#region References using System; #endregion namespace Server.Items { public class BaseMulti : Item { [Constructable] public BaseMulti(int itemID) : base(itemID) { Movable = false; } public BaseMulti(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public override int ItemID { get => base.ItemID; set { if (base.ItemID != value) { var facet = Parent == null ? Map : null; if (facet != null) { facet.OnLeave(this); } base.ItemID = value; if (facet != null) { facet.OnEnter(this); } } } } [Obsolete("Replace with calls to OnLeave and OnEnter surrounding component invalidation.", true)] public virtual void RefreshComponents() { if (Parent == null) { var facet = Map; if (facet != null) { facet.OnLeave(this); facet.OnEnter(this); } } } public override int LabelNumber { get { var mcl = Components; if (mcl.List.Length > 0) { int id = mcl.List[0].m_ItemID; if (id < 0x4000) { return 1020000 + id; } else { return 1078872 + id; } } return base.LabelNumber; } } public virtual bool AllowsRelativeDrop => false; public override int GetUpdateRange(Mobile m) { var min = m.NetState != null ? m.NetState.UpdateRange : Core.GlobalUpdateRange; var max = Core.GlobalRadarRange - 1; var w = Components.Width; var h = Components.Height - 1; var v = min + ((w > h ? w : h) / 2); if (v > max) v = max; else if (v < min) v = min; return v; } public virtual MultiComponentList Components => MultiData.GetComponents(ItemID); public virtual bool Contains(Point2D p) { return Contains(p.m_X, p.m_Y); } public virtual bool Contains(Point3D p) { return Contains(p.m_X, p.m_Y); } public virtual bool Contains(IPoint3D p) { return Contains(p.X, p.Y); } public virtual bool Contains(int x, int y) { var mcl = Components; x -= X + mcl.Min.m_X; y -= Y + mcl.Min.m_Y; return x >= 0 && x < mcl.Width && y >= 0 && y < mcl.Height && mcl.Tiles[x][y].Length > 0; } public bool Contains(Mobile m) { if (m.Map == Map) { return Contains(m.X, m.Y); } else { return false; } } public bool Contains(Item item) { if (item.Map == Map) { return Contains(item.X, item.Y); } else { return false; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); } } }