using Server.Targeting; using System; using System.Collections.Generic; namespace Server.Spells.Fourth { public class ManaDrainSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Mana Drain", "Ort Rel", 215, 9031, Reagent.BlackPearl, Reagent.MandrakeRoot, Reagent.SpidersSilk); private static readonly Dictionary m_Table = new Dictionary(); public ManaDrainSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Fourth; public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(Mobile m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); SpellHelper.CheckReflect(this, Caster, ref m); if (m.Spell != null) m.Spell.OnCasterHurt(); m.Paralyzed = false; int toDrain = 40 + (int)(GetDamageSkill(Caster) - GetResistSkill(m)); if (toDrain < 0) toDrain = 0; else if (toDrain > m.Mana) toDrain = m.Mana; if (m_Table.ContainsKey(m)) toDrain = 0; m.FixedParticles(0x3789, 10, 25, 5032, EffectLayer.Head); m.PlaySound(0x1F8); if (toDrain > 0) { m.Mana -= toDrain; m_Table[m] = Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerStateCallback(AosDelay_Callback), new object[] { m, toDrain }); } HarmfulSpell(m); } FinishSequence(); } public override double GetResistPercent(Mobile target) { return 99.0; } private void AosDelay_Callback(object state) { object[] states = (object[])state; Mobile m = (Mobile)states[0]; int mana = (int)states[1]; if (m.Alive && !m.IsDeadBondedPet) { m.Mana += mana; m.FixedEffect(0x3779, 10, 25); m.PlaySound(0x28E); } m_Table.Remove(m); } private class InternalTarget : Target { private readonly ManaDrainSpell m_Owner; public InternalTarget(ManaDrainSpell owner) : base(10, false, TargetFlags.Harmful) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is Mobile) m_Owner.Target((Mobile)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }