using Server.Network; using Server.Spells; using Server.Spells.Ninjitsu; using System.Xml; namespace Server.Regions { public class TwistedWealdDesert : MondainRegion { public TwistedWealdDesert(XmlElement xml, Map map, Region parent) : base(xml, map, parent) { } public static void Initialize() { EventSink.Login += Desert_OnLogin; } public override void OnEnter(Mobile m) { if (m.NetState != null && !TransformationSpellHelper.UnderTransformation(m, typeof(AnimalForm)) && m.AccessLevel < AccessLevel.GameMaster) { m.SendSpeedControl(SpeedControlType.WalkSpeed); } } public override void OnExit(Mobile m) { if (m.NetState != null && !TransformationSpellHelper.UnderTransformation(m, typeof(AnimalForm))) { m.SendSpeedControl(SpeedControlType.Disable); } } private static void Desert_OnLogin(LoginEventArgs e) { Mobile m = e.Mobile; if (m.Region.IsPartOf() && m.AccessLevel < AccessLevel.GameMaster) m.SendSpeedControl(SpeedControlType.WalkSpeed); } } }