using Server.Network; namespace Server.Engines.PartySystem { public sealed class PartyEmptyList : Packet { public PartyEmptyList(Mobile m) : base(0xBF) { EnsureCapacity(7); m_Stream.Write((short)0x0006); m_Stream.Write((byte)0x02); m_Stream.Write((byte)0); m_Stream.Write(m.Serial); } } public sealed class PartyMemberList : Packet { public PartyMemberList(Party p) : base(0xBF) { EnsureCapacity(7 + p.Count * 4); m_Stream.Write((short)0x0006); m_Stream.Write((byte)0x01); m_Stream.Write((byte)p.Count); for (int i = 0; i < p.Count; ++i) m_Stream.Write(p[i].Mobile.Serial); } } public sealed class PartyRemoveMember : Packet { public PartyRemoveMember(Mobile removed, Party p) : base(0xBF) { EnsureCapacity(11 + p.Count * 4); m_Stream.Write((short)0x0006); m_Stream.Write((byte)0x02); m_Stream.Write((byte)p.Count); m_Stream.Write(removed.Serial); for (int i = 0; i < p.Count; ++i) m_Stream.Write(p[i].Mobile.Serial); } } public sealed class PartyTextMessage : Packet { public PartyTextMessage(bool toAll, Mobile from, string text) : base(0xBF) { if (text == null) text = ""; EnsureCapacity(12 + text.Length * 2); m_Stream.Write((short)0x0006); m_Stream.Write((byte)(toAll ? 0x04 : 0x03)); m_Stream.Write(from.Serial); m_Stream.WriteBigUniNull(text); } } public sealed class PartyInvitation : Packet { public PartyInvitation(Mobile leader) : base(0xBF) { EnsureCapacity(10); m_Stream.Write((short)0x0006); m_Stream.Write((byte)0x07); m_Stream.Write(leader.Serial); } } }