;;; chess-fruit.el --- Play against fruit! -*- lexical-binding: t; -*- ;; Copyright (C) 2014-2020 Free Software Foundation, Inc. ;; Author: Mario Lang ;; Keywords: games, processes ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Code: (require 'chess-uci) (defgroup chess-fruit nil "The publically available chess engine 'fruit'." :group 'chess-engine :link '(url-link "http://www.fruitchess.com/")) (defcustom chess-fruit-path (executable-find "fruit") "The path to the fruit executable." :type 'file) (defvar chess-fruit-regexp-alist chess-uci-regexp-alist "Patterns used to match engine output.") (defun chess-fruit-handler (game event &rest args) (unless chess-engine-handling-event (cond ((eq event 'initialize) (let ((proc (chess-uci-handler game 'initialize "fruit"))) (when (and proc (processp proc) (eq (process-status proc) 'run)) (process-send-string proc "uci\n") (setq chess-engine-process proc) t))) (t (if (and (eq event 'undo) (= 1 (mod (car args) 2))) (error "Cannot undo until after fruit moves")) (apply #'chess-uci-handler game event args))))) (provide 'chess-fruit) ;;; chess-fruit.el ends here