unity/[Ll]ibrary unity/[Tt]emp/ unity/[Oo]bj/ unity/[Bb]uild/ unity/[Bb]uilds/ unity/tmp/ unity/[Ll]ogs/ unity/UserSettings/ unity/Assets/AssetStoreTools* # fake asset used for testing unity/Assets/Resources/FakeResourceAssetManagerMaterial.* # ResourceAssetCatalog - generated during the build process unity/Assets/Resources/ResourceAssetCatalog.json* unity/.vs/ unity/.idea/ unity/Assets/[Pp]rivate/ unity/Assets/[Pp]rivate.meta unity/Assets/InitTestScene* unity/utf_testResults-* .vs/ ai2thor/_builds.py ai2thor/_version.py # this file is autogenerated ai2thor/tests/test_utf.py .dotnet/ # locally installed dotnet tools .config/ build.log tmp/ # General *.swp *.pyc *~ .DS_Store # Autogenerated VS/MD solution and project files ExportedObj/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd .vscode/ # Unity3D generated meta files *.pidb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage # setup.py generated files .eggs/ ai2thor.egg-info/ build/ dist/ venv/ .pytest_cache .coverage coverage_html/ unity/Assets/Plugins/Editor unity/Assets/Plugins/Editor.meta unity/Assets/Quick Rename Tool/ unity/Assets/Quick Rename Tool.meta unity/Assets/Packages/ unity/Assets/Packages.meta unity/Assets/Test_Scenes/ unity/Assets/Test_Scenes.meta unity/Assets/Shaders unity/Assets/Shaders.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Potatoes/Materials/PotatoSlice_AlbedoTransparency.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Potatoes/Materials/PotatoSlice_Normal.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato1_MetallicSmoothness.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato1_Normal.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato2_AlbedoTransparency.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato2_Normal.png.meta unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato3_Normal.png.meta unity/Assets/FBXImports/ unity/Assets/FBXImports.meta unity/Assets/FBXExports/ unity/Assets/FBXExports.meta unity/Assets/Cloth Sim/ unity/Assets/Cloth Sim.meta unity/Assets/Scripts/ApplySelectedPrefabs.cs unity/Assets/Scripts/ApplySelectedPrefabs.cs.meta unity/Assets/UVPreview/UVPreviewMesh.FBX.meta unity/Assets/UVPreview/UVPreviewMesh.FBX unity/Assets/UVPreview/Editor/UVSaveWindow.cs.meta unity/Assets/UVPreview/Editor/UVSaveWindow.cs unity/Assets/UVPreview/Editor/UVPreviewWindow.cs.meta unity/Assets/UVPreview/Editor/UVPreviewWindow.cs unity/Assets/UVPreview/Editor.meta unity/Assets/UVPreview.meta unity/Assets/Scenes/FloorPlan4_Duplicate.unity.meta unity/Assets/Scenes/FloorPlan4_Duplicate.unity unity/Assets/Scripts/DeleteInactiveObjects.cs.meta unity/Assets/Scripts/DeleteInactiveObjects.cs unity/Assets/Physics/NonConvexMeshCollider/ReadMe.txt.meta unity/Assets/Physics/NonConvexMeshCollider/ReadMe.txt unity/Assets/Physics/NonConvexMeshCollider/NonConvexMeshCollider.cs.meta unity/Assets/Physics/NonConvexMeshCollider/NonConvexMeshCollider.cs unity/Assets/Physics/NonConvexMeshCollider.meta unity/Assets/Scripts/CreateNewPrefab.cs.meta unity/Assets/Scripts/CreateNewPrefab.cs unity/Assets/Editor/Instant Screenshot.meta unity/Assets/Editor/Instant Screenshot/Documentation - Instant screenshot.pdf unity/Assets/Editor/Instant Screenshot/Documentation - Instant screenshot.pdf.meta *.log tmp/