using System.Collections.Generic; namespace Server.Items { public class VesperDonationBox : BaseCollectionItem { [Constructable] public VesperDonationBox() : base(0xE7D) { Hue = 0x48D; StartTier = 10000000; NextTier = 5000000; DailyDecay = 100000; } public VesperDonationBox(Serial serial) : base(serial) { } public override int LabelNumber => 1073407;// Please Contribute to the public Museum of Vesper. public override Collection CollectionID => Collection.VesperMuseum; public override int MaxTier => 12; public override void Init() { base.Init(); Donations.Add(new CollectionItem(typeof(Gold), 0xEEF, 1073116, 0x0, 0.06666)); Donations.Add(new CollectionItem(typeof(Board), 0x1BD7, 1015101, 0, 1)); Donations.Add(new CollectionItem(typeof(OakBoard), 0x1BD7, 1075052, 0x7DA, 3)); Donations.Add(new CollectionItem(typeof(AshBoard), 0x1BD7, 1075053, 0x4A7, 6)); Donations.Add(new CollectionItem(typeof(YewBoard), 0x1BD7, 1075054, 0x4A8, 9)); Donations.Add(new CollectionItem(typeof(HeartwoodBoard), 0x1BD7, 1075062, 0x4A9, 12)); Donations.Add(new CollectionItem(typeof(BloodwoodBoard), 0x1BD7, 1075055, 0x4AA, 24)); Donations.Add(new CollectionItem(typeof(FrostwoodBoard), 0x1BD7, 1075056, 0x47F, 48)); Donations.Add(new CollectionItem(typeof(Hinge), 0x1055, 1044172, 0x0, 2)); Donations.Add(new CollectionItem(typeof(Scorp), 0x10E7, 1075057, 0x0, 2)); Donations.Add(new CollectionItem(typeof(DrawKnife), 0x10E4, 1075058, 0x0, 2)); Donations.Add(new CollectionItem(typeof(JointingPlane), 0x1030, 1075059, 0x0, 4)); Donations.Add(new CollectionItem(typeof(MouldingPlane), 0x102C, 1075060, 0x0, 4)); Donations.Add(new CollectionItem(typeof(SmoothingPlane), 0x1032, 1075061, 0x0, 4)); int[] hues = new int[] { 0x581, 0x278, 0x318, 0x2FF }; Rewards.Add(new CollectionItem(typeof(ShepherdsCrookOfHumility), 0xE81, 1075791, 0x0, 5000.0, true)); Rewards.Add(new CollectionHuedItem(typeof(OdricsRobe), 0x1F03, 1073250, 0x581, 100000.0, hues)); hues = new int[] { 0x229, 0x18E, 0x215, 0xF5 }; Rewards.Add(new CollectionHuedItem(typeof(MalabellesDress), 0x1516, 1073251, 0x229, 100000.0, hues)); hues = new int[] { 0x281, 0x173, 0x581, 0x300 }; Rewards.Add(new CollectionHuedItem(typeof(BaronLenshiresCloak), 0x1515, 1073252, 0x281, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(Adranath), 0x1541, 1073253, 0x555, 100000.0, hues)); Rewards.Add(new CollectionTitle(1073235, 1073637, 100000.0)); // Vesper Museum Contributor hues = new int[] { 0x2A, 0x27D, 0xF7, 0x236 }; Rewards.Add(new CollectionHuedItem(typeof(VesperCollectionRing), 0x108A, 1073234, 0x2A, 200000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(VesperCollectionNecklace), 0x1088, 1073234, 0x2A, 200000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(VesperCollectionBracelet), 0x1086, 1073234, 0x2A, 200000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(VesperCollectionEarrings), 0x1087, 1073234, 0x2A, 200000.0, hues)); Rewards.Add(new CollectionTitle(1073236, 1073638, 200000.0)); // Distinguished Vesper Museum Contributor Rewards.Add(new CollectionItem(typeof(LordBritishThroneDeed), 0x1F23, 1073243, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(TrollStatuette), 0x20E9, 1073242, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(CrystalBallStatuette), 0xE2D, 1073244, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(DevourerStatuette), 0x2623, 1073245, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(SnowLadyStatuette), 0x276C, 1075016, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(GolemStatuette), 0x2610, 1075017, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(ExodusOverseerStatuette), 0x260C, 1075018, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(JukaLordStatuette), 0x25FC, 1075019, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(MeerCaptainStatuette), 0x25FA, 1075020, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(MeerEternalStatuette), 0x25F8, 1075021, 0x0, 350000.0)); Rewards.Add(new CollectionItem(typeof(SolenQueenStatuette), 0x2602, 1075022, 0x0, 350000.0)); Rewards.Add(new CollectionTitle(1073237, 1073639, 350000.0)); // Honored Vesper Museum Contributor Rewards.Add(new CollectionItem(typeof(MinaxsArmor), 0x1C02, 1073257, 0x281, 550000.0)); hues = new int[] { 0x281, 0x173, 0x581, 0x300 }; Rewards.Add(new CollectionHuedItem(typeof(GypsyHeaddress), 0x1544, 1073254, 0x453, 550000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(NystulsWizardsHat), 0x1718, 1073255, 0x453, 550000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(JesterHatOfChuckles), 0x171C, 1073256, 0x453, 550000.0, hues)); Rewards.Add(new CollectionItem(typeof(KeeoneansChainMail), 0x13BF, 1073264, 0x84E, 550000.0)); Rewards.Add(new CollectionTitle(1073238, 1073640, 550000.0)); // Prominent Vesper Museum Contributor Rewards.Add(new CollectionItem(typeof(ClaininsSpellbook), 0xEFA, 1073262, 0x84D, 800000.0)); Rewards.Add(new CollectionItem(typeof(VesperOrderShield), 0x1BC4, 1073258, 0x835, 800000.0)); Rewards.Add(new CollectionItem(typeof(VesperChaosShield), 0x1BC3, 1073259, 0xFA, 800000.0)); Rewards.Add(new CollectionItem(typeof(BlackthornsKryss), 0x1401, 1073260, 0x5E5, 800000.0)); Rewards.Add(new CollectionItem(typeof(SwordOfJustice), 0x13B9, 1073261, 0x47E, 800000.0)); Rewards.Add(new CollectionItem(typeof(GeoffreysAxe), 0xF45, 1073263, 0x21, 800000.0)); Rewards.Add(new CollectionItem(typeof(VesperSpecialAchievementReplica), 0x2D4E, 1073265, 0x0, 800000.0)); Rewards.Add(new CollectionTitle(1073239, 1073641, 800000.0)); // Eminent Vesper Museum Contributor } public override void IncreaseTier() { base.IncreaseTier(); List list = new List(); Item c; // don't know names above lev 6 switch (Tier) { case 1: c = new BookOfChivalry(); c.MoveToWorld(new Point3D(2924, 979, -18), Map); c.Movable = false; list.Add(c); c = new Longsword(); c.MoveToWorld(new Point3D(2923, 980, -18), Map); c.Movable = false; c.ItemID = 0x26CF; list.Add(c); c = new Shirt(); c.MoveToWorld(new Point3D(2924, 978, -18), Map); c.Movable = false; c.ItemID = 0x2662; c.Name = "Crisp White Shirt"; list.Add(c); break; case 2: c = new GraveDust(); c.MoveToWorld(new Point3D(2921, 972, -17), Map); c.Movable = false; list.Add(c); c = new NoxCrystal(); c.MoveToWorld(new Point3D(2921, 972, -17), Map); c.Movable = false; list.Add(c); c = new Static(0xF91); c.MoveToWorld(new Point3D(2921, 972, -17), Map); c.Movable = false; list.Add(c); c = new NecromancerSpellbook(); c.MoveToWorld(new Point3D(2922, 972, -18), Map); c.Movable = false; list.Add(c); c = new AnimateDeadScroll(); c.MoveToWorld(new Point3D(2923, 972, -18), Map); c.Movable = false; list.Add(c); c = new HorrificBeastScroll(); c.MoveToWorld(new Point3D(2923, 972, -18), Map); c.Movable = false; list.Add(c); c = new VampiricEmbraceScroll(); c.MoveToWorld(new Point3D(2923, 971, -20), Map); c.Movable = false; list.Add(c); c = new Static(0xFDD); c.MoveToWorld(new Point3D(2922, 971, -21), Map); list.Add(c); c = new Static(0xFDE); c.MoveToWorld(new Point3D(2923, 971, -21), Map); list.Add(c); break; case 3: c = new JesterSuit(); c.MoveToWorld(new Point3D(2919, 985, -16), Map); c.Movable = false; list.Add(c); c = new LocalizedStatic(0xE74, 1073424); c.MoveToWorld(new Point3D(2919, 984, -11), Map); c.Movable = false; c.Weight = 50.0; c.Hue = 0x113; list.Add(c); c = new JesterHat(); c.MoveToWorld(new Point3D(2919, 983, -13), Map); c.Movable = false; c.Hue = 0x113; list.Add(c); break; case 4: c = new Static(0xD25); c.MoveToWorld(new Point3D(2916, 984, -13), Map); c.Movable = false; list.Add(c); c = new Static(0x20D9); c.MoveToWorld(new Point3D(2916, 982, -12), Map); c.Name = "Gargoyle"; list.Add(c); c = new Static(0x2132); c.MoveToWorld(new Point3D(2914, 982, -9), Map); list.Add(c); c = new Static(0x25B6); c.MoveToWorld(new Point3D(2913, 982, -13), Map); list.Add(c); c = new Static(0x25B6); c.MoveToWorld(new Point3D(2913, 982, -13), Map); list.Add(c); c = new Static(0x222E); c.MoveToWorld(new Point3D(2915, 983, -14), Map); list.Add(c); c = new Static(0x2211); c.MoveToWorld(new Point3D(2914, 984, -13), Map); list.Add(c); break; case 5: c = new LocalizedStatic(0xE30, 1073421); c.MoveToWorld(new Point3D(2911, 983, -12), Map); c.Weight = 10.0; list.Add(c); c = new LocalizedStatic(0x2937, 1073422); c.MoveToWorld(new Point3D(2911, 984, -13), Map); list.Add(c); c = new LocalizedStatic(0x12AA, 1073423); c.MoveToWorld(new Point3D(2911, 985, -14), Map); list.Add(c); c = new Static(0xEAF); c.MoveToWorld(new Point3D(2910, 985, -21), Map); c.Weight = 5.0; list.Add(c); c = new Static(0xEAE); c.MoveToWorld(new Point3D(2910, 986, -21), Map); c.Weight = 5.0; list.Add(c); break; case 6: c = new Tessen(); c.MoveToWorld(new Point3D(2910, 966, -17), Map); c.Movable = false; list.Add(c); c = new Shuriken(); c.MoveToWorld(new Point3D(2910, 965, -17), Map); c.Movable = false; list.Add(c); c = new Static(0x2855); c.MoveToWorld(new Point3D(2910, 964, -16), Map); c.Weight = 5.0; list.Add(c); c = new Static(0x241D); c.MoveToWorld(new Point3D(2910, 963, -20), Map); c.Weight = 5.0; list.Add(c); c = new Static(0x2409); c.MoveToWorld(new Point3D(2910, 963, -17), Map); list.Add(c); c = new Static(0x2416); c.MoveToWorld(new Point3D(2909, 965, -17), Map); list.Add(c); break; case 7: c = new Static(0x3069); c.MoveToWorld(new Point3D(2914, 964, -21), Map); list.Add(c); c = new Static(0x306A); c.MoveToWorld(new Point3D(2913, 964, -21), Map); list.Add(c); c = new Static(0x306B); c.MoveToWorld(new Point3D(2912, 964, -21), Map); list.Add(c); c = new ElvenLoveseatEastAddon(); c.MoveToWorld(new Point3D(2913, 966, -21), Map); c.Movable = false; list.Add(c); c = new Static(0x2CFC); c.MoveToWorld(new Point3D(2912, 963, -21), Map); list.Add(c); c = new LocalizedStatic(0x2D74, 1073425); c.MoveToWorld(new Point3D(2914, 963, -21), Map); list.Add(c); break; case 8: c = new Static(0x2); c.MoveToWorld(new Point3D(2905, 970, -15), Map); list.Add(c); c = new Static(0x3); c.MoveToWorld(new Point3D(2905, 969, -15), Map); list.Add(c); c = new OrderShield(); c.MoveToWorld(new Point3D(2905, 971, -17), Map); c.Movable = false; list.Add(c); c = new Static(0x1579); c.MoveToWorld(new Point3D(2904, 971, -21), Map); list.Add(c); c = new Static(0x1613); c.MoveToWorld(new Point3D(2908, 969, -21), Map); list.Add(c); c = new Static(0x1614); c.MoveToWorld(new Point3D(2908, 968, -21), Map); list.Add(c); break; case 9: c = new Static(0x1526); c.MoveToWorld(new Point3D(2905, 976, -15), Map); list.Add(c); c = new Static(0x1527); c.MoveToWorld(new Point3D(2905, 975, -15), Map); list.Add(c); c = new Static(0x151A); c.MoveToWorld(new Point3D(2905, 972, -21), Map); list.Add(c); c = new Static(0x151A); c.MoveToWorld(new Point3D(2905, 977, -21), Map); list.Add(c); c = new Static(0x151A); c.MoveToWorld(new Point3D(2908, 972, -21), Map); list.Add(c); c = new Static(0x151A); c.MoveToWorld(new Point3D(2908, 977, -21), Map); list.Add(c); c = new Static(0x1514); c.MoveToWorld(new Point3D(2904, 975, -17), Map); list.Add(c); break; case 10: c = new Static(0x15C5); c.MoveToWorld(new Point3D(2904, 982, -21), Map); list.Add(c); c = new Static(0x15C5); c.MoveToWorld(new Point3D(2904, 979, -21), Map); list.Add(c); c = new Static(0x157B); c.MoveToWorld(new Point3D(2904, 981, -21), Map); list.Add(c); c = new Static(0x14E3); c.MoveToWorld(new Point3D(2905, 980, -21), Map); list.Add(c); c = new Static(0x14E4); c.MoveToWorld(new Point3D(2905, 981, -21), Map); list.Add(c); c = new Static(0x14E5); c.MoveToWorld(new Point3D(2906, 981, -21), Map); list.Add(c); c = new Static(0x14E6); c.MoveToWorld(new Point3D(2906, 980, -21), Map); list.Add(c); c = new ChaosShield(); c.MoveToWorld(new Point3D(2905, 978, -19), Map); c.Movable = false; list.Add(c); break; case 11: c = new FemaleStuddedChest(); c.MoveToWorld(new Point3D(2912, 976, -16), Map); c.Movable = false; c.Hue = 0x497; list.Add(c); c = new Static(0x1EA8); c.MoveToWorld(new Point3D(2913, 973, -13), Map); c.Hue = 0x497; list.Add(c); c = new Static(0x20F8); c.MoveToWorld(new Point3D(2913, 975, -11), Map); c.Hue = 0x113; list.Add(c); c = new Static(0x20E9); c.MoveToWorld(new Point3D(2912, 974, -11), Map); c.Name = "Troll"; list.Add(c); c = new Static(0x2607); c.MoveToWorld(new Point3D(2913, 974, -11), Map); list.Add(c); c = new Static(0x25F9); c.MoveToWorld(new Point3D(2912, 975, -11), Map); list.Add(c); break; case 12: c = new Static(0x1D8A); c.MoveToWorld(new Point3D(2915, 976, -13), Map); list.Add(c); c = new Static(0x1D8B); c.MoveToWorld(new Point3D(2916, 976, -13), Map); list.Add(c); c = new Static(0x234D); c.MoveToWorld(new Point3D(2915, 975, -10), Map); list.Add(c); c = new WizardsHat(); c.MoveToWorld(new Point3D(2915, 974, -13), Map); c.Movable = false; list.Add(c); break; } if (list.Count > 0) Tiers.Add(list); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }