// // This file is auto-generated. Please don't modify it! // package org.opencv.calib3d; // C++: class UsacParams public class UsacParams { protected final long nativeObj; protected UsacParams(long addr) { nativeObj = addr; } public long getNativeObjAddr() { return nativeObj; } // internal usage only public static UsacParams __fromPtr__(long addr) { return new UsacParams(addr); } // // C++: cv::UsacParams::UsacParams() // public UsacParams() { nativeObj = UsacParams_0(); } // // C++: double UsacParams::confidence // public double get_confidence() { return get_confidence_0(nativeObj); } // // C++: void UsacParams::confidence // public void set_confidence(double confidence) { set_confidence_0(nativeObj, confidence); } // // C++: bool UsacParams::isParallel // public boolean get_isParallel() { return get_isParallel_0(nativeObj); } // // C++: void UsacParams::isParallel // public void set_isParallel(boolean isParallel) { set_isParallel_0(nativeObj, isParallel); } // // C++: int UsacParams::loIterations // public int get_loIterations() { return get_loIterations_0(nativeObj); } // // C++: void UsacParams::loIterations // public void set_loIterations(int loIterations) { set_loIterations_0(nativeObj, loIterations); } // // C++: LocalOptimMethod UsacParams::loMethod // public int get_loMethod() { return get_loMethod_0(nativeObj); } // // C++: void UsacParams::loMethod // public void set_loMethod(int loMethod) { set_loMethod_0(nativeObj, loMethod); } // // C++: int UsacParams::loSampleSize // public int get_loSampleSize() { return get_loSampleSize_0(nativeObj); } // // C++: void UsacParams::loSampleSize // public void set_loSampleSize(int loSampleSize) { set_loSampleSize_0(nativeObj, loSampleSize); } // // C++: int UsacParams::maxIterations // public int get_maxIterations() { return get_maxIterations_0(nativeObj); } // // C++: void UsacParams::maxIterations // public void set_maxIterations(int maxIterations) { set_maxIterations_0(nativeObj, maxIterations); } // // C++: NeighborSearchMethod UsacParams::neighborsSearch // public int get_neighborsSearch() { return get_neighborsSearch_0(nativeObj); } // // C++: void UsacParams::neighborsSearch // public void set_neighborsSearch(int neighborsSearch) { set_neighborsSearch_0(nativeObj, neighborsSearch); } // // C++: int UsacParams::randomGeneratorState // public int get_randomGeneratorState() { return get_randomGeneratorState_0(nativeObj); } // // C++: void UsacParams::randomGeneratorState // public void set_randomGeneratorState(int randomGeneratorState) { set_randomGeneratorState_0(nativeObj, randomGeneratorState); } // // C++: SamplingMethod UsacParams::sampler // public int get_sampler() { return get_sampler_0(nativeObj); } // // C++: void UsacParams::sampler // public void set_sampler(int sampler) { set_sampler_0(nativeObj, sampler); } // // C++: ScoreMethod UsacParams::score // public int get_score() { return get_score_0(nativeObj); } // // C++: void UsacParams::score // public void set_score(int score) { set_score_0(nativeObj, score); } // // C++: double UsacParams::threshold // public double get_threshold() { return get_threshold_0(nativeObj); } // // C++: void UsacParams::threshold // public void set_threshold(double threshold) { set_threshold_0(nativeObj, threshold); } @Override protected void finalize() throws Throwable { delete(nativeObj); } // C++: cv::UsacParams::UsacParams() private static native long UsacParams_0(); // C++: double UsacParams::confidence private static native double get_confidence_0(long nativeObj); // C++: void UsacParams::confidence private static native void set_confidence_0(long nativeObj, double confidence); // C++: bool UsacParams::isParallel private static native boolean get_isParallel_0(long nativeObj); // C++: void UsacParams::isParallel private static native void set_isParallel_0(long nativeObj, boolean isParallel); // C++: int UsacParams::loIterations private static native int get_loIterations_0(long nativeObj); // C++: void UsacParams::loIterations private static native void set_loIterations_0(long nativeObj, int loIterations); // C++: LocalOptimMethod UsacParams::loMethod private static native int get_loMethod_0(long nativeObj); // C++: void UsacParams::loMethod private static native void set_loMethod_0(long nativeObj, int loMethod); // C++: int UsacParams::loSampleSize private static native int get_loSampleSize_0(long nativeObj); // C++: void UsacParams::loSampleSize private static native void set_loSampleSize_0(long nativeObj, int loSampleSize); // C++: int UsacParams::maxIterations private static native int get_maxIterations_0(long nativeObj); // C++: void UsacParams::maxIterations private static native void set_maxIterations_0(long nativeObj, int maxIterations); // C++: NeighborSearchMethod UsacParams::neighborsSearch private static native int get_neighborsSearch_0(long nativeObj); // C++: void UsacParams::neighborsSearch private static native void set_neighborsSearch_0(long nativeObj, int neighborsSearch); // C++: int UsacParams::randomGeneratorState private static native int get_randomGeneratorState_0(long nativeObj); // C++: void UsacParams::randomGeneratorState private static native void set_randomGeneratorState_0(long nativeObj, int randomGeneratorState); // C++: SamplingMethod UsacParams::sampler private static native int get_sampler_0(long nativeObj); // C++: void UsacParams::sampler private static native void set_sampler_0(long nativeObj, int sampler); // C++: ScoreMethod UsacParams::score private static native int get_score_0(long nativeObj); // C++: void UsacParams::score private static native void set_score_0(long nativeObj, int score); // C++: double UsacParams::threshold private static native double get_threshold_0(long nativeObj); // C++: void UsacParams::threshold private static native void set_threshold_0(long nativeObj, double threshold); // native support for java finalize() private static native void delete(long nativeObj); }