using Server.Items; using System.Collections.Generic; namespace Server.Mobiles { public class SBHealer : SBInfo { private readonly List m_BuyInfo = new InternalBuyInfo(); private readonly IShopSellInfo m_SellInfo = new InternalSellInfo(); public override IShopSellInfo SellInfo => m_SellInfo; public override List BuyInfo => m_BuyInfo; public class InternalBuyInfo : List { public InternalBuyInfo() { Add(new GenericBuyInfo(typeof(Bandage), 5, 20, 0xE21, 0, true)); Add(new GenericBuyInfo(typeof(LesserHealPotion), 15, 20, 0xF0C, 0, true)); Add(new GenericBuyInfo(typeof(Ginseng), 3, 20, 0xF85, 0)); Add(new GenericBuyInfo(typeof(Garlic), 3, 20, 0xF84, 0)); Add(new GenericBuyInfo(typeof(RefreshPotion), 15, 20, 0xF0B, 0, true)); } } public class InternalSellInfo : GenericSellInfo { public InternalSellInfo() { Add(typeof(Bandage), 1); Add(typeof(LesserHealPotion), 7); Add(typeof(RefreshPotion), 7); Add(typeof(Garlic), 2); Add(typeof(Ginseng), 2); } } } }