using Server.Items; using System; namespace Server.Engines.Quests { public class Unoelil : MondainQuester { [Constructable] public Unoelil() : base("Unoelil", "the bark weaver") { SetSkill(SkillName.Meditation, 60.0, 83.0); SetSkill(SkillName.Focus, 60.0, 83.0); } public Unoelil(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(StopHarpingOnMeQuest), typeof(TheFarEyeQuest), typeof(NothingFancyQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Elf; Hue = 0x8362; HairItemID = 0x2FCD; HairHue = 0x31D; } public override void InitOutfit() { AddItem(new ElvenBoots(0x1BB)); AddItem(new Tunic(0x64F)); AddItem(new ShortPants(0x1BB)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }