using Server.Items; using System; namespace Server.Engines.Quests { public class CutsBothWaysQuest : BaseQuest { public CutsBothWaysQuest() : base() { AddObjective(new ObtainObjective(typeof(Broadsword), "broadswords", 12, 0xF5E)); AddReward(new BaseReward(typeof(SmithsCraftsmanSatchel), 1074282)); } /* Cuts Both Ways */ public override object Title => 1073913; /* What would you say is a typical human instrument of war? Is a broadsword a typical example? I wish to see more of such human weapons, so I would gladly trade elven knowledge for human steel. */ public override object Description => 1074103; /* I will patiently await your reconsideration. */ public override object Refuse => 1073921; /* I will be in your debt if you bring me broadswords. */ public override object Uncomplete => 1073959; /* Enjoy my thanks for your service. */ public override object Complete => 1073978; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DragonProtectionQuest : BaseQuest { public DragonProtectionQuest() : base() { AddObjective(new ObtainObjective(typeof(DragonHelm), "dragon helms", 10, 0x2645)); AddReward(new BaseReward(typeof(SmithsCraftsmanSatchel), 1074282)); } /* Dragon Protection */ public override object Title => 1073915; /* Mankind, I am told, knows how to take the scales of a terrible dragon and forge them into powerful armor. Such a feat of craftsmanship! I would give anything to view such a creation - I would even teach some of the prize secrets of the elven people. */ public override object Description => 1074105; /* I will patiently await your reconsideration. */ public override object Refuse => 1073921; /* I will be in your debt if you bring me dragon armor. */ public override object Uncomplete => 1073961; /* Enjoy my thanks for your service. */ public override object Complete => 1073978; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class NothingFancyQuest : BaseQuest { public NothingFancyQuest() : base() { AddObjective(new ObtainObjective(typeof(Bascinet), "bascinets", 15, 0x140C)); AddReward(new BaseReward(typeof(SmithsCraftsmanSatchel), 1074282)); } /* Nothing Fancy */ public override object Title => 1073911; /* I am curious to see the results of human blacksmithing. To examine the care and quality of a simple item. Perhaps, a simple bascinet helmet? Yes, indeed -- if you could bring to me some bascinet helmets, I would demonstrate my gratitude. */ public override object Description => 1074101; /* I will patiently await your reconsideration. */ public override object Refuse => 1073921; /* I will be in your debt if you bring me bascinets. */ public override object Uncomplete => 1073957; /* Enjoy my thanks for your service. */ public override object Complete => 1073978; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class TheBulwarkQuest : BaseQuest { public TheBulwarkQuest() : base() { AddObjective(new ObtainObjective(typeof(HeaterShield), "heater shields", 10, 0x1B76)); AddReward(new BaseReward(typeof(SmithsCraftsmanSatchel), 1074282)); } /* The Bulwark */ public override object Title => 1073912; /* The clank of human iron and steel is strange to elven ears. For instance, the metallic heater shield which human warriors carry into battle. It is odd to an elf, but nevertheless intriguing. Tell me friend, could you bring me such an example of human smithing skill? */ public override object Description => 1074102; /* I will patiently await your reconsideration. */ public override object Refuse => 1073921; /* I will be in your debt if you bring me heater shields. */ public override object Uncomplete => 1073958; /* Enjoy my thanks for your service. */ public override object Complete => 1073978; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Lohn : MondainQuester { [Constructable] public Lohn() : base("Lohn", "the metal weaver") { SetSkill(SkillName.Meditation, 60.0, 83.0); SetSkill(SkillName.Focus, 60.0, 83.0); } public Lohn(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(CutsBothWaysQuest), typeof(DragonProtectionQuest), typeof(NothingFancyQuest), typeof(TheBulwarkQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Elf; Hue = 0x8385; HairItemID = 0x2FC2; HairHue = 0x26B; } public override void InitOutfit() { AddItem(new Sandals(0x901)); AddItem(new LongPants(0x359)); AddItem(new ElvenShirt(0x359)); AddItem(new SmithHammer()); AddItem(new FullApron(0x1BB)); AddItem(new GemmedCirclet()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }