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k__BackingFieldk__BackingFieldk__BackingFieldk__BackingFieldFixedElementFieldget_bounceTresholdset_bounceTresholdget_bounceThresholdset_bounceThresholdget_sleepThresholdset_sleepThresholdCapsulecastCommandSpherecastCommandBoxcastCommandRaycastCommandendget_textureCoordget_lightmapCoordCalculateRaycastTexCoordtextcoordfaceArticulationReducedSpaceget_configuredInWorldSpaceset_configuredInWorldSpaceget_toleranceset_tolerancem_Distanceget_minMoveDistanceset_minMoveDistanceget_minDistanceset_minDistanceget_interCollisionDistanceset_interCollisionDistanceget_projectionDistanceset_projectionDistancem_ContactDistanceget_contactDistanceset_contactDistanceget_maxDistanceset_maxDistanceget_distanceset_distanceminBouncemaxBouncem_ForceAddForceAddRelativeForceget_relativeForceset_relativeForceget_breakForceset_breakForcem_MaximumForceget_maximumForceset_maximumForceAddExplosionForceexplosionForcelinearForceangularForceConstantForceget_currentForceget_jointForceset_jointForceget_penetrationPenaltyForceset_penetrationPenaltyForceget_forceset_forceCollideGetHashCodeForceModeScheduleModeRotationDriveModeget_rotationDriveModeset_rotationDriveModeJointDriveModeJointProjectionModeget_projectionModeset_projectionModeCollisionDetectionModeget_collisionDetectionModeset_collisionDetectionModeget_modeset_modeget_magnitudeFreeUnity.Jobs.LowLevel.UnsafeUnity.Collections.LowLevel.UnsafeAverageAddRangeVelocityChangeget_connectedMassScaleset_connectedMassScaleget_massScaleset_massScaleget_immovableset_immovablem_HandleJobHandleget_interCollisionSettingsToggleset_interCollisionSettingsToggleget_projectionAngleset_projectionAngleget_angleUnityEngine.CoreModuleUnityEngine.PhysicsModuleUnityEngine.SharedInternalsModuleCheckCapsuleOverlapCapsulenameGetPhysicsSceneget_defaultPhysicsScenephysicsScenesceneget_bounceCombineset_bounceCombinePhysicMaterialCombineget_frictionCombineset_frictionCombineUnityEngineNoneValueTypeStaticAccessorTypeArticulationJointTypeget_jointTypeset_jointTypeCheckSphereOverlapSphereSystem.CoreIgnoreignoreUseFastMidphasem_Impulseget_impulseExtrapolateInterpolateSimulateget_barycentricCoordinateset_barycentricCoordinateDebuggerBrowsableStateEditorBrowsableStateDiscreteEmbeddedAttributeCompilerGeneratedAttributeNativeMethodAttributeUnverifiableCodeAttributeRequiredByNativeCodeAttributeUsedByNativeCodeAttributeThreadSafeAttributeDebuggableAttributeDebuggerBrowsableAttributeEditorBrowsableAttributeWritableAttributeNativeNameAttributeUnsafeValueTypeAttributeObsoleteAttributeDefaultValueAttributeNotNullAttributeExtensionAttributeFreeFunctionAttributeInternalsVisibleToAttributeDefaultMemberAttributeNativeHeaderAttributeFixedBufferAttributeStaticAccessorAttributeExcludeFromDocsAttributeFlagsAttributeCompilationRelaxationsAttributeNativeClassAttributeIsReadOnlyAttributeRuntimeCompatibilityAttributeNativePropertyAttributem_AsymptoteValueget_asymptoteValueset_asymptoteValuem_ExtremumValueget_extremumValueset_extremumValuevalueAddTorqueAddRelativeTorqueget_relativeTorqueset_relativeTorqueget_breakTorqueset_breakTorqueget_currentTorqueget_torqueset_torqueget_angularXDriveset_angularXDriveget_angularYZDriveset_angularYZDriveArticulationDriverotationDriveget_slerpDriveset_slerpDriveJointDriveget_xDriveset_xDriveget_yDriveset_yDriveget_zDriveset_zDriveContinuousSpeculativeSimpleMoveCollidedAboveWheelFrictionCurveInitializeget_sizeset_sizeAddressOfMathfget_angularDragset_angularDragget_dragset_dragEnableMeshCleaningLogWarningIsSleepingget_linearDampingset_linearDampingget_angularDampingset_angularDampingdampingm_Springget_useSpringset_useSpringm_PositionSpringget_positionSpringset_positionSpringget_angularXLimitSpringset_angularXLimitSpringget_angularYZLimitSpringset_angularYZLimitSpringget_swingLimitSpringset_swingLimitSpringget_linearLimitSpringset_linearLimitSpringSoftJointLimitSpringget_twistLimitSpringset_twistLimitSpringJointSpringget_springset_springToStringUnityStringget_enablePreprocessingset_enablePreprocessingUnityEngine.ScriptingDebugScheduleBatchScheduleCapsulecastBatchScheduleSpherecastBatchScheduleBoxcastBatchScheduleRaycastBatchget_sharedMeshset_sharedMeshBakeMeshget_inflateMeshset_inflateMeshInflateConvexMeshm_Pushget_pushset_pushget_skinWidthset_skinWidthget_Lengthm_MoveLengthget_moveLengthiget_swingYLockset_swingYLockget_swingZLockset_swingZLockArticulationDofLockget_twistLockset_twistLockget_layerMaskset_layerMasklayermaskUseGlobalPhysicMaterialget_sharedMaterialset_sharedMaterialInternal_CreateDynamicsMaterialget_materialset_materialm_Normalget_normalset_normalUnityEngine.InternalOverlapCapsuleNonAlloc_InternalOverlapSphereNonAlloc_InternalOverlapBoxNonAlloc_InternalIsValid_InternalCheckCapsule_InternalOverlapCapsule_InternalGetPhysicsScene_InternalCheckSphere_InternalOverlapSphere_InternalSimulate_InternalGetContacts_InternalCheckBox_InternalOverlapBox_InternalIsEmpty_InternalSystem.ComponentModelFreezeAllQuery_CapsuleCastAllQuery_SphereCastAllInternal_BoxCastAllInternal_RaycastAllInternal_SweepTestAllUnityEngine.PhysicsModule.dllcolget_Itemset_ItemSystemget_fromset_fromCalculateTransformget_transformget_frictionForceSumget_impactForceSumMinimumMaximumEnumdependsOnGetDenseJacobianArticulationJacobianjacobiancommandLenresultLenm_Minget_originset_originget_minset_minm_FreeSpinget_freeSpinset_freeSpinQuaternionget_enableCollisionset_enableCollisionGetIgnoreCollisionGetIgnoreLayerCollisionop_DivisionRigidbodyInterpolationget_interpolationset_interpolationget_autoSimulationset_autoSimulationCookForFasterSimulationm_Separationget_separationget_jointAccelerationset_jointAccelerationQuery_ComputePenetrationget_orientationset_orientationPositionAndRotationMoveRotationFreezeRotationget_freezeRotationset_freezeRotationget_parentAnchorRotationset_parentAnchorRotationget_anchorRotationset_anchorRotationget_inertiaTensorRotationset_inertiaTensorRotationget_targetRotationset_targetRotationget_rotationset_rotationQueryTriggerInteractionqueryTriggerInteractionop_Subtractionget_enableProjectionset_enableProjectionSystem.Reflectionm_MoveDirectionget_moveDirectionget_frictionDirectionset_frictionDirectionget_directionset_directionget_dynamicFrictionset_dynamicFrictionget_staticFrictionset_staticFrictionget_useConeFrictionset_useConeFrictionget_jointFrictionset_jointFrictionMovePositionFreezePositionexplosionPositionget_parentAnchorPositionset_parentAnchorPositionget_anchorPositionset_anchorPositionAddForceAtPositionget_targetPositionset_targetPositionget_jointPositionset_jointPositionget_positionset_positionget_angularXMotionset_angularXMotionget_angularYMotionset_angularYMotionget_angularZMotionset_angularZMotionLockedMotionLimitedMotionFreeMotionConfigurableJointMotionget_xMotionset_xMotionget_yMotionset_yMotionget_zMotionset_zMotionmotionNullReferenceExceptionArgumentOutOfRangeExceptionIndexOutOfRangeExceptionInvalidOperationExceptionArgumentExceptionk_MaxFloatMinusEpsilonhitInfoget_zeroWakeUpSleepstepm_AsymptoteSlipget_asymptoteSlipset_asymptoteSlipm_ExtremumSlipget_extremumSlipset_extremumSlipSlerpClearm_ColliderCapsuleColliderSphereColliderMeshColliderget_otherColliderget_thisColliderBoxColliderget_collidere__FixedBufferget_isTriggerset_isTriggerget_otherupwardsModifierm_ControllerCharacterControllerget_controllerm_Damperm_PositionDamperget_positionDamperset_positionDamperget_damperset_damperRendererget_centerset_centerkIgnoreRaycastLayerget_autoConfigureConnectedAnchorset_autoConfigureConnectedAnchorget_connectedAnchorset_connectedAnchorget_anchorset_anchorResetInertiaTensorget_inertiaTensorset_inertiaTensorIEnumeratorGetEnumerator.ctorget_useMotorset_useMotorJointMotorget_motorset_motorBehaviourUnity.JobsPhysicsSystem.DiagnosticscommandsworldBoundsInternal_ClosestPointOnBoundsget_boundsget_queriesHitBackfacesset_queriesHitBackfacesGetDofStartIndicesdofStartIndicesWeldColocatedVerticesSystem.Runtime.CompilerServicesGetCurrentForcesGetJointForcesSetJointForcesforcesCollidedSidesDebuggingModesget_swapBodiesset_swapBodiesGetDriveTargetVelocitiesSetDriveTargetVelocitiestargetVelocitiesGetJointVelocitiesSetJointVelocitiesvelocitiesCollisionFlagsget_collisionFlagsUnityEngine.BindingslhsrhsMicrosoft.CodeAnalysisget_swingAxisset_swingAxisget_secondaryAxisset_secondaryAxisget_axisset_axisget_reuseCollisionCallbacksset_reuseCollisionCallbacksGetUnsafeBufferPointerWithoutChecksEqualscolsget_autoSyncTransformsset_autoSyncTransformsget_columnsset_columnsInternal_RebuildBroadphaseRegionsget_smoothSphereCollisionsset_smoothSphereCollisionsget_detectCollisionsset_detectCollisionssubdivisionsPhysicsSceneExtensionsGetJointAccelerationsSetJointAccelerationsaccelerationsget_defaultSolverIterationsset_defaultSolverIterationsget_solverIterationsset_solverIterationsget_defaultSolverVelocityIterationsset_defaultSolverVelocityIterationsget_solverVelocityIterationsset_solverVelocityIterationsSystem.CollectionsUnity.CollectionsGetJointPositionsSetJointPositionspositionsMeshColliderCookingOptionsget_cookingOptionsset_cookingOptionsoutPosposget_queriesHitTriggersset_queriesHitTriggersJobScheduleParametersparameterskAllLayerskDefaultRaycastLayersget_worldCenterOfMassResetCenterOfMassget_centerOfMassset_centerOfMassget_massset_massm_Stiffnessget_interCollisionStiffnessset_interCollisionStiffnessget_stiffnessset_stiffnessm_Bouncinessget_bouncinessset_bouncinessget_bouncynessset_bouncynessm_ReusedContactsGetContactsm_LegacyContactsget_contactsGetDriveTargetsSetDriveTargetstargetsraycastHitsget_maxHitsset_maxHitsget_useLimitsset_useLimitsJointLimitsget_limitsset_limitsresultsget_elementsset_elementsget_halfExtentsset_halfExtentsGetGlobalExtentsget_extentsset_extentsRigidbodyConstraintsget_constraintsset_constraintsexplosionRadiusget_radiusset_radiusContinuousget_rowsset_rowsFormatGetContactGameObjectget_gameObjecttargetretget_lightmapScaleOffsetget_stepOffsetset_stepOffsetget_defaultContactOffsetset_defaultContactOffsetget_contactOffsetset_contactOffsetget_heightset_heightControllerColliderHithasHitRaycastHitoutHitop_Implicithitget_swing1Limitset_swing1Limitget_swing2Limitset_swing2Limitget_highAngularXLimitset_highAngularXLimitget_lowAngularXLimitset_lowAngularXLimitget_angularYLimitset_angularYLimitget_angularZLimitset_angularZLimitm_LimitforceLimitget_slopeLimitset_slopeLimitget_linearLimitset_linearLimitupperLimitlowerLimitSoftJointLimitget_highTwistLimitset_highTwistLimitget_lowTwistLimitset_lowTwistLimitget_limitset_limitresultUnityEngine.SceneManagementRequireComponentGetComponentPrismaticJointFixedJointHingeJointConfigurableJointRevoluteJointSpringJointSphericalJointCharacterJointm_PointworldPointrelativePointContactPointQuery_ClosestPointGetClosestPointget_pointset_pointget_dofCountget_solverIterationCountset_solverIterationCountget_solverVelocityIterationCountset_solverVelocityIterationCountcolsCountrowsCountm_ContactCountget_contactCountget_isRootTeleportRootrotstartInternal_CapsuleCastQuery_CapsuleCastInternal_SphereCastQuery_SphereCastInternal_BoxCastQuery_BoxCastLinecastInternal_RaycastSweepTestInternal_RaycastTestuvCollidedBelowrowm_Maxget_maxset_maxget_triangleIndexget_indexget_convexset_convexCheckBoxOverlapBoxRayArraym_Bodyget_connectedBodyset_connectedBodyget_attachedArticulationBodyget_connectedArticulationBodyset_connectedArticulationBodyget_articulationBodyget_bodyget_attachedRigidbodyget_rigidbodyUnityEngineModuleAssemblyPositionOnlyop_MultiplyCopyget_enableOverlapRecoveryset_enableOverlapRecoveryPositionAndVelocitym_RelativeVelocityget_relativeVelocitym_BounceMinVelocityget_bounceMinVelocityset_bounceMinVelocityget_defaultMaxDepenetrationVelocityset_defaultMaxDepenetrationVelocityget_maxDepenetrationVelocityset_maxDepenetrationVelocityget_sleepVelocityset_sleepVelocityget_maxLinearVelocityset_maxLinearVelocityget_sleepAngularVelocityset_sleepAngularVelocityget_targetAngularVelocityset_targetAngularVelocitySetMaxAngularVelocityget_maxAngularVelocityset_maxAngularVelocityget_angularVelocityset_angularVelocitym_TargetVelocityget_targetVelocityset_targetVelocityget_maxJointVelocityset_maxJointVelocityGetRelativePointVelocityGetPointVelocityget_jointVelocityset_jointVelocityget_velocityset_velocityop_Equalityop_InequalityNativeArrayUnsafeUtilityJobsUtilitySystem.SecuritySetDensitydensityget_identityget_useGravityset_useGravityget_clothGravityset_clothGravityget_gravityset_gravityget_minPenetrationForPenaltyset_minPenetrationForPenaltyIsEmptyzuCannot get contact at index {0}. There are {1} contact(s).eCannot get contacts as the provided array is NULL.cCannot get contacts as the provided list is NULL.DynamicMaterial ({0})qCannot check if physics scene is empty as it is invalid.aPhysicsScene.Simulate(...) was called but auto simulation is active. You should disable auto simulation first before calling this function therefore the simulation was not run.gCannot simulate the physics scene as it is invalid.cCannot get physics scene; Unity scene is invalid. scene{The physics scene associated with the Unity scene is invalid.WPhysics.Simulate(...) was called but auto simulation is active. You should disable auto simulation first before calling this function therefore the simulation was not run.Physics.RebuildBroadphaseRegions requires the subdivisions to be greater than zero and less than 17.Physics.RebuildBroadphaseRegions requires the world bounds to be non-empty, and have positive extents.EF~= HԬz\V4  @p~ /*JointDriveMode.None is no longer supported3.JointDriveMode.Position is no longer supported3.JointDriveMode.Velocity is no longer supported>9JointDriveMode.PositionAndvelocity is no longer supported*%JointDriveMode is no longer supported  =7JointProjectionMode.PositionOnly is no longer supported \VNo longer used because the problem this was trying to solve is gone since Unity 2018.3     ( D>Spring has been moved to SoftJointLimitSpring class in Unity 5D>Damper has been moved to SoftJointLimitSpring class in Unity 5+%Use SoftJointLimit.bounciness instead  (JointDriveMode is obsolete4  (b\minBounce and maxBounce are replaced by a single JointLimits.bounciness for both limit ends.tp)t tp pl l- -5 5) )(t(p(l(-(5()H1  1 1== AA  Y ] Ya aDo not use Collision.GetEnumerator(), enumerate using non-allocating array returned by Collision.GetContacts() or enumerate using Collision.GetContact(index) instead.)((1((-'Use Collision.relativeVelocity instead.Will always return zero.WQPlease use Collision.rigidbody, Collision.transform or Collision.collider insteadPTX\`d H H )(HJEUse PhysicMaterial.bounciness instead (UnityUpgradable) -> bouncinessB textureCoord2"Runtime/Interfaces/IRaycast.hPhysicsScriptingClasses.h!Modules/Physics/RaycastHit.h   X X   4 4  )).)Use Rigidbody.maxAngularVelocity instead. )ForceMode.Force   )) ))  )  0.0fForceMode.Force)  )   ) )) ClosestPointOnBounds ))h h) T ))) )h TMathf.Infinity&!QueryTriggerInteraction.UseGlobal )h  )h h) T SweepTestAll  )hh h)  h) )  )) ) ))  )  ))  ) Th h) T((X((4wrThe sleepVelocity is no longer supported. 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The new cooking algorithm doesn't need inflation to be used.( .)MeshCollider.skinWidth is no longer used.>9Configuring smooth sphere collisions is no longer needed.#Modules/Physics/MeshCollider.h!Runtime/Graphics/Mesh/Mesh.h  q &!Modules/Physics/CapsuleCollider.h"Use BoxCollider.size instead."Modules/Physics/BoxCollider.h% Modules/Physics/SphereCollider.hUnityEngine.Rigidbody$Modules/Physics/ConstantForce.h l )))Modules/Physics/Joint.h Unity::Joint8 8 8@ @ @< < < 8 @ <(8(@( IgnoreRaycastLayer`ZPlease use Physics.DefaultRaycastLayers instead. (UnityUpgradable) -> DefaultRaycastLayersJDPlease use Physics.AllLayers instead. (UnityUpgradable) -> AllLayers  )ppNullExceptionObject trueppIgnoreCollisionpp )) T )) )) ))))h T ))h  ))h ))h  T   h T h  h h)))) ))T)) ))hT ))hh)) ) T )) )  )) ) )) ))) )h T)) )h )) )h )) )h) )h T ) )h  ) )h ) )hh  T    h T  h   h  h))) T)))  ))) ))) ))))))h T)))h )))h )))h )))hh T RaycastAll  )h h)) T h))  h)) h)) h T h  h h h T h  h h))h T ))h  ))h ))hh)) ) TCapsuleCastAllh)) ) Th)) )  h)) ) h)) )h) ) T SphereCastAllh) ) T h) )  h) ) h) ) h T h  h p)) TOverlapCapsulep p)) T p))  p)) p) T OverlapSphere p) T p) p)  Simulatep)p)) ArgumentNullExceptionComputePenetration )p)) ClosestPoint ))p)#GetClothInterCollisionDistance#SetClothInterCollisionDistance$GetClothInterCollisionStiffness$SetClothInterCollisionStiffness)$GetClothInterCollisionSettingsToggle)$SetClothInterCollisionSettingsToggle ) pT ) p ) p ) T SphereTest ) T) ) )) )h T)) )h )) )h )) )h) )h T ) )h  ) )h ) )h h T  h   h  h)) T CapsuleTest))T BoxTest ))T )) ))p))T OverlapBoxp))T p)) p)) p))))pT))p ))p ))p)))h T)))h)))h )))h  )))hh))) T BoxCastAllh))) Th))) h))) h))) h))))) pT )) p )) pRebuildBroadphaseRegionsGetPhysicsManager())h Th)) ) Th) ) Tp)) Tp) T p)p)) p)))) T)) T))Tp))Th))) T ICUse Physics.defaultContactOffset or Collider.contactOffset instead.)(#Please use bounceThreshold instead.~yThe sleepAngularVelocity is no longer supported. 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