/*************************************************************************** * GumpImageTileButton.cs * ------------------- * begin : April 26, 2005 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using Server.Network; namespace Server.Gumps { public class GumpImageTileButton : GumpEntry { //Note, on OSI, The tooltip supports ONLY clilocs as far as I can figure out, and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing) private int m_X, m_Y; private int m_ID1, m_ID2; private int m_ButtonID; private GumpButtonType m_Type; private int m_Param; private int m_ItemID; private int m_Hue; private int m_Width; private int m_Height; private int m_LocalizedTooltip; public GumpImageTileButton(int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height) : this(x, y, normalID, pressedID, buttonID, type, param, itemID, hue, width, height, -1) { } public GumpImageTileButton(int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height, int localizedTooltip) { m_X = x; m_Y = y; m_ID1 = normalID; m_ID2 = pressedID; m_ButtonID = buttonID; m_Type = type; m_Param = param; m_ItemID = itemID; m_Hue = hue; m_Width = width; m_Height = height; m_LocalizedTooltip = localizedTooltip; } public int X { get => m_X; set => Delta(ref m_X, value); } public int Y { get => m_Y; set => Delta(ref m_Y, value); } public int NormalID { get => m_ID1; set => Delta(ref m_ID1, value); } public int PressedID { get => m_ID2; set => Delta(ref m_ID2, value); } public int ButtonID { get => m_ButtonID; set => Delta(ref m_ButtonID, value); } public GumpButtonType Type { get => m_Type; set { if (m_Type != value) { m_Type = value; var parent = Parent; if (parent != null) { parent.Invalidate(); } } } } public int Param { get => m_Param; set => Delta(ref m_Param, value); } public int ItemID { get => m_ItemID; set => Delta(ref m_ItemID, value); } public int Hue { get => m_Hue; set => Delta(ref m_Hue, value); } public int Width { get => m_Width; set => Delta(ref m_Width, value); } public int Height { get => m_Height; set => Delta(ref m_Height, value); } public int LocalizedTooltip { get => m_LocalizedTooltip; set => m_LocalizedTooltip = value; } public override string Compile() { if (m_LocalizedTooltip > 0) return System.String.Format("{{ buttontileart {0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10} }}{{ tooltip {11} }}", m_X, m_Y, m_ID1, m_ID2, (int)m_Type, m_Param, m_ButtonID, m_ItemID, m_Hue, m_Width, m_Height, m_LocalizedTooltip); else return System.String.Format("{{ buttontileart {0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10} }}", m_X, m_Y, m_ID1, m_ID2, (int)m_Type, m_Param, m_ButtonID, m_ItemID, m_Hue, m_Width, m_Height); } private static readonly byte[] m_LayoutName = Gump.StringToBuffer("buttontileart"); private static readonly byte[] m_LayoutTooltip = Gump.StringToBuffer(" }{ tooltip"); public override void AppendTo(IGumpWriter disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_ID1); disp.AppendLayout(m_ID2); disp.AppendLayout((int)m_Type); disp.AppendLayout(m_Param); disp.AppendLayout(m_ButtonID); disp.AppendLayout(m_ItemID); disp.AppendLayout(m_Hue); disp.AppendLayout(m_Width); disp.AppendLayout(m_Height); if (m_LocalizedTooltip > 0) { disp.AppendLayout(m_LayoutTooltip); disp.AppendLayout(m_LocalizedTooltip); } } } }