using Server.Mobiles; namespace Server.Engines.Points { public class ShameCrystals : PointsSystem { public override PointsType Loyalty => PointsType.ShameCrystals; public override TextDefinition Name => m_Name; public override bool AutoAdd => true; public override double MaxPoints => double.MaxValue; private readonly TextDefinition m_Name = new TextDefinition(1151673); public override void SendMessage(PlayerMobile from, double old, double points, bool quest) { from.SendLocalizedMessage(1151634, string.Format("{0}\t{1}\t{2}", ((int)points).ToString(), "Shame", ((int)old + points).ToString())); // You gain ~1_AMT~ dungeon points for ~2_NAME~. Your total is now ~3_TOTAL~. } public override TextDefinition GetTitle(PlayerMobile from) { return new TextDefinition(1123444); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); if (Version >= 2) { int version = reader.ReadInt(); // all deserialize code in here } } } }