namespace Server.Multis { public class SmallBoat : BaseBoat { public override int NorthID => 0x0; public override int EastID => 0x1; public override int SouthID => 0x2; public override int WestID => 0x3; public override int HoldDistance => 4; public override int TillerManDistance => -4; public override Point2D StarboardOffset => new Point2D(2, 0); public override Point2D PortOffset => new Point2D(-2, 0); public override Point3D MarkOffset => new Point3D(0, 1, 3); public override BaseDockedBoat DockedBoat => new SmallDockedBoat(this); [Constructable] public SmallBoat(Direction d) : base(d, true) { } public SmallBoat(Serial serial) : base(serial) { } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } } public class SmallBoatDeed : BaseBoatDeed { public override int LabelNumber => 1041205; // small ship deed public override BaseBoat Boat => new SmallBoat(BoatDirection); [Constructable] public SmallBoatDeed() : base(0x0, Point3D.Zero) { } public SmallBoatDeed(Serial serial) : base(serial) { } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } } public class SmallDockedBoat : BaseDockedBoat { public override int LabelNumber => 1116741; //Small Ship public override BaseBoat Boat => new SmallBoat(BoatDirection); public SmallDockedBoat(BaseBoat boat) : base(0x0, Point3D.Zero, boat) { } public SmallDockedBoat(Serial serial) : base(serial) { } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } } }