;ELC ;;; Compiled ;;; in Emacs version 28.0.50 ;;; with all optimizations. (require 'chess-engine) (defvar chess-none-regexp-alist nil) #@232 An empty chess engine, used for fielding key events. This is only useful when two humans are playing each other, in which case this engine will do the job of accepting undos, handling resignations, etc. (fn GAME EVENT &rest ARGS) (defalias 'chess-none-handler #[642 "?\205\301\267\202\302\207\303\304!\207\305@\"\207\304\207" [chess-engine-handling-event #s(hash-table size 4 test eq rehash-size 1.5 rehash-threshold 0.8125 purecopy t data (initialize 11 resign 13 abort 13 undo 17)) t chess-engine-set-position nil chess-game-undo] 6 (#$ . 149)]) (provide 'chess-none)