/** "Undefine" the variable specifed by 'name' (So that it tests == void).
Note: there will be a better way to do this in the future. This is currently equivalent to doing namespace.setVariable(name, null); */ bsh.help.unset = "usage: unset( name )"; void unset( String name ) { if ( arg == null ) // ??? return; this.caller.namespace.unsetVariable( name ); }