namespace Server.Engines.Chat { public enum ChatCommand { /// /// Add a channel to top list. /// AddChannel = 0x3E8, /// /// Remove channel from top list. /// RemoveChannel = 0x3E9, /// /// Closes the chat window. /// CloseChatWindow = 0x3EC, /// /// Opens the chat window. /// OpenChatWindow = 0x3ED, /// /// Add a user to current channel. /// AddUserToChannel = 0x3EE, /// /// Remove a user from current channel. /// RemoveUserFromChannel = 0x3EF, /// /// Send a message putting generic conference name at top when player leaves a channel. /// LeaveChannel = 0x3F0, /// /// Send a message putting Channel name at top and telling player he joined the channel. /// JoinedChannel = 0x3F1, /// /// Send a message putting Channel name at top and telling player he left the channel. /// LeftChannel = 0x3F4, } }