using Server.Items; using Server.Mobiles; using System; namespace Server.Engines.Quests { public class MysticsJourneyQuest : BaseQuest { /* A Mystic's Journey */ public override object Title => 1112561; /* Obtain the following Mysticism reagents: Dragon's Blood and Daemon Bone - and give * them to Ortlem for your reward.
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I am called Ortlem. * I am a Mystic. Mysticism is our way of magic. I need you to obtain the following * Mysticism reagents: Dragon's Blood and Daemon Bone.

These reagents will * allow our Mystics to cast powerful spells to protect Ter-Mur. You can gather * Dragon's Blood and Daemon Bones in Ter-Mur. Dragon's Blood is gathered by skinning * reptilian creatures. Daemon Bones will appear on the corpse of any void demons * that you slay.

Return to me with these reagents, and I will reward you. */ public override object Description => 1112563; /* I understand your fear. I wish you no harm. If I must, I am willing to find * another to help us. */ public override object Refuse => 1112564; /* Good to see you, again. I am glad no harm has come to you in collecting the four * rare reagents of Mysticism. Please obtain them soon. They are important to the * protection of Ter-Mur. */ public override object Uncomplete => 1112565; /* I appreciate your work in collecting these reagents. I am glad to be able to * count on you. Be assured that these reagents will help continue the protection * of Ter-Mur. As promised, here is your reward. */ public override object Complete => 1112566; public MysticsJourneyQuest() { AddObjective(new ObtainObjective(typeof(DragonBlood), "Dragon's Blood", 100, 0x4077)); AddObjective(new ObtainObjective(typeof(DaemonBone), "Daemon Bone", 100, 0xF80)); AddReward(new BaseReward(1112530)); } public override void GiveRewards() { base.GiveRewards(); Owner.SendLocalizedMessage(1074360, "#1112568"); // You receive a reward: Crystal Ball of Knowledge Owner.AddToBackpack(new CrystalBallOfKnowledge()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Ortlem : MondainQuester { private static readonly Type[] m_Quests = { typeof(MysticsJourneyQuest) }; public override Type[] Quests => m_Quests; public override bool IsActiveVendor => true; public override void InitSBInfo() { SBInfos.Add(new SBMystic()); } [Constructable] public Ortlem() : base("Ortlem", "the Mystic") { SetSkill(SkillName.EvalInt, 65.0, 90.0); SetSkill(SkillName.Meditation, 65.0, 90.0); SetSkill(SkillName.MagicResist, 65.0, 90.0); SetSkill(SkillName.Mysticism, 65.0, 90.0); } public Ortlem(Serial serial) : base(serial) { } public override void Advertise() { Say(1112562); // Become adept in Mysticism. Help save Ter-Mur! } public override void InitBody() { Female = false; CantWalk = true; Race = Race.Gargoyle; Hue = 0x86ED; HairItemID = 0x4258; HairHue = 0x38A; } public override void InitOutfit() { AddItem(new GlassStaff()); AddItem(new GargishClothChest(0x64F)); AddItem(new GargishClothArms(0x64F)); AddItem(new GargishClothKilt(0x643)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }