// // This file is auto-generated. Please don't modify it! // package org.opencv.calib3d; import org.opencv.core.Algorithm; import org.opencv.core.Mat; // C++: class StereoMatcher /** * The base class for stereo correspondence algorithms. */ public class StereoMatcher extends Algorithm { protected StereoMatcher(long addr) { super(addr); } // internal usage only public static StereoMatcher __fromPtr__(long addr) { return new StereoMatcher(addr); } // C++: enum public static final int DISP_SHIFT = 4, DISP_SCALE = (1 << DISP_SHIFT); // // C++: void cv::StereoMatcher::compute(Mat left, Mat right, Mat& disparity) // /** * Computes disparity map for the specified stereo pair * * @param left Left 8-bit single-channel image. * @param right Right image of the same size and the same type as the left one. * @param disparity Output disparity map. It has the same size as the input images. Some algorithms, * like StereoBM or StereoSGBM compute 16-bit fixed-point disparity map (where each disparity value * has 4 fractional bits), whereas other algorithms output 32-bit floating-point disparity map. */ public void compute(Mat left, Mat right, Mat disparity) { compute_0(nativeObj, left.nativeObj, right.nativeObj, disparity.nativeObj); } // // C++: int cv::StereoMatcher::getMinDisparity() // public int getMinDisparity() { return getMinDisparity_0(nativeObj); } // // C++: void cv::StereoMatcher::setMinDisparity(int minDisparity) // public void setMinDisparity(int minDisparity) { setMinDisparity_0(nativeObj, minDisparity); } // // C++: int cv::StereoMatcher::getNumDisparities() // public int getNumDisparities() { return getNumDisparities_0(nativeObj); } // // C++: void cv::StereoMatcher::setNumDisparities(int numDisparities) // public void setNumDisparities(int numDisparities) { setNumDisparities_0(nativeObj, numDisparities); } // // C++: int cv::StereoMatcher::getBlockSize() // public int getBlockSize() { return getBlockSize_0(nativeObj); } // // C++: void cv::StereoMatcher::setBlockSize(int blockSize) // public void setBlockSize(int blockSize) { setBlockSize_0(nativeObj, blockSize); } // // C++: int cv::StereoMatcher::getSpeckleWindowSize() // public int getSpeckleWindowSize() { return getSpeckleWindowSize_0(nativeObj); } // // C++: void cv::StereoMatcher::setSpeckleWindowSize(int speckleWindowSize) // public void setSpeckleWindowSize(int speckleWindowSize) { setSpeckleWindowSize_0(nativeObj, speckleWindowSize); } // // C++: int cv::StereoMatcher::getSpeckleRange() // public int getSpeckleRange() { return getSpeckleRange_0(nativeObj); } // // C++: void cv::StereoMatcher::setSpeckleRange(int speckleRange) // public void setSpeckleRange(int speckleRange) { setSpeckleRange_0(nativeObj, speckleRange); } // // C++: int cv::StereoMatcher::getDisp12MaxDiff() // public int getDisp12MaxDiff() { return getDisp12MaxDiff_0(nativeObj); } // // C++: void cv::StereoMatcher::setDisp12MaxDiff(int disp12MaxDiff) // public void setDisp12MaxDiff(int disp12MaxDiff) { setDisp12MaxDiff_0(nativeObj, disp12MaxDiff); } @Override protected void finalize() throws Throwable { delete(nativeObj); } // C++: void cv::StereoMatcher::compute(Mat left, Mat right, Mat& disparity) private static native void compute_0(long nativeObj, long left_nativeObj, long right_nativeObj, long disparity_nativeObj); // C++: int cv::StereoMatcher::getMinDisparity() private static native int getMinDisparity_0(long nativeObj); // C++: void cv::StereoMatcher::setMinDisparity(int minDisparity) private static native void setMinDisparity_0(long nativeObj, int minDisparity); // C++: int cv::StereoMatcher::getNumDisparities() private static native int getNumDisparities_0(long nativeObj); // C++: void cv::StereoMatcher::setNumDisparities(int numDisparities) private static native void setNumDisparities_0(long nativeObj, int numDisparities); // C++: int cv::StereoMatcher::getBlockSize() private static native int getBlockSize_0(long nativeObj); // C++: void cv::StereoMatcher::setBlockSize(int blockSize) private static native void setBlockSize_0(long nativeObj, int blockSize); // C++: int cv::StereoMatcher::getSpeckleWindowSize() private static native int getSpeckleWindowSize_0(long nativeObj); // C++: void cv::StereoMatcher::setSpeckleWindowSize(int speckleWindowSize) private static native void setSpeckleWindowSize_0(long nativeObj, int speckleWindowSize); // C++: int cv::StereoMatcher::getSpeckleRange() private static native int getSpeckleRange_0(long nativeObj); // C++: void cv::StereoMatcher::setSpeckleRange(int speckleRange) private static native void setSpeckleRange_0(long nativeObj, int speckleRange); // C++: int cv::StereoMatcher::getDisp12MaxDiff() private static native int getDisp12MaxDiff_0(long nativeObj); // C++: void cv::StereoMatcher::setDisp12MaxDiff(int disp12MaxDiff) private static native void setDisp12MaxDiff_0(long nativeObj, int disp12MaxDiff); // native support for java finalize() private static native void delete(long nativeObj); }