#region References using System; using Server.Accounting; using Server.Network; #endregion namespace Server.Items { public class BankBox : Container { private static readonly Type _GoldType = ScriptCompiler.FindTypeByFullName("Server.Items.Gold"); private static readonly Type _CheckType = ScriptCompiler.FindTypeByFullName("Server.Items.BankCheck"); public static bool SendDeleteOnClose { get; set; } private Mobile m_Owner; private bool m_Open; public override int DefaultMaxWeight => 0; public override bool IsVirtualItem => true; public Mobile Owner => m_Owner; public bool Opened => m_Open; public BankBox(Mobile owner) : base(0xE7C) { m_Owner = owner; Movable = false; Layer = Layer.Bank; } public BankBox(Serial serial) : base(serial) { } public void Open() { if (m_Owner != null && m_Owner.NetState != null) { m_Open = true; m_Owner.PrivateOverheadMessage( MessageType.Regular, 0x3B2, true, String.Format("Bank container has {0} items, {1} stones", TotalItems, TotalWeight), m_Owner.NetState); m_Owner.Send(new EquipUpdate(this)); DisplayTo(m_Owner); } } public void Close() { m_Open = false; if (m_Owner != null && SendDeleteOnClose) { m_Owner.Send(RemovePacket); } } public override void OnDoubleClick(Mobile from) { } public override DeathMoveResult OnParentDeath(Mobile parent) { return DeathMoveResult.RemainEquiped; } public override bool IsAccessibleTo(Mobile check) { if ((check == m_Owner && m_Open) || check.AccessLevel >= AccessLevel.GameMaster) { return base.IsAccessibleTo(check); } return false; } public override bool OnDragDrop(Mobile from, Item dropped) { if ((from == m_Owner && m_Open) || from.AccessLevel >= AccessLevel.GameMaster) { return base.OnDragDrop(from, dropped); } return false; } public override bool OnDragDropInto(Mobile from, Item item, Point3D p) { if ((from == m_Owner && m_Open) || from.AccessLevel >= AccessLevel.GameMaster) { return base.OnDragDropInto(from, item, p); } return false; } public override int GetTotal(TotalType type) { if (AccountGold.Enabled && Owner != null && Owner.Account != null && type == TotalType.Gold) { return Owner.Account.TotalGold; } return base.GetTotal(type); } public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight) { var type = item.GetType(); if (AccountGold.Enabled && Owner != null && Owner.Account != null && (type.IsAssignableFrom(_GoldType) || type.IsAssignableFrom(_CheckType))) { return true; } return base.CheckHold(m, item, message, checkItems, plusItems, plusWeight); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_Owner); writer.Write(m_Open); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); m_Owner = reader.ReadMobile(); m_Open = reader.ReadBool(); if (ItemID == 0xE41) { ItemID = 0xE7C; } if (m_Owner == null) { Delete(); } } } }