namespace Server.Engines.Chat
{
public enum ChatCommand
{
///
/// Add a channel to top list.
///
AddChannel = 0x3E8,
///
/// Remove channel from top list.
///
RemoveChannel = 0x3E9,
///
/// Closes the chat window.
///
CloseChatWindow = 0x3EC,
///
/// Opens the chat window.
///
OpenChatWindow = 0x3ED,
///
/// Add a user to current channel.
///
AddUserToChannel = 0x3EE,
///
/// Remove a user from current channel.
///
RemoveUserFromChannel = 0x3EF,
///
/// Send a message putting generic conference name at top when player leaves a channel.
///
LeaveChannel = 0x3F0,
///
/// Send a message putting Channel name at top and telling player he joined the channel.
///
JoinedChannel = 0x3F1,
///
/// Send a message putting Channel name at top and telling player he left the channel.
///
LeftChannel = 0x3F4,
}
}