using Server.Spells.Chivalry; using Server.Spells.Fourth; using Server.Spells.Seventh; using Server.Spells.Sixth; using System.Xml; namespace Server.Regions { public class MondainRegion : DungeonRegion { public MondainRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent) { } public override bool OnBeginSpellCast(Mobile m, ISpell s) { if (m.IsPlayer()) { if (s is MarkSpell) { m.SendLocalizedMessage(501802); // Thy spell doth not appear to work... return false; } else if (s is GateTravelSpell || s is RecallSpell || s is SacredJourneySpell) { m.SendLocalizedMessage(501035); // You cannot teleport from here to the destination. return false; } } return base.OnBeginSpellCast(m, s); } } }