using Server.Items; using System; namespace Server.Engines.Quests { public class WatchYourStepQuest : BaseQuest { public WatchYourStepQuest() : base() { AddObjective(new ObtainObjective(typeof(Gold), "gold", 5000, 0xEED)); AddReward(new BaseReward(typeof(MagicalRope), 1074338)); // Magical Rope } /* Watch Your Step */ public override object Title => 1074454; /* You won't be able to get into the sinkhole with any normal rope. It's a big drop, sure, but the real problem is the acid and poison gas. See, most ropes can't stand up to that kind of treatment, even for a short period of time. So you'll need a special rope -- a magical rope. Like these ones I happen to have available here for a mere 5,000 gold each. */ public override object Description => 1074455; /* I sure don't want to go down there either. You won't hear me chiding you. In fact, I commend your intellect. */ public override object Refuse => 1074456; /* The price isn't going to change. It's 5,000 per rope please. */ public override object Uncomplete => 1074457; /* Be careful down there. I don't like losing customers. */ public override object Complete => 1074458; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Lucius : MondainQuester { [Constructable] public Lucius() : base("Lucius", "the adventurer") { } public Lucius(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(WatchYourStepQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = false; CantWalk = true; Race = Race.Human; Hue = 0x83F3; HairItemID = 0x2047; HairHue = 0x393; FacialHairItemID = 0x203F; FacialHairHue = 0x393; } public override void InitOutfit() { AddItem(new Backpack()); AddItem(new Boots(0x717)); AddItem(new LongPants(0x1BB)); AddItem(new Cloak(0x71)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }