#region References using Server.Network; using System; #endregion namespace Server.Spells.Chivalry { public abstract class PaladinSpell : Spell { public PaladinSpell(Mobile caster, Item scroll, SpellInfo info) : base(caster, scroll, info) { } public abstract double RequiredSkill { get; } public abstract int RequiredMana { get; } public abstract int RequiredTithing { get; } public abstract int MantraNumber { get; } public override SkillName CastSkill => SkillName.Chivalry; public override SkillName DamageSkill => SkillName.Chivalry; public override bool ClearHandsOnCast => false; public override int CastRecoveryBase => 7; public static int ComputePowerValue(Mobile from, int div) { if (from == null) { return 0; } int v = (int)Math.Sqrt(from.Karma + 20000 + (from.Skills.Chivalry.Fixed * 10)); return v / div; } public override bool CheckCast() { int mana = ScaleMana(RequiredMana); if (!base.CheckCast()) { return false; } if (Caster.Player && Caster.TithingPoints < RequiredTithing) { Caster.SendLocalizedMessage(1060173, RequiredTithing.ToString()); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability, return false; } else if (Caster.Mana < mana) { Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return false; } return true; } public override bool CheckFizzle() { int requiredTithing = Caster.Player ? RequiredTithing : 0; if (AosAttributes.GetValue(Caster, AosAttribute.LowerRegCost) > Utility.Random(100)) { requiredTithing = 0; } int mana = ScaleMana(RequiredMana); if (Caster.TithingPoints < requiredTithing) { Caster.SendLocalizedMessage(1060173, RequiredTithing.ToString()); // You must have at least ~1_TITHE_REQUIREMENT~ Tithing Points to use this ability, return false; } else if (Caster.Mana < mana) { Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability. return false; } Caster.TithingPoints -= requiredTithing; if (!base.CheckFizzle()) { return false; } Caster.Mana -= mana; return true; } public override void SayMantra() { if (Caster.Player) Caster.PublicOverheadMessage(MessageType.Regular, 0x3B2, MantraNumber, "", false); } public override void DoFizzle() { Caster.PlaySound(0x1D6); Caster.NextSpellTime = Core.TickCount; } public override void DoHurtFizzle() { Caster.PlaySound(0x1D6); } public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable) { // Cannot disturb Chivalry spells return false; } public override void SendCastEffect() { if (Caster.Player) Caster.FixedEffect(0x37C4, 87, (int)(GetCastDelay().TotalSeconds * 28), 4, 3); } public override void GetCastSkills(out double min, out double max) { min = RequiredSkill; max = RequiredSkill + 50.0; } public override int GetMana() { return 0; } public int ComputePowerValue(int div) { return ComputePowerValue(Caster, div); } } }