112
112
110
110
112,113
112,113
110,111
110,111
- new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png"))
BRLeftRight()
BRUnfriendlyIfAttackingFriendly()
BRFleeUnfriendly()
BRCurious()
BRTired(400,200)
122
122
120
120
122,123
122,123
120,121
120,121
BRWander(2,false)
BRAttackUnfriendly()
132
132
130
130
132,133
132,133
130,131
130,131
- new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png"))
BRWander(2,false)
BRUnfriendlyIfAttackingFriendly()
BRAttackUnfriendly()
BRCurious()
108
108
106
106
108,109
108,109
106,107
106,107
- new Key("Small key", "BLACKROCK", Animation.fromTile(28,"graphics2x.png"))
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Intruders!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
118
118
116
116
118,119
118,119
116,117
116,117
- new EquipableItem("Dagger", Animation.fromTile(148,"graphics2x.png"), ITEM_WEAPON, 3, 0, 1.0, false, 75)
- new Scroll("Dwindling Scroll",SPELL_DECREASE,100, Animation.fromTile(144,"graphics2x.png"))
- new Scroll("Growing Scroll",SPELL_INCREASE,200, Animation.fromTile(144,"graphics2x.png"))
magic missile
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Intruders!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
118
118
116
116
118,119
118,119
116,117
116,117
- new EquipableItem("Dagger", Animation.fromTile(148,"graphics2x.png"), ITEM_WEAPON, 3, 0, 1.0, false, 75)
- new Scroll("Dwindling Scroll",SPELL_DECREASE,100, Animation.fromTile(144,"graphics2x.png"))
- new Scroll("Growing Scroll",SPELL_INCREASE,200, Animation.fromTile(144,"graphics2x.png"))
magic missile
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Salvatore... will... defeat you!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
162
162
160
160
162,163
162,163
160,161
160,161
- new EquipableItem("Granner Wand", Animation.fromTile(8,"graphics2x.png"), ITEM_WEAPON, 10, 2, 2.0, false, 2000)
- new Scroll("Burning Scroll",SPELL_FIREBALL,100, Animation.fromTile(144,"graphics2x.png"))
magic missile
decrease
BRWanderStopping(1,1,200)
BRPendingTalkWithoutConversation()
BRAttackUnfriendly()
152
152
150
150
152,153
152,153
150,151
150,151
BRWander(2,false)
BRAttackUnfriendly()
168
168
166
166
168,169
168,169
166,167
166,167
BRWanderInCircles
BRAttackUnfriendly()
172
172
170
170
172,173
172,173
170,171
170,171
- new Key("Iron key", "BT1BARRACKS", Animation.fromTile(28,"graphics2x.png"))
decrease
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Kill them!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
182
182
180
180
182,183
182,183
180,181
180,181
- new Key("Golden key", "SLORDKEY", Animation.fromTile(28,"graphics2x.png"))
magic missile
decrease
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Kill them!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
182
182
180
180
182,183
182,183
180,181
180,181
- new Key("Pure gold key", "SLORDKEY2", Animation.fromTile(28,"graphics2x.png"))
magic missile
decrease
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Kill them!")
BRAttackUnfriendly()
BRGoToAngryFriendly()
192
192
190
190
192,193
192,193
190,191
190,191
- new StoneTablet()
BRTalkAloud(["Kill them!","Show them your might!","Blozard is invincible!","I'll have my revenge!"],200,true)
BRWanderStopping(1,1,200)
BRPendingTalkWithoutConversation()
178
178
176
176
178,198
178,198
176,196
176,196
fireball
decrease
BRWanderStopping(1,1,200)
BRYellToUnfriendly("Roarrrrr!")
BRAttackUnfriendly()