/*************************************************************************** * GumpTextEntryLimited.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using Server.Network; namespace Server.Gumps { public class GumpTextEntryLimited : GumpEntry { private int m_X, m_Y; private int m_Width, m_Height; private int m_Hue; private int m_EntryID; private string m_InitialText; private int m_Size; public int X { get => m_X; set => Delta(ref m_X, value); } public int Y { get => m_Y; set => Delta(ref m_Y, value); } public int Width { get => m_Width; set => Delta(ref m_Width, value); } public int Height { get => m_Height; set => Delta(ref m_Height, value); } public int Hue { get => m_Hue; set => Delta(ref m_Hue, value); } public int EntryID { get => m_EntryID; set => Delta(ref m_EntryID, value); } public string InitialText { get => m_InitialText; set => Delta(ref m_InitialText, value); } public int Size { get => m_Size; set => Delta(ref m_Size, value); } public GumpTextEntryLimited(int x, int y, int width, int height, int hue, int entryID, string initialText, int size) { m_X = x; m_Y = y; m_Width = width; m_Height = height; m_Hue = hue; m_EntryID = entryID; m_InitialText = initialText; m_Size = size; } public override string Compile() { return System.String.Format("{{ textentrylimited {0} {1} {2} {3} {4} {5} {6} {7} }}", m_X, m_Y, m_Width, m_Height, m_Hue, m_EntryID, Parent.Intern(m_InitialText), m_Size); } private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentrylimited"); public override void AppendTo(IGumpWriter disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(m_X); disp.AppendLayout(m_Y); disp.AppendLayout(m_Width); disp.AppendLayout(m_Height); disp.AppendLayout(m_Hue); disp.AppendLayout(m_EntryID); disp.AppendLayout(Parent.Intern(m_InitialText)); disp.AppendLayout(m_Size); disp.TextEntries++; } } }