using Server.Engines.PartySystem; using Server.Targeting; using System; using System.Collections.Generic; namespace Server.Spells.Fourth { public class ArchProtectionSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Arch Protection", "Vas Uus Sanct", 239, 9011, Reagent.Garlic, Reagent.Ginseng, Reagent.MandrakeRoot, Reagent.SulfurousAsh); public ArchProtectionSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Fourth; public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); List targets = new List(); Map map = Caster.Map; if (map != null) { IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), 2); foreach (Mobile m in eable) { if (Caster.CanBeBeneficial(m, false)) targets.Add(m); } eable.Free(); } Party party = Party.Get(Caster); for (int i = 0; i < targets.Count; ++i) { Mobile m = targets[i]; if (m == Caster || (party != null && party.Contains(m))) { Caster.DoBeneficial(m); Second.ProtectionSpell.Toggle(Caster, m, true); } } } FinishSequence(); } private static readonly Dictionary _Table = new Dictionary(); private static void AddEntry(Mobile m, int v) { _Table[m] = v; } public static void RemoveEntry(Mobile m) { if (_Table.ContainsKey(m)) { int v = _Table[m]; _Table.Remove(m); m.EndAction(typeof(ArchProtectionSpell)); } } private class InternalTimer : Timer { private readonly Mobile m_Owner; public InternalTimer(Mobile target, Mobile caster) : base(TimeSpan.FromSeconds(0)) { double time = caster.Skills[SkillName.Magery].Value * 1.2; if (time > 144) time = 144; Delay = TimeSpan.FromSeconds(time); Priority = TimerPriority.OneSecond; m_Owner = target; } protected override void OnTick() { RemoveEntry(m_Owner); } } private class InternalTarget : Target { private readonly ArchProtectionSpell m_Owner; public InternalTarget(ArchProtectionSpell owner) : base(10, true, TargetFlags.None) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { IPoint3D p = o as IPoint3D; if (p != null) m_Owner.Target(p); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }