using Server.Items; using System.Collections.Generic; namespace Server.Mobiles { public class SBSAWeapons : SBInfo { private readonly List m_BuyInfo = new InternalBuyInfo(); private readonly IShopSellInfo m_SellInfo = new InternalSellInfo(); public override IShopSellInfo SellInfo => m_SellInfo; public override List BuyInfo => m_BuyInfo; public class InternalBuyInfo : List { public InternalBuyInfo() { Add(new GenericBuyInfo(typeof(DualShortAxes), 83, 20, 0x8FD, 0)); Add(new GenericBuyInfo(typeof(BloodBlade), 47, 20, 0x8FE, 0)); Add(new GenericBuyInfo(typeof(Boomerang), 28, 20, 0x8FF, 0)); Add(new GenericBuyInfo(typeof(Cyclone), 47, 20, 0x901, 0)); Add(new GenericBuyInfo(typeof(GargishDagger), 20, 20, 0x902, 0)); Add(new GenericBuyInfo(typeof(DiscMace), 62, 20, 0x903, 0)); Add(new GenericBuyInfo(typeof(GlassStaff), 11, 20, 0x905, 0)); Add(new GenericBuyInfo(typeof(SerpentStoneStaff), 30, 20, 0x906, 0)); Add(new GenericBuyInfo(typeof(Shortblade), 57, 20, 0x907, 0)); Add(new GenericBuyInfo(typeof(SoulGlaive), 68, 20, 0x090A, 0)); Add(new GenericBuyInfo(typeof(GargishTalwar), 63, 20, 0x908, 0)); Add(new GenericBuyInfo(typeof(GargishCleaver), 8, 20, 0x48AE, 0)); Add(new GenericBuyInfo(typeof(GargishBattleAxe), 22, 20, 0x48B0, 0)); Add(new GenericBuyInfo(typeof(GargishAxe), 23, 20, 0x48B2, 0)); Add(new GenericBuyInfo(typeof(GargishBardiche), 47, 20, 0x48B4, 0)); Add(new GenericBuyInfo(typeof(GargishButcherKnife), 8, 20, 0x48B6, 0)); Add(new GenericBuyInfo(typeof(GargishGnarledStaff), 11, 20, 0x48B8, 0)); Add(new GenericBuyInfo(typeof(GargishKatana), 17, 20, 0x48BA, 0)); Add(new GenericBuyInfo(typeof(GargishKryss), 15, 20, 0x48BC, 0)); Add(new GenericBuyInfo(typeof(GargishWarFork), 15, 20, 0x48BE, 0)); Add(new GenericBuyInfo(typeof(GargishWarHammer), 16, 20, 0x48C0, 0)); Add(new GenericBuyInfo(typeof(GargishMaul), 13, 20, 0x48C2, 0)); Add(new GenericBuyInfo(typeof(GargishScythe), 31, 20, 0x48C4, 0)); Add(new GenericBuyInfo(typeof(GargishBoneHarvester), 30, 20, 0x48C6, 0)); Add(new GenericBuyInfo(typeof(GargishPike), 31, 20, 0x48C8, 0)); Add(new GenericBuyInfo(typeof(GargishLance), 40, 20, 0x48CA, 0)); Add(new GenericBuyInfo(typeof(GargishTessen), 23, 20, 0x48CC, 0)); Add(new GenericBuyInfo(typeof(GargishTekagi), 18, 20, 0x48CE, 0)); Add(new GenericBuyInfo(typeof(GargishDaisho), 23, 20, 0x48D0, 0)); Add(new GenericBuyInfo(typeof(GlassSword), 28, 20, 0x90C, 0)); } } public class InternalSellInfo : GenericSellInfo { public InternalSellInfo() { Add(typeof(DualShortAxes), 41); Add(typeof(BloodBlade), 23); Add(typeof(Boomerang), 14); Add(typeof(Cyclone), 23); Add(typeof(GargishDagger), 10); Add(typeof(DiscMace), 31); Add(typeof(GlassStaff), 5); Add(typeof(SerpentStoneStaff), 15); Add(typeof(Shortblade), 28); Add(typeof(SoulGlaive), 34); Add(typeof(GargishTalwar), 31); Add(typeof(GargishCleaver), 4); Add(typeof(GargishBattleAxe), 11); Add(typeof(GargishAxe), 11); Add(typeof(GargishBardiche), 23); Add(typeof(GargishButcherKnife), 4); Add(typeof(GargishGnarledStaff), 5); Add(typeof(GargishKatana), 8); Add(typeof(GargishKryss), 7); Add(typeof(GargishWarFork), 7); Add(typeof(GargishWarHammer), 8); Add(typeof(GargishMaul), 6); Add(typeof(GargishScythe), 15); Add(typeof(GargishBoneHarvester), 15); Add(typeof(GargishPike), 15); Add(typeof(GargishLance), 20); Add(typeof(GargishTessen), 11); Add(typeof(GargishTekagi), 9); Add(typeof(GargishDaisho), 11); Add(typeof(GlassSword), 14); } } } }