142 142 140 140 142,143 142,143 140,141 140,141 new Food("Chicken Leg",Animation.fromTile(18,"graphics2x.png"), 5) BRReturnHome() BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRFollow() 78 78 76 76 78,79 78,79 76,77 76,77 new EquipableItem("King's Sword", Animation.fromTile(138,"graphics2x.png"), ITEM_WEAPON, 10, 5, 1.0, false, 5000) new Key("Ocean key", "DOCKS", Animation.fromTile(28,"graphics2x.png")) , BRReturnHome() BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRFollow() BRPendingTalk() 92 92 90 90 92,93 92,93 90,91 90,91 new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png")) new ItemMPotion(5,Animation.fromTile(5,"graphics2x.png")) new ItemHPotion(25,Animation.fromTile(1,"graphics2x.png")) new ItemHPotion(50,Animation.fromTile(1,"graphics2x.png")) new ItemMPotion(25,Animation.fromTile(5,"graphics2x.png")) new ItemXPPotion(25, Animation.fromTile(13,"graphics2x.png")) new Spade(Animation.fromTile(27,"graphics2x.png"), 10) new EquipableItem("Axe", Animation.fromTile(7,"graphics2x.png"), ITEM_WEAPON, 2, 0, 1.0, true, 50) , BRReturnHome() BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRHailNotUnfriendly() BRProtectPossessions() 92 92 90 90 92,93 92,93 90,91 90,91 new EquipableItem("Sword", Animation.fromTile(6,"graphics2x.png"), ITEM_WEAPON, 2, 0, 1.0, false, 50) new EquipableItem("Buckler", Animation.fromTile(16,"graphics2x.png"), ITEM_OFF_HAND, 0, 2, 1.0, false, 50) new EquipableItem("Axe", Animation.fromTile(7,"graphics2x.png"), ITEM_WEAPON, 2, 0, 1.0, true, 50) new EquipableItem("Knight Shield", Animation.fromTile(17,"graphics2x.png"), ITEM_OFF_HAND, 0, 5, 1.0, false, 150) new EquipableItem("Fine Sword", Animation.fromTile(6,"graphics2x.png"), ITEM_WEAPON, 5, 0, 1.0, false, 150) new EquipableItem("Rage Ring", Animation.fromTile(26,"graphics2x.png"), ITEM_RING, 4, 0, 1.0, false, 200) new EquipableItem("Defense Ring", Animation.fromTile(26,"graphics2x.png"), ITEM_RING, 0, 5, 1.0, false, 300) new EquipableItem("Uber Ring", Animation.fromTile(26,"graphics2x.png"), ITEM_RING, 5, 5, 1.0, false, 800) , BRReturnHome() BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRHailNotUnfriendly() BRProtectPossessions() 98 98 96 96 98,99 98,99 96,97 96,97 new ItemHPotion(5,Animation.fromTile(1,"graphics2x.png")) new ItemMPotion(5,Animation.fromTile(5,"graphics2x.png")) new ItemXPPotion(5,Animation.fromTile(13,"graphics2x.png")) new Food("Chicken Leg",Animation.fromTile(18,"graphics2x.png"), 5) new Food("Beef Stew",Animation.fromTile(19,"graphics2x.png"), 5) new Food("Wine",Animation.fromTile(85,"graphics2x.png"), 5) new Scroll("Shield Scroll",SPELL_SHIELD,100, Animation.fromTile(144,"graphics2x.png")) BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRWanderStopping(3,2,50) BRTalkAloud(["So much work to do!","This is not a charity house, any more drinks?","Please don't spit in the floor!","Keep my tables clean!"],200,true) 102 102 100 100 102,103 102,103 100,101 100,101 BRReturnHome() BRUnfriendlyIfAttackingFriendly() BRAttackUnfriendly() BRFollow()