using Server.Engines.BulkOrders; using System; using System.Collections.Generic; namespace Server.Mobiles { public class Weaver : BaseVendor { private readonly List<SBInfo> m_SBInfos = new List<SBInfo>(); protected override List<SBInfo> SBInfos => m_SBInfos; public override NpcGuild NpcGuild => NpcGuild.TailorsGuild; [Constructable] public Weaver() : base("the weaver") { SetSkill(SkillName.Tailoring, 65.0, 88.0); } public override void InitSBInfo() { m_SBInfos.Add(new SBWeaver()); } public override VendorShoeType ShoeType => VendorShoeType.Sandals; #region Bulk Orders public override BODType BODType => BODType.Tailor; public override Item CreateBulkOrder(Mobile from, bool fromContextMenu) { PlayerMobile pm = from as PlayerMobile; if (pm != null && pm.NextTailorBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble())) { double theirSkill = pm.Skills[SkillName.Tailoring].Base; if (theirSkill >= 70.1) pm.NextTailorBulkOrder = TimeSpan.FromHours(6.0); else if (theirSkill >= 50.1) pm.NextTailorBulkOrder = TimeSpan.FromHours(2.0); else pm.NextTailorBulkOrder = TimeSpan.FromHours(1.0); if (theirSkill >= 70.1 && ((theirSkill - 40.0) / 300.0) > Utility.RandomDouble()) return new LargeTailorBOD(); return SmallTailorBOD.CreateRandomFor(from); } return null; } public override bool IsValidBulkOrder(Item item) { return (item is SmallTailorBOD || item is LargeTailorBOD); } public override bool SupportsBulkOrders(Mobile from) { return (from is PlayerMobile && from.Skills[SkillName.Tailoring].Base > 0); } public override TimeSpan GetNextBulkOrder(Mobile from) { if (from is PlayerMobile) return ((PlayerMobile)from).NextTailorBulkOrder; return TimeSpan.Zero; } public override void OnSuccessfulBulkOrderReceive(Mobile from) { if (from is PlayerMobile) ((PlayerMobile)from).NextTailorBulkOrder = TimeSpan.Zero; } #endregion public Weaver(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }