// // This file is auto-generated. Please don't modify it! // package org.opencv.photo; import org.opencv.photo.Tonemap; // C++: class TonemapReinhard /** * This is a global tonemapping operator that models human visual system. * * Mapping function is controlled by adaptation parameter, that is computed using light adaptation and * color adaptation. * * For more information see CITE: RD05 . */ public class TonemapReinhard extends Tonemap { protected TonemapReinhard(long addr) { super(addr); } // internal usage only public static TonemapReinhard __fromPtr__(long addr) { return new TonemapReinhard(addr); } // // C++: float cv::TonemapReinhard::getIntensity() // public float getIntensity() { return getIntensity_0(nativeObj); } // // C++: void cv::TonemapReinhard::setIntensity(float intensity) // public void setIntensity(float intensity) { setIntensity_0(nativeObj, intensity); } // // C++: float cv::TonemapReinhard::getLightAdaptation() // public float getLightAdaptation() { return getLightAdaptation_0(nativeObj); } // // C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt) // public void setLightAdaptation(float light_adapt) { setLightAdaptation_0(nativeObj, light_adapt); } // // C++: float cv::TonemapReinhard::getColorAdaptation() // public float getColorAdaptation() { return getColorAdaptation_0(nativeObj); } // // C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt) // public void setColorAdaptation(float color_adapt) { setColorAdaptation_0(nativeObj, color_adapt); } @Override protected void finalize() throws Throwable { delete(nativeObj); } // C++: float cv::TonemapReinhard::getIntensity() private static native float getIntensity_0(long nativeObj); // C++: void cv::TonemapReinhard::setIntensity(float intensity) private static native void setIntensity_0(long nativeObj, float intensity); // C++: float cv::TonemapReinhard::getLightAdaptation() private static native float getLightAdaptation_0(long nativeObj); // C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt) private static native void setLightAdaptation_0(long nativeObj, float light_adapt); // C++: float cv::TonemapReinhard::getColorAdaptation() private static native float getColorAdaptation_0(long nativeObj); // C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt) private static native void setColorAdaptation_0(long nativeObj, float color_adapt); // native support for java finalize() private static native void delete(long nativeObj); }