;;; chess-common.el --- Handler functions common to xboard based engine protocols -*- lexical-binding: t; -*- ;; Copyright (C) 2002-2020 Free Software Foundation, Inc. ;; Author: John Wiegley ;; Maintainer: Mario Lang ;; Keywords: games ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; Define handler functions that are common to the (relatively) ;; standard chess engine communication protocol: ;; ;; http://www.tim-mann.org/xboard/engine-intf.html ;; ;; See chess-uci.el for code shared by engines based on the ;; Universal Chess Interface instead. ;;; Code: (require 'chess-engine) (require 'chess-message) (defvar chess-common-engine-name nil) (defvar chess-common-temp-files nil) (make-variable-buffer-local 'chess-common-engine-name) (make-variable-buffer-local 'chess-common-temp-files) (defmacro chess-with-temp-file (&rest body) (declare (indent 1) (debug t)) `(let ((file (make-temp-file "chess"))) (with-temp-file file ,@body) (push file chess-common-temp-files) file)) (chess-message-catalog 'english '((starting-engine . "Starting chess program '%s'...") (starting-engine-done . "Starting chess program '%s'...done") (could-not-find-engine . "Cannot find %s executable; check `%s'") (draw-offer-declined . "Your draw offer was declined") (illegal-move . "Illegal move") (not-yet-implemented . "This feature is not yet implemented"))) (defvar chess-full-name) (defun chess-common-handler (game event &rest args) "Initialize the network chess engine." (cond ((eq event 'initialize) (let* ((name (car args)) (path (intern (concat "chess-" name "-path"))) proc) (chess-message 'starting-engine name) (unless (and (boundp path) (symbol-value path)) (chess-error 'could-not-find-engine name path)) (setq proc (start-process (concat "chess-" name) (current-buffer) (symbol-value path))) (chess-message 'starting-engine-done name) proc)) ((eq event 'ready) (chess-game-set-data game 'active t) (chess-game-run-hooks game 'check-autosave)) ((eq event 'destroy) (let ((proc (get-buffer-process (current-buffer)))) (if (and (processp proc) (memq (process-status proc) '(run open))) (chess-engine-send nil "quit\n"))) (dolist (file chess-common-temp-files) (if (file-exists-p file) (delete-file file))) (setq chess-common-temp-files nil)) ((eq event 'pass) (chess-engine-send nil "go\n")) ((eq event 'draw) (chess-message 'draw-offer-declined)) ((eq event 'resign) (chess-engine-send nil "resign\n") (chess-game-set-data game 'active nil)) ((eq event 'new) (chess-engine-send nil "new\n") (chess-engine-set-position nil)) ((eq event 'force) (chess-error 'not-yet-implemented)) ((eq event 'undo) (dotimes (_ (car args)) (chess-engine-send nil "undo\n")) (if (= 1 (mod (car args) 2)) (chess-engine-send nil "go\n")) ;; prevent us from handling the `undo' event which this triggers (let ((chess-engine-handling-event t)) (chess-game-undo game (car args)))) ((eq event 'flag-fell) (chess-game-set-data game 'active nil) (let ((chess-game-inhibit-events t)) (chess-game-end game :flag-fell))) ((eq event 'move) (when (= 1 (chess-game-index game)) (chess-game-set-tag game "White" chess-full-name) (chess-game-set-tag game "Black" chess-engine-opponent-name)) (chess-engine-send nil (concat (chess-ply-to-algebraic (car args)) "\n")) (if (chess-game-over-p game) (chess-game-set-data game 'active nil))))) (provide 'chess-common) ;;; chess-common.el ends here