112 112 110 110 112,113 112,113 110,111 110,111 new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png")) BRLeftRight() BRUnfriendlyIfAttackingFriendly() BRFleeUnfriendly() BRCurious() BRTired(400,200) 122 122 120 120 122,123 122,123 120,121 120,121 BRWander(2,false) BRAttackUnfriendly() 132 132 130 130 132,133 132,133 130,131 130,131 new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png")) BRWander(2,false) BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRCurious() 108 108 106 106 108,109 108,109 106,107 106,107 new Key("Small key", "BLACKROCK", Animation.fromTile(28,"graphics2x.png")) BRWanderStopping(1,1,200) BRYellToUnfriendly("Intruders!") BRAttackUnfriendly() BRGoToAngryFriendly() 118 118 116 116 118,119 118,119 116,117 116,117 new EquipableItem("Dagger", Animation.fromTile(148,"graphics2x.png"), ITEM_WEAPON, 3, 0, 1.0, false, 75) new Scroll("Dwindling Scroll",SPELL_DECREASE,100, Animation.fromTile(144,"graphics2x.png")) new Scroll("Growing Scroll",SPELL_INCREASE,200, Animation.fromTile(144,"graphics2x.png")) magic missile BRWanderStopping(1,1,200) BRYellToUnfriendly("Intruders!") BRAttackUnfriendly() BRGoToAngryFriendly() 118 118 116 116 118,119 118,119 116,117 116,117 new EquipableItem("Dagger", Animation.fromTile(148,"graphics2x.png"), ITEM_WEAPON, 3, 0, 1.0, false, 75) new Scroll("Dwindling Scroll",SPELL_DECREASE,100, Animation.fromTile(144,"graphics2x.png")) new Scroll("Growing Scroll",SPELL_INCREASE,200, Animation.fromTile(144,"graphics2x.png")) magic missile BRWanderStopping(1,1,200) BRYellToUnfriendly("Salvatore... will... defeat you!") BRAttackUnfriendly() BRGoToAngryFriendly() 162 162 160 160 162,163 162,163 160,161 160,161 new EquipableItem("Granner Wand", Animation.fromTile(8,"graphics2x.png"), ITEM_WEAPON, 10, 2, 2.0, false, 2000) new Scroll("Burning Scroll",SPELL_FIREBALL,100, Animation.fromTile(144,"graphics2x.png")) magic missile decrease BRWanderStopping(1,1,200) BRPendingTalkWithoutConversation() BRAttackUnfriendly() 152 152 150 150 152,153 152,153 150,151 150,151 BRWander(2,false) BRAttackUnfriendly() 168 168 166 166 168,169 168,169 166,167 166,167 BRWanderInCircles BRAttackUnfriendly() 172 172 170 170 172,173 172,173 170,171 170,171 new Key("Iron key", "BT1BARRACKS", Animation.fromTile(28,"graphics2x.png")) decrease BRWanderStopping(1,1,200) BRYellToUnfriendly("Kill them!") BRAttackUnfriendly() BRGoToAngryFriendly() 182 182 180 180 182,183 182,183 180,181 180,181 new Key("Golden key", "SLORDKEY", Animation.fromTile(28,"graphics2x.png")) magic missile decrease BRWanderStopping(1,1,200) BRYellToUnfriendly("Kill them!") BRAttackUnfriendly() BRGoToAngryFriendly() 182 182 180 180 182,183 182,183 180,181 180,181 new Key("Pure gold key", "SLORDKEY2", Animation.fromTile(28,"graphics2x.png")) magic missile decrease BRWanderStopping(1,1,200) BRYellToUnfriendly("Kill them!") BRAttackUnfriendly() BRGoToAngryFriendly() 192 192 190 190 192,193 192,193 190,191 190,191 new StoneTablet() BRTalkAloud(["Kill them!","Show them your might!","Blozard is invincible!","I'll have my revenge!"],200,true) BRWanderStopping(1,1,200) BRPendingTalkWithoutConversation() 178 178 176 176 178,198 178,198 176,196 176,196 fireball decrease BRWanderStopping(1,1,200) BRYellToUnfriendly("Roarrrrr!") BRAttackUnfriendly()