using Server.Items; namespace Server.Engines.Quests { public class ALittleSomething : BaseQuest { public ALittleSomething() : base() { AddObjective(new ObtainObjective(typeof(BrilliantAmber), "Brilliant Amber", 1, 0x3199)); AddReward(new BaseReward(typeof(MeagerImbuingBag), 1, "Meager Imbuing Bag")); } public override object Title => "A Little Something"; public override object Description => 1113773; public override object Refuse => 1113774; public override object Uncomplete => 1113775; public override object Complete => 1113776; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }