using Server.Items; using Server.Misc; using Server.Mobiles; using Server.Network; using Server.Regions; namespace Server.SkillHandlers { public class Snooping { public static void Configure() { Container.SnoopHandler = Container_Snoop; } public static bool CheckSnoopAllowed(Mobile from, Mobile to) { Map map = from.Map; if (to.Player) return from.CanBeHarmful(to, false, true); // normal restrictions if (map != null && (map.Rules & MapRules.HarmfulRestrictions) == 0) return true; // felucca you can snoop anybody GuardedRegion reg = (GuardedRegion)to.Region.GetRegion(typeof(GuardedRegion)); if (reg == null || reg.IsDisabled()) return true; // not in town? we can snoop any npc BaseCreature cret = to as BaseCreature; if (to.Body.IsHuman && (cret == null || (!cret.AlwaysAttackable && !cret.AlwaysMurderer))) return false; // in town we cannot snoop blue human npcs return true; } public static void Container_Snoop(Container cont, Mobile from) { if (from.IsStaff() || from.InRange(cont.GetWorldLocation(), 1)) { Mobile root = cont.RootParent as Mobile; if (root != null && !root.Alive) return; if (from.IsPlayer() && root is BaseCreature && !(cont is StrongBackpack)) return; if (root != null && root.IsStaff() && from.IsPlayer()) { from.SendLocalizedMessage(500209); // You can not peek into the container. return; } if (root != null && from.IsPlayer() && !CheckSnoopAllowed(from, root)) { from.SendLocalizedMessage(1001018); // You cannot perform negative acts on your target. return; } if (root != null && from.IsPlayer() && from.Skills[SkillName.Snooping].Value < Utility.Random(100)) { Map map = from.Map; if (map != null) { string message = string.Format("You notice {0} peeking into your belongings!", from.Name); root.Send(new AsciiMessage(-1, -1, MessageType.Label, 946, 3, "", message)); } } if (from.IsPlayer()) Titles.AwardKarma(from, -4, true); if (from.IsStaff() || from.CheckTargetSkill(SkillName.Snooping, cont, 0.0, 100.0)) { if (cont is TrapableContainer && ((TrapableContainer)cont).ExecuteTrap(from)) return; cont.DisplayTo(from); } else { from.SendLocalizedMessage(500210); // You failed to peek into the container. if (from.Skills[SkillName.Hiding].Value / 2 < Utility.Random(100)) from.RevealingAction(); } } else { from.SendLocalizedMessage(500446); // That is too far away. } } } }