using Server.Targeting; namespace Server.Spells.Seventh { public class ManaVampireSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Mana Vampire", "Ort Sanct", 221, 9032, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SpidersSilk); public ManaVampireSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Seventh; public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(Mobile m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); SpellHelper.CheckReflect(this, Caster, ref m); if (m.Spell != null) m.Spell.OnCasterHurt(); m.Paralyzed = false; int toDrain = (int)(GetDamageSkill(Caster) - GetResistSkill(m)); if (!m.Player) toDrain /= 2; if (toDrain < 0) toDrain = 0; else if (toDrain > m.Mana) toDrain = m.Mana; if (toDrain > (Caster.ManaMax - Caster.Mana)) toDrain = Caster.ManaMax - Caster.Mana; m.Mana -= toDrain; Caster.Mana += toDrain; m.FixedParticles(0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head); m.PlaySound(0x1F9); Caster.FixedParticles(0x0000, 10, 5, 2054, EffectLayer.Head); HarmfulSpell(m); } FinishSequence(); } public override double GetResistPercent(Mobile target) { return 98.0; } private class InternalTarget : Target { private readonly ManaVampireSpell m_Owner; public InternalTarget(ManaVampireSpell owner) : base(10, false, TargetFlags.Harmful) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is Mobile) { m_Owner.Target((Mobile)o); } } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }