var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var A4Spade = /** @class */ (function (_super) { __extends(A4Spade, _super); function A4Spade(sort, a, gold) { var _this = _super.call(this, "Spade", sort) || this; _this.animations[A4_ANIMATION_IDLE] = a; _this.gold = gold; _this.usable = true; return _this; } A4Spade.prototype.event = function (a_event, otherCharacter, map, game) { var retval = _super.prototype.event.call(this, a_event, otherCharacter, map, game); if (a_event == A4_EVENT_USE) { var o = map.getBurrowedObject(otherCharacter.x, otherCharacter.y, otherCharacter.getPixelWidth(), otherCharacter.getPixelHeight()); if (o == null) { game.addMessage("Nothing to dig here..."); } else { o.burrowed = false; return true; } } return retval; }; return A4Spade; }(A4Item));