using Server.Items; using Server.Misc; using Server.Mobiles; using Server.Targeting; using System; namespace Server.Spells.Sixth { public class ParalyzeFieldSpell : MagerySpell { private static readonly SpellInfo m_Info = new SpellInfo( "Paralyze Field", "In Ex Grav", 230, 9012, false, Reagent.BlackPearl, Reagent.Ginseng, Reagent.SpidersSilk); public ParalyzeFieldSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Sixth; public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (SpellHelper.CheckTown(p, Caster) && SpellHelper.CheckWater(new Point3D(p), Caster.Map) && CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); int dx = Caster.Location.X - p.X; int dy = Caster.Location.Y - p.Y; int rx = (dx - dy) * 44; int ry = (dx + dy) * 44; bool eastToWest; if (rx >= 0 && ry >= 0) eastToWest = false; else if (rx >= 0) eastToWest = true; else if (ry >= 0) eastToWest = true; else eastToWest = false; Effects.PlaySound(p, Caster.Map, 0x20B); int itemID = eastToWest ? 0x3967 : 0x3979; Point3D pnt = new Point3D(p); TimeSpan duration = TimeSpan.FromSeconds(3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0)); if (SpellHelper.CheckField(pnt, Caster.Map)) new InternalItem(itemID, pnt, Caster, Caster.Map, duration); for (int i = 1; i <= 2; ++i) { Timer.DelayCall(TimeSpan.FromMilliseconds(i * 300), index => { Point3D point = new Point3D(eastToWest ? pnt.X + index : pnt.X, eastToWest ? pnt.Y : pnt.Y + index, pnt.Z); SpellHelper.AdjustField(ref point, Caster.Map, 16, false); if (SpellHelper.CheckField(point, Caster.Map)) new InternalItem(itemID, point, Caster, Caster.Map, duration); point = new Point3D(eastToWest ? pnt.X + -index : pnt.X, eastToWest ? pnt.Y : pnt.Y + -index, pnt.Z); SpellHelper.AdjustField(ref point, Caster.Map, 16, false); if (SpellHelper.CheckField(point, Caster.Map)) new InternalItem(itemID, point, Caster, Caster.Map, duration); }, i); } } FinishSequence(); } [DispellableField] public class InternalItem : Item { private Timer m_Timer; private Mobile m_Caster; private DateTime m_End; public Mobile Caster => m_Caster; public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration) : base(itemID) { Movable = false; Light = LightType.Circle300; MoveToWorld(loc, map); Effects.SendLocationParticles(EffectItem.Create(loc, map, EffectItem.DefaultDuration), 0x376A, 9, 10, 5048); if (Deleted) return; m_Caster = caster; m_Timer = new InternalTimer(this, duration); m_Timer.Start(); m_End = DateTime.UtcNow + duration; } public InternalItem(Serial serial) : base(serial) { } public override bool BlocksFit => true; public override void OnAfterDelete() { base.OnAfterDelete(); if (m_Timer != null) m_Timer.Stop(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_Caster); writer.WriteDeltaTime(m_End); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { m_Caster = reader.ReadMobile(); m_End = reader.ReadDeltaTime(); m_Timer = new InternalTimer(this, m_End - DateTime.UtcNow); m_Timer.Start(); break; } } } public override bool OnMoveOver(Mobile m) { if (Visible && m_Caster != null && m != m_Caster && SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false)) { if (SpellHelper.CanRevealCaster(m)) m_Caster.RevealingAction(); m_Caster.DoHarmful(m); double duration; duration = 2.0 + ((int)(m_Caster.Skills[SkillName.EvalInt].Value / 10) - (int)(m.Skills[SkillName.MagicResist].Value / 10)); if (!m.Player) duration *= 3.0; if (duration < 0.0) duration = 0.0; m.Paralyze(TimeSpan.FromSeconds(duration)); m.PlaySound(0x204); m.FixedEffect(0x376A, 10, 16); if (m is BaseCreature) ((BaseCreature)m).OnHarmfulSpell(m_Caster); } return true; } private class InternalTimer : Timer { private readonly Item m_Item; public InternalTimer(Item item, TimeSpan duration) : base(duration) { Priority = TimerPriority.OneSecond; m_Item = item; } protected override void OnTick() { m_Item.Delete(); } } } public class InternalTarget : Target { private readonly ParalyzeFieldSpell m_Owner; public InternalTarget(ParalyzeFieldSpell owner) : base(15, true, TargetFlags.None) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is IPoint3D) m_Owner.Target((IPoint3D)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }