using Server.Gumps; using Server.Items; using Server.Mobiles; using Server.Network; namespace Server.Engines.Quests.Collector { public class Impresario : BaseQuester { [Constructable] public Impresario() : base("the impresario") { } public Impresario(Serial serial) : base(serial) { } public override void InitBody() { InitStats(100, 100, 25); Hue = Utility.RandomSkinHue(); Female = false; Body = 0x190; Name = NameList.RandomName("male"); } public override void InitOutfit() { AddItem(new FancyShirt(Utility.RandomDyedHue())); AddItem(new LongPants(Utility.RandomNondyedHue())); AddItem(new Shoes(Utility.RandomNeutralHue())); Utility.AssignRandomHair(this); Utility.AssignRandomFacialHair(this); } public override bool CanTalkTo(PlayerMobile to) { QuestSystem qs = to.Quest as CollectorQuest; if (qs == null) return false; return qs.IsObjectiveInProgress(typeof(FindSheetMusicObjective)); } public override void OnTalk(PlayerMobile player, bool contextMenu) { QuestSystem qs = player.Quest; if (qs is CollectorQuest) { FindSheetMusicObjective obj = qs.FindObjective(typeof(FindSheetMusicObjective)) as FindSheetMusicObjective; if (obj != null && !obj.Completed) { Direction = GetDirectionTo(player); if (obj.IsInRightTheater()) { player.CloseGump(typeof(SheetMusicOfferGump)); player.SendGump(new SheetMusicOfferGump()); } else { qs.AddConversation(new NoSheetMusicConversation()); } } } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SheetMusicOfferGump : BaseQuestGump { public SheetMusicOfferGump() : base(75, 25) { Closable = false; AddImage(349, 10, 0x24B0); AddImageTiled(349, 130, 100, 120, 0x24B3); AddImageTiled(149, 10, 200, 140, 0x24AF); AddImageTiled(149, 300, 200, 140, 0x24B5); AddImage(349, 300, 0x24B6); AddImage(35, 10, 0x24AE); AddImageTiled(35, 150, 120, 100, 0x24B1); AddImage(35, 300, 0x24B4); AddHtmlLocalized(110, 60, 200, 20, 1049069, White, false, false); // <STRONG>Conversation Event</STRONG> AddImage(65, 14, 0x2776); AddImageTiled(81, 14, 349, 17, 0x2775); AddImage(426, 14, 0x2778); AddImageTiled(50, 37, 400, 376, 0xA40); AddAlphaRegion(50, 37, 400, 376); AddImage(0, 0, 0x28C8); AddImageTiled(75, 90, 200, 1, 0x238D); AddImage(75, 58, 0x2635); AddImage(380, 45, 0xDF); AddHtmlLocalized(98, 140, 312, 200, 1055107, LightGreen, false, true); // Sure, I have some sheet music for a Gabriel Piete song. I'd be happy to sell you a copy for 10 gold. AddRadio(85, 350, 0x25F8, 0x25FB, true, 1); AddHtmlLocalized(120, 356, 280, 20, 1014088, White, false, false); // I accept. AddRadio(85, 385, 0x25F8, 0x25FB, false, 0); AddHtmlLocalized(120, 391, 280, 20, 1049012, White, false, false); // No thanks, I decline. AddButton(340, 390, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0); } public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 1 && info.IsSwitched(1)) { PlayerMobile player = sender.Mobile as PlayerMobile; if (player != null) { QuestSystem qs = player.Quest; if (qs is CollectorQuest) { FindSheetMusicObjective obj = qs.FindObjective(typeof(FindSheetMusicObjective)) as FindSheetMusicObjective; if (obj != null && !obj.Completed) { if (player.Backpack != null && player.Backpack.ConsumeTotal(typeof(Gold), 10)) { obj.Complete(); } else { BankBox bank = player.FindBankNoCreate(); if (bank != null && bank.ConsumeTotal(typeof(Gold), 10)) { obj.Complete(); } else { player.SendLocalizedMessage(1055108); // You don't have enough gold to buy the sheet music. } } } } } } } } }