using Server.Items; using System; namespace Server.Engines.Quests { public class ScaleArmorQuest : BaseQuest { public ScaleArmorQuest() : base() { AddObjective(new ObtainObjective(typeof(ThrashersTail), "thrasher's tail", 1)); AddObjective(new ObtainObjective(typeof(HydraScale), "hydra scales", 10)); AddReward(new BaseReward(typeof(TreasureBag), 1072583)); } /* Scale Armor */ public override object Title => 1074711; /* Here's what I need ... there are some creatures called hydra, fearsome beasts, whose scales are especially suitable for a new sort of armor that I'm developing. I need a few such pieces and then some supple alligator skin for the backing. I'm going to need a really large piece that's shaped just right ... the tail I think would do nicely. I appreciate your help. */ public override object Description => 1074712; /* I hope you'll reconsider. Until then, farwell. */ public override object Refuse => 1073580; /* Hydras have been spotted in the Blighted Grove. You won't get those scales without getting your feet wet, I'm afraid. */ public override object Uncomplete => 1074724; /* I can't wait to get to work now that you've returned with my scales. */ public override object Complete => 1074725; public override bool CanOffer() { return MondainsLegacy.BlightedGrove; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Thallary : MondainQuester { [Constructable] public Thallary() : base("Thallary", "the cloth weaver") { SetSkill(SkillName.Meditation, 60.0, 83.0); SetSkill(SkillName.Focus, 60.0, 83.0); } public Thallary(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(ScaleArmorQuest), typeof(ThePuffyShirtQuest), typeof(FromTheGaultierCollectionQuest), typeof(HuteCoutureQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Elf; Hue = 0x8389; HairItemID = 0x2FCF; HairHue = 0x33; } public override void InitOutfit() { AddItem(new Sandals(0x901)); AddItem(new LongPants(0x721)); AddItem(new Cloak(0x3B3)); AddItem(new FancyShirt(0x62)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }