using System; namespace Server.Engines.Quests { public class Percolem : MondainQuester, ITierQuester { public TierQuestInfo TierInfo => TierQuestInfo.Percolem; [Constructable] public Percolem() : base("Percolem", "the Hunter") { } public Percolem(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { }; public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Human; Hue = 0x840C; HairItemID = 0x203C; HairHue = 0x3B3; } public override void InitOutfit() { CantWalk = true; AddItem(new Items.Boots()); AddItem(new Items.Shirt(1436)); AddItem(new Items.ShortPants(1436)); AddItem(new Items.CompositeBow()); Blessed = true; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }