;; ============================== ;; MILO (Mid-Level Ontology) ;; ============================== ;; This is the source file for the MILO (MId-Level Ontology), an ontology that ;; is being developed as a bridge between the abstract content of the SUMO and ;; the rich detail of the various domain ontologies. ;; Those who are interested in making use of this ontology are urged ;; to contact Adam Pease (apease [at] articulatesoftware [dot] com). ;; The MILO (MId-Level Ontology) is copyrighted by Teknowledge (c) ;; 2003 and Articulate Software 2004-. It is released under the GNU Public License ;; . Users of this code also consent, by ;; use of this material, to credit Teknowledge and Articulate Software ;; in any writings, briefings, ;; publications, presentations, or other representations of any code or other ;; product which incorporates, builds on, or uses this material. ;; We ask that people using or referencing this work cite our primary paper: ;; Niles, I., and Pease, A. 2001. Towards a Standard Upper Ontology. In ;; Proceedings of the 2nd International Conference on Formal Ontology in ;; Information Systems (FOIS-2001), Chris Welty and Barry Smith, eds, ;; Ogunquit, Maine, October 17-19, 2001. See also http://www.ontologyportal.org (subclass OrganismRemains OrganicObject) (documentation OrganismRemains EnglishLanguage "An &%instance of &%OrganismRemains is &%Dead matter of a formerly &%Living &%Organism: &%Plant, &%Animal, or &%Microorganism. An &%instance of &%OrganismRemains might or might not be recognizable as the remains of a particular kind or species of organism, depending on the cause of the &%Organism's &%Death (heart failure, stroke, roadkill, dismemberment, etc.), the elapsed time since death, the speed of decomposition, and any post-mortem processing of the dead organism (embalming, cremation, mummification, boiling, consumption as food, etc.).") (=> (instance ?X OrganismRemains) (holdsDuring (WhenFn ?X) (attribute ?X Dead))) (=> (and (instance ?REM OrganismRemains) (holdsDuring (WhenFn ?REM) (part ?OBJ ?REM))) (exists (?ORG) (and (instance ?ORG Organism) (earlier (WhenFn ?ORG) (WhenFn ?REM)) (finishes (WhenFn ?REM) (WhenFn ?ORG)) (holdsDuring (WhenFn ?ORG) (part ?OBJ ?ORG))))) (=> (and (instance ?REM OrganicObject) (instance ?DEATH Death) (instance ?ORG Organism) (experiencer ?DEATH ?ORG) (result ?DEATH ?REM)) (instance ?REM OrganismRemains)) (=> (instance ?REM OrganismRemains) (exists (?DEATH) (and (instance ?DEATH Death) (result ?DEATH ?REM)))) (=> (and (instance ?DEATH Death) (instance ?REM OrganismRemains) (instance ?ORG Organism) (holdsDuring ?T2 (part ?OBJ ?REM)) (holdsDuring ?T1 (part ?OBJ ?ORG)) (earlier ?T1 ?T2) (result ?DEATH ?REM)) (experiencer ?DEATH ?ORG)) (=> (and (instance ?DEATH Death) (instance ?REM OrganismRemains) (instance ?ORG Organism) (holdsDuring ?T2 (part ?OBJ ?REM)) (holdsDuring ?T1 (part ?OBJ ?ORG)) (earlier ?T1 ?T2) (experiencer ?DEATH ?ORG)) (result ?DEATH ?REM)) (=> (instance ?ORG Organism) (holdsDuring (WhenFn ?ORG) (attribute ?ORG Living))) (subclass HumanCorpse OrganismRemains) (documentation HumanCorpse EnglishLanguage "&%HumanCorpse is the &%OrganismRemains of a &%Human") (=> (instance ?X HumanCorpse) (instance ?X (DeadFn Human))) (instance DeadFn UnaryFunction) (domainSubclass DeadFn 1 Organism) (rangeSubclass DeadFn OrganismRemains) (documentation DeadFn EnglishLanguage "(&%DeadFn ?ORGCLASS) denotes the &%Class of all remains that were once part of &%Living &%Organisms of the type ?ORGCLASS.") (=> (and (instance ?REM (DeadFn ?ORGTYPE)) (instance ?DEATH Death) (result ?DEATH ?REM) (experiencer ?DEATH ?ORG)) (instance ?ORG ?ORGTYPE)) ;; ;; Jennie 10th Aug 2022 ;; Revised 1st arguement of subclass from ?ORG to ?ORGTYPE (=> (and (instance ?REM OrganicObject) (instance ?DEATH Death) (experiencer ?DEATH ?ORG) (instance ?ORG ?ORGTYPE) (subclass ?ORGTYPE Organism) (result ?DEATH ?REM)) (instance ?REM (DeadFn ?ORGTYPE))) ;; NS: The diagram below depicts the temporal relationships ;; between the main attributes and classes mentioned above, ;; as applied to one instance of Organism. Before it is the ;; experiencer of its Death, an Organism X has the ;; BiologicalAttribute Living. X's Death has as its result ;; a new instance of OrganismRemains, Y, which consists of ;; the same material (parts) as the previously existing ;; Organism X. ;; Death ;; (experiencer = X) ;; (result = Y) ;; ^ ;; | ;; |------- Living --------|-|------- Dead --------> ;; ;; |----- Organism X -------|-- OrganismRemains Y -->???| ;; The distinction between "existing" as a chunk of more or ;; less organism-shaped matter and simply being Dead (having ;; experienced death), as well as the temporal aspects, make ;; this all seem excessively difficult, but alternatives ;; that make it possible to express the same distinctions of ;; meaning all seem about equally awkward. In the approach ;; chosen here, Organism and OrganismRemains are conceived ;; as temporally disjoint. It would be a mistake to apply ;; Dead to an instance of Organism for any time interval, ;; and a mistake to apply Living to an instance of ;; OrganismRemains for any time interval. In other words, ;; in this approach there are no Dead Organisms, only Living ;; Organisms or Dead OrganismRemains. ;; End: OrganismRemains (instance HumanSlave SocialRole) (documentation HumanSlave EnglishLanguage "A &%Human who is owned by someone else.") (=> (holdsDuring ?TIME (attribute ?SLAVE HumanSlave)) (exists (?PERSON) (and (instance ?PERSON Human) (not (equal ?PERSON ?SLAVE)) (holdsDuring ?TIME (possesses ?PERSON ?SLAVE))))) (subclass HumanAdult Human) ;; TODO: this is very unprecise as the age to become a legal agent depends on country and purpose (subclass HumanAdult LegalAgent) (documentation HumanAdult EnglishLanguage "The class of &%Humans that are 18 years of age or older.") (=> (holdsDuring ?TIME (and (instance ?ADULT HumanAdult) (age ?ADULT (MeasureFn ?NUMBER YearDuration)))) (greaterThanOrEqualTo ?NUMBER 18)) (=> (holdsDuring ?TIME (instance ?H HumanAdult)) (exists (?AGE) (and (holdsDuring ?TIME (age ?H ?AGE)) (instance ?AGE (IntervalFn (MeasureFn 18 YearDuration) (MeasureFn 120 YearDuration)))))) (=> (and (instance ?ADULT HumanAdult) (height ?ADULT (MeasureFn ?HEIGHT Inch))) (not (greaterThan ?HEIGHT 120.0))) (=> (and (instance ?H Human) (holdsDuring ?T1 (age ?H (MeasureFn ?N YearDuration))) (greaterThanOrEqualTo ?N 18)) (holdsDuring ?T1 (instance ?H HumanAdult))) (=> (holdsDuring ?TIME (instance ?ADULT HumanAdult)) (holdsDuring ?TIME (developmentalForm ?ADULT FullyFormed))) (=> (and (instance ?ORG Human) (holdsDuring ?TIME (attribute ?ORG FullyFormed))) (holdsDuring ?TIME (instance ?ORG HumanAdult))) (=> (and (instance ?ORG OrganicObject) (instance ?ATTR DevelopmentalAttribute) (holdsDuring ?TIME (property ?ORG ?ATTR))) (holdsDuring ?TIME (developmentalForm ?ORG ?ATTR))) (subclass HumanYouth Human) (documentation HumanYouth EnglishLanguage "The class of &%Humans that are younger than 18 years of age.") (=> (holdsDuring ?TIME (and (instance ?YOUTH HumanYouth) (age ?YOUTH (MeasureFn ?NUMBER YearDuration)))) (lessThan ?NUMBER 18)) (=> (holdsDuring ?TIME (instance ?H HumanYouth)) (exists (?AGE) (and (holdsDuring ?TIME (age ?H ?AGE)) (instance ?AGE (IntervalFn (MeasureFn 0 YearDuration) (MeasureFn 17 YearDuration)))))) (=> (and (instance ?H Human) (holdsDuring ?T1 (age ?H (MeasureFn ?N YearDuration))) (lessThan ?N 18)) (holdsDuring ?T1 (instance ?H HumanYouth))) (subclass HumanChild HumanYouth) (documentation HumanChild EnglishLanguage "A &%HumanYouth between birth and puberty, i.e a &%Human who is &%NonFullyFormed.") (=> (holdsDuring ?TIME (instance ?CHILD HumanChild)) (holdsDuring ?TIME (developmentalForm ?CHILD NonFullyFormed))) (=> (and (instance ?CHILD Human) (holdsDuring ?TIME (attribute ?CHILD NonFullyFormed))) (holdsDuring ?TIME (instance ?CHILD HumanYouth))) (=> (holdsDuring ?TIME (and (instance ?CHILD HumanChild) (age ?CHILD (MeasureFn ?NUMBER YearDuration)))) (lessThanOrEqualTo ?NUMBER 14)) (=> (holdsDuring ?TIME (instance ?H HumanChild)) (exists (?AGE) (and (holdsDuring ?TIME (age ?H ?AGE)) (instance ?AGE (IntervalFn (MeasureFn 0 YearDuration) (MeasureFn 14 YearDuration)))))) (=> (and (instance ?H Human) (holdsDuring ?T1 (age ?H (MeasureFn ?N YearDuration))) (lessThanOrEqualTo ?N 14)) (holdsDuring ?T1 (instance ?H HumanChild))) (subclass Teenager Human) (documentation Teenager EnglishLanguage "A &%Human between puberty and the age of 20.") (=> (holdsDuring ?TIME (and (instance ?TEEN Teenager) (age ?TEEN (MeasureFn ?NUMBER YearDuration)))) (and (greaterThan ?NUMBER 12) (lessThan ?NUMBER 20))) (=> (holdsDuring ?TIME (instance ?H Teenager)) (exists (?AGE) (and (holdsDuring ?TIME (age ?H ?AGE)) (instance ?AGE (IntervalFn (MeasureFn 13 YearDuration) (MeasureFn 19 YearDuration)))))) (=> (and (instance ?H Human) (holdsDuring ?T1 (age ?H (MeasureFn ?N YearDuration))) (greaterThan ?N 12) (lessThan ?N 20)) (holdsDuring ?T1 (instance ?H Teenager))) (subclass Boy HumanChild) (subclass Boy Man) (documentation Boy EnglishLanguage "A &%HumanChild who is &%Male.") (=> (holdsDuring ?T1 (and (instance ?H HumanChild) (attribute ?H Male))) (holdsDuring ?T1 (instance ?H Boy))) (subclass Girl HumanChild) (subclass Girl Woman) (documentation Girl EnglishLanguage "A &%HumanChild who is &%Female.") (=> (holdsDuring ?T1 (and (instance ?H HumanChild) (attribute ?H Female))) (holdsDuring ?T1 (instance ?H Girl))) (subclass HumanBaby HumanChild) (documentation HumanBaby EnglishLanguage "A &%Human between birth and the first year of age.") (=> (holdsDuring ?TIME (and (instance ?BABY HumanBaby) (age ?BABY (MeasureFn ?NUMBER YearDuration)))) (lessThanOrEqualTo ?NUMBER 1)) (=> (holdsDuring ?TIME (instance ?BABY HumanBaby)) (exists (?AGE) (and (holdsDuring ?TIME (age ?BABY ?AGE)) (instance ?AGE (IntervalFn (MeasureFn 0 YearDuration) (MeasureFn 1 YearDuration)))))) (=> (and (instance ?H Human) (holdsDuring ?T1 (age ?H (MeasureFn ?N YearDuration))) (lessThanOrEqualTo ?N 1)) (holdsDuring ?T1 (instance ?H HumanBaby))) (documentation older EnglishLanguage "(older ?OBJ1 ?OBJ2) means that ?OBJ1 is older than ?OBJ2, i.e. the age of ?OBJ1 is &%greaterThan the age of ?OBJ2.") (instance older BinaryPredicate) (domain older 1 Object) (domain older 2 Object) (=> (older ?O1 ?O2) (exists (?N1 ?N2 ?U) (and (age ?O1 (MeasureFn ?N1 ?U)) (age ?O2 (MeasureFn ?N2 ?U)) (greaterThan ?N1 ?N2)))) (=> (parent ?CHILD ?PARENT) (older ?PARENT ?CHILD)) (documentation StartFn EnglishLanguage "(StartFn ?PROCESS) denotes &%IntentionalProcesses of bringing it about that &%Processes of type ?PROCESS begin, e.g. start working, begin running, etc.") (instance StartFn UnaryFunction) (domain StartFn 1 Process) (rangeSubclass StartFn IntentionalProcess) (=> (instance ?S (StartFn ?P)) (exists (?I) (and (instance ?I ?P) (starts (WhenFn ?S) (WhenFn ?I))))) (documentation StopFn EnglishLanguage "(StopFn ?PROCESS) denotes &%IntentionalProcesses of bringing it about that &%Processes of type ?PROCESS end, e.g. stop walking, quit working, etc.") (instance StopFn UnaryFunction) (domain StopFn 1 Process) (rangeSubclass StopFn IntentionalProcess) (=> (instance ?S (StopFn ?P)) (exists (?I) (and (instance ?I ?P) (finishes (WhenFn ?S) (WhenFn ?I))))) (subclass Dodging BodyMotion) (subclass Dodging IntentionalProcess) (documentation Dodging EnglishLanguage "Purposely moving one's body in such a way as to avoid being hit by something.") (=> (and (instance ?D Dodging) (agent ?D ?A) (equal ?DT (WhenFn ?D))) (hasPurpose ?D (not (exists (?I) (and (or (meetsTemporally ?DT (WhenFn ?I)) (overlapsTemporally ?DT (WhenFn ?I))) (instance ?I Impacting) (patient ?I ?A)))))) (subclass Mounting BodyMotion) (documentation Mounting EnglishLanguage "Any &%BodyMotion which results in being &%On something else.") (=> (and (instance ?M Mounting) (agent ?M ?A) (patient ?M ?O)) (and (holdsDuring (BeginFn (WhenFn ?M)) (not (orientation ?A ?O On))) (holdsDuring (EndFn (WhenFn ?M)) (orientation ?A ?O On)))) (subclass Stepping BodyMotion) (documentation Stepping EnglishLanguage "The &%BodyMotion of extending one foot forward and then bringing the other foot to the same lateral position as the first leg.") (=> (and (instance ?AMBULATE Ambulating) (equal ?DURATION (WhenFn ?AMBULATE))) (exists (?STEP1 ?STEPN) (and (instance ?STEP1 Stepping) (instance ?STEPN Stepping) (subProcess ?STEP1 ?AMBULATE) (subProcess ?STEPN ?AMBULATE) (starts (WhenFn ?STEP1) ?DURATION) (finishes (WhenFn ?STEPN) ?DURATION) (not (equal ?STEP1 ?STEPN))))) (=> (and (instance ?A Ambulating) (subProcess ?S1 ?A) (instance ?S1 Stepping) (subProcess ?S2 ?A) (instance ?S2 Stepping) (equal ?S1START (BeginFn (WhenFn ?S1))) (equal ?S2START (BeginFn (WhenFn ?S2))) (not (or (before ?S1START ?S2START) (before ?S2START ?S1START)))) (equal ?S1 ?S2)) (=> (and (instance ?AMBULATE Ambulating) (instance ?STEP Stepping) (subProcess ?STEP ?AMBULATE) (agent ?AMBULATE ?AGENT)) (agent ?STEP ?AGENT)) (=> (and (instance ?AMBULATE Ambulating) (instance ?STEP Stepping) (subProcess ?STEP ?AMBULATE) (agent ?STEP ?AGENT)) (agent ?AMBULATE ?AGENT)) (subclass Wading Walking) (documentation Wading EnglishLanguage "Any instance of &%Walking which occurs through a &%BodyOfWater.") (=> (instance ?P Wading) (exists (?W) (and (instance ?W WaterArea) (eventLocated ?P ?W)))) (subclass Jumping BodyMotion) (subclass Jumping MotionUpward) (documentation Jumping EnglishLanguage "Any &%MotionUpward which is done by one's body and which results in a situation where one's feet are unsupported.") (=> (and (instance ?J Jumping) (agent ?J ?A)) (holdsDuring (EndFn (WhenFn ?J)) (not (attribute ?A Standing)))) (subclass Somersaulting BodyMotion) (documentation Somersaulting EnglishLanguage "Any &%BodyMotion which begins and ends in a &%Sitting position and where the feet roll over the head and return to their original position.") (=> (and (instance ?S Somersaulting) (agent ?S ?A)) (and (holdsDuring (BeginFn (WhenFn ?S)) (attribute ?A Sitting)) (holdsDuring (EndFn (WhenFn ?S)) (attribute ?A Sitting)))) (subclass Reflecting Radiating) (documentation Reflecting EnglishLanguage "Any instance of &%Radiating where the radiated waves rebound from a surface, e.g. an echo of sound or a reflection of light.") (subclass ReflectingLight Reflecting) (subclass ReflectingLight RadiatingLight) (documentation ReflectingLight EnglishLanguage "Those instances of &%RadiatingLight where the &%instrument is not a light source, but is simply a surface which bends light waves that come in contact with it.") (documentation wavelength EnglishLanguage "(wavelength ?RADIATION ?MEASURE) means that the instance of radiation, ?RADIATION, has an average wavelength of ?MEASURE.") (instance wavelength SingleValuedRelation) (domain wavelength 1 Radiating) (domain wavelength 2 LengthMeasure) (instance wavelength AsymmetricRelation) (instance wavelength BinaryPredicate) ;(subrelation wavelength measure) (subclass RadiatingInfrared Radiating) (disjoint RadiatingInfrared RadiatingLight) (disjoint RadiatingInfrared RadioEmission) (documentation RadiatingInfrared EnglishLanguage "Any instance of &%Radiating where the &%wavelengths are longer than those of visible light and shorter than those of radio emissions.") (subclass RadiatingUltraviolet RadiatingElectromagnetic) (disjoint RadiatingUltraviolet RadiatingLight) (disjoint RadiatingUltraviolet RadiatingXRay) (documentation RadiatingUltraviolet EnglishLanguage "Any case of &%RadiatingElectromagnetic where the &%wavelengths are shorter than those of visible light and longer than those of X-Rays.") (abbreviation "UV" RadiatingUltraviolet) (=> (instance ?X RadiatingXRay) (exists (?M) (and (wavelength ?X (MeasureFn ?M Nanometer)) (greaterThanOrEqualTo ?M 0.01) (lessThan 10.0 ?M)))) (subclass RadiatingVisibleLight RadiatingLight) (disjoint RadiatingVisibleLight RadiatingUltraviolet) (documentation RadiatingVisibleLight EnglishLanguage "Any instance of &%RadiatingLight that can be detected by normal human visual perception.") (=> (and (instance ?R RadiatingLight) (instance ?H Human) (instance ?S Seeing) (agent ?S ?H) (patient ?S ?R)) (instance ?R RadiatingVisibleLight)) (subclass Sunlight RadiatingLight) (documentation Sunlight EnglishLanguage "Any instance of &%RadiatingLight where the Sun (&%Sol) is the origin.") (subclass RadioReceiver ReceiverDevice) (documentation RadioReceiver EnglishLanguage "A &%RadioReceiver is a &%Device for receiving radio broadcast signals from a &%RadioStation.") (subclass Script Collection) (documentation Script EnglishLanguage "The collection of &%Characters in a particular written language. Every &%WrittenCommunication consists of &%Characters written in a particular script. Scripts include different typefaces, as well as entirely different characters. 'Times Roman' is a very specific script. While the 'latin' character set is a general one, that has specific subclasses like Times Roman. Other scripts include Devanagri (which may be expressed in many different more specific typefaces), or Simplified Chinese.") (=> (instance ?W WrittenCommunication) (exists (?T ?C ?S) (and (result ?W ?T) (instance ?T Text) (part ?C ?T) (instance ?C Character) (instance ?S Script) (member ?C ?S)))) (subclass Orthography Procedure) (documentation Orthography EnglishLanguage "A method for representing the sounds of a &%Language with written &%Characters.") (subclass Lyrics Text) (documentation Lyrics EnglishLanguage "Any &%Text which is intended to be sung.") (=> (instance ?LYRIC Lyrics) (hasPurpose ?LYRIC (exists (?SING) (and (instance ?SING Singing) (patient ?SING ?LYRIC))))) (subclass Paragraph Text) (documentation Paragraph EnglishLanguage "A &%Text which consists of one or more sentences, begins with an indented line, and expresses a single topic.") (=> (instance ?T Paragraph) (exists (?S) (and (instance ?S Sentence) (part ?S ?T)))) (documentation sententialObject EnglishLanguage "(sententialObject ?OBJECT ?SENTENCE) means that the &%NounPhrase ?OBJECT is the object of the &%Sentence ?SENTENCE.") (domain sententialObject 1 NounPhrase) (domain sententialObject 2 Sentence) (instance sententialObject BinaryPredicate) (subrelation sententialObject grammaticalRelation) (documentation sententialSubject EnglishLanguage "(sententialSubject ?SUBJECT ?SENTENCE) means that the &%NounPhrase ?SUBJECT is the subject of the &%Sentence ?SENTENCE.") (domain sententialSubject 1 NounPhrase) (domain sententialSubject 2 Sentence) (instance sententialSubject BinaryPredicate) (subrelation sententialSubject grammaticalRelation) (documentation speaksLanguage EnglishLanguage "(speaksLanguage ?AGENT ?LANGUAGE) means that the &%SentientAgent ?AGENT is capable of understanding and/or generating the &%Language ?LANGUAGE.") (instance speaksLanguage BinaryPredicate) (domain speaksLanguage 1 SentientAgent) (domain speaksLanguage 2 Language) (instance MonophonicMusic RelationalAttribute) (documentation MonophonicMusic EnglishLanguage "&%MakingMusic which has a single part, i.e. &%MakingMusic which cannot be divided into two or more contemporaneous &%subProcesses which are also instances of &%MakingMusic.") (instance PolyphonicMusic RelationalAttribute) (documentation PolyphonicMusic EnglishLanguage "&%MakingMusic which has two or more parts, i.e. &%MakingMusic which can be divided into two or more contemporaneous &%subProcesses which are also instances of &%MakingMusic.") (<=> (attribute ?MUSIC PolyphonicMusic) (exists (?PART1 ?PART2) (and (instance ?MUSIC MakingMusic) (instance ?PART1 MakingMusic) (instance ?PART2 MakingMusic) (subProcess ?PART1 ?MUSIC) (subProcess ?PART2 ?MUSIC) (not (equal ?PART1 ?PART2)) (cooccur ?PART1 ?MUSIC) (cooccur ?PART2 ?MUSIC)))) (subclass MusicalTone RadiatingSound) (documentation MusicalTone EnglishLanguage "A &%Process of &%RadiatingSound where the sound has a fundamental frequency and 0 or more partial frequencies or unrelated transients or noise components that have a lesser amplitude than the fundamental.") (subclass RadiatingSoundUltrasonic RadiatingSound) (documentation RadiatingSoundUltrasonic EnglishLanguage "All sound waves that have frequencies above those that normal &%Human ears can detect.") (instance soundFrequency BinaryPredicate) (documentation soundFrequency EnglishLanguage "A relation between a &%Process of &%MusicalTone and the fundamental frequency of that tone.") (domain soundFrequency 1 MusicalTone) (domain soundFrequency 2 FunctionQuantity) (subclass WrittenCommunication LinguisticCommunication) (documentation WrittenCommunication EnglishLanguage "Any &%LinguisticCommunication where the &%instrument is a &%Text, e.g. a letter, an email, a memo, etc.") (subclass VocalCords Organ) (documentation VocalCords EnglishLanguage "The vocal cords, are composed of two folds of mucous membrane stretched horizontally across the larynx. They vibrate, modulating the flow of air being expelled from the lungs during &%Vocalizing. ") (typicalPart VocalCords Human) (typicallyContainsPart VocalCords Human) (initialPart VocalCords Human) (=> (instance ?VOCAL Vocalizing) (exists (?CORD ?ORGANISM) (and (instance ?CORD VocalCords) (instrument ?VOCAL ?CORD) (part ?CORD ?ORGANISM) (instance ?ORGANISM Organism)))) (initialPart VocalFold VocalCords) (subclass VocalFold BodyPart) (documentation VocalFold EnglishLanguage "A smooth muscle found in pairs and comprising the &%VocalCords.") (=> (and (instance ?V VocalCords) (instance ?D DiseaseOrSyndrome) (not (attribute ?V ?D))) (exists (?F1 ?F2) (and (instance ?F1 VocalFold) (instance ?F2 VocalFold) (not (equal ?F1 ?F2)) (part ?F1 ?V) (part ?F2 ?V)))) (documentation Speaking EnglishLanguage "Any &%LinguisticCommunication by a &%Human which involves his/her vocal cords.") (subclass Speaking LinguisticCommunication) (subclass Speaking Vocalizing) (subclass Corresponding LinguisticCommunication) (documentation Corresponding EnglishLanguage "Instances of &%LinguisticCommunication which are achieved by means of &%Texts that are mailed between the persons communicating with one another.") (=> (instance ?C Corresponding) (exists (?M ?T) (and (instance ?M Mailing) (subProcess ?M ?C) (instance ?T Correspondence) (patient ?M ?T) (patient ?C ?T)))) (subclass Reminding Requesting) (documentation Reminding EnglishLanguage "Any &%Requesting that is intended to cause a &%Remembering of something.") (=> (instance ?REMIND Reminding) (exists (?REMEMBER) (and (instance ?REMEMBER Remembering) (causes ?REMIND ?REMEMBER)))) (subclass Threatening Committing) (documentation Threatening EnglishLanguage "Any &%Committing where the thing promised is something that is deemed undesirable by the &%destination of the &%Committing.") (=> (and (instance ?THREATEN Threatening) (patient ?THREATEN ?PROP) (destination ?THREATEN ?DEST)) (not (desires ?DEST ?PROP))) (subclass Punishing RegulatoryProcess) (documentation Punishing EnglishLanguage "A &%RegulatoryProcess where the agent does something to the &%destination that the &%agent knows is undesirable for the &%destination.") (=> (and (instance ?P Punishing) (agent ?P ?A) (patient ?P ?F) (destination ?P ?D)) (knows ?A (not (desires ?D ?F)))) (subclass Registering Stating) (subclass Registering PoliticalProcess) (documentation Registering EnglishLanguage "Submitting official paperwork in a government agency, e.g. filing for divorce, making a legal claim against someone.") (=> (instance ?ACTION LegalAction) (exists (?REGISTER) (and (instance ?REGISTER Registering) (subProcess ?REGISTER ?ACTION)))) (subclass Answering Stating) (documentation Answering EnglishLanguage "Responding to a &%Questioning, i.e. trying to answer someone's question.") (=> (instance ?ANSWER Answering) (exists (?QUESTION) (and (instance ?QUESTION Questioning) (refers ?ANSWER ?QUESTION) (earlier (WhenFn ?QUESTION) (WhenFn ?ANSWER))))) (subclass Arguing Stating) (documentation Arguing EnglishLanguage "Any &%Stating which has the form of an &%Argument.") (=> (instance ?ARGUE Arguing) (exists (?STATEMENT ?ARGUMENT) (and (patient ?ARGUE ?STATEMENT) (instance ?STATEMENT Statement) (containsInformation ?STATEMENT ?ARGUMENT) (instance ?ARGUMENT Argument)))) (subclass TellingALie LinguisticCommunication) (documentation TellingALie EnglishLanguage "Any &%LinguisticCommunication which is both &%False and believed to be &%False by the &%agent of the &%LinguisticCommunication.") (=> (and (instance ?STATE TellingALie) (agent ?STATE ?AGENT) (patient ?STATE ?STATEMENT)) (holdsDuring (WhenFn ?STATE) (believes ?AGENT (truth ?STATEMENT False)))) (subclass Founding Declaring) (subclass Founding OrganizationalProcess) (documentation Founding EnglishLanguage "Setting up an &%Organization.") (=> (instance ?FOUND Founding) (exists (?ORG) (and (instance ?ORG Organization) (result ?FOUND ?ORG)))) (subclass Club Organization) (documentation Club EnglishLanguage "A Club is an &%Organization of people that share some &%desire") (=> (and (instance ?CLUB Club) (member ?MEM1 ?CLUB) (member ?MEM2 ?CLUB)) (exists (?DESIRE) (and (desires ?MEM1 ?DESIRE) (desires ?MEM2 ?DESIRE)))) (documentation yearOfFounding EnglishLanguage "(yearOfFounding ?ORG ?NUMBER) means that the &%Organization ?ORG was founded in the year expressed in ?NUMBER.") (instance yearOfFounding BinaryPredicate) (domain yearOfFounding 1 Organization) (domain yearOfFounding 2 Integer) (=> (yearOfFounding ?O ?Y) (dateEstablished ?O (YearFn ?Y))) ;; ;; Jennie August 2022 ;; Changed the first arguement of overlapsTemporally ?F a process to (WhenFn ?F) a TimeInterval (<=> (yearOfFounding ?O ?Y) (exists (?F ?YEAR) (and (overlapsTemporally (WhenFn ?F) ?YEAR) (instance ?YEAR (YearFn ?Y)) (instance ?F Founding) (result ?F ?O)))) (instance dateEstablished BinaryPredicate) (domain dateEstablished 1 Physical) (domainSubclass dateEstablished 2 TimePosition) (documentation dateEstablished EnglishLanguage "(&%dateEstablished ?THING ?TIME) means that the &%Physical ?THING was founded on the date indicated by ?TIME. For example, (&%dateEstablished &%UnitedNations (&%DayFn 26 (&%MonthFn &%June (&%YearFn 1945)))).") (=> (dateEstablished ?THING ?DATE) (exists (?DAY) (and (instance ?DAY ?DATE) (overlapsTemporally ?DAY (BeginFn (WhenFn ?THING)))))) (instance dateUsed TernaryPredicate) (domain dateUsed 1 Object) (domain dateUsed 2 TimePoint) (domain dateUsed 3 AutonomousAgent) (documentation dateUsed EnglishLanguage "The date an &%Object is used by an &%AutonomousAgent.") (termFormat EnglishLanguage dateUsed "date used") (=> (dateUsed ?OBJECT ?DATE ?AGENT) (exists (?PROCESS) (and (instance ?PROCESS Process) (patient ?PROCESS ?OBJECT) (agent ?PROCESS ?AGENT) (uses ?OBJECT ?AGENT) (overlapsTemporally ?DATE (WhenFn ?PROCESS))))) (subclass Accrediting Declaring) (documentation Accrediting EnglishLanguage "Any process of certifying an &%EducationalOrganization.") (=> (and (instance ?A Accrediting) (patient ?A ?EO)) (instance ?EO EducationalOrganization)) (subclass Indicating Communication) (subclass Indicating BodyMotion) (documentation Indicating EnglishLanguage "Pointing out a person, place or thing with one's hand or with an &%Artifact.") (subclass Divorcing Declaring) (documentation Divorcing EnglishLanguage "A &%LegalAction whereby a marriage (&%Wedding) is dissolved. This includes annulments.") (=> (instance ?D Divorcing) (exists (?P1 ?P2 ?T1 ?T2) (and (holdsDuring ?T1 (spouse ?P1 ?P2)) (holdsDuring ?T2 (not (spouse ?P1 ?P2))) (finishes ?T1 ?D) (starts ?T2 ?D)))) (subclass Appointing Declaring) (documentation Appointing EnglishLanguage "Any instance of &%Declaring by which the patient is assigned to a &%Position within an &%Organization where the patient previously had no position. For example, the appointments of people to non-elective offices in a government.") (=> (and (instance ?A Appointing) (patient ?A ?H)) (exists (?P ?ORG) (and (holdsDuring (BeginFn (WhenFn ?A)) (not (occupiesPosition ?H ?P ?ORG))) (holdsDuring (ImmediateFutureFn (WhenFn ?A)) (occupiesPosition ?H ?P ?ORG))))) (=> (instance ?A Appointing) (not (exists (?H) (and (agent ?A ?H) (instance ?H Public))))) (subclass TurningOffDevice InternalChange) (documentation TurningOffDevice EnglishLanguage "Any &%Process whose result is that the patient of the process is in the state of &%DeviceOff. In other words, this class covers any process of turning off a device, e.g. turning off the lights, switching off a television set, etc.") (=> (and (instance ?P TurningOffDevice) (patient ?P ?D)) (and (holdsDuring (BeginFn (WhenFn ?P)) (attribute ?D DeviceOn)) (holdsDuring (EndFn (WhenFn ?P)) (attribute ?D DeviceOff)))) (=> (and (instance ?P TurningOffDevice) (patient ?P ?D)) (instance ?D Device)) (subclass TurningOnDevice InternalChange) (documentation TurningOnDevice EnglishLanguage "Any &%Process whose result is that the patient of the process is in the state of &%DeviceOn. In other words, this class covers any process of turning on a device, e.g. turning on the lights, switching on a television set, etc.") (=> (and (instance ?P TurningOnDevice) (patient ?P ?D)) (and (holdsDuring (BeginFn (WhenFn ?P)) (attribute ?D DeviceOff)) (holdsDuring (EndFn (WhenFn ?P)) (attribute ?D DeviceOn)))) (=> (and (instance ?P TurningOnDevice) (patient ?P ?D)) (instance ?D Device)) (subclass Projectile Weapon) (documentation Projectile EnglishLanguage "A missile, bullet, etc. that is fired from a &%Weapon.") (=> (instance ?PROJECTILE Projectile) (capability Shooting patient ?PROJECTILE)) (subclass ProjectileShell Container) (documentation ProjectileShell EnglishLanguage "The outer casing of a &%Projectile.") (=> (instance ?PROJECTILE Bullet) (exists (?SHELL) (and (instance ?SHELL ProjectileShell) (part ?SHELL ?PROJECTILE)))) (subclass ProjectileLauncher Weapon) (documentation ProjectileLauncher EnglishLanguage "A &%Weapon that shoots a &%Projectile.") (=> (instance ?L ProjectileLauncher) (capability Shooting instrument ?L)) (=> (instance ?S Shooting) (exists (?P ?L) (and (instance ?P Projectile) (patient ?S ?P) (instance ?L ProjectileLauncher) (instrument ?S ?L)))) (subclass Spear Weapon) (documentation Spear EnglishLanguage "A &%Weapon with a long handle and a short blade.") (subclass Sword Weapon) (documentation Sword EnglishLanguage "A &%Weapon with a long blade and covered handle.") (subclass Whip Weapon) (documentation Whip EnglishLanguage "A &%Weapon that consists of a thin strand of &%Fabric, usually &%Leather, and a handle by which the strand is impelled at a high rate of speed.") (subclass Gun Weapon) (subclass Gun ProjectileLauncher) (partition Gun ArtilleryGun Firearm) (documentation Gun EnglishLanguage "A &%Weapon that shoots a &%Projectile.") (=> (instance ?GUN Gun) (capability Shooting instrument ?GUN)) (=> (instance ?SHOOT Shooting) (exists (?PROJECTILE ?GUN) (and (instance ?PROJECTILE Projectile) (patient ?SHOOT ?PROJECTILE) (instance ?GUN Gun) (instrument ?SHOOT ?GUN)))) (subclass MortarGun ArtilleryGun) (documentation MortarGun EnglishLanguage "A short-range &%Gun that is positioned on the ground at a high angle and fires explosive shells.") (subclass Bullet Projectile) (documentation Bullet EnglishLanguage "A &%Projectile that is designed to be fired by a &%Gun.") (=> (instance ?B Bullet) (hasPurpose ?B (exists (?S ?GUN) (and (instance ?S Shooting) (instrument ?S ?GUN) (instance ?GUN Gun) (patient ?S ?B))))) (subclass BulletCartridge Projectile) (documentation BulletCartridge EnglishLanguage "The entire projectile consisting of a bullet, casing, gunpowder, and primer.") (termFormat EnglishLanguage BulletCartridge "bullet cartridge") (=> (instance ?CARTRIDGE BulletCartridge) (hasPurpose ?CARTRIDGE (exists (?BULLET ?CASE) (and (instance ?BULLET Bullet) (instance ?CASE CartridgeCase) (properPart ?BULLET ?CARTRIDGE) (properPart ?CASE ?CARTRIDGE))))) (subclass CartridgeCase EngineeringComponent) (documentation CartridgeCase EnglishLanguage "the part of a cartridge that holds the bullet") (termFormat EnglishLanguage CartridgeCase "casing") (=> (instance ?CASE CartridgeCase) (exists (?CARTRIDGE ?BULLET ?K) (and (instance ?CARTRIDGE BulletCartridge) (instance ?BULLET Bullet) (instance ?K Keeping) (properPart ?CASE ?CARTRIDGE) (properPart ?BULLET ?CARTRIDGE) (agent ?K ?CASE) (patient ?K ?BULLET)))) (subclass GunBarrel EngineeringComponent) (documentation GunBarrel EnglishLanguage "The part of a &%Gun through which a &%Projectile travels when it is fired.") (=> (instance ?B GunBarrel) (exists (?G) (and (instance ?G Gun) (part ?B ?G)))) (=> (and (instance ?G Gun) (instance ?B GunBarrel) (part ?B ?G) (instance ?S Shooting) (instrument ?S ?G) (patient ?S ?P) (instance ?P Projectile)) (exists (?SUB) (and (subProcess ?SUB ?S) (path ?SUB ?B)))) (subclass GunPowder Mixture) (documentation GunPowder EnglishLanguage "A &%Mixture of potassium nitrate, sulfur, and charcoal that is used in &%ExplosiveDevices and to propell &%Projectiles in &%ProjectileWeapons.") (instance physicalEnd BinaryPredicate) (subrelation physicalEnd properPart) (format EnglishLanguage physicalEnd "one end of %2 is %1") (documentation physicalEnd EnglishLanguage "A notion of an indeterminate portion at the end of an &%Object that has a &%LongAndThin &%ShapeAttribute.") (domain physicalEnd 1 Object) (domain physicalEnd 2 Object) (=> (physicalEnd ?E ?O) (attribute ?O LongAndThin)) (=> (physicalEnd ?E ?O) (not (attribute ?E LongAndThin))) (=> (and (physicalEnd ?E1 ?O) (physicalEnd ?E2 ?O) (not (equal ?E1 ?E2))) (not (overlapsSpatially ?E1 ?E2))) (=> (and (physicalEnd ?E1 ?O) (physicalEnd ?E2 ?O) (not (equal ?E1 ?E2))) (not (meetsSpatially ?E1 ?E2))) (=> (and (physicalEnd ?E ?O) (superficialPart ?SP ?O)) (meetsSpatially ?E ?SP)) (=> (and (physicalEnd ?E1 ?O) (physicalEnd ?E2 ?O) (part ?P1 ?E1) (part ?P2 ?E2) (instance ?U UnitOfLength) (distance ?P1 ?P2 (MeasureFn ?D1 ?U)) (not (equal ?E1 ?E2))) (not (exists (?OP1 ?OP2 ?D2) (and (not (part ?OP1 ?E1)) (not (part ?OP2 ?E2)) (distance ?OP1 ?OP2 (MeasureFn ?D2 ?U)) (greaterThan ?D2 ?D1))))) (subclass Lever Device) (termFormat EnglishLanguage Lever "lever") (documentation Lever EnglishLanguage "Anything which is actually used as a lever, since many things can be used as such, regardless of the intent during their &%Manufacture. A lever necessarily has a &%Fulcrum around which the lever exhibits &%Rotating. A lever has a mechanical advantage at the point of output compared to the point of input of force.") (externalImage Lever "http://upload.wikimedia.org/wikipedia/commons/thumb/f/f2/Palanca-ejemplo.jpg/800px-Palanca-ejemplo.jpg") (=> (instance ?L Lever) (exists (?A) (axis ?A ?L))) (=> (and (instance ?L Lever) (instance ?P Pushing) (instance ?M1 Motion) (instance ?U UnitOfLength) (destination ?P ?E1) (physicalEnd ?E1 ?L) (physicalEnd ?E2 ?L) (not (equal ?E1 ?E2)) (holdsDuring (ImmediatePastFn (WhenFn ?M1)) (located ?E1 ?P1)) (holdsDuring (ImmediateFutureFn (WhenFn ?M1)) (located ?E1 ?P2)) (holdsDuring (ImmediatePastFn (WhenFn ?M1)) (located ?E2 ?P3)) (holdsDuring (ImmediateFutureFn (WhenFn ?M1)) (located ?E2 ?P4)) (distance ?P1 ?P2 (MeasureFn ?D1 ?U)) (distance ?P3 ?P4 (MeasureFn ?D2 ?U))) (greaterThan ?D2 ?D1)) (=> (instance ?P GunPowder) (capability Explosion instrument ?P)) (subclass GunTrigger EngineeringComponent) (subclass GunTrigger Lever) (documentation GunTrigger EnglishLanguage "The part of the &%Gun which is pulled in &%Shooting the &%Gun.") (typicalPart GunTrigger Gun) (typicallyContainsPart GunTrigger Gun) (subclass LoadingWeapon Inserting) (documentation LoadingWeapon EnglishLanguage "Inserting ammunition into a &%ProjectileWeapon in such a way that the ammunition can be fired by the weapon.") (=> (and (instance ?L LoadingWeapon) (patient ?L ?P)) (instance ?P Projectile)) (=> (and (instance ?L LoadingWeapon) (destination ?L ?W)) (instance ?W ProjectileLauncher)) (instance effectiveRange BinaryPredicate) (instance effectiveRange SingleValuedRelation) (subrelation effectiveRange measure) (domain effectiveRange 1 Device) (domain effectiveRange 2 LengthMeasure) (documentation effectiveRange EnglishLanguage "Models the effective range of some device that is able to move by itself (like vehicles, rockets and so on) or move other things (like weapons).") ;; effectiveRange of weapons means the ability to damage objects (=> (and (instance ?GUN Gun) (instance ?U UnitOfLength) (effectiveRange ?GUN (MeasureFn ?LM ?U)) (distance ?GUN ?O (MeasureFn ?LM1 ?U)) (not (exists (?O2) (between ?O ?O2 ?GUN))) (lessThanOrEqualTo ?LM1 ?LM)) (capability (KappaFn ?DAMAGING (and (instance ?DAMAGING Damaging) (patient ?DAMAGING ?O))) instrument ?GUN)) ;; effectiveRange of weapons means the ability to kill living things (=> (and (instance ?GUN Gun) (instance ?U UnitOfLength) (effectiveRange ?GUN (MeasureFn ?LM ?U)) (distance ?GUN ?O (MeasureFn ?LM1 ?U)) (instance ?O Organism) (not (exists (?O2) (between ?O ?O2 ?GUN))) (lessThanOrEqualTo ?LM1 ?LM)) (capability (KappaFn ?KILLING (and (instance ?KILLING Killing) (patient ?KILLING ?O))) instrument ?GUN)) (subclass GunStock EngineeringComponent) (documentation GunStock EnglishLanguage "The part of a &%Gun that is placed against the shoulder to absorb some of the recoil action when it is fired.") (=> (instance ?STOCK GunStock) (exists (?GUN) (and (instance ?GUN Gun) (part ?STOCK ?GUN)))) (subclass WeaponOfMassDestruction Weapon) (documentation WeaponOfMassDestruction EnglishLanguage "Nuclear, chemical and biological weapons. What these weapons have in common is that they are designed to kill large numbers of people indiscriminately.") (subclass Handle EngineeringComponent) (documentation Handle EnglishLanguage "The part or parts of an &%Artifact that are designed to be held with the &%Hands when the &%Artifact is used or carried.") (=> (instance ?H Handle) (hasPurpose ?H (exists (?G ?D) (and (instance ?G Grabbing) (patient ?G ?H) (instrument ?G ?D) (instance ?D Hand))))) (subclass Shield Artifact) (documentation Shield EnglishLanguage "An &%Artifact that is held by the hand or whole arm and is used to prevent injuries from &%Weapons.") (=> (instance ?S Shield) (hasPurpose ?S (exists (?P ?H) (and (instance ?P Protecting) (instrument ?P ?S) (instance ?H Human) (patient ?P ?H) (prevents ?P (KappaFn ?I (and (instance ?I Injuring) (exists (?W) (and (instance ?W Weapon) (instrument ?I ?W))) (=> (patient ?I ?H) (not (patient ?P ?H)))))))))) (=> (instance ?S Shield) (exists (?H) (and (instance ?H Handle) (part ?H ?S)))) (subclass Mast Artifact) (documentation Mast EnglishLanguage "A large pole in the center of a &%WaterVehicle which is used to support a sail.") (=> (instance ?M Mast) (exists (?W) (and (instance ?W WaterVehicle) (part ?M ?W)))) (subclass WingDevice EngineeringComponent) (documentation WingDevice EnglishLanguage "The wings of &%Aircraft, i.e. the parts of &%Aircraft that allow them to become and remain airborne.") (=> (instance ?W WingDevice) (exists (?A) (and (instance ?A Aircraft) (part ?W ?A)))) (subclass Tube Artifact) (documentation Tube EnglishLanguage "A long, narrow, and hollow &%Artifact that is designed for moving &%Fluids from place to another.") (=> (instance ?T Tube) (hasPurpose ?T (exists (?P ?OBJ) (and (instance ?P Transfer) (path ?P ?T) (patient ?P ?OBJ) (attribute ?OBJ Fluid))))) (subclass PhotographicFilm Artifact) (documentation PhotographicFilm EnglishLanguage "Celluloid covered with an emulsion which can be converted into photographic negatives by a &%Camera.") (subclass PictureFrame Artifact) (documentation PictureFrame EnglishLanguage "A frame which surrounds a &%PaintedPicture or &%Photograph and has the function of protecting and accenting the picture.") (=> (instance ?F PictureFrame) (hasPurpose ?F (exists (?P) (and (meetsSpatially ?F ?P) (or (instance ?P PaintedPicture) (instance ?P Photograph)))))) (subclass Shelf Artifact) (documentation Shelf EnglishLanguage "An piece of &%Furniture or part of a piece of &%Furniture that is used for keeping or displaying things.") (=> (instance ?S Shelf) (exists (?F) (and (instance ?F Furniture) (part ?S ?F)))) (subclass AutomaticGun Gun) (documentation AutomaticGun EnglishLanguage "A &%Gun that fires a burst of &%Projectiles with each pull of the trigger. Also known as a machine gun.") (=> (instance ?G AutomaticGun) (hasPurpose ?G (exists (?S1 ?S2 ?P ?T) (and (instance ?P Pulling) (instance ?T GunTrigger) (patient ?P ?T) (part ?T ?G) (instance ?S1 Shooting) (instance ?S2 Shooting) (instrument ?S1 ?G) (instrument ?S2 ?G) (not (equal ?S1 ?S2)) (causes ?P ?S1) (causes ?P ?S2))))) (=> (instance ?T GunTrigger) (hasPurpose ?T (exists (?S ?G ?P) (and (instance ?G AutomaticGun) (part ?T ?G) (patient ?P ?T) (instance ?P Pulling) (instance ?S Shooting) (instrument ?S ?G) (causes ?P ?S))))) (subclass ArtilleryGun Gun) (documentation ArtilleryGun EnglishLanguage "A &%Gun that is too large to be carried and fired by a single &%Human. Typically, &%ArtilleryGuns are on wheels.") (subclass Firearm Gun) (partition Firearm Rifle Pistol) (documentation Firearm EnglishLanguage "A &%Gun that is small enough to be carried and fired by a single &%Human.") (subclass Rifle Firearm) (documentation Rifle EnglishLanguage "A &%Firearm with a long barrel that is intended to be fired from the shoulder.") (subclass Pistol Firearm) (documentation Pistol EnglishLanguage "A &%Firearm that is intended to be aimed and fired with a single hand.") (subclass RevolverGun Pistol) (documentation RevolverGun EnglishLanguage "A &%Pistol whose magazine is a revolving cylinder with six chambers for &%Bullets.") (instance ContainerEmpty RelationalAttribute) (documentation ContainerEmpty EnglishLanguage "&%ContainerEmpty is the &%Attribute of a &%Container that is empty.") (=> (attribute ?C ContainerEmpty) (instance ?C Container)) (=> (attribute ?C ContainerEmpty) (not (exists (?H ?S) (and (instance ?H HoleRegion) (hole ?H ?C) (partiallyFills ?S ?C))))) (instance ContainerFull RelationalAttribute) (contraryAttribute ContainerFull ContainerEmpty) (documentation ContainerFull EnglishLanguage "&%ContainerFull is the &%Attribute of a &%Container that is full to capacity.") (=> (attribute ?C ContainerFull) (instance ?C Container)) (=> (attribute ?C ContainerFull) (exists (?H ?S) (and (instance ?H HoleRegion) (hole ?H ?C) (fills ?S ?C)))) (subclass Holster Container) (documentation Holster EnglishLanguage "A &%Container for a &%Pistol. It is generally made of Leather and worn on either the shoulder or the waist.") (=> (instance ?H Holster) (hasPurpose ?H (exists (?P) (and (instance ?P Pistol) (contains ?H ?P))))) (subclass Wastebasket Container) (documentation Wastebasket EnglishLanguage "A &%Container which is used for trash.") (subclass ArrowProjectile Projectile) (documentation ArrowProjectile EnglishLanguage "A long, thin &%Projectile with a pointed tip is fired from a bow.") (subclass DriveComponent EngineeringComponent) (documentation DriveComponent EnglishLanguage "An &%EngineeringComponent whose purpose is to transfer force from one part of a &%Device to another part.") (subclass PetroleumProduct Oil) (documentation PetroleumProduct EnglishLanguage "&%PetroleumProduct is a broad class that includes both crude oil (Petroleum) and &%RefinedPetroleumProducts.") (=> (instance ?PP PetroleumProduct) (exists (?O) (and (instance ?O OrganicCompound) (part ?O ?PP)))) (subclass FossilFuel Fuel) (subclass FossilFuel PetroleumProduct) (documentation FossilFuel EnglishLanguage "&%FossilFuel is the subclass of &%Fuel whose instances are derived from fossilized organic deposits, such as &%Coal and &%LiquefiedPetroleumGas.") (subclass Fuel Substance) (documentation Fuel EnglishLanguage "Fuel is the class of &%Substances that can be used as resources in Combustion processes in order to produce heat. Mechanical energy can be produced by burning fuel in an &%Engine.") (=> (instance ?X FossilFuel) (attribute ?X Flammable)) (subclass Wax Substance) (documentation Wax EnglishLanguage "Any &%Substance of high molecular weight that resembles beeswax.") (subclass LiquefiedPetroleumGas FossilFuel) (documentation LiquefiedPetroleumGas EnglishLanguage "&%LiquefiedPetroleumGas is a compressed hydrocarbon gas.") (subclass Gasoline FossilFuel) (documentation Gasoline EnglishLanguage "&%Gasoline is the subclass of RefinedPetroleumProducts that are fuels for internal combustion engines.") (subclass DieselFuel FossilFuel) (documentation DieselFuel EnglishLanguage "&%DieselFuel is the subclass of RefinedPetroleumProducts that are fuels for diesel engines.") (documentation Transducer EnglishLanguage "A &%Device which is capable of converting one form of energy into another. Formally, a &%Twoport that neither stores nor dissipates, but only transfers energy between its two ports.") (subclass Transducer Device) (subclass Engine Transducer) (documentation Engine EnglishLanguage "Engine is a subclass of &%Transducer. &%Engines are devices for converting some form of energy resource into mechanical power.") ;; ;; Jennie August 2022 ;; moved the definition of powerComponent in transportation.kif to here and deleted irrelevant axioms (instance powerComponent BinaryPredicate) (domain powerComponent 1 Device) (domain powerComponent 2 Artifact) (subrelation powerComponent component) (documentation powerComponent EnglishLanguage "(&%powerComponent ?GENERATOR ?THING) means that the &%Device ?GENERATOR is the power source for the &%Artifact ?THING.") (=> (and (powerComponent ?G ?O) (instance ?O Device)) (instance ?O SelfPoweredDevice)) (subclass SteamEngine Engine) (documentation SteamEngine EnglishLanguage "&%SteamEngine is the subclass of &%Engines that produce mechanical power from heat and steam pressure.") (subclass Turbine Engine) (documentation Turbine EnglishLanguage "An &%Engine which converts the kinetic energy of a moving &%Liquid (typically &%Water) into mechanical energy.") (subclass Windmill Generator) (documentation Windmill EnglishLanguage "Windmill is the subclass of &%Generator that produce mechanical power from &%Wind energy.") (subclass InternalCombustionEngine Engine) (documentation InternalCombustionEngine EnglishLanguage "&%InternalCombustionEngine is the subclass of &%Engines in which a heat reaction that occurs inside the engine is transformed into mechanical energy.") (=> (instance ?R (OperatingFn InternalCombustionEngine)) (exists (?E ?C ?F) (and (instance ?E InternalCombustionEngine) (instrument ?R ?E) (hole ?C ?E) (instance ?F Combustion) (completelyFills ?F ?C)))) (subclass Manifold EngineeringComponent) (documentation Manifold EnglishLanguage "A pipe which has several outlets for other pipes that flow into or out of it.") (subclass ElectricMotor Engine) (subclass ElectricMotor ElectricDevice) (documentation ElectricMotor EnglishLanguage "&%ElectricMotor is the subclass of &%Engines that produce mechanical power from electricity.") (subclass SwitchDevice EngineeringComponent) (documentation SwitchDevice EnglishLanguage "An &%EngineeringComponent which is capable of turning an &%ElectricDevice on and off.") (=> (instance ?DEVICE SwitchDevice) (exists (?PROC1 ?PROC2 ?ELECTRIC) (and (instrument ?PROC1 ?DEVICE) (causes ?PROC1 ?PROC2) (instrument ?PROC2 ?ELECTRIC) (instance ?ELECTRIC ElectricDevice)))) (subclass Microphone ElectricDevice) (subclass Microphone CommunicationDevice) (documentation Microphone EnglishLanguage "A &%CommunicationDevice that converts sound into electrical energy.") (subclass ReceiverDevice CommunicationDevice) (subclass ReceiverDevice ElectricDevice) (documentation ReceiverDevice EnglishLanguage "An &%ElectricDevice that is capable of receiving and decoding &%RadioEmissions, e.g. &%Radios and &%Televisions.") (=> (and (instance ?E RadioEmission) (destination ?E ?D)) (instance ?D ReceiverDevice)) (subclass Telegraph ElectricDevice) (subclass Telegraph CommunicationDevice) (documentation Telegraph EnglishLanguage "A &%Device that permits &%LinguisticCommunication between remote points by means of a code of aural dots and dashes that can be converted into letters of an alphabet.") (subclass ProjectionScreen CommunicationDevice) (documentation ProjectionScreen EnglishLanguage "A &%CommunicationDevice upon which images are projected so that they can be viewed.") (subclass Pencil WritingDevice) (documentation Pencil EnglishLanguage "A &%WritingDevice that consists of an encased piece of graphite.") (subclass DeviceAttribute ObjectiveNorm) (documentation DeviceAttribute EnglishLanguage "This class contains &%Attributes that indicate how a &%Device is behaving with respect to some norm or expectation. Examples: &%Functioning, &%Malfunctioning.") (=> (and (attribute ?DEVICE ?ATTRIBUTE) (instance ?ATTRIBUTE DeviceAttribute)) (instance ?DEVICE Device)) (instance Functioning DeviceAttribute) (contraryAttribute Functioning Malfunctioning) (documentation Functioning EnglishLanguage "Indicates that a &%Device is performing its intended function.") (=> (and (attribute ?DEVICE Functioning) (hasPurpose ?DEVICE ?PROP)) (truth ?PROP True)) (instance Malfunctioning DeviceAttribute) (documentation Malfunctioning EnglishLanguage "Indicates that a &%Device is not performing its intended function.") (=> (and (attribute ?DEVICE Malfunctioning) (hasPurpose ?DEVICE ?PROP)) (truth ?PROP False)) (subclass DeviceStateAttribute InternalAttribute) (documentation DeviceStateAttribute EnglishLanguage "&%DeviceStateAttribute is the class of attributes that represent different states that a Device may be in. Examples: &%DeviceOff, &%DeviceOn, &%DeviceOpen, and &%DeviceClosed.") (instance DeviceClosed DeviceStateAttribute) (instance DeviceOff DeviceStateAttribute) (instance DeviceOn DeviceStateAttribute) (instance DeviceOpen DeviceStateAttribute) (documentation deviceState EnglishLanguage "(deviceState ?DEVICE ?STATE) means that the &%Object ?DEVICE is in the &%DeviceStateAttribute ?STATE.") (instance deviceState BinaryPredicate) (domain deviceState 1 Object) (domain deviceState 2 DeviceStateAttribute) (subrelation deviceState attribute) (subclass Aerator Device) (documentation Aerator EnglishLanguage "A &%Device whose purpose is to mix &%Substances with &%Air.") (=> (instance ?AERATOR Aerator) (hasPurpose ?AERATOR (exists (?COMBINE ?AIR) (and (instance ?COMBINE Combining) (resource ?COMBINE ?AIR) (instance ?AIR Air) (instrument ?COMBINE ?AERATOR))))) (subclass Aerating Combining) (documentation Aerating EnglishLanguage "Combining a substance with &%Air.") (=> (instance ?AERATE Aerating) (exists (?AIR ?S) (and (patient ?AERATE ?AIR) (instance ?AIR Air) (patient ?AERATE ?S) (attribute ?S Liquid)))) (subclass Broom BrushOrComb) (documentation Broom EnglishLanguage "A &%BrushOrComb whose purpose is to remove dirt and other small particles from floors.") (=> (instance ?B Broom) (hasPurpose ?B (exists (?S) (and (instance ?S Sweeping) (instrument ?S ?B))))) (subclass BrushOrComb Device) (documentation BrushOrComb EnglishLanguage "A &%Device which consists of a handle and bristles and whose purpose is to remove particles from something or to smooth something out.") (=> (instance ?B BrushOrComb) (hasPurpose ?B (exists (?S) (and (or (instance ?S Removing) (instance ?S SurfaceChange)) (instrument ?S ?B))))) (subclass MatchDevice Device) (documentation MatchDevice EnglishLanguage "A small stick of carboard or wood that is treated with chemicals that can be easily ignited with friction. MatchDevices are used for starting fires.") (=> (instance ?M MatchDevice) (capability (StartFn Combustion) instrument ?M)) (subclass Vending FinancialTransaction) (documentation Vending EnglishLanguage "A &%FinancialTransaction in which the seller is a &%Machine") (=> (instance ?V Vending) (exists (?VM) (and (instance ?VM VendingMachine) (origin ?V ?VM)))) (subclass VendingMachine Machine) (documentation VendingMachine EnglishLanguage "A &%Machine that is the instrument of a &%FinancialTransaction that accepts payment and releases some object, often food or drink, to the customer.") (=> (instance ?VM VendingMachine) (hasPurpose ?VM (exists (?H ?O ?V) (and (instance ?V Vending) (instance ?H Human) (instance ?O Object) (objectTransferred ?V ?O) (instrument ?V ?VM) (origin ?V ?VM) (not (instance ?O Currency)) (destination ?V ?H))))) (=> (instance ?VD VendingMachine) (hasPurpose ?VD (exists (?T ?C ?P) (and (instance ?T FinancialTransaction) (instrument ?T ?VD) (patient ?T ?C) (instance ?C Currency) (patient ?T ?P) (instance ?P Product))))) (=> (and (instance ?V Vending) (objectTransferred ?V ?O) (not (instance ?O Currency))) (modalAttribute (or (instance ?O (FoodForFn Human)) (instance ?O Beverage)) Likely)) (subclass WritingDevice Device) (documentation WritingDevice EnglishLanguage "A &%Device whose purpose is to be an instrument of &%Writing, e.g. pens, pencils, crayons, etc.") (=> (instance ?D WritingDevice) (hasPurpose ?D (exists (?W) (and (instance ?W Writing) (instrument ?W ?D))))) (subclass SmokingDevice Device) (documentation SmokingDevice EnglishLanguage "Any Device whose purpose is &%Smoking.") (=> (instance ?D SmokingDevice) (hasPurpose ?D (exists (?S) (and (instance ?S Smoking) (instrument ?S ?D))))) (subclass SmokingPipe SmokingDevice) (documentation SmokingPipe EnglishLanguage "A &%SmokingDevice consisting of a tube and a small bowl.") (subclass Shower BathingDevice) (documentation Shower EnglishLanguage "&%Shower refers to a plumbing fixture that sprays water over you.") (termFormat EnglishLanguage Shower "shower") (=> (instance ?SHOWER Shower) (hasPurpose ?SHOWER (exists (?SPRAY) (and (instance ?SPRAY WaterMotion) (origin ?SPRAY ?SHOWER))))) (=> (instance ?SHOWER Shower) (exists (?X ?FLOOR) (and (or (instance ?X Wall) (instance ?X Ceiling)) (connected ?SHOWER ?X) (instance ?FLOOR Floor) (orientation ?SHOWER ?FLOOR Above)))) (subclass BathTub BathingDevice) (subclass BathTub FluidContainer) (documentation BathTub EnglishLanguage "&%BathTub refers to a &%BathingDevice that you can fill with water to use to watch the body") (termFormat EnglishLanguage BathTub "tub") (=> (instance ?TUB BathTub) (hasPurpose ?TUB (exists (?WATER) (and (instance ?WATER Water) (contains ?TUB ?WATER))))) (subclass Excrement BodySubstance) (documentation Excrement EnglishLanguage "&%Excrement refers to the waste matter that is discharged from the body") (termFormat EnglishLanguage Excrement "excrement") (=> (instance ?X Excrement) (exists (?PROC ?ORG) (and (instance ?ORG Organism) (instance ?PROC PhysiologicProcess) (result ?PROC ?X) (agent ?PROC ?ORG)))) (subclass Feces Excrement) (documentation Feces EnglishLanguage "&%Feces is a type of &%Solid &%Excrement evacuated from the bowels") (termFormat EnglishLanguage Feces "feces") (=> (instance ?X Feces) (attribute ?X Solid)) (=> (instance ?X Feces) (exists (?PROC ?INT) (and (instance ?PROC PhysiologicProcess) (instrument ?PROC ?INT) (instance ?INT Intestine) (result ?PROC ?X)))) (subclass Urine Excrement) (documentation Urine EnglishLanguage "&%Urine is a type of &%Liquid &%Excrement that is secreted by the &%Kidney") (termFormat EnglishLanguage Urine "urine") (=> (instance ?X Urine) (attribute ?X Liquid)) (=> (instance ?X Urine) (exists (?PROC ?KIDNEY) (and (instance ?PROC PhysiologicProcess) (instrument ?PROC ?KIDNEY) (instance ?KIDNEY Kidney) (result ?PROC ?X)))) (subclass Excreting OrganismProcess) (subclass Excreting Removing) (documentation Excreting EnglishLanguage "&%Excreting is a type of &%OrganismProcess that discharges waste from tissues, organs or the body") (termFormat EnglishLanguage Excreting "excreting") (=> (instance ?PROC Excreting) (exists (?ORG ?WASTE ?PART) (and (instance ?ORG Organism) (agent ?PROC ?ORG) (patient ?PROC ?WASTE) (instance ?WASTE Excrement) (instance ?PART BodyPart) (instrument ?PROC ?PART)))) (subclass Urination Excreting) (documentation Urination EnglishLanguage "&%Urination is a type of &%Excreting that discharges &%Urine") (termFormat EnglishLanguage Urination "urination") (=> (instance ?PROC Urination) (exists (?URINE) (and (instance ?URINE Urine) (objectTransferred ?PROC ?URINE)))) (subclass Defecation Excreting) (documentation Defecation EnglishLanguage "&%Defecation is a type of &%Excreting that discharges &%Feces") (termFormat EnglishLanguage Defecation "defecation") (=> (instance ?PROC Defecation) (exists (?FECES) (and (instance ?FECES Feces) (objectTransferred ?PROC ?FECES)))) (subclass Sewage Mixture) (documentation Sewage EnglishLanguage "The byproduct of &%Animal digestion. Sewage is a waste product that is removed from the body of an animal by a normally functioning &%BiologicalProcess. Sewage consists largely of substances which the animal cannot digest, or may be harmful, so the breakdown of the biological waste removal process can be evidence or cause of a &%DiseaseOrSyndrome.") (=> (and (instance ?ANI Animal) (instance ?D DiseaseOrSyndrome) (not (attribute ?ANI ?D))) (exists (?P ?W) (and (instance ?P BiologicalProcess) (instance ?P Removing) (origin ?P ?ANI) (instance ?W Sewage) (agent ?P ?ANI) (objectTransferred ?P ?W)))) (subclass Bidet WashingDevice) (documentation Bidet EnglishLanguage "&%Bidet is a &%WashingDevice intended for washing genitals and the anal area while on the toilet") (termFormat EnglishLanguage Bidet "bidet") (=> (instance ?X Bidet) (hasPurpose ?X (exists (?PROC ?WASH ?PART) (and (or (instance ?PROC Defecation) (instance ?PROC Urination)) (instrument ?PROC ?PART) (instance ?WASH Washing) (objectTransferred ?WASH ?PART) (instrument ?WASH ?X) (before (BeginFn (WhenFn ?PROC)) (BeginFn (WhenFn ?WASH))))))) (subclass Toilet Device) (documentation Toilet EnglishLanguage "A &%Device for the disposal of wastes resulting from urination and defecation.") (=> (and (located ?T ?R) (instance ?T Toilet) (instance ?R Room)) (instance ?R Bathroom)) (=> (instance ?X Toilet) (hasPurpose ?X (exists (?PROC) (and (or (instance ?PROC Defecation) (instance ?PROC Urination)) (destination ?PROC ?X))))) (subclass Toothbrush BrushOrComb) (documentation Toothbrush EnglishLanguage "A small &%BrushOrComb with relatively soft bristles and a long handle, used for brushing teeth (see &%Tooth). It is used help control bacteria living in the mouth. While most typically used by humans on themselves, it can be used by &%Dentists on their patients and by adults assisting children. They are occasionally used by humans caring for pets, zoo animals and valuable livestock.") (=> (instance ?T Toothbrush) (hasPurpose ?T (exists (?K ?B ?TOOTH) (and (instance ?TOOTH Tooth) (instrument ?K ?T) (instance ?K Killing) (instance ?B Bacterium) (patient ?K ?B) (patient ?K ?TOOTH))))) (subclass CigarOrCigarette SmokingDevice) (documentation CigarOrCigarette EnglishLanguage "A tube of thin paper containing finely ground tobacco that is smoked.") (=> (instance ?C CigarOrCigarette) (exists (?T) (and (instance ?T Tobacco) (part ?T ?C)))) (subclass Tableware Device) (documentation Tableware EnglishLanguage "&%Devices that are used in &%Ingesting (&%Eating and/or &%Drinking) a meal. This coves dishware, flatware, and glassware.") (=> (instance ?T Tableware) (hasPurpose ?T (exists (?I) (and (instance ?I Ingesting) (instrument ?I ?T))))) (subclass Compass Device) (subclass Compass ContentBearingObject) (documentation Compass EnglishLanguage "A &%Device that indicates the direction of the various &%DirectionalAttributes with respect to the device.") (=> (instance ?C Compass) (exists (?D) (and (instance ?D DirectionalAttribute) (represents ?C ?D)))) (subclass MajorAppliance Device) (subclass Refrigerator MajorAppliance) (subclass Freezer MajorAppliance) (subclass Stove MajorAppliance) (subclass Oven MajorAppliance) (subclass HotWaterHeater MajorAppliance) (subclass ClothesWashingMachine MajorAppliance) (subclass ClothesDryer MajorAppliance) (subclass Dishwasher MajorAppliance) (subclass CoolingDevice Device) (documentation CoolingDevice EnglishLanguage "A &%Device whose purpose is &%Cooling something, e.g. air conditioners, refrigerators, freezers, etc.") (=> (instance ?D CoolingDevice) (hasPurpose ?D (exists (?C) (and (instance ?C Cooling) (instrument ?C ?D))))) (subclass FanDevice CoolingDevice) (documentation FanDevice EnglishLanguage "A &%CoolingDevice which consists simply of one or more blades that circulate the air. Note that this class covers both electrical fans and fans that are manually operated.") (=> (instance ?F FanDevice) (hasPurpose ?F (exists (?W) (and (instance ?W Wind) (instrument ?W ?F))))) (subclass HeatingDevice Device) (documentation HeatingDevice EnglishLanguage "A &%Device whose purpose is &%Heating something, e.g. electric heaters, heat lamps, ovens, stoves, etc.") (=> (instance ?D HeatingDevice) (hasPurpose ?D (exists (?H) (and (instance ?H Heating) (instrument ?H ?D))))) (subclass Oven HeatingDevice) (subclass Oven Container) (documentation Oven EnglishLanguage "A &%HeatingDevice with a door for inserting and removing &%Food that is to undergo &%Baking.") (=> (instance ?O Oven) (hasPurpose ?O (exists (?C) (and (instance ?C Cooking) (instrument ?C ?O))))) (subclass Stove HeatingDevice) (documentation Stove EnglishLanguage "A &%HeatingDevice which consists one or more burners for heating pots and pans of &%Food.") (=> (instance ?S Stove) (hasPurpose ?S (exists (?C) (and (instance ?C Cooking) (instrument ?C ?S))))) (subclass Refrigerator CoolingDevice) (subclass Refrigerator ElectricDevice) (subclass Refrigerator Container) (documentation Refrigerator EnglishLanguage "The intersection of &%Containers and &%ElectricDevices in which the temperature is reduced from that of the outside air by a &%Cooling process.") (subclass PotOrPan Container) (documentation PotOrPan EnglishLanguage "A &%Container which has a handle and is used for &%Cooking.") (=> (instance ?P PotOrPan) (hasPurpose ?P (exists (?C) (and (instance ?C Cooking) (instrument ?C ?P))))) (subclass Ramp SelfConnectedObject) (documentation Ramp EnglishLanguage "Ramp is the class of &%SelfConnectedObjects that are inclined planes used for moving objects from one level to another, especially used for wheeled vehicles and people who cannot climb stairs.") (=> (instance ?R Ramp) (capability MotionUpward path ?R)) (=> (instance ?R Ramp) (capability MotionDownward path ?R)) (subclass RecreationOrExerciseDevice Device) (documentation RecreationOrExerciseDevice EnglishLanguage "A &%Device whose purpose is &%RecreationOrExercise.") (=> (instance ?D RecreationOrExerciseDevice) (hasPurpose ?D (exists (?E) (and (instance ?E RecreationOrExercise) (instrument ?E ?D))))) (subclass Toy Device) (documentation Toy EnglishLanguage "Any &%Device that &%hasPurpose of being used for play - that is &%RecreationOrExercise but not an &%AerobicExerciseDevice or &%AnaerobicExerciseDevice.") (termFormat EnglishLanguage Toy "toy") (disjoint Toy AerobicExerciseDevice) (disjoint Toy AnaerobicExerciseDevice) (subclass Doll Toy) (documentation Doll EnglishLanguage "A &%Toy that &%represents some &%AutonomousAgent, typically a &%Human or &%Animal (which could also be fictional).") (termFormat EnglishLanguage Doll "doll") (=> (instance ?D Doll) (exists (?A) (and (instance ?A AutonomousAgent) (represents ?D ?A)))) (subclass AnimalDoll Doll) (documentation AnimalDoll EnglishLanguage "A &%Doll that &%represents an &%Animal.") (termFormat EnglishLanguage AnimalDoll "toy animal") (=> (instance ?AD AnimalDoll) (exists (?A) (and (instance ?A Animal) (represents ?AD ?A)))) (subclass HumanDoll Doll) (documentation HumanDoll EnglishLanguage "A &%Doll that &%represents an &%Human.") (termFormat EnglishLanguage HumanDoll "human doll") (=> (instance ?AD HumanDoll) (exists (?H) (and (instance ?H Human) (represents ?AD ?H)))) (subclass ToyHouse Toy) (documentation ToyHouse EnglishLanguage "A &%Toy that &%represents a &%House.") (termFormat EnglishLanguage ToyHouse "toy house") (=> (instance ?TH ToyHouse) (exists (?H) (and (instance ?H House) (represents ?TH ?H)))) (subclass WalkingCane Device) (documentation WalkingCane EnglishLanguage "A &%Device which has the form of a staff with a handle and which enables some people to walk with greater assurance.") (=> (instance ?C WalkingCane) (hasPurpose ?C (exists (?W) (and (instance ?W Walking) (instrument ?W ?C))))) (subclass WashingDevice Device) (documentation WashingDevice EnglishLanguage "Any &%Device whose purpose is &%Washing something, e.g. washing machines, dishwashers, bathtubs, etc.") (=> (instance ?D WashingDevice) (hasPurpose ?D (exists (?W) (and (instance ?W Washing) (instrument ?W ?D))))) (subclass MaterialHandlingEquipment Device) (documentation MaterialHandlingEquipment EnglishLanguage "&%MaterialHandlingEquipment is a class of &%Devices that are equipment used for handling goods and supplies more efficiently or safely. Examples are cranes, hoists, forklifts, conveyors, racks, etc.") (subclass Crane MaterialHandlingEquipment) (documentation Crane EnglishLanguage "Crane is a subclass of mechanical &%Devices that consist of a &%HoistingDevice on a moveable boom, designed to assist in moving heavy loads.") (=> (instance ?C Crane) (exists (?H) (and (instance ?H HoistingDevice) (component ?H ?C)))) (subclass HoistingDevice MaterialHandlingEquipment) (documentation HoistingDevice EnglishLanguage "&%HoistingDevice is a subclass of mechanical &%Devices that provide a mechanical advantage in lifting and lowering, e.g., by use of a block and tackle.") (=> (instance ?H HoistingDevice) (capability MotionUpward instrument ?H)) (=> (instance ?H HoistingDevice) (capability MotionDownward instrument ?H)) (subclass OpticalDevice Device) (documentation OpticalDevice EnglishLanguage "A &%Device which enables someone to see something more clearly or with greater magnification.") (=> (instance ?D OpticalDevice) (hasPurpose ?D (exists (?S) (and (instance ?S Seeing) (instrument ?S ?D))))) (subclass EyeGlass OpticalDevice) (documentation EyeGlass EnglishLanguage "A lens or pair of lenses with or without frames whose purpose is to to correct a defect in vision. This class covers ordinary eye glasses, reading glasses, contact lenses, monocles, etc.") (subclass Lens OpticalDevice) (documentation Lens EnglishLanguage "An &%OpticalDevice which consists of a polished, transparent piece of glass or plastic. Lenses are often part of other &%OpticalDevices.") (subclass Microscope OpticalDevice) (documentation Microscope EnglishLanguage "An &%OpticalDevice with a stand and a focus, which is used for magnifying the images of things that are placed in the stand.") (subclass Filter Device) (documentation Filter EnglishLanguage "A &%Device whose purpose is to remove part of a &%Mixture that is passed through the &%Filter.") (=> (instance ?FILTER Filter) (hasPurpose ?FILTER (exists (?REMOVE ?M) (and (instance ?REMOVE Removing) (origin ?REMOVE ?M) (instance ?M Mixture) (instrument ?REMOVE ?FILTER))))) (subclass FileDevice Device) (documentation FileDevice EnglishLanguage "A &%Device whose purpose is to make something smoother. For example, a nail file is used to even out the tips of one's finger nails.") (=> (instance ?DEVICE FileDevice) (capability SurfaceChange instrument ?DEVICE)) (subclass ElectricDevice Device) (documentation ElectricDevice EnglishLanguage "A &%Device that uses &%Electricity as its primary power source.") (=> (and (instance ?DEV ElectricDevice) (instance ?EV Process) (instrument ?EV ?DEV)) (exists (?R) (and (instance ?R Electricity) (resource ?EV ?R)))) (subclass Electricity Substance) (documentation Electricity EnglishLanguage "While electricity is typically thought of as just a difference in electrical potential, one way of modeling electricity is as a substance that can be moved from one point to another or consumed. One could make the claim that subatomic physics also supports the classification as a substance since electrons are objects.") (documentation PowerSource EnglishLanguage "A source of electrical power.") (termFormat EnglishLanguage PowerSource "power source") (subclass PowerSource Device) (=> (instance ?PS PowerSource) (exists (?RE) (and (instance ?RE RadiatingElectromagnetic) (origin ?RE ?PS)))) (documentation DCPowerSource EnglishLanguage "A direct-current &%PowerSource.") (termFormat EnglishLanguage DCPowerSource "DC power source") (subclass DCPowerSource PowerSource) (subclass Battery DCPowerSource) (subclass Battery ElectricDevice) (documentation Battery EnglishLanguage "Battery is a subclass of &%Device. Batteries are devices that use chemical means to store or produce electrical power.") (subclass Radar ElectricDevice) (documentation Radar EnglishLanguage "An &%ElectricDevice that emits and receives microwave radiation for the purpose of locating and tracking distant objects.") (=> (instance ?RADAR Radar) (hasPurpose ?RADAR (exists (?DISCOVER) (and (instance ?DISCOVER Discovering) (instrument ?DISCOVER ?RADAR))))) (=> (instance ?RADAR Radar) (capability RadiatingElectromagnetic agent ?RADAR)) (instance discovers BinaryPredicate) (domain discovers 1 AutonomousAgent) (domain discovers 2 Object) (documentation discovers EnglishLanguage "(discovers ?AGENT ?OBJECT) means that the &%AutonomousAgent ?AGENT discovered the &%Object ?OBJECT.") (termFormat EnglishLanguage discovers "discovers") (=> (discovers ?AGENT ?OBJECT) (exists (?DISCOVERING) (and (instance ?DISCOVERING Discovering) (agent ?DISCOVERING ?AGENT) (patient ?DISCOVERING ?OBJECT)))) (subclass Sonar CorpuscularObject) (documentation Sonar EnglishLanguage "Something that emits and receives sound for the purpose of locating and tracking distant objects. Note that this covers both manmade devices and &%BodyParts such as the sonar of bats and dolphins.") (=> (instance ?SONAR Sonar) (hasPurpose ?SONAR (exists (?DISCOVER) (and (instance ?DISCOVER Discovering) (instrument ?DISCOVER ?SONAR))))) (=> (instance ?SONAR Sonar) (capability RadiatingSound agent ?SONAR)) (subclass Echoing RadiatingSound) (documentation Echoing EnglishLanguage "Instances of &%RadiatingSound where the instrument is a surface which bounces sound waves back to their origin, where they can be heard again.") (subclass ElectricalSignalling Signalling) (documentation ElectricalSignalling EnglishLanguage "&%ElectricalSignalling is the subclass of &%Signalling processes that involve control of an electrical current. Cf. &%ElectronicSignalling.") (=> (instance ?S ElectricalSignalling) (exists (?D) (and (instance ?D ElectricDevice) (instrument ?S ?D)))) (subclass ElectronicSignalling ElectricalSignalling) (documentation ElectronicSignalling EnglishLanguage "&%ElectronicSignalling is the subclass of &%ElectricalSignalling that involve a signal generated through electronic means.") (=> (instance ?S ElectronicSignalling) (exists (?D) (and (instance ?D ElectricDevice) (instrument ?S ?D)))) (subclass SecurityDevice Device) (documentation SecurityDevice EnglishLanguage "A &%Device whose purpose is to protect people or property from kidnappers and/or thieves.") (subclass Lock SecurityDevice) (documentation Lock EnglishLanguage "A &%Device, which, through a &%Key or a combination prevents access to a &%Container or &%StationaryArtifact.") (subclass Key SecurityDevice) (documentation Key EnglishLanguage "A &%Device which opens and closes a &%Lock.") (=> (instance ?X Key) (hasPurpose ?X (exists (?LOCK) (and (instance ?LOCK Lock) (capability (KappaFn ?CLOSE (and (instance ?CLOSE Closing) (patient ?CLOSE ?LOCK) (holdsDuring (ImmediateFutureFn ?CLOSE) (attribute ?LOCK Locked)))) instrument ?X) (capability (KappaFn ?OPEN (and (instance ?OPEN Closing) (patient ?OPEN ?LOCK) (holdsDuring (ImmediateFutureFn ?OPEN) (not (attribute ?LOCK Locked))))) instrument ?X))))) (instance Locked RelationalAttribute) (documentation Locked EnglishLanguage "An &%Attribute of &%Objects. A &%Locked &%Object is in some way restricted in movement, there is some movement, that the the &%Object can not performed, when it's locked.") (=> (attribute ?X Locked) (exists (?LOCK ?CLOSE ?MOVE) (and (instance ?LOCK Lock) (connected ?LOCK ?X) (instance ?CLOSE Closing) (patient ?CLOSE ?LOCK) (instance ?MOVE Motion) (earlier (WhenFn ?CLOSE) (WhenFn (attribute ?X Locked))) (holdsDuring (WhenFn (attribute ?X Locked)) (not (modalAttribute (patient ?MOVE ?X) Possibility)))))) (=> (attribute ?X Locked) (instance ?X Object)) (subclass SafeContainer Container) (subclass SafeContainer SecurityDevice) (documentation SafeContainer EnglishLanguage "A &%Container with a &%Lock which is intended to secure items from theft. Note that this covers safes, lockers, and locked storage compartments.") (=> (instance ?S SafeContainer) (exists (?L) (and (instance ?L Lock) (part ?L ?S)))) (subclass AnimalController Device) (documentation AnimalController EnglishLanguage "Any &%Device which is used to control the movements of an &%Animal or &%Human, e.g. leashes, reins, harnesses, muzzles, bridles, shackles, handcuffs, etc.") (=> (instance ?AC AnimalController) (hasPurpose ?AC (exists (?G ?A) (and (instance ?G Guiding) (instrument ?G ?AC) (instance ?A Animal) (patient ?G ?A))))) (subclass SelfPoweredDevice Device) (documentation SelfPoweredDevice EnglishLanguage "&%SelfPoweredDevice is the subclass of &%Devices whose action is powered by some kind of on-board component or power source (not the user, which would be a &%UserPoweredVehicle).") (=> (instance ?DEVICE SelfPoweredDevice) (exists (?SOURCE) (and (instance ?SOURCE Device) (powerComponent ?SOURCE ?DEVICE)))) (subclass AnimalPoweredDevice Device) (documentation AnimalPoweredDevice EnglishLanguage "&%AnimalPoweredDevice is the subclass of &%Devices that function with power supplied by animals. Examples: oxcarts, horse-drawn plows, mule-driven mills.") (=> (and (instance ?D AnimalPoweredDevice) (instrument ?P ?D)) (exists (?A) (and (instance ?A Animal) (instrument ?P ?A)))) (documentation Flat EnglishLanguage "This &%ShapeAttribute describes a three dimensional &%Object for which two dimensions are markedly larger than the third, and the two larger dimensions also are not of markedly different lengths.") (instance Flat ShapeAttribute) (=> (attribute ?F Flat) (exists (?S1 ?S2 ?HF ?H1 ?H2 ?U) (and (side ?S1 ?F) (side ?S2 ?F) (meetsSpatially ?S1 ?S2) (not (equal ?S1 ?S2)) (instance ?U UnitOfLength) (height ?F (MeasureFn ?HF ?U)) (height ?S1 (MeasureFn ?H1 ?U)) (height ?S2 (MeasureFn ?H2 ?U)) (greaterThan ?H1 (MultiplicationFn 2.0 ?HF)) (greaterThan ?H2 (MultiplicationFn 2.0 ?HF))))) (documentation LongAndThin EnglishLanguage "This &%ShapeAttribute describes a three dimensional &%Object that is markedly longer in one dimension than in the other two.") (instance LongAndThin ShapeAttribute) (=> (attribute ?F LongAndThin) (exists (?S1 ?S2 ?HF ?H1 ?H2 ?U) (and (side ?S1 ?F) (side ?S2 ?F) (meetsSpatially ?S1 ?S2) (not (equal ?S1 ?S2)) (instance ?U UnitOfLength) (length ?F (MeasureFn ?HF ?U)) (length ?S1 (MeasureFn ?H1 ?U)) (length ?S2 (MeasureFn ?H2 ?U)) (lessThan ?H1 (MultiplicationFn 3.0 ?HF)) (lessThan ?H2 (MultiplicationFn 3.0 ?HF))))) (instance LevelShape ShapeAttribute) (documentation LevelShape EnglishLanguage "The &%ShapeAttribute of &%Objects where no part of the top of the &%Object is higher than any other part of the top.") (=> (attribute ?O LevelShape) (not (exists (?P1 ?P2 ?T ?H1 ?H2 ?U) (and (top ?T ?O) (part ?P1 ?T) (part ?P2 ?T) (instance ?U UnitOfLength) (height ?P1 (MeasureFn ?H1 ?U)) (height ?P2 (MeasureFn ?H2 ?U)) (greaterThan ?H1 ?H2))))) (instance SymmetricShape ShapeAttribute) (documentation SymmetricShape EnglishLanguage "A &%ShapeAttribute that applies to a &%SelfConnectedObject that can be divided into two copies of each other.") (=> (attribute ?T SymmetricShape) (exists (?C1 ?C2) (and (copy ?C1 ?C2) (equal ?T (MereologicalSumFn ?C1 ?C2))))) (subclass Baton Device) (documentation Baton EnglishLanguage "A thin stick which is used for &%MusicalConducting.") (=> (instance ?B Baton) (hasPurpose ?B (exists (?M ?G) (and (instance ?M MusicalPerformance) (instance ?G Guiding) (subProcess ?G ?M) (instrument ?G ?B))))) (=> (instance ?B Baton) (attribute ?B LongAndThin)) (subclass SecurityAlarm SecurityDevice) (subclass SecurityAlarm ElectricDevice) (documentation SecurityAlarm EnglishLanguage "A &%SecurityDevice that detects intrusions to a &%StationaryArtifact and issues a warning of some sort.") (partition Quantity FiniteQuantity InfiniteQuantity) (subclass FiniteQuantity Quantity) (documentation FiniteQuantity EnglishLanguage "Any &%Quantity that is limited or bounded in magnitude.") (subclass InfiniteQuantity Quantity) (documentation InfiniteQuantity EnglishLanguage "Any &%Quantity that is not limited or bounded in magnitude.") (subclass Clock MeasuringDevice) (documentation Clock EnglishLanguage "Any &%Device that measures and represents &%TimeDuration or &%TimePosition.") (=> (and (instance ?M Measuring) (result ?M ?Q) (instrument ?M ?C) (instance ?C Clock)) (instance ?Q TimeMeasure)) (subclass WatchClock Clock) (documentation WatchClock EnglishLanguage "A &%Clock that can be worn on the &%Wrist.") (=> (and (wears ?P ?C) (located ?C ?W) (instance ?C Clock) (instance ?W Wrist) (part ?W ?P)) (instance ?C WatchClock)) (subclass Thermometer MeasuringDevice) (documentation Thermometer EnglishLanguage "Any &%Device that measures and represents &%TemperatureMeasure.") (=> (and (instance ?MEASURE Measuring) (result ?MEASURE ?QUANTITY) (instrument ?MEASURE ?THERMOMETER) (instance ?THERMOMETER Thermometer)) (instance ?QUANTITY TemperatureMeasure)) (subclass PressureMeasuringDevice MeasuringDevice) (documentation PressureMeasuringDevice EnglishLanguage "Any &%Device that measures and represents &%PressureMeasure.") (=> (and (instance ?M Measuring) (result ?M ?Q) (instrument ?M ?T) (instance ?T Thermometer)) (instance ?Q TemperatureMeasure)) (documentation measurementReading EnglishLanguage "(measurementReading ?DEVICE ?QUANTITY) means that ?QUANTITY is a reading of the &%MeasuringDevice ?DEVICE, e.g. if ?THERMOMETER is a &%Thermometer, (measurementReading ?THERMOMETER (&%MeasureFn 42 &%CelsiusDegree)) would mean that ?THERMOMETER registers 42 degrees &%Celsius.") (instance measurementReading BinaryPredicate) (domain measurementReading 1 MeasuringDevice) (domain measurementReading 2 ConstantQuantity) (subclass CommunicationDevice EngineeringComponent) (documentation CommunicationDevice EnglishLanguage "A &%CommunicationDevice is a &%Device which serves at the &%instrument in a &%Communication &%Process by allowing the communicated message to be conveyed between the participants.") (relatedInternalConcept Communication CommunicationDevice) (=> (instance ?DEVICE CommunicationDevice) (capability Communication instrument ?DEVICE)) (subclass Telephone ElectricDevice) (subclass Telephone CommunicationDevice) (documentation Telephone EnglishLanguage "A &%Telephone is a &%CommunicationDevice that enables &%LinguisticCommunication between nodes in a &%TelephoneSystem by converting sound into electrical signals that are then transmitted. When the signals are received, they are converted back into sound.") (subclass Telephoning Communication) (documentation Telephoning EnglishLanguage "A &%Telephoning is a &%Communication in which the &%instrument is a &%Telephone, and which typically includes an &%instance of &%Speaking as a &%subProcess.") (=> (instance ?TEL Telephoning) (exists (?DEVICE) (and (instance ?DEVICE Telephone) (instrument ?TEL ?DEVICE)))) (=> (instance ?TEL Telephoning) (exists (?SPEAK ?AGENT) (and (instance ?SPEAK Speaking) (subProcess ?SPEAK ?TEL) (=> (agent ?TEL ?AGENT) (agent ?SPEAK ?AGENT))))) (subclass Fax ArtifactMediatedCommunication) (documentation Fax EnglishLanguage "The communication of a printed page between remote locations.") (=> (instance ?Fax Fax) (exists (?FaxMachine) (and (instance ?FaxMachine FaxMachine) (instrument ?Fax ?FaxMachine)))) (subclass FaxMachine TelephonyDevice) (subclass FaxMachine ElectricDevice) (subclass FaxMachine CommunicationDevice) (documentation FaxMachine EnglishLanguage "A &%FaxMachine is a &%TelephonyDevice that scans a paper page and transmits a coded image of the page over a &%TelephoneSystem to a receiving &%FaxMachine, which decodes the coded and image and prints a replica of the original. A typical &%FaxMachine is made up of a scanner, a printer, a modem, and a control panel with some sort of status display.") (instance emailAddress BinaryPredicate) (subrelation emailAddress refers) (domain emailAddress 1 SymbolicString) (domain emailAddress 2 AutonomousAgent) (documentation emailAddress EnglishLanguage "(&%emailAddress ?Address ?Agent) means that ?Address denotes a &%VirtualPlace at which ?Agent can be contacted.") (subclass LightFixture Device) (documentation LightFixture EnglishLanguage "Any &%Device whose purpose is to be a source of visible light.") (=> (instance ?F LightFixture) (capability RadiatingLight instrument ?F)) (subclass Candle LightFixture) (documentation Candle EnglishLanguage "An &%LightFixture that consists of &%Wax and a wick, which is lit with a flame.") (=> (instance ?CANDLE Candle) (material Wax ?CANDLE)) (=> (instance ?C Candle) (hasPurpose ?C (exists (?F) (and (instance ?F Fire) (resource ?F ?C))))) (subclass Lightning WeatherProcess) (subclass Lightning Radiating) (documentation Lightning EnglishLanguage "A &%WeatherProcess which involves a significant release of electricity from a &%Cloud.") (=> (instance ?L Lightning) (exists (?C) (and (instance ?C Cloud) (eventLocated ?L ?C)))) (subclass Thunder WeatherProcess) (subclass Thunder RadiatingSound) (documentation Thunder EnglishLanguage "Any instance of &%RadiatingSound which is caused by an instance of Lightning.") (=> (instance ?T Thunder) (exists (?L) (and (instance ?L Lightning) (causes ?L ?T)))) (subclass VehicleLight LightFixture) (documentation VehicleLight EnglishLanguage "Any &%LightFixture which is attached to the surface of a &%Vehicle and whose purpose is to illuminate that area around the &%Vehicle so that potential obstacles can be detected or alerted.") (=> (instance ?L VehicleLight) (exists (?V) (and (instance ?V Vehicle) (part ?L ?V)))) (subclass Headlight VehicleLight) (documentation Headlight EnglishLanguage "Any &%VehicleLight which is attached to the front of a &%Vehicle.") (=> (instance ?L Headlight) (exists (?V) (and (instance ?V Vehicle) (part ?L (FrontFn ?V))))) (subclass Taillight VehicleLight) (documentation Taillight EnglishLanguage "Any &%VehicleLight which is attached to the back of a &%Vehicle.") (=> (instance ?L Taillight) (exists (?V) (and (instance ?V Vehicle) (part ?L (BackFn ?V))))) (subclass PaintedPicture ArtWork) (documentation PaintedPicture EnglishLanguage "Any &%ArtWork which is produced by &%Painting.") (=> (instance ?PP PaintedPicture) (exists (?PAINT ?PAINTING) (and (instance ?PAINT Paint) (instance ?PAINTING Painting) (resource ?PAINTING ?PAINT) (result ?PAINTING ?PP)))) (subclass WatercolorPicture PaintedPicture) (documentation WatercolorPicture EnglishLanguage "Any &%PaintedPicture which is created with water-based paints.") (=> (instance ?W WatercolorPicture) (exists (?WP ?P) (and (instance ?WP WatercolorPaint) (instance ?P Painting) (resource ?P ?WP) (result ?P ?W)))) (subclass Wallpaper ArtWork) (documentation Wallpaper EnglishLanguage "Any decorative paper that is used to cover the &%Walls of &%Rooms.") (=> (and (instance ?W Wallpaper) (part ?P ?W)) (instance ?P Paper)) (=> (instance ?P Wallpaper) (hasPurpose ?P (exists (?W ?R ?C) (and (instance ?W Wall) (part ?W ?R) (instance ?R Room) (instance ?C Covering) (patient ?C ?W) (instrument ?C ?P))))) (subclass Sculpture ArtWork) (documentation Sculpture EnglishLanguage "Any &%ArtWork which is not constructed on the two-dimensional surface of a canvas, piece of paper, etc.") (subclass Portrait PaintedPicture) (documentation Portrait EnglishLanguage "A &%PaintedPicture that represents someone's &%Face.") (=> (instance ?P Portrait) (exists (?F) (and (instance ?F Face) (represents ?P ?F)))) (subclass Sketch ArtWork) (documentation Sketch EnglishLanguage "Any &%ArtWork which is produced by a pencil or piece of charcoal.") (subclass Collage ArtWork) (documentation Collage EnglishLanguage "Any abstract &%ArtWork that is produced by arranging bits of paper or photographs.") (subclass Folding ShapeChange) (documentation Folding EnglishLanguage "Bending something in such a way that one part of it covers another part.") (=> (and (instance ?F Folding) (patient ?F ?O)) (exists (?C ?P1 ?P2) (and (instance ?C Covering) (subProcess ?C ?F) (part ?P1 ?O) (part ?P2 ?O) (instrument ?C ?P1) (patient ?C ?P2)))) (subclass Painting Covering) (subclass Painting Coloring) (documentation Painting EnglishLanguage "The application of &%Paint to a &%surface. Note that this class covers both &%ArtPainting (the creation of &%PaintedPictures), as well as painting one's kitchen, for example.") (=> (and (instance ?PAINT Painting) (patient ?PAINT ?SURFACE) (resource ?PAINT ?STUFF)) (exists (?OBJ) (and (surface ?SURFACE ?OBJ) (instance ?STUFF Paint)))) (subclass Paint Solution) (documentation Paint EnglishLanguage "Any &%Solution which is capable of &%Coloring something.") (=> (instance ?PAINT Paint) (capability Coloring instrument ?PAINT)) (subclass WatercolorPaint Paint) (documentation WatercolorPaint EnglishLanguage "Any &%Paint which is a water-based &%Solution.") (=> (instance ?P WatercolorPaint) (exists (?W) (and (instance ?W Water) (part ?W ?P)))) (subclass OilPaint Paint) (disjoint OilPaint WatercolorPaint) (documentation OilPaint EnglishLanguage "Any &%Paint which is an oil-based &%Solution.") (=> (instance ?P OilPaint) (exists (?O) (and (instance ?O Oil) (part ?O ?P)))) (subclass OilPicture PaintedPicture) (disjoint OilPicture WatercolorPicture) (documentation OilPicture EnglishLanguage "Any &%OilPicture which is created with oil-based paints.") (=> (instance ?P OilPicture) (exists (?O ?PAINTING) (and (instance ?O OilPaint) (instance ?PAINTING Painting) (resource ?PAINTING ?O) (result ?PAINTING ?P)))) (subclass ArtPainting ContentDevelopment) (subclass ArtPainting Painting) (documentation ArtPainting EnglishLanguage "Any &%ContentDevelopment that results in a &%PaintedPicture.") (=> (instance ?PAINT ArtPainting) (exists (?PICTURE) (and (instance ?PICTURE PaintedPicture) (result ?PAINT ?PICTURE)))) (subclass PaintingDevice Device) (documentation PaintingDevice EnglishLanguage "A &%Device used as an &%instrument for &%Painting. Paintbrushes, rollers or sprayers can belong into this class.") ;; ;; Jennie 10th August 2022 ;; revised the first argument of capability to Painting (=> (instance ?PD PaintingDevice) (capability Painting instrument ?PD)) (=> (instance ?PD PaintingDevice) (hasPurpose ?PD (exists (?STUFF ?COVER ?SURF ?OBJ) (and (instance ?STUFF Substance) (instance ?COVER Covering) (instance ?OBJ Object) (surface ?SURF ?OBJ) (agent ?COVER ?PD) (instrument ?COVER ?STUFF) (patient ?COVER ?SURF))))) (subclass Sculpting ContentDevelopment) (subclass Sculpting Making) (documentation Sculpting EnglishLanguage "The process of creating three-dimensional artwork by shaping or combining hard materials, typically stone such as marble or metal, glass, or wood.") (=> (instance ?X Sculpting) (exists (?SC ?OBJ) (and (instance ?OBJ Object) (patient ?X ?OBJ) (instance ?SC ShapeChange) (subProcess ?SC ?X) (patient ?SC ?OBJ)))) (subclass GraphicDesigning Designing) (documentation GraphicDesigning EnglishLanguage "Graphic designing is the process of assembling together images, typography or motion graphics to create a piece of design.") (documentation potentialOfHydrogen EnglishLanguage "(potentialOfHydrogen ?SOLUTION ?NUMBER) means that the Solution ?SOLUTION has a pH value of ?NUMBER. The ph varies between 0 and 14, and it is a measure of the acidity or alkalinity of ?SOLUTION. More precisely, and it is the logarithm of the reciprocal of the quantity of &%AtomGrams of &%Hydrogen ions.") (instance potentialOfHydrogen BinaryPredicate) (domain potentialOfHydrogen 1 Solution) (domain potentialOfHydrogen 2 RealNumber) (=> (potentialOfHydrogen ?S ?N) (and (greaterThanOrEqualTo ?N 0.0) (lessThanOrEqualTo ?N 14.0))) (subclass Tracing ContentDevelopment) (subclass Tracing SurfaceChange) (documentation Tracing EnglishLanguage "Any &%ContentDevelopment that results in a &%Blueprint.") (=> (instance ?T Tracing) (exists (?P) (and (instance ?P Blueprint) (result ?T ?P)))) (subclass ComposingMusic ContentDevelopment) (documentation ComposingMusic EnglishLanguage "&%ComposingMusic is a type of &%ContentDevelopment that results in a &%MusicalComposition") (termFormat EnglishLanguage ComposingMusic "composing music") (=> (instance ?C ComposingMusic) (exists (?M) (and (instance ?M MusicalComposition) (result ?C ?M)))) (subclass Drawing ContentDevelopment) (subclass Drawing SurfaceChange) (documentation Drawing EnglishLanguage "Any &%ContentDevelopment that results in a &%Sketch.") (=> (instance ?DRAW Drawing) (exists (?SKETCH) (and (instance ?SKETCH Sketch) (result ?DRAW ?SKETCH)))) (subclass Focusing QuantityChange) (documentation Focusing EnglishLanguage "Altering the relative distance of a &%Lens so that a visual image is sharper.") (=> (instance ?F Focusing) (exists (?L) (and (instance ?L Lens) (patient ?F ?L)))) (subclass DisplayArtifact Artifact) (documentation DisplayArtifact EnglishLanguage "Something for posting content so that it can be disseminated to the public.") (=> (instance ?DA DisplayArtifact) (hasPurpose ?DA (exists (?P ?D ?I) (and (instance ?P Putting) (instance ?D Disseminating) (instance ?I ContentBearingObject) (patient ?P ?I) (patient ?D ?I) (destination ?P ?DA))))) (subclass VehicleWheel Wheel) (documentation VehicleWheel EnglishLanguage "&%VehicleWheel is a class of cylindrical &%Devices used to move a &%RoadVehicle along a road, running either directly on the wheel rims or on tires attached to the wheel rims.") (subclass Wheel Artifact) (documentation Wheel EnglishLanguage "A circular &%Artifact which is a component of &%LandVehicles and of some &%Devices.") (=> (instance ?VEHICLE LandVehicle) (exists (?WHEEL) (and (instance ?WHEEL Wheel) (part ?WHEEL ?VEHICLE)))) (subclass VehicleController Device) (documentation VehicleController EnglishLanguage "Any &%Device which is used to start, stop or control the movements of a &%Vehicle. This class covers steering wheels, brakes, acceleration pedals, airplane sticks, etc.") (=> (instance ?C VehicleController) (exists (?V) (and (instance ?V Vehicle) (part ?C ?V)))) (=> (instance ?C VehicleController) (hasPurpose ?C (exists (?D) (and (instance ?D Driving) (instrument ?D ?C))))) (subclass SteeringWheel VehicleController) (documentation SteeringWheel EnglishLanguage "A &%VehicleController which enables one to steer a &%Vehicle.") (=> (instance ?W SteeringWheel) (capability DirectionChange instrument ?W)) (subclass VehicleBrake VehicleController) (documentation VehicleBrake EnglishLanguage "A &%VehicleController which is capable of stopping the motion of a &%Vehicle.") (=> (and (instance ?B VehicleBrake) (instance ?V Vehicle) (part ?B ?V)) (hasPurpose ?B (exists (?S) (and (instance ?S (StopFn Motion)) (patient ?S ?V) (instrument ?S ?B))))) (subclass VehicleThrottle VehicleController) (documentation VehicleThrottle EnglishLanguage "A &%VehicleController which controls the amount of &%Fuel which is supplied to the &%Engine.") (subclass VehicleTire Artifact) (documentation VehicleTire EnglishLanguage "A covering, usually made of rubber, for a &%Wheel.") (=> (instance ?T VehicleTire) (exists (?W) (and (instance ?W VehicleWheel) (part ?T ?W)))) (subclass VehicleWindow Window) (documentation VehicleWindow EnglishLanguage "Any &%Window which is part of a &%Vehicle, e.g. the &%Windshield and &%RearWindow of an &%Automobile.") (=> (instance ?W VehicleWindow) (exists (?V) (and (instance ?V Vehicle) (part ?W ?V)))) (subclass Windshield VehicleWindow) (disjoint Windshield RearWindow) (documentation Windshield EnglishLanguage "Any &%VehicleWindow which located at the front of a &%RoadVehicle.") (=> (instance ?W Windshield) (exists (?A) (and (instance ?A RoadVehicle) (part ?W (FrontFn ?A))))) (subclass LandVehicle Vehicle) (documentation LandVehicle EnglishLanguage "&%LandVehicle is the class of &%TransportationDevices that travel on land. The two main types of &%LandVehicle are &%RoadVehicle and &%RailVehicle. Note that this includes vehicles which travel on any solid surface, including a frozen body of water or snow.") (=> (instance ?X LandVehicle) (hasPurpose ?X (exists (?EV ?SURF) (and (surface ?SURF GeographicArea) (instance ?EV Transportation) (holdsDuring (WhenFn ?EV) (meetsSpatially ?X ?SURF)))))) (subclass WaterVehicle Vehicle) (documentation WaterVehicle EnglishLanguage "&%WaterVehicle is the class of all &%TransportationDevices used to travel on or in water.") (=> (instance ?X WaterVehicle) (hasPurpose ?X (exists (?EV ?SURF) (and (instance ?SURF Water) (instance ?EV Transportation) (holdsDuring (WhenFn ?EV) (meetsSpatially ?X ?SURF)))))) (=> (and (instance ?CRAFT WaterVehicle) (instance ?EVENT Transportation) (instrument ?EVENT ?CRAFT)) (exists (?WATER) (and (instance ?WATER WaterArea) (eventLocated ?EVENT ?WATER)))) (subclass RoadVehicle LandVehicle) (documentation RoadVehicle EnglishLanguage "The class of &%LandVehicles that are not &%RollingStock.") (subclass Fleet Collection) (documentation Fleet EnglishLanguage "A &%Collection of &%Vehicle") (termFormat EnglishLanguage Fleet "Fleet") (=> (instance ?FLEET Fleet) (memberType ?FLEET Vehicle)) (instance fleetSize BinaryPredicate) (domain fleetSize 1 AutonomousAgent) (domain fleetSize 2 Integer) (documentation fleetSize EnglishLanguage "(fleetSize ?AGENT ?NUM) means the &%AutonomousAgent ?AGENT has a fleet size of an &%Integer ?NUM. The &%Fleet can consists of any type of &%Vehicle") (termFormat EnglishLanguage fleetSize "Fleet Size") (=> (and (instance ?FLEET Fleet) (fleetSize ?AGENT ?NUM) (possesses ?AGENT ?FLEET)) (memberCount ?FLEET ?NUM)) (subclass Axle Device) (documentation Axle EnglishLanguage "Axle is a class of &%Devices each of which can be paired with two &%VehicleWheels to rotate and move a &%RoadVehicle.") (=> (and (instance ?W VehicleWheel) (instance ?V RoadVehicle) (part ?W ?V)) (exists (?A) (and (instance ?A Axle) (component ?A ?V) (connected ?W ?A)))) (documentation Paper EnglishLanguage "Paper is a flat sheet of fibers, usually produced by spreading a wet solution of wood particles on a flat surface and drying through heat and pressure. The fibers can also be cotton or a synthetic, although typically the bulk of the substance is wood fibers. This includes all manner of paper products that may have varying thicknesses, colors or texture. This is distinguished from flat wood products such as plywood and particle board which have a structural function in building construction. Sheathing materials such as the paper affixed to sheetrock however, is paper.") (subclass Paper Artifact) (=> (instance ?X Paper) (exists (?MAKE ?CELL ?PRESS) (and (instance ?MAKE Making) (instance ?CELL Cellulose) (instance ?PRESS Compressing) (resource ?MAKE ?CELL) (result ?MAKE ?X) (subProcess ?MAKE ?PRESS) (patient ?PRESS ?CELL)))) (=> (instance ?PAPER Paper) (modalAttribute (hasPurpose ?PAPER (exists (?TEXT) (and (instance ?TEXT Text) (part ?TEXT ?PAPER)))) Likely)) (subclass CurrencyBill Currency) (partition Currency CurrencyBill CurrencyCoin) (documentation CurrencyBill EnglishLanguage "Any instance of &%Currency that is made of paper.") (=> (instance ?BILL CurrencyBill) (exists (?PAPER) (and (instance ?PAPER Paper) (part ?PAPER ?BILL)))) (subclass CurrencyCoin Currency) (documentation CurrencyCoin EnglishLanguage "Any instance of &%Currency that is made of &%Metal.") (=> (instance ?COIN CurrencyCoin) (exists (?METAL) (and (subclass ?METAL Metal) (material ?METAL ?COIN)))) (subclass Wire Artifact) (documentation Wire EnglishLanguage "A long, thin strand of &%Metal that is used in a wide range of applications, including the wiring of electrical systems, creating bundles and the construction of cages.") (=> (instance ?WIRE Wire) (material Metal ?WIRE)) (subclass WireSpring Wire) (subclass WireSpring EngineeringComponent) (documentation WireSpring EnglishLanguage "An &%EngineeringComponent consisting of a coil of &%Wire that returns to its original shape when pulled apart or pressed together.") (subclass WireLine Wire) (subclass WireLine EngineeringComponent) (documentation WireLine EnglishLanguage "A &%Wire that is designed for conducting electricity.") (=> (instance ?WL WireLine) (hasPurpose ?WL (exists (?R) (and (instance ?R Radiating) (path ?R ?WL))))) (subclass TelephoneLine WireLine) (documentation TelephoneLine EnglishLanguage "A &%WireLine that carries telephone signals and allows users of &%Telephones or &%Telegraphs to communicate with one another.") (=> (instance ?TL TelephoneLine) (exists (?T1 ?T2) (and (or (instance ?T1 Telephone) (instance ?T1 Telegraph)) (or (instance ?T2 Telephone) (instance ?T2 Telegraph)) (not (equal ?T1 ?T2)) (connects ?TL ?T1 ?T2)))) (subclass String Artifact) (documentation String EnglishLanguage "A long, thin strand of Fabric that is used for &%Tying things together, etc. Note that this class covers a cord of any width, including rope, twine, and thread, for example.") (=> (instance ?S String) (material Fabric ?S)) (subclass Plug Artifact) (documentation Plug EnglishLanguage "An &%Artifact which is designed to fit snugly within a &%HoleRegion.") (=> (instance ?PLUG Plug) (exists (?HOLE) (completelyFills ?PLUG ?HOLE))) (subclass Pottery Artifact) (documentation Pottery EnglishLanguage "Household &%Artifacts that are made out of baked &%Clay.") (=> (instance ?POTTERY Pottery) (exists (?CLAY) (and (instance ?CLAY Clay) (part ?CLAY ?POTTERY)))) (subclass Pillow Artifact) (documentation Pillow EnglishLanguage "A soft, stuffed &%Artifact to support the &%Head or the body as a whole while one is sleeping or relaxing.") (subclass Mirror Artifact) (documentation Mirror EnglishLanguage "An &%Artifact with a surface that is capable of displaying an image by reflecting light.") (=> (instance ?M Mirror) (capability ReflectingLight instrument ?M)) (subclass Furniture Artifact) (documentation Furniture EnglishLanguage "Any free-standing and movable &%Artifacts which which are used in day-to-day living and designed to rest on the &%Floor of a &%Room. This excludes items such as a rock which may serve as a chair but was not created with the intention of supporting that use.") (=> (instance ?F Furniture) (hasPurpose ?F (exists (?FL) (and (instance ?FL Floor) (meetsSpatially ?F ?FL))))) (=> (instance ?F Furniture) (capability Translocation moves ?F)) (disjoint Furniture EngineeringComponent) (disjoint Furniture Machine) (disjoint Furniture TransportationDevice) (disjoint Furniture Weapon) (disjoint Furniture AutonomousAgent) (subclass Seat Furniture) (documentation Seat EnglishLanguage "Any instance of &%Furniture which is designed to accommodate &%Humans who are &%Sitting.") (=> (instance ?SEAT Seat) (hasPurpose ?SEAT (exists (?PERSON) (and (instance ?PERSON Human) (located ?PERSON ?SEAT) (attribute ?PERSON Sitting))))) (subclass Chair Seat) (documentation Chair EnglishLanguage "A &%Seat that is designed to accommodate a single &%Human.") (=> (instance ?CHAIR Chair) (not (exists (?PERSON1 ?PERSON2) (and (instance ?PERSON1 Human) (instance ?PERSON2 Human) (attribute ?PERSON1 Sitting) (attribute ?PERSON2 Sitting) (located ?PERSON1 ?CHAIR) (located ?PERSON2 ?CHAIR) (not (equal ?PERSON1 ?PERSON2)))))) (subclass Sofa Seat) (documentation Sofa EnglishLanguage "A padded &%Seat that is designed to accommodate more than one &%Human.") (=> (instance ?S Sofa) (hasPurpose ?S (exists (?P1 ?P2 ?T) (and (not (equal ?P1 ?P2)) (instance ?P1 Human) (instance ?P2 Human) (holdsDuring ?T (and (attribute ?P1 Sitting) (attribute ?P2 Sitting) (eventLocated ?P1 ?S) (eventLocated ?P2 ?S))))))) (subclass Bed Furniture) (documentation Bed EnglishLanguage "A piece of &%Furniture which is primarily for sleeping.") (=> (instance ?BED Bed) (hasPurpose ?BED (exists (?PERSON) (and (attribute ?PERSON Asleep) (located ?PERSON ?BED))))) (subclass KingBed Bed) (documentation KingBed EnglishLanguage "A &%KingBed is a type of &%Bed that is 1.9m by 2.0m in size") (termFormat EnglishLanguage KingBed "king-sized bed") (=> (instance ?X KingBed) (and (width ?X (MeasureFn 1.9 Meter)) (length ?X (MeasureFn 2.0 Meter)))) (=> (instance ?X KingBed) (modalAttribute (exists (?P1 ?P2 ?P3 ?TIME) (and (not (equal ?P1 ?P2)) (not (equal ?P2 ?P3)) (not (equal ?P1 ?P3)) (attribute ?P1 Asleep) (attribute ?P2 Asleep) (attribute ?P3 Asleep) (instance ?P1 Human) (instance ?P2 Human) (instance ?P3 Human) (holdsDuring ?TIME (and (located ?P1 ?X) (located ?P2 ?X) (located ?P3 ?X))))) Possibility)) (subclass QueenBed Bed) (documentation QueenBed EnglishLanguage "A &%QueenBed is a type of &%Bed that is 1.5m by 2.0m in size") (termFormat EnglishLanguage QueenBed "queen-sized bed") (=> (instance ?X QueenBed) (and (width ?X (MeasureFn 1.5 Meter)) (length ?X (MeasureFn 2.0 Meter)))) (=> (instance ?X QueenBed) (modalAttribute (exists (?P1 ?P2 ?TIME) (and (not (equal ?P1 ?P2)) (instance ?P1 Human) (instance ?P2 Human) (holdsDuring ?TIME (and (attribute ?P1 Asleep) (attribute ?P2 Asleep) (located ?P1 ?X) (located ?P2 ?X))))) Possibility)) (subclass DoubleBed Bed) (documentation DoubleBed EnglishLanguage "A &%DoubleBed is a type of &%Bed that is 1.35m by 2.0m in size") (termFormat EnglishLanguage DoubleBed "full-sized bed") (=> (instance ?X DoubleBed) (and (width ?X (MeasureFn 1.35 Meter)) (length ?X (MeasureFn 2.0 Meter)))) (=> (instance ?X DoubleBed) (modalAttribute (exists (?P1 ?P2 ?TIME) (and (not (equal ?P1 ?P2)) (instance ?P1 Human) (instance ?P2 Human) (holdsDuring ?TIME (and (attribute ?P1 Asleep) (attribute ?P2 Asleep) (located ?P1 ?X) (located ?P2 ?X))))) Possibility)) (subclass SingleBed Bed) (documentation SingleBed EnglishLanguage "A &%SingleBed is a type of &%Bed that is 1m by 2.0m in size") (termFormat EnglishLanguage SingleBed "twin-sized bed") (=> (instance ?X SingleBed) (and (width ?X (MeasureFn 1.0 Meter)) (length ?X (MeasureFn 2.0 Meter)))) (subclass BunkBed Bed) (documentation BunkBed EnglishLanguage "A &%BunkBed is a type of &%Bed has one bed directly above another") (termFormat EnglishLanguage BunkBed "bunk bed") (=> (instance ?X BunkBed) (exists (?BED1 ?BED2) (and (instance ?BED1 SingleBed) (instance ?BED2 SingleBed) (part ?BED1 ?X) (part ?BED2 ?X) (orientation ?BED1 ?BED2 Above)))) (subclass MurphyBed Bed) (documentation MurphyBed EnglishLanguage "A &%MurphyBed is a type of &%Bed that can be stored vertically inside a wall, closet or cabinet") (termFormat EnglishLanguage MurphyBed "pull-down bed") (=> (instance ?X MurphyBed) (exists (?STORAGE) (and (instance ?STORAGE Compartment) (meetsSpatially ?STORAGE ?X) (hasPurpose ?STORAGE (exists (?K) (and (instance ?K Keeping) (patient ?K ?X) (destination ?K ?STORAGE) (holdsDuring (WhenFn ?K) (attribute ?X Vertical)))))))) (subclass RollawayBed Bed) (documentation RollawayBed EnglishLanguage "A &%RollawayBed is a type of &%Bed that is mounted on rollers so that it can be easily moved") (termFormat EnglishLanguage RollawayBed "rollaway bed") (=> (instance ?X RollawayBed) (exists (?WHEEL) (and (instance ?WHEEL Wheel) (part ?WHEEL ?X)))) (subclass SofaBed Bed) (documentation SofaBed EnglishLanguage "A &%SofaBed is a &%Bed that can be kept inside a compartment in a &%Sofa") (termFormat EnglishLanguage SofaBed "sofa bed") (=> (instance ?X SofaBed) (exists (?SOFA ?STORAGE) (and (instance ?STORAGE Compartment) (part ?STORAGE ?SOFA) (instance ?SOFA Sofa) (hasPurpose ?STORAGE (exists (?K) (and (instance ?K Keeping) (patient ?K ?X) (destination ?K ?STORAGE))))))) (subclass Crib Bed) (documentation Crib EnglishLanguage "A &%Crib is a &%Bed for babies") (termFormat EnglishLanguage Crib "crib") (=> (instance ?X Crib) (hasPurpose ?X (exists (?BABY) (and (instance ?BABY HumanBaby) (attribute ?BABY Asleep) (located ?BABY ?X))))) (subclass Hammock Bed) (documentation Hammock EnglishLanguage "&%Hammock is a type of &%Bed made of rope or canvas and is suspended between two stationary objects") (termFormat EnglishLanguage Hammock "hammock") (=> (instance ?X Hammock) (and (material Fabric ?X) (exists (?POLE1 ?POLE2 ?GROUND) (and (orientation ?POLE1 ?POLE2 Near) (connected ?POLE1 ?X) (connected ?POLE2 ?X) (instance ?GROUND LandArea) (located ?X ?GROUND) (orientation ?X ?GROUND Above))))) (=> (instance ?X Hammock) (hasPurpose ?X (exists (?PROC) (and (instance ?PROC LyingDown) (eventLocated ?PROC ?X))))) ;; ;; Jennie Pease 16th September 2022 ;; added the definitions of ContainerChest and TreasureChestContainer ;; (subclass ContainerChest Furniture) (subclass ContainerChest Container) (documentation ContainerChest EnglishLanguage "A &%ContainerChest is a piece of &%Furniture with a lid for storage. It is ususally in the &%shape of a &%Rectangle.") (=> (instance ?C ContainerChest) (hasPurpose ?C (exists (?KEEP) (and (instance ?KEEP Keeping) (instrument ?KEEP ?C))))) (=> (instance ?C ContainerChest) (shape ?C Rectangle)) (=> (instance ?C ContainerChest) (exists (?LID) (and (instance ?LID Lid) (part ?LID ?C)))) (subclass Lid Device) (documentation Lid EnglishLanguage "A &%Lid is a &%Covering &%Device. It sits at the &%top when being a &%part of the &%Container. It has the &%capability of &%Opening and &%Closing") (=> (instance ?L Lid) (hasPurpose ?L (exists (?COVER) (and (instance ?COVER Covering) (instrument ?COVER ?L))))) (=> (instance ?L Lid) (exists (?C) (and (instance ?C Container) (part ?L ?C) (capability Closing instrument ?L) (capability Opening instrument ?L) (top ?L ?C)))) (subclass Mattress Artifact) (documentation Mattress EnglishLanguage "A &%Mattress is a &%component of a &%Bed that is a cushion to make it more comfortable") (termFormat EnglishLanguage Mattress "mattress") (=> (instance ?X Mattress) (exists (?BED) (and (instance ?BED Bed) (component ?X ?BED)))) (=> (instance ?X Mattress) (hasPurpose ?X (exists (?PERSON) (and (attribute ?PERSON Asleep) (orientation ?PERSON ?X On))))) (subclass BedFrame Artifact) (documentation BedFrame EnglishLanguage "A &%BedFrame is a %&component of a &%Bed that supports the mattress") (termFormat EnglishLanguage BedFrame "bed frame") (=> (and (instance ?X Bed) (component ?BEDFRAME ?X) (instance ?BEDFRAME BedFrame) (component ?MATTRESS ?X) (instance ?MATTRESS Mattress)) (orientation ?MATTRESS ?BEDFRAME On)) (subclass FourPosterBed BedFrame) (documentation FourPosterBed EnglishLanguage "&%FourPosterBed is a type of &%BedFrame with a post at each corner to support curtains or a canopy") (termFormat EnglishLanguage FourPosterBed "four-poster bed") ;; ;; Jennie 14th August 2022 ;; divided up the axioms ;; quantified ?SIDE1 and ?SIDE2 (=> (instance ?X FourPosterBed) (exists (?SHAPE) (and (attribute ?X ?SHAPE) (instance ?SHAPE Quadrilateral)))) (=> (and (attribute ?X ?SHAPE) (instance ?X FourPosterBed) (instance ?SHAPE Quadrilateral) (sideOfFigure ?SIDE1 ?SHAPE) (sideOfFigure ?SIDE2 ?SHAPE) (not (equal ?SIDE1 ?SIDE2))) (exists (?POST ?FLOOR ?CORNER1 ?CORNER) (and (part ?POST ?X) (instance ?FLOOR Floor) (orientation ?X ?FLOOR On) (orientation ?POST ?FLOOR Vertical) (pointOfIntersection ?SIDE1 ?SIDE2 ?CORNER1) (attribute ?CORNER ?CORNER1) (meetsSpatially ?CORNER ?POST)))) (subclass BedAttribute RelationalAttribute) (documentation BedAttribute EnglishLanguage "&%BedAttribute is the class of attributes attached to the type of cushion a &%Bed has") (termFormat EnglishLanguage BedAttribute "bed attribute") (=> (and (attribute ?X ?ATTR) (instance ?ATTR BedAttribute)) (instance ?X Bed)) (instance WaterBed BedAttribute) (documentation WaterBed EnglishLanguage "&%WaterBed describes how the cushion of a &%Bed is filled with water") (termFormat EnglishLanguage WaterBed "water bed") (termFormat EnglishLanguage WaterBed "waterbed") (=> (attribute ?X WaterBed) (exists (?MATTRESS ?WATER) (and (component ?MATTRESS ?X) (contains ?MATTRESS ?WATER) (instance ?WATER Water)))) (subclass BedLinen Artifact) (documentation BedLinen EnglishLanguage "&%BedLinen is an &%Artifact made of &%Fabric that is used to &%Covering a &%Bed") (termFormat EnglishLanguage BedLinen "bed linen") (=> (instance ?X BedLinen) (material Fabric ?X)) (=> (instance ?X BedLinen) (hasPurpose ?X (exists (?COVER ?BED) (and (instance ?COVER Covering) (patient ?COVER ?BED) (instance ?BED Bed) (instrument ?COVER ?X))))) (subclass Table Furniture) (documentation Table EnglishLanguage "A piece of &%Furniture with four legs and a flat top. It is used either for eating, paperwork or meetings.") (subclass Desk Table) (documentation Desk EnglishLanguage "A &%Table for a single person which is intended to be used for paperwork.") (subclass ChestOrCabinet Furniture) (subclass ChestOrCabinet Container) (documentation ChestOrCabinet EnglishLanguage "Any piece of &%Furniture which is also a Container, e.g. a chest of drawers, a memory chest, an armoire, etc.") (subclass Coffin Container) (documentation Coffin EnglishLanguage "A &%Container for a &%HumanCorpse.") (=> (instance ?C Coffin) (hasPurpose ?C (exists (?HC) (and (instance ?HC HumanCorpse) (located ?HC ?C))))) (subclass Compartment Container) (documentation Compartment EnglishLanguage "A &%Container which is part of another &%Container, e.g. a drawer, a zippered pouch in a piece of luggage, a compartment in a TV dinner, etc.") (=> (instance ?C Compartment) (exists (?O) (and (instance ?O Container) (not (equal ?C ?O)) (part ?C ?O)))) (subclass Mailbox Container) (documentation Mailbox EnglishLanguage "A &%Container whose purpose is to receive items that are mailed to the address associated with the &%Mailbox.") (=> (instance ?B Mailbox) (hasPurpose ?B (exists (?M ?I) (and (instance ?M Mailing) (patient ?M ?I) (destination ?M ?B))))) (subclass Screw AttachingDevice) (documentation Screw EnglishLanguage "An &%AttachingDevice which contains a spiral of grooves to hold it in place and which is fastened with a &%Screwdriver.") (subclass Screwdriver Device) (documentation Screwdriver EnglishLanguage "A &%Device that is used to rotate a &%Screw, which by the action of its helical threads is driven into a medium that is softer than the material of the screw itself.") (=> (instance ?D Screwdriver) (hasPurpose ?D (exists (?R ?S) (and (instance ?R Rotating) (instrument ?R ?D) (patient ?R ?S) (instance ?S Screw))))) (subclass Hammer Device) (documentation Hammer EnglishLanguage "A &%Device that is used to pound &%Nails into a surface, where they become firmly attached.") (=> (instance ?H Hammer) (hasPurpose ?H (exists (?I ?N) (and (instance ?I Impelling) (instrument ?I ?H) (patient ?I ?N) (instance ?N Nail))))) (subclass Nail AttachingDevice) (documentation Nail EnglishLanguage "An &%AttachingDevice which is a thin piece of metal, with or without a head, that is fastened with a &%Hammer.") (subclass Tape AttachingDevice) (documentation Tape EnglishLanguage "A thin strip of &%Fabric or &%Paper that is used to attach two things.") (=> (instance ?TAPE Tape) (exists (?PART) (and (part ?PART ?TAPE) (or (instance ?PART Paper) (instance ?PART Fabric))))) (subclass Anchor AttachingDevice) (documentation Anchor EnglishLanguage "An &%AttachingDevice which is large hook or set of hooks that are used to secure a &%WaterVehicle on the open water.") (=> (and (instance ?A Anchor) (instance ?ATTACH Attaching) (instrument ?ATTACH ?A) (patient ?ATTACH ?S)) (instance ?S WaterVehicle)) (subclass BoatDeck Artifact) (documentation BoatDeck EnglishLanguage "One of the levels of a &%WaterVehicle, e.g. the upper deck and lower deck of small boats with a cabin.") (=> (instance ?D BoatDeck) (exists (?B) (and (instance ?B WaterVehicle) (part ?D ?B)))) (subclass Button AttachingDevice) (documentation Button EnglishLanguage "An &%AttachingDevice that is used on &%Clothing.") (=> (instance ?B Button) (hasPurpose ?B (exists (?C) (and (instance ?C Clothing) (part ?B ?C))))) (subclass Clamp AttachingDevice) (documentation Clamp EnglishLanguage "An &%AttachingDevice which is designed to attach two things together by means of a movable part which can be tightened or loosened.") (subclass WasherForBolt Device) (termFormat EnglishLanguage WasherForBolt "washer") (documentation WasherForBolt EnglishLanguage "A thin plate made of a durable material in the shape of a &%Circle with a &%HoleRegion in it, designed to isolate an object fixed by a &%Bolt from the head of the bolt or from contact with a &%MechanicalNut.") (=> (instance ?W WasherForBolt) (hasPurpose ?W (exists (?O1 ?O2) (and (instance ?O1 CorpuscularObject) (instance ?O2 AttachingDevice) (meetsSpatially ?O1 ?W) (contains ?W ?O2))))) (=> (instance ?W WasherForBolt) (attribute ?W RingTorus)) (=> (instance ?W WasherForBolt) (hasPurpose ?W (exists (?B) (and (instance ?B Bolt) (contains ?W ?B))))) (=> (instance ?W WasherForBolt) (exists (?H) (and (instance ?H HoleRegion) (equal ?W (HoleHostFn ?H))))) (subclass Holder Device) (documentation Holder EnglishLanguage "A large class of &%Devices whose purpose is to hold something else, i.e. be the &%instrument of a &%Keeping.") (=> (instance ?DEVICE Holder) (capability Keeping instrument ?DEVICE)) (subclass Saddle Holder) (documentation Saddle EnglishLanguage "A &%Device which allows a &%Human to ride on a &%Horse.") (=> (instance ?SADDLE Saddle) (capability (KappaFn ?RIDE (exists (?HUMAN ?HORSE) (and (instance ?RIDE Carrying) (patient ?RIDE ?HUMAN) (instance ?HUMAN Human) (agent ?RIDE ?HORSE) (instance ?HORSE Horse)))) instrument ?SADDLE)) (documentation AnimalGuiding EnglishLanguage "A &%Carrying where the &%instrument of the &%Carrying is an &%Animal and that &%objectTransferred in the &%Carrying is the &%AutonomousAgent of the &%Guiding.") (subclass AnimalGuiding Guiding) (=> (instance ?AG AnimalGuiding) (exists (?A ?C ?H) (and (instance ?A Animal) (agent ?AG ?H) (instance ?C Carrying) (agent ?C ?A) (objectTransferred ?C ?H) (instrument ?AG ?A)))) (subclass HorseRiding AnimalGuiding) (documentation HorseRiding EnglishLanguage "Any instance of &%Carrying where the &%Animal is a &%Horse.") (=> (instance ?R HorseRiding) (exists (?H) (and (instance ?H Horse) (instrument ?R ?H)))) (instance carries BinaryPredicate) (domain carries 1 AutonomousAgent) (domain carries 2 Object) (documentation carries EnglishLanguage "(carries ?AGENT ?OBJECT) means that an &%AutonomousAgent ?AGENT transfers an &%Object ?OBJECT from one point to another") (termFormat EnglishLanguage carries "carries") (=> (carries ?AGENT ?OBJECT) (exists (?CARRYING) (and (instrument ?CARRYING ?AGENT) (patient ?CARRYING ?OBJECT)))) (subclass Crawling BodyMotion) (subclass Crawling Translocation) (termFormat EnglishLanguage Crawling "crawling") (documentation Crawling EnglishLanguage "A form of locomotion where a &%Bipedal animal changes location in part by use of the arms or hands on the ground. This covers a baby crawling on all fours, or a soldier dragging his lower body along pulled from the elbows in order to stay low and less visible. It does not however cover a dog walking on its front and rear legs because it's a normally quadripedal animal.") (=> (and (instance ?C Crawling) (agent ?C ?A)) (exists (?ARM) (and (instance ?ARM Arm) (part ?ARM ?A) (instrument ?C ?ARM)))) (=> (and (instance ?C Crawling) (agent ?C ?A)) (instance ?A Biped)) (subclass Biped Animal) (documentation Biped EnglishLanguage "An &%Animal that walks on two &%Legs (at least when &%FullyFormed and not exhibiting some &%DiseaseOrSyndrome).") (=> (and (instance ?A Biped) (instance ?W Ambulating) (agent ?W ?A)) (modalAttribute (exists (?L1 ?L2) (and (instance ?L1 Leg) (instance ?L2 Leg) (part ?L1 ?A) (part ?L2 ?A) (instrument ?W ?L1) (instrument ?W ?L2))) Likely)) (subclass Tray Holder) (documentation Tray EnglishLanguage "A &%Holder that is designed for &%Food, dishes, and flatware.") (subclass Dish Holder) (documentation Dish EnglishLanguage "A &%Holder for &%Food while the &%Food is being eaten.") (=> (instance ?D Dish) (hasPurpose ?D (exists (?F ?E) (and (instance ?E Eating) (patient ?E ?F) (patient ?E ?D) (instance ?F (FoodForFn Animal)) (located ?F ?D))))) (subclass Container Holder) (documentation Container EnglishLanguage "Any &%Holder whose purpose is to contain something else. Note that &%Container is more specific in meaning than &%Holder, because a &%Container must have a &%HoleRegion that is at least partially filled by the thing contained.") (=> (instance ?CONTAINER Container) (hasPurpose ?CONTAINER (exists (?OBJ) (contains ?CONTAINER ?OBJ)))) (subclass Bag Container) (documentation Bag EnglishLanguage "A &%Pliable &%Container with the purpose of &%Transfer of &%Object.") (=> (instance ?BAG Bag) (attribute ?BAG Pliable)) (=> (instance ?BAG Bag) (hasPurpose ?BAG (exists (?T ?OBJ) (and (instance ?T Transfer) (instance ?OBJ Object) (contains ?BAG ?OBJ) (instrument ?T ?BAG) (patient ?T ?OBJ))))) (subclass Box Container) (documentation Box EnglishLanguage "Any six-sided &%Container whose sides are rectangular in shape.") (=> (instance ?BOX Box) (equal (CardinalityFn (KappaFn ?SIDE (or (top ?SIDE ?BOX) (bottom ?SIDE ?BOX) (side ?SIDE ?BOX)))) 6)) (documentation Basket EnglishLanguage "A &%Basket is a &%PorousContainer made from interwoven strips of &%Plialbe materials such as&%Wicker. The manufacturing &%Process for making baskets is &%Wickering.") (subclass Basket PorousContainer) (=> (instance ?B Basket) (exists (?WARP ?WEFT) (and (part ?WARP ?B) (part ?WEFT ?B) (traverses ?WARP ?WEFT) (not (equal ?WARP ?WEFT))))) (=> (instance ?B Basket) (material Wicker ?B)) (=> (instance ?B Basket) (exists (?W) (and (instance ?W Wickering) (result ?W ?B)))) ;; related concepts PorousContainer, Sieve, Strainer, Colander. Wicker, PlantWick, SyntheticWicker, Wickering, Weaving (documentation PorousContainer EnglishLanguage "A &%PorousContainer is a &%Container with one or more &%HoleRegions in it, which &%Water, &%Solid or &%Air can pass through.") (subclass PorousContainer Container) (=> (instance ?PC PorousContainer) (exists (?HOLE) (and (instance ?HOLE HoleRegion) (hole ?HOLE ?PC)))) (documentation Sieve EnglishLanguage "A &%Sieve is a &%PorousContainer. It is a &%Device for &%Removing unwanted &%Substance from desireable ones through the &%HoleRegions of the &%Sieve.") (subclass Sieve PorousContainer) (=> (instance ?S Sieve) (hasPurpose ?S (exists (?REMOVE ?MIX ?SUB ?HOLE ?A) (and (instance ?REMOVE Removing) (instance ?MIX Mixture) (instance ?SUB Substance) (part ?SUB ?MIX) (patient ?REMOVE ?SUB) (part ?HOLE ?S) (instrument ?REMOVE ?HOLE) (instance ?A Human) (agent ?REMOVE ?A) (not (desires ?A ?SUB)))))) (subclass Strainer PorousContainer) (documentation Strainer EnglishLanguage "A &%Strainer is a &%PorousContainer. It is a &%Device for &%Removing &%Solid &%Substance from the &%Liquid of a &%Mixture.") (=> (instance ?S Strainer) (hasPurpose ?S (exists (?MIX ?SUB ?LIQUID ?REMOVE) (and (instance ?MIX Mixture) (instance ?SUB Substance) (instance ?LIQUID Substance) (part ?SUB ?MIX) (attribute ?SUB Solid) (instance ?REMOVE Removing) (part ?LIQUID ?MIX) (attribute ?LIQUID Liquid) (patient ?REMOVE ?SUB) (result ?REMOVE ?LIQUID) (instrument ?REMOVE ?S))))) (subclass Colander PorousContainer) (documentation Colander EnglishLanguage "A &%Colander is a &%PorousContainer. It is a &%Device for &%Removing &%Liquid &%Substance from the &%Solid &%Substance of a &%Mixture.") (=> (instance ?C Colander) (hasPurpose ?C (exists (?MIX ?SUB ?SOLID ?REMOVE) (and (instance ?MIX Mixture) (instance ?SUB Substance) (part ?SUB ?MIX) (attribute ?SUB Liquid) (instance ?REMOVE Removing) (patient ?REMOVE ?SUB) (instance ?SOLID Substance) (part ?SOLID ?MIX) (attribute ?SOLID Solid) (result ?REMOVE ?SOLID) (instrument ?REMOVE ?C))))) (documentation Wicker EnglishLanguage "A &%Wicker is a kind of &%Pliable materials used for &%Wickering. Traditionally, wicker is made of &%Plant based substance such as willow, rattan, reed or bamboo, but &%SyntheticWicker such as resin or plastic is also available nowadays.") (subclass Wicker Substance) (partition Wicker PlantWicker SyntheticWicker) (=> (instance ?W Wicker) (attribute ?W Pliable)) (disjoint PlantWicker SyntheticWicker) (subclass PlantWicker Wicker) (subclass PlantWicker Tissue) (subclass PlantWicker PlantSubstance) (subclass SyntheticWicker Wicker) (subclass SyntheticWicker Plastic) (documentation Wickering EnglishLanguage "&%Wickering is a way of &%Making &%Furniture or &%Artifacts such as &%Baskets. It is the oldest furniture making method, dating as far back as 5,000 years ago.") (subclass Wickering Weaving) (=> (instance ?W Wickering) (hasPurpose ?W (exists (?WICK ?OBJ ?WARP ?WEFT) (and (instance ?WICK Wicker) (patient ?W ?WICK) (part ?WARP ?WICK) (part ?WEFT ?WICK) (traverse ?WARP ?WEFT) (not (equal ?WARP ?WEFT)) (result ?W ?OBJ) (instance ?OBJ Artifact))))) (documentation Weaving EnglishLanguage "&%Weaving is &%Process to interlace yarn or thread such as &%String or pilable materials such as wicker for &%Making &%Artifacts.") (subclass Weaving Making) (=> (instance ?WEAVE Weaving) (hasPurpose ?WEAVE (exists (?SUB ?WARP ?WEFT ?OBJ) (and (instance ?SUB Substance) (attribute ?SUB Pliable) (patient ?WEAVE ?SUB) (part ?WARP ?SUB) (part ?WEFT ?SUB) (not (equal ?WARP ?WEFT)) (orientation ?WARP ?WEFT RightAngle) (result ?WEAVE ?OBJ) (instance ?OBJ Artifact))))) (subclass TrapOrCage Holder) (documentation TrapOrCage EnglishLanguage "A &%Device whose purpose is to trap or cage &%Animals, i.e. to be in instrument in an act of &%Confining.") (=> (instance ?T TrapOrCage) (hasPurpose ?T (exists (?C) (and (instance ?C Confining) (instrument ?C ?T))))) (subclass LivestockPen TrapOrCage) (documentation LivestockPen EnglishLanguage "A &%TrapOrCage designed for &%Confining &%Livestock.") (termFormat EnglishLanguage LivestockPen "pen") (=> (instance ?T LivestockPen) (hasPurpose ?T (exists (?C ?L) (and (instance ?L Livestock) (instance ?C Confining) (instrument ?C ?T) (patient ?C ?L))))) (subclass Envelope Container) (documentation Envelope EnglishLanguage "A sealable &%Container for one or more pieces of paper which is designed to protect the papers while they are transferred to someone.") (subclass TravelContainer Container) (documentation TravelContainer EnglishLanguage "Any &%Container which is intended to be used for carrying clothing, toiletries, and other personal effects that would be needed on a overnight trip.") (subclass FluidContainer Container) (documentation FluidContainer EnglishLanguage "A &%Container which is used to store &%Fluids, i.e. &%Liquids and &%Gases.") (=> (and (instance ?TANK FluidContainer) (contains ?TANK ?STUFF)) (attribute ?STUFF Fluid)) (subclass Bottle FluidContainer) (documentation Bottle EnglishLanguage "A &%Container whose top is narrower than its bottom, which has no handle, and which is intended to store &%Liquids.") (=> (and (instance ?BOTTLE Bottle) (contains ?BOTTLE ?STUFF)) (attribute ?STUFF Liquid)) (=> (and (instance ?BOTTLE Bottle) (bottom ?BOTTOM ?BOTTLE) (top ?TOP ?BOTTLE) (instance ?U UnitOfLength) (width ?BOTTOM (MeasureFn ?WIDTH1 ?U)) (width ?TOP (MeasureFn ?WIDTH2 ?U))) (lessThan ?WIDTH2 ?WIDTH1)) (subclass DrinkingCup FluidContainer) (documentation DrinkingCup EnglishLanguage "An open &%FluidContainer that is intended to serve a &%Beverage to a single person. Note that this class includes both cups with handles and drinking glasses.") (=> (and (instance ?CUP DrinkingCup) (contains ?CUP ?STUFF)) (instance ?STUFF Beverage)) (subclass SwimmingPool FluidContainer) (subclass SwimmingPool StationaryArtifact) (documentation SwimmingPool EnglishLanguage "A &%FluidContainer that is filled with &%Water and that is used for &%Swimming.") (=> (instance ?P SwimmingPool) (hasPurpose ?P (exists (?S) (and (instance ?S Swimming) (eventLocated ?S ?P))))) (=> (and (instance ?P SwimmingPool) (contains ?P ?F) (instance ?F Fluid)) (instance ?F Water)) (subclass BoardOrBlock Artifact) (documentation BoardOrBlock EnglishLanguage "A piece of material with flat, rectangular sides. Note that boards and blocks are lumped into a single concept, because the difference between these notions cannot be precisely defined.") (=> (instance ?BOARD BoardOrBlock) (capability Constructing resource ?BOARD)) (subclass Brick BoardOrBlock) (documentation Brick EnglishLanguage "A block of fired &%Clay that is used in &%Constructing.") (=> (instance ?B Brick) (material Clay ?B)) (=> (instance ?B Brick) (hasPurpose ?B (exists (?C) (and (instance ?C Constructing) (resource ?C ?B))))) (subclass Veneer Artifact) (documentation Veneer EnglishLanguage "A thin layer covering an &%Object (like &%Furniture) or a &%Wall for decorative or productive purposes.") (=> (instance ?V Veneer) (attribute ?V Flat)) (=> (instance ?V Veneer) (hasPurpose ?V (exists (?OBJ) (covers ?V ?OBJ)))) (instance tangent BinaryPredicate) (domain tangent 1 OneDimensionalFigure) (domain tangent 2 TwoDimensionalObject) (documentation tangent EnglishLanguage "(&%tangent ?LINE ?CIRCLE) means that the straight line ?LINE is tangent to the figure ?CIRCLE, i.e. ?LINE touches ?CIRCLE without intersecting it.") (=> (tangent ?LINE ?CIRCLE) (exists (?POINT1) (and (pointOfFigure ?POINT1 ?LINE) (pointOfFigure ?POINT1 ?CIRCLE) (forall (?POINT2) (=> (and (pointOfFigure ?POINT2 ?LINE) (pointOfFigure ?POINT2 ?CIRCLE)) (equal ?POINT1 ?POINT2)))))) (subclass TwoDimensionalObject Object) (documentation TwoDimensionalObject EnglishLanguage "A real-world physical object with a very flat aspect. This includes drawings on paper, cave paintings and other surface alterations.") (=> (instance ?T TwoDimensionalObject) (attribute ?T TwoDimensionalFigure)) (instance sliceOfFigure BinaryPredicate) (documentation sliceOfFigure EnglishLanguage "(sliceOfFigure ?SLICE ?FIGURE) indicates that ?SLICE is a 2-d section of the 3-d figure ?FIGURE. Or, more formally, ?SLICE is 2-d figure formed by the intersection of a plane with the 3-d figure ?FIGURE.") (domain sliceOfFigure 1 TwoDimensionalObject) (domain sliceOfFigure 2 CorpuscularObject) (instance ConvexRoundShape ThreeDimensionalFigure) (documentation ConvexRoundShape EnglishLanguage "Any &%ThreeDimensionalFigure that has a single tangent at every point on its surface.") ;; ;; Jennie 13th September 2022 ;; Changed RoundShape to ConvexRoundShape (=> (and (instance ?O Object) (attribute ?O ConvexRoundShape) (surface ?TO ?O) (instance ?TO TwoDimensionalObject)) (forall (?P) (and (part ?P ?O) (attribute ?P GeometricPoint) (pointOfFigure ?P ?O) (meetsSpatially ?P ?O) (meetsSpatially ?P ?TO) (exists (?T) (tangent ?T ?TO))))) (subclass Cone ThreeDimensionalFigure) (documentation Cone EnglishLanguage "The class of &%ThreeDimensionalFigures which are produced by rotating a &%RightTriangle around its &%RightAngle.") (subclass Cylinder ThreeDimensionalFigure) (documentation Cylinder EnglishLanguage "The class of &%ThreeDimensionalFigures such that all &%GeometricPoints that make up the &%Cylinder are equidistant from a &%OneDimensionalFigure, known as the axis of the &%Cylinder.") (subclass ObliqueAngle TwoDimensionalAngle) (documentation ObliqueAngle EnglishLanguage "Any &%TwoDimensionalAngle that has an &%angularMeasure that is greater than 90 &%AngularDegrees.") (=> (and (instance ?A ObliqueAngle) (angularMeasure ?A ?N)) (greaterThan ?N 90.0)) (subclass RightAngle TwoDimensionalAngle) (documentation RightAngle EnglishLanguage "Any &%TwoDimensionalAngle that has the &%angularMeasure of 90 &%AngularDegrees.") (=> (instance ?A RightAngle) (angularMeasure ?A 90.0)) (subclass AcuteAngle TwoDimensionalAngle) (documentation AcuteAngle EnglishLanguage "Any &%TwoDimensionalAngle that has an &%angularMeasure that is less than 90 &%AngularDegrees.") (partition TwoDimensionalAngle RightAngle ObliqueAngle AcuteAngle) (=> (and (instance ?A AcuteAngle) (angularMeasure ?A ?N)) (lessThan ?N 90.0)) (subclass Polygon ClosedTwoDimensionalFigure) (documentation Polygon EnglishLanguage "A &%ClosedTwoDimensionalFigure that is composed exclusively of straight lines, i.e. &%OneDimensionalFigures.") ;; ;; Jennie 16th August 2022 ;; rewrote the axioms to reflect the meaning expressed in documentation (=> (and (instance ?POLYGON Polygon) (geometricPart ?PART ?POLYGON)) (instance ?PART OneDimensionalFigure)) (=> (instance ?POLYGON Polygon) (exists (?SIDE) (and (sideOfFigure ?SIDE ?POLYGON) (geometricPart ?SIDE ?POLYGON)))) (subclass Triangle Polygon) (documentation Triangle EnglishLanguage "Any three-sided &%Polygon.") (=> (instance ?TRIANGLE Triangle) (equal (CardinalityFn (KappaFn ?SIDE (sideOfFigure ?SIDE ?TRIANGLE))) 3)) (subclass RightTriangle Triangle) (documentation RightTriangle EnglishLanguage "Any &%Triangle that contains a &%RightAngle.") (=> (instance ?T RightTriangle) (exists (?A) (and (instance ?A RightAngle) (angleOfFigure ?A ?T)))) (subclass Quadrilateral Polygon) (documentation Quadrilateral EnglishLanguage "Any four-sided &%Polygon.") (=> (instance ?QUAD Quadrilateral) (equal (CardinalityFn (KappaFn ?SIDE (sideOfFigure ?SIDE ?QUAD))) 4)) (subclass Rectangle Quadrilateral) (documentation Rectangle EnglishLanguage "Any &%Quadrilateral whose angles are all &%RightAngles.") (=> (instance ?RECTANGLE Rectangle) (exists (?ANGLE) (and (angleOfFigure ?ANGLE ?RECTANGLE) (instance ?ANGLE RightAngle)))) (subclass Square Rectangle) (documentation Square EnglishLanguage "Any &%Rectangle whose sides are all equal.") (=> (instance ?SQUARE Square) (exists (?LENGTH) (forall (?SIDE) (=> (sideOfFigure ?SIDE ?SQUARE) (lineMeasure ?SIDE ?LENGTH))))) (documentation DiameterFn EnglishLanguage "(DiameterFn ?CIRCLE) denotes the length of the diameter of the &%Circle ?CIRCLE.") (instance DiameterFn UnaryFunction) (instance DiameterFn TotalValuedRelation) (domain DiameterFn 1 Circle) (range DiameterFn LengthMeasure) (=> (equal (DiameterFn ?C) (MeasureFn ?L ?U)) (exists (?R) (and (equal (RadiusFn ?C) (MeasureFn ?R ?U)) (equal (MultiplicationFn ?R 2.0) ?L)))) (documentation RadiusFn EnglishLanguage "(RadiusFn ?CIRCLE) denotes the length of the radius of the &%Circle ?CIRCLE.") (instance RadiusFn UnaryFunction) (instance RadiusFn TotalValuedRelation) (domain RadiusFn 1 Circle) (range RadiusFn LengthMeasure) (=> (and (equal (CenterOfCircleFn ?C) ?P) (pointOfFigure ?P2 ?C) (geometricDistance ?P2 ?P ?R)) (equal (RadiusFn ?C) ?R)) (subclass CircleSector ClosedTwoDimensionalFigure) (documentation CircleSector EnglishLanguage "A slice of a &%Circle, i.e. any &%ClosedTwoDimensionalFigure which consists of two Radii and the arc of the &%Circle that they bound.") (subrelation sideOfFigure geometricPart) (instance sideOfFigure BinaryPredicate) (domain sideOfFigure 1 OneDimensionalFigure) (domain sideOfFigure 2 GeometricFigure) (documentation sideOfFigure EnglishLanguage "(&%sideOfFigure ?SIDE ?FIGURE) means that the &%OneDimensionalFigure ?POINT is a side of the &%GeometricFigure ?FIGURE.") (subclass Sphere ThreeDimensionalFigure) (documentation Sphere EnglishLanguage "The class of &%ThreeDimensionalFigures such that all &%GeometricPoints that make up the &%Sphere are equidistant from a single &%GeometricPoint, known as the center of the &%Sphere.") (=> (and (attribute ?OBJ ?SPHERE) (instance ?SPHERE Sphere)) (exists (?CENTER ?DIST) (forall (?PT) (=> (pointOfFigure ?PT ?OBJ) (geometricDistance ?PT ?CENTER ?DIST))))) (subclass Bubble CorpuscularObject) (documentation Bubble EnglishLanguage "A globe which has a &%Liquid surface and which contains a &%Gas.") (=> (instance ?B Bubble) (exists (?S) (and (surface ?S ?B) (attribute ?S Liquid)))) (=> (and (instance ?B Bubble) (interiorPart ?P ?B)) (attribute ?P Gas)) (=> (and (instance ?B Bubble) (not (exists (?X ?S) (and (attribute ?X ?S) (not (equal ?X Gas)) (meetsSpatially ?X ?B))))) (attribute ?B ConvexRoundShape)) (subclass Nest CorpuscularObject) (documentation Nest EnglishLanguage "Any structure which is created by nonhuman &%Animals for the purpose of giving birth to their offspring.") (=> (instance ?NEST Nest) (hasPurpose ?NEST (exists (?BIRTH) (and (instance ?BIRTH Birth) (eventLocated ?BIRTH ?NEST))))) (subclass OutdoorClothing Clothing) (documentation OutdoorClothing EnglishLanguage "&%Clothing that is intended to be worn outdoors.") (=> (and (instance ?CLOTHING OutdoorClothing) (holdsDuring ?TIME (wears ?PERSON ?CLOTHING))) (not (exists (?BUILDING) (and (instance ?BUILDING Building) (holdsDuring ?TIME (located ?PERSON ?BUILDING)))))) (subclass Apron Clothing) (documentation Apron EnglishLanguage "An item of &%Clothing that protects the front and middle part of the body while one is &%Cooking or doing other work.") (=> (instance ?A Apron) (hasPurpose ?A (exists (?P ?C) (and (instance ?C Cooking) (agent ?C ?P) (holdsDuring (WhenFn ?C) (wears ?P ?A)))))) (subclass Belt Clothing) (documentation Belt EnglishLanguage "A piece of &%Clothing that is worn around the waist to restrain another piece of clothing.") (=> (and (wears ?P ?B) (instance ?B Belt)) (exists (?C) (and (instance ?C Clothing) (wears ?P ?C) (meetsSpatially ?B ?C)))) (subclass TieClothing Clothing) (documentation TieClothing EnglishLanguage "&%Clothing that is intended to be worn around the &%Neck and knotted at the front.") (=> (and (wears ?P ?T) (instance ?T TieClothing)) (exists (?N) (and (instance ?N Neck) (part ?N ?P) (contains ?T ?N)))) (subclass Cloak Clothing) (documentation Cloak EnglishLanguage "A piece of &%Clothing that covers the whole body except the face (and possibly entire head), hands, and feet.") (subclass Mask Clothing) (subclass Mask (CoveringFn Face)) (termFormat EnglishLanguage Mask "mask") (documentation Mask EnglishLanguage "&%Clothing for &%Covering the &%Face. This can be for disguise or decoration, to meet legal requirements, or for protection against airborne contaminents.") (subclass Collar Clothing) (documentation Collar EnglishLanguage "A piece of &%Clothing that fits around the &%Neck. A &%Collar is always part of a &%Coat or a &%Shirt.") (=> (instance ?C Collar) (exists (?OC) (and (part ?C ?OC) (or (instance ?OC Coat) (instance ?OC Shirt))))) (=> (and (wears ?P ?C) (instance ?C Collar)) (exists (?N) (and (instance ?N Neck) (part ?N ?P) (meetsSpatially ?C ?N)))) (subclass Glove Clothing) (documentation Glove EnglishLanguage "Clothing that is intended to be worn on the &%Hand. Note that this class covers both gloves which have individual compartments for each of the &%Fingers and mittens.") (=> (and (wears ?P ?G) (instance ?G Glove)) (exists (?H) (and (instance ?H Hand) (part ?H ?P) (meetsSpatially ?G ?H)))) (subclass Hat Clothing) (documentation Hat EnglishLanguage "A type of &%Clothing that is worn on the &%Head. Note that this class covers caps, bonnets, berets, etc.") (subclass Hat (CoveringFn Head)) (=> (and (wears ?PERSON ?HAT) (instance ?HAT Hat)) (exists (?HEAD) (and (instance ?HEAD Head) (part ?HEAD ?PERSON) (meetsSpatially ?HAT ?HEAD)))) (subclass Coat OutdoorClothing) (documentation Coat EnglishLanguage "&%Clothing that has sleeves and covers from the neck down. &%Coats are intended to be worn outdoors.") (subclass Trousers Clothing) (documentation Trousers EnglishLanguage "A piece of &%Clothing that covers each &%Leg of a person separately.") (subclass Trousers (CoveringFn Leg)) (=> (and (wears ?H ?T) (instance ?T Trousers)) (exists (?L) (and (instance ?L Leg) (part ?L ?H) (contains ?T ?L)))) (subclass Shoe Clothing) (documentation Shoe EnglishLanguage "&%Clothing that is intended to be worn on the &%Foot. It consists of an upper, a sole, and a heel.") (subclass Shoe (CoveringFn Foot)) (=> (and (wears ?PERSON ?SHOE) (instance ?SHOE Shoe)) (exists (?FOOT) (and (instance ?FOOT Foot) (part ?FOOT ?PERSON) (meetsSpatially ?SHOE ?FOOT)))) (documentation ShoeSole EnglishLanguage "The bottom part of a &%Shoe that is intended to be the point of contact with the ground while the shoe is being worn.") (subclass ShoeSole Artifact) (=> (instance ?SS ShoeSole) (exists (?S) (and (instance ?S Shoe) (bottom ?SS ?S)))) (documentation Sandal EnglishLanguage "Any kind of open shoe lacking a markedly thicker heel. The toe may be enclosed, but there must be some opening in the upper other than the &%HoleRegion through which the foot is inserted.") (subclass Sandal Shoe) (=> (instance ?S Sandal) (exists (?H1 ?H2) (and (instance ?H1 HoleRegion) (hole ?H1 ?S) (instance ?H2 HoleRegion) (hole ?H2 ?S) (not (equal ?H1 ?H2)) (hasPurpose ?H1 (exists (?D ?F ?A ?I) (and (instance ?D Dressing) (instance ?F Foot) (agent ?D ?A) (part ?F ?A) (subProcess ?I ?D) (instance ?I Inserting) (patient ?I ?F) (destination ?I ?H1))))))) (=> (instance ?S Sandal) (exists (?SOLE) (and (instance ?SOLE ShoeSole) (part ?SOLE ?S) (attribute ?SOLE Flat)))) (subclass Sock Clothing) (documentation Sock EnglishLanguage "A piece of &%Clothing that is made of a soft &%Fabric like &%Cotton and that is intended to be worn on the &%Foot.") (subclass Sock (CoveringFn Foot)) (=> (and (wears ?P ?S) (instance ?S Sock)) (exists (?F) (and (instance ?F Foot) (part ?F ?P) (contains ?S ?F)))) (subclass Shirt Clothing) (documentation Shirt EnglishLanguage "An item of &%Clothing which covers the upper body of a &%Human.") (subclass Shirt (CoveringFn Torso)) (=> (and (instance ?SHIRT Shirt) (wears ?PERSON ?SHIRT)) (instance ?PERSON Human)) (subclass Sleeve Clothing) (documentation Sleeve EnglishLanguage "A piece of &%Clothing that covers the Arm. A &%Sleeve is always part of a &%Coat or a &%Shirt.") (subclass Sleeve (CoveringFn Arm)) (=> (and (wears ?P ?S) (instance ?S Sleeve)) (exists (?A) (and (instance ?A Arm) (part ?A ?P) (contains ?S ?A)))) (=> (instance ?S Sleeve) (exists (?C) (and (part ?S ?C) (or (instance ?C Shirt) (instance ?C Coat))))) (subclass Dress Clothing) (documentation Dress EnglishLanguage "An item of &%Clothing which covers the lower body of a &%Woman.") (=> (and (instance ?DRESS Dress) (wears ?PERSON ?DRESS)) (instance ?PERSON Woman)) (subclass ClothingSuit Collection) (documentation ClothingSuit EnglishLanguage "A &%Collection of instances of &%Clothing that are designed to be worn together.") (=> (and (instance ?SUIT ClothingSuit) (member ?ITEM1 ?SUIT) (holdsDuring ?TIME (wears ?PERSON ?ITEM1))) (forall (?ITEM2) (=> (member ?ITEM2 ?SUIT) (holdsDuring ?TIME (wears ?PERSON ?ITEM2))))) ;; ;; Jennie Pease 16th September 2022 ;; added Pajamas (subclass Pajamas Clothing) (documentation Pajamas EnglishLanguage "&%Pajamas are loose-fitting &%Clothing worn for &Sleeping or &%StayingStill (lounging). There are a body top and a bottom. The bottom is usualy in the form of trousers.") (=> (instance ?PJ Pajamas) (hasPurpose ?PJ (exists (?A ?REST) (and (instance ?A Human) (agent ?REST ?A) (holdsDuring ?REST (wears ?A ?PJ)) (or (instance ?REST Sleeping) (instance ?REST StayingStill)))))) (=> (instance ?PJ Pajamas) (exists (?TOP ?BOTTOM) (and (part ?TOP ?PJ) (part ?BOTTOM ?PJ) (instance ?TOP Shirt) (instance ?BOTTOM Trousers)))) (subclass Rug Fabric) (documentation Rug EnglishLanguage "A piece of &%Fabric whose purpose is to cover a &%Floor.") (=> (instance ?R Rug) (hasPurpose ?R (exists (?C ?F) (and (instance ?C Covering) (instrument ?C ?R) (patient ?C ?F) (instance ?F Floor))))) (documentation Towel EnglishLanguage "A piece of &%Fabric which is used for &%Drying.") (subclass Towel Fabric) (=> (instance ?X Towel) (capability Drying instrument ?X)) (=> (instance ?T Towel) (hasPurpose ?T (exists (?D) (and (instance ?D Drying) (instrument ?D ?T))))) (subclass Leather Fabric) (documentation Leather EnglishLanguage "A &%Fabric that is the result of tanning an &%Animal &%Skin.") (=> (instance ?LEATHER Leather) (exists (?MAKE ?SKIN) (and (instance ?MAKE Making) (resource ?MAKE ?SKIN) (instance ?SKIN Skin) (result ?MAKE ?LEATHER)))) (subclass Silk Fabric) (documentation Silk EnglishLanguage "Fabric that is woven from the strands produced by certain &%Larval &%Insects.") (=> (instance ?S Silk) (exists (?M ?T ?I) (and (instance ?M Making) (result ?M ?S) (resource ?M ?T) (part ?T ?I) (instance ?I Insect) (attribute ?I Larval)))) (subclass Wool Fabric) (documentation Wool EnglishLanguage "&%Fabric that is made from the &%Hair of &%Sheep.") (=> (instance ?W Wool) (exists (?M ?H ?S) (and (instance ?M Making) (result ?M ?W) (resource ?M ?H) (part ?H ?S) (instance ?H Hair) (instance ?S Sheep)))) (subclass Pocket Fabric) (documentation Pocket EnglishLanguage "A pouch of &%Fabric in an instance of &%Clothing where something can be kept.") (=> (instance ?POCKET Pocket) (exists (?CLOTHING) (and (instance ?CLOTHING Clothing) (part ?POCKET ?CLOTHING)))) (=> (instance ?POCKET Pocket) (capability Keeping instrument ?POCKET)) (subclass Blanket Fabric) (documentation Blanket EnglishLanguage "A piece of &%Fabric whose purpose is to keep a person who is in bed warm.") (=> (instance ?BLANKET Blanket) (hasPurpose ?BLANKET (exists (?HEAT ?PERSON ?BED) (and (instance ?HEAT Heating) (patient ?HEAT ?PERSON) (instance ?PERSON Human) (located ?PERSON ?BED) (instance ?BED Bed))))) (subclass Cotton PlantAnatomicalStructure) (documentation Cotton EnglishLanguage "Fibers from the cotton plant that are used in &%Making &%CottonFabric.") (subclass CottonFabric Fabric) (documentation CottonFabric EnglishLanguage "Any &%Fabric that is made entirely out of &%Cotton.") (=> (instance ?F CottonFabric) (exists (?M ?C) (and (instance ?M Making) (resource ?M ?C) (instance ?C Cotton) (result ?M ?F)))) (=> (instance ?F CottonFabric) (material Cotton ?F)) (documentation Veil EnglishLanguage "A piece of &%Clothing intended to cover or obscure the face or hair of a &%Woman. This is commonly worn for religious reasons when in public in &%Muslim countries, but is also customary at &%Weddings and &%Funerals among some non-Muslim women.") (subclass Veil Clothing) (=> (instance ?V Veil) (hasPurpose ?V (exists (?F ?H) (or (and (instance ?F Face) (meetsSpatially ?V ?F)) (and (instance ?H Hair) (meetsSpatially ?V ?H)))))) (subclass Concealing Putting) (documentation Concealing EnglishLanguage "Locating something in such a way that it cannot be seen.") (=> (and (instance ?C Concealing) (patient ?C ?OBJ)) (hasPurpose ?C (not (exists (?S) (and (instance ?S Seeing) (patient ?S ?OBJ)))))) (subclass Dressing Putting) (documentation Dressing EnglishLanguage "The &%Process of putting on &%Clothing.") (=> (and (instance ?DRESS Dressing) (agent ?DRESS ?AGENT) (patient ?DRESS ?CLOTHING)) (and (instance ?CLOTHING Clothing) (holdsDuring (BeginFn (WhenFn ?DRESS)) (not (wears ?AGENT ?CLOTHING))) (holdsDuring (EndFn (WhenFn ?DRESS)) (wears ?AGENT ?CLOTHING)))) (subclass ChangingClothing Transfer) (documentation ChangingClothing EnglishLanguage "Any instance of a process of &%RemovingClothing and &%Dressing.") (=> (instance ?CC ChangingClothing) (exists (?R ?D) (and (instance ?R RemovingClothing) (instance ?D Dressing) (subProcess ?R ?CC) (subProcess ?D ?CC)))) (subclass RemovingClothing Uncovering) (documentation RemovingClothing EnglishLanguage "Removing &%Clothing from a &%Human or &%Animal in such a way that the &%Human or &%Animal no longer wears the &%Clothing.") (=> (and (instance ?REMOVE RemovingClothing) (agent ?REMOVE ?AGENT) (patient ?REMOVE ?CLOTHING)) (and (holdsDuring (BeginFn (WhenFn ?REMOVE)) (wears ?AGENT ?CLOTHING)) (holdsDuring (EndFn (WhenFn ?REMOVE)) (not (wears ?AGENT ?CLOTHING))))) (subclass Cleaning Maintaining) (documentation Cleaning EnglishLanguage "&%Cleaning refers to the &%Process of removing dirt and arranging things") (=> (instance ?X Cleaning) (exists (?OBJ) (and (patient ?X ?OBJ) (holdsDuring (EndFn (WhenFn ?X)) (attribute ?OBJ Clean))))) (subclass Sweeping Removing) (documentation Sweeping EnglishLanguage "Removing small particles from the floor by means of a &%Broom.") (=> (and (instance ?S Sweeping) (instrument ?S ?B)) (instance ?B Broom)) (subclass Washing Removing) (subclass Washing Cleaning) (documentation Washing EnglishLanguage "&%Removing small particles from something by means of a &%Detergent and &%Water.") (=> (instance ?P Washing) (exists (?D ?W) (and (instance ?D Detergent) (instrument ?P ?D) (instance ?W Water) (instrument ?P ?W)))) (subclass CleaningDevice Device) (documentation CleaningDevice EnglishLanguage "Any &%Device whose purpose is &%Cleaning something.") (=> (instance ?D CleaningDevice) (hasPurpose ?D (exists (?C) (and (instance ?C Cleaning) (instrument ?C ?D))))) (subclass Tying Attaching) (documentation Tying EnglishLanguage "The &%Process of tying two things, or two strands of the same thing, together.") (subclass Untying Detaching) (disjoint Untying Tying) (documentation Untying EnglishLanguage "The &%Process of untying two things, or two strands of the same thing.") (subclass Sewing Attaching) (documentation Sewing EnglishLanguage "Attaching two pieces of &%Fabric or one part of a piece of &%Fabric to another part by means of needle and thread.") (=> (instance ?S Sewing) (exists (?F) (and (instance ?F Fabric) (patient ?S ?F)))) (=> (instance ?S Sewing) (capability Fabric patient ?S)) (=> (instance ?S Sewing) (capability Clothing patient ?S)) (subclass Soldering Attaching) (documentation Soldering EnglishLanguage "Attaching two things by means of a &%MetallicAlloy.") (=> (and (instance ?S Soldering) (patient ?S ?OBJ1) (patient ?S ?OBJ2) (not (equal ?OBJ1 ?OBJ2))) (exists (?A) (and (instance ?A MetallicAlloy) (connects ?A ?OBJ1 ?OBJ2)))) (subclass SolderingIron ElectricDevice) (documentation SolderingIron EnglishLanguage "An &%ElectricDevice for melting &%Solder and thereby &%Attaching metallic objects to one another.") (=> (instance ?S Soldering) (exists (?SI) (and (instance ?SI SolderingIron) (instrument ?S ?SI)))) (=> (instance ?SI SolderingIron) (exists (?X) (and (part ?X ?SI) (material Metal ?X)))) (=> (instance ?S Soldering) (exists (?M) (and (instance ?M Melting) (subProcess ?M ?S)))) (instance patientMedical BinaryPredicate) (domain patientMedical 1 Human) (domain patientMedical 2 CognitiveAgent) (documentation patientMedical EnglishLanguage "The relation of receiving medical care from a recognized medical practitioner. (&%patientMedical ?PATIENT ?DOCTOR) means that ?PATIENT is the patient of ?DOCTOR. Note that argument type restriction on the second argument is &%CognitiveAgent to allow for cases where someone is the patient of an &%Organization, viz. a &%CareOrganization.") (=> (patientMedical ?PATIENT ?DOCTOR) (exists (?PROCESS) (and (patient ?PROCESS ?PATIENT) (agent ?PROCESS ?DOCTOR) (or (instance ?PROCESS DiagnosticProcess) (instance ?PROCESS TherapeuticProcess))))) (subclass Bandage Fabric) (documentation Bandage EnglishLanguage "A piece of &%Fabric that is used in &%Covering an open wound.") (=> (instance ?B Bandage) (hasPurpose ?B (exists (?TP ?C) (and (instance ?TP TherapeuticProcess) (instance ?C Covering) (subProcess ?C ?TP) (instrument ?C ?B))))) (subclass Massaging TherapeuticProcess) (subclass Massaging Touching) (documentation Massaging EnglishLanguage "A subclass of &%TherapeuticProcess which involves kneading &%Muscles in such a way that tension is relieved, &%Blood circulation is increased, etc.") (subclass Itching TactilePerception) (termFormat EnglishLanguage Itching "itching") (termFormat EnglishLanguage Itching "pruritus") (documentation EnglishLanguage Itching "Itch (also known as pruritus) is a sensation that causes the desire or reflex to scratch. [from Wikipedia]") (subclass Scratching BodyMotion) (termFormat EnglishLanguage Scratching "scratching") (documentation Scratching EnglishLanguage "Scratching is a rhythmic rubbing of the body with a sharp object or other part of the body, such as a claw or nail. During a scratch reflex, a nearby limb reaches toward and rubs against the site on the body surface that has been stimulated. Despite decades of research, key aspects of the scratch reflex are still unknown, such as the neural mechanisms by which the reflex is terminated.[from Wikipedia]") (=> (and (instance ?I Itching) (located ?I ?P) (part ?P ?H) (experiencer ?I ?H)) (desires ?H (exists (?S) (and (instance ?S Scratching) (during (WhenFn ?S) (WhenFn ?I)) (located ?S ?P))))) (subclass SkinRash PathologicProcess) (documentation SkinRash EnglishLanguage "A rash is a change of the &%Human &%Skin which affects its color, appearance, or texture. A rash may be localized in one part of the body, or affect all the skin. Rashes may cause the skin to change color, itch, become warm, bumpy, chapped, dry, cracked or blistered, swell, and may be painful. The causes, and therefore treatments for rashes, vary widely. [from Wikipedia]") (termFormat EnglishLanguage SkinRash "skin rash") (termFormat EnglishLanguage SkinRash "rash") (=> (and (instance ?S SkinRash) (experiencer ?S ?H)) (modalAttribute (exists (?I) (and (instance ?I Itching) (experiencer ?I ?H) (during (WhenFn ?I) (WhenFn ?S)))) Likely)) (subclass Hives SkinRash) (documentation Hives EnglishLanguage "Hives, also known as urticaria, is a kind of skin rash with red, raised, itchy bumps. They may also burn or sting. Often the patches of rash move around. Typically they last a few days and do not leave any long-lasting skin changes. Fewer than 5% of cases last for more than six weeks. The condition frequently recurs.") (termFormat EnglishLanguage Hives "hives") (termFormat EnglishLanguage Hives "urticaria") (subclass RelievingPain TherapeuticProcess) (documentation RelievingPain EnglishLanguage "Any &%TherapeuticProcess that removes &%Pain from the patient of the process.") ;; ;; Jennie 14th August 2022 ;; changed ?P to ?P@ in the consequence (=> (and (instance ?R RelievingPain) (patient ?R ?H)) (and (exists (?P1) (and (overlapsTemporally (WhenFn ?P1) (ImmediatePastFn (WhenFn ?R))) (instance ?P1 Pain) (located ?P1 ?H))) (not (exists (?P2) (and (overlapsTemporally (WhenFn ?P2) (ImmediateFutureFn (WhenFn ?R))) (instance ?P2 Pain) (located ?P2 ?H)))))) (subclass NonspecificDisease DiseaseOrSyndrome) (documentation NonspecificDisease EnglishLanguage "The class of &%DiseaseOrSyndromes that are not caused by a single type of &%Microorganism.") (=> (instance ?DISEASE NonspecificDisease) (not (exists (?AGENT) (and (instance ?AGENT Microorganism) (forall (?VICTIM) (=> (attribute ?VICTIM ?DISEASE) (located ?AGENT ?VICTIM))))))) (subclass PhysicalDisease DiseaseOrSyndrome) (documentation PhysicalDisease EnglishLanguage "A &%DiseaseOrSyndrome other than a PsychologicalDysfunction.") (termFormat EnglishLanguage PhysicalDisease "physical disease") (disjoint PhysicalDisease PsychologicalDysfunction) (subclass BacterialDisease InfectiousDisease) (documentation BacterialDisease EnglishLanguage "A disease that is caused by instances of &%Bacterium.") (subclass InfectiousDisease DiseaseOrSyndrome) (documentation InfectiousDisease EnglishLanguage "Any &%DiseaseOrSyndrome that is caused by a &%Microorganism.") (=> (and (instance ?I InfectiousDisease) (attribute ?A ?I)) (exists (?P ?O) (and (instance ?P PathologicProcess) (agent ?P ?O) (instance ?O Microorganism) (experiencer ?P ?A)))) (subclass Infecting TakingIll) (documentation Infecting EnglishLanguage "The &%Process (from the perspective of the entity becoming ill) by which an &%InfectiousDisease enters an &%Organism and begins &%Replication.") (termFormat EnglishLanguage Infecting "infecting") (=> (and (instance ?I Infecting) (experiencer ?I ?H)) (exists (?T ?R ?O) (and (instance ?T Translocation) (moves ?T ?O) (instance ?O Organism) (instance ?R Replication) (experiencer ?R ?O) (subProcess ?T ?I) (subProcess ?R ?I)))) (subclass ParasiticDisease DiseaseOrSyndrome) (documentation ParasiticDisease EnglishLanguage "A disease caused by a &%Parasite.") (termFormat EnglishLanguage ParasiticDisease "parasitic disease") (=> (and (instance ?F ParasiticDisease) (attribute ?H ?F)) (exists (?PAR) (and (part ?PAR ?H) (instance ?PAR Parasite)))) (subclass FungalDisease DiseaseOrSyndrome) (documentation FungalDisease EnglishLanguage "A disease caused by a &%Fungus.") (termFormat EnglishLanguage FungalDisease "fungal disease") (=> (and (instance ?F FungalDisease) (attribute ?H ?F)) (exists (?FUN) (and (part ?FUN ?H) (instance ?FUN Fungus)))) (subclass Parasite Organism) (documentation Parasite EnglishLanguage "An &%Organism, other than a &%Fungus or &%Microorganism that typically lives on or within a host and is detrimental to the host.") (termFormat EnglishLanguage Parasite "parasite") (=> (instance ?P Parasite) (modalAttribute (exists (?H ?PROC) (and (located ?P ?H) (involvedInEvent ?PROC ?P) (involvedInEvent ?PROC ?H) (benefits ?PROC ?P) (suffers ?PROC ?H))) Likely)) (subclass ChronicDisease DiseaseOrSyndrome) (documentation ChronicDisease EnglishLanguage "A chronic condition is a human health condition or disease that is persistent or otherwise long-lasting in its effects or a disease that comes with time. The term chronic is often applied when the course of the disease lasts for more than three months. Common chronic diseases include arthritis, asthma, cancer, chronic obstructive pulmonary disease, diabetes, Lyme disease, autoimmune diseases, genetic disorders and some viral diseases such as hepatitis C and acquired immunodeficiency syndrome. [from Wikipedia]") (termFormat EnglishLanguage ChronicDisease "chronic disease") (=> (and (holdsDuring ?T (attribute ?H ?C)) (instance ?H ChronicDisease) (duration ?T ?D)) (greaterThan ?D (MeasureFn 3 MonthDuration))) (subclass TakingIll PathologicProcess) (documentation TakingIll EnglishLanguage "Any &%Process where the experiencer contracts a &%DiseaseOrSyndrome.") (=> (and (instance ?T TakingIll) (experiencer ?T ?A)) (exists (?D) (and (instance ?D DiseaseOrSyndrome) (holdsDuring (BeginFn (WhenFn ?T)) (not (attribute ?A ?D))) (holdsDuring (EndFn (WhenFn ?T)) (attribute ?A ?D))))) (subclass ViralDisease InfectiousDisease) (documentation ViralDisease EnglishLanguage "A disease that is caused by instances of a &%Virus.") (instance Diarrhea DiseaseOrSyndrome) (documentation Diarrhea EnglishLanguage "A &%DiseaseOrSyndrome of frequent, watery bowel movements. Severe cases can be fatal for the young or weak. It is a common cause of death for the very young in poor developing countries.") (instance ChronicObstructivePulmonaryDisease DiseaseOrSyndrome) (documentation ChronicObstructivePulmonaryDisease EnglishLanguage "Chronic obstructive pulmonary disease (COPD) is a type of progressive lung disease that is preventable and treatable. COPD is characterized by long-term respiratory symptoms and airflow limitation. The main symptoms include shortness of breath and a cough which may or may not produce mucus. COPD progressively worsens with everyday activities such as walking or dressing becoming difficult. The two most common conditions of COPD are &%Emphysema and &%ChronicBronchitis, and they have been the two classic COPD phenotypes. Emphysema is just one of the structural abnormalities that can limit airflow and can exist without airflow limitation in a significant number of people. Chronic bronchitis does not always result in airflow limitation but in young adults who smoke the risk of developing COPD is high. Emphysema and chronic bronchitis remain the predominant phenotypes of COPD but there is often overlap between them, and a number of other phenotypes have also been described. The most common cause of COPD is tobacco smoking. Other risk factors include indoor and outdoor pollution, exposure to occupational irritant substances such as dust from grains, and cadmium dust or fumes, and genetics. In developing countries, common sources of indoor air pollution are the use of coal, and biomass such as wood and dry dung as fuel for cooking and heating. Most people living in European cities are exposed to damaging levels of air pollution. The diagnosis is based on poor airflow as measured by spirometry. [from Wikipedia") (termFormat EnglishLanguage ChronicObstructivePulmonaryDisease "chronic obstructive pulmonary disease") (termFormat EnglishLanguage ChronicObstructivePulmonaryDisease "COPD") ;; ;; Jennie 14th August 2022 ;; Changed ?H to an instance (=> (attribute ?H ChronicObstructivePulmonaryDisease) (instance ?H (ImpairmentFn Breathing))) (subAttribute Emphysema ChronicObstructivePulmonaryDisease) (documentation Emphysema EnglishLanguage "Emphysema, or pulmonary emphysema, is a lower respiratory tract disease, characterised by air-filled cavities or spaces (pneumatoses) in the &%Lung, that can vary in size and may be very large. The spaces are caused by the breakdown of the walls of the alveoli and they replace the spongy lung parenchyma. This reduces the total alveolar surface available for gas exchange leading to a reduction in oxygen supply for the &%Blood. Emphysema usually affects the middle aged or older population because it takes time to develop with the effects of &%Smoking, and other risk factors. [from Wikipedia]") (termFormat EnglishLanguage Emphysema "emphysema") (=> (attribute ?H Emphysema) (exists (?L ?P) (and (instance ?L Alveolus) (part ?L ?H) (instance ?P PathologicProcess) (eventLocated ?P ?L)))) (subAttribute Bronchitis ChronicObstructivePulmonaryDisease) (documentation Bronchitis EnglishLanguage "Bronchitis is inflammation of the &%BronchialDucts (large and medium-sized airways) in the &%Lungs that causes coughing. Symptoms include coughing up sputum, wheezing, shortness of breath, and chest pain. Bronchitis can be &%AcuteBronchitis or &%ChronicBronchitis.[from Wikipedia]") (termFormat EnglishLanguage Bronchitis "bronchitis") (=> (attribute ?H Bronchitis) (exists (?I) (and (instance ?I (InflammationFn BronchialDuct)) (experiencer ?I ?H)))) (subAttribute ChronicBronchitis Bronchitis) (subAttribute AcuteBronchitis Bronchitis) (subclass Coughing OrganismProcess) (documentation Coughing EnglishLanguage "A cough is a sudden expulsion of air through the large &%Breathing passages that can help clear them of fluids, irritants, foreign particles and microbes. As a protective reflex, coughing can be repetitive with the cough reflex following three phases: an &%Inhalating, a forced &%Exhalating against a closed glottis, and a violent release of air from the lungs following opening of the glottis, usually accompanied by a distinctive sound.[from Wikipedia]") (termFormat EnglishLanguage Coughing "coughing") (=> (and (instance ?C Coughing) (experiencer ?C ?H)) (exists (?I ?E) (and (instance ?I Inhaling) (instance ?E Exhaling) (subProcess ?I ?C) (subProcess ?E ?C) (experiencer ?I ?H) (experiencer ?E ?H)))) (=> (and (instance ?C Coughing) (experiencer ?C ?H)) (hasPurpose ?C (exists (?R ?L ?O ?T) (and (instance ?L Lung) (instance ?T Throat) (instance ?O Object) (instance ?R Removing) (part ?L ?H) (part ?T ?H) (objectTransferred ?R ?O) (holdsDuring (ImmediatePastFn (WhenFn ?C)) (or (located ?O ?T) (located ?O ?L))))))) (subclass NasalCavity BodyCavity) (documentation NasalCavity EnglishLanguage "The nasal cavity is a large, air-filled space above and behind the nose in the middle of the face. The nasal septum divides the cavity into two cavities, also known as fossae. Each cavity is the continuation of one of the two nostrils. The nasal cavity is the uppermost part of the respiratory system and provides the nasal passage for inhaled air from the nostrils to the nasopharynx and rest of the respiratory tract.[from Wikipedia]") (termFormat EnglishLanguage NasalCavity "nasal cavity") (=> (instance ?N NasalCavity) (exists (?NOSE) (and (instance ?NOSE Nose) (equal ?NOSE (HoleHostFn ?N))))) (subclass NasalSeptum BodyPart) (documentation NasalSeptum EnglishLanguage "The nasal septum divides the &%NavalCavity into two parts, one leading from each &%Nostril.") (termFormat EnglishLanguage NasalSeptum "nasal septum") (termFormat EnglishLanguage NasalSeptum "septum") (=> (instance ?NS NasalSeptum) (exists (?NC) (and (instance ?NC NasalCavity) (contains ?NC ?NS)))) (subclass Sneezing OrganismProcess) (documentation Sneezing EnglishLanguage "A sneeze (also known as sternutation) is a semi-autonomous, convulsive expulsion of air from the lungs through the nose and mouth, usually caused by foreign particles irritating the nasal mucosa. A sneeze expels air forcibly from the mouth and nose in an explosive, spasmodic involuntary action. This action allows for mucus to escape through the nasal cavity.[from Wikipedia]") (termFormat EnglishLanguage Sneezing "sneezing") (=> (and (instance ?C Sneezing) (experiencer ?C ?H)) (hasPurpose ?C (exists (?R ?N ?NOSE ?O) (and (instance ?N NasalCavity) (instance ?NOSE Nose) (equal ?NOSE (HoleHostFn ?N)) (instance ?O Object) (instance ?R Removing) (part ?NOSE ?H) (objectTransferred ?R ?O) (holdsDuring (ImmediatePastFn (WhenFn ?C)) (located ?O ?N)))))) (subclass Glottis HoleRegion) (documentation Glottis EnglishLanguage "The glottis is the opening between the vocal folds (the rima glottidis). The glottis is crucial in producing vowels and voiced consonants.[from Wikipedia]") (termFormat EnglishLanguage Glottis "glottis") (=> (instance ?G Glottis) (exists (?VC) (and (instance ?VC VocalCords) (equal ?VC (HoleHostFn ?G))))) (instance Fever DiseaseOrSyndrome) (documentation Fever EnglishLanguage "Having a body temperature which is (significantly) greater than 98.6 degrees Fahrenheit. This syndrome is often associated with dehydration and chills.") (=> (and (instance ?H Human) (attribute ?H Fever)) (exists (?N) (and (measure ?H (MeasureFn ?N FahrenheitDegree)) (greaterThan ?N 98.6)))) (instance Goiter DiseaseOrSyndrome) (documentation Goiter EnglishLanguage "A &%DiseaseOrSyndrome which is due to an &%Iodine deficiency and which results in an enlarged &%ThyroidGland.") (=> (attribute ?H Goiter) (exists (?G ?P) (and (instance ?G ThyroidGland) (part ?G ?H) (instance ?P PathologicProcess) (eventLocated ?P ?G)))) (instance Tuberculosis BacterialDisease) (documentation Tuberculosis EnglishLanguage "A &%BacterialDisease caused by the &%Tubercle &%Bacillus that results in lesions on various body parts, especially the &%Lungs.") (instance Pneumonia DiseaseOrSyndrome) (documentation Pneumonia EnglishLanguage "Pneumonia is an inflammatory condition of the lung primarily affecting the small air sacs known as alveoli. Symptoms typically include some combination of productive or dry cough, chest pain, fever, and difficulty breathing. The severity of the condition is variable. Pneumonia is usually caused by infection with viruses or bacteria, and less commonly by other microorganisms. Identifying the responsible pathogen can be difficult. Diagnosis is often based on symptoms and physical examination. Chest X-rays, blood tests, and culture of the sputum may help confirm the diagnosis. The disease may be classified by where it was acquired, such as community- or hospital-acquired or healthcare-associated pneumonia.[from Wikipedia]") (termFormat EnglishLanguage Pneumonia "pneumonia") (=> (attribute ?H Pneumonia) (exists (?I) (and (instance ?I (InflammationFn Lung)) (experiencer ?I ?H)))) (subAttribute BacterialPneumonia Pneumonia) (instance BacterialPneumonia BacterialDisease) (documentation Pneumonia EnglishLanguage "Pneumonia caused by a bacterial infection.") (subclass AllergicReaction PathologicProcess) (documentation AllergicReaction EnglishLanguage "A reaction by someone who is &%allergic to some substance coming into contact with it.") (instance allergic BinaryPredicate) (domain allergic 1 Human) (domainSubclass allergic 2 Substance) (documentation allergic EnglishLanguage "(allergic ?H ?S) means that a human ?H develops an &%AllergicReaction to a class of substance ?S when coming into contact with it.") ;; ;; Jennie 13th August 2022 ;; added documentaton to allergic and revised the second arguement of meetsSpatially to ?SUB (=> (and (allergic ?H ?S) (instance ?SUB ?S) (holdsDuring ?T (meetsSpatially ?SUB ?H))) (modalAttribute (exists (?AR) (and (instance ?AR AllergicReaction) (experiencer ?AR ?H) (overlapsTemporally ?T (WhenFn ?AR)) (before (BeginFn ?T) (BeginFn (WhenFn ?AR))))) Likely)) (subclass RecoveringFromIllness OrganismProcess) (documentation RecoveringFromIllness EnglishLanguage "Any &%Process where the experiencer recovers from a &%DiseaseOrSyndrome.") ;; ;; Jennie 14th August 2022 ;; changed ?T to ?D (=> (and (instance ?R RecoveringFromIllness) (experiencer ?R ?A)) (exists (?D) (and (instance ?D DiseaseOrSyndrome) (holdsDuring (BeginFn (WhenFn ?D)) (attribute ?A ?D)) (holdsDuring (EndFn (WhenFn ?D)) (not (attribute ?A ?D)))))) (subclass Protozoa Microorganism) (documentation Protozoa EnglishLanguage "Unicellular &%Organisms that are capable of movement and that are found in almost every part of the world. This class includes amoebas, sporozoans, and paramecia.") (documentation parasite EnglishLanguage "(parasite ?ORGANISM1 ?ORGANISM2) means that there is a parasitic relationship between ?ORGANISM1 and ?ORGANISM2, i.e. ?ORGANISM1 inhabits and obtains nourishment from ?ORGANISM2 in such a way that ?ORGANISM2 is injured.") (instance parasite BinaryPredicate) (domain parasite 1 Organism) (domain parasite 2 Organism) (=> (parasite ?O1 ?O2) (inhabits ?O1 ?O2)) (=> (parasite ?O1 ?O2) (exists (?I) (and (instance ?I Injuring) (agent ?I ?O1) (patient ?I ?O2)))) (instance Cancer DiseaseOrSyndrome) (documentation Cancer EnglishLanguage "A &%DiseaseOrSyndrome characterized by pathologic and uncontrolled cell division that results in a &%Tumor.") (=> (attribute ?PERSON Cancer) (exists (?TUMOR) (and (instance ?TUMOR Tumor) (part ?TUMOR ?PERSON)))) (instance Paralysis DiseaseOrSyndrome) (documentation Paralysis EnglishLanguage "The syndrome where some or all of an &%Animal's muscles cannot be moved voluntarily.") (=> (attribute ?ORGANISM Paralysis) (exists (?MUSCLE) (and (instance ?MUSCLE Muscle) (part ?MUSCLE ?ORGANISM) (not (exists (?MOTION) (and (instance ?MOTION BodyMotion) (agent ?MOTION ?ORGANISM) (patient ?MOTION ?MUSCLE))))))) (instance ParalysisFn UnaryFunction) (documentation ParalysisFn EnglishLanguage "A &%Function that returns that class of &%Paralysis affecting a particular &%BodyPart of an &%Animal.") (domain ParalysisFn 1 BodyPart) (rangeSubclass ParalysisFn Paralysis) (termFormat EnglishLanguage ParalysisFn "paralysis") (format EnglishLanguage ParalysisFn "&%paralysis of the %1") ;; ;; Jennie 10th August 2022 ;; Revised the second arguement of attribute to an instance ?P as ParalysisFn returns a class variable (=> (attribute ?ORGANISM (instance ?P (ParalysisFn ?PART))) (exists (?MUSCLE) (and (instance ?MUSCLE Muscle) (part ?MUSCLE ?PART) (part ?PART ?ORGANISM) (not (exists (?MOTION) (and (instance ?MOTION BodyMotion) (agent ?MOTION ?ORGANISM) (patient ?MOTION ?MUSCLE))))))) (instance PainFn UnaryFunction) (documentation PainFn EnglishLanguage "A &%Function that returns that class of &%Pain affecting a particular &%BodyPart of an &%Animal.") (domain PainFn 1 BodyPart) (rangeSubclass PainFn Pain) (termFormat EnglishLanguage PainFn "pain") (format EnglishLanguage PainFn "&%pain in the %1") ;; ;; Jennie 10th August 2022 ;; Revised the second arguement of experiencer from class to an instance, changed the second arguement to ?P (=> (and (experiencer ?ORGANISM ?PAIN) (instance ?PAIN (PainFn ?P))) (exists (?PART) (and (part ?PART ?ORGANISM) (located ?PART ?P)))) (subclass Neurosis PsychologicalDysfunction) (documentation Neurosis EnglishLanguage "Any &%PsychologicalDysfunction which is not due to an organic impairment of the &%NervousSystem.") (subclass Psychosis PsychologicalDysfunction) (documentation Psychosis EnglishLanguage "Any &%PsychologicalDysfunction which is the result of an organic impairment of the &%NervousSystem.") (subclass Depression PsychologicalDysfunction) (documentation Depression EnglishLanguage "Depression is a state of low mood and aversion to activity. Classified medically as a mental and behavioral disorder, the experience of depression affects a person's thoughts, behavior, motivation, feelings, and sense of well-being. The core symptom of depression is said to be anhedonia, which refers to loss of interest or a loss of feeling of pleasure in certain activities that usually bring joy to people. Depressed mood is a symptom of some mood disorders such as major depressive disorder or dysthymia; it is a normal temporary reaction to life events, such as the loss of a loved one; and it is also a symptom of some physical diseases and a side effect of some drugs and medical treatments. It may feature sadness, difficulty in thinking and concentration and a significant increase or decrease in appetite and time spent sleeping. People experiencing depression may have feelings of dejection, hopelessness and suicidal thoughts. It can either be short term or long term.[from Wikipedia]") (termFormat EnglishLanguage Depression "depression") (termFormat EnglishLanguage Depression "depressed") (=> (holdsDuring ?T (attribute ?H Depression)) (modalAttribute (holdsDuring ?T (not (attribute ?H Happiness))) Likely)) (instance SexualDysfunction DiseaseOrSyndrome) (documentation SexualDysfunction EnglishLanguage "An either physical or psychological inability to engage in &%Mating.") (termFormat EnglishLanguage SexualDysfunction "sexual dysfunction") (=> (holdsDuring ?T (attribute ?H SexualDysfunction)) (not (exists (?M) (and (instance ?M Mating) (agent ?M ?H))))) (subclass Hallucination PathologicProcess) (documentation Hallucination EnglishLanguage "A &%PsychologicalDysfunction where the &%experiencer has a &%Perception of something that is not true.") (=> (and (instance ?H Hallucination) (experiencer ?H ?P)) (attribute ?P PsychologicalDysfunction)) (=> (and (instance ?H Hallucination) (experiencer ?H ?P)) (exists (?PER ?PROP) (and (instance ?PER Perception) (experiencer ?PER ?P) (causes ?H ?PER) (containsInformation ?PER ?PROP) (truth ?PROP False)))) (subclass Atrophy PathologicProcess) (subclass Atrophy Decreasing) (documentation Atrophy EnglishLanguage "Any decrease in the size of a &%BodyPart which is due to disease or lack of use.") (=> (instance ?A Atrophy) (exists (?B) (and (experiencer ?A ?B) (instance ?B BodyPart)))) (subclass Bloating Increasing) (subclass Bloating PathologicProcess) (documentation Bloating EnglishLanguage "Any &%Process where the stomach or instestines of a &%Human or &%Animal become distended from excessive gas.") (=> (instance ?B Bloating) (exists (?P ?S ?I ?G) (and (experiencer ?B ?P) (instance ?G Gas) (or (and (part ?I ?P) (instance ?I Intestine) (contains ?I ?G)) (and (part ?S ?P) (instance ?S Stomach) (contains ?S ?G)))))) (subclass ConjugatedSubstance CompoundSubstance) (documentation ConjugatedSubstance EnglishLanguage "A &%CompoundSubstance that results from the &%ChemicalSynthesis of two or more &%CompoundSubstances.") (<=> (instance ?CS ConjugatedSubstance) (exists (?C1 ?C2 ?P) (and (instance ?C1 CompoundSubstance) (instance ?C2 CompoundSubstance) (not (equal ?C1 ?C2)) (instance ?P ChemicalSynthesis) (resource ?P ?C1) (resource ?P ?C2) (result ?P ?CS)))) (instance conjugate BinaryPredicate) (instance conjugate IrreflexiveRelation) (instance conjugate SymmetricRelation) (instance conjugate TransitiveRelation) (instance conjugate PartialValuedRelation) (domain conjugate 1 CompoundSubstance) (domain conjugate 2 CompoundSubstance) (documentation conjugate EnglishLanguage "(&%conjugate ?COMPOUND1 ?COMPOUND2) means that ?COMPOUND1 and ?COMPOUND2 are identical &%CompoundSubstances except that one has one more &%Proton than the other.") (=> (conjugate ?COMPOUND1 ?COMPOUND2) (exists (?NUMBER1 ?NUMBER2) (and (protonNumber ?COMPOUND1 ?NUMBER1) (protonNumber ?COMPOUND2 ?NUMBER2) (or (equal ?NUMBER1 (AdditionFn ?NUMBER2 1)) (equal ?NUMBER2 (AdditionFn ?NUMBER1 1)))))) (subclass Biting Grabbing) (documentation Biting EnglishLanguage "Any instance of &%Grabbing where the &%instrument is the &%Mouth of the &%agent.") (=> (and (instance ?BITE Biting) (agent ?BITE ?ANIMAL)) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (part ?MOUTH ?ANIMAL) (instrument ?BITE ?MOUTH)))) (subclass Strangling Grabbing) (documentation Strangling EnglishLanguage "Any instance of &%Grabbing where the patient is someone else's throat and the intention is to make it impossible for the other person to breathe.") (=> (instance ?S Strangling) (exists (?T) (and (patient ?S ?T) (instance ?T Throat)))) (=> (and (instance ?S Strangling) (patient ?S ?V) (instance ?V Human)) (hasPurpose ?S (not (exists (?B) (and (instance ?B Breathing) (agent ?B ?V)))))) (subclass Spitting Impelling) (documentation Spitting EnglishLanguage "Any voluntary instance of &%Impelling where the &%origin is the &%Mouth of the &%agent.") (=> (and (instance ?SPIT Spitting) (agent ?SPIT ?ANIMAL)) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (part ?MOUTH ?ANIMAL) (origin ?SPIT ?MOUTH)))) (subclass Drooling Impelling) (documentation Drooling EnglishLanguage "Any voluntary instance of &%Impelling &%Saliva where the &%origin is the &%Mouth of the &%agent.") (=> (and (instance ?SPIT Drooling) (experiencer ?SPIT ?ANIMAL)) (exists (?MOUTH ?S) (and (instance ?MOUTH Mouth) (objectTransferred ?SPIT ?S) (instance ?S Saliva) (part ?MOUTH ?ANIMAL) (origin ?SPIT ?MOUTH)))) (=> (instance ?S Saliva) (capability Drooling patient ?S)) (=> (instance ?A Animal) (capability Drooling experiencer ?A)) (subclass Swallowing BodyMotion) (subclass Swallowing Transfer) (documentation Swallowing EnglishLanguage "A &%BodyMotion where an &%Object is subject to &%Ingesting, passing from the &%Mouth through the &%Esophagus to the &%Stomach.") (termFormat EnglishLanguage Swallowing "swallowing") (=> (and (instance ?S Swallowing) (agent ?S ?H)) (exists (?M ?E ?ST ?O) (and (instance ?M Mouth) (instance ?E Esophagus) (instance ?ST Stomach) (objectTransferred ?S ?O) (origin ?S ?M) (destination ?S ?ST) (path ?S ?E)))) (=> (instance ?S Swallowing) (exists (?I) (and (instance ?I Ingesting) (subProcess ?I ?S)))) (subclass Punching Impelling) (documentation Punching EnglishLanguage "Any instance of &%Impelling where the instrument is a &%Fist of the agent.") (=> (and (instance ?P Punching) (agent ?P ?A)) (exists (?H) (and (instance ?H Hand) (attribute ?H Fist) (part ?H ?A) (instrument ?P ?H)))) (subclass Kicking Impelling) (documentation Kicking EnglishLanguage "Any instance of &%Impelling where the &%instrument is a &%Foot of the &%agent.") (=> (and (instance ?KICK Kicking) (agent ?KICK ?ANIMAL)) (exists (?FOOT) (and (instance ?FOOT Foot) (part ?FOOT ?ANIMAL) (instrument ?KICK ?FOOT)))) (subclass Mailing Transfer) (documentation Mailing EnglishLanguage "Any instance of &%Transfer where a postal system is used to move the &%patient, either a letter or a package.") (subclass Messaging Transfer) (documentation Messaging EnglishLanguage "Any instance of &%Transfer where a &%Message is the patient.") (=> (instance ?MESSAGING Messaging) (exists (?M) (and (instance ?M Message) (patient ?MESSAGING ?M)))) (instance neighbor BinaryPredicate) (instance neighbor SymmetricRelation) (instance neighbor IrreflexiveRelation) (domain neighbor 1 Human) (domain neighbor 2 Human) (documentation neighbor EnglishLanguage "(&%neighbor ?PERSON1 ?PERSON2) means that ?PERSON1 is a neighbor of ?PERSON2, i.e. ?PERSON1 and ?PERSON2 have their &%homes &%Near one another.") (=> (neighbor ?PERSON1 ?PERSON2) (exists (?HOME1 ?HOME2) (and (home ?PERSON1 ?HOME1) (home ?PERSON2 ?HOME2) (not (equal ?HOME1 ?HOME2)) (orientation ?HOME1 ?HOME2 Near)))) (instance capacity BinaryPredicate) (domain capacity 1 SelfConnectedObject) (domain capacity 2 ConstantQuantity) (relatedInternalConcept capacity humanCapacity) (documentation capacity EnglishLanguage "(&%capacity ?OBJ ?QUANTITY) means that ?OBJ can contain something that has the &%measure of ?QUANTITY. This predicate denotes maximal capacity, i.e. ?OBJ can hold no more than ?QUANTITY. Note, however, that this does not mean that &%capacity is a &%SingleValuedRelation, since an object may have various maximal capacities across different dimensions, e.g. a particular box may have a &%capacity of 3 pounds and a &%capacity of 1 liter.") (=> (and (measure ?OBJ1 ?MEAS) (contains ?OBJ2 ?OBJ1)) (capacity ?OBJ2 ?MEAS)) (instance humanCapacity BinaryPredicate) (instance humanCapacity SingleValuedRelation) (domain humanCapacity 1 StationaryArtifact) (domain humanCapacity 2 PositiveInteger) (documentation humanCapacity EnglishLanguage "(&%humanCapacity ?CONSTRUCT ?NUMBER) means that the &%StationaryArtifact ?CONSTRUCT, e.g. a &%Building or a &%Room, can hold a maximum of ?NUMBER &%Humans without crowding.") (instance StreetAddressFn QuaternaryFunction) (domain StreetAddressFn 1 StationaryArtifact) (domain StreetAddressFn 2 Roadway) (domain StreetAddressFn 3 City) (domain StreetAddressFn 4 Nation) (range StreetAddressFn AutonomousAgent) (documentation StreetAddressFn EnglishLanguage "(&%StreetAddressFn ?BUILDING ?ROAD ?CITY ?COUNTRY) returns the &%AutonomousAgent, e.g. a family, an organization, a person, etc. that resides or conducts business at the corresponding &%postContactSite.") (=> (equal (StreetAddressFn ?PLACE ?ROAD ?CITY ?COUNTRY) ?AGENT) (postContactSite ?PLACE ?AGENT)) (=> (equal (StreetAddressFn ?PLACE ?ROAD ?CITY ?COUNTRY) ?AGENT) (exists (?BUILDING) (and (instance ?BUILDING Building) (part ?PLACE ?BUILDING)))) (subclass ArtStudio Workshop) (documentation ArtStudio EnglishLanguage "A &%Workshop, which is devoted to the creation of &%ArtWorks.") (=> (instance ?STUDIO ArtStudio) (hasPurpose ?STUDIO (exists (?MAKE ?WORK) (and (instance ?MAKE Making) (result ?MAKE ?WORK) (instance ?WORK ArtWork))))) (subclass Mine StationaryArtifact) (documentation Mine EnglishLanguage "An construction in the earth from which &%Minerals are removed, either in pure form or as part of ores.") (=> (instance ?MINE Mine) (hasPurpose ?MINE (exists (?REMOVE ?MINERAL) (and (instance ?REMOVE Removing) (patient ?REMOVE ?MINERAL) (instance ?MINERAL Mineral) (origin ?REMOVE ?MINE))))) (subclass MobileResidence Artifact) (disjoint MobileResidence Residence) (documentation MobileResidence EnglishLanguage "Anything which serves to house people but which changes its location from time to time, e.g. a motorhome, a mobile home, a camp, etc. Note that &%MobileResidence is disjoint from &%Residence, because the latter is a subclass of &%StationaryArtifact.") (subclass Prison StationaryArtifact) (documentation Prison EnglishLanguage "An installation which is owned and maintained by a &%Government for the purpose of &%Confining people. This class covers jails, federal prisons, concentration camps, gulags, etc.") (=> (instance ?P Prison) (hasPurpose ?P (exists (?C ?H ?G) (and (instance ?C Confining) (eventLocated ?C ?P) (patient ?C ?H) (instance ?H Human) (agent ?C ?G) (instance ?G Government))))) (documentation detainee EnglishLanguage "(detainee ?EVENT ?OBJECT) means that in the Confining ?EVENT, the Object ?OBJECT is restrained by force, threat, or other form of intimidation.") (instance detainee CaseRole) (domain detainee 1 Confining) (domain detainee 2 Animal) (subrelation detainee patient) (instance targetInAttack BinaryPredicate) (instance targetInAttack CaseRole) (domain targetInAttack 1 Process) (domain targetInAttack 2 Object) (subrelation targetInAttack patient) (documentation targetInAttack EnglishLanguage "This relation identifies the &%patient in the event that is the object of the attack.") (subclass VotingPoll StationaryArtifact) (documentation VotingPoll EnglishLanguage "A structure where Voting for an &%Election takes place.") (=> (instance ?P VotingPoll) (exists (?V) (and (instance ?V Voting) (eventLocated ?V ?P)))) (subclass Camp MobileResidence) (documentation Camp EnglishLanguage "A &%MobileResidence consisting of tents and other temporary living quarters that is constructed on an undeveloped &%LandArea.") (=> (instance ?CAMP Camp) (exists (?TENT) (and (instance ?TENT Tent) (part ?TENT ?CAMP)))) (subclass Tent MobileResidence) (documentation Tent EnglishLanguage "A &%MobileResidence that is made of &%Fabric and poles and can be easily assembled and disassembled.") (=> (instance ?TENT Tent) (exists (?FABRIC) (and (instance ?FABRIC Fabric) (part ?FABRIC ?TENT)))) (subclass Monument StationaryArtifact) (documentation Monument EnglishLanguage "A &%StationaryArtifact whose purpose is to commemorate a person, animal or event.") (=> (instance ?M Monument) (hasPurpose ?M (exists (?R) (and (instance ?R Remembering) (instrument ?R ?M))))) (subclass Tomb StationaryArtifact) (documentation Tomb EnglishLanguage "A &%StationaryArtifact which is meant to contain someone who is &%Dead.") (=> (instance ?T Tomb) (hasPurpose ?T (exists (?P) (and (attribute ?P Dead) (contains ?T ?P))))) (subclass Workshop StationaryArtifact) (documentation Workshop EnglishLanguage "A &%Room, suite of &%Rooms or &%Building which is devoted to hand-crafting &%Artifacts.") (=> (instance ?S Workshop) (hasPurpose ?S (exists (?M ?W) (and (instance ?M Making) (result ?M ?W) (instance ?W Artifact))))) (subclass ApartmentUnit SingleFamilyResidence) (documentation ApartmentUnit EnglishLanguage "A &%SingleFamilyResidence that is not owned by any member of the &%SocialUnit that lives there.") (=> (and (instance ?UNIT ApartmentUnit) (home ?PERSON ?UNIT)) (not (possesses ?PERSON ?UNIT))) (=> (instance ?UNIT ApartmentUnit) (exists (?BUILDING) (and (instance ?BUILDING ApartmentBuilding) (part ?UNIT ?BUILDING)))) (documentation landlord EnglishLanguage "(landlord ?PERSON ?UNIT) means that ?PERSON is a landlord of the &%Residence ?UNIT, i.e. he or she owns ?UNIT and is renting the unit to someone else.") (instance landlord BinaryPredicate) (domain landlord 1 AutonomousAgent) (domain landlord 2 PermanentResidence) (=> (landlord ?L ?U) (exists (?R ?P) (and (possesses ?L ?U) (tenant ?P ?U) (agent ?R ?P) (instance ?R Renting) (patient ?R ?U)))) (documentation tenant EnglishLanguage "(tenant ?PERSON ?UNIT) means that ?PERSON is a tenant of the &%Residence ?UNIT, i.e. he or she is renting the unit.") (instance tenant BinaryPredicate) (domain tenant 1 AutonomousAgent) (domain tenant 2 Residence) (=> (tenant ?P ?U) (exists (?L ?R) (and (instance ?R Renting) (landlord ?L ?U) (agent ?R ?P) (possesses ?L ?U) (patient ?R ?U)))) (subclass CondominiumUnit SingleFamilyResidence) (documentation CondominiumUnit EnglishLanguage "A &%SingleFamilyResidence that may be owned by a member of the &%SocialUnit that lives there.") (=> (and (instance ?UNIT SingleFamilyResidence) (home ?PERSON ?UNIT) (possesses ?PERSON ?UNIT) (not (instance ?UNIT Building))) (instance ?UNIT CondominiumUnit)) (=> (instance ?UNIT CondominiumUnit) (exists (?BUILDING) (and (instance ?BUILDING CondominiumBuilding) (part ?UNIT ?BUILDING)))) (subclass ApartmentBuilding ResidentialBuilding) (disjoint ApartmentBuilding SingleFamilyResidence) (documentation ApartmentBuilding EnglishLanguage "A &%ResidentialBuilding containing &%ApartmentUnits.") (=> (instance ?BUILDING ApartmentBuilding) (exists (?UNIT1 ?UNIT2) (and (instance ?UNIT1 ApartmentUnit) (instance ?UNIT2 ApartmentUnit) (part ?UNIT1 ?BUILDING) (part ?UNIT2 ?BUILDING) (not (equal ?UNIT1 ?UNIT2))))) (subclass CondominiumBuilding ResidentialBuilding) (disjoint CondominiumBuilding SingleFamilyResidence) (documentation CondominiumBuilding EnglishLanguage "A &%ResidentialBuilding containing &%CondominiumUnits.") (=> (instance ?BUILDING CondominiumBuilding) (exists (?UNIT1 ?UNIT2) (and (instance ?UNIT1 CondominiumUnit) (instance ?UNIT2 CondominiumUnit) (part ?UNIT1 ?BUILDING) (part ?UNIT2 ?BUILDING) (not (equal ?UNIT1 ?UNIT2))))) (subclass ConventionCenter CommercialBuilding) (documentation ConventionCenter EnglishLanguage "A &%Building designed to hold large &%Meetings and exhibits.") (=> (instance ?CC ConventionCenter) (hasPurpose ?CC (exists (?M) (and (instance ?M FormalMeeting) (located ?M ?CC))))) (subclass Dormitory ResidentialBuilding) (subclass Dormitory TemporaryResidence) (disjoint Dormitory SingleFamilyResidence) (documentation Dormitory EnglishLanguage "A &%TemporaryResidence which is owned by a &%School and which is used to house students while they take classes at the &%School.") (=> (instance ?D Dormitory) (exists (?S) (and (instance ?S School) (possesses ?S ?D)))) (subclass AnimalResidence Artifact) (documentation AnimalResidence EnglishLanguage "An &%Artifact which is intended to house &%Animals and not &%Humans. Note that an &%AnimalResidence may or may not be a &%StationaryArtifact, e.g. a horse stall is stationary while a doghouse generally is not.") (=> (instance ?RESIDENCE AnimalResidence) (hasPurpose ?RESIDENCE (exists (?ANIMAL) (and (instance ?ANIMAL Animal) (not (instance ?ANIMAL Human)) (inhabits ?ANIMAL ?RESIDENCE))))) (subclass SportsFacility StationaryArtifact) (documentation SportsFacility EnglishLanguage "A specially designated and maintained facility where &%Sports are played. Note that this covers sports fields, stadiums, and gymnasiums.") (=> (instance ?G SportsFacility) (hasPurpose ?G (exists (?S) (and (instance ?S Sport) (eventLocated ?S ?G))))) (subclass SportsLeague Organization) (documentation SportsLeague EnglishLanguage "An &%Organization whose members are &%SportsTeams and whose purpose is to set up games between its members.") (=> (and (instance ?L SportsLeague) (member ?M ?L)) (instance ?M SportsTeam)) (subclass PlaceOfCommerce StationaryArtifact) (partition PlaceOfCommerce CommercialBuilding CommercialUnit) (documentation PlaceOfCommerce EnglishLanguage "A &%Building or part of a &%Building which is intended for organizational activities, e.g. retail or wholesale selling, manufacturing, office work, etc.") (=> (instance ?OFFICE PlaceOfCommerce) (or (instance ?OFFICE CommercialBuilding) (exists (?BUILDING) (and (instance ?BUILDING CommercialBuilding) (part ?OFFICE ?BUILDING))))) (subclass CommercialBuilding Building) (subclass CommercialBuilding PlaceOfCommerce) (documentation CommercialBuilding EnglishLanguage "A &%Building which is intended for organizational activities, e.g. retail or wholesale selling, manufacturing, office work, etc.") (subclass Warehouse CommercialBuilding) (documentation Warehouse EnglishLanguage "A very large &%CommercialBuilding whose purpose is to store commodities.") (=> (instance ?B Warehouse) (hasPurpose ?B (exists (?K ?P) (and (instance ?K Keeping) (patient ?K ?P) (instance ?P Product) (eventLocated ?K ?B))))) (subclass CommercialUnit PlaceOfCommerce) (documentation CommercialUnit EnglishLanguage "A &%Room or suite of &%Rooms intended for clerical and/or professional work of a single &%Organization.") (=> (and (instance ?UNIT CommercialUnit) (instance ?ORG Organization) (located ?ORG ?UNIT)) (not (exists (?OTHER) (and (instance ?OTHER Organization) (located ?OTHER ?UNIT) (not (equal ?OTHER ?ORG)))))) (subclass Store Building) (documentation Store EnglishLanguage "A &%Building that has the purpose of housing &%FinancialTransactions.") (=> (instance ?X Store) (hasPurpose ?X (exists (?EV) (and (instance ?EV FinancialTransaction) (eventLocated ?EV ?X))))) (subclass FarmBuilding Building) (disjoint FarmBuilding ResidentialBuilding) (documentation FarmBuilding EnglishLanguage "A &%Building on a &%Farm that is used for keeping &%DomesticAnimals, &%Fodder or harvested crops.") (=> (instance ?B FarmBuilding) (exists (?F) (and (instance ?F Farm) (located ?B ?F)))) (subclass Agency Business) (documentation Agency EnglishLanguage "A &%Business whose customers are all other &%CommercialAgents, e.g. staffing agencies, food-service providers, etc.") (=> (and (instance ?A Agency) (customer ?C ?A)) (instance ?C CommercialAgent)) (subclass EntertainmentCompany Business) (documentation EntertainmentCompany EnglishLanguage "Any &%Business whose services include &%Performances. This class covers nightclubs, commercial live theaters, and comedy clubs.") (=> (instance ?C EntertainmentCompany) (exists (?P) (and (instance ?P CommercialService) (agent ?P ?C) (instance ?P Performance)))) (subclass FinancialCompany Business) (documentation FinancialCompany EnglishLanguage "The class &%FinancialCompany includes, as subclasses, &%FinancialBank, &%CreditUnion and &%SavingsAndLoan.") (subclass SavingsAndLoan FinancialCompany) (documentation SavingsAndLoan EnglishLanguage "A federally or state chartered &%FinancialCompany that takes &%Deposits from individuals, funds &%Mortgages, and pays &%Dividends.") (instance insured BinaryPredicate) (instance insured AsymmetricRelation) (domain insured 1 Proposition) (domain insured 2 Organization) (documentation insured EnglishLanguage "(insured ?Contract ?Org) means that ?Contract is insured by the ?Organization.") (=> (insured ?PROP ?ORG) (property ?PROP Contract)) (subclass InsuranceCompany Business) (documentation InsuranceCompany EnglishLanguage "A &%Business that insures &%Agents for the payment of a premium or premiums.") (=> (instance ?I InsuranceCompany) (exists (?C) (insured ?C ?I))) (subclass HealthInsuranceCompany InsuranceCompany) (documentation HealthInsuranceCompany EnglishLanguage "A &%Business that insures &%Agents against health care costs for the payment of a premium or premiums.") (=> (and (instance ?I HealthInsuranceCompany) (customer ?I ?C)) (hasPurposeForAgent ?I (exists (?D ?P) (and (or (instance ?D DiagnosticProcess) (instance ?D TherapeuticProcess)) (experiencer ?D ?C) (instance ?P Payment) (agent ?P ?I) (refers ?P ?D))) ?C)) (subclass TransportationCompany Business) (documentation TransportationCompany EnglishLanguage "A &%Business whose services include &%Transportation, e.g. a &%RailroadCompany, an airline, a cruise ship line, etc.") (=> (instance ?C TransportationCompany) (exists (?S) (and (instance ?S CommercialService) (agent ?S ?C) (instance ?S Transportation)))) (subclass FinancialService CommercialService) (documentation FinancialService EnglishLanguage "&%Services performed by a &%FinancialCompany.") (=> (instance ?S FinancialService) (exists (?O) (and (instance ?O FinancialCompany) (agent ?S ?O)))) (documentation loss EnglishLanguage "The amount by which the cost of an investment or business operation exceeds its return, i.e. the negative quantity left after subtracting for all expenses.") (instance loss AsymmetricRelation) (instance loss BinaryPredicate) (domain loss 1 FinancialTransaction) (domain loss 2 CurrencyMeasure) (subclass Financing Funding) (subclass Financing FinancialService) (documentation Financing EnglishLanguage "Any &%Funding which is provided by a &%FinancialCompany with the aim of making a profit on the money invested.") (subclass Partnership Business) (documentation Partnership EnglishLanguage "A &%Business that is owned by more than one person.") (=> (instance ?C Partnership) (exists (?H1 ?H2) (and (instance ?H1 Human) (instance ?H2 Human) (not (equal ?H1 ?H2)) (possesses ?H1 ?C) (possesses ?H2 ?C)))) (subclass Scholarship Funding) (documentation Scholarship EnglishLanguage "Any &%Funding which is made on the basis of merit and whose purpose is to allow the destination to realize an &%EducationalProgram.") (=> (and (instance ?F Scholarship) (destination ?F ?H)) (hasPurpose ?F (exists (?EP ?P) (and (instance ?EP EducationalProgram) (realization ?P ?EP) (experiencer ?P ?H))))) (subclass Welfare Funding) (documentation Welfare EnglishLanguage "Any &%Funding which is provided by a &%ServiceOrganization to people in need.") (=> (instance ?W Welfare) (exists (?O) (and (instance ?O ServiceOrganization) (agent ?W ?O)))) (subclass Publisher Manufacturer) (documentation Publisher EnglishLanguage "Any &%Business whose services include the &%Publication of &%Texts.") (=> (instance ?C Publisher) (exists (?S) (and (instance ?S CommercialService) (agent ?S ?C) (instance ?S Publication)))) (subclass FamilyBusiness Partnership) (documentation FamilyBusiness EnglishLanguage "A &%Partnership that is owned by a single family.") (=> (and (instance ?C FamilyBusiness) (possesses ?P1 ?C) (possesses ?P2 ?C)) (familyRelation ?P1 ?P2)) (subclass Restaurant Business) (documentation Restaurant EnglishLanguage "Any &%Business whose services include selling Food to customers which is intended to be eaten on the premises.") ;wikipedia has: A restaurant *prepares* and serves food and drink to customers in return for money. (=> (instance ?C Restaurant) (exists (?S ?F ?B) (and (instance ?S CommercialService) (agent ?S ?C) (instance ?S Selling) (instance ?B RestaurantBuilding) (eventLocated ?S ?B) (patient ?S ?F) (instance ?F (FoodForFn Human))))) (=> (instance ?PLACE RestaurantBuilding) (capability Cooking eventLocated ?PLACE)) (=> (instance ?R Restaurant) (exists (?D) (and (possesses ?R ?D) (instance ?D DiningArea)))) (subclass Proprietorship Business) (documentation Proprietorship EnglishLanguage "A &%Business that is owned by a single person.") (=> (instance ?C Proprietorship) (exists (?H) (and (instance ?H Human) (possesses ?H ?C) (not (exists (?H2) (and (not (equal ?H ?H2)) (possesses ?H2 ?C))))))) (subclass Auditorium Building) (documentation Auditorium EnglishLanguage "Any &%Building whose purpose is to hold concerts, sports events, plays, etc. before an audience. This class includes theaters, sports stadiums, university auditoriums, etc.") (=> (instance ?AUDITORIUM Auditorium) (hasPurpose ?AUDITORIUM (exists (?DEMO) (and (instance ?DEMO Demonstrating) (eventLocated ?DEMO ?AUDITORIUM))))) (=> (instance ?AUDITORIUM Auditorium) (exists (?STAGE) (and (instance ?STAGE PerformanceStage) (part ?STAGE ?AUDITORIUM)))) (subclass AuditoriumSeat Seat) (documentation AuditoriumSeat EnglishLanguage "A &%Seat within an &%Auditorium from which one can observe the &%PerformanceStage.") (=> (instance ?SEAT AuditoriumSeat) (exists (?AUDITORIUM) (and (instance ?AUDITORIUM Auditorium) (part ?SEAT ?AUDITORIUM)))) (=> (and (instance ?SEAT AuditoriumSeat) (part ?SEAT ?AUDITORIUM) (part ?STAGE ?AUDITORIUM) (instance ?AUDITORIUM Auditorium) (instance ?STAGE PerformanceStage) (located ?PERSON ?SEAT) (instance ?PERSON Human) (subclass ?SEE Seeing) (forall (?INST) (=> (instance ?INST ?SEE) (patient ?INST ?STAGE)))) (capability ?SEE agent ?PERSON)) (subrelation enjoys inScopeOfInterest) (instance enjoys CaseRole) (domain enjoys 1 CognitiveAgent) (domainSubclass enjoys 2 IntentionalProcess) (documentation enjoys EnglishLanguage "(&%enjoys ?AGENT ?PROCESS) means that the &%CognitiveAgent ?AGENT tends to enjoy actions of type ?PROCESS, i.e. tends to enjoy being the &%agent or &%experiencer of such actions.") (=> (enjoys ?AGENT ?PROCESS) (desires ?AGENT (exists (?INSTANCE) (and (instance ?INSTANCE ?PROCESS) (or (agent ?INSTANCE ?AGENT) (experiencer ?INSTANCE ?AGENT)))))) (instance expects BinaryPredicate) (domain expects 1 CognitiveAgent) (domain expects 2 Formula) (documentation expects EnglishLanguage "(&%holdsDuring ?T1 (&%expects ?AGENT ?BELIEF)) means (and (&%holdDuring ?T1 (&%believes ?AGENT (&%holdsDuring ?T2 ?BELIEF))) (&%earlier ?T1 ?T2)).") (=> (holdsDuring ?T1 (expects ?AGENT ?FORMULA)) (exists (?T2) (and (holdsDuring ?T1 (believes ?AGENT (holdsDuring ?T2 ?FORMULA))) (earlier ?T1 ?T2)))) (subrelation fears expects) (instance fears BinaryPredicate) (documentation fears EnglishLanguage "(&%fears ?AGENT ?FORMULA) means that ?AGENT fears that the proposition ?FORMULA will be true, i.e. he/she believes that it will come to pass in the future and that it will be undesirable for ?AGENT.") (=> (fears ?AGENT ?FORMULA) (not (desires ?AGENT ?FORMULA))) (subrelation hopes expects) (instance hopes BinaryPredicate) (documentation hopes EnglishLanguage "(&%hopes ?AGENT ?FORMULA) means that ?AGENT hopes that the proposition ?FORMULA will be true, i.e. he/she believes that it will come to pass in the future and that it will be desirable for ?AGENT.") (=> (hopes ?AGENT ?FORMULA) (desires ?AGENT ?FORMULA)) (instance doubts PropositionalAttitude) (instance doubts BinaryPredicate) (domain doubts 1 CognitiveAgent) (domain doubts 2 Formula) (documentation doubts EnglishLanguage "(&%doubts ?AGENT ?FORMULA) means that ?AGENT is unsure about the truth of ?FORMULA, in particular ?AGENT does not believe that ?FORMULA is true.") (=> (doubts ?AGENT ?FORMULA) (not (believes ?AGENT ?FORMULA))) (instance dislikes ObjectAttitude) (instance dislikes BinaryPredicate) (subrelation dislikes inScopeOfInterest) (disjointRelation dislikes wants) (relatedInternalConcept dislikes disapproves) (domain dislikes 1 CognitiveAgent) (domain dislikes 2 Object) (documentation dislikes EnglishLanguage "(&%dislikes ?AGENT ?OBJECT) means that ?AGENT has a feeling of antipathy to ?OBJECT, i.e. ?AGENT believes that ?OBJECT will thwart one of his/her goals. Note that there is no implication that what is hated by an agent is not already possessed by the agent.") (=> (dislikes ?AGENT ?OBJECT) (desires ?AGENT (not (possesses ?AGENT ?OBJECT)))) (instance disapproves PropositionalAttitude) (instance disapproves BinaryPredicate) (subrelation disapproves inScopeOfInterest) (disjointRelation disapproves desires) (domain disapproves 1 CognitiveAgent) (domain disapproves 2 Formula) (documentation disapproves EnglishLanguage "(&%disapproves ?AGENT ?FORMULA) means that ?AGENT has a feeling of antipathy to the state of affairs represented by ?FORMULA, i.e. ?AGENT believes that the realization of ?FORMULA will thwart one of his/her goals. Note that there is no implication that what is disapproved of by an agent is not already true.") (subrelation lacks needs) (instance lacks BinaryPredicate) (documentation lacks EnglishLanguage "(&%lacks ?AGENT ?OBJECT) means that ?AGENT &%needs ?OBJECT and it is not currently the case that ?AGENT &%possesses ?OBJECT.") (=> (holdsDuring ?TIME (lacks ?AGENT ?OBJECT)) (holdsDuring ?TIME (not (possesses ?AGENT ?OBJECT)))) (instance DescendantsFn UnaryFunction) (domain DescendantsFn 1 Human) (range DescendantsFn FamilyGroup) (documentation DescendantsFn EnglishLanguage "(&%DescendantsFn ?PERSON) denotes all and only the descendants of ?PERSON, i.e. the &%Group consisting of ?OFFSPRING who satisfy the following formula: (&%ancestor ?OFFSPRING ?PERSON).") (=> (and (instance ?PERSON Human) (equal (DescendantsFn ?PERSON) ?DESCENDANTS)) (forall (?MEMBER) (<=> (member ?MEMBER ?DESCENDANTS) (ancestor ?MEMBER ?PERSON)))) (subclass GroupOfAnimals Group) (documentation GroupOfAnimals EnglishLanguage "Any &%Group which contains exclusively non-human &%members.") (=> (instance ?GROUP GroupOfAnimals) (forall (?MEMBER) (=> (member ?MEMBER ?GROUP) (and (instance ?MEMBER Animal) (not (instance ?MEMBER Human)))))) (subclass Brood GroupOfAnimals) (documentation Brood EnglishLanguage "A &%GroupOfAnimals that are all born at the same time and to the same parents.") (=> (instance ?BROOD Brood) (forall (?MEMBER1 ?MEMBER2) (=> (and (member ?MEMBER1 ?BROOD) (member ?MEMBER2 ?BROOD)) (sibling ?MEMBER1 ?MEMBER2)))) (=> (instance ?BROOD Brood) (exists (?TIME) (forall (?MEMBER) (=> (member ?MEMBER ?BROOD) (exists (?BIRTH) (and (instance ?BIRTH Birth) (experiencer ?BIRTH ?MEMBER) (equal ?TIME (WhenFn ?BIRTH)))))))) (subclass AnimalTeam GroupOfAnimals) (documentation AnimalTeam EnglishLanguage "A &%GroupOfAnimals which are &%Pulling something.") (=> (instance ?AT AnimalTeam) (exists (?P) (and (instance ?P Pulling) (agent ?P ?AT)))) (subclass SportsTeam GroupOfPeople) (documentation SportsTeam EnglishLanguage "A &%GroupOfPeople who habitually play a &%Sport together, either as an occupation or as a leisure activity.") (=> (instance ?TEAM SportsTeam) (exists (?SPORT) (and (subclass ?SPORT Sport) (capability ?SPORT agent ?TEAM)))) (subclass TeamSport Sport) (documentation TeamSport EnglishLanguage "Any &%Sport which is played by &%SportsTeams, e.g. &%Baseball and &%Football.") (=> (instance ?S TeamSport) (exists (?T1 ?T2) (and (contestParticipant ?S ?T1) (contestParticipant ?S ?T2) (instance ?T1 SportsTeam) (instance ?T2 SportsTeam) (not (equal ?T1 ?T2))))) (subclass Racing Sport) (documentation Racing EnglishLanguage "A sport which involves a contest of speed between the participants. Note that this covers a variety of things, including auto racing, running competitions, etc.") (subrelation groupMember member) (instance groupMember BinaryPredicate) (domain groupMember 1 Human) (domain groupMember 2 GroupOfPeople) (documentation groupMember EnglishLanguage "A &%subrelation of &%member, &%groupMember is used to relate a &%Human to a &%GroupOfPeople of which he/she is a &%member.") (=> (and (holdsDuring ?T1 (member ?OBJ ?GROUP)) (instance ?OBJ Human) (instance ?GROUP GroupOfPeople)) (holdsDuring ?T1 (groupMember ?OBJ ?GROUP))) (documentation headquartersOfOrganization EnglishLanguage "(headquartersOfOrganization ?ORG ?AREA) means that the &%Organization ?ORG is headquartered in ?AREA.") (domain headquartersOfOrganization 1 Organization) (domain headquartersOfOrganization 2 GeopoliticalArea) (instance headquartersOfOrganization BinaryPredicate) (subrelation headquartersOfOrganization located) (subclass CommunicationOrganization Organization) (documentation CommunicationOrganization EnglishLanguage "&%CommunicationOrganization is the subclass of &%Organizations that manage &%Communications over physical infrastructure owned or leased by the organization. Such organizations may also produce and disseminate information, entertainment, or other content. Also see &%MediaOrganization.") (=> (instance ?CO CommunicationOrganization) (exists (?CS ?C) (and (instance ?C Communication) (instance ?CS CommunicationSystem) (instrument ?C ?CS) (agent ?C ?CO)))) (subclass MediaOrganization Organization) (documentation MediaOrganization EnglishLanguage "&%MediaOrganization is the subclass of &%Organization for groups whose primary purpose is the production or dissemination of media content. For organizations that physically enable &%Communication, see &%CommunicationOrganization.") (instance profit AsymmetricRelation) (instance profit BinaryPredicate) (domain profit 1 FinancialTransaction) (domain profit 2 CurrencyMeasure) (documentation profit EnglishLanguage "The positive gain from an investment or business operation after subtracting for all expenses.") (subclass NonprofitOrganization Organization) (disjoint NonprofitOrganization CommercialAgent) (documentation NonprofitOrganization EnglishLanguage "Any &%Organization whose purpose is something other than making a profit.") (=> (instance ?N NonprofitOrganization) (not (hasPurpose ?N (exists (?P) (profit ?N ?P))))) (subclass CommunicationSystem Collection) (documentation CommunicationSystem EnglishLanguage "&%CommunicationSystem is a complex system with various components, enabling communication (in some medium) between points in a specific area, whether local or worldwide.") (subclass CareOrganization Organization) (partition CareOrganization HospitalOrganization MedicalClinic) (documentation CareOrganization EnglishLanguage "Any &%Organization whose purpose is to provide medical care for for &%Humans who reside there, either permanently or temporarily.") (instance medicalPatient BinaryPredicate) (documentation medicalPatient EnglishLanguage "A relation between a &%Human and a &%CareOrganization that treats the patient.") (domain medicalPatient 1 Human) (domain medicalPatient 2 CareOrganization) (=> (instance ?ORG CareOrganization) (hasPurpose ?ORG (exists (?PATIENT) (medicalPatient ?PATIENT ?ORG)))) (subclass HospitalOrganization CareOrganization) (documentation HospitalOrganization EnglishLanguage "A &%CareOrganization where patients reside for a short period of time while they undergo treatment for a disease or disorder.") (subclass HospitalBuilding TemporaryResidence) (documentation HospitalBuilding EnglishLanguage "A &%Building that serves at the place of business for a &%HospitalOrganization.") (subclass MedicalClinic CareOrganization) (documentation MedicalClinic EnglishLanguage "A &%CareOrganization which provides medical care on an out-patient basis only, i.e. there are no rooms where patients may take up residence for a period of time while they receive care.") (termFormat EnglishLanguage MedicalClinic "clinic") ;; ;; Jennie 13th August 2022 ;; Changed subclass to instance (=> (instance ?C MedicalClinic) (not (exists (?B) (and (possesses ?C ?B) (instance ?B TemporaryResidence))))) (subclass MedicalClinicBuilding (ComplementFn Residence)) (subclass MedicalClinicBuilding Building) (subclass Cafeteria Restaurant) (documentation Cafeteria EnglishLanguage "Any &%Restaurant which does not offer table service. Food is selected and purchased at a central counter.") (=> (instance ?COMPANY Cafeteria) (not (exists (?PERSON) (occupiesPosition ?PERSON ServicePosition ?COMPANY)))) (subclass Tavern Restaurant) (documentation Tavern EnglishLanguage "A &%Restaurant whose primary service is selling &%AlcoholicBeverages to customers.") (=> (instance ?COMPANY Tavern) (exists (?SERVICE ?BEVERAGE) (and (instance ?SERVICE CommercialService) (agent ?SERVICE ?COMPANY) (instance ?SERVICE Selling) (patient ?SERVICE ?BEVERAGE) (instance ?BEVERAGE AlcoholicBeverage)))) (subclass Shipping Transportation) (documentation Shipping EnglishLanguage "Shipping is the subclass of &%Transportation events in which goods are transported from one place to another by an agent who is entrusted with the goods temporarily just in order to move them. Shipping may be done within an organization or it may be done by an outside commercial agent. See &%CommercialShipping.") (subclass CommercialShipping Shipping) (subclass CommercialShipping CommercialService) (documentation CommercialShipping EnglishLanguage "&%CommercialShipping is the subclass of &%Transportation events in which a commercial agent provides transportation of goods for remuneration.") (subclass Smuggling Transportation) (subclass Smuggling CriminalAction) (documentation Smuggling EnglishLanguage "Any instance &%Transportation which is also a &%CriminalAction.") (instance customer IrreflexiveRelation) (instance customer BinaryPredicate) (instance customer AsymmetricRelation) (instance customer PartialValuedRelation) ;; Jennie 1st August 2022 ;; Change from (domain customer 2 CognitiveAgent) ;; to (domain customer 2 AutonomousAgent) ;; to cover Organization and Group (domain customer 1 CognitiveAgent) (domain customer 2 AutonomousAgent) (documentation customer EnglishLanguage "A very general relation that exists whenever there is a &%FinancialTransaction between the two &%Agents such that the first is the &%destination of the &%FinancialTransaction and the second is the &%agent.") (<=> (customer ?AGENT1 ?AGENT2) (exists (?SERVICE) (and (instance ?SERVICE FinancialTransaction) (agent ?SERVICE ?AGENT2) (destination ?SERVICE ?AGENT1)))) (instance price TernaryPredicate) (domain price 1 Physical) (domain price 2 CurrencyMeasure) (domain price 3 AutonomousAgent) (documentation price EnglishLanguage "(&%price ?Obj ?Money ?Agent) means that ?Agent pays the amount of money ?Money for ?Obj.") (=> (price ?Obj ?Money ?Agent) (exists (?Buying) (and (instance ?Buying Buying) (agent ?Buying ?Agent) (patient ?Buying ?Obj) (transactionAmount ?Buying ?Money)))) (subclass WholesaleStore MercantileOrganization) (documentation WholesaleStore EnglishLanguage "A &%MercantileOrganization that sells its goods exclusively to &%CommercialAgents, typically for resale, rather than to end-point consumers.") (=> (and (instance ?STORE WholesaleStore) (customer ?CUSTOMER ?STORE)) (instance ?CUSTOMER CommercialAgent)) (subclass RetailStore MercantileOrganization) (disjoint RetailStore WholesaleStore) (documentation RetailStore EnglishLanguage "A &%RetailStore is a &%MercantileOrganization that sells goods to customers who are end-point consumers, rather than to &%CommercialAgents who are buying the goods in order to resell them at a higher price. This distinguishes retail stores from wholesale establishments, where the purchasers are businesses or their representatives, as well as mail order or office buildings where transactions are facillitated but the consumer does not take possession of the item on the premises. More succinctly, &%RetailStore is the complement of &%WholesaleStore, which is the class of &%MercantileOrganizations that sell goods to the general public.") (=> (instance ?X RetailStore) (and (capability Selling agent ?X) (exists (?P ?EV) (and (instance ?EV Selling) (destination ?EV ?P) (instance ?P Human))))) (subclass ShoppingMall MercantileOrganization) (documentation ShoppingMall EnglishLanguage "A &%MercantileOrganization which is a collection of various shops gathered together in a single, modern development.") (=> (and (instance ?M ShoppingMall) (member ?S ?M)) (instance ?S RetailStore)) (subclass DrugStore RetailStore) (documentation DrugStore EnglishLanguage "A &%RetailStore that sells &%Medicine, and perhaps other items as well.") (=> (instance ?D DrugStore) (exists (?S ?M) (and (instance ?S Selling) (agent ?S ?D) (patient ?S ?M) (instance ?M Medicine)))) (subclass GroceryStore RetailStore) (documentation GroceryStore EnglishLanguage "A &%RetailStore that sells Food, and perhaps other items as well.") (=> (instance ?STORE GroceryStore) (exists (?SELL ?FOOD) (and (instance ?SELL Selling) (agent ?SELL ?STORE) (patient ?SELL ?FOOD) (instance ?FOOD (FoodForFn Animal))))) (subclass OfferingForSale Offering) (documentation OfferingForSale EnglishLanguage "&%Offering to sell something to someone.") (=> (and (instance ?SALE OfferingForSale) (agent ?SALE ?AGENT)) (patient ?SALE (exists (?SELL ?OBJ) (and (instance ?SELL Selling) (patient ?SELL ?OBJ) (agent ?SELL ?AGENT))))) (subclass OfferingToPurchase Offering) (documentation OfferingToPurchase EnglishLanguage "&%Offering to buy something from someone.") (subclass BargainSale Offering) (documentation BargainSale EnglishLanguage "&%Offering to sell something to someone at a reduced price.") (=> (and (instance ?SALE BargainSale) (patient ?SALE ?OBJ) (instance ?OBJ Object)) (exists (?PRICE1 ?PRICE2 ?AGENT1 ?AGENT2 ?U) (and (instance ?U UnitOfCurrency) (holdsDuring (ImmediatePastFn (WhenFn ?SALE)) (price ?OBJ (MeasureFn ?PRICE1 ?U) ?AGENT1)) (holdsDuring (WhenFn ?SALE) (price ?OBJ (MeasureFn ?PRICE2 ?U) ?AGENT2)) (lessThan ?PRICE2 ?PRICE1)))) (subclass ChristianBible Book) (subsumesContentClass ChristianBible NewTestament) (subsumesContentClass ChristianBible OldTestament) (documentation ChristianBible EnglishLanguage "Any instance of the collection of writings which is regarded as scripture by those who embrace &%Christianity.") (subclass ChristianGospel Text) (documentation ChristianGospel EnglishLanguage "Four books in the New Testament of the &%ChristianBible that describe the life and teachings of Jesus Christ and that are referred to, respectively, as Matthew, Mark, Luke, and John.") (subclass OldTestament Book) (documentation OldTestament EnglishLanguage "The first part of the &%ChristianBible, describing the history of the Hebrew people.") (subclass NewTestament Book) (subsumesContentClass NewTestament ChristianGospel) (documentation NewTestament EnglishLanguage "The second and final part of the &%ChristianBible, describing the life and teachings of Jesus Christ and the activities of his apostles.") (instance BeforeCommonEra TimeInterval) (documentation BeforeCommonEra EnglishLanguage "The &%TimeInterval that runs from &%NegativeInfinity to the time of the birth of Christ.") ; need a negative infinity as a time, not a number (equal (BeginFn BeforeCommonEra) NegativeInfinity) (not (overlapsTemporally CommonEra BeforeCommonEra)) (instance CommonEra TimeInterval) (documentation CommonEra EnglishLanguage "The &%TimeInterval that runs from the supposed time of the death of Christ to &%PositiveInfinity.") ; need a negative infinity as a time, not a number (equal (EndFn CommonEra) PositiveInfinity) (subclass MissionOrganization ReligiousOrganization) (documentation MissionOrganization EnglishLanguage "The class of &%ReligiousOrganizations that send members to foreign countries with the aim of coverting citizens of those countries to the beliefs of the &%ReligiousOrganization.") (subclass ReligiousBuilding Building) (subclass ReligiousBuilding PlaceOfWorship) (documentation ReligiousBuilding EnglishLanguage "A &%Building which is intended to be used for religious worship. This class covers churches, temples, religious shrines, etc.") (subclass Steeple StationaryArtifact) (documentation Steeple EnglishLanguage "A component of a &%ReligiousBuilding that is tall and narrow and symbolizes the connection between humanity and a deity.") (=> (instance ?STEEPLE Steeple) (exists (?BUILDING) (and (instance ?BUILDING Building) (part ?STEEPLE ?BUILDING)))) (subclass Ceremony IntentionalProcess) (subclass Ceremony SocialInteraction) (documentation Ceremony EnglishLanguage "An &%instance of &%Ceremony is a relatively stylized, highly conventional &%SocialInteraction, typically guided or controlled by officials or professionals, to commemorate or mark some transformative event, such as a &%Wedding or a &%Baptizing.") (subclass LargeGroupProcess Process) (documentation LargeGroupProcess EnglishLanguage "Any &%Process involving more than 10 &%Agents.") (=> (instance ?LGP LargeGroupProcess) (exists (?G ?M) (and (instance ?G Collection) (member ?M ?G) (memberType ?G AutonomousAgent)))) (=> (and (instance ?LGP LargeGroupProcess) (instance ?G Collection) (member ?M ?G) (involvedInEvent ?LGP ?M) (memberCount ?G ?N)) (greaterThan ?N 10)) (=> (and (instance ?LGP LargeGroupProcess) (instance ?G Collection) (member ?M ?G) (involvedInEvent ?LGP ?M)) (exists (?P ?PC) (and (instance ?PC ?P) (involvedInEvent ?PC ?M)))) (subclass Wedding Ceremony) (subclass Wedding Declaring) (documentation Wedding EnglishLanguage "Any &%Declaring that leads to one person being the &%spouse of another.") (=> (instance ?WED Wedding) (exists (?PERSON1 ?PERSON2) (holdsDuring (ImmediateFutureFn (WhenFn ?WED)) (spouse ?PERSON1 ?PERSON2)))) (=> (and (holdsDuring ?T1 (spouse ?P1 ?P2)) (instance ?T1 TimeInterval)) (exists (?WED) (and (instance ?WED Wedding) (patient ?WED ?P1) (patient ?WED ?P2) (earlier (WhenFn ?WED) ?T1)))) (subclass ReligiousService ReligiousProcess) (subclass ReligiousService Demonstrating) (documentation ReligiousService EnglishLanguage "A formal process of public worship which is typically carried out in a church, temple or other sanctified building and which typically accords with a prescribed set of rules.") (subclass Baptizing Ceremony) (subclass Baptizing ReligiousProcess) (subclass Baptizing JoiningAnOrganization) (documentation Baptizing EnglishLanguage "A &%ReligiousProcess which marks the acceptance of the person being baptized into the &%ReligiousOrganization.") (=> (and (instance ?B Baptizing) (patient ?B ?H)) (instance ?H Human)) (subclass Praying ReligiousProcess) (subclass Praying Requesting) (documentation Praying EnglishLanguage "A formal or informal process of private worship which may or may not be carried out in a &%ReligiousBuilding.") (subclass IndependentState GeopoliticalArea) (subclass IndependentState Nation) (documentation IndependentState EnglishLanguage "&%IndependentState is a subclass of &%GeopoliticalArea, representing the classification 'Independent State' used by the CIA World Fact Book. Cf. &%DependencyOrSpecialSovereigntyArea.") (subclass DependencyOrSpecialSovereigntyArea GeopoliticalArea) (disjoint IndependentState DependencyOrSpecialSovereigntyArea) (subclass OverseasArea DependencyOrSpecialSovereigntyArea) (documentation DependencyOrSpecialSovereigntyArea EnglishLanguage "&%DependencyOrSpecialSovereigntyArea is a subclass of &%GeopoliticalArea, representing the classification 'Dependency or Special Sovereignty Area' used by the CIA World Fact Book. Cf. &%IndependentState.") (instance ResidentFn UnaryFunction) (domain ResidentFn 1 GeopoliticalArea) (range ResidentFn GroupOfPeople) (documentation ResidentFn EnglishLanguage "(&%ResidentFn ?AREA) denotes the &%GroupOfPeople who have their &%home in ?AREA.") (=> (member ?PERSON (ResidentFn ?AREA)) (home ?PERSON ?AREA)) (subrelation CitizenryFn ResidentFn) (instance CitizenryFn UnaryFunction) (domain CitizenryFn 1 GeopoliticalArea) (range CitizenryFn GroupOfPeople) (documentation CitizenryFn EnglishLanguage "(&%CitizenryFn ?AREA) denotes the &%GroupOfPeople who are legal and permanent residents of the &%GeopoliticalArea ?AREA.") (=> (and (instance ?AREA GeopoliticalArea) (equal ?CITIZENRY (CardinalityFn (CitizenryFn ?AREA))) (equal ?POPULATION (CardinalityFn (ResidentFn ?AREA)))) (greaterThanOrEqualTo ?POPULATION ?CITIZENRY)) (instance PerCapitaFn BinaryFunction) (domain PerCapitaFn 1 Quantity) (domain PerCapitaFn 2 GeopoliticalArea) (range PerCapitaFn Quantity) (documentation PerCapitaFn EnglishLanguage "(&%PerCapitaFn ?AREA ?QUANTITY) denotes the average amount of ?QUANTITY possessed by a resident of &%GeopoliticalArea ?AREA.") (=> (equal (PerCapitaFn (MeasureFn ?QUANTITY1 ?U) ?AREA) (MeasureFn ?QUANTITY2 ?U)) (exists (?POPULATION) (and (equal ?POPULATION (CardinalityFn (ResidentFn ?AREA))) (equal ?QUANTITY2 (DivisionFn ?QUANTITY1 ?POPULATION))))) (subclass CityDistrict GeopoliticalArea) (documentation CityDistrict EnglishLanguage "Any &%geopoliticalSubdivision of a &%City.") (<=> (instance ?DISTRICT CityDistrict) (exists (?CITY) (and (instance ?CITY City) (geopoliticalSubdivision ?DISTRICT ?CITY)))) (subclass Downtown CityDistrict) (documentation Downtown EnglishLanguage "The commercial center of a &%City. The part of the &%City that contains more shops and offices than any other part.") (subclass Cemetery LandArea) (documentation Cemetery EnglishLanguage "A &%LandArea which is used for burying the dead.") (=> (instance ?C Cemetery) (exists (?T) (and (instance ?T Tomb) (located ?T ?C)))) ;; ;; Jennie Pease 13th September 2022 ;; Revised to limit PublicPark to be government owned and added the likely existence of a garden in the park (subclass Park LandArea) (documentation Park EnglishLanguage "A &%LandArea which is intended to be used for recreation and/or exercise.") (=> (instance ?PARK Park) (hasPurpose ?PARK (exists (?REC) (and (instance ?REC RecreationOrExercise) (eventLocated ?REC ?PARK))))) (=> (instance ?PARK Park) (modalAttribute (exists (?G) (and (instance ?G Garden) (located ?G ?PARK))) Likely)) (subclass PublicPark Park) (documentation PublicPark EnglishLanguage "A &%Park that is publicly owned, i.e. owned by a &%Government.") (=> (instance ?P PublicPark) (exists (?G) (and (instance ?G Government) (possesses ?G ?P)))) (subclass CultivatedLandArea LandArea) (documentation CultivatedLandArea EnglishLanguage "A &%LandArea which is dedicated to &%Agriculture, e.g. &%Lawns, gardens, and fields for growing crops.") (=> (instance ?A CultivatedLandArea) (exists (?C) (and (instance ?C Agriculture) (eventLocated ?C ?A)))) ;; ;; Garden, ResidentialGarden and PublicGarden ;; (documentation Garden EnglishLanguage "A &%Garden is a &%CultivatedLandArea where &%Plants are grown for the purpose of &%RecreationOrExercise.") (subclass Garden CultivatedLandArea) (partition Garden ResidentialGarden PublicGarden) (=> (and (instance ?G Garden) (plantInArea Plant ?G)) (hasPurpose ?G (exists (?R) (and (instance ?R RecreationOrExercise) (eventLocated ?R ?G))))) (documentation plantInArea EnglishLanguage "&%plantInArea is a &%BinaryRelation which associates the &%class of &%Plant to the area in which they grow.") (instance plantInArea BinaryPredicate) (domainSubclass plantInArea 1 Plant) (domain plantInArea 2 CultivatedLandArea) (format EnglishLanguage PlantInArea "%1 &%Located in %2.") (=> (plantInArea ?PC ?AREA) (exists (?P) (and (instance ?P ?PC) (located ?P ?AREA)))) (documentation ResidentialGarden EnglishLanguage "A &%ResidentialGarden is a &%Garden adjoining a &%ResidentialBuilding.") (subclass ResidentialGarden Garden) (disjoint ResidentialGarden PublicGarden) (=> (instance ?G ResidentialGarden) (exists (?B) (and (instance ?B ResidentialBuilding) (orientation ?G ?B Adjacent)))) (=> (instance ?G ResidentialGarden) (modalAttribute (exists (?F) (and (instance ?F Fence) (orientation ?G ?F Surrounded))) Likely)) (documentation PublicGarden EnglishLanguage "A &%PublicGarden is a &%Garden owned by the &%Government.") (subclass PublicGarden Garden) (=> (instance ?G PublicGarden) (exists (?GOV) (and (instance ?GOV Government) (possesses ?GOV ?G)))) (subclass Campground LandArea) (documentation Campground EnglishLanguage "A &%LandArea whose purpose is to have &%MobileResidences (e.g. recreational vehicles, mobile homes, &%Tents, etc.) located there.") (=> (instance ?C Campground) (hasPurpose ?C (exists (?R) (and (instance ?R MobileResidence) (located ?R ?C))))) (subclass CityBlock LandArea) (documentation CityBlock EnglishLanguage "A square-shaped area surrounded by &%Roadways which is part of a &%City and typically contains &%Buildings.") (=> (instance ?B CityBlock) (exists (?C) (and (instance ?C City) (part ?B ?C)))) (subclass AerobicExerciseDevice RecreationOrExerciseDevice) (documentation AerobicExerciseDevice EnglishLanguage "An &%RecreationOrExerciseDevice whose purpose is to develop the cardiovascular system.") (subclass AnaerobicExerciseDevice RecreationOrExerciseDevice) (disjoint AnaerobicExerciseDevice AerobicExerciseDevice) (documentation AnaerobicExerciseDevice EnglishLanguage "An &%RecreationOrExerciseDevice whose purpose is to develop &%Muscles without also developing the cardiovascular system.") (subclass RowingMachine AerobicExerciseDevice) (documentation RowingMachine EnglishLanguage "An stationary &%Machine that mimics the motion of &%Rowing for the purpose of exercise.") (termFormat EnglishLanguage RowingMachine "rowing machine") (termFormat EnglishLanguage RowingMachine "ergometer") (=> (and (instance ?R RecreationOrExercise) (instrument ?R ?RM) (instance ?RM RowingMachine) (experiencer ?R ?H) (instance ?ROW Rowing) (subProcess ?RMOT ?R) (subclass ?C BodyMotion) (instance ?RMOT ?C)) (exists (?ROWMOT) (and (instance ?ROWMOT ?C) (subProcess ?ROWMOT ?R) (agent ?ROWMOT ?H)))) (subclass SkilledOccupation OccupationalRole) (documentation SkilledOccupation EnglishLanguage "Any &%Position which requires learning a set of skills.") (=> (and (instance ?OCCUPATION SkilledOccupation) (attribute ?PERSON ?OCCUPATION)) (exists (?TRAINING) (and (instance ?TRAINING EducationalProcess) (destination ?TRAINING ?PERSON)))) (subclass ManualLabor Position) (subclass ManualLabor OccupationalRole) (documentation ManualLabor EnglishLanguage "Any &%Position which involves manual work.") (subclass UnskilledOccupation ManualLabor) (disjoint UnskilledOccupation SkilledOccupation) (documentation UnskilledOccupation EnglishLanguage "Any &%Position which does not require learning a set of skills.") (subclass OccupationalTrade SkilledOccupation) (subclass OccupationalTrade ManualLabor) (documentation OccupationalTrade EnglishLanguage "Any &%Position that involves skilled manual work.") (subclass Profession SkilledOccupation) (disjoint Profession OccupationalTrade) (documentation Profession EnglishLanguage "Any occupation that requires at least a bachelor's degree.") (=> (and (or (instance ?ROLE OccupationalTrade) (instance ?ROLE Profession)) (holdsDuring ?T1 (attribute ?HUMAN ?ROLE))) (exists (?FIELD) (and (instance ?FIELD FieldOfStudy) (holdsDuring ?T1 (knows ?HUMAN ?FIELD))))) (documentation GovernmentSecretary EnglishLanguage "This &%Position &%Attribute describes a person who is head of an adminstrative department of &%Government.") (instance GovernmentSecretary GovernmentPosition) (instance SecretaryOfTheInterior GovernmentPosition) (subAttribute SecretaryOfTheInterior GovernmentSecretary) (documentation SecretaryOfTheInterior EnglishLanguage "This &%Position &%Attribute describes the head of the &%UnitedStatesDepartmentOfInterior.") (instance SecretaryOfTheTreasury GovernmentPosition) (subAttribute SecretaryOfTheTreasury GovernmentSecretary) (documentation SecretaryOfTheTreasury EnglishLanguage "This &%Position &%Attribute describes the head of the United States Treasury Department.") (subclass StateGovernment Government) (documentation StateGovernment EnglishLanguage "The class of &%Governments whose jurisdictions are &%StateOrProvinces.") (<=> (instance ?STATE StateOrProvince) (instance (GovernmentFn ?STATE) StateGovernment)) (subclass CityGovernment Government) (documentation CityGovernment EnglishLanguage "&%CityGovernment is the class of governments of &%Cities.") (<=> (instance ?C City) (instance (GovernmentFn ?C) CityGovernment)) (subclass MilitaryService MilitaryOrganization) (documentation MilitaryService EnglishLanguage "A branch of the armed forces of a &%Nation. For example, there are five military services in the United States, the army, the navy, the air force, the marines, and the coast guard.") (subclass CoastGuard GovernmentOrganization) (documentation CoastGuard EnglishLanguage "&%CoastGuard is the subclass of &%GovernmentOrganizations that enforce the maritime laws of a &%Nation and guard its &%Seacoast. This may be a military or quasi-military organization.") (subclass Army MilitaryService) (documentation Army EnglishLanguage "&%MilitaryServices that are land forces.") (subclass AirForce MilitaryService) (documentation AirForce EnglishLanguage "&%AirForce is the subclass of &%MilitaryService that comprises military air forces.") (subclass MilitaryUnit MilitaryOrganization) (documentation MilitaryUnit EnglishLanguage "Any &%MilitaryOrganization that can be dispatched to an area of operations.") (=> (instance ?B Battle) (exists (?U1 ?U2) (and (instance ?U1 MilitaryUnit) (instance ?U2 MilitaryUnit) (not (equal ?U1 ?U2)) (agent ?B ?U1) (agent ?B ?U2)))) (subclass MilitaryReserveForce MilitaryOrganization) (documentation MilitaryReserveForce EnglishLanguage "&%MilitaryReserveForce is the subclass of &%MilitaryOrganizations that consist of forces trained in military procedures and activities, which are subject to being called to active duty if needed.") (subclass MilitarySquad MilitaryUnit) (documentation MilitarySquad EnglishLanguage "Any &%MilitaryUnit with the rank of squad.") (subclass MilitaryCorps MilitaryUnit) (documentation MilitaryCorps EnglishLanguage "Any &%MilitaryUnit with the rank of corps.") (subclass CavalryUnit MilitaryUnit) (documentation CavalryUnit EnglishLanguage "&%MilitaryUnits composed primarily of &%Soldiers who are mounted, i.e. who perform their combat missions from a &%Horse or &%Vehicle.") (=> (and (instance ?C CavalryUnit) (instance ?B Battle) (agent ?B ?C)) (exists (?P ?V ?T) (and (attribute ?P Soldier) (member ?P ?C) (instance ?T Transportation) (agent ?T ?P) (instance ?V Vehicle) (patient ?T ?V) (during ?T ?B)))) (subclass MilitarySurplus MilitaryArtifact) (documentation MilitarySurplus EnglishLanguage "Any &%MilitaryArtifact which is sold to a non-military customer.") (=> (instance ?S MilitarySurplus) (exists (?A ?B) (and (instance ?B Buying) (patient ?B ?A) (objectTransferred ?B ?S) (not (instance ?A MilitaryOrganization)) (not (member ?A MilitaryOrganization))))) (documentation hostileForces EnglishLanguage "(hostileForces ?UNIT1 ?UNIT2) means that the &%MilitaryUnits ?UNIT1 and ?UNIT2 are, respectively, allied with &%GeopoliticalAreas that are at war with one another.") (instance hostileForces BinaryPredicate) (instance hostileForces IrreflexiveRelation) (instance hostileForces PartialValuedRelation) (domain hostileForces 1 MilitaryUnit) (domain hostileForces 2 MilitaryUnit) (=> (hostileForces ?U1 ?U2) (exists (?WAR ?A1 ?A2) (and (instance ?WAR War) (contestParticipant ?WAR ?A1) (contestParticipant ?WAR ?A2) (subOrganization ?U1 (GovernmentFn ?A1)) (subOrganization ?U2 (GovernmentFn ?A2))))) (subclass Commission Organization) (documentation Commission EnglishLanguage "A small, temporary &%Organization whose purpose is to investigate some issue.") (=> (instance ?COMMISSION Commission) (hasPurpose ?COMMISSION (exists (?INVESTIGATE ?ISSUE) (and (instance ?INVESTIGATE Investigating) (patient ?INVESTIGATE ?ISSUE) (agent ?INVESTIGATE ?COMMISSION))))) (subclass ServiceOrganization Organization) (documentation ServiceOrganization EnglishLanguage "An &%Organization that performs a public service and is regulated by the &%Government.") (=> (instance ?ORG ServiceOrganization) (exists (?PROC ?GOV) (and (instance ?PROC RegulatoryProcess) (patient ?PROC ?ORG) (agent ?PROC ?GOV) (instance ?GOV Government)))) (subclass Library EducationalOrganization) (documentation Library EnglishLanguage "An &%EducationalOrganization which is a repository of &%Texts which have been classified for efficient retrieval.") (=> (instance ?L Library) (exists (?B ?T) (and (possesses ?L ?B) (instance ?B LibraryBuilding) (instance ?T Text) (located ?T ?B)))) (subclass LibraryBuilding Building) (documentation LibraryBuilding EnglishLanguage "The location of a &%Library &%Organization. It is intended to house books that are shared.") (=> (instance ?L LibraryBuilding) (hasPurpose ?L (exists (?B) (and (instance ?B Book) (located ?L ?B))))) (subclass PublicLibrary Library) (subclass PublicLibrary GovernmentOrganization) (documentation PublicLibrary EnglishLanguage "A &%Library which is financed by taxes and which is open to everyone.") (subclass Museum EducationalOrganization) (documentation Museum EnglishLanguage "An &%EducationalOrganization where &%Artifacts of historic, scientific or aesthetic value are collected and exhibited.") (subclass ArtMuseum Museum) (documentation ArtMuseum EnglishLanguage "An art museum is a building or space for the exhibition of art, usually visual art.") (=> (instance ?M ArtMuseum) (exists (?B ?A) (and (possesses ?M ?B) (instance ?B Building) (instance ?A ArtWork) (located ?A ?B)))) (subclass OrganizationalBoard Organization) (documentation OrganizationalBoard EnglishLanguage "Part of an &%Organization that is responsible for managing the &%Organization.") (=> (instance ?BOARD OrganizationalBoard) (exists (?ORG ?MANAGE) (and (subOrganization ?BOARD ?ORG) (instance ?MANAGE Managing) (agent ?MANAGE ?BOARD) (patient ?MANAGE ?ORG)))) (subclass SecurityUnit Organization) (documentation SecurityUnit EnglishLanguage "The &%Organization that is charged with ensuring the security of members of the overall &%Organization and the property of the &%Organization.") (=> (and (instance ?UNIT SecurityUnit) (subOrganization ?UNIT ?ORG)) (holdsObligation (exists (?MAINTAIN) (and (instance ?MAINTAIN Maintaining) (agent ?MAINTAIN ?UNIT) (patient ?MAINTAIN ?ORG))) ?UNIT)) (subclass UnionOrganization Organization) (documentation UnionOrganization EnglishLanguage "An &%Organization comprised of workers from the same &%Corporation or &%Industry. The purpose of the &%UnionOrganization is to strengthen its representation in bargaining with the &%Corporation or &%Industry.") (=> (instance ?ORG UnionOrganization) (exists (?COLL ?MEMBER) (=> (member ?MEMBER ?ORG) (or (and (instance ?COLL Corporation) (employs ?COLL ?MEMBER)) (exists (?CORP) (and (instance ?COLL Industry) (member ?CORP ?COLL) (employs ?CORP ?MEMBER))))))) (subclass OrganicCompound CompoundSubstance) (documentation OrganicCompound EnglishLanguage "Any &%CompoundSubstance that has a &%Carbon base.") (=> (and (instance ?COMPOUND OrganicCompound) (instance ?COMPOUND Molecule)) (exists (?CARBON) (and (instance ?CARBON Carbon) (part ?CARBON ?COMPOUND)))) (subclass Urea OrganicCompound) (documentation Urea EnglishLanguage "Urea is a dry, soluble, nitrogenous substance that is the major solid component of the urine of mammals, and which may be synthesized from ammonia and carbon dioxide, it is useful in the production of &%Plastic and in &%Fertilizers.") (subclass Steroid OrganicCompound) (subclass Steroid BiologicallyActiveSubstance) (documentation Steroid EnglishLanguage "A class of &%OrganicCompounds having the same basic chemical structure and having significant physiological effects.") (subclass Hydrocarbon OrganicCompound) (documentation Hydrocarbon EnglishLanguage "Any &%OrganicCompound that contains only &%Carbon and &%Hydrogen.") (=> (instance ?S Hydrocarbon) (exists (?P1 ?P2) (and (equal ?S (MereologicalSumFn ?P1 ?P2)) (instance ?P1 Carbon) (instance ?P2 Hydrogen)))) (subclass Poison BiologicallyActiveSubstance) (documentation Poison EnglishLanguage "Any &%BiologicallyActiveSubstance that causes &%Damaging to an &%Organism when &%Ingesting it.") (termFormat EnglishLanguage Poison "poison") (=> (and (instance ?P Poison) (instance ?I Ingesting) (moves ?I ?P) (experiencer ?I ?H)) (exists (?D) (and (instance ?D Damaging) (experiencer ?D ?H) (causes ?I ?D)))) (subclass Alcohol OrganicCompound) (documentation Alcohol EnglishLanguage "&%OrganicCompounds that are produced from hydrocarbons by distillation.") (subclass Methanol Alcohol) (subclass Methanol Poison) (documentation Methanol EnglishLanguage "An &%Alcohol used in industrial processes that can cause a &%Human &%Ingesting it to become &%Blind.") (termFormat EnglishLanguage Methanol "methanol") (termFormat EnglishLanguage Methanol "wood alcohol") (termFormat EnglishLanguage Methanol "industrial alcohol") (=> (and (instance ?P Poison) (instance ?I Ingesting) (moves ?I ?P) (experiencer ?I ?H)) (modalAttribute (holdsDuring (FutureFn (WhenFn ?I)) (attribute ?H Blind)) Possibility)) (subclass Ethanol Alcohol) (subclass Ethanol Depressant) (subclass Ethanol Diuretic) (termFormat EnglishLanguage Ethanol "ethanol") (subclass Alkaloid ChemicalBase) (subclass Alkaloid PlantSubstance) (subclass Alkaloid BiologicallyActiveSubstance) (documentation Alkaloid EnglishLanguage "A &%ChemicalBase found in &%Plants that has physiological and psychological effects.") (=> (instance ?A Alkaloid) (exists (?N) (and (instance ?N Nitrogen) (part ?N ?A)))) (instance Drugged ConsciousnessAttribute) (contraryAttribute Drugged Sober) (documentation Drugged EnglishLanguage "The &%ConsciousnessAttribute of someone whose motor and/or cognitive faculties are significantly impaired by a &%BiologicallyActiveSubstance.") (=> (holdsDuring ?T (attribute ?P Drugged)) (holdsDuring ?T (exists (?B) (and (instance ?B BiologicallyActiveSubstance) (part ?B ?P))))) (subAttribute Drunk Drugged) (documentation Drunk EnglishLanguage "The &%ConsciousnessAttribute of someone whose motor and cognitive faculties are significantly impaired by &%Alcohol.") (=> (holdsDuring ?TIME (attribute ?PERSON Drunk)) (exists (?PAST) (and (temporalPart ?PAST (PastFn ?TIME)) (holdsDuring ?PAST (exists (?DRINK ?ALCOHOL) (and (instance ?DRINK Drinking) (patient ?DRINK ?ALCOHOL) (instance ?ALCOHOL AlcoholicBeverage) (agent ?DRINK ?PERSON))))))) (=> (holdsDuring ?T (attribute ?P Drunk)) (holdsDuring ?T (exists (?B) (and (instance ?B Alcohol) (part ?B ?P))))) (subclass AminoAcid ChemicalAcid) (subclass AminoAcid OrganicCompound) (documentation AminoAcid EnglishLanguage "Organic acids that are the building blocks of &%Proteins.") (=> (instance ?P Protein) (exists (?A) (and (instance ?A AminoAcid) (part ?A ?P)))) (subclass Cholesterol Steroid) (subclass Cholesterol AnimalSubstance) (documentation Cholesterol EnglishLanguage "A &%Steroid that is produced by the &%Liver and that is believed to be closely associated with various cardiological disorders.") (=> (instance ?S Cholesterol) (exists (?P ?L) (and (instance ?P BiologicalProcess) (eventLocated ?P ?L) (instance ?L Liver) (result ?P ?S)))) (subclass ChemicalAcid CompoundSubstance) (disjoint ChemicalAcid ChemicalBase) (documentation ChemicalAcid EnglishLanguage "A bitter &%CompoundSubstance that is capable of reacting with a &%ChemicalBase and forming a &%ChemicalSalt.") (=> (and (instance ?CA ChemicalAcid) (instance ?CB ChemicalBase) (instance ?C ChemicalProcess) (patient ?C ?CA) (patient ?C ?CB)) (exists (?CS) (and (instance ?CS ChemicalSalt) (result ?C ?CS)))) (subclass ChemicalBase CompoundSubstance) (documentation ChemicalBase EnglishLanguage "A &%CompoundSubstance that is capable of reacting with a &%ChemicalAcid and forming a &%ChemicalSalt.") (subclass ChemicalSalt CompoundSubstance) (documentation ChemicalSalt EnglishLanguage "A bitter &%CompoundSubstance that is formed in a chemical reaction of a &%ChemicalBase with a &%ChemicalAcid.") (subclass SodiumChloride ChemicalSalt) (names "salt" SodiumChloride) (names "NaCl" SodiumChloride) (documentation SodiumChloride EnglishLanguage "&%SodiumChloride is the compound of &%Sodium and &%Chloride, which may appear in crystalline form or in solution with water or other substances. It is a compound found in solution in significant quantities in sea water.") (=> (instance ?SALT SodiumChloride) (exists (?SYNTHESIS ?SODIUM ?CHLORINE) (and (instance ?SYNTHESIS ChemicalSynthesis) (resource ?SYNTHESIS ?SODIUM) (instance ?SODIUM Sodium) (resource ?SYNTHESIS ?CHLORINE) (instance ?CHLORINE Chlorine) (result ?SYNTHESIS ?SALT)))) (subclass Diamond Mineral) (subclass Diamond Carbon) (documentation Diamond EnglishLanguage "Crystalline &%Carbon that is valued as a gem and used in industrial applications.") (subclass SalineSolution Solution) (documentation SalineSolution EnglishLanguage "A &%Solution consisting of &%SodiumChloride and &%Water.") (=> (and (instance ?SOLUTION SalineSolution) (part ?PART ?SOLUTION)) (or (instance ?PART SodiumChloride) (instance ?PART Water))) (=> (instance ?WATER Water) (exists (?SYNTHESIS ?HYDROGEN ?OXYGEN) (and (instance ?SYNTHESIS ChemicalSynthesis) (resource ?SYNTHESIS ?HYDROGEN) (instance ?HYDROGEN Hydrogen) (resource ?SYNTHESIS ?OXYGEN) (instance ?OXYGEN Oxygen) (result ?SYNTHESIS ?WATER)))) (documentation reactant EnglishLanguage "(reactant ?PROCESS ?SUBSTANCE) means that ?SUBSTANCE is a chemical reactant in the chemical reaction ?PROCESS, i.e. ?SUBSTANCE is present at the beginning of the chemical reaction ?PROCESS.") (domain reactant 1 ChemicalProcess) (domain reactant 2 Substance) (subrelation reactant resource) (instance reactant CaseRole) (documentation reagent EnglishLanguage "(reagent ?PROCESS ?SUBSTANCE) means that ?SUBSTANCE is a chemical agent in the chemical reaction ?PROCESS.") (domain reagent 1 ChemicalProcess) (domain reagent 2 Substance) (subrelation reagent instrument) (instance reagent CaseRole) (subclass Oil Solution) (documentation Oil EnglishLanguage "A greasy, viscous &%Solution that cannot be mixed with &%Water. Note that this general class covers petroleum oil, vegetable oil, animal fat, etc.") (=> (instance ?OIL Oil) (not (exists (?MIX ?WATER) (and (instance ?MIX Mixture) (part ?WATER ?MIX) (instance ?WATER Water) (part ?OIL ?MIX))))) (subclass Surfactant Substance) (documentation Surfactant EnglishLanguage "Surfactants, also known as &%Wetting agents, lower the surface tension of a &%Liquid, allowing easier spreading. The term surfactant is a compression of 'Surface active agent'. Surfactants are usually organic compounds that contain both hydrophobic and hydrophilic groups, and are thus semi-soluble in both organic and aqueous solvents.") (subclass Detergent Surfactant) (subclass Detergent Mixture) (documentation Detergent EnglishLanguage "A detergent is a compound, or a mixture of compounds, whose molecules have two distinct regions: one that is hydrophilic, and dissolves easily in water, and another region that is hydrophobic, with little (if any) affinity for water. As a consequence, these compounds can aid in the solubilization of hydrophobic compounds in water, and usually are optimized for this property. Though &%Soap also has these properties, soaps in general are not considered detergents. &%Soap is a particular type of surfactant that is derived from oils and fats. They are created through the saponification process whereby the ester linkage in a vegetable oil or fat is hydrolytically cleaved, creating a sodium or potassium salt of a fatty acid (i.e. soap). Both detergents and soaps are considered to be surfactants. &%Surfactants that are not soaps are considered to be detergents. Detergents are also commonly known as any cleaning mixture containing surfactants. (from Wikipedia)") (=> (instance ?DETERGENT Detergent) (hasPurpose ?DETERGENT (exists (?REMOVE ?SUBSTANCE ?SURFACE ?OBJECT) (and (instance ?REMOVE Removing) (instance ?SUBSTANCE Substance) (patient ?REMOVE ?SUBSTANCE) (origin ?REMOVE ?SURFACE) (surface ?SURFACE ?OBJECT))))) (subclass Bathing Washing) (documentation Bathing EnglishLanguage "&%Washing the entire body of a &%Human or &%Animal.") (=> (and (instance ?B Bathing) (patient ?B ?A)) (instance ?A Animal)) (subclass BathingDevice WashingDevice) (documentation BathingDevice EnglishLanguage "A &%WashingDevice which is intended to be used by Humans for washing their bodies. Note that this class covers bathtubs, showers, etc.") (=> (instance ?BD BathingDevice) (hasPurpose ?BD (exists (?B ?P) (and (instance ?B Bathing) (instrument ?B ?BD) (patient ?B ?P) (instance ?P Human))))) (subclass WashBasin WashingDevice) (documentation WashBasin EnglishLanguage "A &%WashingDevice which is intended to be used by &%Humans for washing their &%Hands.") (=> (instance ?B WashBasin) (hasPurpose ?B (exists (?W ?H) (and (instance ?W Washing) (instrument ?W ?B) (patient ?W ?H) (instance ?H Hand))))) (subclass Glue Mixture) (subclass Glue AttachingDevice) (documentation Glue EnglishLanguage "Any &%Mixture whose purpose is to be used as the &%instrument of &%Attaching one thing to another.") (=> (instance ?GLUE Glue) (hasPurpose ?GLUE (exists (?ATTACH) (and (instance ?ATTACH Attaching) (instrument ?ATTACH ?GLUE))))) (subclass Glass Mixture) (documentation Glass EnglishLanguage "A transparent or translucent &%Mixture of silicates.") (subclass MetallicAlloy Mixture) (documentation MetallicAlloy EnglishLanguage "A &%Mixture of two or more &%Metals, and possibly nonmetallic elements as well. For example, steel is an alloy containing iron and manganese.") (=> (instance ?ALLOY MetallicAlloy) (exists (?METAL1 ?METAL2) (and (instance ?METAL1 Metal) (instance ?METAL2 Metal) (not (equal ?METAL1 ?METAL2)) (part ?METAL1 ?ALLOY) (part ?METAL2 ?ALLOY)))) (subclass Steel MetallicAlloy) (documentation Steel EnglishLanguage "A &%MetallicAlloy made from &%Iron and other elements.") (=> (instance ?STEEL Steel) (exists (?IRON) (and (instance ?IRON Iron) (part ?IRON ?STEEL)))) (subclass Brass MetallicAlloy) (documentation Brass EnglishLanguage "A &%MetallicAlloy made from &%Copper and &%Zinc.") (=> (instance ?BRASS Brass) (exists (?COPPER ?ZINC) (and (instance ?COPPER Copper) (instance ?ZINC Zinc) (part ?COPPER ?BRASS) (part ?ZINC ?BRASS)))) (subclass Powder Substance) (documentation Powder EnglishLanguage "Any &%Solid &%Substance which consists of loose, identical, and very small particles.") (=> (instance ?POWDER Powder) (attribute ?POWDER Solid)) (subclass Fallout Powder) (documentation Fallout EnglishLanguage "Radioactive powder that is typically dispersed by the explosion of a nuclear weapon.") (=> (instance ?POWDER Fallout) (capability RadiatingNuclear instrument ?POWDER)) (subclass Fog WaterCloud) (documentation Fog EnglishLanguage "Any &%WaterCloud that is in contact with the ground.") (=> (instance ?FOG Fog) (exists (?LAND) (and (instance ?LAND LandArea) (meetsSpatially ?FOG ?LAND)))) (subclass Ice Water) (documentation Ice EnglishLanguage "&%Water that has the &%PhysicalState of &%Solid.") (<=> (instance ?ICE Ice) (and (instance ?ICE Water) (attribute ?ICE Solid))) (=> (and (instance ?ICE Ice) (measure ?ICE (MeasureFn ?NUMBER CelsiusDegree))) (lessThanOrEqualTo ?NUMBER 0.0)) (subclass Field LandArea) (documentation Field EnglishLanguage "A &%LandArea that has been cleared of &%BotanicalTrees. Note that a &%Field is not necessarily used for the cultivation of crops and that a &%Field may be very small, e.g. &%Lawn is a subclass of &%Field.") (=> (instance ?FIELD Field) (not (exists (?TREE) (and (instance ?TREE BotanicalTree) (located ?TREE ?FIELD))))) (subclass Lawn Field) (documentation Lawn EnglishLanguage "A &%Field of cultivated and mowed &%Grass.") (=> (instance ?L Lawn) (exists (?G) (and (instance ?G Grass) (located ?G ?L)))) (subclass MilitaryFront GeographicArea) (documentation MilitaryFront EnglishLanguage "A &%GeographicArea along which opposing military forces confront one another in a &%Battle.") (=> (holdsDuring ?TIME (instance ?AREA MilitaryFront)) (exists (?BATTLE) (and (instance ?BATTLE Battle) (eventLocated ?BATTLE ?AREA) (temporalPart ?TIME ?BATTLE)))) (partition Region GeographicArea SpaceRegion) (subclass AtmosphericRegion SpaceRegion) (documentation AtmosphericRegion EnglishLanguage "&%AtmosphericRegion is the class of all subregions of &%EarthsAtmosphere.") (subclass StreamWaterArea WaterArea) (subclass StreamWaterArea FlowRegion) (disjoint StreamWaterArea StaticWaterArea) (documentation StreamWaterArea EnglishLanguage "A relatively narrow &%WaterArea where the water flows constantly and in the same direction, e.g. a river, a stream, etc.") (subclass StaticWaterArea WaterArea) (documentation StaticWaterArea EnglishLanguage "A &%WaterArea in which water does not flow constantly or in the same direction, e.g. most lakes and ponds.") (subclass FlowRegion Region) (documentation FlowRegion EnglishLanguage "&%FlowRegion is a class of things whose boundaries are relatively stable but whose constitutive &%material is continuously moving through the region itself and being replaced by other, similar material. Each &%FlowRegion is constituted by a stream of matter moving as a whole. A &%FlowRegion may be liquid or gaseous. A wind may be considered as a &%Process or as a &%FlowRegion, similarly an OceanCurrent or a &%WaterWave. The motion process associated with a &%FlowRegion F is denoted by (&%FlowFn F). Note that certain properties belong to the &%FlowRegion itself (e.g., mass, length, volume, temperature, and speed or velocity of the region moving as a whole), while other properties of interest belong to the &%Motion of its constitutive stuff (e.g., velocity, direction). The motion of a &%FlowRegion as a whole (e.g., &%JetStream moves within the atmosphere) is distinguished from the motion of the &%pieces of stuff constituting the &%FlowRegion. See &%FlowFn and &%FlowRegionFn.") (=> (and (instance ?FR FlowRegion) (located ?FLUID ?FR)) (attribute ?FLUID Fluid)) (subclass SpaceRegion Region) (disjoint SpaceRegion GeographicArea) (partition SpaceRegion AtmosphericRegion OuterSpaceRegion) (documentation SpaceRegion EnglishLanguage "The class of all &%Regions which are not &%GeographicAreas.") (subclass OuterSpaceRegion SpaceRegion) (documentation OuterSpaceRegion EnglishLanguage "The class of all &%Regions which are neither &%GeographicAreas nor &%AtmosphericRegions.") (subclass StormFront AtmosphericRegion) (documentation StormFront EnglishLanguage "The &%Region where two or more unstable air masses meet.") (=> (instance ?FRONT StormFront) (exists (?AIR1 ?AIR2) (and (instance ?AIR1 Air) (instance ?AIR2 Air) (between ?AIR1 ?FRONT ?AIR2)))) (instance Inside PositionalAttribute) (documentation Inside EnglishLanguage "&%Inside is a &%PositionalAttribute used to describe the relative location of one object or region to another region.") (=> (instance ?INSIDE Inside) (exists (?OBJECT) (forall (?THING) (=> (located ?THING ?INSIDE) (exists (?PART) (and (interiorPart ?PART ?OBJECT) (located ?THING ?PART))))))) (instance Outside PositionalAttribute) (contraryAttribute Inside Outside) (documentation Outside EnglishLanguage "&%Outside is a &%PositionalAttribute used to describe the relative location of one object or region to another region. ") (=> (orientation ?OBJ ?REGION Outside) (instance ?REGION Region)) (=> (orientation ?OBJ ?REGION Inside) (instance ?REGION Region)) (<=> (orientation ?OBJ ?REGION Outside) (not (partlyLocated ?OBJ ?REGION))) (=> (part ?OBJ ?REGION) (not (orientation ?OBJ ?REGION Outside))) (subclass Outdoors Region) (documentation Outdoors EnglishLanguage "Any &%Region which is not enclosed by a &%Building or part of a &%Building.") (=> (instance ?OUTDOORS Outdoors) (not (exists (?BUILDING) (and (instance ?BUILDING Building) (orientation ?OUTDOORS ?BUILDING Inside))))) (subclass Indoors Region) (disjoint Indoors Outdoors) (documentation Indoors EnglishLanguage "Any &%Region which is enclosed by a &%Building.") (=> (instance ?INDOORS Indoors) (exists (?BUILDING) (and (instance ?BUILDING Building) (orientation ?INDOORS ?BUILDING Inside)))) ;; ;; Jennie 13th August 2022 ;; removed the definition for BiologicalSpecies ;;(subclass BiologicalSpecies Class) ;;(documentation BiologicalSpecies EnglishLanguage "The &%Class of all biological species, i.e. ;;the class of all classes of &%Organism whose instances can interbreed.") ;;(=> ;; (instance ?SPECIES BiologicalSpecies) ;; (subclass ?SPECIES Organism)) (subclass Wood Tissue) (subclass Wood PlantSubstance) (documentation Wood EnglishLanguage "&%Tissue that comprises the inner trunk of &%BotanicalTrees. It is often used in constructing &%Buildings and other &%Artifacts. Wood is the principal substance making up a tree, and is distinguished from the bark, roots, flowers, seeds, fruit and leaves.") (=> (instance ?X Wood) (exists (?CELL) (and (instance ?CELL Cellulose) (part ?CELL ?X)))) (relatedInternalConcept Wood WoodArtifact) (subclass WoodArtifact Artifact) (documentation WoodArtifact EnglishLanguage "&%Wood that has been cut (and perhaps treated) for some purpose, e.g. &%Constructing or &%Combustion. Note that this class covers both lumber and firewood.") (=> (instance ?W WoodArtifact) (material Wood ?W)) (subclass OakWood WoodArtifact) (documentation OakWood EnglishLanguage "Any &%WoodArtifact that is made from the &%Wood of an oak tree.") (subclass Rubber PlantSubstance) (subclass Rubber BodySubstance) (subclass Rubber Hydrocarbon) (documentation Rubber EnglishLanguage "Natural rubber, as opposed to synthetic rubber which is a &%Plastic, is a product of the rubber tree, genus Hevea or Ficus. It is the coagulated form of the milky juice secreted by these trees. Rubber is essentially a polymer of isoprene. ") (=> (instance ?R Rubber) (exists (?T) (and (instance ?T BotanicalTree) (part ?R ?T)))) (subclass Plastic Hydrocarbon) (documentation Plastic EnglishLanguage "Any of a large set of hydrocarbon materials, in the form of polymers, which are usually derived from &%Petroleum products. Plastics have a tremendous variety of material properties including a wide range of values for opacity, density, ductility etc. and are pervasive in modern &%Manufacture (-ing).") (subclass Polypropylene Plastic) (documentation Polypropylene EnglishLanguage "Polypropylene (PP), also known as polypropene, is a thermoplastic polymer used in a wide variety of applications including packaging and labeling, textiles (e.g., ropes, thermal underwear and carpets), stationery, plastic parts and reusable containers of various types, laboratory equipment, loudspeakers, automotive components, and polymer banknotes. An addition polymer made from the monomer propylene, it is rugged and unusually resistant to many chemical solvents, bases and acids.(Wikipedia)") (subclass Polystyrene Plastic) (documentation Polystyrene EnglishLanguage "Polystyrene (PS) is a synthetic aromatic polymer made from the monomer styrene, a liquid petrochemical. Polystyrene can be rigid or foamed. General purpose polystyrene is clear, hard and brittle. It is a very inexpensive resin per unit weight. It is a rather poor barrier to oxygen and water vapor and has relatively low melting point. Polystyrene can be naturally transparent, but can be colored with colorants. Uses include protective packaging. As a thermoplastic polymer, polystyrene is in a solid (glassy) state at room temperature but flows if heated above about 100 degree Celsius, its glass transition temperature. It becomes rigid again when cooled. This temperature behavior is exploited for extrusion, and also for molding and vacuum forming.(Wikipedia)") (subclass Cellulose PlantSubstance) (subclass Cellulose Carbohydrate) (documentation Cellulose EnglishLanguage "The main component of &%Plant &%Tissue.") (subclass Starch Carbohydrate) (documentation Starch EnglishLanguage "A complex &%Carbohydrate that is the main form in which &%Carbohydrates are stored.") (subclass Sugar Carbohydrate) (documentation Sugar EnglishLanguage "A simple &%Carbohydrate that has a sweet taste and consists mostly or entirely of sucrose.") (subclass Nectar PlantSubstance) (documentation Nectar EnglishLanguage "A sweet, sticky liquid that is produced by &%Plants and that attracts Insects.") (subclass Medicine BiologicallyActiveSubstance) (documentation Medicine EnglishLanguage "Any &%BiologicallyActiveSubstance which has a therapeutic effect under certain conditions.") (=> (instance ?M Medicine) (exists (?P) (and (instance ?P TherapeuticProcess) (instrument ?P ?M)))) (subclass Pill Medicine) (documentation Pill EnglishLanguage "A &%Medicine in &%Solid form, intended to be taken orally.") (termFormat EnglishLanguage Pill "pill") (=> (instance ?P Pill) (attribute ?P Solid)) (=> (instance ?P Pill) (hasPurpose ?P (exists (?A ?I) (and (instance ?A Animal) (instance ?I Ingesting) (experiencer ?I ?A) (objectTransferred ?I ?P))))) (subclass Prescription Text) (documentation Prescription EnglishLanguage "Instructions to a &%Pharmacist and patient concerning &%Medicines and possibly their dosage and schedule, to be taken by the patient.") (termFormat EnglishLanguage Prescription "prescription") (=> (instance ?P Prescription) (exists (?M) (and (instance ?M Medicine) (refers ?P ?M)))) (=> (and (instance ?P Prescription) (instance ?M Medicine) (refers ?P ?M)) (exists (?PHARM ?S) (and (instance ?S Selling) (objectTransferred ?S ?M) (agent ?S ?PHARM) (attribute ?S Pharmacist)))) (instance USPrescriptionDrug NormativeAttribute) (documentation USPrescriptionDrug EnglishLanguage "A &%Medicine that in the &%UnitedStates may only be sold to a patient with a doctor's prescription.") (termFormat EnglishLanguage USPrescriptionDrug "prescription drug") (=> (attribute ?X USPrescriptionDrug) (modalAttribute (exists (?B) (and (instance ?B Buying) (objectTransferred ?B ?X) (not (exists (?P) (and (instance ?P Prescription) (refers ?P ?X)))))) Illegal)) (instance USNonPrescriptionDrug NormativeAttribute) (documentation USNonPrescriptionDrug EnglishLanguage "A &%Medicine that in the &%UnitedStates may be sold to a patient with a doctor's prescription.") (termFormat EnglishLanguage USNonPrescriptionDrug "non-prescription drug") (termFormat EnglishLanguage USNonPrescriptionDrug "over the counter drug") (termFormat EnglishLanguage USNonPrescriptionDrug "OTC drug") (=> (attribute ?X USNonPrescriptionDrug) (modalAttribute (exists (?B) (and (instance ?B Buying) (objectTransferred ?B ?X) (not (exists (?P) (and (instance ?P Prescription) (refers ?P ?X)))))) Legal)) (subclass Stimulant BiologicallyActiveSubstance) (disjoint Stimulant Depressant) (documentation Stimulant EnglishLanguage "Any &%BiologicallyActiveSubstance which has the effect of stimulating the central nervous system, i.e. increasing function or activity in the &%Brain or &%SpinalCord.") (subclass Depressant BiologicallyActiveSubstance) (documentation Depressant EnglishLanguage "Any &%BiologicallyActiveSubstance which has the effect of depressing the central nervous system, i.e. decreasing function or activity in the &%Brain or &%SpinalCord.") (subclass Opium BiologicallyActiveSubstance) (subclass Opium PlantSubstance) (documentation Opium EnglishLanguage "A substance harvested from the seed capsules of the opium poppy that contains various powerful alkaloids.") (subclass Opium Depressant) (=> (instance ?O Opium) (exists (?A) (and (instance ?A Alkaloid) (part ?A ?O)))) (subclass Grass FloweringPlant) (documentation Grass EnglishLanguage "&%FloweringPlants with green, narrow leaves that are used for lawns and &%Fields. &%Grass includes any plant of the family Gramineae, a widely distributed group of mostly annual and perennial herbs.") (subclass Lilac FloweringPlant) (documentation Lilac EnglishLanguage "A &%FloweringPlant that has large clusters of aromatic flowers.") (subclass Tobacco FloweringPlant) (documentation Tobacco EnglishLanguage "A &%FloweringPlant containing nicotine whose leaves are dried and then smoked or ingested.") (subclass Lesion AbnormalAnatomicalStructure) (documentation Lesion EnglishLanguage "Any &%AbnormalAnatomicalStructure which is the result of an Injuring and which is found on the surface of an &%Organ.") (=> (instance ?L Lesion) (exists (?I) (and (instance ?I Injuring) (result ?I ?L)))) (=> (instance ?L Lesion) (exists (?S ?O) (and (surface ?S ?O) (instance ?O Organ) (located ?L ?S)))) (subclass Scar AbnormalAnatomicalStructure) (documentation Scar EnglishLanguage "Any &%AbnormalAnatomicalStructure which results from the healing of a &%Lesion.") (=> (instance ?S Scar) (exists (?T ?OP ?L) (and (temporalPart ?T (PastFn (WhenFn ?S))) (holdsDuring ?T (instance ?L Lesion)) (instance ?OP OrganOrTissueProcess) (patient ?OP ?L) (result ?OP ?S)))) (subclass Ulcer AbnormalAnatomicalStructure) (documentation Ulcer EnglishLanguage "A &%HoleRegion in a body surface.") (termFormat EnglishLanguage Ulcer "ulcer") (=> (instance ?U Ulcer) (exists (?H ?BP) (and (instance ?H Hole) (instance ?BP BodyPart) (equal ?BP (HoleHostFn ?H)) (part ?BP ?U)))) (subclass Tumor AbnormalAnatomicalStructure) (documentation Tumor EnglishLanguage "Any &%AbnormalAnatomicalStructure which consists of a mass of &%Tissue. Note that this class covers both malignant (i.e. cancerous) and benign tumors.") (=> (instance ?TUMOR Tumor) (forall (?PART) (=> (part ?PART ?TUMOR) (instance ?PART Tissue)))) (subclass Tendon Tissue) (subclass Tendon AnimalSubstance) (documentation Tendon EnglishLanguage "&%Tissue that connects &%Muscle to &%Bone.") (=> (instance ?T Tendon) (exists (?M ?B) (and (instance ?M Muscle) (instance ?B Bone) (connects ?T ?M ?B)))) (subclass Sweat AnimalSubstance) (documentation Sweat EnglishLanguage "An &%AnimalSubstance that contains &%SodiumChloride and is produced by the sweat glands.") (=> (instance ?SWEAT Sweat) (exists (?PART) (and (instance ?PART SodiumChloride) (part ?PART ?SWEAT)))) (subclass PlantLeaf PlantAnatomicalStructure) (subclass PlantLeaf Organ) (documentation PlantLeaf EnglishLanguage "An &%Organ of &%Plants whose main purpose is photosynthesis.") (subclass PlantBranch PlantAnatomicalStructure) (subclass PlantBranch BodyPart) (documentation PlantBranch EnglishLanguage "The stem of a &%Plant or any shoot arising from the stem of a &%Plant.") (subclass BotanicalTree FloweringPlant) (=> (instance ?X BotanicalTree) (material Wood ?X)) (documentation BotanicalTree EnglishLanguage "&%BotanicalTree is an imprecise term for a perennial woody plant that is larger than a bush or shrub, generally understood to describe a large growth having one main trunk with few or no branches projecting from its base, a well-developed crown of foliage, and a height at maturity of at least 12 feet.") (subclass TreeBranch PlantBranch) (documentation TreeBranch EnglishLanguage "Any &%PlantBranch which is part of a &%BotanicalTree.") (=> (instance ?B TreeBranch) (exists (?T) (and (instance ?T BotanicalTree) (part ?B ?T)))) (subclass WillowTree BotanicalTree) (documentation WillowTree EnglishLanguage "A &%BotanicalTree of the genus &%Salix.") (subclass PlantRoot PlantAnatomicalStructure) (subclass PlantRoot Organ) (documentation PlantRoot EnglishLanguage "An &%Organ of &%Plants whose main purpose is twofold, viz. to absorb &%Nutrient and &%Water; and to anchor the &%Plant in place.") ;; to absorb nutrients and water (=> (instance ?ROOT PlantRoot) (hasPurpose ?ROOT (exists (?TRAN ?STUFF ?HOST) (and (instance ?TRAN Transfer) (instrument ?TRAN ?ROOT) (origin ?TRAN ?HOST) (orientation ?HOST ?ROOT Outside) (objectTransferred ?TRAN ?STUFF) (or (instance ?STUFF Water) (instance ?STUFF Nutrient)))))) (subclass Flower PlantAnatomicalStructure) (subclass Flower Organ) (documentation Flower EnglishLanguage "The reproductive organ of &%FloweringPlants.") (=> (instance ?FLOWER Flower) (exists (?PLANT ?TIME) (and (instance ?PLANT FloweringPlant) (holdsDuring ?TIME (part ?FLOWER ?PLANT))))) (subclass PlantStem PlantAnatomicalStructure) (subclass PlantStem Organ) (documentation PlantStem EnglishLanguage "The structural &%part of &%Plants above the &%PlantRoot. It support and elevate the &%PlantLeaf, &%Flowers and &%Fruits, as well as to &%Transfer fluid between them and the roots.") (=> (and (instance ?STEM PlantStem) (instance ?ROOT PlantRoot)) (modalAttribute (orientation ?STEM ?ROOT Above) Likely)) (=> (instance ?STEM PlantStem) (hasPurpose ?STEM (exists (?TRAN ?ROOT ?SUB) (and (instance ?TRAN Transfer) (instrument ?TRAN ?STEM) (instance ?ROOT PlantRoot) (origin ?TRAN ?ROOT) (instance ?SUB Substance) (attribute ?SUB Fluid) (objectTransferred ?TRAN ?SUB))))) ;; ;; Jennie 14th August 2022 ;; Added class ?CLASS as first arguement for capability takes a class (=> (and (instance ?P Plant) (part ?TIS ?P)) (exists (?K ?W ?CLASS) (and (instance ?K ?CLASS) (subclass ?CLASS Keeping) (instance ?W Water) (patient ?K ?W) (capability ?CLASS instrument ?TIS) (or (instance ?TIS PlantLeaf) (instance ?TIS PlantStem))))) (subclass PlantSpinoseStructure PlantAnatomicalStructure) (subclass PlantSpinoseStructure Organ) (documentation PlantSpinoseStructure EnglishLanguage "A &%PlantSpinoseStructure is either a thorn, a spine or a prinkle. They are rigid parts of a &%Plant with sharp ends.") (=> (instance ?SPINE PlantSpinoseStructure) (and (attribute ?SPINE LongAndThin) (attribute ?SPINE Rigid))) (=> (instance ?SPINE PlantSpinoseStructure) (modalAttribute (exists (?I ?P ?A) (and (instance ?I Inserting) (instrument ?I ?SPINE) (instance ?A Animal) (patient ?I ?A) (causes ?I ?P) (instance ?P Pain) (experiencer ?P ?A))) Possibility)) (subclass PlantAreole PlantAnatomicalStructure) (subclass PlantAreole Organ) (documentation PlantAreole EnglishLanguage "In botany, &%PlantAreoles are bumps on &%Cactus from which clusters of spines grow.") (=> (instance ?AREOLE PlantAreole) (attribute ?AREOLE Concave)) (=> (instance ?AREOLE PlantAreole) (exists (?CAC) (and (instance ?CAC Cactus) (part ?AREOLE ?CAC)))) (=> (instance ?AREOLE PlantAreole) (exists (?CAC ?SPINE) (and (instance ?CAC Cactus) (instance ?SPINE PlantSpinoseStructure) (part ?SPINE Cactus) (overlapsSpatially ?SPINE ?AREOLE)))) (subclass Antibody Protein) (documentation Antibody EnglishLanguage "An immunoglobulin which is produced by the body and which has the ability to neutralize &%Antigens.") (=> (instance ?BODY Antibody) (hasPurpose ?BODY (exists (?DEST ?ANTI) (and (instance ?DEST Destruction) (agent ?DEST ?BODY) (patient ?DEST ?ANTI) (instance ?ANTI Antigen))))) (subclass Antibiotic BiologicallyActiveSubstance) (documentation Antibiotic EnglishLanguage "A &%BiologicallyActiveSubstance than can kill instances of &%Bacterium.") (=> (subclass ?A Antibiotic) (exists (?D) (and (instance ?D BacterialDisease) (medicine ?A ?D)))) (subclass Antiparasitic BiologicallyActiveSubstance) (documentation Antiparasitic EnglishLanguage "A &%BiologicallyActiveSubstance than can kill instances of &%Parasite.") (termFormat EnglishLanguage Antiparasitic "anti-parasitic") (=> (instance ?A Antiparasitic) (exists (?D ?AVM) (and (instance ?D ParasiticDisease) (medicine ?AVM ?D)))) (subclass Antidepressant BiologicallyActiveSubstance) (documentation Antidepressant EnglishLanguage "A &%medicine to combat &%Depression.") (medicine Antidepressant Depression) (termFormat EnglishLanguage Antidepressant "antidepressant") (termFormat EnglishLanguage Antidepressant "anti-depressant") (=> (instance ?AP Antidepressant) (hasPurpose ?AP (exists (?I ?H) (and (instance ?I Ingesting) (objectTransferred ?I ?AP) (agent ?AP ?H) (holdsDuring (FutureFn (WhenFn ?I)) (not (attribute ?H Depression))))))) (subclass Antipsychotic Medicine) (documentation Antipsychotic EnglishLanguage "A &%Medicine which &%hasPurpose to reduce or eliminate &%Psychosis.") (termFormat EnglishLanguage Antipsychotic "antipsychotic") (termFormat EnglishLanguage Antipsychotic "anti-psychotic") (=> (instance ?AP Antipsychotic) (hasPurpose ?AP (exists (?I ?H) (and (instance ?I Ingesting) (objectTransferred ?I ?AP) (agent ?AP ?H) (holdsDuring (FutureFn (WhenFn ?I)) (not (attribute ?H Psychosis))))))) (subclass PostTraumaticStressDisorder PsychologicalDysfunction) (documentation PostTraumaticStressDisorder EnglishLanguage "Post-traumatic stress disorder (PTSD) is a mental and behavioral disorder that can develop because of exposure to a traumatic event, such as sexual assault, warfare, traffic collisions, child abuse, domestic violence or other threats on a person's life. Symptoms may include disturbing thoughts, feelings, or dreams related to the events, mental or physical distress to trauma-related cues, attempts to avoid trauma-related cues, alterations in the way a person thinks and feels, and an increase in the fight-or-flight response. These symptoms last for more than a month after the event. Young children are less likely to show distress, but instead may express their memories through play. A person with PTSD is at a higher risk of suicide and intentional self-harm.[from Wikipedia]") (=> (holdsDuring ?T (attribute ?H PostTraumaticStressDisorder)) (exists (?V) (and (instance ?V ViolentContest) (earlier (WhenFn ?V) ?T) (involvedInEvent ?V ?H)))) (termFormat EnglishLanguage PostTraumaticStressDisorder "post traumatic stress disorder") (termFormat EnglishLanguage PostTraumaticStressDisorder "PTSD") (subclass MoodStabilizer BiologicallyActiveSubstance) (documentation MoodStabilizer EnglishLanguage "A mood stabilizer is a psychiatric medication used to treat mood disorders characterized by intense and sustained mood shifts, such as bipolar disorder and the bipolar type of schizoaffective disorder. Mood stabilizers are best known for the treatment of bipolar disorder, preventing mood shifts to mania (or hypomania) and depression. Mood stabilizers are also used in schizoaffective disorder when it is the bipolar type. The term 'mood stabilizer' does not describe a mechanism, but rather an effect. More precise terminology based on pharmacology is used to further classify these agents.[from Wikipedia]") (termFormat EnglishLanguage MoodStabilizer "mood stabilizer") (=> (and (instance ?I Ingesting) (experiencer ?I ?H) (objectTransferred ?I ?MS) (instance ?MS MoodStabilizer) (instance ?E ?EC) (involvedInEvent ?E ?H) (holdsDuring (WhenFn ?E) (attribute ?H ?ES)) (instance ?ES EmotionalState) (instance ?E2 ?EC) (involvedInEvent ?E2 ?H) (earlier (WhenFn ?E2) (WhenFn ?I))) (modalAttribute (not (holdsDuring ?E2 (attribute ?H ?ES))) Unlikely)) (subclass Antigen BiologicallyActiveSubstance) (documentation Antigen EnglishLanguage "Any &%BiologicallyActiveSubstance that has the capacity to stimulate the production of &%Antibodies.") (subclass AntigenA Antigen) (documentation AntigenA EnglishLanguage "An &%Antigen that is carried in the &%RedBloodCells of those with &%BloodTypeA.") (subclass AntigenB Antigen) (documentation AntigenB EnglishLanguage "An &%Antigen that is carried in the &%RedBloodCells of those with &%BloodTypeB.") (subclass Antihistamine BiologicallyActiveSubstance) (documentation Antihistamine EnglishLanguage "Antihistamines are drugs which treat hay fever and other allergies. Typically, people take antihistamines as an inexpensive, not patented (generic), drug that can be bought without a prescription and relieves from nasal congestion, sneezing, or hives caused by pollen, dust mites, or animal allergy with few side effects. Antihistamines are usually for short-term treatment. Chronic allergies increase the risk of health problems which antihistamines might not treat, including asthma, sinusitis, and lower respiratory tract infection. [from Wikipedia]") (termFormat EnglishLanguage Antihistamine "antihistamine") (pathologyTreatment AllergicReaction Antihistamine Ingesting) (subclass Antacid BiologicallyActiveSubstance) (documentation Antacid EnglishLanguage "An antacid is a substance which neutralizes stomach acidity and is used to relieve heartburn, indigestion or an upset stomach. Some antacids have been used in the treatment of constipation and diarrhea. Currently marketed antacids contain salts of aluminum, calcium, magnesium, or sodium. Some preparations contain a combination of two salts, such as magnesium carbonate and aluminum hydroxide.[from Wikipedia]") (termFormat EnglishLanguage Antacid "antacid") (=> (and (instance ?A Antacid) (instance ?I Ingesting) (agent ?I ?H) (moves ?I ?A) (instance ?S Stomach) (part ?S ?H) (holdsDuring (ImmediatePastFn (WhenFn ?I)) (and (contains ?S ?F1) (instance ?F1 Fluid))) (holdsDuring (ImmediateFutureFn (WhenFn ?I)) (and (contains ?S ?F2) (instance ?F2 Fluid))) (phMeasure ?F1 ?N1) (phMeasure ?F2 ?N2)) (greaterThan ?N2 ?N1)) (instance phMeasure BinaryPredicate) (subrelation phMeasure measure) (domain phMeasure 1 Object) (domain phMeasure 2 AcidityMeasure) (subclass AcidityMeasure UnitOfMeasure) (instance PotentialOfHydrogen AcidityMeasure) (documentation PotentialOfHydrogen EnglishLanguage "In chemistry, pH denoting 'potential of hydrogen' or 'power of hydrogen', is a scale used to specify the acidity or basicity of an aqueous solution. Acidic solutions (solutions with higher concentrations of H+ ions) are measured to have lower pH values than basic or alkaline solutions. The pH scale is logarithmic and inversely indicates the concentration of hydrogen ions in the solution. This is because the formula used to calculate pH approximates the negative of the base 10 logarithm of the molar concentration[a] of hydrogen ions in the solution. More precisely, pH is the negative of the base 10 logarithm of the activity of the H+ ion.[from Wikipedia]") (subclass ProtonPumpInhibitor Medicine) (documentation ProtonPumpInhibitor EnglishLanguage "Proton-pump inhibitors (PPIs) are a class of &%Medicine that cause a profound and prolonged reduction of stomach acid production. They do so by irreversibly inhibiting the stomach's H+/K+ ATPase proton pump. They are the most potent inhibitors of acid secretion available. Proton-pump inhibitors have largely superseded the H2-receptor antagonists, a group of medications with similar effects but a different mode of action. PPIs are among the most widely sold medications in the world. The class of proton-pump inhibitor medications is on the &%WorldHealthOrganization's List of Essential Medicines. Omeprazole is the specific listed example.[from Wikipedia]") (termFormat EnglishLanguage ProtonPumpInhibitor "proton pump inhibitor") (termFormat EnglishLanguage ProtonPumpInhibitor "PPI") (=> (and (instance ?A ProtonPumpInhibitor) (instance ?I Ingesting) (agent ?I ?H) (moves ?I ?A) (instance ?S Stomach) (part ?S ?H) (holdsDuring (ImmediatePastFn (WhenFn ?I)) (and (contains ?S ?F1) (instance ?F1 Fluid))) (holdsDuring (ImmediateFutureFn (WhenFn ?I)) (and (contains ?S ?F2) (instance ?F2 Fluid))) (phMeasure ?F1 ?N1) (phMeasure ?F2 ?N2)) (greaterThan ?N2 ?N1)) (documentation pathologyTreatment EnglishLanguage "(pathologyTreatment ?DISEASE ?SUBSTANCE ?PROCESS) means that the &%BiologicallyActiveSubstance ?SUBSTANCE is effective in the treatment of the PathologicProcess ?DISEASE when administered via the &%Process ?PROCESS, i.e. it has been demonstrated (in a significant sample of patients) to cure the ?DISEASE or at least reduce the severity of symptoms associated with the ?DISEASE.") (domain pathologyTreatment 1 PathologicProcess) (domainSubclass pathologyTreatment 2 BiologicallyActiveSubstance) (domainSubclass pathologyTreatment 3 Process) (instance pathologyTreatment TernaryPredicate) (format EnglishLanguage pathologyTreatment "A &%treatment for %1 is %2 administered via %3") (termFormat EnglishLanguage pathologyTreatment "pathology treatment") (subclass Edema PathologicProcess) (documentation Edema EnglishLanguage "Edema, also spelled oedema, and also known as fluid retention, dropsy, hydropsy and swelling, is the build-up of fluid in the body's tissue. Most commonly, the legs or arms are affected. Symptoms may include skin which feels tight, the area may feel heavy, and affected joints may be hard to move. Other symptoms depend on the underlying cause. Causes may include venous insufficiency, heart failure, kidney problems, low protein levels, liver problems, deep vein thrombosis, infections, angioedema, certain medications, and lymphedema. It may also occur after prolonged sitting or standing and during menstruation or pregnancy. The condition is more concerning if it starts suddenly, or pain or shortness of breath is present. Treatment depends on the underlying cause. If the underlying mechanism involves sodium retention, decreased salt intake and a diuretic may be used. Elevating the legs and support stockings may be useful for edema of the legs. Older people are more commonly affected. [from Wikipedia]") (termFormat EnglishLanguage Edema "edema") (termFormat EnglishLanguage Edema "oedema") (termFormat EnglishLanguage Edema "fluid retention") (termFormat EnglishLanguage Edema "dropsy") (termFormat EnglishLanguage Edema "hydropsy") (termFormat EnglishLanguage Edema "swelling") (=> (and (instance ?E Edema) (experiencer ?E ?A)) (exists (?T ?P ?L) (and (instance ?T Transfer) (instance ?L Liquid) (instance ?P BodyPart) (part ?P ?A) (destination ?T ?P) (moves ?T ?L) (subProcess ?T ?E)))) (instance EdemaFn UnaryFunction) (domainSubclass EdemaFn 1 BodyPart) (rangeSubclass EdemaFn Edema) (termFormat EnglishLanguage EdemaFn "edema") (format EnglishLanguage EdemaFn "&%edema in %1") (documentation EdemaFn EnglishLanguage "A &%Function that returns the class of &%Edema cases in the given &%BodyPart.") (=> (and (instance ?E (EdemaFn ?P)) (experiencer ?E ?A)) (exists (?PI) (and (instance ?PI BodyPart) (part ?PI ?A) (located ?E ?PI)))) (subclass Diuretic BiologicallyActiveSubstance) ;(pathologicTreatment Diuretic Edema) (termFormat EnglishLanguage Diuretic "diuretic") (documentation Diuretic EnglishLanguage "A diuretic is any substance that promotes diuresis, the increased production of urine. This includes forced diuresis. A diuretic tablet is sometimes colloquially called a water tablet. There are several categories of diuretics. All diuretics increase the excretion of water from the body, through the kidneys. There exist several classes of diuretic, and each works in a distinct way. Alternatively, an antidiuretic, such as vasopressin (antidiuretic hormone), is an agent or drug which reduces the excretion of water in urine.[from Wikipedia]") (=> (instance ?D Diuretic) (hasPurpose ?D (exists (?R ?L ?H ?LOC) (and (instance ?H Human) (instance ?R Removing) (instance ?L Liquid) (experiencer ?R ?H) (moves ?R ?L) (origin ?L ?H) (not (contains ?H ?LOC)) (destination ?R ?LOC))))) (=> (and (instance ?D Diuretic) (instance ?I Ingesting) (agent ?I ?H) (moves ?I ?D) (instance ?U1 Urination) (result ?U1 ?P1) (agent ?U1 ?H) (instance ?U2 Urination) (result ?U2 ?P2) (agent ?U2 ?H) (earlier ?U1 ?I) (earlier ?I ?U2) (instance ?V VolumeMeasure) (measure ?U1 (MeasureFn ?N1 ?V)) (measure ?U2 (MeasureFn ?N2 ?V))) (modalAttribute (greaterThan ?N2 ?N1) Likely)) (subclass Antidiuretic BiologicallyActiveSubstance) (termFormat EnglishLanguage Antidiuretic "antidiuretic") (documentation Antidiuretic EnglishLanguage "An antidiuretic, such as vasopressin (antidiuretic hormone), is an agent or drug which reduces the excretion of water in urine.[from Wikipedia]") (=> (and (instance ?D Antidiuretic) (instance ?I Ingesting) (agent ?I ?H) (moves ?I ?D) (instance ?U1 Urination) (result ?U1 ?P1) (agent ?U1 ?H) (instance ?U2 Urination) (not (equal ?U1 ?U2)) (result ?U2 ?P2) (agent ?U2 ?H) (earlier ?U1 ?I) (earlier ?I ?U2) (instance ?V VolumeMeasure) (measure ?U1 (MeasureFn ?N1 ?V)) (measure ?U2 (MeasureFn ?N2 ?V))) (modalAttribute (greaterThan ?N1 ?N2) Likely)) (subclass Metabolism BiologicalProcess) (subclass Metabolism ChemicalProcess) (documentation Metabolism EnglishLanguage "Metabolism is the set of life-sustaining chemical reactions in organisms. The three main purposes of metabolism are: the conversion of the energy in food to energy available to run cellular processes; the conversion of food to building blocks for &%Proteins, lipids, nucleic acids, and some &%Carbohydrates; and the elimination of metabolic wastes. These &%Enzyme -catalyzed reactions allow organisms to grow and reproduce, maintain their structures, and respond to their environments.[from Wikipedia]") (termFormat EnglishLanguage Metabolism "metabolising") (subclass CatabolicProcess Metabolism) (subclass CatabolicProcess ChemicalDecomposition) (termFormat EnglishLanguage CatabolicProcess "catabolic process") (subclass AnabolicProcess Metabolism) (subclass AnabolicProcess ChemicalSynthesis) (termFormat EnglishLanguage AnabolicProcess "anabolic process") (subclass AdenosineTriphosphate BiologicallyActiveSubstance) (termFormat EnglishLanguage AdenosineTriphosphate "adenosine triphosphate") (termFormat EnglishLanguage AdenosineTriphosphate "ATP") (documentation AdenosineTriphosphate EnglishLanguage "Adenosine triphosphate (ATP) is an organic compound and hydrotrope that provides energy to drive many processes in living cells, such as &%MuscularContraction, nerve impulse propagation, condensate dissolution, and chemical synthesis. Found in all known forms of life, ATP is often referred to as the 'molecular unit of currency' of intracellular energy transfer. When consumed in metabolic processes, it converts either to adenosine diphosphate (ADP) or to adenosine monophosphate (AMP). Other processes regenerate ATP so that the human body recycles its own body weight equivalent in ATP each day. It is also a precursor to &%DNAMolecule and &%RNAMolecule, and is used as a coenzyme. [from Wikipedia]") (subclass Organelle CorpuscularObject) (documentation Organelle EnglishLanguage "In cell biology, an organelle is a specialized subunit, usually within a cell, that has a specific function. The name organelle comes from the idea that these structures are parts of cells, as organs are to the body, hence organelle, the suffix -elle being a diminutive. Organelles are either separately enclosed within their own &%LipidBilayer (also called membrane-bound organelles) or are spatially distinct functional units without a surrounding lipid bilayer (non-membrane bound organelles). Although most organelles are functional units within cells, some functional units that extend outside of cells are often termed organelles, such as cilia, the flagellum and archaellum, and the trichocyst. [from Wikipedia]") (termFormat EnglishLanguage Organelle "organelle") (=> (instance ?O Organelle) (exists (?C) (and (instance ?C Cell) (part ?O ?C)))) (subclass Mitochondrion Organelle) (documentation Mitochondrion EnglishLanguage "A mitochondrion is a double-membrane-bound &%Organelle found in most eukaryotic organisms. Mitochondria generate most of the cell's supply of &%AdenosineTriphosphate (ATP), used as a source of chemical energy. [from Wikipedia]") (termFormat EnglishLanguage Mitochondrion "mitochondrion") (termFormat EnglishLanguage Mitochondrion "mitochondria") (secretesSubstance Mitochondrion AdenosineTriphosphate) (subclass BloodCell Cell) (subclass BloodCell AnimalAnatomicalStructure) (documentation BloodCell EnglishLanguage "A &%Cell that is normally present in &%Blood.") (=> (instance ?C BloodCell) (exists (?B) (and (instance ?B Blood) (part ?C ?B)))) (subclass RedBloodCell BloodCell) (documentation RedBloodCell EnglishLanguage "&%BloodCells that contain hemoglobin, lack a &%CellNucleus, and carry &%Oxygen to the tissues of the body.") (=> (instance ?C RedBloodCell) (not (exists (?N) (and (instance ?N CellNucleus) (part ?N ?C))))) (subclass Platelet BloodCell) (documentation Platelet EnglishLanguage "Platelets, also called thrombocytes, are a component of blood whose function (along with the coagulation factors) is to react to bleeding from blood vessel injury by clumping, thereby initiating a blood clot. Platelets have no cell nucleus; they are fragments of cytoplasm that are derived from the megakaryocytes of the bone marrow, which then enter the circulation. Circulating inactivated platelets are biconvex discoid (lens-shaped) structures,  2–3 µm in greatest diameter. Activated platelets have cell membrane projections covering their surface. Platelets are found only in &%Mammals, whereas in other vertebrates (e.g. &%Birds, amphibians), thrombocytes circulate as intact mononuclear cells.") (termFormat EnglishLanguage Platelet "platelet") (termFormat EnglishLanguage Platelet "thrombocyte") (=> (instance ?C Clotting) (exists (?P) (and (instance ?P Platelet) (instrument ?C ?P)))) (=> (instance ?P Platelet) (exists (?B ?M) (and (instance ?B Blood) (instance ?M Mammal) (part ?B ?M) (part ?P ?B)))) (subclass WhiteBloodCell BloodCell) (documentation WhiteBloodCell EnglishLanguage "&%BloodCells that lack hemoglobin, contain a &%CellNucleus, and have no color.") (=> (instance ?C WhiteBloodCell) (exists (?N) (and (instance ?N CellNucleus) (part ?N ?C)))) (termFormat EnglishLanguage WhiteBloodCell "leukocyte") (subclass Monocyte WhiteBloodCell) (documentation Monocyte EnglishLanguage "Monocytes are a type of leukocyte, or &%WhiteBloodCell. They are the largest type of leukocyte and can differentiate into macrophages and conventional dendritic cells. As a part of the vertebrate innate immune system monocytes also influence the process of adaptive immunity. There are at least three subclasses of monocytes in human blood based on their phenotypic receptors.[from Wikipedia]") (subclass MonoclonalAntibody Antibody) (documentation MonoclonalAntibody EnglishLanguage "A monoclonal antibody (mAb or moAb) is an antibody made by cloning a unique white blood cell. All subsequent antibodies derived this way trace back to a unique parent cell. Monoclonal antibodies can have monovalent affinity, binding only to the same epitope (the part of an antigen that is recognized by the antibody). In contrast, polyclonal antibodies bind to multiple epitopes and are usually made by several different antibody secreting plasma cell lineages. Bispecific monoclonal antibodies can also be engineered, by increasing the therapeutic targets of one monoclonal antibody to two epitopes. It is possible to produce monoclonal antibodies that specifically bind to virtually any suitable substance; they can then serve to detect or purify it. This capability has become an important tool in biochemistry, molecular biology, and medicine.[from Wikipedia]") (termFormat EnglishLanguage MonoclonalAntibody "monoclonal antibody") (=> (instance ?MA MonoclonalAntibody) (exists (?WBC ?R) (and (instance ?R Replication) (instance ?WBC WhiteBloodCell) (resource ?R ?WBC) (result ?R ?MA)))) (subclass BloodTypeA Blood) (documentation BloodTypeA EnglishLanguage "The subclass of &%Blood that contains &%AntigenA and does not contain &%AntigenB.") (=> (instance ?B BloodTypeA) (exists (?A) (and (instance ?A AntigenA) (part ?A ?B)))) (=> (instance ?B BloodTypeA) (not (exists (?A) (and (instance ?A AntigenB) (part ?A ?B))))) (subclass BloodTypeAB Blood) (documentation BloodTypeAB EnglishLanguage "The subclass of &%Blood that contains both &%AntigenA and &%AntigenB.") (=> (instance ?B BloodTypeAB) (exists (?A) (and (instance ?A AntigenA) (part ?A ?B)))) (=> (instance ?B BloodTypeAB) (exists (?A) (and (instance ?A AntigenB) (part ?A ?B)))) (subclass BloodTypeB Blood) (documentation BloodTypeB EnglishLanguage "The subclass of &%Blood that contains &%AntigenB and does not contain &%AntigenA.") (=> (instance ?B BloodTypeB) (exists (?A) (and (instance ?A AntigenB) (part ?A ?B)))) (=> (instance ?B BloodTypeB) (not (exists (?A) (and (instance ?A AntigenA) (part ?A ?B))))) (subclass BloodTypeO Blood) (documentation BloodTypeO EnglishLanguage "The subclass of &%Blood that contains neither &%AntigenA nor &%AntigenB.") (=> (instance ?B BloodTypeO) (not (exists (?A) (and (instance ?A AntigenA) (part ?A ?B))))) (=> (instance ?B BloodTypeO) (not (exists (?A) (and (instance ?A AntigenB) (part ?A ?B))))) (instance heartRate TernaryPredicate) (domain heartRate 1 Heart) (domain heartRate 2 TimeInterval) (domain heartRate 3 Integer) (documentation BloodTypeO EnglishLanguage "The number of times the &%Heart of a &%Mammal beats in a given period. A normal rate for a &%Human at rest is 60 beats per minute although this can vary significantly with age, fitness level and health status.") (format EnglishLanguage heartRate "%1 &%beats at a rate of %3 beats per %2") (=> (heartRate ?H ?T ?I) (exists (?C ?M) (and (instance ?C Collection) (memberType ?C HeartBeat) (memberCount ?C ?I) (=> (member ?M ?C) (and (patient ?M ?H) (during (WhenFn ?M) ?T)))))) (subclass VoluntaryMuscle Muscle) (documentation VoluntaryMuscle EnglishLanguage "A &%Muscle that is under the conscious control of the &%Animal, such as the &%ThighMuscle or &%DeltoidMuscle.") (=> (and (instance ?M Muscle) (instance ?BM BodyMotion) (instrument ?BM ?M) (instance ?BM IntentionalProcess)) (instance ?M VoluntaryMuscle)) (subclass InvoluntaryMuscle Muscle) (documentation InvoluntaryMuscle EnglishLanguage "A &%Muscle that is not under the conscious control of the &%Animal, such as the &%Muscles of the &%Heart.") (subclass HeartMuscle InvoluntaryMuscle) (documentation HeartMuscle EnglishLanguage "A the &%Muscles of the &%Heart.") (termFormat EnglishLanguage HeartMuscle "heart muscle") (=> (instance ?HM HeartMuscle) (exists (?H) (and (instance ?H Heart) (located ?HM ?H)))) (instance systolicBloodPressure BinaryPredicate) (domain systolicBloodPressure 1 Mammal) (domain systolicBloodPressure 2 PhysicalQuantity) (documentation systolicBloodPressure EnglishLanguage "The systole is the part of the cardiac cycle during which some chambers of the heart muscle contract after refilling with blood. Systolic pressure is the highest pressure in the arteries during this period. [from Wikipedia].") (format EnglishLanguage systolicBloodPressure "the &%systolic blood pressure of %1 is %2") (termFormat EnglishLanguage systolicBloodPressure "systolic blood pressure") (instance diastolicBloodPressure BinaryPredicate) (domain diastolicBloodPressure 1 Mammal) (domain diastolicBloodPressure 2 PhysicalQuantity) (documentation diastolicBloodPressure EnglishLanguage "The systole is the part of the cardiac cycle during which some chambers of the heart muscle relax after refilling with blood. Diastolic pressure is the lowest pressure in the arteries during this period. [from Wikipedia].") (format EnglishLanguage diastolicBloodPressure "the &%diastolic blood pressure of %1 is %2") (termFormat EnglishLanguage diastolicBloodPressure "diastolic blood pressure") (=> (holdsDuring ?T (and (systolicBloodPressure ?H (MeasureFn ?NS MmMercury)) (diastolicBloodPressure ?H (MeasureFn ?ND MmMercury)) (greaterThan ?NS 140.0) (greaterThan ?ND 90.0))) (holdsDuring ?T (attribute ?H HighBloodPressure))) (instance HighBloodPressure DiseaseOrSyndrome) (documentation HighBloodPressure EnglishLanguage "&%systolicBloodPressure and &%diastolicBloodPressure of greater than 140/90.") (termFormat EnglishLanguage HighBloodPressure "high blood pressure") (subclass Clotting OrganOrTissueProcess) (subclass Clotting StateChange) (documentation Clotting EnglishLanguage "Coagulation, also known as clotting, is the process by which blood changes from a liquid to a gel, forming a blood clot. It potentially results in hemostasis, the cessation of blood loss from a damaged vessel, followed by repair. The mechanism of coagulation involves activation, adhesion and aggregation of platelets, as well as deposition and maturation of fibrin. ") (termFormat EnglishLanguage Clotting "clotting") (termFormat EnglishLanguage Clotting "coagulation") (=> (instance ?C Clotting) (exists (?B) (and (instance ?B Blood) (holdsDuring (ImmediatePastFn (WhenFn ?C)) (attribute ?B Liquid)) (holdsDuring (ImmediateFutureFn (WhenFn ?C)) (attribute ?B Solid))))) (subclass Clot Blood) (documentation Clot EnglishLanguage "A &%Solid amount of &%Blood resulting from &%Clotting.") (termFormat EnglishLanguage Clot "clot") (=> (instance ?C Clot) (exists (?CL) (and (instance ?CL Clotting) (result ?CL ?C)))) (=> (instance ?C Clot) (attribute ?C Solid)) (subclass MuscularContraction BodyMotion) (subclass MuscularContraction OrganOrTissueProcess) (documentation MuscularContraction EnglishLanguage "The &%Process of a &%Muscle being activated by a &%NerveCell and shortening.") (=> (and (instance ?MC MuscularContraction) (patient ?MC ?M) (instance ?M Muscle) (holdsDuring (ImmediatePastFn (WhenFn ?MC)) (length ?M (MeasureFn ?N1 ?U))) (holdsDuring (ImmediateFutureFn (WhenFn ?MC)) (length ?M (MeasureFn ?N2 ?U)))) (greaterThan ?N1 ?N2)) (subclass MuscleRelaxing BodyMotion) (subclass MuscleRelaxing OrganOrTissueProcess) (documentation MuscleRelaxing EnglishLanguage "The &%Process of a &%Muscle being deactivated or relaxing and lengthening.") (=> (and (instance ?MC MuscleRelaxing) (patient ?MC ?M) (instance ?M Muscle) (holdsDuring (ImmediatePastFn (WhenFn ?MC)) (length ?M (MeasureFn ?N1 ?U))) (holdsDuring (ImmediateFutureFn (WhenFn ?MC)) (length ?M (MeasureFn ?N2 ?U)))) (greaterThan ?N2 ?N1)) (subclass BodySegment BodyPart) (documentation BodySegment EnglishLanguage "a &%part of the body that is capable of some degree of intentional independent motion from some other part of the body to which it is &%connected.") (=> (and (instance ?BS1 BodySegment) (instance ?BS2 BodySegment) (connected ?BS1 ?BS2) (instance ?BM BodyMotion) (moves ?BM ?BS1)) (modalAttribute (not (exists (?BM2) (and (instance ?BM2 BodyMotion) (moves ?BM2 ?BS2) (during (WhenFn ?BM2) (WhenFn ?BM))))) Possibility)) (subclass Flexion BodyMotion) (documentation Flexion EnglishLanguage "Flexion describes a bending movement that decreases the angle between a segment and its proximal segment. For example, bending the elbow, or clenching a hand into a fist, are examples of flexion. When a person is sitting down, the knees are flexed. When a joint can move forward and backward, such as the neck and trunk, flexion is movement in the anterior direction. When the chin is against the chest, the head is flexed, and the trunk is flexed when a person leans forward. Flexion of the shoulder or hip is movement of the arm or leg forward.[from Wikipedia]") (=> (and (instance ?F Flexion) (moves ?F ?BP)) (exists (?M ?MC) (and (instance ?M Muscle) (instance ?MC MuscularContraction) (instrument ?F ?M) (connected ?M ?BP) (subProcess ?MC ?F)))) (subclass Extension BodyMotion) (documentation Extension EnglishLanguage "Extension is the opposite of flexion, describing a straightening movement that increases the angle between body parts. For example, when standing up, the knees are extended. When a joint can move forward and backward, such as the neck and trunk, extension is movement in the posterior direction. Extension of the hip or shoulder moves the arm or leg backward. Even for other upper extremity joints - elbow and wrist, posterior movement of the distal segment results in extension. Except for knee, ankle, and wrist, where the distal end has to move in the anterior direction for it to be called extension. Hyperextension is any extension that goes beyond 180 degrees and becomes reflexive.[from Wikipedia]") (=> (and (instance ?F Flexion) (agent ?F ?A) (moves ?F ?BP)) (not (exists (?E) (and (instance ?E Extension) (equal (WhenFn ?E) (WhenFn ?F)) (agent ?E ?A) (moves ?E ?BP))))) (=> (and (instance ?E Extension) (moves ?E ?BP)) (exists (?M ?MC) (and (instance ?M Muscle) (instance ?MC MuscularContraction) (instrument ?E ?M) (connected ?M ?BP) (subProcess ?MC ?E)))) (instance antagonistMuscles BinaryPredicate) (instance antagonistMuscles IrreflexiveRelation) (domainSubclass antagonistMuscles 1 Muscle) (domainSubclass antagonistMuscles 2 Muscle) (documentation antagonistMuscles EnglishLanguage "A relation between two &%Muscles that put opposing forces on a part of the body.") (termFormat EnglishLanguage antagonistMuscles "antagonist muscles") (format EnglishLanguage antagonistMuscles "%1 and %2 are &%antagonist muscles") ;; ;; Jennie 10th August 2022 ;; Revised variables used by the process of ?F because ?A and ?B are classes not isntances ;; Corrected the order of arguements for capability (=> (and (antagonistMuscles ?A ?B) (instance ?F Flexion) (instrument ?F ?AC) (moves ?F ?BC) (instance ?AC ?A) (instance ?BC ?B) (part ?AC ?H) (part ?BC ?H) (instance ?H Mammal)) (capability Extension instrument ?BC)) (=> (and (antagonistMuscles ?A ?B) (instance ?E Extension) (instrument ?E ?AC) (moves ?F ?BC) (instance ?AC ?A) (instance ?BC ?B) (part ?AC ?H) (part ?BC ?H) (instance ?H Mammal)) (capability Flexion instrument ?BC)) (antagonistMuscles Bicep Tricep) (antagonistMuscles HamstringMuscle ThighMuscle) (antagonistMuscles CalfMuscle ShinMuscle) (instance bodyAngle TernaryPredicate) (domain bodyAngle 1 BodyPart) (domain bodyAngle 2 BodyPart) (domain bodyAngle 3 AngleMeasure) (termFormat EnglishLanguage bodyAngle "body angle") (format EnglishLanguage bodyAngle "the &%angle between %1 and %2 is %3") (documentation bodyAngle EnglishLanguage "The relative &%AngleMeasure between parts of the body of an &%Animal.") (subclass HeartBeat Impelling) (subclass HeartBeat BodyMotion) (subclass HeartBeat OrganOrTissueProcess) (documentation HeartBeat EnglishLanguage "A cycle of the &%Heart undergoing &%MuscularContract and then a &%MuscleRelaxing to pump &%Blood and then fill with blood to be ready for the next contraction.") (=> (instance ?HB HeartBeat) (exists (?H) (and (patient ?HB ?H) (instance ?H Heart)))) (=> (and (instance ?HB HeartBeat) (patient ?HB ?H) (instance ?H Heart)) (exists (?MC ?MR) (and (instance ?MC MuscularContraction) (patient ?MC ?H) (instance ?MR MuscleRelaxing) (patient ?MR ?H) (subProcess ?MC ?HB) (subProcess ?MR ?HB)))) (=> (instance ?H Heart) (hasPurpose ?H (exists (?T ?HB ?B) (and (instance ?HB HeartBeat) (instance ?T LiquidMotion) (instance ?B Blood) (moves ?T ?B) (causes ?HB ?T))))) (subclass NerveCell Cell) (subclass NerveCell AnimalAnatomicalStructure) (documentation NerveCell EnglishLanguage "The &%Cells that make up a &%NervousSystem.") (=> (instance ?N NerveCell) (exists (?S) (and (instance ?S NervousSystem) (part ?N ?S)))) ;; bicep, tricep, deltoid, lattissimusDorsi, gluteus-maximus, thigh, calf, trapezius (subclass Pectoralis Muscle) (typicalPart Pectoralis Chest) (initialPart Pectoralis Chest) (termFormat EnglishLanguage Pectoralis "pectoralis major") (termFormat EnglishLanguage Pectoralis "pecs") (termFormat EnglishLanguage Pectoralis "chest muscle") (subclass LatissimusDorsi Muscle) (typicalPart LatissimusDorsi Torso) (initialPart LatissimusDorsi Torso) (termFormat EnglishLanguage LatissimusDorsi "LatissimusDorsi") (termFormat EnglishLanguage LatissimusDorsi "lats") (termFormat EnglishLanguage LatissimusDorsi "upper back muscle") (antagonistMuscles LatissimusDorsi Pectoralis) (subclass Bicep Muscle) (typicalPart Bicep Arm) (initialPart Bicep Arm) (termFormat EnglishLanguage Bicep "bicep") (subclass Tricep Muscle) (typicalPart Tricep Arm) (initialPart Tricep Arm) (termFormat EnglishLanguage Tricep "tricep") (subclass ThighMuscle Muscle) (typicalPart ThighMuscle Leg) (initialPart ThighMuscle Leg) (termFormat EnglishLanguage ThighMuscle "thigh") (termFormat EnglishLanguage ThighMuscle "thigh muscle") (termFormat EnglishLanguage ThighMuscle "quad") (termFormat EnglishLanguage ThighMuscle "quadriceps") (subclass CalfMuscle Muscle) (typicalPart CalfMuscle Leg) (initialPart CalfMuscle Leg) (termFormat EnglishLanguage CalfMuscle "calf") (termFormat EnglishLanguage CalfMuscle "calf muscle") (termFormat EnglishLanguage CalfMuscle "gastrocnemius") (subclass ShinMuscle Muscle) (typicalPart ShinMuscle Leg) (initialPart ShinMuscle Leg) (termFormat EnglishLanguage ShinMuscle "shin muscle") (termFormat EnglishLanguage ShinMuscle "tibialis anterior") (subclass HamstringMuscle Muscle) (documentation HamstringMuscle EnglishLanguage "Any of the three &%Muscles at the back of and working in opposition to the &%ThighMuscle.") (typicalPart HamstringMuscle Leg) (initialPart HamstringMuscle Leg) (termFormat EnglishLanguage HamstringMuscle "ham") (termFormat EnglishLanguage HamstringMuscle "hamstring muscle") (subclass DeltoidMuscle Muscle) (documentation DeltoidMuscle EnglishLanguage "The shoulder muscle") (subclass GluteusMaximusMuscle Muscle) (documentation GluteusMaximusMuscle EnglishLanguage "The muscles of the buttocks.") (termFormat EnglishLanguage GluteusMaximusMuscle "butt") (termFormat EnglishLanguage GluteusMaximusMuscle "buttocks") (termFormat EnglishLanguage GluteusMaximusMuscle "gluteus maximus") (subclass Forearm BodySegment) (initialPart Forearm Arm) (typicalPart Forearm Arm) (termFormat EnglishLanguage Forearm "forearm") (subclass UpperArm BodySegment) (initialPart UpperArm Arm) (typicalPart UpperArm Arm) (termFormat EnglishLanguage UpperArm "upper arm") (subclass UpperLeg BodySegment) (initialPart UpperLeg Leg) (typicalPart UpperLeg Leg) (termFormat EnglishLanguage UpperLeg "upper leg") (subclass LowerLeg BodySegment) (initialPart LowerLeg Leg) (typicalPart LowerLeg Leg) (termFormat EnglishLanguage LowerLeg "lower leg") (subclass LiquidBodySubstance BodySubstance) (documentation LiquidBodySubstance EnglishLanguage "Any &%BodySubstance which is &%Liquid under normal circumstances.") (=> (instance ?SUBSTANCE LiquidBodySubstance) (attribute ?SUBSTANCE Liquid)) (subclass Serum LiquidBodySubstance) (disjoint Serum Blood) (documentation Serum EnglishLanguage "Any &%LiquidBodySubstance other than &%Blood.") (subclass Milk LiquidBodySubstance) (subclass Milk Beverage) (documentation Milk EnglishLanguage "A nutritious &%BodySubstance produced by &%Mammals that has evolved to provide nourishment for their offspring during their initial period of life.") (=> (instance ?MILK Milk) (exists (?PROCESS ?MAMMAL) (and (instance ?MAMMAL Mammal) (attribute ?MAMMAL Female) (instrument ?PROCESS ?MAMMAL) (result ?PROCESS ?MILK)))) (subclass CellPart BodyPart) (documentation CellPart EnglishLanguage "&%part of a &%Cell") (=> (instance ?OBJ1 CellPart) (exists (?CELL) (and (instance ?CELL Cell) (properPart ?OBJ1 ?CELL)))) (subclass CellNucleus CellPart) ;; KJN: Removing this as CellPart is already an OrganicObject ;;(subclass CellNucleus OrganicObject) (documentation CellNucleus EnglishLanguage "The part of the &%Cell that contains DNA and RNA.") (=> (instance ?NUCLEUS CellNucleus) (exists (?CELL) (and (instance ?CELL Cell) (part ?NUCLEUS ?CELL)))) (subclass Tea Beverage) (subclass Tea PreparedFood) (documentation Tea EnglishLanguage "A &%Beverage which is prepared by infusing tea leaves into hot water.") (subclass AlcoholicBeverage Beverage) (subclass AlcoholicBeverage Depressant) (documentation AlcoholicBeverage EnglishLanguage "Any &%Beverage that contains &%Ethanol.") (=> (instance ?BEVERAGE AlcoholicBeverage) (exists (?ALCOHOL) (and (instance ?ALCOHOL Ethanol) (part ?ALCOHOL ?BEVERAGE)))) (subclass Wine AlcoholicBeverage) (documentation Wine EnglishLanguage "An &%AlcoholicBeverage that is prepared by fermenting the juice of grapes.") (subclass DistilledAlcoholicBeverage AlcoholicBeverage) (documentation DistilledAlcoholicBeverage EnglishLanguage "An &%AlcoholicBeverage that has had some part of its &%Water content removed by distillation. This class covers drinks of unmixed, hard liquor.") (=> (instance ?BEVERAGE DistilledAlcoholicBeverage) (exists (?REMOVE ?WATER) (and (instance ?REMOVE Removing) (patient ?REMOVE ?WATER) (instance ?WATER Water) (origin ?REMOVE ?BEVERAGE)))) (subclass Beer AlcoholicBeverage) (documentation Beer EnglishLanguage "An &%AlcoholicBeverage that is prepared by fermenting malt and hops.") (subclass SpinalColumn Organ) (subclass SpinalColumn AnimalAnatomicalStructure) (documentation SpinalColumn EnglishLanguage "A flexible column made out of bones called vertebrae. The main function of the &%SpinalColumn is to protect the spinal cord.") (<=> (instance ?VERT Vertebrate) (exists (?SPINE) (and (instance ?VERT Animal) (component ?SPINE ?VERT) (instance ?SPINE SpinalColumn)))) (subclass SpinalCord Organ) (documentation SpinalCord EnglishLanguage "A cord of nerves that carries impulses to and from the &%Brain. It is contained within the &%SpinalColumn.") (=> (instance ?C SpinalCord) (exists (?S) (and (instance ?S NervousSystem) (part ?C ?S)))) (=> (instance ?C SpinalCord) (exists (?S) (and (instance ?S SpinalColumn) (contains ?S ?C)))) (subclass Tail AnimalAnatomicalStructure) (documentation Tail EnglishLanguage "A &%BodyPart which extends from the rear of the main body of some &%Vertebrates.") (=> (instance ?T Tail) (exists (?V) (and (instance ?V Vertebrate) (part ?T ?V) (not (instance ?V Human))))) (subclass Wing Limb) (documentation Wing EnglishLanguage "Any &%Limb which is capable of being an instrument in &%Flying.") (subclass Skin BodyCovering) (subclass Skin AnimalAnatomicalStructure) (documentation Skin EnglishLanguage "A BodyCovering that comprises part of the surface of &%Animals.") (=> (instance ?SKIN Skin) (exists (?SURFACE ?ANIMAL) (and (surface ?SURFACE ?ANIMAL) (part ?SKIN ?ANIMAL) (instance ?ANIMAL Animal) (overlapsSpatially ?SKIN ?SURFACE)))) (subclass Sunburn OrganOrTissueProcess) (documentation Sunburn EnglishLanguage "A &%Damaging of the &%Skin due to excessive exposure to the sun (&%Sol).") (termFormat EnglishLanguage Sunburn "sunburn") (=> (and (instance ?S Sunburn) (experiencer ?S ?H)) (exists (?D ?SKIN) (and (instance ?D Damaging) (instrument ?D Sol) (instance ?SKIN Skin) (part ?SKIN ?H) (patient ?D ?SKIN)))) (subclass Tanning OrganOrTissueProcess) (documentation Tanning EnglishLanguage "A darkening of the &%Skin due to exposure to the sun (&%Sol), due to the body's production of melanin.") (termFormat EnglishLanguage Tanning "tanning") (=> (and (instance ?S Tanning) (experiencer ?S ?H)) (exists (?D ?SKIN) (and (instance ?D RadiatingUltraviolet) (instrument ?D Sol) (instance ?SKIN Skin) (part ?SKIN ?H) (patient ?D ?SKIN)))) (instance Bedridden DiseaseOrSyndrome) (documentation Bedridden EnglishLanguage "Being largely confined to &%Bed as part of a &%DiseaseOrSyndrome.") (termFormat EnglishLanguage Bedridden "bedridden") (termFormat EnglishLanguage Bedridden "bed ridden") (=> (holdsDuring ?T (attribute ?H Bedridden)) (holdsDuring ?T (modalAttribute (exists (?B) (and (instance ?B Bed) (located ?H ?B))) Likely))) (subclass Retina Organ) (subclass Retina AnimalAnatomicalStructure) (documentation Retina EnglishLanguage "A membrane that covers the &%Eye and converts the image formed by the lens of the &%Eye into neurochemical impulses which can be processed by the &%Brain.") (=> (instance ?R Retina) (exists (?E) (and (instance ?E Eye) (part ?R ?E)))) (subclass BronchialDuct BodyVessel) (subclass BronchialDuct AnimalAnatomicalStructure) (documentation BronchialDuct EnglishLanguage "Any &%BodyVessel which is located in a &%Lung and which carries oxygen from the trachea to the alveoli.") (=> (instance ?DUCT BronchialDuct) (exists (?LUNG) (and (instance ?LUNG Lung) (located ?DUCT ?LUNG)))) (subclass BloodVessel BodyVessel) (subclass BloodVessel AnimalAnatomicalStructure) (documentation BloodVessel EnglishLanguage "Any &%BodyVessel which is used to circulate &%Blood from one part of the body to another.") (=> (instance ?VESSEL BloodVessel) (exists (?BLOOD ?TRANSFER) (and (instance ?BLOOD Blood) (instance ?TRANSFER Transfer) (patient ?TRANSFER ?BLOOD) (instrument ?TRANSFER ?VESSEL)))) (subclass Alveolus BodyVessel) (subclass Alveolus AnimalAnatomicalStructure) (documentation Alveolus EnglishLanguage "Tiny sacs in the &%Lung which absorb &%Oxygen which is delivered to them by the &%BronchialDucts.") (=> (instance ?A Alveolus) (exists (?L) (and (instance ?L Lung) (located ?A ?L)))) (subclass Artery BloodVessel) (documentation Artery EnglishLanguage "Any &%BloodVessel which transfers &%Blood from the &%Heart to the extremities of the body.") (=> (and (instance ?ARTERY Artery) (instance ?TRANSFER Transfer) (patient ?TRANSFER ?BLOOD) (instrument ?TRANSFER ?ARTERY) (instance ?BLOOD Blood)) (exists (?HEART) (and (instance ?HEART Heart) (origin ?TRANSFER ?HEART)))) (subclass Vein BloodVessel) (relatedInternalConcept Vein Artery) (documentation Vein EnglishLanguage "Any &%BloodVessel which transfers &%Blood from the extremities of the body to the &%Heart.") (=> (and (instance ?V Vein) (instance ?T Transfer) (patient ?T ?B) (instrument ?T ?V) (instance ?B Blood)) (exists (?H) (and (instance ?H Heart) (destination ?T ?H)))) (subclass PulmonaryArtery Artery) (documentation PulmonaryArtery EnglishLanguage "An &%Artery that carries &%Blood from the &%Heart to a &%Lung.") (=> (and (instance ?ARTERY PulmonaryArtery) (instance ?TRANSFER Transfer) (patient ?TRANSFER ?BLOOD) (instrument ?TRANSFER ?ARTERY) (instance ?BLOOD Blood)) (exists (?LUNG) (and (instance ?LUNG Lung) (destination ?TRANSFER ?LUNG)))) (subclass PulmonaryVein Vein) (documentation PulmonaryVein EnglishLanguage "A &%Vein that carries &%Blood from the &%Lungs to the &%Heart.") (=> (and (instance ?V PulmonaryVein) (instance ?T Transfer) (patient ?T ?B) (instrument ?T ?V) (instance ?B Blood)) (exists (?L ?H ?P) (and (instance ?L Lung) (origin ?T ?L) (part ?V ?P) (part ?L ?P) (part ?H ?P) (instance ?H Heart) (destination ?T ?H)))) (subclass Capillary BloodVessel) (documentation Capillary EnglishLanguage "A very small &%BloodVessel that connects arterioles (very small &%Arteries) with venules (very small &%Veins).") (=> (instance ?C Capillary) (exists (?A ?V) (and (instance ?A Artery) (instance ?V Vein) (connects ?C ?A ?V)))) (subclass Lung VitalOrgan) (subclass Lung AnimalAnatomicalStructure) (documentation Lung EnglishLanguage "A respiratory organ of &%Vertebrates. Its function is to furnish the blood with oxygen and to remove carbon dioxide.") (=> (capability Breathing experiencer ?ANIMAL) (exists (?LUNG) (and (component ?LUNG ?ANIMAL) (instance ?LUNG Lung)))) (=> (and (instance ?H Primate) (instance ?D DiseaseOrSyndrome) (not (attribute ?H ?D))) (exists (?L1 ?L2) (and (instance ?L1 Lung) (instance ?L2 Lung) (not (equal ?L1 ?L2)) (part ?L1 ?H) (part ?L2 ?H)))) (subclass Chest AnimalAnatomicalStructure) (documentation Chest EnglishLanguage "The part of the &%Torso that includes the rib cage of an &%Animal, surrounding the &%Heart and &%Lungs.") (termFormat EnglishLanguage Chest "chest") (=> (and (instance ?C Chest) (instance ?A Animal) (instance ?C ?A) (part ?C ?A)) (exists (?T) (and (instance ?T Torso) (part ?C ?T) (part ?T ?A)))) (subclass Rib Bone) (documentation Rib EnglishLanguage "One of the &%Collection of &%Bones that form the &%Chest of an &%Animal, surrounding the &%Heart and &%Lungs.") (termFormat EnglishLanguage Rib "rib") (typicalPart Rib Chest) (initialPart Rib Chest) (subclass RibCage AnimalAnatomicalStructure) (documentation Rib EnglishLanguage "The &%Ribs and sternum that form the &%Chest.") (=> (instance ?RC RibCage) (memberType ?RC Rib)) (=> (and (instance ?RC RibCage) (part ?RC ?H) (instance ?H Human) (attribute ?H Living) (not (and (instance ?P PathologicProcess) (located ?P ?H)))) (exists (?HT ?LG) (and (instance ?HT Heart) (instance ?HT Lung) (contains ?RC ?LG) (contains ?RC ?HT)))) (typicallyContainsPart RibCage Chest) (subclass Kidney VitalOrgan) (subclass Kidney AnimalAnatomicalStructure) (documentation Kidney EnglishLanguage "An &%Organ that separates &%Urine from other &%BodySubstances and passes it to the &%Bladder.") (subclass Bladder Organ) (documentation Bladder EnglishLanguage "An &%Organ that holds &%Urine produced by the &%Kidneys prior to &%Urination.") (termFormat EnglishLanguage Bladder "bladder") ;; ;; Jennie 14th August ;; changed ?U to ?P (=> (instance ?P Urination) (exists (?B) (and (instance ?B Bladder) (origin ?P ?B)))) (subclass Spleen Organ) (subclass Spleen AnimalAnatomicalStructure) (documentation Spleen EnglishLanguage "An &%Organ on the left side of the body that produces &%Cells that play a crucial role in immune response.") (subclass Inhaling Breathing) (documentation Inhaling EnglishLanguage "Any instance of &%Breathing where the breath is taken into the &%Lungs.") (=> (instance ?I Inhaling) (exists (?L) (and (instance ?L Lung) (destination ?I ?L)))) (subclass Exhaling Breathing) (documentation Exhaling EnglishLanguage "Any instance of &%Breathing where the breath is expelled from the &%Lungs.") (=> (instance ?E Exhaling) (exists (?L) (and (instance ?L Lung) (origin ?E ?L)))) (subclass Nostril BodyVessel) (subclass Nostril AnimalAnatomicalStructure) (documentation Nostril EnglishLanguage "Either of two &%BodyVessels that run through the &%Nose and connect it to the &%Throat.") (=> (instance ?NOSE Nose) (exists (?N1 ?N2) (and (instance ?N1 Nostril) (instance ?N2 Nostril) (not (equal ?N1 ?N2)) (connected ?N1 ?NOSE) (connected ?N2 ?NOSE)))) (=> (instance ?NOS Nostril) (exists (?N ?T) (and (instance ?N Nose) (instance ?T Throat) (connects ?NOS ?N ?T)))) (subclass Heart VitalOrgan) (subclass Heart AnimalAnatomicalStructure) (documentation Heart EnglishLanguage "The &%Organ that pumps &%Blood throughout the body.") (material Heart InvoluntaryMuscle) (=> (instance ?HEART Heart) (exists (?TRANSFER ?BLOOD) (and (instance ?TRANSFER Transfer) (instance ?BLOOD Blood) (instrument ?TRANSFER ?HEART) (patient ?TRANSFER ?BLOOD)))) (subclass HeartAttack PathologicProcess) (documentation HeartAttack EnglishLanguage "A myocardial infarction (MI), commonly known as a heart attack, occurs when blood flow decreases or stops to a part of the &%Heart, causing damage to the heart muscle. The most common symptom is &%ChestPain or discomfort which may travel into the shoulder, arm, back, neck or jaw. Often it occurs in the center or left side of the chest and lasts for more than a few minutes. The discomfort may occasionally feel like heartburn. Other symptoms may include shortness of breath, nausea, feeling faint, a cold sweat or feeling tired. About 30% of people have atypical symptoms. Women more often present without chest pain and instead have neck pain, arm pain or feel tired. Among those over 75 years old, about 5% have had an MI with little or no history of symptoms. An MI may cause heart failure, an irregular heartbeat, cardiogenic shock or cardiac arrest.[from Wikipedia]") (termFormat EnglishLanguage HeartAttack "heart attack") (termFormat EnglishLanguage HeartAttack "myocardial infarction") (=> (and (instance ?HA HeartAttack) (instance ?H Heart) (located ?HA ?H)) (exists (?M) (and (instance ?M Muscle) (part ?M ?H) (not (exists (?BF ?B) (and (instance ?BF LiquidMotion) (objectTransferred ?BF ?B) (instance ?B Blood) (during ?BF (WhenFn ?HA)) (destination ?BF ?M))))))) (subclass Pericardium AnimalAnatomicalStructure) (subclass Pericardium Container) (documentation Pericardium EnglishLanguage "The pericardium, also called pericardial sac, is a double-walled sac containing the &%Heart and the roots of the great vessels. It has two layers, an outer layer made of strong connective &%Tissue (fibrous pericardium), and an inner layer made of serous membrane (serous pericardium). It encloses the pericardial cavity, which contains pericardial fluid, and defines the middle mediastinum. It separates the heart from interference of other structures, protects it against infection and blunt trauma, and lubricates the heart's movements.[from Wikipedia]") (termFormat EnglishLanguage Pericardium "pericardium") (termFormat EnglishLanguage Pericardium "pericardial sac") (=> (instance ?P Pericardium) (hasPurpose ?P (exists (?H) (and (instance ?H Heart) (contains ?P ?H))))) (subclass Pericarditis PathologicProcess) (equal Pericarditis (InflammationFn Pericardium)) (termFormat EnglishLanguage Pericarditis "pericarditis") (documentation Pericarditis EnglishLanguage "&%Inflammation of the &%Pericardium.") (subclass Liver VitalOrgan) (subclass Liver AnimalAnatomicalStructure) (documentation Liver EnglishLanguage "An &%Organ that secretes bile and serves metabolic functions.") (subclass Mouth AnimalAnatomicalStructure) (subclass Mouth BodyPart) (documentation Mouth EnglishLanguage "Part of the &%Face, used for &%Ingesting Food and &%Vocalizing.") (=> (instance ?MOUTH Mouth) (exists (?FACE) (and (instance ?FACE Face) (part ?MOUTH ?FACE)))) (subclass Tongue AnimalAnatomicalStructure) (subclass Tongue BodyPart) (documentation Tongue EnglishLanguage "Part of the &%Mouth, used for &%Tasting Food, &%Vocalizing, and the initial stage of &%Digesting.") (=> (instance ?TONGUE Tongue) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (part ?TONGUE ?MOUTH)))) (subclass NervousSystem Organ) (subclass NervousSystem AnimalAnatomicalStructure) (documentation NervousSystem EnglishLanguage "A system in &%Vertebrates that is made up of the &%Brain, the spinal cord, nerves, etc.") (=> (and (instance ?S NervousSystem) (part ?S ?A) (instance ?A Animal)) (instance ?A Vertebrate)) (subclass Hoof AnimalAnatomicalStructure) (subclass Hoof BodyPart) (documentation Hoof EnglishLanguage "The hard end of the &%Foot of a &%HoofedMammal.") (=> (instance ?H Hoof) (exists (?F ?A) (and (instance ?F Foot) (instance ?A HoofedMammal) (part ?H ?F) (part ?F ?A)))) (subclass Tooth Bone) (documentation Tooth EnglishLanguage "Part of the &%Mouth, used for biting and chewing.") (=> (instance ?TOOTH Tooth) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (part ?TOOTH ?MOUTH)))) (subclass Skull Bone) (documentation Skull EnglishLanguage "The &%Bone that is found in the &%Heads of &%Vertebrates.") (=> (instance ?S Skull) (exists (?V ?H) (and (instance ?V Vertebrate) (instance ?H Head) (part ?H ?V) (part ?S ?H)))) (subclass Horn Bone) (documentation Horn EnglishLanguage "An outgrowth of &%Bone that is found on some &%HoofedMammals.") (=> (instance ?H Horn) (exists (?M) (and (instance ?M HoofedMammal) (part ?H ?M)))) (subclass Ivory Bone) (documentation Ivory EnglishLanguage "A very hard substance that makes up the tusks of elephants and walruses.") (subclass AnimalShell AnimalAnatomicalStructure) (subclass AnimalShell BodyPart) (documentation AnimalShell EnglishLanguage "A hard shell of calcium that serves as a supporting structure for some &%Invertebrates.") (initialPart AnimalShell Animal) (=> (and (instance ?A Animal) (instance ?S AnimalShell) (part ?S ?A)) (or (instance ?A Invertebrate) (instance ?A Reptile))) (subclass Ossification OrganOrTissueProcess) (documentation Ossification EnglishLanguage "Any &%BiologicalProcess that results in the formation of &%Bones.") (=> (instance ?O Ossification) (exists (?B) (and (instance ?B Bone) (result ?O ?B)))) (subclass Chewing BodyMotion) (documentation Chewing EnglishLanguage "Breaking up or mashing Food with one's teeth.") (=> (and (instance ?CHEW Chewing) (resource ?CHEW ?FOOD)) (instance ?FOOD (FoodForFn Organism))) (=> (and (instance ?CHEW Chewing) (instrument ?CHEW ?TOOTH)) (instance ?TOOTH Tooth)) (=> (instance ?CHEW Chewing) (exists (?EAT) (and (instance ?EAT Eating) (subProcess ?CHEW ?EAT)))) (subclass Feeding Giving) (documentation Feeding EnglishLanguage "Giving Food to a &%Human or &%Animal.") (=> (and (instance ?F Feeding) (patient ?F ?O)) (instance ?O (FoodForFn Animal))) (=> (and (instance ?F Feeding) (destination ?F ?A)) (instance ?A Animal)) (subclass Lip AnimalAnatomicalStructure) (subclass Lip BodyPart) (documentation Lip EnglishLanguage "Folds of &%Tissue surrounding the mouths of some &%Vertebrates.") (=> (instance ?LIP Lip) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (part ?LIP ?MOUTH)))) (subclass Kissing Touching) (documentation Kissing EnglishLanguage "The class of &%Touching processes where the lips of two persons are brought into contact with each other.") (=> (instance ?KISS Kissing) (exists (?PERSON1 ?PERSON2 ?LIP1 ?LIP2) (and (agent ?KISS ?PERSON1) (agent ?KISS ?PERSON2) (instance ?PERSON1 Human) (instance ?PERSON2 Human) (not (equal ?PERSON1 ?PERSON2)) (instance ?LIP1 Lip) (instance ?LIP2 Lip) (part ?LIP1 ?PERSON1) (part ?LIP2 ?PERSON2) (holdsDuring (BeginFn (WhenFn ?KISS)) (not (meetsSpatially ?LIP1 ?LIP2))) (holdsDuring (EndFn (WhenFn ?KISS)) (meetsSpatially ?LIP1 ?LIP2))))) (subclass Licking Touching) (documentation Licking EnglishLanguage "The class of &%Touching processes where the &%Tongue is brought into contact with something else.") (=> (instance ?L Licking) (exists (?T) (and (instance ?T Tongue) (instrument ?L ?T)))) (subclass Embracing Touching) (documentation Embracing EnglishLanguage "The class of &%Touching processes where one &%Human hugs another one.") (=> (instance ?E Embracing) (exists (?P1 ?P2) (and (instance ?P1 Human) (instance ?P2 Human) (not (equal ?P1 ?P2)) (agent ?E ?P1) (agent ?E ?P2)))) (subclass Skeleton AnimalAnatomicalStructure) (subclass Skeleton BodyPart) (documentation Skeleton EnglishLanguage "The system of &%Bones that make up the supporting structure of &%Vertebrates.") (=> (and (instance ?ANIMAL Animal) (instance ?SKELETON Skeleton) (part ?SKELETON ?ANIMAL)) (instance ?ANIMAL Vertebrate)) (=> (instance ?S Skeleton) (exists (?A) (and (instance ?A Animal) (interiorPart ?S ?A)))) (subclass Exoskeleton AnimalAnatomicalStructure) (subclass Exoskeleton BodyPart) (documentation Exoskeleton EnglishLanguage "The system of &%Bones that are on the &%Outside of an organism and make up the supporting structure of many &%Invertebrates.") (initialPart Exoskeleton Animal) (=> (and (instance ?ANIMAL Animal) (instance ?SKELETON Exoskeleton) (part ?SKELETON ?ANIMAL)) (instance ?ANIMAL Invertebrate)) (<=> (instance ?BONE Bone) (exists (?SKELETON) (and (or (instance ?SKELETON Skeleton) (instance ?SKELETON Exoskeleton)) (part ?BONE ?SKELETON)))) (=> (instance ?X Exoskeleton) (exists (?A) (and (instance ?A Animal) (part ?X ?A) (not (exists (?PART) (and (properPart ?PART ?A) (orientation ?PART ?X Outside))))))) (subclass BodyJoint BodyJunction) (documentation BodyJoint EnglishLanguage "&%BodyJunctions where different parts of the same &%Skeleton come together.") (=> (instance ?J BodyJoint) (exists (?S ?P1 ?P2) (and (instance ?S Skeleton) (component ?P1 ?S) (component ?P2 ?S) (component ?J ?S) (connects ?J ?P1 ?P2)))) (subclass Airway Transitway) (documentation Airway EnglishLanguage "The class of Transitways used to transport Air to a location where it is absent or insufficient.") (subclass Throat AnimalAnatomicalStructure) (subclass Throat BodyVessel) (subclass Throat Airway) (documentation Throat EnglishLanguage "A &%BodyVessel which connects the &%Mouth to the lungs and stomach.") (=> (instance ?THROAT Throat) (exists (?MOUTH) (and (instance ?MOUTH Mouth) (connected ?THROAT ?MOUTH)))) (subclass Trachea BodyVessel) (subclass Trachea Airway) (documentation Trachea EnglishLanguage "A &%BodyVessel which connects the &%Throat to the &%Lungs.") (termFormat EnglishLanguage Trachea "trachea") (=> (instance ?T Trachea) (exists (?TH) (and (instance ?TH Throat) (connected ?TH ?T)))) (subclass Choking PathologicProcess) (subclass Choking (ImpairmentFn Breathing)) (documentation Choking EnglishLanguage "Difficulty &%Breathing due to an obstruction of an airway, resulting in reflexive &%Coughing to clear the obstruction.") (termFormat EnglishLanguage Choking "choking") (=> (and (instance ?C Choking) (experiencer ?C ?H)) (exists (?O ?T ?L) (and (instance ?O Object) (instance ?T Trachea) (instance ?L Lung) (part ?T ?H) (part ?L ?H) (holdsDuring (WhenFn ?C) (or (located ?O ?T) (located ?O ?L)))))) (=> (and (instance ?C Choking) (experiencer ?C ?H)) (exists (?CO) (and (instance ?CO Coughing) (subProcess ?CO ?C) (experiencer ?CO ?H)))) (subclass Hair AnimalAnatomicalStructure) (documentation Hair EnglishLanguage "A filament that covers part of the body of many &%Mammals.") (initialPart Hair Animal) (=> (instance ?HAIR Hair) (exists (?MAMMAL ?TIME) (and (instance ?MAMMAL Mammal) (holdsDuring ?TIME (part ?HAIR ?MAMMAL))))) (subclass FacialHair Hair) (documentation FacialHair EnglishLanguage "&%Hair that grows on the &%Face. This class covers beards, mustaches, sideburns, midnight shadow, etc.") (=> (instance ?H FacialHair) (exists (?F) (and (instance ?F Face) (part ?H ?F)))) (subclass HairRemoval Removing) (documentation HairRemoval EnglishLanguage "&%Removing (some or all) the &%Hair from the body of an &%Animal. Note that this covers shaving hair, cutting hair, pulling hair out by the roots, etc.") (=> (and (instance ?REMOVE HairRemoval) (resource ?REMOVE ?HAIR)) (instance ?HAIR Hair)) (subclass Peeling Removing) (documentation Peeling EnglishLanguage "Removing the &%Skin (or part of the &%Skin) from an &%Organism. Note that this class covers a large range of cases, including peeling an orange, pelting an &%Animal, etc.") (=> (and (instance ?P Peeling) (patient ?P ?O)) (exists (?S) (and (instance ?S Skin) (part ?O ?S)))) (subclass VitalOrgan Organ) (documentation VitalOrgan EnglishLanguage "An &%Organ of the body, without which, even for a short time, life is not possible, at least without some immediate artificial organ (such as a heart-lung machine) that can temporarily handle the same functions.") (termFormat EnglishLanguage VitalOrgan "vital organ") (=> (and (instance ?VO VitalOrgan) (instance ?H Animal) (not (part ?VO ?H))) (not (attribute ?H Living))) (subclass Brain VitalOrgan) (subclass Brain AnimalAnatomicalStructure) (documentation Brain EnglishLanguage "The seat of the central nervous system.") (subclass Medulla BodyPart) (documentation Medulla EnglishLanguage "This is the lowest part of the brainstem. It helps control &%Heart and &%Lung function.") (partTypes Medulla Brain) (termFormat EnglishLanguage Medulla "medulla") (subclass Pons BodyPart) (documentation Pons EnglishLanguage "Located above the medulla in the brainstem, this area helps control eye and facial movement.") (partTypes Pons Brain) (termFormat EnglishLanguage Pons "pons") (subclass ParietalLobe BodyPart) (documentation ParietalLobe EnglishLanguage "Situated in the middle of the brain, the parietal lobe supports the identification of objects and spatial reasoning. It also plays a role in interpreting pain and touch signals. ") (partTypes ParietalLobe Brain) (termFormat EnglishLanguage ParietalLobe "parietal lobe") (subclass FrontalLobe BodyPart) (documentation FrontalLobe EnglishLanguage "The frontal lobe, which is located in the front of the head, is the largest section of the brain. It plays a role in many conscious functions, including personality and movement. It also helps the brain interpret smells. ") (partTypes FrontalLobe Brain) (termFormat EnglishLanguage FrontalLobe "frontal lobe") (subclass OccipitalLobes BodyPart) (documentation OccipitalLobes EnglishLanguage "Positioned near the back of the brain, the occipital lobe primarily interprets vision signals.") (partTypes OccipitalLobes Brain) (termFormat EnglishLanguage OccipitalLobes "occipital lobes") (subclass TemporalLobes BodyPart) (documentation TemporalLobes EnglishLanguage "Located on either side of the brain, the temporal lobes play a role in numerous functions, including speech, scent recognition, and short-term memory. ") (partTypes TemporalLobes Brain) (termFormat EnglishLanguage TemporalLobes "temporal lobes") (subclass Stroke PathologicProcess) (documentation Stroke EnglishLanguage "A stroke is a medical condition in which poor &%Blood flow to the brain causes cell death. There are two main types of stroke: ischemic, due to lack of blood flow, and hemorrhagic, due to bleeding. Both cause parts of the brain to stop functioning properly. Signs and symptoms of a stroke may include an inability to move or feel on one side of the body, problems understanding or speaking, dizziness, or loss of vision to one side. Signs and symptoms often appear soon after the stroke has occurred. If symptoms last less than one or two hours, the stroke is a transient ischemic attack (TIA), also called a mini-stroke. A hemorrhagic stroke may also be associated with a severe headache. The symptoms of a stroke can be permanent. Long-term complications may include pneumonia and loss of bladder control.[from Wikipedia]") (termFormat EnglishLanguage Stroke "stroke") (=> (instance ?HA Stroke) (exists (?B) (and (instance ?B Brain) (located ?HA ?B)))) (=> (and (instance ?HA Stroke) (instance ?H Brain) (located ?HA ?H)) (exists (?M) (and (instance ?M NerveCell) (part ?M ?H) (not (exists (?BF ?B) (and (instance ?BF LiquidMotion) (objectTransferred ?BF ?B) (instance ?B Blood) (during ?BF (WhenFn ?HA)) (destination ?BF ?M))))))) (=> (and (instance ?S Stroke) (instance ?B Brain) (located ?S ?B)) (exists (?N ?D) (and (instance ?N NerveCell) (located ?N ?B) (instance ?D Destruction) (subProcess ?D ?S) (patient ?D ?N)))) (documentation intelligenceQuotient EnglishLanguage "(intelligenceQuotient ?PERSON ?NUMBER) means that ?NUMBER is the I.Q. of ?PERSON. The I.Q. of a person is the ratio of their mental age (determined by a standardized test) divided by their chronological age, multiplied by 100.") (instance intelligenceQuotient BinaryPredicate) (instance intelligenceQuotient SingleValuedRelation) (domain intelligenceQuotient 1 Human) (domain intelligenceQuotient 2 RealNumber) (instance connectedBodyPart TransitiveRelation) (instance connectedBodyPart BinaryPredicate) (documentation connectedBodyPart EnglishLanguage "A &%Relation between &%Classes of &%parts of a &%Healthy &%Animal that are &%connected.") (format EnglishLanguage connectedBodyPart "a %1 is &%connected to a %2") (termFormat EnglishLanguage connectedBodyPart "connected") (domainSubclass connectedBodyPart 1 BodyPart) (domainSubclass connectedBodyPart 2 BodyPart) ;; ;; Jennie 14th August ;; changed ?G to ?H (=> (and (connectedBodyPart ?A ?B) (attribute ?H Healthy)) (exists (?AI ?BI) (and (instance ?AI ?A) (instance ?BI ?B) (part ?AI ?H) (part ?BI ?H) (connected ?AI ?BI)))) (subclass Gallbladder Organ) (documentation Gallbladder EnglishLanguage "In vertebrates, the gallbladder, also known as the cholecyst, is a small hollow organ where &%Bile is stored and concentrated before it is released into the &%SmallIntestine. In humans, the pear-shaped gallbladder lies beneath the &%Liver, although the structure and position of the gallbladder can vary significantly among animal species. It receives and stores bile, produced by the liver, via the common hepatic duct, and releases it via the common bile duct into the duodenum, where the bile helps in the digestion of fats. [from Wikipedia]") (termFormat EnglishLanguage Gallbladder "gallbladder") (termFormat EnglishLanguage Gallbladder "cholecyst") (subclass Bile BodySubstance) (documentation Bile EnglishLanguage "Bile, or gall, is a dark-green-to-yellowish-brown fluid produced by the liver of most vertebrates that aids the digestion of lipids in the small intestine. In &%Humans, bile is produced continuously by the &%Liver (liver bile) and stored and concentrated in the &%Gallbladder. After &%Eating, this stored bile is discharged into the duodenum. The composition of hepatic bile is (97–98)% water, 0.7% bile salts, 0.2% bilirubin, 0.51% fats (cholesterol, fatty acids, and lecithin), and 200 meq/l inorganic salts. The two main pigments of bile are bilirubin, which is yellow, and its oxidised form biliverdin, which is green. When mixed, they are responsible for the brown color of &%Feces. About 400 to 800 millilitres of bile is produced per day in adult human beings.[from Wikipedia]") (termFormat EnglishLanguage Bile "bile") (termFormat EnglishLanguage Bile "gall") (secretesSubstance Liver Bile) (subclass Pancreas Organ) (documentation Pancreas EnglishLanguage "The pancreas is an organ of the digestive system and endocrine system of vertebrates. In humans, it is located in the abdomen behind the stomach and functions as a gland. The pancreas is a mixed or heterocrine gland, i.e. it has both an endocrine and a digestive exocrine function. 99% part of pancreas is exocrine and 1% part is endocrine. As an endocrine gland, it functions mostly to regulate &%Blood sugar levels, secreting the hormones insulin, glucagon, somatostatin, and pancreatic polypeptide. As a part of the digestive system, it functions as an exocrine gland secreting pancreatic juice into the duodenum through the pancreatic duct. This juice contains bicarbonate, which neutralizes acid entering the duodenum from the stomach; and digestive enzymes, which break down carbohydrates, proteins, and fats in food entering the duodenum from the stomach.[from Wikipedia") (termFormat EnglishLanguage Pancreas "pancreas") (subclass Stomach Organ) (subclass Stomach AnimalAnatomicalStructure) (documentation Stomach EnglishLanguage "A muscular sac that is the principal organ of digestion.") (=> (instance ?S Stomach) (capability Digesting instrument ?S)) (subclass Intestine BodyVessel) (subclass Intestine AnimalAnatomicalStructure) (documentation Intestine EnglishLanguage "A &%BodyVessel which connects the &%Stomach to the anus and which is used in digesting Food.") (=> (instance ?I Intestine) (capability Digesting instrument ?I)) (subclass LargeIntestine BodyVessel) (subclass SmallIntestine BodyVessel) (typicalPart LargeIntestine Intestine) (typicalPart SmallIntestine Intestine) (subclass BodyOrifice Hole) (documentation BodyOrifice EnglishLanguage "Any &%Hole in the body of an &%Animal.") (subclass GastroIntestinalTract AnimalAnatomicalStructure) (documentation GastroIntestinalTract EnglishLanguage "The digestive path of an &%Animal, consisting of the &%Mouth, &%Esophagus, &%Stomach, &%Intestines and &%Rectum.") (termFormat EnglishLanguage GastroIntestinalTract "gastro-intestinal tract") (termFormat EnglishLanguage GastroIntestinalTract "GI") (typicalPart Mouth GastroIntestinalTract) (typicalPart Esophagus GastroIntestinalTract) (typicalPart Stomach GastroIntestinalTract) (typicalPart Intestine GastroIntestinalTract) (typicalPart Rectum GastroIntestinalTract) (connectedBodyPart Mouth Esophagus) (connectedBodyPart Esophagus Stomach) (connectedBodyPart Stomach Intestine) (connectedBodyPart Intestine Rectum) (connectedBodyPart Rectum Anus) (subclass Rectum Organ) (subclass Rectum BodyVessel) (subclass Rectum AnimalAnatomicalStructure) (documentation Rectum EnglishLanguage "The rectum is part of the &%GastroIntestinalTract, which is the path that &%Food takes from the &%Mouth to the &%Anus.") (termFormat EnglishLanguage Rectum "rectum") (subclass Mouth BodyOrifice) (subclass Anus BodyOrifice) (subclass Vagina BodyOrifice) (subclass Esophagus BodyVessel) (documentation Esophagus EnglishLanguage "A &%BodyVessel that is a conduit for &%Food subject to &%Ingesting.") (termFormat EnglishLanguage Esophagus "esophagus") (subclass RespiratoryTract AnimalAnatomicalStructure) (documentation RespiratoryTract EnglishLanguage "A &%BodyVessel the path taken by &%Air through the &%Nose or &%Mouth then the &%Trachea, to the &%Lungs of a &%Mammal.") (termFormat EnglishLanguage RespiratoryTract "respiratory tract") (connectedBodyPart Mouth Trachea) (connectedBodyPart Nose Trachea) (connectedBodyPart Trachea Lung) (subclass Hypothalamus BodyPart) (subclass Hypothalamus AnimalAnatomicalStructure) (documentation Hypothalamus EnglishLanguage "The part of the &%Brain lying below the thalamus that serves to regulate &%AutonomicProcesses.") (=> (instance ?HYPO Hypothalamus) (exists (?BRAIN) (and (instance ?BRAIN Brain) (part ?HYPO ?BRAIN)))) (subclass Eye Organ) (subclass Eye AnimalAnatomicalStructure) (documentation Eye EnglishLanguage "The &%Organ of sight.") (=> (instance ?EYE Eye) (capability Seeing instrument ?EYE)) (=> (instance ?EYE Eye) (exists (?HEAD) (and (instance ?HEAD Head) (part ?EYE ?HEAD)))) (subclass Pupil Hole) (documentation Ear EnglishLanguage "The opening of the &%EyeIris that lets light pass from the &%Cornea through the &%Eye to the &%Retina.") (termFormat EnglishLanguage Pupil "pupil") (=> (instance ?P Pupil) (exists (?I) (and (instance ?I EyeIris) (equal ?I (HoleHostFn ?P))))) (subclass Cornea BodyPart) (initialPart Cornea Eye) (documentation Ear EnglishLanguage "TThe biological lens of the Eye that focuses light on the &%Retina.") (termFormat EnglishLanguage Cornea "cornea") (subclass Ear Organ) (subclass Ear AnimalAnatomicalStructure) (documentation Ear EnglishLanguage "The &%Organ of hearing.") (=> (instance ?EAR Ear) (capability Hearing instrument ?EAR)) (=> (instance ?EAR Ear) (exists (?HEAD) (and (instance ?HEAD Head) (part ?EAR ?HEAD)))) (subclass Eyelid Skin) (documentation Eyelid EnglishLanguage "Folds of &%Skin that can be manipulated to cover or uncover &%Eyes.") (=> (instance ?E Eyelid) (capability Covering instrument ?E)) (=> (instance ?E Eyelid) (hasPurpose ?E (exists (?EYE ?P ?C) (and (instance ?C Covering) (instance ?C BodyMotion) (instance ?P Human) (experiencer ?C ?P) (instrument ?C ?E) (patient ?C ?EYE) (instance ?EYE Eye) (part ?EYE ?P) (part ?E ?P))))) (subclass EyeIris Organ) (documentation EyeIris EnglishLanguage "The iris is a thin, circular structure in the &%Eye, responsible for controlling the diameter and size of the pupils.") (=> (instance ?I EyeIris) (exists (?E) (and (instance ?E Eye) (part ?I ?E)))) (subclass Nose Organ) (subclass Nose AnimalAnatomicalStructure) (documentation Nose EnglishLanguage "The &%Organ of &%Smelling.") (=> (instance ?NOSE Nose) (capability Smelling instrument ?NOSE)) (=> (instance ?NOSE Nose) (exists (?FACE) (and (instance ?FACE Face) (part ?NOSE ?FACE)))) (documentation secretesSubstance EnglishLanguage "(secretesSubstance ?OBJ ?STUFF) means that the subclass of &%OrganicObject (either &%Organism or &%BodyPart) ?OBJ produces the subclass of &%Substance ?STUFF.") (instance secretesSubstance BinaryPredicate) (domainSubclass secretesSubstance 1 OrganicObject) (domainSubclass secretesSubstance 2 NaturalSubstance) (=> (secretesSubstance ?O ?S) (forall (?I1) (=> (instance ?I1 ?O) (exists (?P ?I2) (and (instance ?P BiologicalProcess) (eventLocated ?P ?I1) (result ?P ?I2) (instance ?I2 ?S)))))) (subclass ThyroidGland Gland) (documentation ThyroidGland EnglishLanguage "A &%Gland in the neck that produces &%ThyroidStimulatingHormone, which regulates body weight, metabolic rate, etc.") (secretesSubstance ThyroidGland ThyroidHormone) (subclass ThyroidHormone Hormone) (documentation ThyroidHormone EnglishLanguage "A &%Hormone secreted by the &%ThyroidGland.") (subclass PituitaryGland Gland) (documentation PituitaryGland EnglishLanguage "The main &%Gland of the endocrine system.") (subclass LymphNode Gland) (documentation LymphNode EnglishLanguage "A lymph node, or lymph &%Gland, is a kidney-shaped organ of the lymphatic system, and the adaptive immune system. A large number of lymph nodes are linked throughout the body by the lymphatic vessels. They are major sites of lymphocytes that include B and T cells. Lymph nodes are important for the proper functioning of the immune system, acting as filters for foreign particles including cancer cells, but have no detoxification function.[from Wikipedia]") (termFormat EnglishLanguage LymphNode "lymph node") (termFormat EnglishLanguage LymphNode "lymph gland") (=> (instance ?LN LymphNode) (exists (?WBC) (and (instance ?WBC WhiteBloodCell) (contains ?LN ?WBC)))) (subclass Perspiring Excreting) (documentation Perspiring EnglishLanguage "The &%Process by which &%Sweat is secreted by the &%SweatGlands.") (subclass SweatGland Gland) (secretesSubstance SweatGland Sweat) (termFormat EnglishLanguage SweatGland "sweat gland") (subclass ThyroidStimulatingHormone Hormone) (subclass ThyroidStimulatingHormone Medicine) (documentation ThyroidStimulatingHormone EnglishLanguage "Thyroid-stimulating hormone (also known as thyrotropin, thyrotropic hormone, or abbreviated TSH) is a pituitary hormone that stimulates the thyroid gland to produce thyroxine (T4), and then triiodothyronine (T3) which stimulates the metabolism of almost every tissue in the body. It is a glycoprotein hormone produced by thyrotrope cells in the anterior pituitary gland, which regulates the endocrine function of the thyroid.[from Wikipedia]") (secretesSubstance PituitaryGland ThyroidStimulatingHormone) (subclass Pancreas Gland) (documentation Pancreas EnglishLanguage "A large &%Gland that secretes &%Insulin and other substances.") (secretesSubstance Pancreas Insulin) (subclass Insulin Hormone) (documentation Insulin EnglishLanguage "A &%Hormone secreted by the &%Pancreas that is used to regulate the metabolism of &%Carbohydrates.") (subclass Cortisol Steroid) (termFormat EnglishLanguage Cortisol "cortisol") (subclass Aldosterone Steroid) (termFormat EnglishLanguage Aldosterone "aldosterone") (subclass Androgen Hormone) (termFormat EnglishLanguage Androgen "androgen") (subclass AdrenalGland Gland) (documentation AdrenalGland EnglishLanguage "A &%Gland that secretes &%Cortisol, &%Aldosterone and &%Androgens.") (termFormat EnglishLanguage AdrenalGland "adrenal gland") (secretesSubstance AdrenalGland Cortisol) (secretesSubstance AdrenalGland Aldosterone) (secretesSubstance AdrenalGland Androgen) (subclass Adrenaline Hormone) (termFormat EnglishLanguage Adrenaline "adrenaline") (termFormat EnglishLanguage Adrenaline "epinephrine") (secretesSubstance AdrenalGland Adrenaline) (subclass SalivaryGland Gland) (documentation SalivaryGland EnglishLanguage "A &%Gland in the &%Mouth that secretes &%Saliva.") (termFormat EnglishLanguage SalivaryGland "salivary gland") (typicalPart SalivaryGland Mouth) (initialPart SalivaryGland Mouth) (secretesSubstance SalivaryGland Saliva) (subclass Saliva BodySubstance) (documentation Saliva EnglishLanguage "A &%Substance secreted by the &%SalivaryGland.") (termFormat EnglishLanguage Saliva "saliva") (=> (instance ?S Saliva) (exists (?P ?SG) (and (instance ?SG SalivaryGland) (instrument ?P ?SG) (result ?P ?S)))) (subclass MucusGland Gland) (secretesSubstance MucusGland Mucus) (termFormat EnglishLanguage MucusGland "mucus gland") (subclass Mucus BodySubstance) (documentation Mucus EnglishLanguage "Mucus is a slippery aqueous secretion produced by, and covering, mucous membranes. It is typically produced from cells found in &%MucousGlands, although it may also originate from mixed glands, which contain both serous and mucous cells. It is a viscous colloid containing inorganic &%Salts, antimicrobial &%Enzymes (such as lysozymes), immunoglobulins (especially IgA), and glycoproteins such as lactoferrin and mucins, which are produced by goblet cells in the mucous membranes and submucosal glands. Mucus serves to protect &%Epithelial cells in the linings of the respiratory, digestive, and urogenital systems, and structures in the visual and auditory systems from pathogenic fungi (&%Fungus), bacteria (&%Bacterium) and &%Viruses. Most of the mucus in the body is produced in the gastrointestinal tract.") (subclass Neurotransmitter BodySubstance) (documentation Neurotransmitter EnglishLanguage "eurotransmitters are chemical messengers that transmit a signal from a neuron (&%NerveCell) across the synapse to a target cell, which may be another neuron, a &%Muscle cell, or a &%Gland cell. Neurotransmitters are chemical substances made by the neuron specifically to transmit a message.[from Wikipedia]") (termFormat EnglishLanguage Neurotransmitter "neurotransmitter") (documentation TearSubstance EnglishLanguage "A &%Substance secreted by the &%TearGland to provide moisture to the &%Eye.") (termFormat EnglishLanguage TearSubstance "tear") (secretesSubstance TearGland TearSubstance) (subclass TearSubstance LiquidBodySubstance) (subclass TearSubstance SalineSolution) (subclass TearGland Gland) (documentation TearGland EnglishLanguage "A &%Gland that secretes &%Tears for the &%Eye.") (termFormat EnglishLanguage TearGland "tear gland") (termFormat EnglishLanguage TearGland "lacrymal gland") ;; ;; Jennie 14th August 2022 ;; Changed ?SG to ?TG and ?S to ?T in result (=> (instance ?T TearSubstance) (exists (?P ?TG) (and (instance ?TG TearGland) (instrument ?P ?TG) (result ?P ?T)))) (=> (instance ?T TearSubstance) (hasPurpose ?T (exists (?L ?EYE) (and (instance ?L Lubricating) (objectTransferred ?L ?T) (instance ?EYE Eye) (destination ?L ?EYE))))) (subclass Inflammation OrganOrTissueProcess) (subclass Inflammation Increasing) (documentation Inflammation EnglishLanguage "Inflammation is part of the complex biological response of body tissues to harmful stimuli, such as pathogens, damaged cells, or irritants, and is a protective response involving immune cells, &%BloodVessels, and molecular mediators. The function of inflammation is to eliminate the initial cause of cell injury, clear out necrotic cells and tissues damaged from the original insult and the inflammatory process, and initiate tissue repair.[from Wikipedia]") (termFormat EnglishLanguage Inflammation "inflammation") (=> (instance ?I Inflammation) (exists (?T ?W) (and (instance ?T Translocation) (instance ?W WhiteBloodCell) (objectTransferred ?T ?W) (destination ?T (WhereFn ?I (WhenFn ?I)))))) (instance InflammationFn UnaryFunction) (domain InflammationFn 1 BodyPart) (range InflammationFn Inflammation) (documentation InflammationFn EnglishLanguage "&%Inflammation of a specific &%BodyPart.") (termFormat EnglishLanguage InflammationFn "inflammation") (format EnglishLanguage InflammationFn "inflammation of %1") (subclass AntiInflammatory Medicine) (documentation AntiInflammatory EnglishLanguage "A &%Medicine that is intended to control &%Inflammation.") (termFormat EnglishLanguage AntiInflammatory "anti-inflammatory") (=> (instance ?N AntiInflammatory) (hasPurpose ?N (exists (?I ?H ?IN) (and (instance ?I Inflammation) (experiencer ?H ?I) (instance ?IN Ingesting) (before (BeginFn (WhenFn ?I)) (BeginFn (WhenFn ?IN))) (holdsDuring (FutureFn (WhenFn ?I)) (not (exists (?I2) (and (instance ?I2 Inflammation) (experiencer ?I2 ?H))))))))) (subclass TopicalApplication Covering) (documentation TopicalApplication EnglishLanguage "Applying &%Medicine to the &%Skin of an &%Animal.") (termFormat EnglishLanguage TopicalApplication "topical application") (=> (instance ?TA TopicalApplication) (exists (?M ?A ?S) (and (instance ?M Medicine) (instance ?A Animal) (instance ?S Skin) (part ?S ?A) (objectTransferred ?TA ?M) (destination ?M ?S)))) (subclass Arm Limb) (documentation Arm EnglishLanguage "The upper &%Limbs of a &%Primate.") (=> (instance ?ARM Arm) (exists (?PRIMATE) (and (instance ?PRIMATE Primate) (part ?ARM ?PRIMATE)))) (subclass Hand AnimalAnatomicalStructure) (subclass Hand BodySegment) (documentation Hand EnglishLanguage "The grasping, fingered part of an upper limb of a &%Primate.") (=> (instance ?HAND Hand) (exists (?ARM) (and (instance ?ARM Arm) (part ?HAND ?ARM)))) (subclass DigitAppendage AnimalAnatomicalStructure) (subclass DigitAppendage BodyPart) (documentation DigitAppendage EnglishLanguage "Any of the extremities of &%Limbs that are found in the higer &%Vertebrates and the &%Amphibians.") (=> (instance ?DIGIT DigitAppendage) (exists (?LIMB) (and (instance ?LIMB Limb) (part ?DIGIT ?LIMB)))) (subclass Toad Amphibian) (documentation Toad EnglishLanguage "An &%Amphibian that lacks a &%Tail and lives at least partially outside of water.") (=> (instance ?A Toad) (not (exists (?T) (and (instance ?T Tail) (part ?T ?A))))) (initialPart DigitAppendage Limb) (subclass Finger DigitAppendage) (documentation Finger EnglishLanguage "The five extremities of &%Hands.") (=> (instance ?FINGER Finger) (exists (?HAND) (and (instance ?HAND Hand) (part ?FINGER ?HAND)))) (subclass Thumb Finger) (documentation Thumb EnglishLanguage "The thick, short &%Finger of each &%Hand.") (subclass NailDigit AnimalAnatomicalStructure) (documentation NailDigit EnglishLanguage "Any of the horny structures which are found on the &%DigitAppendages of &%Primates and other &%Animals. This includes fingernails and toenails.") (=> (instance ?N NailDigit) (exists (?D) (and (instance ?D DigitAppendage) (part ?N ?D)))) (subclass Fingerprint ShapeAttribute) (subclass Fingerprint BiologicalAttribute) (documentation Fingerprint EnglishLanguage "That pattern of arches, loops, and whorls that mark the imprint of a &%Finger.") (=> (and (attribute ?O ?P) (instance ?P Fingerprint) (not (instance ?O Finger))) (exists (?PR ?F) (and (instrument ?PR ?F) (instance ?F Finger) (attribute ?F ?P) (patient ?PR ?O)))) (subclass Limb AnimalAnatomicalStructure) (subclass Limb BodyPart) (documentation Limb EnglishLanguage "Any of the limbs of a &%Vertebrate. Animal Appendages with joints that are used for movement and grasping.") (=> (instance ?LIMB Limb) (exists (?VERTEBRATE) (and (instance ?VERTEBRATE Vertebrate) (part ?LIMB ?VERTEBRATE)))) (subclass Snake Reptile) (documentation Snake EnglishLanguage "A long and narrow &%Reptile which lacks &%Limbs.") (=> (instance ?SNAKE Snake) (not (exists (?LIMB) (and (instance ?LIMB Limb) (part ?LIMB ?SNAKE))))) (subclass Rattlesnake Snake) (documentation Rattlesnake EnglishLanguage "A subclass of &%Snake which derives its name from the fact that it can manipulate its tail in such a way as to produce a sound like that of a rattle.") (subclass ConstrictorSnake Snake) (documentation ConstrictorSnake EnglishLanguage "A &%Snake that lacks venom and kills its prey by crushing it to death.") (subclass AntInsect Insect) (documentation AntInsect EnglishLanguage "A colony &%Insect of three types: males, &%QueenInsect, and worker ants.") (subclass Anaconda ConstrictorSnake) (documentation Anaconda EnglishLanguage "A very large Boa that is found in South America.") (subclass Bee Insect) (documentation Bee EnglishLanguage "A hairy &%Insect, some species of which produce honey and/or sting.") (subclass BumbleBee Bee) (documentation BumbleBee EnglishLanguage "A large &%Bee which lacks a stinger.") (subclass Caterpillar Insect) (documentation Caterpillar EnglishLanguage "Caterpillars are the larval stage of members of the order Lepidoptera (the insect order comprising butterflies and moths). As with most common names, the application of the word is arbitrary, since the larvae of sawflies are commonly called caterpillars as well.[1][2] Both lepidopteran and symphytan larvae have eruciform body shapes. Caterpillars of most species eat plant material (often leaves), but not all; some (about 1%) eat insects, and some are even cannibalistic. Some feed on other animal products. For example, clothes moths feed on wool, and horn moths feed on the hooves and horns of dead ungulates. Caterpillars are typically voracious feeders and many of them are among the most serious of agricultural pests. In fact, many moth species are best known in their caterpillar stages because of the damage they cause to fruits and other agricultural produce, whereas the moths are obscure and do no direct harm. Conversely, various species of caterpillar are valued as sources of silk, as human or animal food, or for biological control of pest plants.[from Wikipedia].") (termFormat EnglishLanguage Caterpillar "caterpillar") ;; ;; Jennie Pease 21st October 2022 ;; revised axioms to fix inconsistent variable type for ?C ;; (=> (instance ?C Caterpillar) (holdsDuring (WhenFn ?C) (exists (?X) (and (equal ?X ?C) (attribute ?X Larval) (or (instance ?X Moth) (instance ?X Butterfly)))))) ;;(=> ;; (instance ?C Caterpillar) ;; (and ;; (attribute ?C Larval) ;; (or ;; (subclass ?C Moth) ;; (subclass ?B Butterfly)))) (subclass FlyInsect Insect) (documentation FlyInsect EnglishLanguage "&%Insects with &%Wings and two &%Limbs.") (subclass Grasshopper Insect) (documentation Grasshopper EnglishLanguage "&%Insects with enormous legs that are used for jumping.") (subclass Moth Insect) (documentation Moth EnglishLanguage "Nocturnal &%Insect with a large body and antennae.") (subclass Mosquito Insect) (equal Blood (FoodForFn Mosquito)) (documentation Mosquito EnglishLanguage "An &%Insect that feeds on the &%Blood of &%Mammals and is the vector for many diseases.") (termFormat EnglishLanguage Mosquito "mosquito") (subclass QueenInsect Insect) (disjoint QueenInsect WorkerInsect) (documentation QueenInsect EnglishLanguage "A &%Female &%Insect which is the sole member of her colony with the capability to reproduce.") (=> (instance ?INSECT QueenInsect) (and (attribute ?INSECT Female) (capability Replication agent ?INSECT))) (=> (instance ?INSECT QueenInsect) (exists (?GROUP) (and (instance ?GROUP Group) (member ?INSECT ?GROUP) (not (exists (?MEMBER) (and (member ?MEMBER ?GROUP) (capability Replication agent ?MEMBER) (not (equal ?MEMBER ?INSECT)))))))) (subclass WorkerInsect Insect) (documentation WorkerInsect EnglishLanguage "Sterile members of an &%Insect colony which are responsible for locating food and caring for eggs, larvae, etc.") ;;a structure in animals that is similar to a human leg and used for locomotion. (subclass Leg Limb) (documentation Leg EnglishLanguage "The lower &%Limbs of &%Animals, used for locomotion.") (=> (instance ?LEG Leg) (exists (?ANIMAL) (and (instance ?ANIMAL Animal) (part ?LEG ?ANIMAL)))) (=> (and (instance ?H Primate) (instance ?D DiseaseOrSyndrome) (not (attribute ?H ?D))) (exists (?L1 ?L2) (and (instance ?L1 Leg) (instance ?L2 Leg) (not (equal ?L1 ?L2)) (part ?L1 ?H) (part ?L2 ?H)))) (subclass Foot AnimalAnatomicalStructure) (subclass Foot BodySegment) (documentation Foot EnglishLanguage "The lower part of a &%Limb, the part which makes contact with the ground in locomotion of the &%Animal.") (=> (instance ?FOOT Foot) (exists (?LIMB) (and (instance ?LIMB Leg) (part ?FOOT ?LIMB)))) (=> (and (instance ?H Primate) (instance ?D DiseaseOrSyndrome) (not (attribute ?H ?D))) (exists (?L1 ?L2) (and (instance ?L1 Foot) (instance ?L2 Foot) (not (equal ?L1 ?L2)) (part ?L1 ?H) (part ?L2 ?H)))) (subclass Ankle BodyJoint) (documentation Ankle EnglishLanguage "The joint in the &%Leg that connects the tibia and the fibula to the talus.") (=> (instance ?A Ankle) (exists (?L) (and (instance ?L Leg) (part ?A ?L)))) (subclass Elbow BodyJoint) (documentation Elbow EnglishLanguage "The joint in the &%Arm connecting the forearm and the upper arm.") (=> (instance ?E Elbow) (exists (?A) (and (instance ?A Arm) (part ?E ?A)))) (subclass Wrist BodyJoint) (documentation Wrist EnglishLanguage "The joint in the &%Arm connecting the radius and carpal bones.") (=> (instance ?W Wrist) (exists (?A) (and (instance ?A Arm) (part ?W ?A)))) (subclass Toe AnimalAnatomicalStructure) (subclass Toe BodyPart) (subclass Toe DigitAppendage) (documentation Toe EnglishLanguage "The five extremities of a &%Foot.") (=> (instance ?TOE Toe) (exists (?FOOT) (and (instance ?FOOT Foot) (part ?TOE ?FOOT)))) (subclass Knee BodyJoint) (documentation Knee EnglishLanguage "The joint in the &%Leg connecting the tibia and fibula with the femur.") (=> (instance ?KNEE Knee) (exists (?LEG) (and (instance ?LEG Leg) (part ?KNEE ?LEG)))) (subclass Shoulder AnimalAnatomicalStructure) (subclass Shoulder BodyPart) (documentation Shoulder EnglishLanguage "The part of a &%Primate between the &%Arm and the neck.") (=> (instance ?SHOULDER Shoulder) (exists (?PRIMATE) (and (instance ?PRIMATE Primate) (part ?SHOULDER ?PRIMATE)))) (subclass Knuckle BodyJoint) (documentation Knuckle EnglishLanguage "Any joint in a &%Finger.") (=> (instance ?KNUCKLE Knuckle) (exists (?FINGER) (and (instance ?FINGER Finger) (part ?KNUCKLE ?FINGER)))) (subclass HipJoint BodyJoint) (documentation HipJoint EnglishLanguage "The hip joint is a synovial joint formed by the articulation of the rounded head of the femur and the cup-like acetabulum of the pelvis.") (subclass Torso AnimalAnatomicalStructure) (subclass Torso BodyPart) (documentation Torso EnglishLanguage "The body of a &%Primate excluding its &%Limbs.") (=> (and (instance ?TORSO Torso) (instance ?LIMB Limb)) (not (overlapsSpatially ?TORSO ?LIMB))) (subclass Abdomen AnimalAnatomicalStructure) (documentation Abdomen EnglishLanguage "The part of the body between the chest and the pelvis.") (partTypes Abdomen Torso) (termFormat EnglishLanguage Abdomen "abdomen") (subclass Waist BodyPart) (documentation Waist EnglishLanguage "The waist is the part of the abdomen between the rib cage and hips. On proportionate people, the waist is the narrowest part of the torso.") (partTypes Waist Abdomen) (subclass Breast AnimalAnatomicalStructure) (subclass Breast Organ) (documentation Breast EnglishLanguage "The paired &%Organs which are part of the chests of &%Primates.") (=> (instance ?B Breast) (exists (?T) (and (instance ?T Torso) (part ?B (FrontFn ?T))))) (=> (instance ?B Breast) (exists (?P) (and (instance ?P Primate) (part ?B ?P)))) (=> (and (instance ?B Breast) (instance ?H Human) (part ?B ?H)) (part ?B (FrontFn ?H))) (subclass Bust Breast) (documentation Bust EnglishLanguage "Bust is the chest of a woman.") (=> (and (instance ?B Breast) (part ?B ?H)) (attribute ?B Female)) (subclass Head AnimalAnatomicalStructure) (subclass Head BodyPart) (documentation Head EnglishLanguage "The part of the body containing the sense organs and the brain.") (subclass Neck AnimalAnatomicalStructure) (subclass Neck BodyPart) (documentation Neck EnglishLanguage "The part of the body that connects the &%Head to the rest of the body.") (=> (instance ?NECK Neck) (exists (?HEAD) (and (instance ?HEAD Head) (connected ?NECK ?HEAD)))) (subclass Face AnimalAnatomicalStructure) (subclass Face BodyPart) (documentation Face EnglishLanguage "The part of the &%Head from forehead to chin and from ear to ear.") (=> (instance ?FACE Face) (exists (?HEAD) (and (instance ?HEAD Head) (part ?FACE ?HEAD)))) (=> (instance ?FACE Face) (exists (?VERTEBRATE) (and (instance ?VERTEBRATE Vertebrate) (part ?FACE ?VERTEBRATE)))) (=> (and (instance ?F Face) (part ?F ?P) (equal ?B (BackFn ?P))) (not (part ?F ?B))) (=> (and (instance ?F Face) (part ?F ?P) (equal ?B (FrontFn ?P))) (part ?F ?B)) (subclass Chin AnimalAnatomicalStructure) (subclass Chin BodyPart) (documentation Chin EnglishLanguage "A part of the &%Face which protrudes slightly and which is lower than all other parts of the &%Face.") (=> (instance ?CHIN Chin) (exists (?FACE) (and (instance ?FACE Face) (part ?CHIN ?FACE)))) (=> (and (instance ?CHIN Chin) (instance ?FACE Face) (part ?CHIN ?FACE)) (forall (?PART) (=> (and (part ?PART ?FACE) (not (part ?PART ?CHIN))) (orientation ?PART ?CHIN Below)))) (partition Expressing Gesture ExpressingInLanguage) (disjointDecomposition Expressing ExpressingApproval ExpressingDisapproval) (subclass ExpressingApproval Expressing) (documentation ExpressingApproval EnglishLanguage "&%Expressing favor about a physical thing or a state of affairs.") (=> (and (instance ?EXPRESS ExpressingApproval) (agent ?EXPRESS ?AGENT) (patient ?EXPRESS ?THING)) (or (wants ?AGENT ?THING) (desires ?AGENT ?THING))) (subclass ExpressingDisapproval Expressing) (documentation ExpressingDisapproval EnglishLanguage "&%Expressing disfavor about a physical thing or a state of affairs.") (=> (and (instance ?EXPRESS ExpressingDisapproval) (agent ?EXPRESS ?AGENT) (patient ?EXPRESS ?THING)) (or (dislikes ?AGENT ?THING) (disapproves ?AGENT ?THING))) (subclass Regretting ExpressingDisapproval) (subclass Apologizing Regretting) (documentation Regretting EnglishLanguage "&%ExpressingDisapproval about a state of affairs that has already occurred.") (=> (and (instance ?R Regretting) (patient ?R ?T) (instance ?T Sentence)) (truth ?T True)) (subclass ExpressingFarewell Expressing) (documentation ExpressingFarewell EnglishLanguage "Any instance of &%Expressing an acknowledgment of a person's departure. Note that this class is not a subclass of &%LinguisticCommunication, because it covers gestures of departure, e.g. &%Waving and &%Nodding in certain circumstances.") (subclass Congratulating ExpressingApproval) (documentation Congratulating EnglishLanguage "Any &%ExpressingApproval to a person for something that the person did in the past and that is regarded as being to the benefit of the person congratulated.") (=> (instance ?C Congratulating) (exists (?P ?A ?D) (and (destination ?C ?D) (agent ?P ?D) (agent ?C ?A) (wants ?A ?P) (refers ?C ?P)))) (subclass FacialExpression Gesture) (documentation FacialExpression EnglishLanguage "Any &%Gesture whose &%instrument is the &%Face.") (=> (and (instance ?EXPRESS FacialExpression) (agent ?EXPRESS ?AGENT)) (exists (?FACE) (and (part ?FACE ?AGENT) (instance ?FACE Face) (instrument ?EXPRESS ?FACE)))) (subclass Smiling FacialExpression) (documentation Smiling EnglishLanguage "Spreading the lips in such a way as to convey happiness.") (=> (and (instance ?SMILE Smiling) (agent ?SMILE ?AGENT)) (holdsDuring (WhenFn ?SMILE) (attribute ?AGENT Happiness))) (subclass Frowning FacialExpression) (documentation Frowning EnglishLanguage "Furrowing the forehead in such a way as to convey unhappiness.") (=> (and (instance ?FROWN Frowning) (agent ?FROWN ?AGENT)) (holdsDuring (WhenFn ?FROWN) (attribute ?AGENT Unhappiness))) (subclass Laughing Vocalizing) (subclass Laughing FacialExpression) (documentation Laughing EnglishLanguage "Expressing happiness by &%Vocalizing in a certain way.") (=> (instance ?LAUGH Laughing) (exists (?SMILE) (and (instance ?SMILE Smiling) (subProcess ?SMILE ?LAUGH)))) (subclass Weeping FacialExpression) (documentation Weeping EnglishLanguage "&%Expressing unhappiness by shedding tears.") (=> (and (instance ?WEEP Weeping) (agent ?WEEP ?AGENT)) (holdsDuring (WhenFn ?WEEP) (attribute ?AGENT Unhappiness))) (subclass Nodding Gesture) (documentation Nodding EnglishLanguage "Moving the &%Head up and down or side to side to indicate approval or disapproval.") (=> (and (instance ?NOD Nodding) (patient ?NOD ?HEAD)) (instance ?HEAD Head)) (subclass HandGesture Gesture) (documentation HandGesture EnglishLanguage "Any &%Gesture which involves the &%Hands.") (=> (instance ?HG HandGesture) (exists (?H) (and (instance ?H Hand) (patient ?HG ?H)))) (subclass Waving HandGesture) (documentation Waving EnglishLanguage "Moving a &%Hand to indicate a greeting, farewell, recognition, goodwill, etc.") (=> (and (instance ?WAVE Waving) (patient ?WAVE ?HAND)) (instance ?HAND Hand)) (subclass Clapping HandGesture) (subclass Clapping RadiatingSound) (subclass Clapping Impacting) (documentation Clapping EnglishLanguage "Bringing the &%Hands together repeatedly to make a loud noise.") (subclass Inclining BodyMotion) (subclass Inclining MotionDownward) (documentation Inclining EnglishLanguage "Moving one's body downward from a vertical position. Note that this class covers cases of leaning forward, as well as those of reclining backwards.") (subclass Bowing Gesture) (subclass Bowing Inclining) (subclass Bowing MotionDownward) (documentation Bowing EnglishLanguage "Any downward motion of the body that indicates respect for or submission to another &%AutonomousAgent.") (subclass Sinking Falling) (documentation Sinking EnglishLanguage "The class of &%Falling processes that occur in a &%WaterArea.") (=> (instance ?S Sinking) (exists (?W) (and (instance ?W WaterArea) (eventLocated ?S ?W)))) (subclass Ducking IntentionalProcess) (subclass Ducking BodyMotion) (subclass Ducking MotionDownward) (documentation Ducking EnglishLanguage "Purposely moving one's body downward in such a way as to avoid being hit by something.") (=> (and (instance ?MOTION Ducking) (agent ?MOTION ?AGENT)) (hasPurpose ?MOTION (not (exists (?IMPACT) (and (instance ?IMPACT Impacting) (patient ?IMPACT ?AGENT)))))) (subclass ExpressingInLanguage Expressing) (subclass ExpressingInLanguage LinguisticCommunication) (documentation ExpressingInLanguage EnglishLanguage "Any instance of &%Expressing that is also an instance of &%LinguisticCommunication, e.g. thanking someone, expressing condolence, expressing disapproval with an utterance rather than a &%Gesture, etc.") (subclass TonalLanguage SpokenHumanLanguage) (documentation TonalLanguage EnglishLanguage "Any &%SpokenHumanLanguage that uses pitch to differentiate otherwise identical words, e.g. Chinese.") (subclass Thanking ExpressingInLanguage) (subclass Thanking ExpressingApproval) (documentation Thanking EnglishLanguage "Any &%ExpressingInLanguage of appreciation to a person for something that the person did in the past.") (=> (and (instance ?THANK Thanking) (agent ?THANK ?AGENT) (patient ?THANK ?THING) (destination ?THANK ?PERSON)) (and (instance ?PERSON Human) (or (holdsDuring (WhenFn ?THANK) (wants ?AGENT ?THING)) (holdsDuring (WhenFn ?THANK) (desires ?AGENT ?THING))))) (=> (and (instance ?T Thanking) (destination ?T ?P)) (instance ?P Human)) (subclass Greeting Expressing) (documentation Greeting EnglishLanguage "Any instance of &%Expressing an acknowledgment of a person's arrival. Note that this class is not a subclass of &%ExpressingInLanguage, because it covers gestures of greeting, e.g. &%Waving and &%Nodding in certain circumstances.") (subrelation half part) (instance half BinaryPredicate) (documentation half EnglishLanguage "(&%half ?HALF ?WHOLE) means that ?HALF is one half of ?WHOLE.") (=> (half ?HALF ?WHOLE) (exists (?OTHER) (and (half ?OTHER ?WHOLE) (not (equal ?OTHER ?HALF)) (equal ?WHOLE (MereologicalSumFn ?HALF ?OTHER))))) (documentation third EnglishLanguage "(third ?THIRD ?WHOLE) means that ?THIRD is one third of ?WHOLE.") (instance third BinaryPredicate) (subrelation third part) (=> (third ?T ?W) (exists (?O1 ?O2) (and (third ?O1 ?W) (third ?O2 ?W) (not (equal ?O1 ?T)) (not (equal ?O2 ?T)) (not (equal ?O1 ?O2)) (equal ?W (MereologicalSumFn ?T (MereologicalSumFn ?O1 ?O2)))))) (documentation quarter EnglishLanguage "(quarter ?QUART ?WHOLE) means that ?QUART is a quarter of ?WHOLE.") (instance quarter BinaryPredicate) (subrelation quarter part) (<=> (quarter ?Q ?W) (exists (?H) (and (half ?H ?W) (half ?Q ?H)))) (subrelation most part) (instance most BinaryPredicate) (documentation most EnglishLanguage "(&%most ?MOST ?WHOLE) means that ?MOST is a &%part of ?WHOLE that is greater than &%half of ?WHOLE.") (=> (most ?MOST ?WHOLE) (exists (?HALF ?NUMBER1 ?NUMBER2 ?UNIT) (and (half ?HALF ?WHOLE) (measure ?HALF (MeasureFn ?NUMBER1 ?UNIT)) (measure ?MOST (MeasureFn ?NUMBER2 ?UNIT)) (greaterThan ?NUMBER2 ?NUMBER1)))) (subclass Blueprint Icon) (documentation Blueprint EnglishLanguage "An &%Icon which is a scale model of an &%Artifact, whether the &%Artifact actually exists or not.") (=> (instance ?PLAN Blueprint) (hasPurpose ?PLAN (exists (?ARTIFACT) (and (instance ?ARTIFACT Artifact) (represents ?PLAN ?ARTIFACT))))) (subclass Chart Icon) (documentation Chart EnglishLanguage "An &%Icon which depicts one or more quantities.") (=> (instance ?CHART Chart) (exists (?QUANTITY) (and (instance ?QUANTITY PhysicalQuantity) (refers ?CHART ?QUANTITY)))) (subclass Flag Icon) (documentation Flag EnglishLanguage "An &%Icon made of &%Fabric that refers to a particular &%GeopoliticalArea.") (=> (instance ?FLAG Flag) (exists (?FABRIC) (and (instance ?FABRIC Fabric) (part ?FABRIC ?FLAG)))) (subclass NationalFlag Flag) (documentation NationalFlag EnglishLanguage "A &%Flag that is the official flag of a &%Nation, e.g. the stars and stripes is the &%NationalFlag of the United States.") (=> (instance ?F NationalFlag) (exists (?N) (and (instance ?N Nation) (refers ?F ?N)))) (=> (instance ?G Chart) (exists (?Q) (and (instance ?Q PhysicalQuantity) (refers ?G ?Q)))) (subclass ArrowIcon Icon) (documentation ArrowIcon EnglishLanguage "An &%Icon which has the shape of an arrow and which is used to indicate direction or a relationship between two things.") (subclass Map Icon) (documentation Map EnglishLanguage "An &%Icon which represents one or more &%GeographicAreas (or even the entire &%Earth).") (=> (instance ?M Map) (exists (?A) (and (instance ?A GeographicArea) (represents ?M ?A)))) (subclass Photograph Image) (subclass Photograph Recording) (documentation Photograph EnglishLanguage "An &%Image that is the result of a process of &%Photographing.") (subclass Photographing ContentDevelopment) (documentation Photographing EnglishLanguage "&%ContentDevelopment where the &%instrument is a camera and the &%result is a &%Photograph.") (=> (instance ?SHOOT Photographing) (exists (?PHOTO ?CAMERA) (and (instance ?PHOTO Photograph) (result ?SHOOT ?PHOTO) (instrument ?SHOOT ?CAMERA) (instance ?CAMERA Camera)))) (subclass Camera Device) (documentation Camera EnglishLanguage "A &%Device which is capable of &%Photographing.") (=> (instance ?CAMERA Camera) (capability Photographing instrument ?CAMERA)) (instance OunceMass UnitOfMass) (documentation OunceMass EnglishLanguage "English mass unit equal to 1/16th of a &%PoundMass") (termFormat EnglishLanguage OunceMass "Ounce") (<=> (measure ?OBJECT (MeasureFn ?NUMBER OunceMass)) (measure ?OBJECT (MeasureFn (DivisionFn ?NUMBER 16.0) PoundMass))) (forall (?NUMBER) (equal (MeasureFn ?NUMBER OunceMass) (MeasureFn (DivisionFn ?NUMBER 16.0) PoundMass))) ;;======================================================================================== ;; RELATION DEFINITIONS ;;======================================================================================== (instance defaultMinimumHeight BinaryPredicate) (domainSubclass defaultMinimumHeight 1 Object) (domain defaultMinimumHeight 2 LengthMeasure) (documentation defaultMinimumHeight EnglishLanguage "A &%BinaryPredicate that states the assumed minimum &%height of an &%Object") (termFormat EnglishLanguage defaultMinimumHeight "default minimum height") (=> (defaultMinimumHeight ?OBJECT (MeasureFn ?H ?U)) (modalAttribute (exists (?INST ?HEIGHT) (and (instance ?INST ?OBJECT) (height ?INST (MeasureFn ?HEIGHT ?U)) (lessThan ?HEIGHT ?H))) Unlikely)) (instance defaultMaximumHeight BinaryPredicate) (domainSubclass defaultMaximumHeight 1 Object) (domain defaultMaximumHeight 2 LengthMeasure) (documentation defaultMaximumHeight EnglishLanguage "A &%BinaryPredicate that states the assumed maximum &%height of an &%Object") (termFormat EnglishLanguage defaultMaximumHeight "default maximum height") (=> (defaultMaximumHeight ?OBJECT (MeasureFn ?H ?U)) (modalAttribute (exists (?INST ?HEIGHT) (and (instance ?INST ?OBJECT) (height ?INST (MeasureFn ?HEIGHT ?U)) (greaterThan ?HEIGHT ?H))) Unlikely)) (instance defaultMinimumWidth BinaryPredicate) (domainSubclass defaultMinimumWidth 1 Object) (domain defaultMinimumWidth 2 LengthMeasure) (documentation defaultMinimumWidth EnglishLanguage "A &%BinaryPredicate that states the assumed minimum &%width of an &%Object") (termFormat EnglishLanguage defaultMinimumWidth "default minimum width") (=> (defaultMinimumWidth ?OBJECT (MeasureFn ?W ?U)) (modalAttribute (exists (?INST ?WIDTH) (and (instance ?INST ?OBJECT) (width ?INST (MeasureFn ?WIDTH ?U)) (lessThan ?WIDTH ?W))) Unlikely)) (instance defaultMaximumWidth BinaryPredicate) (domainSubclass defaultMaximumWidth 1 Object) (domain defaultMaximumWidth 2 LengthMeasure) (documentation defaultMaximumWidth EnglishLanguage "A &%BinaryPredicate that states the assumed maximum &%width of an &%Object") (termFormat EnglishLanguage defaultMaximumWidth "default maximum width") (=> (defaultMaximumWidth ?OBJECT (MeasureFn ?W ?U)) (modalAttribute (exists (?INST ?WIDTH) (and (instance ?INST ?OBJECT) (width ?INST (MeasureFn ?WIDTH ?U)) (greaterThan ?WIDTH ?W))) Unlikely)) (instance defaultMinimumLength BinaryPredicate) (domainSubclass defaultMinimumLength 1 Object) (domain defaultMinimumLength 2 LengthMeasure) (documentation defaultMinimumLength EnglishLanguage "A &%BinaryPredicate that states the assumed minimum &%length of an &%Object") (termFormat EnglishLanguage defaultMinimumLength "default minimum length") (=> (defaultMinimumLength ?OBJECT (MeasureFn ?L ?U)) (modalAttribute (exists (?INST ?LENGTH) (and (instance ?INST ?OBJECT) (length ?INST (MeasureFn ?LENGTH ?U)) (lessThan ?LENGTH ?L))) Unlikely)) (instance defaultMaximumLength BinaryPredicate) (domainSubclass defaultMaximumLength 1 Object) (domain defaultMaximumLength 2 LengthMeasure) (documentation defaultMaximumLength EnglishLanguage "A &%BinaryPredicate that states the assumed maximum &%length of an &%Object") (termFormat EnglishLanguage defaultMaximumLength "default maximum length") (=> (defaultMaximumLength ?O (MeasureFn ?L ?U)) (modalAttribute (exists (?INST ?LENGTH) (and (instance ?INST ?O) (length ?INST (MeasureFn ?LENGTH ?U)) (greaterThan ?LENGTH ?U))) Unlikely)) (instance sphereRadius BinaryPredicate) (domain sphereRadius 1 Object) (domain sphereRadius 2 LengthMeasure) (documentation sphereRadius EnglishLanguage "(&%sphereRadius ?OBJECT ?LENGTH) means the radius of the spherical &%Object, ?OBJECT, is ?LENGTH.") (termFormat EnglishLanguage sphereRadius "sphere radius") (=> (and (sphereRadius ?OBJECT ?RADIUS) (attribute ?OBJECT Sphere)) (exists (?POINT) (forall (?PART) (=> (pointOfFigure ?PART ?OBJECT) (geometricDistance ?PART ?POINT ?RADIUS))))) (instance defaultMinimumSphereRadius BinaryPredicate) (domainSubclass defaultMinimumSphereRadius 1 Object) (domain defaultMinimumSphereRadius 2 LengthMeasure) (documentation defaultMinimumSphereRadius EnglishLanguage "A &%BinaryPredicate that states the assumed minimum &%sphereRadius of a spherical &%Object") (termFormat EnglishLanguage defaultMinimumSphereRadius "default minimum sphere radius") (=> (and (defaultMinimumSphereRadius ?OBJECT (MeasureFn ?R ?U)) (instance ?INST ?OBJECT) (attribute ?INST Sphere)) (modalAttribute (exists (?RADIUS) (and (sphereRadius ?INST (MeasureFn ?RADIUS ?U)) (lessThan ?RADIUS ?R))) Unlikely)) (instance defaultMaximumSphereRadius BinaryPredicate) (domainSubclass defaultMaximumSphereRadius 1 Object) (domain defaultMaximumSphereRadius 2 LengthMeasure) (documentation defaultMaximumSphereRadius EnglishLanguage "A &%BinaryPredicate that states the assumed maximum &%sphereRadius of a spherical &%Object") (termFormat EnglishLanguage defaultMaximumSphereRadius "default maximum sphere radius") (=> (and (defaultMaximumSphereRadius ?OBJECT (MeasureFn ?R ?U)) (instance ?INST ?OBJECT) (attribute ?INST Sphere)) (modalAttribute (exists (?RADIUS) (and (sphereRadius ?INST (MeasureFn ?RADIUS ?U)) (greaterThan ?RADIUS ?R))) Unlikely)) (instance defaultMinimumMeasure BinaryPredicate) (domainSubclass defaultMinimumMeasure 1 Object) (domain defaultMinimumMeasure 2 Quantity) (documentation defaultMinimumMeasure EnglishLanguage "A &%BinaryPredicate that states the assumed minimum &%measure of an &%Object") (termFormat EnglishLanguage defaultMinimumMeasure "default minimum measure") (=> (and (defaultMinimumMeasure ?OBJECT (MeasureFn ?Q ?UNIT)) (instance ?UNIT CompositeUnitOfMeasure)) (modalAttribute (exists (?INST ?QUANTITY) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT)) (lessThan ?QUANTITY ?Q))) Unlikely)) (=> (and (defaultMinimumMeasure ?OBJECT (MeasureFn ?Q ?UNIT1)) (subclass ?UNITCLASS NonCompositeUnitOfMeasure) (instance ?UNIT1 ?UNITCLASS)) (modalAttribute (exists (?INST ?QUANTITY ?UNIT2) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT2)) (instance ?UNIT2 ?UNITCLASS) (lessThan ?QUANTITY ?Q))) Unlikely)) (instance defaultMaximumMeasure BinaryPredicate) (domainSubclass defaultMaximumMeasure 1 Object) (domain defaultMaximumMeasure 2 Quantity) (documentation defaultMaximumMeasure EnglishLanguage "A &%BinaryPredicate that states the assumed maximum &%measure of an &%Object") (termFormat EnglishLanguage defaultMaximumMeasure "default maximum measure") (=> (and (defaultMaximumMeasure ?OBJECT (MeasureFn ?Q ?UNIT)) (instance ?UNIT CompositeUnitOfMeasure)) (modalAttribute (exists (?INST ?QUANTITY) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT)) (greaterThan ?QUANTITY ?Q))) Unlikely)) (=> (and (defaultMaximumMeasure ?OBJECT (MeasureFn ?Q ?UNIT1)) (subclass ?UNITCLASS NonCompositeUnitOfMeasure) (instance ?UNIT1 ?UNITCLASS)) (modalAttribute (exists (?INST ?QUANTITY ?UNIT2) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT2)) (instance ?UNIT2 ?UNITCLASS) (greaterThan (MeasureFn ?QUANTITY ?UNIT2) (MeasureFn ?Q ?UNIT1)))) Unlikely)) (instance defaultMeasure BinaryPredicate) (domainSubclass defaultMeasure 1 Object) (domain defaultMeasure 2 Quantity) (documentation defaultMeasure EnglishLanguage "A &%BinaryPredicate that states the assumed &%measure of an &%Object") (termFormat EnglishLanguage defaultMeasure "default measure") (=> (and (defaultMeasure ?OBJECT (MeasureFn ?Q ?UNIT)) (instance ?UNIT CompositeUnitOfMeasure)) (modalAttribute (exists (?INST ?QUANTITY) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT)) (greaterThan ?QUANTITY (MultiplicationFn ?Q 1.5)))) Unlikely)) (=> (and (defaultMeasure ?OBJECT (MeasureFn ?Q ?UNIT)) (instance ?UNIT CompositeUnitOfMeasure)) (modalAttribute (exists (?INST ?QUANTITY) (and (instance ?INST ?OBJECT) (measure ?INST (MeasureFn ?QUANTITY ?UNIT)) (lessThan ?QUANTITY (MultiplicationFn ?Q .5)))) Unlikely)) (instance TonMass UnitOfMass) (documentation TonMass EnglishLanguage "English mass unit that is equal to 2000 pounds.") (=> (equal ?NUMBER (MultiplicationFn 1.0 ?NUMBER)) (equal (MeasureFn ?NUMBER TonMass) (MeasureFn (MultiplicationFn ?NUMBER 2000.0) PoundMass))) (instance MetricTon UnitOfMass) (documentation MetricTon EnglishLanguage "&%MetricTon is a &%UnitOfMeasure that represents a weight of 2,205 &%PoundMass.") (equal (MeasureFn 1.0 MetricTon) (MeasureFn 2205.0 PoundMass)) (<=> (measure ?O (MeasureFn ?A MetricTon)) (measure ?O (MeasureFn (MultiplicationFn ?A 2205.0) PoundMass))) (instance LongTon UnitOfMass) (documentation LongTon EnglishLanguage "&%LongTon is the &%UnitOfMeasure, equal to 2,240 &%PoundMass, which is used to measure Dead Weight Tonnage capacity of &%Ships.") (=> (equal ?NUMBER (MultiplicationFn 1.0 ?NUMBER)) (equal (MeasureFn ?NUMBER LongTon) (MeasureFn (MultiplicationFn ?NUMBER 2240.0) PoundMass))) (instance SquareFoot UnitOfArea) (documentation CubicFoot EnglishLanguage "&%SquareFoot is a unit for measuring area, equal to one foot length by one foot width.") ;(equal ; (MeasureFn 1.0 SquareFoot) ; (MultiplicationFn ; (MeasureFn 1.0 FootLength) ; (MeasureFn 1.0 FootLength))) (instance CubicFoot UnitOfVolume) (documentation CubicFoot EnglishLanguage "&%CubicFoot is a unit for measuring volume, equal to a volume of one foot length in each dimension of length, width, and height.") ;(equal ; (MeasureFn 1.0 CubicFoot) ; (MultiplicationFn ; (MeasureFn 1.0 FootLength) ; (MultiplicationFn ; (MeasureFn 1.0 FootLength) ; (MeasureFn 1.0 FootLength)))) ;(=> ; (and ; (instance ?N4 RealNumber) ; (equal ?N4 (MultiplicationFn ?N1 (MultiplicationFn ?N2 ?N3))) ; (equal ; ?QUANT ; (MultiplicationFn ; (MeasureFn ?N1 FootLength) ; (MultiplicationFn ; (MeasureFn ?N2 FootLength) ; (MeasureFn ?N3 FootLength))))) ; (equal ?QUANT (MeasureFn ?N4 CubicFoot))) (names "Registry Ton" RegistryTon) (names "Gross Ton" RegistryTon) (instance RegistryTon UnitOfVolume) (documentation RegistryTon EnglishLanguage "&%RegistryTon is a unit of measure used to represent the Gross Registered Tonnage (GRT) capacity of &%Ships. GRT is based on a volume measure, with one &%RegistryTon equal to a volume of 100 cubic feet.") (=> (equal ?NUMBER (MultiplicationFn 1.0 ?NUMBER)) (equal (MeasureFn ?NUMBER RegistryTon) (MeasureFn (MultiplicationFn ?NUMBER 100.0) CubicFoot))) (instance Page UnitOfInformation) (documentation Page EnglishLanguage "A single page of &%Text.") (instance LiquorShot UnitOfVolume) (documentation LiquorShot EnglishLanguage "A &%UnitOfMeasure used in preparing &%AlcoholicBeverages.") (instance MillenniumDuration UnitOfDuration) (documentation MillenniumDuration EnglishLanguage "The &%UnitOfDuration of 1000 years.") (=> (equal ?N (MultiplicationFn 1 ?N)) (equal (MeasureFn ?N MillenniumDuration) (MeasureFn (MultiplicationFn ?N 1000) YearDuration))) (instance Acre UnitOfArea) (documentation Acre EnglishLanguage "A &%UnitOfMeasure equal to 4840 square yards.") (instance SquareMile UnitOfArea) (documentation SquareMile EnglishLanguage "&%SquareMile represents a &%UnitOfMeasure equal to one square &%Mile.") (equal (MeasureFn 1.0 SquareMile) (PerFn (MeasureFn 1.0 Mile) (MeasureFn 1.0 Mile))) (instance SquareYard UnitOfArea) (documentation SquareYard EnglishLanguage "&%SquareYard represents a &%UnitOfMeasure equal to one square &%YardLength.") (equal (MeasureFn 1.0 SquareYard) (PerFn (MeasureFn 1.0 YardLength) (MeasureFn 1.0 YardLength))) (instance creator BinaryPredicate) (domain creator 1 AutonomousAgent) (domain creator 2 Entity) (documentation creator EnglishLanguage "(creator ?AGENT ?ENTITY) means that some &%AutonomousAgent ?AGENT is the creator of some &%Entity ?ENTITY") (termFormat EnglishLanguage creator "creator") (=> (creator ?AGENT ?ENTITY) (exists (?CREATION) (and (instance ?CREATION Creation) (agent ?CREATION ?AGENT) (result ?CREATION ?ENTITY)))) (instance loudness BinaryPredicate) (subrelation loudness measure) (domain loudness 1 RadiatingSound) (domain loudness 2 ConstantQuantity) (format EnglishLanguage loudness "the &%sound of %1 is %2") (termFormat EnglishLanguage loudness "loudness") (subclass Music Proposition) (documentation Music EnglishLanguage "&%Music refers to the conception of music - it's notes, tempo, arrangement, lyrics, etc. as thought by its composers and lyricist. Some types of &%Music are conceptualized with only the background instrumentation thought of, while some types of &%Music are conceptualized with the thought of having both lyrics and musical composition combined.") (termFormat EnglishLanguage Music "music") (=> (and (instance ?MC Music) (realization ?MUSIC ?MC)) (instance ?MUSIC MakingMusic)) (subclass MusicalComposition Music) (documentation MusicalComposition EnglishLanguage "&%MusicalComposition refers to the the conception of a musical arrangement not including any &%LyricalContent.") (termFormat EnglishLanguage MusicalComposition "musical composition") (=> (and (instance ?MC MusicalComposition) (realization ?MC ?MUSIC)) (not (exists (?LC ?V) (and (instance ?V Singing) (patient ?V ?LC) (instance ?LC LyricalContent) (subProcess ?V ?MUSIC))))) (subclass Song Music) (documentation Song EnglishLanguage "&%Song refers to the conception of music that includes both &%MusicalComposition and &%LyricalComposition. While a &%Song can be interpreted without its &%LyricalContent, or its &%LyricalContent is used elsewhere, the idea of &%Song as it was originally conceptualized is that it contains both.") (termFormat EnglishLanguage Song "song") (=> (and (instance ?S Song) (realization ?S ?MUSIC)) (exists (?MM ?MV ?LC ?MC) (and (instance ?MM MakingMusic) (instance ?MV Singing) (instance ?LC LyricalContent) (instance ?MC MusicalComposition) (patient ?MM ?MC) (patient ?MV ?LC) (subProcess ?MM ?MUSIC) (subProcess ?MV ?MUSIC)))) (subclass LyricalContent Proposition) (documentation LyricalContent EnglishLanguage "&%LyricalContent is the conceptual idea of &%Lyrics.") (comment LyricalContent "It is important to distinguish the propositional content of &%Lyrics from the text that displays it. Some songs are translated from one language to another, but use essentially the same Lyrical content. (09-15-2011)" "KJN") (termFormat EnglishLanguage LyricalContent "lyrical content") (=> (instance ?X LyricalContent) (hasPurpose ?X (exists (?S) (and (instance ?S Singing) (patient ?S ?X))))) (=> (instance ?L LyricalContent) (exists (?W ?I) (and (instance ?W Word) (containsInformation ?W ?I) (subProposition ?I ?L)))) (instance LegislativeBill DeonticAttribute) (documentation LegislativeBill EnglishLanguage "The &%Attribute of being a proposed law, i.e. being under consideration by a legislative body of &%Government.") (=> (holdsDuring ?TIME1 (modalAttribute ?TEXT Law)) (exists (?TIME2) (and (holdsDuring ?TIME2 (attribute ?TEXT LegislativeBill)) (earlier ?TIME2 ?TIME1)))) (subclass PassingABill PoliticalProcess) (subclass PassingABill Declaring) (documentation PassingABill EnglishLanguage "The &%Process of converting a &%LegislativeBill into &%Law by a duly authorized legislative body of &%Government.") (=> (and (instance ?PASS PassingABill) (patient ?PASS ?TEXT)) (and (holdsDuring (BeginFn (WhenFn ?PASS)) (attribute ?TEXT LegislativeBill)) (holdsDuring (EndFn (WhenFn ?PASS)) (attribute ?TEXT Law)))) (instance InternationalLaw DeonticAttribute) (subAttribute InternationalLaw Law) (documentation InternationalLaw EnglishLanguage "An &%Attribute that applies to &%Propositions that express &%Laws concerning the relations between &%Nations.") (instance Illegal DeonticAttribute) (subAttribute Illegal Prohibition) (contraryAttribute Illegal Legal) (documentation Illegal EnglishLanguage "A proposition is &%Illegal just in case it is inconsistent with any proposition that is a &%Law.") (instance Legal DeonticAttribute) (subAttribute Legal Permission) (documentation Legal EnglishLanguage "A proposition is &%Legal just in case it is not inconsistent with any proposition that is a &%Law.") (<=> (modalAttribute ?F1 Legal) (not (exists (?F2) (and (modalAttribute ?F2 Law) (not (consistent ?F1 ?F2)))))) (subclass CriminalAction IntentionalProcess) (documentation CriminalAction EnglishLanguage "Any &%IntentionalProcess that violates a &%Law.") (=> (instance ?ACTION CriminalAction) (exists (?LAW ?CONTENT ?CRIME) (and (modalAttribute ?LAW Law) (containsInformation ?LAW ?CONTENT) (realization ?ACTION ?CRIME) (not (consistent ?CONTENT ?CRIME))))) (subclass PoliticalCrime CriminalAction) (subclass PoliticalCrime PoliticalProcess) (documentation PoliticalCrime EnglishLanguage "A &%CriminalAction that is committed by or against &%Governments.") (subclass PoliticalRevolution PoliticalProcess) (subclass PoliticalRevolution ViolentContest) (documentation PoliticalRevolution EnglishLanguage "The violent overthrow of one &%Government and its replacement by another. This covers grass-roots revolutions, as well as coups d'etat.") (=> (and (instance ?R PoliticalRevolution) (patient ?R ?A)) (instance ?A GeopoliticalArea)) (=> (and (instance ?R PoliticalRevolution) (patient ?R ?A)) (exists (?GOV1 ?GOV2) (and (holdsDuring (BeginFn (WhenFn ?R)) (equal ?GOV1 (GovernmentFn ?A))) (holdsDuring (EndFn (WhenFn ?R)) (equal ?GOV2 (GovernmentFn ?A))) (not (equal ?GOV1 ?GOV2))))) (subclass LawEnforcement PoliticalProcess) (subclass LawEnforcement RegulatoryProcess) (documentation LawEnforcement EnglishLanguage "Any &%RegulatoryProcess where the agent is either a &%PoliceOrganization or a member of a &%PoliceOrganization. This covers everything from issuing a traffic ticket to arresting someone on suspicion of having committed a &%Murder.") (=> (and (instance ?L LawEnforcement) (agent ?L ?P)) (or (instance ?P PoliceOrganization) (exists (?O) (and (instance ?O PoliceOrganization) (member ?P ?O))))) (subclass Imprisoning Confining) (documentation Imprisoning EnglishLanguage "The class of &%Confining processes where the detainee is put in &%Prison.") (=> (instance ?I Imprisoning) (exists (?P) (and (instance ?P Prison) (eventLocated ?I ?P)))) (subclass Espionage PoliticalProcess) (subclass Espionage Investigating) (documentation Espionage EnglishLanguage "Any Investigating by one &%Government of another &%Government where the second Government does not know that it is being spied upon.") (=> (instance ?S Espionage) (exists (?GOV1 ?GOV2) (and (instance ?GOV1 Government) (instance ?GOV2 Government) (agent ?S ?GOV1) (patient ?S ?GOV2) (not (equal ?GOV1 ?GOV2))))) (subclass Polling Investigating) (documentation Polling EnglishLanguage "Investigating what people believe (and in what proportions) by asking a set of structured questions to a random sample of people.") (subclass MilitaryInfiltration MilitaryProcess) (subclass MilitaryInfiltration Translocation) (documentation MilitaryInfiltration EnglishLanguage "Any &%Process by a &%MilitaryOrganization which involves moving through enemy positions without detection by the enemy.") (subclass Agreement Proposition) (documentation Agreement EnglishLanguage "&%Agreement is the class of &%Propositions that express the contents of agreements entered into by &%CognitiveAgents. &%Agreement includes treaties, contracts, purchase orders, pledges, marriage vows, etc. An &%Agreement may be written down in a document or other &%ContentBearingObject, it can be verbal &%Communication, it can even be an implied agreement.") (termFormat EnglishLanguage Agreement "agreement") (=> (instance ?COMPACT Agreement) (exists (?COMM) (and (instance ?COMM Committing) (represents ?COMM ?COMPACT)))) (=> (instance ?AGREEMENT Agreement) (exists (?AGENT1 ?AGENT2) (and (partyToAgreement ?AGENT1 ?AGREEMENT) (partyToAgreement ?AGENT2 ?AGREEMENT) (not (equal ?AGENT1 ?AGENT2))))) ;; Initially modeled Contract (which is an enforcaeble agreement as a subclass of ;; Agreement, but later realized that an agreement is only a "contract" or is only ;; enforceable for a certain period of time, meaning that the same provision or ;; clause can exist with the same people agreeing to it, but it's not a valid ;; contract because it is not within a specified date. So instead of subclassing ;; it from Agreement, a Normative attribute, ActiveAgreement, is now created describing ;; attaching a validity / contractual time interval to the agreement ;; --------------------------------------------------------------------------------- ;; Agreement Relationships ;; --------------------------------------------------------------------------------- (instance partyToAgreement BinaryPredicate) (documentation partyToAgreement EnglishLanguage "(&%partyToAgreement ?AGENT ?PROP) means that the &%AutonomousAgent ?AGENT has committed to the agreement ?PROP.") (termFormat EnglishLanguage partyToAgreement "party to agreement") (domain partyToAgreement 1 CognitiveAgent) (domain partyToAgreement 2 Agreement) (=> (partyToAgreement ?AGENT ?CONTENT) (exists (?C) (and (instance ?C Committing) (agent ?C ?AGENT) (patient ?C ?CONTENT)))) (instance agreementPeriod BinaryPredicate) (domain agreementPeriod 1 Agreement) (domain agreementPeriod 2 TimeInterval) (documentation agreementPeriod EnglishLanguage "(&%agreementPeriod ?AGREEMENT ?DURATION) holds if ?DURATION specifies a &%TimeDuration, which is the length of time that the ?AGREEMENT is &%ActiveAgreement.") (=> (and (agreementPeriod ?AGREEMENT ?DURATION) (agreementEffectiveDate ?AGREEMENT ?STARTDATE)) (holdsDuring (TimePeriodFn ?STARTDATE ?DURATION) (property ?AGREEMENT ActiveAgreement))) (instance agreementEffectiveDate BinaryPredicate) (domain agreementEffectiveDate 1 Agreement) (domain agreementEffectiveDate 2 TimePoint) (documentation agreementEffectiveDate EnglishLanguage "(&%agreementEffectiveDate ?AGREEMENT ?TIME) means that ?AGREEMENT goes into effect at &%TimePoint ?TIME, and remains an &%ActiveAgreement for &%TimeDuration ?DURATION.") (instance TimePeriodFn BinaryFunction) (documentation TimePeriodFn EnglishLanguage "(&%TimePeriodFn ?TIMEPOINT ?DURATION) accepts &%TimePoint ?TIMEPOINT and &%TimeDuration ?DURATION and returns a &%TimeInterval that starts from ?TIMEPOINT and ends at the end of ?DURATION") (termFormat EnglishLanguage TimePeriodFn "time period function") (domain TimePeriodFn 1 TimePoint) (domain TimePeriodFn 2 TimeDuration) (range TimePeriodFn TimeInterval) (=> (and (instance ?T1 TimePoint) (instance ?T2 TimePoint) (equal ?INTERVAL (TimeIntervalFn ?T1 ?T2)) (duration ?INTERVAL ?PERIOD)) (equal ?INTERVAL (TimePeriodFn ?T1 ?PERIOD))) (instance agreementExpirationDate BinaryPredicate) (domain agreementExpirationDate 1 Agreement) (domain agreementExpirationDate 2 TimePoint) (documentation agreementExpirationDate EnglishLanguage "(&%agreementExpirationDate ?AGREEMENT ?ENDDATE) means that ?ENDDATE is the date on which ?AGREEMENT is no longer &%ActiveAgreement.") (=> (agreementExpirationDate ?AGREEMENT ?ENDDATE) (holdsDuring (FutureFn ?ENDDATE) (not (property ?AGREEMENT ActiveAgreement)))) (instance agreementClause QuaternaryPredicate) (documentation agreementClause EnglishLanguage "(&%agreementClause ?PROP ?ATTR ?AGREEMENT ?AGENT) means that &%Proposition ?PROP, which has &%modalAttribute ?ATTR, is part of &%Agreement ?AGREEMENT and, with &%CognitiveAgent ?AGENT being the one responsible to make the statement true") (termFormat EnglishLanguage agreementClause "agreement clause") (domain agreementClause 1 Proposition) (domain agreementClause 2 DeonticAttribute) (domain agreementClause 3 Agreement) (domain agreementClause 4 CognitiveAgent) (=> (agreementClause ?PROP ?ATTR ?AGREEMENT ?AGENT) (and (exists (?CLAUSE) (containsInformation ?CLAUSE ?PROP)) (partyToAgreement ?AGENT ?AGREEMENT))) (=> (and (agreementClause ?PROP ?ATTR ?AGREEMENT ?AGENT) (or (equal ?ATTR Obligation) (equal ?ATTR Promise))) (modalAttribute (exists (?PROC) (and (realization ?PROC ?PROP) (agent ?PROC ?AGENT))) Likely)) (=> (agreementClause ?PROP Prohibition ?AGREEMENT ?AGENT) (not (holdsRight (exists (?PROC) (and (realization ?PROC ?PROP) (agent ?PROC ?AGENT))) ?AGENT))) (=> (agreementClause ?PROP Permission ?AGREEMENT ?AGENT) (holdsRight (exists (?PROC) (and (realization ?PROC ?PROP) (agent ?PROC ?AGENT))) ?AGENT)) (instance ActiveAgreement RelationalAttribute) (documentation ActiveAgreement EnglishLanguage "&%ActiveAgreement describes an &%Agreement that is still binding or is still in effect") (termFormat EnglishLanguage ActiveAgreement "active agreement") (=> (property ?AGREEMENT ActiveAgreement) (instance ?AGREEMENT Agreement)) (=> (property ?AGREEMENT ActiveAgreement) (modalAttribute (exists (?PROC) (realization ?PROC ?AGREEMENT)) Obligation)) (=> (property ?ENTITY Promise) (or (property ?ENTITY Contract) (property ?ENTITY NakedPromise))) (subAttribute NakedPromise Promise) (documentation NakedPromise EnglishLanguage "A &%Promise where nothing is promised in return, i.e. a nudum pactum.") (subAttribute Contract ActiveAgreement) (subAttribute Contract Promise) (documentation Contract EnglishLanguage "&%Contract is a type of &%Agreement that is legally enforceable, meaning a &%CognitiveAgent can pursue other parties of the agreement in a court of law if provisions of the contract are not followed or kept. It follows that all subpropositions of the &%Contract is &%Legal.") (termFormat EnglishLanguage Contract "contract") (contraryAttribute NakedPromise Contract) (=> (property ?AGREEMENT Contract) (forall (?X) (=> (subProposition ?X ?AGREEMENT) (modalAttribute ?X Legal)))) (=> (and (property ?AGREEMENT Contract) (partyToAgreement ?AGENT1 ?AGREEMENT) (partyToAgreement ?AGENT2 ?AGREEMENT) (instance ?PROC IntentionalProcess) (agent ?PROC ?AGENT1) (realization ?PROC ?PROP) (not (consistent ?PROP ?AGREEMENT))) (modalAttribute (exists (?LEGAL) (and (instance ?LEGAL LegalAction) (plaintiff ?LEGAL ?AGENT2) (defendant ?LEGAL ?AGENT1))) Possibility)) (subAttribute MarriageContract Contract) (documentation MarriageContract EnglishLanguage "An &%Contract between a married couple about how assets owned by the couple will be distributed in the event that the couple is divorced.") (=> (property ?C MarriageContract) (exists (?P1 ?P2) (and (partyToAgreement ?C ?P1) (partyToAgreement ?C ?P2) (spouse ?P1 ?P2)))) (subAttribute PurchaseContract Contract) (documentation PurchaseContract EnglishLanguage "A &%Contract between two &%Agents in which one &%AutonomousAgent agrees to render the other some good or service in exchange for currency.") (=> (property ?C PurchaseContract) (exists (?S ?SELLER ?BUYER) (and (instance ?S Selling) (agent ?S ?SELLER) (destination ?S ?BUYER) (realization ?S ?C) (partyToAgreement ?C ?SELLER) (partyToAgreement ?C ?BUYER)))) (subAttribute ServiceContract Contract) (documentation ServiceContract EnglishLanguage "A &%Contract where an &%AutonomousAgent agrees to perform a service for another &%AutonomousAgent (usually for a price).") (=> (property ?C ServiceContract) (exists (?SP ?SERVICE ?CUST) (and (instance ?SP ServiceProcess) (realization ?SP ?C) (serviceProvider ?SP ?SERVICE) (serviceRecipient ?SP ?CUST) (partyToAgreement ?C ?SERVICE) (partyToAgreement ?C ?CUST)))) (subAttribute Warranty ServiceContract) (documentation Warranty EnglishLanguage "A &%Contract that states the cirumstances under which defects in the product will be corrected for no charge. A &%Warranty is usually limited to a length of time that is specified in the &%Warranty itself. A &%Warranty also includes information about what is not covered and actions that invalidate the &%Warranty.") (subAttribute Treaty Contract) (documentation Treaty EnglishLanguage "Any &%Contract which holds between two or more &%Nations.") (=> (property ?T Treaty) (exists (?N1 ?N2) (and (partyToAgreement ?T ?N1) (partyToAgreement ?T ?N2) (instance ?N1 Nation) (instance ?N2 Nation) (not (equal ?N1 ?N2))))) (disjointDecomposition Sentence Statement Supposition Question Request Order) (subclass Statement Sentence) (documentation Statement EnglishLanguage "A &%Sentence that is stated to be true.") (=> (and (instance ?STATE Stating) (result ?STATE ?SENTENCE) (instance ?SENTENCE Sentence)) (instance ?SENTENCE Statement)) (subclass Fact Statement) (documentation Fact EnglishLanguage "The class of &%Statements that are &%True.") (=> (instance ?FACT Fact) (truth ?FACT True)) (subclass Question Sentence) (documentation Question EnglishLanguage "An interrogative &%Sentence, a &%Sentence that poses a question.") (=> (and (instance ?QUESTION Questioning) (result ?QUESTION ?SENTENCE) (instance ?SENTENCE Sentence)) (instance ?SENTENCE Question)) (subclass Supposition Sentence) (documentation Supposition EnglishLanguage "A &%Sentence that is assumed to be true, possibly just for the sake of argument.") (=> (and (instance ?SUPPOSE Supposing) (result ?SUPPOSE ?SENTENCE) (instance ?SENTENCE Sentence)) (instance ?SENTENCE Supposition)) (subclass Request Sentence) (documentation Request EnglishLanguage "A &%Sentence that expresses a request for something or that something be done.") (=> (and (instance ?REQUEST Requesting) (result ?REQUEST ?SENTENCE) (instance ?SENTENCE Sentence)) (instance ?SENTENCE Request)) (subclass Order Sentence) (documentation Order EnglishLanguage "A &%Sentence that expresses an order for something or that something be done.") (=> (and (instance ?ORDER Ordering) (result ?ORDER ?SENTENCE) (instance ?SENTENCE Sentence)) (instance ?SENTENCE Order)) (subclass AudioRecording Recording) (comment AudioRecording "In ver 1.111 of Mid-level-ontology.kif , it says that (&%subclass &%AudioRecording &%Text). This does not seem right. Deleting that statement. Creating a parent class called &%Recording which means something that captures a &%Process that happened in real life. &%AudioRecording and &%VideoRecording will inherit from there. A &%Photograph is also a still recording of what happened in real life - as opposed to Graphic Art which is more of an &%ArtWork than a &%Recording, so it will also inherit from &%Recording. (09-14-2011)" "KJN") (documentation AudioRecording EnglishLanguage "A representation of sound on some medium such as wax cylinder, vinyl record, magnetic tape, CD or flash memory, that is intended to be used in some machine to reproduce that sound.") (=> (instance ?X AudioRecording) (exists (?EV) (and (instance ?EV RadiatingSound) (represents ?X ?EV) (capability RadiatingSound patient ?X)))) (=> (instance ?RECORD AudioRecording) (exists (?INFO ?SOUND) (and (containsInformation ?RECORD ?INFO) (realization ?SOUND ?INFO) (instance ?SOUND RadiatingSound)))) (subrelation record represents) (instance record BinaryPredicate) (documentation record EnglishLanguage "(&%record ?OBJ ?PHYS), a more specific relationship than &%represents, means that some &%Physical ?PHYS is captured and interpreted into a &%ContentBearingObject that is stored in some &%DataStorageDevice") (termFormat EnglishLanguage record "record") (comment record "Adding a more specific relation than &%represents. While &%represents can be something like a &%Logo that represents a &%Brand, &%record is more strict in the sense that it is an accurate rendering of some &%Process that occurred in real life. (09-14-2011)." "KJN") (domain record 1 ContentBearingObject) (domain record 2 Physical) (=> (record ?REC ?PHYS) (equivalentContentInstance ?REC ?PHYS)) (=> (record ?REC ?PHYS) (exists (?DS) (and (instance ?DS DataStorageDevice) (stored ?REC ?DS)))) (instance stored BinaryPredicate) (instance stored AntisymmetricRelation) (instance stored PartialValuedRelation) (instance stored TransitiveRelation) (documentation stored EnglishLanguage "(&%stored ?REC ?OBJ) means that some &%ContentBearingObject, encoded in some format, is saved in some &%DataStorageDevice and can be accessed in some future date.") (termFormat EnglishLanguage stored "stored") (comment stored "Adding a stored method that is specific to storing &%ContentBearingObject such as &%SymbolicString, &%Recording, etc. in a &%DataStorageDevice. Will be changing some axioms to use this instead of other, vaguer ways of describing it." "KJN") (domain stored 1 ContentBearingObject) (domain stored 2 DataStorageDevice) (=> (stored ?O ?D) (exists (?P) (and (instance ?P Writing) (destination ?P ?D) (patient ?P ?O)))) (=> (equal ?TIME (WhenFn (stored ?O ?D))) (holdsDuring ?TIME (modalAttribute (exists (?P) (patient ?P ?O)) Possibility))) (instance Blank RelationalAttribute) (documentation Blank EnglishLanguage "A &%RelationalAttribute meaning that there is no &%ContentBearingObject located on the &%Object with this attribute") (=> (and (instance ?DSTORE DataStorageDevice) (attribute ?DSTORE Blank)) (not (exists (?DATA) (stored ?DATA ?DSTORE)))) (=> (instance ?R Recording) (exists (?P) (and (instance ?P Process) (record ?R ?P)))) (subclass MusicRecording AudioRecording) (documentation MusicRecording EnglishLanguage "&%MusicRecording refers to an &%AudioRecording of the &%Process of &%MakingMusic.") (termFormat EnglishLanguage MusicRecording "music recording") (=> (instance ?M MusicRecording) (exists (?P) (and (instance ?P MakingMusic) (record ?M ?P)))) (subclass SheetMusic ContentBearingObject) (documentation SheetMusic EnglishLanguage "&%SheetMusic refers to the &%ContentBearingObject that contains a representation of a &%MusicalComposition, using different musical symbols") (termFormat EnglishLanguage SheetMusic "sheet music") (=> (instance ?SM SheetMusic) (exists (?MC) (and (instance ?MC MusicalComposition) (containsInformation ?SM ?MC)))) (subclass MusicText Text) (documentation MusicText EnglishLanguage "A &%Text in a &%Language that represents a form of music.") (=> (instance ?X MusicText) (capability MakingMusic patient ?X)) (subclass VideoRecording Recording) (documentation VideoRecording EnglishLanguage "A representation of video on some medium such as film, videotape or DVD. Instances of this class are also commonly instances of &%AudioRecording.") (=> (instance ?X VideoRecording) (exists (?EV) (and (instance ?EV Process) (represents ?X ?EV) (capability RadiatingLight patient ?X)))) (=> (instance ?VIDEO VideoRecording) (modalAttribute (exists (?AUDIO) (and (instance ?AUDIO AudioRecording) (part ?AUDIO ?VIDEO))) Possibility)) (subclass MediaSystem Collection) (documentation MediaSystem EnglishLanguage "&%MediaSystem is a &%Collection of components that enable the &%RadiatingSound of &%AudioRecording and &%RadiatingLight of &%VideoRecording") (termFormat EnglishLanguage MediaSystem "media system") (=> (instance ?PLAYER MediaSystem) (hasPurpose ?PLAYER (or (exists (?VIDEO ?RL) (and (instance ?VIDEO VideoRecording) (instance ?RL RadiatingLight) (patient ?RL ?VIDEO) (instrument ?RL ?PLAYER))) (exists (?AUDIO ?RS) (and (instance ?AUDIO AudioRecording) (instance ?RS RadiatingSound) (patient ?RS ?AUDIO) (instrument ?RS ?PLAYER)))))) (subclass Label Text) (documentation Label EnglishLanguage "A very brief &%Text that is attached to an &%Object and that indicates very specific information about the &%Object, e.g. its name, its &%monetaryValue, etc.") (=> (instance ?LABEL Label) (exists (?OBJ) (and (instance ?OBJ SelfConnectedObject) (connected ?LABEL ?OBJ) (refers ?LABEL ?OBJ)))) (subclass FormText Text) (documentation FormText EnglishLanguage "A page or set of pages containing spaces where information is to be entered by an &%AutonomousAgent.") (subclass TestForm FormText) (subclass TestForm MeasuringDevice) (documentation TestForm EnglishLanguage "A &%FormText which is intended to measure some aspect of the cognitive capabilities, e.g. intelligence or knowledge of a domain, of the person taking the test.") (subclass Ballot FormText) (documentation Ballot EnglishLanguage "A &%FormText which is used in &%Voting. A list of candidates is printed on the form, and the voter selects the candidate he/she wants to vote for.") (=> (instance ?B Ballot) (hasPurpose ?B (exists (?V) (and (instance ?V Voting) (instrument ?V ?B))))) (subclass Application FormText) (documentation Application EnglishLanguage "A &%FormText whose purpose is to obtain admission to an &%Organization or to receive assistance from an &%Organization.") (=> (instance ?APP Application) (hasPurpose ?APP (exists (?JOIN ?GIVE) (or (instance ?JOIN JoiningAnOrganization) (instance ?GIVE UnilateralGiving))))) (subclass Announcement FactualText) (documentation Announcement EnglishLanguage "Any &%Text which contains information about an event in the future.") (=> (instance ?A Announcement) (exists (?CD ?I) (and (instance ?CD ContentDevelopment) (result ?CD ?A) (refers ?A ?I) (instance ?I SocialInteraction) (earlier (WhenFn ?CD) (WhenFn ?I))))) (subclass PerformanceProgram FactualText) (documentation PerformanceProgram EnglishLanguage "A &%Text that describes the events and/or participants in a &%Performance.") (=> (instance ?PROG PerformanceProgram) (exists (?PERF ?PROP) (and (containsInformation ?PROG ?PROP) (realization ?PERF ?PROP) (instance ?PERF Performance)))) (subclass MotionPictureShot MotionPicture) (documentation MotionPictureShot EnglishLanguage "A unit of action in a &%MotionPicture, a &%MotionPictureShot is a sequence of images which are captured by a single camera without interruption.") (=> (instance ?SHOT MotionPictureShot) (exists (?MOVIE) (and (instance ?MOVIE MotionPicture) (subsumesContentInstance ?MOVIE ?SHOT)))) (=> (instance ?SHOT MotionPictureShot) (exists (?C) (and (instance ?C Camera) (instrument ?SHOT ?C) (not (exists (?C2) (and (instance ?C2 Camera) (not (equal ?C ?C2)) (instrument ?SHOT ?C2))))))) (subclass MotionPictureScene MotionPicture) (documentation MotionPictureScene EnglishLanguage "A discrete part of a &%MotionPicture which is set in the same time period and the same location.") (=> (instance ?S MotionPictureScene) (exists (?M) (and (instance ?M MotionPicture) (subsumesContentInstance ?M ?S)))) (subclass Documentary MotionPicture) (subclass Documentary FactualText) (documentation Documentary EnglishLanguage "A &%MotionPicture which purports to represent the facts about a person, event, etc.") (subclass BroadcastProgram Series) (documentation BroadcastProgram EnglishLanguage "A &%Series of episodes that are broadcast on television or radio.") (=> (instance ?PROGRAM BroadcastProgram) (exists (?BROADCAST) (and (instance ?BROADCAST Broadcasting) (patient ?BROADCAST ?PROGRAM)))) (subclass NewsProgram BroadcastProgram) (documentation NewsProgram EnglishLanguage "A &%BroadcastProgram that is devoted to reporting the latest events in a city, region, nation or the world at large.") ;; ;; Jennie 13th August 2022 ;; Changed equal to instance as the range for SeriesVolumeFn is a class (=> (and (subclass ?PROGRAM NewsProgram) (instance ?EPISODE (SeriesVolumeFn ?PROGRAM ?NUMBER))) (exists (?DISSEMINATE) (and (instance ?DISSEMINATE Disseminating) (patient ?DISSEMINATE ?EPISODE)))) (instance SeriesVolumeFn BinaryFunction) (instance SeriesVolumeFn PartialValuedRelation) (domainSubclass SeriesVolumeFn 1 Series) (domain SeriesVolumeFn 2 PositiveInteger) (rangeSubclass SeriesVolumeFn Text) (documentation SeriesVolumeFn EnglishLanguage "A &%BinaryFunction that maps a type of &%Series (e.g. the Encyclopedia_Britannica or the Popular_Mechanics periodical) and a number to the volumes of the text type designated by the number.") (=> (and (subclass ?TEXT Periodical) (equal (SeriesVolumeFn ?TEXT ?INT1) ?VOLUME1) (equal (SeriesVolumeFn ?TEXT ?INT2) ?VOLUME2) (greaterThan ?INT2 ?INT1) (instance ?PUB1 Publication) (instance ?PUB2 Publication) (instance ?CBO1 ?VOLUME1) (instance ?CBO2 ?VOLUME2) (patient ?PUB1 ?CBO1) (patient ?PUB2 ?CBO2) (date ?PUB1 ?DATE1) (date ?PUB2 ?DATE2)) (before (EndFn ?DATE1) (EndFn ?DATE2))) (=> (equal (SeriesVolumeFn ?SERIES ?NUMBER) ?VOLUME) (subsumesContentClass ?SERIES ?VOLUME)) (subclass Series Text) (documentation Series EnglishLanguage "A &%Text consisting of multiple self-contained units. Some examples are an encyclopedia containing a couple dozen volumes, a television series made up of many episodes, a film serial, etc.") (=> (instance ?SERIES Series) (exists (?BOOK1 ?BOOK2) (and (instance ?BOOK1 Book) (instance ?BOOK2 Book) (subsumesContentInstance ?SERIES ?BOOK1) (subsumesContentInstance ?SERIES ?BOOK2) (not (equal ?BOOK1 ?BOOK2))))) (instance PeriodicalIssueFn BinaryFunction) (instance PeriodicalIssueFn PartialValuedRelation) (domainSubclass PeriodicalIssueFn 1 Periodical) (domain PeriodicalIssueFn 2 PositiveInteger) (rangeSubclass PeriodicalIssueFn Periodical) (documentation PeriodicalIssueFn EnglishLanguage "A &%BinaryFunction that maps a subclass of &%Periodical and a number to all of the issues of the &%Periodical corresponding to the number.") (=> (equal (PeriodicalIssueFn ?PERIODICAL ?NUMBER) ?ISSUE) (subsumesContentClass ?PERIODICAL ?ISSUE)) (subclass Periodical Series) (documentation Periodical EnglishLanguage "A &%Series whose elements are published separately and on a periodic basis.") (subclass Article Text) (disjoint Article Book) (documentation Article EnglishLanguage "A relatively short &%Text that either is unbound or is bound with other &%Articles in a &%Book.") (=> (and (instance ?ARTICLE1 Article) (instance ?BOOK Book) (subsumesContentInstance ?BOOK ?ARTICLE1)) (exists (?ARTICLE2) (and (instance ?ARTICLE2 Article) (not (equal ?ARTICLE2 ?ARTICLE1)) (subsumesContentInstance ?BOOK ?ARTICLE2)))) (subclass Chapter Article) (documentation Chapter EnglishLanguage "A numbered and/or titled section of a &%Book, which is typically indicated in a table of contents for the &%Book.") (=> (instance ?CHAPTER Chapter) (exists (?BOOK) (and (instance ?BOOK Book) (subsumesContentInstance ?BOOK ?CHAPTER)))) (subrelation titles names) (instance titles BinaryPredicate) (domain titles 1 SymbolicString) (domainSubclass titles 2 ContentBearingPhysical) (documentation titles EnglishLanguage "A &%BinaryPredicate used to indicate the title of a &%ContentBearingPhysical. Note that the second argument type restriction is a subclass, rather than an instance, of &%ContentBearingPhysical. Thus, the title Murder_on_the_Orient_Express corresponds to a large class of &%Books, and not just to a single copy of the book.") (documentation formerName EnglishLanguage "(formerName ?NAME ?THING) means that the string ?NAME is a name formerly used for ?THING.") (subrelation formerName names) (instance formerName BinaryPredicate) (instance familyName BinaryPredicate) (instance familyName AsymmetricRelation) (domain familyName 1 SymbolicString) (domain familyName 2 Human) (subrelation familyName names) (documentation familyName EnglishLanguage "(&%familyName ?STRING ?HUMAN) means that the &%SymbolicString ?STRING denotes a non-optional name that ?HUMAN has inherited by virtue of being born into a particular family (kin group). surname is another word for this type of name. Cf. &%givenName.") (documentation middleName EnglishLanguage "(middleName ?CHAR ?INDIV) means that the &%SymbolicString ?CHAR contains the middle name of the &%Human ?INDIV.") (instance middleName BinaryPredicate) (instance middleName AsymmetricRelation) (domain middleName 1 SymbolicString) (domain middleName 2 Human) (subrelation middleName names) (instance givenName BinaryPredicate) (instance givenName AsymmetricRelation) (subrelation givenName names) (domain givenName 1 SymbolicString) (domain givenName 2 Human) (documentation givenName EnglishLanguage "(&%givenName ?STRING ?HUMAN) means that ?STRING is a name selected for ?HUMAN, usually from among many options, as opposed to a mandatory name (cf. &%familyName) that ?HUMAN has inherited by virtue of being born into a certain kin group, caste, or occupation.") (instance localLongName BinaryPredicate) (domain localLongName 1 SymbolicString) (domain localLongName 2 Entity) (documentation localLongName EnglishLanguage "(localLongName ?NAME ?THING) means that the string ?NAME is the long form of the name used for ?THING in its local area or language.") (subrelation localLongName names) (documentation localShortName EnglishLanguage "(localShortName ?NAME ?THING) means that the string ?NAME is the short form of the name used for ?THING in its local area or language.") (subrelation localShortName names) (instance localShortName BinaryPredicate) (domain localShortName 1 SymbolicString) (domain localShortName 2 Entity) (subclass Message FactualText) (documentation Message EnglishLanguage "A &%FactualText which is intended to be delivered to and read by a &%Human, &%GroupOfPeople or &%Organization.") (subclass Report FactualText) (subclass Report Article) (documentation Report EnglishLanguage "A relatively brief &%FactualText, often it describes the findings of a study or experiment, or a series of observations.") (subclass Newspaper Periodical) (documentation Newspaper EnglishLanguage "A &%Periodical that is published on a daily or weekly basis, that contains &%Reports, and whose issues are printed on newsprint paper.") (=> (instance ?PAPER Newspaper) (exists (?REPORT) (and (instance ?REPORT Report) (subsumesContentInstance ?PAPER ?REPORT)))) (=> (and (subclass ?PAPER Newspaper) (instance ?WEEK Week)) (exists (?PUBLICATION ?ISSUE) (and (instance ?PUBLICATION Publication) (temporalPart (WhenFn ?PUBLICATION) ?WEEK) (result ?PUBLICATION ?ISSUE) (instance ?ISSUE ?PAPER)))) (subclass Magazine Periodical) (documentation Magazine EnglishLanguage "A &%Periodical that is softbound and printed on glossy paper.") (subclass Letter FactualText) (documentation Letter EnglishLanguage "A brief message which is intended to be mailed to a person or &%Organization.") (instance WeekAfterFn UnaryFunction) (domain WeekAfterFn 1 TimePosition) (range WeekAfterFn Week) (documentation WeekAfterFn EnglishLanguage "A &%Function that returns the week immediately after the beginning of the given &%TimePosition.") (instance WeekBeforeFn UnaryFunction) (domain WeekBeforeFn 1 TimePosition) (range WeekBeforeFn Week) (documentation WeekBeforeFn EnglishLanguage "A &%Function that returns the week immediately preceding the beginning of the given &%TimePosition.") ;(=> ; (and ; (equal ?WF ; (WeekBeforeFn ; (DayFn ?D ; (MonthFn ?M ; (YearFn ?Y))))) ; (equal ?WF ; (DayFn ?D2 ; (MonthFn ?M ; (YearFn ?Y))))) ; (equal ?D2 ; (SubtractionFn ?D 7))) ; ;;; (=> (and (instance ?D2 (DayFn ?N2 (MonthFn ?M (YearFn ?Y)))) (temporalPart ?D1 (WeekBeforeFn ?D2)) (temporalPart ?D2 (WeekAfterFn ?D1))) (exists (?N1) (and (instance ?D1 (DayFn ?N1 (MonthFn ?M (YearFn ?Y)))) (equal ?N1 (SubtractionFn ?N2 7))))) (subclass Holiday TimeInterval) (documentation Holiday EnglishLanguage "&%Holiday is the class of time periods that are observed as holidays in a country, culture, or religion. Holidays may recur annually on the same date, or they may be moveable, for example, &%UnitedStatesThanksgivingDay falls on the last &%Thursday of each &%November.") (subclass FixedHoliday Holiday) (documentation FixedHoliday EnglishLanguage "&%FixedHoliday is the class of &%Holidays whose observance is fixed to recurrences of the calendar day that the holiday commemorates. See &%commemoratesDate.") (subclass MoveableHoliday Holiday) (documentation MoveableHoliday EnglishLanguage "&%MoveableHoliday is the class of &%Holidays whose observance is not fixed to recurrences of any particular calendar day. For example, &%UnitedStatesMemorialDay is observed on the last &%Monday of &%May.") (subclass HolidayCard ContentBearingObject) (documentation HolidayCard EnglishLanguage "A stiff piece of &%Paper, usually folded over, which is sent to others in celebration of a &%Holiday.") (=> (instance ?C HolidayCard) (material Paper ?C)) (=> (instance ?C HolidayCard) (exists (?H) (and (instance ?H Holiday) (refers ?C ?H)))) (subclass HistoricalAccount NarrativeText) (subclass HistoricalAccount FactualText) (documentation HistoricalAccount EnglishLanguage "A &%FactualAccount that describes significant events that occurred in the past.") (=> (instance ?ACCOUNT HistoricalAccount) (exists (?EVENT) (and (represents ?ACCOUNT ?EVENT) (earlier (WhenFn ?EVENT) (WhenFn ?ACCOUNT))))) (subclass Biography HistoricalAccount) (documentation Biography EnglishLanguage "A &%HistoricalAccount which is concerned with the life of a single &%Human.") (=> (instance ?B Biography) (exists (?H) (and (instance ?H Human) (refers ?B ?H)))) (subclass FinancialText Report) (documentation FinancialText EnglishLanguage "A &%Report about monetary figures. This class covers &%FinancialBills, balance sheets, account statements, etc.") (subclass FinancialBill FinancialText) (documentation FinancialBill EnglishLanguage "A brief statement that the stated amount of money is owed by the person to whom the bill is delivered.") (subclass ReferenceBook Book) (subclass ReferenceBook FactualText) (documentation ReferenceBook EnglishLanguage "A &%Book which is not intended to be read from cover to cover, but which is meant to be consulted to answer specific factual questions, e.g. about the meaning of a word, the location of a country, etc.") (subclass Dictionary ReferenceBook) (documentation Dictionary EnglishLanguage "A &%ReferenceBook which specifies the meanings of the &%Words of a &%Language.") (subclass NarrativeText Text) (partition NarrativeText FictionalText HistoricalAccount) (documentation NarrativeText EnglishLanguage "Any &%Text that tells a story, whether true or false.") (subclass ShortStory FictionalText) (subclass ShortStory Article) (documentation ShortStory EnglishLanguage "A brief work of fiction, often bound with other short stories in a &%Book or &%Periodical.") (subclass MysteryStory FictionalText) (documentation MysteryStory EnglishLanguage "A &%FictionalText whose central plot element is a crime of some sort, usually a murder.") (=> (instance ?S MysteryStory) (exists (?C) (and (instance ?C CriminalAction) (refers ?S ?C)))) (subclass Novel FictionalText) (subclass Novel Book) (documentation Novel EnglishLanguage "A &%FictionalText that is larger than a &%ShortStory and that is bound independently (i.e. it is a &%Book).") (subclass DramaticPlay FictionalText) (documentation DramaticPlay EnglishLanguage "A &%FictionalText that is intended to be realized as &%DramaticActing.") (=> (instance ?PLAY DramaticPlay) (hasPurpose ?PLAY (exists (?ACT ?PROP) (and (instance ?ACT DramaticActing) (containsInformation ?PLAY ?PROP) (realization ?ACT ?PROP))))) (subclass Opera DramaticPlay) (documentation Opera EnglishLanguage "A &%DramaticPlay that is set to &%MakingMusic.") (=> (and (instance ?OPERA Opera) (realization ?ACT ?OPERA)) (instance ?ACT MakingMusic)) (instance FrenchLanguage SpokenHumanLanguage) (instance FrenchLanguage NaturalLanguage) (documentation FrenchLanguage EnglishLanguage "A &%Romance language that is the official language of France and Belgium, and is widely spoken in Africa.") (instance GermanLanguage SpokenHumanLanguage) (instance GermanLanguage NaturalLanguage) (documentation GermanLanguage EnglishLanguage "A &%Germanic language that is spoken primarily in Germany and Austria.") (instance GreekLanguage SpokenHumanLanguage) (instance GreekLanguage NaturalLanguage) (documentation GreekLanguage EnglishLanguage "An Indo-European language that is spoken in &%Greece.") (instance LatinLanguage SpokenHumanLanguage) (instance LatinLanguage NaturalLanguage) (documentation LatinLanguage EnglishLanguage "A &%Language that was spoken in ancient &%Rome and is still the official language of the &%Vatican.") (instance RussianLanguage SpokenHumanLanguage) (instance RussianLanguage NaturalLanguage) (documentation RussianLanguage EnglishLanguage "A Slavic language that is spoken in &%Russia.") (instance SpanishLanguage SpokenHumanLanguage) (instance SpanishLanguage NaturalLanguage) (documentation SpanishLanguage EnglishLanguage "A &%Romance language that is the official language of Spain, Mexico, and many Central and South American countries.") (<=> (attribute ?H LiteracyAttribute) (and (hasSkill Reading ?H) (hasSkill Writing ?H))) (subclass LiteracyAttribute TraitAttribute) (documentation LiteracyAttribute EnglishLanguage "If an individual has the &%attribute &%LiteracyAttribute, that individual is able to read and write.") (subclass Industry Collection) (documentation Industry EnglishLanguage "The class of &%Collections of &%Corporations which are in the same line of business.") ;; ;; Jennie 14th August 2022 ;; quantified ?MEMB1 ?MEMB2 (=> (instance ?INDUSTRY Industry) (exists (?MEMB1 ?MEMB2 ?CLASS) (and (member ?MEMB1 ?INDUSTRY) (member ?MEMB2 ?INDUSTRY) (subclass ?CLASS Corporation) (immediateInstance ?MEMB1 ?CLASS) (immediateInstance ?MEMB2 ?CLASS)))) (instance manufacturer BinaryPredicate) (documentation manufacturer EnglishLanguage "A relation between a class of &%Objects and an &%AutonomousAgent that is responsible for the &%Manufacture of that object.") (domainSubclass manufacturer 1 Object) (domain manufacturer 2 AutonomousAgent) (format EnglishLanguage manufacturer "the maker of %1 is %2") (subclass Chimney StationaryArtifact) (subclass Chimney Device) (documentation Chimney EnglishLanguage "A thin passageway through which &%Smoke from a controlled fire is conducted &%Outside of a &%Building or &%Room.") (=> (instance ?C Chimney) (hasPurpose ?C (exists (?S ?R) (and (instance ?S Smoke) (instance ?R Removing) (instrument ?R ?C))))) (subclass Curb StationaryArtifact) (documentation Curb EnglishLanguage "A raised concrete or asphalt structure that connects a &%Sidewalk with a &%Roadway.") (=> (instance ?C Curb) (exists (?S ?R) (and (instance ?S Sidewalk) (instance ?R Roadway) (connects ?C ?S ?R)))) (instance Paved Attribute) (instance Unpaved Attribute) (contraryAttribute Paved Unpaved) (subclass Stairway StationaryArtifact) (documentation Stairway EnglishLanguage "A &%StationaryArtifact which allows one to climb, step by step, from one level to another.") (=> (instance ?S Stairway) (and (capability MotionUpward instrument ?S) (capability MotionDownward instrument ?S))) (=> (and (instance ?S Stairway) (part ?S ?B) (instance ?B Building)) (hasPurpose ?S (exists (?L1 ?L2) (and (instance ?L1 BuildingLevel) (instance ?L2 BuildingLevel) (part ?L1 ?B) (part ?L2 ?B) (connects ?S ?L1 ?L2))))) (subclass Steps StationaryArtifact) (documentation Steps EnglishLanguage "A &%StationaryArtifact which allows one to climb, step by step, from one level to another.") (=> (instance ?STEPS Steps) (and (capability MotionUpward instrument ?STEPS) (capability MotionDownward instrument ?STEPS))) (=> (and (instance ?LEVEL1 BuildingLevel) (instance ?LEVEL2 BuildingLevel) (instance ?BUILDING Building) (part ?LEVEL1 ?BUILDING) (part ?LEVEL2 ?BUILDING)) (exists (?STEPS) (and (instance ?STEPS Steps) (connects ?STEPS ?LEVEL1 ?LEVEL2)))) (subclass Ladder Artifact) (documentation Ladder EnglishLanguage "An &%Artifact which consists of two parallel supports connected by a series of rungs which can be used to ascend or descend.") (=> (instance ?LADDER Ladder) (and (capability MotionUpward instrument ?LADDER) (capability MotionDownward instrument ?LADDER))) (instance Transparent VisualAttribute) (termFormat EnglishLanguage Transparent "transparent") (documentation Transparent EnglishLanguage "A Transparent material is one through which it is possible to have &%Seeing.") (=> (attribute ?O Transparent) (modalAttribute (exists (?S ?A ?D) (and (instance ?S Seeing) (agent ?S ?A) (destination ?S ?D) (between ?O ?A ?D))) Possibility)) (instance Translucent VisualAttribute) (termFormat EnglishLanguage Translucent "translucent") (documentation Translucent EnglishLanguage "A Translucent material admits light is one through which it is possible to transmit light but not through which is likely to be &%Seeing.") (=> (attribute ?O Translucent) (modalAttribute (not (exists (?S ?A ?D) (and (instance ?S Seeing) (agent ?S ?A) (destination ?S ?D) (between ?O ?A ?D)))) Likely)) (=> (attribute ?O Translucent) (modalAttribute (exists (?EMIT ?S ?OBJ) (and (instance ?EMIT RadiatingLight) (resource ?EMIT ?S) (destination ?EMIT ?OBJ) (between ?S ?O ?OBJ) (holdsDuring (WhenFn ?EMIT) (attribute ?OBJ Illuminated)))) Possibility)) (subclass Curtain WindowCovering) (subclass Curtain Fabric) (documentation Curtain EnglishLanguage "A piece of &%Fabric whose purpose is &%Covering a &%Window so as to keep out the light or prevent people from seeing inside.") (subclass Window Artifact) (documentation Window EnglishLanguage "An &%Artifact composed of transparent material that admits light (and possibly air) into a &%Room, &%Building or &%Vehicle.") (=> (instance ?W Window) (exists (?A) (and (part ?W ?A) (or (instance ?A Building) (instance ?A Room) (instance ?A Vehicle))))) (=> (instance ?W Window) (attribute ?W Transparent)) (subclass Skylight Window) (documentation Skylight EnglishLanguage "A &%Window that is part of the &%Ceiling of a &%Room.") (=> (instance ?W Skylight) (exists (?C) (and (instance ?C Ceiling) (part ?W ?C)))) (subclass RearWindow VehicleWindow) (documentation RearWindow EnglishLanguage "Any &%VehicleWindow which is located at the back of an &%RoadVehicle.") (=> (instance ?W RearWindow) (exists (?A) (and (instance ?A RoadVehicle) (part ?W (BackFn ?A))))) (subclass WindowCovering Artifact) (documentation WindowCovering EnglishLanguage "An &%Artifact that is used to cover Windows. Note that this class includes blinds, drapes, shutters, etc.") (=> (instance ?WC WindowCovering) (hasPurpose ?WC (exists (?C ?W) (and (instance ?C Covering) (patient ?C ?W) (instance ?W Window) (instrument ?C ?WC))))) (instance AdjoiningRoom RelationalAttribute) (documentation AdjoiningRoom EnglishLanguage "&%AdjoiningRoom describes a &%Room that has another Room &%Adjacent to it, and a doorway existing on their common wall to allow access from one room to another") (termFormat EnglishLanguage AdjoiningRoom "adjoining room") (=> (attribute ?X AdjoiningRoom) (instance ?X Room)) (=> (attribute ?X AdjoiningRoom) (exists (?ROOM ?WALL ?DOOR) (and (attribute ?ROOM AdjoiningRoom) (not (equal ?ROOM ?X)) (orientation ?X ?ROOM Adjacent) (instance ?WALL Wall) (part ?WALL ?ROOM) (part ?WALL ?X) (instance ?DOOR Door) (part ?DOOR ?WALL)))) (subclass TransitwayObstacle Object) (documentation TransitwayObstacle EnglishLanguage "&%TransitwayObstacle is the general class of &%Objects that can act as obstacles to &%Motion along a &%Transitway.") (subclass Door TransitwayObstacle) (subclass Door Device) ;; KJN: Removing this as Device is already an Artifact ;;(subclass Door Artifact) (documentation Door EnglishLanguage "An &%Artifact that restricts and permits access to a &%StationaryArtifact (e.g. &%Building or &%Room) depending on whether the &%Door is open or locked. Note that the class &%Door also covers gates, because it is not possible to define objective criteria that reliably distinguish doors from gates.") (=> (instance ?DOOR Door) (exists (?WAY) (and (part ?DOOR ?WAY) (instance ?WAY Doorway)))) (subclass Hinge EngineeringComponent) (documentation Hinge EnglishLanguage "An &%EngineeringComponent that connects one thing to another in such a way that they can move relative to one another.") (=> (instance ?HINGE Hinge) (hasPurpose ?HINGE (exists (?OBJ1 ?OBJ2) (and (connects ?HINGE ?OBJ1 ?OBJ2) (or (capability Rotating patient ?OBJ1) (capability Rotating patient ?OBJ2)))))) (subclass Doorway StationaryArtifact) (documentation Doorway EnglishLanguage "A &%StationaryArtifact consisting of a frame that holds a &%Door.") (=> (instance ?WAY Doorway) (exists (?ARTIFACT) (and (part ?WAY ?ARTIFACT) (or (instance ?ARTIFACT Building) (instance ?ARTIFACT Room))))) (=> (instance ?DOOR Door) (exists (?ARTIFACT) (and (part ?DOOR ?ARTIFACT) (or (instance ?ARTIFACT Building) (instance ?ARTIFACT Room))))) (subclass Wall StationaryArtifact) (documentation Wall EnglishLanguage "A &%StationaryArtifact that supports a &%Building or partitions it into &%Rooms.") (=> (instance ?WALL Wall) (exists (?ARTIFACT) (and (part ?WALL ?ARTIFACT) (or (instance ?ARTIFACT Building) (instance ?ARTIFACT Room))))) (subclass Floor StationaryArtifact) (documentation Floor EnglishLanguage "A &%StationaryArtifact that is the bottom surface of a &%Room.") (=> (instance ?FLOOR Floor) (exists (?ARTIFACT) (and (part ?FLOOR ?ARTIFACT) (instance ?ARTIFACT Room)))) (subclass Ceiling StationaryArtifact) (documentation Ceiling EnglishLanguage "A &%StationaryArtifact that is the top surface of a &%Room.") (=> (instance ?C Ceiling) (exists (?R) (and (top ?C ?R) (instance ?R Room)))) (subclass Roof StationaryArtifact) (documentation Roof EnglishLanguage "The &%top of a &%Building.") (=> (instance ?ROOF Roof) (exists (?BUILDING) (and (instance ?BUILDING Building) (top ?ROOF ?BUILDING)))) (subclass Fireplace StationaryArtifact) (subclass Fireplace Device) (documentation Fireplace EnglishLanguage "A &%Device in a &%Building which is used for burning wood, coal, etc for heat.") (=> (instance ?F Fireplace) (hasPurpose ?F (exists (?C) (and (instance ?C Combustion) (eventLocated ?C ?F))))) (=> (instance ?F Fireplace) (exists (?C) (and (instance ?C Chimney) (connected ?F ?C)))) (=> (instance ?F Fireplace) (exists (?B) (and (instance ?B Building) (part ?F ?B)))) (subclass Balcony StationaryArtifact) (documentation Balcony EnglishLanguage "A &%Balcony is a platform projecting from the wall of a building, surrounded by some type of railing") (termFormat EnglishLanguage Balcony "balcony") (=> (instance ?BALCONY Balcony) (exists (?WALL ?LANDAREA) (and (meetsSpatially ?WALL ?BALCONY) (instance ?LANDAREA LandArea) (located ?WALL ?LANDAREA) (orientation ?BALCONY ?LANDAREA Above)))) (subclass BuildingLevel StationaryArtifact) (documentation BuildingLevel EnglishLanguage "The story or level of a building, e.g. the &%Basement, the &%Attic, the ground level, the fourteenth floor, etc.") (=> (instance ?LEVEL BuildingLevel) (exists (?BUILDING) (and (instance ?BUILDING Building) (part ?LEVEL ?BUILDING)))) (subclass Basement BuildingLevel) (documentation Basement EnglishLanguage "A &%BuildingLevel which satisfies two conditions, viz. it is lower than all of the other &%BuildingLevels in the same &%Building and it is below ground level.") (=> (instance ?BASEMENT Basement) (not (exists (?LEVEL ?BUILDING) (and (instance ?LEVEL BuildingLevel) (instance ?BUILDING Building) (part ?LEVEL ?BUILDING) (part ?BASEMENT ?BUILDING) (not (equal ?LEVEL ?BASEMENT)) (orientation ?LEVEL ?BASEMENT Below))))) (subclass Elevator TransportationDevice) (documentation Elevator EnglishLanguage "A &%TransportationDevice consisting of a car that moves up and down in a vertical shaft so that people or objects can move from one floor to another in a building.") (=> (instance ?E Elevator) (hasPurpose ?E (exists (?T ?L1 ?L2 ?B) (and (instance ?T Transportation) (origin ?T ?L1) (instance ?L1 BuildingLevel) (destination ?T ?L2) (instance ?L2 BuildingLevel) (not (equal ?L1 ?L2)) (part ?L1 ?B) (part ?L2 ?B) (instance ?B Building))))) (=> (instance ?E Elevator) (and (capability MotionUpward instrument ?E) (capability MotionDownward instrument ?E))) (subclass Pump TransportationDevice) (documentation Pump EnglishLanguage "A &%Device that moves &%Fluids by means of pressure or suction.") (=> (and (instance ?T Transportation) (instrument ?T ?D) (instance ?D Pump)) (exists (?F) (and (instrument ?T ?F) (attribute ?F Fluid)))) (subclass Oar TransportationDevice) (documentation Oar EnglishLanguage "A &%Device consisting of a flat, broad surface attached to a handle that is used as an instrument in &%Rowing.") (=> (instance ?O Oar) (hasPurpose ?O (exists (?R) (and (instance ?R Rowing) (instrument ?R ?O))))) (subclass Garage StationaryArtifact) (documentation Garage EnglishLanguage "A &%Building or part of a &%Building which is intended to house one or more &%RoadVehicle when they are not in use or are under repair.") (=> (instance ?GARAGE Garage) (hasPurpose ?GARAGE (exists (?AUTO) (and (instance ?AUTO RoadVehicle) (contains ?GARAGE ?AUTO))))) (=> (instance ?GARAGE Garage) (exists (?BUILDING) (and (instance ?BUILDING Building) (part ?GARAGE ?BUILDING)))) (subclass Bathroom Room) (documentation Bathroom EnglishLanguage "A &%Room that contains a &%WashBasin and possibly a &%Toilet.") (=> (instance ?B Bathroom) (exists (?W) (and (instance ?W WashBasin) (located ?W ?B)))) (subclass Closet Room) (documentation Closet EnglishLanguage "A relatively small &%Room used for storage.") (=> (instance ?R Closet) (hasPurpose ?R (exists (?K ?O) (and (instance ?K Keeping) (patient ?K ?O) (located ?O ?R))))) (subclass DressingRoom Room) (documentation DressingRoom EnglishLanguage "Any &%Room which is intended for &%ChangingClothing.") (=> (instance ?R DressingRoom) (hasPurpose ?R (exists (?C) (and (instance ?C ChangingClothing) (eventLocated ?C ?R))))) (subclass SittingArea Region) (documentation SittingArea EnglishLanguage "&%SittingArea refers to a &%Region, either &%Indoor (like a Living Room) or &%Outdoor (like a Garden sitting area) where people normally sit and entertain guests") (termFormat EnglishLanguage SittingArea "sitting area") (=> (instance ?AREA SittingArea) (exists (?SEAT) (and (instance ?SEAT Seat) (located ?SEAT ?AREA)))) (subclass KitchenArea Region) (documentation KitchenArea EnglishLanguage "a &%KitchenArea refers to a &%Region, either &%Outdoors or &%Indoors, that is intended for &%Cooking") (termFormat EnglishLanguage KitchenArea "kitchen area") (=> (instance ?K KitchenArea) (hasPurpose ?K (exists (?C) (and (instance ?C Cooking) (eventLocated ?C ?K))))) (subclass Kitchen Room) (subclass Kitchen KitchenArea) (documentation Kitchen EnglishLanguage "A &%Room intended for &%Cooking.") (=> (instance ?ROOM Kitchen) (hasPurpose ?ROOM (exists (?COOK) (and (instance ?COOK Cooking) (located ?COOK ?ROOM))))) (subclass DiningArea Region) (documentation DiningArea EnglishLanguage "a &%DiningArea refers to a &%Region, either &%Outdoors or &%Indoors, that is intended for &%Eating") (termFormat EnglishLanguage DiningArea "dining area") (=> (instance ?D DiningArea) (hasPurpose ?D (exists (?E) (and (instance ?E Eating) (eventLocated ?E ?D))))) (subclass DiningRoom Room) (subclass DiningRoom DiningArea) (documentation DiningRoom EnglishLanguage "A &%Room intended primarily for &%Eating.") (subclass Bedroom Room) (documentation Bedroom EnglishLanguage "A &%Room intended primarily for sleeping.") (=> (instance ?ROOM Bedroom) (exists (?BED) (and (instance ?BED Bed) (located ?BED ?ROOM)))) (subclass Classroom Room) (documentation Classroom EnglishLanguage "Any Room in a &%School where education takes place.") (=> (instance ?R Classroom) (exists (?S) (and (instance ?S School) (part ?R ?S)))) (=> (instance ?R Classroom) (hasPurpose ?R (exists (?E) (and (instance ?E EducationalProcess) (eventLocated ?E ?R))))) (subclass Hallway Room) (documentation Hallway EnglishLanguage "A &%Room that is primarly intended as a &%Transitway between other &%Rooms in a &%Building, although it may also contain &%Furniture and other &%Artifacts and be used for activities other than &%Translocation.") (termFormat EnglishLanguage Hallway "hallway") (termFormat EnglishLanguage Hallway "hall") (termFormat ChineseLanguage Hallway "门厅") (termFormat ChineseTraditionalLanguage Hallway "門廳") (=> (instance ?HALL Hallway) (hasPurpose ?HALL (exists (?TRAN ?BUILD ?R1 ?R2) (and (instance ?TRAN Translocation) (path ?TRAN ?HALL) (located ?HALL ?BUILD) (instance ?BUILD Building) (between ?R1 ?HALL ?R2) (instance ?R1 Room) (instance ?R2 Room) (located ?R1 ?BUILD) (located ?R2 ?BUILD) (not (equal ?R1 ?R2)))))) (subclass Porch StationaryArtifact) (documentation Porch EnglishLanguage "A &%StationaryArtifact which is &%connected to a &%Building and which provides some shelter in entering or leaving the &%Building or in sitting outside.") (=> (instance ?PORCH Porch) (exists (?BUILDING) (and (instance ?BUILDING Building) (connected ?PORCH ?BUILDING)))) (subclass Sidewalk StationaryArtifact) (documentation Sidewalk EnglishLanguage "A prepared path for pedestrians alongside a &%Roadway.") (=> (instance ?SIDE Sidewalk) (hasPurpose ?SIDE (exists (?WALK) (and (instance ?WALK Walking) (path ?WALK ?SIDE))))) (=> (instance ?SIDE Sidewalk) (exists (?ROAD) (and (instance ?ROAD Roadway) (orientation ?SIDE ?ROAD Near)))) (subclass Fence StationaryArtifact) (documentation Fence EnglishLanguage "A &%StationaryArtifact that serves to demarcate or to prevent access to or from the area that the &%Fence surrounds.") (subclass SportsGround StationaryArtifact) (documentation SportsGround EnglishLanguage "A specially designated and maintained area where &%Sports are played.") (=> (instance ?GROUND SportsGround) (hasPurpose ?GROUND (exists (?SPORT) (and (instance ?SPORT Sport) (eventLocated ?SPORT ?GROUND))))) (subclass IndustrialPlant StationaryArtifact) (documentation IndustrialPlant EnglishLanguage "A &%Building or part of a &%Building or group of &%Buildings whose purpose is to &%Manufacture something.") (=> (instance ?PLANT IndustrialPlant) (or (instance ?PLANT Building) (exists (?BUILDING) (and (instance ?BUILDING Building) (located ?BUILDING ?PLANT))))) (=> (instance ?PLANT IndustrialPlant) (hasPurpose ?PLANT (exists (?MANUFACTURE) (and (instance ?MANUFACTURE Manufacture) (eventLocated ?MANUFACTURE ?PLANT))))) (subclass Laboratory StationaryArtifact) (documentation Laboratory EnglishLanguage "A &%Building, &%Room or suite of &%Rooms where scientific research, i.e. &%Experimenting, is conducted.") (=> (instance ?LAB Laboratory) (exists (?EXPERIMENT) (and (instance ?EXPERIMENT Experimenting) (eventLocated ?EXPERIMENT ?LAB)))) (documentation experimentalControl EnglishLanguage "(experimentalControl ?EXPERIMENT ?OBJ) means that the Object ?OBJ serves as a control in the instance of &%Experimenting ?EXPERIMENT, i.e. ?OBJ is the standard against which something else in the experiment can be compared.") (instance experimentalControl CaseRole) (domain experimentalControl 1 Experimenting) (domain experimentalControl 2 Object) (subrelation experimentalControl patient) (subclass MilitaryInstallation StationaryArtifact) (subclass MilitaryInstallation MilitaryArtifact) (documentation MilitaryInstallation EnglishLanguage "A &%StationaryArtifact consisting of grounds and &%Buildings that is intended to be used by a &%MilitaryOrganization.") (subclass Farm StationaryArtifact) (documentation Farm EnglishLanguage "A &%StationaryArtifact consisting of a cultivated &%LandArea and &%Buildings for maintaining the land and/or the &%Animals on the land.") (subclass Barn Building) (disjoint Barn ResidentialBuilding) (documentation Barn EnglishLanguage "A &%Building on a &%Farm that is used for keeping &%DomesticAnimals, &%Fodder or harvested crops.") (=> (instance ?BARN Barn) (exists (?FARM) (and (instance ?FARM Farm) (located ?BARN ?FARM)))) (subclass PerformanceStage StationaryArtifact) (documentation PerformanceStage EnglishLanguage "A large platform for theatrical plays, lectures, dances, music recitals, etc, which can be observed by an audience.") (=> (instance ?STAGE PerformanceStage) (hasPurpose ?STAGE (exists (?PERF) (and (instance ?PERF Demonstrating) (eventLocated ?PERF ?STAGE))))) (=> (instance ?STAGE PerformanceStage) (exists (?AUDITORIUM) (and (instance ?AUDITORIUM Auditorium) (part ?STAGE ?AUDITORIUM)))) (subclass PerformanceStageWing StationaryArtifact) (documentation PerformanceStageWing EnglishLanguage "A part of the &%PerformanceStage that is not visible to members of the audience.") (=> (instance ?W PerformanceStageWing) (exists (?S) (and (instance ?S PerformanceStage) (part ?W ?S)))) (subclass Magnetism RadiatingElectromagnetic) (documentation Magnetism EnglishLanguage "Any instance of &%RadiatingElectromagnetic which involves the attraction of &%Iron.") (subclass RadioEmission RadiatingElectromagnetic) (documentation RadioEmission EnglishLanguage "Any instance of &%RadiatingElectromagnetic where the waves have a wavelength between 5 milimeters and 30,000 meters.") (subclass Broadcasting Disseminating) (subclass Broadcasting RadioEmission) (documentation Broadcasting EnglishLanguage "&%Disseminating information by using a &%CommunicationDevice that radiates &%RadioEmissions.") (=> (instance ?BROADCAST Broadcasting) (exists (?DEVICE) (and (instance ?DEVICE CommunicationDevice) (instrument ?BROADCAST ?DEVICE)))) (subclass RadioBroadcasting Broadcasting) (documentation RadioBroadcasting EnglishLanguage "Any instance of &%Broadcasting which is intended to be received by a &%RadioReceiver.") (=> (instance ?RADIO RadioReceiver) (capability RadioBroadcasting patient ?RADIO)) (subclass TelevisionBroadcasting Broadcasting) (documentation TelevisionBroadcasting EnglishLanguage "Any instance of &%Broadcasting which is intended to be received by a &%Television.") (subclass PeriodicalPublisher Publisher) (documentation PeriodicalPublisher EnglishLanguage "Any &%Publisher that publishes &%Periodicals, e.g. newspaper and magazine publishing houses.") (=> (instance ?C PeriodicalPublisher) (exists (?PUBLISH ?PERIODICAL) (and (instance ?PUBLISH Publication) (agent ?PUBLISH ?C) (patient ?PUBLISH ?PERIODICAL) (instance ?PERIODICAL Periodical)))) (subclass Antenna CommunicationDevice) (documentation Antenna EnglishLanguage "A &%CommunicationDevice which enables or improves the reception of &%RadioEmissions by another &%CommunicationDevice (the radio or television receiver).") (=> (instance ?ANTENNA Antenna) (capability RadioEmission instrument ?ANTENNA)) (subclass Explosion Radiating) (documentation Explosion EnglishLanguage "Any sudden and massive release of energy that is the product of a chemical reaction.") (=> (instance ?EXPLOSION Explosion) (exists (?PROC) (and (instance ?PROC ChemicalProcess) (causes ?PROC ?EXPLOSION)))) (=> (instance ?EXPLOSION Explosion) (capability Damaging instrument ?EXPLOSION)) (subclass Performance Demonstrating) (documentation Performance EnglishLanguage "A &%Demonstrating which includes &%DramaticActing and/or &%MakingMusic and which is intended to entertain the audience.") (=> (instance ?PERFORMANCE Performance) (exists (?SUB) (and (subProcess ?SUB ?PERFORMANCE) (or (instance ?SUB DramaticActing) (instance ?SUB MakingMusic))))) (=> (instance ?PERFORMANCE Performance) (exists (?STAGE) (and (instance ?STAGE PerformanceStage) (eventLocated ?PERFORMANCE ?STAGE)))) (subclass PerformanceAct Performance) (documentation PerformanceAct EnglishLanguage "A discrete &%subProcess of a &%Performance, e.g. an act of a play, a movement of a performance of a symphony, etc.") (subclass Lecture Demonstrating) (subclass Lecture Speaking) (documentation Lecture EnglishLanguage "Any instance of &%Speaking which is done before an assembled audience.") (subclass Proclaiming Lecture) (subclass Proclaiming Declaring) (documentation Proclaiming EnglishLanguage "Any instance of &%Speaking before an assembled audience that effects an institutional change, e.g. a change in the laws of the government.") (subclass Commenting IntentionalProcess) (documentation Commenting EnglishLanguage "Commenting is an &%IntentionalProcess where an &%AutonomousAgent speaks about a &%Process it is &%Looking at.") (termFormat EnglishLanguage Commenting "commenting") (=> (and (instance ?COMMENTING Commenting) (instance ?PROCESS Process) (patient ?COMMENTING ?PROCESS)) (exists (?AGENT ?SPEAKING ?LOOKING) (and (instance ?AGENT AutonomousAgent) (instance ?SPEAKING Speaking) (instance ?LOOKING Looking) (agent ?SPEAKING ?AGENT) (agent ?LOOKING ?AGENT) (patient ?LOOKING ?PROCESS) (refers ?SPEAKING ?PROCESS)))) (instance commentator BinaryPredicate) (domain commentator 1 AutonomousAgent) (domain commentator 2 Process) (documentation commentator EnglishLanguage "(commentator ?AGENT ?PROCESS) means that some &%AutonomousAgent ?AGENT is &%Looking at some &%Process ?PROCESS and &%Speaking about it simultaneously.") (termFormat EnglishLanguage commentator "commentator") (=> (commentator ?AGENT ?PROCESS) (exists (?COMMENTING) (and (instance ?COMMENTING Commenting) (agent ?COMMENTING ?AGENT) (patient ?COMMENTING ?PROCESS)))) (subclass Reciting Speaking) (documentation Reciting EnglishLanguage "Any instance of &%Speaking where what is uttered is contained within a &%Text.") (=> (instance ?R Reciting) (exists (?P ?T) (and (realization ?R ?P) (containsInformation ?T ?P) (instance ?T Text)))) (subclass MusicalPerformance Performance) (documentation MusicalPerformance EnglishLanguage "A &%Performance that consists exclusively of &%MakingMusic, e.g. an orchestra playing a symphony to an assembled audience.") (=> (and (instance ?P MusicalPerformance) (subProcess ?M ?P)) (instance ?M MakingMusic)) (subclass Sermon Lecture) (documentation Sermon EnglishLanguage "A &%Lecture that is part of a &%ReligiousService.") (=> (instance ?SERMON Sermon) (exists (?SERVICE) (and (instance ?SERVICE ReligiousService) (subProcess ?SERMON ?SERVICE)))) (subclass DramaticActing Pretending) (documentation DramaticActing EnglishLanguage "Playing a character in a &%Performance, &%MotionPicture, etc.") (subclass DramaticPerformance Performance) (documentation DramaticPerformance EnglishLanguage "A &%Performance that consists exclusively of &%DramaticActing, e.g. a live performance of Death_of_a_Salesman in front of an audience.") (=> (and (instance ?P DramaticPerformance) (subProcess ?A ?P)) (instance ?A DramaticActing)) (subclass DramaticCast GroupOfPeople) (documentation DramaticCast EnglishLanguage "The &%GroupOfPeople who engage in &%DramaticActing as part of the realization of a single &%FictionalText.") (=> (instance ?CAST DramaticCast) (exists (?TEXT ?PROP ?PROC) (and (instance ?TEXT FictionalText) (containsInformation ?TEXT ?PROP) (realization ?PROC ?PROP) (forall (?MEMBER) (=> (member ?MEMBER ?CAST) (exists (?SUB) (and (instance ?SUB DramaticActing) (agent ?SUB ?MEMBER) (subProcess ?SUB ?PROC)))))))) (subclass SocialParty Meeting) (subclass SocialParty RecreationOrExercise) (documentation SocialParty EnglishLanguage "Any &%Meeting where the intent is primarily to socialize and be entertained.") (subclass FormalMeeting Meeting) (disjoint FormalMeeting SocialParty) (documentation FormalMeeting EnglishLanguage "Any &%Meeting which is the result of &%Planning and whose purpose is not socializing.") (=> (instance ?MEETING FormalMeeting) (exists (?PLANNING) (and (instance ?PLANNING Planning) (result ?PLANNING ?MEETING) (earlier (WhenFn ?PLANNING) (WhenFn ?MEETING))))) (subclass Funeral Ceremony) (subclass Funeral FormalMeeting) (documentation Funeral EnglishLanguage "A &%FormalMeeting whose purpose is to commemorate the &%Death of someone.") (=> (instance ?F Funeral) (exists (?D) (and (instance ?D Death) (refers ?F ?D)))) (subclass Burial Funeral) (documentation Burial EnglishLanguage "A &%Funeral where the person being commemorated or an &%Object representing the person is placed into the ground.") (=> (instance ?BURIAL Burial) (exists (?SP) (and (instance ?SP Burying) (subProcess ?SP ?BURIAL)))) (subclass ReligiousFuneral Funeral) (subclass ReligiousFuneral ReligiousProcess) (documentation ReligiousFuneral EnglishLanguage "A &%ReligiousFuneral is a &%Funeral with specifically religious rites.") (=> (instance ?RF ReligiousFuneral) (exists (?S) (and (instance ?S ReligiousService) (subProcess ?S ?RF)))) (subclass ReligiousBurial ReligiousFuneral) (subclass ReligiousBurial Burial) (documentation ReligiousBurial EnglishLanguage "A religious burial is the burial of a deceased person with specifically religious rites; typically, in consecrated ground.") (subclass Interviewing FormalMeeting) (documentation Interviewing EnglishLanguage "A &%FormalMeeting whose purpose is to acquire information from the interviewee that can be used in a media report.") (subclass Choreographing Planning) (documentation Choreographing EnglishLanguage "&%Planning that results in a sequence of dance steps that are executed as part of a &%Performance.") (=> (and (instance ?G Choreographing) (result ?G ?P) (realization ?D ?P)) (instance ?D Dancing)) (subclass Resolution Deciding) (documentation Resolution EnglishLanguage "Any instance of &%Deciding which is conducted at a &%FormalMeeting and where the &%agent is an &%Organization.") (=> (instance ?RESOLUTION Resolution) (exists (?AGENT ?MEETING) (and (instance ?AGENT Organization) (agent ?RESOLUTION ?AGENT) (subProcess ?RESOLUTION ?MEETING) (instance ?MEETING FormalMeeting)))) (subclass Smoking RecreationOrExercise) (documentation Smoking EnglishLanguage "Inhaling and exhaling &%Smoke produced by a &%CigarOrCigarette.") (=> (instance ?SMOKING Smoking) (exists (?BURN ?CIGAR ?BREATHE ?SMOKE) (and (subProcess ?BURN ?SMOKING) (instance ?BURN Combustion) (resource ?BURN ?CIGAR) (instance ?CIGAR CigarOrCigarette) (result ?BURN ?SMOKE) (patient ?BREATHE ?SMOKE) (instance ?BREATHE Breathing) (subProcess ?BREATHE ?SMOKING)))) (subclass Jury GroupOfPeople) (documentation Jury EnglishLanguage "A &%GroupOfPeople who are given the duty of rendering a verdict with respect to a &%LegalAction.") (=> (instance ?JURY Jury) (holdsRight (exists (?DECISION) (and (instance ?DECISION LegalDecision) (agent ?DECISION ?JURY))) ?JURY)) (subclass CriminalGang GroupOfPeople) (documentation CriminalGang EnglishLanguage "A &%GroupOfPeople which exists (partially or wholly) for the purpose of CriminalAction.") (=> (instance ?G CriminalGang) (hasPurpose ?G (exists (?A) (and (instance ?A CriminalAction) (agent ?A ?G))))) (subclass LegalCharge LegalAction) (documentation LegalCharge EnglishLanguage "Any &%LegalAction of which a &%Government is the &%agent.") (=> (instance ?CHARGE LegalCharge) (exists (?GOV) (and (instance ?GOV Government) (agent ?CHARGE ?GOV)))) (subclass LegalAppeal Requesting) (subclass LegalAppeal JudicialProcess) (documentation LegalAppeal EnglishLanguage "Asking that a higher court reconsider a &%LegalDecision of a lower court.") (subclass Pleading Stating) (documentation Pleading EnglishLanguage "&%Stating in a court of law a claim about whether or not one is guilty of the crime of which one has been accused.") (=> (instance ?P Pleading) (exists (?J) (and (instance ?J JudicialProcess) (subProcess ?P ?J)))) (=> (instance ?P Pleading) (exists (?C) (and (instance ?C CriminalAction) (refers ?P ?C)))) (instance describes BinaryPredicate) (domain describes 1 Formula) (domain describes 2 Object) (documentation describes EnglishLanguage "(describes ?FORMULA ?OBJECT) means that some &%Formula ?FORMULA, as said by some &%AutonomousAgent, is a statement regarding some &%Object ?OBJECT") (termFormat EnglishLanguage describes "describes") (=> (describes ?FORMULA ?OBJECT) (exists (?STATING ?AGENT) (and (instance ?STATING Stating) (agent ?STATING ?AGENT) (patient ?STATING ?FORMULA) (refers ?STATING ?OBJECT)))) (subclass Testifying Stating) (documentation Testifying EnglishLanguage "Giving testimony as part of a &%JudicialProcess.") (=> (instance ?TESTIFY Testifying) (exists (?PROC) (and (instance ?PROC JudicialProcess) (subProcess ?TESTIFY ?PROC)))) (subclass CourtRoom Room) (documentation CourtRoom EnglishLanguage "Any &%Room whose purpose is to realize &%JudicialProcesses.") (=> (instance ?PROCESS JudicialProcess) (exists (?ROOM) (and (instance ?ROOM CourtRoom) (eventLocated ?PROCESS ?ROOM)))) (subclass LegalOpinion Argument) (documentation LegalOpinion EnglishLanguage "An &%Argument that explains the reasoning behind a &%LegalDecision.") (=> (instance ?OPINION LegalOpinion) (exists (?DECISION ?TEXT ?PROPOSITION) (and (instance ?DECISION LegalDecision) (result ?DECISION ?TEXT) (containsInformation ?TEXT ?PROPOSITION) (conclusion ?PROPOSITION ?OPINION)))) (subclass LegalAward LegalDecision) (documentation LegalAward EnglishLanguage "Any &%LegalDecision which gives to the plaintiff of the corresponding &%LegalAction some amount of monetary compensation.") (=> (and (instance ?AWARD LegalAward) (refers ?AWARD ?ACTION) (instance ?ACTION LegalAction) (agent ?ACTION ?PLAINTIFF)) (confersRight (exists (?GET ?OBJ ?VALUE) (and (instance ?GET Getting) (experiencer ?GET ?PLAINTIFF) (patient ?GET ?OBJ) (monetaryValue ?OBJ ?VALUE))) ?AWARD ?PLAINTIFF)) (subclass LegalConviction LegalDecision) (documentation LegalConviction EnglishLanguage "Any &%LegalDecision where the defendant is found guilty of the crime for which the corresponding trial was held.") (subclass LegalDismissal LegalDecision) (documentation LegalDismissal EnglishLanguage "Any &%LegalDecision where the &%LegalAction of the plaintiff is dismissed by the court, e.g. for lack of merit.") (subclass LegalSummons Ordering) (subclass LegalSummons JudicialProcess) (documentation LegalSummons EnglishLanguage "An official order that a person appear at a &%CourtRoom at a specified time.") (=> (and (instance ?S LegalSummons) (patient ?S ?O) (destination ?S ?P)) (exists (?C ?T) (and (instance ?C CourtRoom) (containsInformation ?O (modalAttribute (holdsDuring ?T (located ?P ?C)) Law))))) (subclass LegalAcquittal LegalDecision) (documentation LegalAcquittal EnglishLanguage "Any &%LegalDecision where the defendant is found not to be guilty of the crime for which the corresponding trial was held.") (subclass Sentencing LegalDecision) (documentation Sentencing EnglishLanguage "Any &%LegalDecision where the defendant is assigned a punishment for a &%CriminalAction which was the subject of an earlier &%LegalConviction.") (=> (and (instance ?S Sentencing) (patient ?S ?P)) (exists (?C) (and (causes ?C ?S) (instance ?C LegalConviction) (patient ?C ?P) (earlier (WhenFn ?C) (WhenFn ?S))))) (documentation defendant EnglishLanguage "(defendant ?AGENT ?ACTION) means the &%LegalAction ?ACTION makes a legal claim against ?AGENT.") (domain defendant 1 LegalAction) (domain defendant 2 CognitiveAgent) (subrelation defendant patient) (instance defendant CaseRole) (documentation plaintiff EnglishLanguage "(plaintiff ?ACTION ?AGENT) means that ?AGENT is responsible for initiating the &%LegalAction ?ACTION.") (domain plaintiff 1 LegalAction) (domain plaintiff 2 CognitiveAgent) (subrelation plaintiff agent) (instance plaintiff CaseRole) (subclass GameCall Deciding) (subclass GameCall Declaring) (documentation GameCall EnglishLanguage "A decision issued by an official referee in a &%Game. Note that &%GameCall is a subclass of &%Declaring, because these decisions have binding, normative force.") (=> (instance ?CALL GameCall) (exists (?GAME) (and (instance ?GAME Game) (refers ?CALL ?GAME)))) (subclass BeginningOperations OrganizationalProcess) (disjoint BeginningOperations CeasingOperations) (documentation BeginningOperations EnglishLanguage "The process of an &%Organization commencing operations. In the case of a &%Corporation, this would be the process of going into business.") (=> (and (instance ?OP BeginningOperations) (instance ?ORG Organization) (agent ?OP ?ORG)) (starts ?OP (WhenFn ?ORG))) (subclass OrganizationalMerging OrganizationalProcess) (documentation OrganizationalMerging EnglishLanguage "The process of two or more &%Organizations merging into a single &%Organization.") (=> (and (instance ?M OrganizationalMerging) (patient ?M ?ORG1) (patient ?M ?ORG2) (not (equal ?ORG1 ?ORG2))) (and (holdsDuring (BeginFn (WhenFn ?M)) (not (exists (?S1) (and (subOrganization ?ORG1 ?S1) (subOrganization ?ORG2 ?S1))))) (holdsDuring (EndFn (WhenFn ?M)) (exists (?S2) (and (subOrganization ?ORG1 ?S2) (subOrganization ?ORG2 ?S2)))))) (subclass CeasingOperations OrganizationalProcess) (documentation CeasingOperations EnglishLanguage "The process of an &%Organization ceasing operations, i.e. its folding or going out of business in some other fashion.") (=> (and (instance ?OP CeasingOperations) (instance ?ORG Organization) (agent ?OP ?ORG)) (finishes ?OP (WhenFn ?ORG))) (subclass BecomingDrunk PsychologicalProcess) (disjoint BecomingDrunk SoberingUp) (documentation BecomingDrunk EnglishLanguage "The process of transitioning from a state of being &%Sober to a state of being &%Drunk.") (=> (and (instance ?B BecomingDrunk) (experiencer ?B ?A)) (and (holdsDuring (BeginFn (WhenFn ?B)) (attribute ?A Sober)) (holdsDuring (EndFn (WhenFn ?B)) (attribute ?A Drunk)))) (instance Sober ConsciousnessAttribute) (documentation Sober EnglishLanguage "The &%ConsciousnessAttribute of someone whose motor and cognitive faculties are not significantly impaired by a &%BiologicallyActiveSubstance.") (subclass SoberingUp PsychologicalProcess) (documentation SoberingUp EnglishLanguage "The process of transitioning from a state of being &%Drunk to a state of being &%Sober.") (=> (and (instance ?B SoberingUp) (experiencer ?B ?A)) (and (holdsDuring (BeginFn (WhenFn ?B)) (attribute ?A Drunk)) (holdsDuring (EndFn (WhenFn ?B)) (attribute ?A Sober)))) (subclass FallingAsleep PsychologicalProcess) (disjoint FallingAsleep WakingUp) (documentation FallingAsleep EnglishLanguage "The process of transitioning from a state of being &%Awake to a state of being &%Asleep.") (=> (and (instance ?FALL FallingAsleep) (experiencer ?FALL ?AGENT)) (exists (?START ?FINISH) (and (starts ?START (WhenFn ?FALL)) (finishes ?FINISH (WhenFn ?FALL)) (holdsDuring ?START (attribute ?AGENT Awake)) (holdsDuring ?FINISH (attribute ?AGENT Asleep))))) (subclass WakingUp PsychologicalProcess) (documentation WakingUp EnglishLanguage "The process of transitioning from a state of being &%Asleep to a state of being &%Awake.") (=> (and (instance ?WAKE WakingUp) (experiencer ?WAKE ?AGENT)) (exists (?START ?FINISH) (and (starts ?START (WhenFn ?WAKE)) (finishes ?FINISH (WhenFn ?WAKE)) (holdsDuring ?START (attribute ?AGENT Asleep)) (holdsDuring ?FINISH (attribute ?AGENT Awake))))) (instance Dizzy DiseaseOrSyndrome) (documentation Dizzy EnglishLanguage "The state of feeling like one is about to fall, or would fall if standing.") (termFormat EnglishLanguage Dizzy "dizzy") (=> (holdsDuring ?T (attribute ?H Dizzy)) (holdsDuring ?T (believes ?H (=> (exists (?T2) (and (during ?T2 ?T) (holdsDuring ?T2 (attribute ?H Standing)))) (exists (?F) (and (instance ?F Falling) (experiencer ?F ?H) (meetsTemporally ?T2 (WhenFn ?F)))))))) (instance Sleepy ConsciousnessAttribute) (documentation Sleepy EnglishLanguage "The state of feeling like one wants to be &%Asleep.") (termFormat EnglishLanguage Sleepy "sleepy") (=> (holdsDuring ?T (attribute ?H Sleepy)) (desires ?H (holdsDuring (ImmediateFutureFn ?T) (attribute ?H Asleep)))) (subclass Insomnia PathologicProcess) (documentation Insomnia EnglishLanguage "A physiological or psychological inability to get enough time &%Sleeping for wellbeing.") (termFormat EnglishLanguage Insomnia "insomnia") (=> (and (instance ?I Insomnia) (experiencer ?I ?H)) (exists (?S ?D ?D2) (and (instance ?S Sleeping) (experiencer ?S ?H) (duration (WhenFn ?S) ?D) (desires ?H (and (duration (WhenFn ?S) ?D2) (greaterThan ?D2 ?D)))))) (subclass GainingConsciousness PsychologicalProcess) (documentation GainingConsciousness EnglishLanguage "The process of transitioning from a state of being &%Unconscious to a state of being &%Awake.") (=> (and (instance ?G GainingConsciousness) (experiencer ?G ?A)) (and (holdsDuring (BeginFn (WhenFn ?G)) (attribute ?A Unconscious)) (holdsDuring (EndFn (WhenFn ?G)) (attribute ?A Awake)))) (subclass LosingConsciousness PsychologicalProcess) (disjoint LosingConsciousness GainingConsciousness) (documentation LosingConsciousness EnglishLanguage "The process of transitioning from a state of being &%Awake to a state of being &%Unconscious.") (=> (and (instance ?L LosingConsciousness) (experiencer ?L ?A)) (and (holdsDuring (BeginFn (WhenFn ?L)) (attribute ?A Awake)) (holdsDuring (EndFn (WhenFn ?L)) (attribute ?A Unconscious)))) (instance issuedBy BinaryPredicate) (domain issuedBy 1 Certificate) (domain issuedBy 2 CognitiveAgent) (documentation issuedBy EnglishLanguage "(&%issuedBy ?Certificate ?Agent) means that a &%Certificate ?Certificate is produced and offered by ?Agent.") (=> (issuedBy ?CERT ?AGENT) (exists (?P) (and (instance ?P IntentionalProcess) (agent ?P ?AGENT) (result ?P ?CERT)))) (subclass AcademicDegree Certificate) (documentation AcademicDegree EnglishLanguage "A &%Certificate that demonstrates that the holder of the &%Certificate has successfully completed an &%EducationalProgram.") (=> (and (instance ?DEGREE AcademicDegree) (possesses ?AGENT ?DEGREE)) (exists (?PROGRAM ?STUDY) (and (instance ?PROGRAM EducationalProgram) (realization ?STUDY ?PROGRAM) (experiencer ?STUDY ?AGENT)))) (subclass License Certificate) (documentation License EnglishLanguage "License is the subclass of &%Certificates that are granted by a &%GovernmentOrganization and that authorize the performance of a kind of action, e.g., driving, exporting, travelling to another country, etc.") (=> (instance ?L License) (exists (?ORG) (and (instance ?ORG GovernmentOrganization) (issuedBy ?L ?ORG)))) (subclass Ticket Certificate) (documentation Ticket EnglishLanguage "A &%Certificate that allows the holder to perform a specified act once, e.g. ride a bus, attend a concert, obtain a prize, etc.") (=> (and (issuedBy ?TICKET ?AGENT) (instance ?TICKET Ticket) (possesses ?CUST ?TICKET)) (confersNorm ?AGENT (exists (?T) (holdsDuring ?T (exists (?P) (and (instance ?P Process) (agent ?P ?AGENT) (experiencer ?P ?CUST))))) Permission)) (subclass Passport License) (documentation Passport EnglishLanguage "A &%License which identifies the holder and permits travel between different countries.") (=> (and (instance ?P Passport) (possesses ?A ?P)) (confersNorm ?P (exists (?T ?N1 ?N2) (and (instance ?T Translocation) (agent ?T ?A) (origin ?T ?N1) (destination ?T ?N2) (instance ?N1 Nation) (instance ?N2 Nation) (not (equal ?N1 ?N2)))) Permission)) (subclass PassCertificate Certificate) (documentation PassCertificate EnglishLanguage "A &%Certificate that allows the holder to be at or away from a specified location, e.g. a pass for a leave of absence, a hall pass, a pass to enter a cleared facility, etc.") (=> (and (instance ?P PassCertificate) (possesses ?A ?P)) (exists (?L) (confersNorm ?P (located ?A ?L) Permission))) (subclass Testament Certificate) (documentation Testament EnglishLanguage "A &%Certificate that describes how a person's property is to be distributed after the death of the person.") (=> (instance ?T Testament) (exists (?B) (and (instance ?B Bequeathing) (refers ?T ?B)))) (documentation registeredItem EnglishLanguage "(registeredItem ?DOCUMENT ?ITEM) means that the &%Text ?DOCUMENT contains an official record of the &%Physical thing ?ITEM. The registered item could be an object or an event, e.g., an automobile, a ship, a marriage, an adoption.") (instance registeredItem BinaryPredicate) (domain registeredItem 1 Text) (domain registeredItem 2 Physical) (subrelation registeredItem refers) (subclass EducationalProgram Plan) (documentation EducationalProgram EnglishLanguage "A series of &%EducationalCourses that must be completed to receive an &%AcademicDegree or other &%Certificate. Note that an &%EducationalProgram, unlike an &%EducationalCourse, may be realized at more than one &%EducationalOrganization.") (=> (instance ?PROGRAM EducationalProgram) (exists (?COURSE1 ?COURSE2) (and (instance ?COURSE1 EducationalCourse) (instance ?COURSE2 EducationalCourse) (not (equal ?COURSE1 ?COURSE2)) (subPlan ?COURSE1 ?PROGRAM) (subPlan ?COURSE2 ?PROGRAM)))) (subclass EducationalCourse EducationalProgram) (documentation EducationalCourse EnglishLanguage "A schedule of class meetings offered by an &%EducationalOrganization.") (=> (instance ?COURSE EducationalCourse) (exists (?CLASS ?ORG) (and (realization ?CLASS ?COURSE) (instance ?CLASS EducationalProcess) (eventLocated ?CLASS ?ORG) (instance ?ORG EducationalOrganization)))) (subclass SportsPlay Plan) (documentation SportsPlay EnglishLanguage "A &%Plan for a &%Maneuver within a &%TeamSport.") (=> (and (instance ?SP SportsPlay) (realization ?P ?SP)) (exists (?S) (and (instance ?S TeamSport) (instance ?P Maneuver) (subProcess ?P ?S)))) (subclass School EducationalOrganization) (documentation School EnglishLanguage "An &%EducationalOrganization with a curriculum, teachers, and students. Most &%Schools are housed in a &%Building dedicated to the &%EducationalOrganization.") (subclass PublicSchool School) (subclass PublicSchool GovernmentOrganization) (documentation PublicSchool EnglishLanguage "A &%School which is financed primarily by taxes.") (subclass PrivateSchool School) (disjoint PrivateSchool GovernmentOrganization) (documentation PrivateSchool EnglishLanguage "A &%School which is not publicly owned.") (subclass HighSchool School) (documentation HighSchool EnglishLanguage "A &%School which admits &%students who have graduated from a middle school and which normally covers the ninth through twelfth grades. A &%HighSchool confers a high school diploma.") (=> (and (instance ?ENTER Matriculation) (agent ?ENTER ?COLLEGE) (patient ?ENTER ?STUDENT) (instance ?COLLEGE College)) (exists (?GRAD ?SCHOOL) (and (instance ?GRAD Graduation) (agent ?GRAD ?SCHOOL) (patient ?GRAD ?STUDENT) (instance ?SCHOOL HighSchool) (earlier (WhenFn ?GRAD) (WhenFn ?ENTER))))) (subclass SecondarySchool School) (documentation SecondarySchool EnglishLanguage "A &%School which admits students who have graduated from a middle school and which normally covers the ninth through twelfth grades. A &%SecondarySchool confers a high school diploma.") (=> (and (instance ?E Matriculation) (agent ?E ?C) (patient ?E ?P) (instance ?C College)) (exists (?G ?S) (and (instance ?G Graduation) (agent ?G ?S) (patient ?G ?P) (instance ?S SecondarySchool) (earlier (WhenFn ?G) (WhenFn ?E))))) (subclass VocationalSchool School) (documentation VocationalSchool EnglishLanguage "Any &%School whose aim is to teach students an &%OccupationalTrade.") (=> (instance ?VS VocationalSchool) (hasPurpose ?VS (exists (?P ?S ?T) (and (instance ?P EducationalProcess) (eventLocated ?P ?VS) (student ?S ?VS) (experiencer ?P ?S) (instance ?T OccupationalTrade) (holdsDuring (EndFn (WhenFn ?P)) (attribute ?S ?T)))))) (subclass PostSecondarySchool School) (partition PostSecondarySchool JuniorCollege College University) (documentation PostSecondarySchool EnglishLanguage "The class of &%Schools that offer an associate's degree or a bachelor's degree.") (subclass JuniorCollege PostSecondarySchool) (documentation JuniorCollege EnglishLanguage "The class of &%PostSecondarySchools that offer an associate's degree and do not offer a bachelor's degree.") (subclass College PostSecondarySchool) (documentation College EnglishLanguage "A &%School which admits &%students who have graduated from high school and which confers a bachelor's degree, normally requiring four years of study. Note that a &%College does not confer any graduate degrees. For institutions that confer both bachelor's and graduate degrees, the concept &%University should be used.") (subclass University PostSecondarySchool) (documentation University EnglishLanguage "A &%School which admits &%students that have graduated from high school (known as undergraduate students) and &%students who have received a bachelor's degree (known as graduate students). A &%University confers both bachelor's and graduate degrees.") (subclass GraduateSchool PostSecondarySchool) (documentation GraduateSchool EnglishLanguage "A &%School which is devoted to a specific subject area, which admits students that have a bachelor's degree, which grants masters and/or doctorate degrees, and which is part of a &%University.") (=> (instance ?S GraduateSchool) (exists (?U) (and (instance ?U University) (part ?S ?U)))) (subclass MedicalSchool GraduateSchool) (documentation MedicalSchool EnglishLanguage "A &%GraduateSchool that is devoted to &%MedicalScience and that grants the degree of doctor of medicine.") (subclass ArtSchool School) (documentation ArtSchool EnglishLanguage "Any &%School whose aim is to teach students how to create &%ArtWorks.") (=> (and (instance ?AS ArtSchool) (instance ?P EducationalProcess) (eventLocated ?P ?AS)) (exists (?M ?ART) (and (instance ?M Making) (patient ?M ?ART) (instance ?ART ArtWork) (refers ?P ?M)))) (subclass DaySchool School) (documentation DaySchool EnglishLanguage "A &%School that does not board its students, i.e. students attend classes during the day and then return to a private residence for the night.") (=> (instance ?DS DaySchool) (not (exists (?S) (and (student ?S ?DS) (home ?S ?DS))))) (subrelation student member) (instance student BinaryPredicate) (domain student 1 Human) (domain student 2 EducationalOrganization) (documentation student EnglishLanguage "(&%student ?AGENT ?ORG) means that ?AGENT is enrolled in the &%EducationalOrganization ?ORG.") (=> (student ?AGENT ?ORG) (exists (?PROCESS) (and (instance ?PROCESS EducationalProcess) (eventLocated ?PROCESS ?ORG) (destination ?PROCESS ?AGENT)))) ;; Jennie 1stNovember2021 Added 2 relations classmate and colleague (instance classmate TernaryPredicate) (instance classmate IrreflexiveRelation) (domain classmate 1 Human) (domain classmate 2 Human) (domain classmate 3 EducationalCourse) (documentation classmate EnglishLanguage "(&%classmate ?A1 ?A2 ?COURSE) means that both ?A1 and ?A2 were a &%GroupOfPeople who were taught under the same &%EducationalCourse (?COURSE).") (=> (classmate ?A1 ?A2 ?COURSE) (exists (?CLASS ?EDU ?TIME) (and (instance ?CLASS GroupOfPeople) (instance ?EDU EducationalProcess) (realization ?EDU ?COURSE) (patient ?EDU ?CLASS) (temporalPart ?TIME (WhenFn ?EDU)) (memberAtTime ?A1 ?CLASS ?TIME) (memberAtTime ?A1 ?CLASS ?TIME)))) (instance colleague TernaryPredicate) (instance colleague IrreflexiveRelation) (domain colleague 1 Human) (domain colleague 2 Human) (domain colleague 3 Organization) (documentation colleague EnglishLanguage "(&%colleague ?A1 ?A2 ?ORG) means that ?A1 and ?A2 are &%colleagues when they both are hired (&%employs) by the same &%?ORG.") (=> (colleague ?A1 ?A2 ?ORG) (exists (?T) (holdsDuring ?T (and (employs ?ORG ?A1) (employs ?ORG ?A2))))) (documentation almaMater EnglishLanguage "(almaMater ?PERSON ?ORG) means that ?PERSON enrolled for a higher degree at insititution ?ORG, in principle to complete an academic degree.") (domain almaMater 1 Human) (domain almaMater 2 PostSecondarySchool) (instance almaMater BinaryPredicate) (=> (almaMater ?PERSON ?SCHOOL) (exists (?EV) (and (instance ?EV EducationalProcess) (destination ?EV ?PERSON) (eventLocated ?EV ?SCHOOL) (holdsDuring (WhenFn ?EV) (attribute ?PERSON Student))))) (subrelation teacher member) (instance teacher BinaryPredicate) (domain teacher 1 Human) (domain teacher 2 EducationalOrganization) (documentation teacher EnglishLanguage "(&%teacher ?AGENT ?ORG) means that ?AGENT is a teacher at the &%EducationalOrganization ?ORG.") (=> (teacher ?AGENT ?ORG) (exists (?PROCESS) (and (instance ?PROCESS EducationalProcess) (eventLocated ?PROCESS ?ORG) (agent ?PROCESS ?AGENT)))) (subclass DriversLicense License) (documentation DriversLicense EnglishLanguage "A &%License which identifies the holder and indicates that he has the right to drive a certain class of &%RoadVehicle.") (=> (and (instance ?L DriversLicense) (possesses ?A ?L)) (confersNorm ?L (exists (?D ?V) (and (instance ?D Driving) (agent ?D ?A) (patient ?D ?V) (instance ?V RoadVehicle))) Permission)) (subclass InsurancePolicy Certificate) (documentation InsurancePolicy EnglishLanguage "A &%Certificate that states the terms of an insurance contract.") (subclass EconomicRelation BinaryRelation) (documentation EconomicRelation EnglishLanguage "A class of &%Relations which are used to specify various economic measures, e.g. the GDP, the consumer price index, and the trade deficit.") (=> (and (instance ?REL EconomicRelation) (domain ?REL 1 ?CLASS)) (subclass ?CLASS GeopoliticalArea)) (subclass LaborStriking OrganizationalProcess) (documentation LaborStriking EnglishLanguage "A &%Process in which some or all of the employees of an &%Organization refuse to work until their pay is increased or their working conditions are improved in some respect.") (=> (and (instance ?STRIKE LaborStriking) (agent ?STRIKE ?PERSON) (instance ?PERSON Human) (patient ?STRIKE ?ORG) (instance ?ORG Organization)) (employs ?ORG ?PERSON)) (subclass EmploymentFiring TerminatingEmployment) (documentation EmploymentFiring EnglishLanguage "Involuntarily ending one's employment. Note that this covers termination due to inadequate performance, as well as layoffs.") (subclass Resigning TerminatingEmployment) (documentation Resigning EnglishLanguage "Voluntarily ending one's employment.") (=> (and (instance ?R Resigning) (agent ?R ?A)) (wants ?A ?R)) (subclass Retiring Resigning) (documentation Retiring EnglishLanguage "Voluntarily leaving employment at the end of one's career in order to take time off in the later years of one's life.") (subclass TransferringPosition OrganizationalProcess) (documentation TransferringPosition EnglishLanguage "Any process within an &%Organization where a person is moved from one &%Position to another, e.g. the promotion or demotion of an employee.") (=> (and (instance ?T TransferringPosition) (experiencer ?T ?H)) (exists (?P1 ?P2 ?ORG) (and (holdsDuring (BeginFn (WhenFn ?T)) (occupiesPosition ?H ?P1 ?ORG)) (holdsDuring (EndFn (WhenFn ?T)) (occupiesPosition ?H ?P2 ?ORG)) (not (equal ?P1 ?P2))))) (instance monetaryWage QuaternaryPredicate) (domain monetaryWage 1 Organization) (domain monetaryWage 2 Human) (domain monetaryWage 3 TimeDuration) (domain monetaryWage 4 CurrencyMeasure) (documentation monetaryWage EnglishLanguage "(&%monetaryWage ?ORG ?PERSON ?TIME ?MONEY) means that the &%Organization employs ?PERSON and pays him/her the amount of money ?MONEY per &%TimeDuration ?TIME.") (=> (monetaryWage ?ORG ?PERSON ?TIME ?MONEY) (employs ?ORG ?PERSON)) (subclass GameArtifact Artifact) (disjointDecomposition GameArtifact GameBoard GamePiece) (documentation GameArtifact EnglishLanguage "An &%Artifact that is designed to be used as an &%instrument in a &%Game.") (=> (instance ?ARTIFACT GameArtifact) (exists (?GAME) (and (subclass ?GAME Game) (capability ?GAME instrument ?ARTIFACT)))) (subclass GameBoard GameArtifact) (documentation GameBoard EnglishLanguage "A &%GameArtifact which is intended to be used as the game area for playing a particular game.") (=> (instance ?BOARD GameBoard) (hasPurpose ?BOARD (exists (?GAME) (and (instance ?GAME Game) (eventLocated ?GAME ?BOARD))))) (subclass GamePiece GameArtifact) (documentation GamePiece EnglishLanguage "A &%GameArtifact that is moved around in a game area.") (subclass GameDie GamePiece) (documentation GameDie EnglishLanguage "A small cube with 1 to 6 dots on each face that is used to generate numbers at random in a &%Game.") (subclass Ball GamePiece) (documentation Ball EnglishLanguage "Any &%GamePiece which has the shape of a sphere.") (=> (instance ?B Ball) (attribute ?B Sphere)) (subclass ShotBall Ball) (documentation ShotBall EnglishLanguage "A solid metal &%Ball that is used in the sport of shotput.") (subclass GameShot Impelling) (subclass GameShot Maneuver) (documentation GameShot EnglishLanguage "Impelling a &%GamePiece for the purpose of scoring a point or preventing the opposing player or team from scoring a point. Note that this class does not cover shots which are disallowed by the rules of the game.") (=> (instance ?SHOT GameShot) (exists (?PIECE) (and (instance ?PIECE GamePiece) (patient ?SHOT ?PIECE)))) (=> (instance ?SHOT GameShot) (exists (?GAME) (and (instance ?GAME Game) (subProcess ?SHOT ?GAME)))) (=> (instance ?SHOT GameShot) (hasPurpose ?SHOT (instance ?SHOT Score))) (subclass Score GameShot) (documentation Score EnglishLanguage "A successful attempt to score a point in a &%Game.") (subclass GameGoal GameArtifact) (documentation GameGoal EnglishLanguage "The location where a &%GameShot must end up if it is to constitute a &%Score.") (=> (and (instance ?GOAL GameGoal) (instrument ?GAME ?GOAL) (instance ?GAME Game) (subProcess ?SCORE ?GAME) (instance ?SCORE Score)) (exists (?PIECE ?TIME) (and (instance ?PIECE GamePiece) (patient ?SCORE ?PIECE) (temporalPart ?TIME (WhenFn ?SCORE)) (holdsDuring ?TIME (located ?PIECE ?GOAL))))) (subclass SportServe GameShot) (documentation SportServe EnglishLanguage "A &%GameShot which is part of a &%Sport and which serves to start the &%Sport, e.g. the beginning shot in &%Tennis, &%Badminton or &%Squash.") (=> (instance ?SS SportServe) (exists (?S) (and (instance ?S Sport) (subProcess ?SS ?S) (starts (WhenFn ?SS) (WhenFn ?S))))) (subclass Throwing Impelling) (subclass Throwing BodyMotion) (documentation Throwing EnglishLanguage "Any instance of &%Impelling where the &%instrument is an &%Arm.") (=> (instance ?THROW Throwing) (exists (?ARM) (and (instance ?ARM Arm) (instrument ?THROW ?ARM)))) (subclass Pitching Throwing) (subclass Pitching GameShot) (documentation Pitching EnglishLanguage "&%Throwing a &%Ball to the batter in a game of &%Baseball or softball.") (=> (and (instance ?PITCH Pitching) (patient ?PITCH ?BALL)) (instance ?BALL Ball)) (subclass Catching Touching) (subclass Catching Maneuver) (documentation Catching EnglishLanguage "Any &%Maneuver in a &%Game which results in a situation where the &%agent &%grasps the &%Ball.") (=> (and (instance ?CATCH Catching) (patient ?CATCH ?BALL)) (instance ?BALL Ball)) (=> (and (instance ?CATCH Catching) (agent ?CATCH ?AGENT) (patient ?CATCH ?BALL)) (holdsDuring (EndFn (WhenFn ?CATCH)) (grasps ?AGENT ?BALL))) (subclass Sign ContentBearingObject) (subclass Sign DisplayArtifact) (documentation Sign EnglishLanguage "A Sign is a &%DisplayArtifact that displays any range of information") (termFormat EnglishLanguage Sign "Sign") (subclass PlayingCard GameArtifact) (subclass PlayingCard ContentBearingObject) (documentation PlayingCard EnglishLanguage "A small piece of stiff paper with markings which is intended to be used for playing card games.") (=> (instance ?C PlayingCard) (material Paper ?C)) (subclass Stretching Motion) (documentation Stretching EnglishLanguage "Moving two sides of an object in opposite directions so that the object becomes both longer and thinner.") (subclass Stretching Lengthening) (subclass Accelerating Translocation) (subclass Accelerating Increasing) (documentation Accelerating EnglishLanguage "Increasing the speed with which someone or something is moving.") (=> (and (instance ?ACCELERATE Accelerating) (agent ?ACCELERATE ?AGENT)) (exists (?LENGTH1 ?LENGTH2 ?TIME1 ?TIME2 ?U1 ?U2) (and (holdsDuring (BeginFn (WhenFn ?ACCELERATE)) (measure ?AGENT (SpeedFn (MeasureFn ?LENGTH1 ?U1) (MeasureFn ?TIME1 ?U2)))) (holdsDuring (EndFn (WhenFn ?ACCELERATE)) (measure ?AGENT (SpeedFn (MeasureFn ?LENGTH2 ?U1) (MeasureFn ?TIME2 ?U2)))) (or (greaterThan ?LENGTH2 ?LENGTH1) (greaterThan ?TIME2 ?TIME1))))) (subclass Decelerating Translocation) (subclass Decelerating Decreasing) (documentation Decelerating EnglishLanguage "Decreasing the speed with which someone or something is moving.") (=> (and (instance ?D Decelerating) (agent ?D ?A)) (exists (?L1 ?L2 ?T1 ?T2 ?U1 ?U2) (and (holdsDuring (BeginFn (WhenFn ?D)) (measure ?A (SpeedFn (MeasureFn ?L1 ?U1) (MeasureFn ?T1 ?U2)))) (holdsDuring (EndFn (WhenFn ?D)) (measure ?A (SpeedFn (MeasureFn ?L2 ?U1) (MeasureFn ?T2 ?U2)))) (or (greaterThan ?L1 ?L2) (greaterThan ?T1 ?T2))))) (=> (and (instance ?A Accelerating) (equal ?T (WhenFn ?A)) (experiencer ?A ?E)) (not (exists (?D) (and (instance ?D Decelerating) (experiencer ?D ?E) (equal ?T (WhenFn ?D)))))) (subclass Shortening Decreasing) (documentation Shortening EnglishLanguage "Decreasing the length of something.") (=> (and (instance ?S Shortening) (patient ?S ?O)) (exists (?L1 ?L2 ?U) (and (instance ?U UnitOfLength) (holdsDuring (BeginFn (WhenFn ?S)) (length ?O (MeasureFn ?L1 ?U))) (holdsDuring (EndFn (WhenFn ?S)) (length ?O (MeasureFn ?L2 ?U))) (greaterThan ?L1 ?L2)))) (subclass Flying Translocation) (documentation Flying EnglishLanguage "Any instance of &%Translocation which is through an &%AtmosphericRegion and which is powered by the wings of an &%Animal.") (=> (instance ?FLY Flying) (exists (?REGION) (and (instance ?REGION AtmosphericRegion) (eventLocated ?FLY ?REGION)))) (subclass TakingOff Translocation) (documentation TakingOff EnglishLanguage "Any instance of &%Translocation which starts on something other than an &%AtmosphericRegion and which has an instance of &%Flying as a &%subProcess.") (=> (instance ?OFF TakingOff) (exists (?REGION ?FLYING) (and (not (instance ?REGION AtmosphericRegion)) (holdsDuring (BeginFn (WhenFn ?OFF)) (eventLocated ?OFF ?REGION)) (subProcess ?FLYING ?OFF) (instance ?FLYING Flying)))) (subclass Landing Translocation) (documentation Landing EnglishLanguage "Any instance of &%Translocation which ends up on something other than an &%AtmosphericRegion and which has an instance of &%Flying as a &%subProcess.") (=> (instance ?LAND Landing) (exists (?REGION ?FLYING) (and (not (instance ?REGION AtmosphericRegion)) (holdsDuring (EndFn (WhenFn ?LAND)) (eventLocated ?LAND ?REGION)) (subProcess ?FLYING ?LAND) (instance ?FLYING Flying)))) (subclass Returning Translocation) (documentation Returning EnglishLanguage "Any instance of &%Translocation where the &%agent goes to a location where he/she had been before the &%Translocation took place.") (=> (and (instance ?RETURN Returning) (experiencer ?RETURN ?AGENT) (destination ?RETURN ?DEST)) (exists (?TIME) (and (earlier ?TIME (WhenFn ?RETURN)) (holdsDuring ?TIME (located ?AGENT ?DEST))))) (subclass Escaping Translocation) (documentation Escaping EnglishLanguage "Any instance of &%Translocation where the &%agent brings it about that he/she is no longer confined without having the right to do so.") (=> (and (instance ?ESCAPE Escaping) (agent ?ESCAPE ?AGENT)) (exists (?CONFINE) (and (instance ?CONFINE Confining) (patient ?CONFINE ?AGENT) (meetsTemporally (WhenFn ?CONFINE) (WhenFn ?ESCAPE))))) (=> (instance ?ESCAPE Escaping) (not (exists (?AGENT) (holdsRight (agent ?ESCAPE ?AGENT) ?AGENT)))) (subclass Leaving Translocation) (documentation Leaving EnglishLanguage "The initial part of any instance of &%Translocation.") (=> (instance ?LEAVE Leaving) (exists (?GO) (and (instance ?GO Translocation) (subProcess ?LEAVE ?GO) (starts (WhenFn ?LEAVE) (WhenFn ?GO))))) (subclass Arriving Translocation) (documentation Arriving EnglishLanguage "The final part of any instance of &%Translocation.") (=> (instance ?ARRIVE Arriving) (exists (?GO) (and (instance ?GO Translocation) (subProcess ?ARRIVE ?GO) (finishes (WhenFn ?ARRIVE) (WhenFn ?GO))))) (subclass Disappearing Translocation) (documentation Disappearing EnglishLanguage "A &%Translocation of an &%Object ?OBJ after which a &%Searching of the ?OBJ occurs but for a &%TimeInterval ?TIME it is not possible for the &%AutonomousAgent of the search to discover the ?OBJ") (=> (instance ?D Disappearing) (exists (?OBJ ?AGENT ?SEARCH ?TIME) (and (instance ?SEARCH Searching) (earlier (WhenFn ?D) (WhenFn ?SEARCH)) (agent ?SEARCH ?AGENT) (instance ?OBJ Object) (patient ?D ?OBJ) (patient ?SEARCH ?OBJ) (instance ?TIME TimeInterval) (temporalPart ?TIME (WhenFn ?SEARCH)) (holdsDuring ?TIME (not (modalAttribute (exists (?DISC) (and (instance ?DISC Discovering) (agent ?DISC ?AGENT) (patient ?DISC ?OBJ)))Possibility)))))) (subclass Immigrating Translocation) (documentation Immigrating EnglishLanguage "Any &%Translocation by a Human from one &%Nation to another &%Nation where the person is not a citizen for the purpose of taking up residence.") (=> (and (instance ?I Immigrating) (agent ?I ?A)) (exists (?N1 ?N2) (and (instance ?N1 Nation) (instance ?N2 Nation) (origin ?I ?N1) (destination ?I ?N2) (not (equal ?N1 ?N2)) (member ?A (CitizenryFn ?N1)) (not (member ?A (CitizenryFn ?N2))) (hasPurpose ?I (inhabits ?A ?N2))))) (=> (and (instance ?I Immigrating) (agent ?I ?A)) (instance ?A Human)) (subclass Boarding Translocation) (documentation Boarding EnglishLanguage "Getting on a &%Vehicle, e.g. getting into an &%Automobile, boarding an &%Aircraft, etc.") (=> (and (instance ?B Boarding) (patient ?B ?V)) (instance ?V Vehicle)) (=> (and (instance ?B Boarding) (agent ?B ?A) (patient ?B ?V)) (and (holdsDuring (BeginFn (WhenFn ?B)) (not (onboard ?A ?V))) (holdsDuring (EndFn (WhenFn ?B)) (onboard ?A ?V)))) (documentation onboard EnglishLanguage "(onboard ?OBJ ?VEHICLE) means that the &%SelfConnectedObject ?OBJ is inside the &%Vehicle ?VEHICLE.") (domain onboard 1 SelfConnectedObject) (domain onboard 2 Vehicle) (instance onboard BinaryPredicate) (subrelation onboard located) (=> (onboard ?O ?V) (contains ?V ?O)) (=> (and (onboard ?O ?V) (instrument ?T ?V) (instance ?T Transportation)) (patient ?T ?O)) (subclass Deboarding Translocation) (relatedInternalConcept Boarding Deboarding) (documentation Deboarding EnglishLanguage "Getting off a &%Vehicle, e.g. getting out of an Automobile, deplaning, getting off a &%WaterVehicle, etc.") (=> (and (instance ?B Deboarding) (patient ?B ?VEHICLE)) (instance ?VEHICLE Vehicle)) (=> (and (instance ?B Deboarding) (agent ?B ?A) (patient ?B ?V)) (and (holdsDuring (BeginFn (WhenFn ?B)) (onboard ?A ?V)) (holdsDuring (EndFn (WhenFn ?B)) (not (onboard ?A ?V))))) (subclass Rotating Motion) (documentation Rotating EnglishLanguage "&%Motion that begins and ends at the same point, because the trajectory of the &%Motion is circular.") (=> (and (instance ?R Rotating) (patient ?R ?A)) (exists (?L) (and (holdsDuring (BeginFn (WhenFn ?R)) (located ?A ?L)) (holdsDuring (EndFn (WhenFn ?R)) (located ?A ?L))))) (subclass Tremor Rotating) (documentation Tremor EnglishLanguage "&%Motion that involves rapidly &%Rotating between two positions.") (instance axis BinaryPredicate) (documentation axis EnglishLanguage "(axis ?A ?OBJ) means that a &%part ?A of an &%Object ?OBJ is the axis of rotation in a &%Rotating.") (domain axis 1 Object) (domain axis 2 Object) (=> (axis ?AXIS ?OBJ) (exists (?R) (and (instance ?R Rotating) (part ?AXIS ?OBJ) (experiencer ?R ?OBJ) (not (exists (?R2) (and (instance ?R2 Rotating) (subProcess ?R2 ?R) (experiencer ?R2 ?AXIS))))))) (subclass CentrifugalMotion Rotating) (disjoint CentrifugalMotion CentripetalMotion) (documentation CentrifugalMotion EnglishLanguage "Any instance of &%Rotating where there is &%Motion away from the center of the &%Rotating.") (=> (instance ?CM CentrifugalMotion) (exists (?R ?A ?O1 ?O2) (and (instance ?R Rotating) (axis ?A ?O1) (origin ?CM ?A) (experiencer ?R ?O1) (experiencer ?CM ?O2) (causes ?R ?CM)))) (subclass CentripetalMotion Rotating) (documentation CentripetalMotion EnglishLanguage "Any instance of &%Rotating where there is &%Motion towards the center of the &%Rotating.") (=> (instance ?CM CentripetalMotion) (exists (?R ?A ?O1 ?O2) (and (instance ?R Rotating) (axis ?A ?O1) (destination ?CM ?A) (experiencer ?R ?O1) (experiencer ?CM ?O2) (causes ?R ?CM)))) (subclass Reversing Motion) (documentation Reversing EnglishLanguage "Moving something in such a way that its &%top becomes its &%bottom and vice versa.") (=> (and (instance ?REVERSE Reversing) (patient ?REVERSE ?OBJ) (holdsDuring (BeginFn (WhenFn ?REVERSE)) (and (top ?TOP ?OBJ) (bottom ?BOTTOM ?OBJ)))) (holdsDuring (EndFn (WhenFn ?REVERSE)) (and (top ?BOTTOM ?OBJ) (bottom ?TOP ?OBJ)))) (subclass Dripping LiquidMotion) (documentation Dripping EnglishLanguage "Any &%LiquidMotion where the &%Liquid is moved drop by drop.") (subclass Stirring LiquidMotion) (subclass Stirring Combining) (documentation Stirring EnglishLanguage "Any instance of &%LiquidMotion which is also an instance of &%Combining two or more &%Liquids.") (subclass Pouring LiquidMotion) (subclass Pouring Transfer) (documentation Pouring EnglishLanguage "Any instance of &%Transfer from one &%Container to another, where the thing transferred is a &%Liquid.") (=> (instance ?POUR Pouring) (exists (?LIQUID ?CONTAINER1 ?CONTAINER2) (and (origin ?POUR ?CONTAINER1) (destination ?POUR ?CONTAINER2) (instance ?CONTAINER1 Container) (instance ?CONTAINER2 Container) (not (equal ?CONTAINER1 ?CONTAINER2)) (patient ?POUR ?LIQUID) (attribute ?LIQUID Liquid) (instance ?LIQUID Substance)))) (subclass WaterWave LiquidMotion) (documentation WaterWave EnglishLanguage "A &%WaterWave is a raised ridge of water moving along the surface of a body of water. The &%WaterWave moves in a direction approximately transverse to the crest line of the wave. The &%patient of the &%WaterWave is successive regions of water, which do not travel in the direction of the wave or with it.") (=> (instance ?WAVE WaterWave) (exists (?AREA) (and (instance ?AREA WaterArea) (eventLocated ?WAVE ?AREA)))) (instance waterDepth BinaryPredicate) (domain waterDepth 1 WaterArea) (domain waterDepth 2 LengthMeasure) (subrelation waterDepth length) (documentation waterDepth EnglishLanguage "(&%waterDepth ?AREA ?LENGTH) means that the depth of water at the &%Region ?AREA is ?LENGTH.") (=> (waterDepth ?AREA ?DEPTH) (exists (?BOTTOM ?TOP) (and (depth ?TOP ?BOTTOM ?DEPTH) (top ?TOP ?AREA) (bottom ?BOTTOM ?AREA)))) (subclass Flooding LiquidMotion) (documentation Flooding EnglishLanguage "Flooding is the subclass of &%LiquidMotion processes in which the water level of a &%Waterway rises or water spreads over a flood plain along a &%Waterway.") (=> (and (instance ?F Flooding) (eventLocated ?F ?P)) (exists (?L1 ?L2 ?U) (and (instance ?U UnitOfLength) (holdsDuring (BeginFn (WhenFn ?F)) (waterDepth ?P (MeasureFn ?L1 ?U))) (holdsDuring (EndFn (WhenFn ?F)) (waterDepth ?P (MeasureFn ?L2 ?U))) (greaterThan ?L2 ?L1)))) (subclass Spraying LiquidMotion) (subclass Spraying Transfer) (documentation Spraying EnglishLanguage "Any instance of &%Transfer of a &%Liquid which is accomplished by converting the &%Liquid into a mist.") (subclass Pulling Motion) (documentation Pulling EnglishLanguage "&%Pulling describe the exertion of force so as to cause or tend to cause motion towards the agent.") (documentation Pushing EnglishLanguage "Pushing describes the exertion of force so as to cause or tend to cause motion away from the agent.") (subclass Pushing Motion) (termFormat EnglishLanguage Pushing "pushing") (=> (and (instance ?P Pushing) (origin ?P ?O) (agent ?P ?A) (holdsDuring (BeginFn ?P) (located ?A ?ALOC)) (destination ?P ?D)) (holdsDuring (ImmediateFutureFn (BeginFn ?P)) (exists (?LARGER ?U ?SMALLER) (and (distance ?ALOC ?D (MeasureFn ?SMALLER ?U)) (distance ?ALOC ?O (MeasureFn ?LARGER ?U)) (greaterThan ?LARGER ?SMALLER))))) (disjoint Pulling Pushing) (=> (and (instance ?P Pulling) (origin ?P ?O) (agent ?P ?A) (holdsDuring (BeginFn ?P) (located ?A ?ALOC)) (destination ?P ?D)) (holdsDuring (ImmediateFutureFn (BeginFn ?P)) (exists (?LARGER ?U ?SMALLER) (and (distance ?ALOC ?D (MeasureFn ?SMALLER ?U)) (distance ?ALOC ?O (MeasureFn ?LARGER ?U)) (greaterThan ?LARGER ?SMALLER))))) (subclass Submarine WaterVehicle) (documentation Submarine EnglishLanguage "A &%WaterVehicle which is capable of travelling under the water level by filling tanks with water.") (subclass AirTransportation Transportation) (documentation AirTransportation EnglishLanguage "Any instance of &%Transportation where the &%instrument is an &%Aircraft and which is through an &%AtmosphericRegion.") (=> (instance ?TRANSPORT AirTransportation) (exists (?CRAFT ?REGION) (and (instance ?CRAFT Aircraft) (instance ?REGION AtmosphericRegion) (instrument ?TRANSPORT ?CRAFT) (eventLocated ?TRANSPORT ?REGION)))) (subclass SpaceTransportation Transportation) (documentation SpaceTransportation EnglishLanguage "Any instance of &%Transportation where the &%instrument is a &%Spacecraft and which is through a &%SpaceRegion.") (=> (instance ?TRANSPORT SpaceTransportation) (exists (?CRAFT ?REGION) (and (instance ?CRAFT Spacecraft) (instance ?REGION SpaceRegion) (instrument ?TRANSPORT ?CRAFT) (eventLocated ?TRANSPORT ?REGION)))) (subclass Spacecraft Vehicle) (documentation Spacecraft EnglishLanguage "Any &%Vehicle which is capable of &%SpaceTransportation.") (=> (instance ?CRAFT Spacecraft) (capability SpaceTransportation instrument ?CRAFT)) (subclass Rocket Spacecraft) (documentation Rocket EnglishLanguage "A &%Spacecraft which has the shape of a cylinder with a cone on top and which is powered by a jet engine.") (subclass Missile Projectile) (subclass Missile SelfPoweredDevice) (documentation Missile EnglishLanguage "A &%Projectile which is propelled by a rocket and contains a &%Bomb.") (=> (instance ?M Missile) (exists (?B) (and (instance ?B Bomb) (part ?B ?M)))) (subclass BallisticMissile Missile) (documentation BallisticMissile EnglishLanguage "A &%Missile which is guided for the first stage of its flight but then falls to its target for the second stage.") (subclass WaterTransportation Transportation) (documentation WaterTransportation EnglishLanguage "Any instance of &%Transportation where the &%instrument is a &%WaterVehicle.") (=> (instance ?TRANSPORT WaterTransportation) (exists (?CRAFT ?AREA) (and (instance ?CRAFT WaterVehicle) (instance ?AREA WaterArea) (instrument ?TRANSPORT ?CRAFT) (eventLocated ?TRANSPORT ?AREA)))) (=> (instance ?CRAFT WaterVehicle) (capability WaterTransportation instrument ?CRAFT)) (subclass Rowing WaterTransportation) (documentation Rowing EnglishLanguage "Any instance of &%WaterTransportation where the instrument is an &%Oar that is manually powered.") (=> (instance ?R Rowing) (exists (?O) (and (instance ?O Oar) (instrument ?R ?O)))) (subclass LandTransportation Transportation) (documentation LandTransportation EnglishLanguage "Any instance of &%Transportation where the &%instrument is a &%LandVehicle.") (=> (instance ?LAND LandTransportation) (exists (?CRAFT ?AREA) (and (instance ?CRAFT LandVehicle) (instance ?AREA LandArea) (instrument ?LAND ?CRAFT) (located ?CRAFT ?AREA)))) (=> (instance ?VEHICLE LandVehicle) (capability LandTransportation instrument ?VEHICLE)) (=> (and (instance ?T LandTransportation) (path ?T ?P)) (instance ?P LandTransitway)) (subclass TransportViaRoadVehicle Transportation) (subclass TransportViaRoadVehicle LandTransportation) (documentation TransportViaRoadVehicle EnglishLanguage "&%TransportViaRoadVehicle is the class of &%Transportation events in which the &%instrument is an instance of &%RoadVehicle.") (subclass FlyingAircraft Driving) (documentation FlyingAircraft EnglishLanguage "Controlling the direction, speed, and altitude of an &%Aircraft") (termFormat EnglishLanguage FlyingAircraft "flying") (=> (instance ?FLY FlyingAircraft) (exists (?CRAFT) (and (instance ?CRAFT Aircraft) (patient ?FLY ?CRAFT)))) (=> (instance ?FLY FlyingAircraft) (exists (?FLIGHT) (and (instance ?FLIGHT AirTransportation) (subProcess ?FLY ?FLIGHT)))) (subclass Aircraft Vehicle) (documentation Aircraft EnglishLanguage "Any Vehicle which is capable of AirTransportation. Note that this class covers both fixed-wing aircraft and helicopters.") (=> (instance ?CRAFT Aircraft) (capability AirTransportation instrument ?CRAFT)) (subclass Helicopter Aircraft) (documentation Helicopter EnglishLanguage "Any &%Aircraft with rapidly rotating wings.") (subclass MilitaryArtifact Artifact) (documentation MilitaryArtifact EnglishLanguage "Any &%Artifact which is made for a &%MilitaryOrganization.") (=> (instance ?A MilitaryArtifact) (hasPurpose ?A (exists (?O) (and (instance ?O MilitaryOrganization) (uses ?A ?O))))) (subclass ExplosiveDevice Device) (documentation ExplosiveDevice EnglishLanguage "A &%Device whose purpose is to explode. Note that &%ExplosiveDevice is not a subclass of &%Weapon, since explosives can be used in demolition work and in fireworks displays, for example.") (=> (instance ?ED ExplosiveDevice) (hasPurpose ?ED (exists (?E ?D) (and (instance ?E Explosion) (instrument ?E ?ED) (causes ?E ?D) (instance ?D Damaging))))) (subclass ExplosiveMine ExplosiveDevice) (subclass ExplosiveMine Weapon) (documentation ExplosiveMine EnglishLanguage "An &%ExplosiveDevice which is designed to explode when there is movement over it, e.g. by a person on foot, by a &%RoadVehicle, etc.") (subclass ExplosiveSubstance Substance) (documentation ExplosiveSubstance EnglishLanguage "Any &%Substance which is capable of exploding.") (=> (instance ?S ExplosiveSubstance) (capability Explosion instrument ?S)) (=> (instance ?D ExplosiveDevice) (exists (?S) (and (instance ?S ExplosiveSubstance) (part ?S ?D)))) (subclass Driveway Roadway) (documentation Driveway EnglishLanguage "A small, private &%Roadway that is used for parking &%Automobiles or for connecting a &%Garage to a public &%Roadway.") (instance OperatingFn UnaryFunction) (documentation OperatingFn EnglishLanguage "(&%OperatingFn ?DEVICE) denotes the class of events in which a &%Device of type ?device is operated.") (domain OperatingFn 1 Device) (rangeSubclass OperatingFn Process) (subclass Installing Putting) (documentation Installing EnglishLanguage "&%Putting a &%Device in a location and configuring the &%Device so that it can be used as intended after the installation.") (=> (and (instance ?INSTALL Installing) (patient ?INSTALL ?DEVICE)) (instance ?DEVICE Device)) (=> (and (instance ?INSTALL Installing) (patient ?INSTALL ?DEVICE) (hasPurpose ?DEVICE ?PURPOSE)) (holdsDuring (EndFn (WhenFn ?INSTALL)) (truth ?PURPOSE True))) (subclass Rock Substance) (documentation Rock EnglishLanguage "&%Rock is any naturally formed aggregate of one or more minerals, consolidated or not, with some degree of mineralogic and chemical constancy, in popular use the term is usually restricted to those aggregates that are hard, compact, and coherent.") (=> (instance ?Rock Rock) (attribute ?Rock Solid)) (=> (instance ?Rock Rock) (exists (?Mineral) (and (instance ?Mineral Mineral) (part ?Mineral ?Rock)))) (subclass Soil Mixture) (documentation Soil EnglishLanguage "&%Soil is a substance composed of fine rock material disintegrated by geological processes, mixed with humus, the organic remains of decomposed vegetation.") (=> (instance ?Soil Soil) (exists (?Humus ?Mineral) (and (instance ?Humus Humus) (instance ?Mineral Mineral) (part ?Humus ?Soil) (part ?Mineral ?Soil)))) (documentation approximateDiameter EnglishLanguage "The diameter of an object if it were a perfect sphere of the same volume") (documentation approximateDiameter ChineseLanguage "这是假设一个为和它体积相同的完美球体的直径。") (termFormat EnglishLanguage approximateDiameter "approximate diameter") (termFormat ChineseLanguage approximateDiameter "近似直径") (domain approximateDiameter 1 SelfConnectedObject) (domain approximateDiameter 2 LengthMeasure) (instance approximateDiameter BinaryPredicate) (instance approximateDiameter SingleValuedRelation) (instance approximateDiameter TotalValuedRelation) (=> (and (approximateDiameter ?O (MeasureFn ?L ?LM)) (sphereRadius ?S (MeasureFn (DivisionFn ?L 2.0) ?LM)) (measure ?S (MeasureFn ?V1 ?VM)) (measure ?O (MeasureFn ?V2 ?VM)) (instance ?LM UnitOfLength) (instance ?VM UnitOfVolume)) (equal ?V1 ?V2)) (subclass Clay Soil) (documentation Clay EnglishLanguage "&%Clay is fine-grained soil consisting of mineral particles, not necessarily clay minerals. Smaller than &%Silt (in the Wentworth Scale), clay particles range from 0.001 &%Millimeter to 0.004 Millimeter.") (documentation Clay ChineseLanguage "&%Clay 是含矿物细粒泥土, 但不一定需要是粘土的矿物。(溫特瓦分級) 粘土 比 &%Silt 小,它的 &%approximateDiameter 在0.004 &%Millimeter 到 0.001 &%Millimeter 之间。") (termFormat ChineseLanguage Clay "粘土") (=> (and (part ?Particle ?Soil) (instance ?Soil Clay) (approximateDiameter ?Particle (MeasureFn ?Size Millimeter))) (and (greaterThan 0.004 ?Size) (greaterThan ?Size 0.001))) (subclass Humus Mixture) (documentation Humus EnglishLanguage "&%Humus is decaying organic matter found in &%Soil and derived from dead animal and plant material.") (=> (instance ?Humus Humus) (exists (?Soil) (and (instance ?Soil Soil) (part ?Humus ?Soil)))) (subclass Burying Putting) (subclass Burying Digging) (documentation Burying EnglishLanguage "Putting something in the ground and then covering it with &%Soil.") (=> (instance ?B Burying) (exists (?C ?S) (and (instance ?C Covering) (instrument ?C ?S) (instance ?S Soil) (subProcess ?C ?B)))) (subclass Digging IntentionalProcess) (subclass Digging SurfaceChange) (documentation Digging EnglishLanguage "Any &%Process of removing or turning over the &%Soil.") (=> (instance ?D Digging) (exists (?S) (and (patient ?D ?S) (instance ?S Soil)))) (subclass Tilling Digging) (documentation Tilling EnglishLanguage "Any &%Process of &%Digging, e.g. breaking and turning over &%Soil that facilitates &%Agriculture.") (subclass Tilling IntentionalProcess) (subclass Tilling SurfaceChange) (=> (and (instance ?TILL Tilling) (patient ?TILL ?SOIL)) (instance ?SOIL Soil)) (=> (instance ?T Tilling) (exists (?A) (and (instance ?A Agriculture) (subProcess ?T ?A)))) (subclass Entombing Putting) (documentation Entombing EnglishLanguage "More commonly known as burying, this is the class of processes of putting a &%HumanCorpse into a Tomb. Note that this class is not a subclass of &%Burying, since some &%Tombs are not covered with &%Soil, e.g. those in a mausoleum.") (=> (and (instance ?E Entombing) (patient ?E ?C)) (instance ?C HumanCorpse)) (=> (and (instance ?E Entombing) (destination ?E ?T)) (instance ?T Tomb)) (subclass MovingResidence Transfer) (documentation MovingResidence EnglishLanguage "The process of changing one's residence, i.e. moving one's belongs to a new &%home.") (=> (and (instance ?MOVE MovingResidence) (agent ?MOVE ?AGENT)) (exists (?HOME1 ?HOME2) (and (holdsDuring (BeginFn (WhenFn ?MOVE)) (home ?AGENT ?HOME1)) (holdsDuring (EndFn (WhenFn ?MOVE)) (home ?AGENT ?HOME2)) (not (equal ?HOME1 ?HOME2))))) (subclass Harvesting Removing) (documentation Harvesting EnglishLanguage "Gathering the plant results of &%Agriculture.") (=> (instance ?H Harvesting) (exists (?A) (and (instance ?A Agriculture) (subProcess ?H ?A)))) (=> (and (instance ?H Harvesting) (result ?H ?C)) (or (instance ?C PlantAnatomicalStructure) (instance ?C PlantSubstance))) (subclass Drilling IntentionalProcess) (subclass Drilling SurfaceChange) (documentation Drilling EnglishLanguage "Any &%Process of producing a &%hole in a &%SelfConnectedObject which involves rotating a long, thin bit.") (=> (and (instance ?DRILL Drilling) (patient ?DRILL ?OBJ)) (exists (?HOLE) (and (holdsDuring (BeginFn (WhenFn ?DRILL)) (not (hole ?HOLE ?OBJ))) (holdsDuring (EndFn (WhenFn ?DRILL)) (hole ?HOLE ?OBJ))))) (subclass Drill CuttingDevice) (documentation Drill EnglishLanguage "A &%Device that has the purpose of creating a &%Hole. This covers manual drills as well as electric or pneumatic drills.") (=> (instance ?D Drill) (hasPurpose ?D (exists (?E ?H) (and (instance ?E Cutting) (instance ?H Hole) (result ?E ?H) (instrument ?E ?D))))) (instance oppositeDirection BinaryPredicate) (instance oppositeDirection SymmetricRelation) (instance oppositeDirection IrreflexiveRelation) (domain oppositeDirection 1 PositionalAttribute) (domain oppositeDirection 2 PositionalAttribute) (documentation oppositeDirection EnglishLanguage "(&%oppositeDirection ?DIR1 ?DIR2) means that the &%PositionalAttribute ?DIR1 points in the compass direction opposite to the &%DirectionalAttribute ?DIR2.") (oppositeDirection North South) (oppositeDirection East West) (=> (and (orientation ?OBJ1 ?OBJ2 ?DIR) (instance ?DIR PositionalAttribute) (oppositeDirection ?DIR ?OPPDIR)) (orientation ?OBJ2 ?OBJ1 ?OPPDIR)) (=> (oppositeDirection ?DIR1 ?DIR2) (contraryAttribute ?DIR1 ?DIR2)) (subclass Saw CuttingDevice) (documentation Saw EnglishLanguage "A &%CuttingDevice that uses linear &%Motion of a &%Blade, &%Chain or &%Wire to cut.") (=> (and (instance ?SAW Saw) (instance ?CUT Cutting) (instrument ?CUT ?SAW) (instance ?OBJ Object) (patient ?CUT ?OBJ)) (exists (?MOTION ?DIR1 ?DIR2 ?TIME ?T1 ?T2 ?PART) (and (instance ?MOTION Motion) (subProcess ?MOTION ?CUT) (instance ?PART CuttingDevice) (part ?PART ?SAW) (meetsSpatially ?PART ?OBJ) (patient ?MOTION ?PART) (instance ?T2 TimeInterval) (instance ?T2 TimeInterval) (equal (WhenFn ?MOTION) ?TIME) (temporalPart ?TIME ?T1) (temporalPart ?TIME ?T2) (instance ?DIR1 DirectionalAttribute) (instance ?DIR2 DirectionalAttribute) (=> (holdsDuring ?T1 (direction ?MOTION ?DIR1)) (holdsDuring ?T2 (and (direction ?MOTION ?DIR2) (or (equal ?DIR1 ?DIR2) (oppositeDirection ?DIR1 ?DIR2)) (not (and (equal ?DIR1 ?DIR2) (oppositeDirection ?DIR1 ?DIR2))))))))) (subclass PaperShredder CuttingDevice) (documentation PaperShredder EnglishLanguage "A &%CuttingDevice used to cut &%Paper into small pieces so that the contained information can not be decoded again.") (=> (instance ?X PaperShredder) (hasPurpose ?X (exists (?CUT ?PAPER) (and (instance ?CUT Cutting) (instrument ?CUT ?X) (instance ?PAPER Paper) (patient ?CUT ?PAPER))))) ;; ;; Jennie 17th August 2022 ;; further streamlines the axioms (decreasesLikelihood (exists (?X ?CUT ?PAPER ?CBO ?INFO) (and (instance ?X PaperShredder) (instance ?CUT Cutting) (instrument ?CUT ?X) (instance ?PAPER Paper) (patient ?CUT ?PAPER) (located ?CBO ?PAPER) (instance ?CBO VisualContentBearingObject) (containsInformation ?CBO ?INFO))) (exists (?READ) (and (instance ?READ Interpreting) (patient ?READ ?INFO) (earlier (WhenFn ?CUT) (WhenFn ?READ))))) (subclass Memorizing Learning) (documentation Memorizing EnglishLanguage "The process of committing a &%Text to memory.") (=> (and (instance ?M Memorizing) (patient ?M ?T)) (instance ?T Text)) (subclass Imagining PsychologicalProcess) (documentation Imagining EnglishLanguage "Forming a mental picture of something which is not present.") (subclass Dreaming Imagining) (disjoint Dreaming IntentionalProcess) (documentation Dreaming EnglishLanguage "A &%Process of producing metal images which occurs while one is &%Asleep.") (=> (and (instance ?DREAM Dreaming) (experiencer ?DREAM ?AGENT)) (holdsDuring (WhenFn ?DREAM) (attribute ?AGENT Asleep))) (subclass Frightening PsychologicalProcess) (documentation Frightening EnglishLanguage "Any &%PsychologicalProcess where the &%patient comes to feel &%Anxiety.") (=> (and (instance ?FRIGHTEN Frightening) (experiencer ?FRIGHTEN ?AGENT)) (and (holdsDuring (BeginFn (WhenFn ?FRIGHTEN)) (not (attribute ?AGENT Anxiety))) (holdsDuring (EndFn (WhenFn ?FRIGHTEN)) (attribute ?AGENT Anxiety)))) (subclass Execution Killing) (documentation Execution EnglishLanguage "&%Killing of a &%Human by a &%Government for the commission of a &%CriminalAction.") (=> (instance ?E Execution) (exists (?G) (and (instance ?G Government) (agent ?E ?G)))) (=> (instance ?E Execution) (exists (?P) (and (patient ?E ?P) (instance ?P Human)))) (subclass Suicide Killing) (documentation Suicide EnglishLanguage "Any instance of &%Killing where the &%agent and the &%experiencer are identical.") (=> (instance ?S Suicide) (exists (?A) (and (agent ?S ?A) (experiencer ?S ?A)))) (subclass Trespassing CriminalAction) (subclass Trespassing Translocation) (documentation Trespassing EnglishLanguage "Entering property that does not belong to one and without the permission of the owner of the property.") (=> (and (instance ?T Trespassing) (agent ?T ?H) (patient ?T ?P)) (and (not (possesses ?H ?P)) (modalAttribute (located ?H ?P) Illegal))) (subclass Defrauding CriminalAction) (subclass Defrauding TellingALie) (documentation Defrauding EnglishLanguage "&%TellingALie in order to gain something of monetary value. The victim must be harmed in the process by the loss of money or a thing of value.") (termFormat EnglishLanguage Defrauding "defrauding") (=> (instance ?D Defrauding) (exists (?A ?P ?O) (and (agent ?D ?A) (suffers ?D ?P) (benefits ?D ?A) (objectTransferred ?D ?O) (origin ?O ?P) (destination ?O ?A)))) (instance DepartmentOfFn BinaryFunction) (domain DepartmentOfFn 1 Organization) (domainSubclass DepartmentOfFn 2 Physical) (range DepartmentOfFn Organization) (documentation DepartmentOfFn EnglishLanguage "A part of an &%Organization that is primary concerned with processes or objects of the given type. That is not to say that other departments may not also be concerned with these entities but merely the the principal concern of the given department or group.") (termFormat EnglishLanguage DepartmentOfFn "department") (format EnglishLanguage DepartmentOfFn "the &%department of %2 in %1") (=> (equal ?DEP (DepartmentOfFn ?COMP ?PHYS)) (exists (?P ?I) (and (agent ?P ?DEP) (instance ?I ?PHYS) (inScopeOfInterest ?P ?I)))) (=> (and (equal ?DEP (DepartmentOfFn ?COMP ?PHYS)) (subOrganization ?DEP2 ?COMP) (not (equal ?DEP ?DEP2)) (instance ?I ?PHYS) (inScopeOfInterest ?P ?I) (equal ?P1 (ProbabilityFn (agent ?P ?DEP))) (equal ?P2 (ProbabilityFn (agent ?P ?DEP2)))) (greaterThan ?P1 ?P2)) (subrelation DepartmentOfPreventingFn DepartmentOfFn) (instance DepartmentOfPreventingFn BinaryFunction) (documentation DepartmentOfPreventingFn EnglishLanguage "DepartmentOfPreventingFn is a funtion which returns an instance of the department of an organisation (?COMP) charged with preventing or inhibiting a class of processes (?PHYS) of a certain kind.") (domain DepartmentOfPreventingFn 1 Organization) (domainSubclass DepartmentOfPreventingFn 2 Process) (format EnglishLanguage DepartmentOfPreventingFn "%1 is %n &%preventing %2") (range DepartmentOfPreventingFn Organization) ;; ;; Jennie 13th August 2022 ;; added range and subOrganization to the first set of axioms and deleted subclass for the second set of axioms (=> (and (equal ?DEP (DepartmentOfPreventingFn ?COMP ?PHYS)) (subclass ?PHYS Process) (subOrganization ?DEP ?COMP)) (inhibits ?DEP ?PHYS)) (=> (equal ?DEP (DepartmentOfPreventingFn ?COMP ?PHYS)) (not (desires ?COMP (exists (?P) (and (instance ?P ?PHYS) (involvedInEvent ?P ?COMP)))))) (subclass Protecting Maintaining) (documentation Protecting EnglishLanguage "An &%IntentionalProcess which purpose is to decrease likelihood of &%Damaging or &%CriminalAction done to the &%patient of the &%Process.") (=> (instance ?X Protecting) (hasPurpose ?X (exists (?OBJ ?T ?H) (and (instance ?OBJ Object) (patient ?X Object) (subclass ?HARM (KappaFn ?H (and (or (instance ?H CriminalAction) (instance ?H Damaging)) (=> (holdsDuring ?T (patient ?H ?OBJ)) (not (holdsDuring ?T (patient ?X ?OBJ))))))) (or (prevents ?X ?HARM) (hinders ?X ?HARM)))))) (subclass Murder Killing) (subclass Murder CriminalAction) (documentation Murder EnglishLanguage "Impermissible &%Killing of a &%Human.") (=> (instance ?MURDER Murder) (exists (?PERSON) (and (patient ?MURDER ?PERSON) (instance ?PERSON Human)))) (subclass Suffocating Killing) (documentation Suffocating EnglishLanguage "&%Killing someone by asphyxiation, i.e. by depriving them of &%Oxygen.") (=> (instance ?S Suffocating) (holdsDuring (EndFn (WhenFn ?S)) (exists (?P) (and (experiencer ?S ?P) (not (exists (?B) (and (instance ?B Breathing) (experiencer ?B ?P)))))))) (subclass Hanging Suffocating) (documentation Hanging EnglishLanguage "Suffocating someone by suspending him/her from a rope wound around the neck until asphyxiation occurs.") (=> (instance ?H Hanging) (exists (?S ?N ?P) (and (instance ?P Human) (instance ?S String) (instance ?N Neck) (experiencer ?H ?P) (properPart ?N ?P) (instrument ?H ?S) (holdsDuring (WhenFn ?H) (meetsSpatially ?S ?N))))) (subclass Starving Killing) (documentation Starving EnglishLanguage "&%Killing someone by depriving them of food.") (subclass MusicalConducting Guiding) (documentation MusicalConducting EnglishLanguage "An &%instance of &%MusicalConducting is a &%Guiding in which the patient (entity guided) is a &%Musician or a &%MusicalGroup.") (=> (instance ?CONDUCT MusicalConducting) (exists (?MUSIC) (and (instance ?MUSIC MusicalPerformance) (subProcess ?CONDUCT ?MUSIC)))) (=> (and (instance ?CONDUCT MusicalConducting) (patient ?CONDUCT ?PATIENT) (instance ?M Musician)) (or (instance ?PATIENT MusicalGroup) (holdsDuring (WhenFn ?CONDUCT) (attribute ?PATIENT ?M)))) (subclass OrchestralConducting MusicalConducting) (documentation OrchestralConducting EnglishLanguage "&%OrchestralConducting is a type of &%MusicalConducting where the patient is an &%Orchestra.") (=> (and (instance ?CONDUCT OrchestralConducting) (patient ?CONDUCT ?GRP)) (instance ?CONDUCT Orchestra)) (subclass MusicalGroup GroupOfPeople) (documentation MusicalGroup EnglishLanguage "A &%GroupOfPeople that create &%MakingMusic together.") (subclass Orchestra MusicalGroup) (documentation Orchestra EnglishLanguage "A &%GroupOfPeople that create &%MakingInstrumentalMusic together.") (=> (instance ?ORCHESTRA Orchestra) (hasPurpose ?ORCHESTRA (exists (?MUSIC) (and (instance ?MUSIC MakingInstrumentalMusic) (agent ?MUSIC ?ORCHESTRA))))) (subclass DramaticDirecting Guiding) (documentation DramaticDirecting EnglishLanguage "The process of directing a &%DramaticActing in a &%MotionPicture or the &%Performance of a &%DramaticPlay.") (=> (and (instance ?DIRECT DramaticDirecting) (patient ?DIRECT ?ACT)) (instance ?ACT DramaticActing)) (=> (instance ?X DramaticDirecting) (exists (?D) (and (instance ?D Directing) (subProcess ?D ?X)))) (subclass Sharing ChangeOfPossession) (documentation Sharing EnglishLanguage "The subclass of &%ChangeOfPossession where a &%properPart of the &%patient is given by the &%agent or the &%destination.") (=> (and (instance ?SHARE Sharing) (agent ?SHARE ?AGENT1) (destination ?SHARE ?AGENT2) (patient ?SHARE ?OBJ)) (exists (?GIVE ?PART) (and (instance ?GIVE Giving) (subProcess ?GIVE ?SHARE) (patient ?GIVE ?PART) (properPart ?PART ?OBJ) (agent ?GIVE ?AGENT1) (destination ?GIVE ?AGENT2)))) (subclass Stealing UnilateralGetting) (subclass Stealing CriminalAction) (documentation Stealing EnglishLanguage "Any &%UnilateralGetting which is not permitted by the &%origin of the &%UnilateralGetting. These cases of &%UnilateralGetting are distinguished from ones where the &%destination is the subject of charity or other forms of benefaction.") (=> (and (instance ?STEAL Stealing) (destination ?STEAL ?AGENT) (origin ?STEAL ?VICTIM) (instance ?VICTIM CognitiveAgent)) (not (confersRight (destination ?STEAL ?AGENT) ?VICTIM ?AGENT))) (subclass Robbing Stealing) (documentation Robbing EnglishLanguage "Any instance of &%Stealing which involves the threat of the use of force.") (=> (and (instance ?R Robbing) (agent ?R ?P) (patient ?R ?P2)) (exists (?T) (and (instance ?T Threatening) (subProcess ?T ?R) (patient ?T (exists (?A) (and (instance ?A Attack) (agent ?A ?P) (patient ?A ?P2))))))) (subclass Inheriting UnilateralGetting) (documentation Inheriting EnglishLanguage "Any &%UnilateralGetting where the &%agent receives some part of the property of a person upon the death of the person.") (=> (and (instance ?INHERIT Inheriting) (agent ?INHERIT ?HEIR) (origin ?INHERIT ?PERSON) (patient ?INHERIT ?PROPERTY)) (exists (?DEATH) (and (instance ?DEATH Death) (experiencer ?DEATH ?PERSON) (earlier (WhenFn ?DEATH) (WhenFn ?INHERIT)) (holdsDuring (ImmediatePastFn (WhenFn ?DEATH)) (possesses ?PERSON ?PROPERTY)) (confersRight (possesses ?HEIR ?PROPERTY) ?PERSON ?HEIR)))) (subclass Awarding UnilateralGiving) (documentation Awarding EnglishLanguage "&%Giving to any &%AutonomousAgent for doing some &%Process.") (termFormat EnglishLanguage Awarding "awarding") (=> (instance ?A Awarding) (exists (?RECIPIENT ?GIVER ?PROCESS ?AWARD) (and (instance ?RECIPIENT AutonomousAgent) (instance ?GIVER AutonomousAgent) (instance ?PROCESS Process) (instance ?AWARD Object) (agent ?PROCESS ?RECIPIENT) (agent ?A ?GIVER) (patient ?A ?AWARD) (destination ?A ?RECIPIENT) (causes ?PROCESS ?A)))) (instance hasAward BinaryPredicate) (domain hasAward 1 AutonomousAgent) (domain hasAward 2 Object) (documentation hasAward EnglishLanguage "(hasAward ?RECIPIENT ?AWARD) means the &%AutonomousAgent ?RECIPIENT recieved the &%Object ?AWARD as an award for some action they did.") (termFormat EnglishLanguage hasAward "has award") (=> (hasAward ?RECIPIENT ?AWARD) (exists (?A) (and (instance ?A Awarding) (destination ?A ?RECIPIENT) (patient ?A ?AWARD)))) (subclass Bequeathing UnilateralGiving) (documentation Bequeathing EnglishLanguage "Any &%UnilateralGiving where the agent wills some part of his/her property to someone else upon his/her death.") (=> (and (instance ?B Bequeathing) (agent ?B ?P) (destination ?B ?H) (objectTransferred ?B ?PROP)) (exists (?D) (and (instance ?D Death) (experiencer ?D ?P) (earlier (WhenFn ?D) (WhenFn ?B)) (holdsDuring (ImmediatePastFn (WhenFn ?D)) (possesses ?P ?PROP)) (confersNorm ?P (possesses ?H ?PROP) Permission)))) (subclass SeizingProperty UnilateralGetting) (documentation SeizingProperty EnglishLanguage "Any instance of &%UnilateralGetting which is done by a &%Government and which is not permitted by the origin of the &%UnilateralGetting.") (=> (and (instance ?S SeizingProperty) (destination ?S ?A) (origin ?S ?V) (instance ?V CognitiveAgent)) (and (instance ?A Government) (not (confersNorm ?V (destination ?S ?A) Permission)))) (contraryAttribute FullTimePosition PartTimePosition) (instance FullTimePosition Position) (documentation FullTimePosition EnglishLanguage "Any &%Position where the employee is either salaried or paid for at least 40 hour of work per week.") (instance PartTimePosition Position) (documentation PartTimePosition EnglishLanguage "Any &%Position where the employee is not salaried and is paid for less than 40 hours of work per week.") (instance CollegeFreshman CollegeStudentPosition) (documentation CollegeFreshman EnglishLanguage "The &%Positions of a student at a &%PostSecondarySchool who has completed less than one year at the school.") (=> (and (attribute ?P CollegeFreshman) (occupiesPosition ?H ?P ?ORG)) (exists (?T) (and (holdsDuring (MeasureFn ?T YearDuration) (student ?H ?ORG)) (lessThan ?T 1)))) (instance CollegeJunior CollegeStudentPosition) (documentation CollegeJunior EnglishLanguage "The &%Positions of a student at a &%PostSecondarySchool who has completed at least two years and less than three years at the school.") (=> (and (attribute ?P CollegeJunior) (occupiesPosition ?H ?P ?ORG)) (exists (?T) (and (holdsDuring (MeasureFn ?T YearDuration) (student ?H ?ORG)) (greaterThanOrEqualTo ?T 2) (lessThan ?T 3)))) (instance CollegeSenior CollegeStudentPosition) (documentation CollegeSenior EnglishLanguage "The &%Positions of a student at a &%PostSecondarySchool who has completed at least three years and less than four years at the school.") (=> (and (attribute ?P CollegeSenior) (occupiesPosition ?H ?P ?ORG)) (exists (?T) (and (holdsDuring (MeasureFn ?T YearDuration) (student ?H ?ORG)) (greaterThanOrEqualTo ?T 3) (lessThan ?T 4)))) (instance CollegeSophomore CollegeStudentPosition) (documentation CollegeSophomore EnglishLanguage "The &%Positions of a student at a &%PostSecondarySchool who has completed at least one year and less than two years at the school.") (=> (and (attribute ?P CollegeSophomore) (occupiesPosition ?H ?P ?ORG)) (exists (?T) (and (holdsDuring (MeasureFn ?T YearDuration) (student ?H ?ORG)) (greaterThanOrEqualTo ?T 1) (lessThan ?T 2)))) (subclass CollegeStudentPosition Position) (documentation CollegeStudentPosition EnglishLanguage "Any &%Position at a &%PostSecondarySchool which is occupied exclusively by students.") (instance Comedian EntertainmentProfession) (documentation Comedian EnglishLanguage "&%Positions which involve performing stand-up comedy, which is recorded and/or performed in front of live audiences.") (=> (attribute ?P Comedian) (exists (?PERF ?L) (and (instance ?PERF Performance) (agent ?PERF ?P) (instance ?L Laughing) (causes ?PERF ?L)))) (instance Actor EntertainmentProfession) (documentation Actor EnglishLanguage "A &%SkilledOccupation describing a theatrical &%Performer, someone with expertise on &%DramaticActing.") (subAttribute Actor Performer) (=> (attribute ?PERSON Actor) (hasSkill DramaticActing ?PERSON)) (=> (and (instance ?GROUP DramaticCast) (holdsDuring ?T1 (member ?MEM ?GROUP))) (holdsDuring ?T1 (attribute ?MEM Actor))) (=> (and (instance ?P DramaticPerformance) (agent ?P ?A)) (holdsDuring (WhenFn ?P) (attribute ?A Actor))) (instance Artist EntertainmentProfession) (documentation Artist EnglishLanguage "This &%RelationalAttribute describes an &%AutonomousAgent that contributes to a &%Performance, or to some form of &%ContentDevelopment that &%results in an &%ArtWork.") (=> (and (agent ?PROCESS ?AGENT) (result ?PROCESS ?WORK) (instance ?WORK ArtWork)) (holdsDuring (WhenFn ?PROCESS) (attribute ?AGENT Artist))) (instance Performer EntertainmentProfession) (subAttribute Performer Artist) (documentation Performer EnglishLanguage "This &%RelationalAttribute describes an &%agent of a &%Performance.") (=> (and (instance ?P Performance) (agent ?P ?A)) (holdsDuring (WhenFn ?P) (attribute ?A Performer))) (instance Treasurer SkilledOccupation) (documentation Treasurer EnglishLanguage "Any &%SkilledOccupation which involves receiving and disbursing money.") (subclass SalesPosition SkilledOccupation) (documentation SalesPosition EnglishLanguage "Any &%Position which involves &%Selling or trying to sell items.") (instance ClericalSecretary SkilledOccupation) (documentation ClericalSecretary EnglishLanguage "The class of &%Positions where the position holder is responsible for clerical duties, e.g. typing documents, answering phones, keeping schedules, etc.") (subclass ServicePosition SkilledOccupation) (documentation ServicePosition EnglishLanguage "Any &%Position which involves working as a waiter or servant, either for an &%Organization (e.g. a restaurant) or for a person or family.") (instance Dentist Profession) (documentation Dentist EnglishLanguage "The &%Profession of being a dentist, i.e. diagnosing and treating problems related to the teeth.") (=> (attribute ?P Dentist) (exists (?D ?T) (and (instance ?D DiagnosticProcess) (agent ?D ?P) (instance ?T Tooth) (patient ?D ?T)))) (instance Pharmacist Profession) (documentation Pharmacist EnglishLanguage "The &%Profession of being a pharmacist, i.e. preparing and dispensing &%BiologicallyActiveSubstances.") (instance Researcher Profession) (documentation Researcher EnglishLanguage "The &%Profession of being a scientific researcher.") (=> (attribute ?P Researcher) (exists (?S) (and (instance ?S Science) (hasExpertise ?P ?S)))) (instance Teacher Profession) (documentation Teacher EnglishLanguage "The &%Profession of being a teacher.") (=> (and (attribute ?T Teacher) (occupiesPosition ?P ?T ?O)) (teacher ?T ?O)) (=> (attribute ?T Teacher) (hasSkill EducationalProcess ?T)) (subclass EntertainmentProfession SkilledOccupation) (documentation EntertainmentProfession EnglishLanguage "Positions which involve creating content or performances that are intended to entertain. This class covers the &%TheaterProfession, &%FilmMakingProfession, being a comedian, etc.") (=> (and (instance ?EP EntertainmentProfession) (attribute ?P ?EP)) (or (occupation ?P (OccupationFn Performance)) (occupation ?P (OccupationFn ContentDevelopment)))) (subclass SportsPosition SkilledOccupation) (documentation SportsPosition EnglishLanguage "A &%Position which is filled by someone on a &%SportsTeam and which represents the role played by the person on the team.") (=> (and (occupiesPosition ?H ?P ?O) (instance ?P SportsPosition)) (instance ?O SportsTeam)) (subclass GovernmentPosition Profession) (documentation GovernmentPosition EnglishLanguage "Any &%Profession where the position occupied is within a &%GovernmentOrganization.") (=> (and (instance ?O GovernmentPosition) (occupiesPosition ?P ?O ?ORG)) (instance ?ORG GovernmentOrganization)) (instance Journalist Profession) (documentation Journalist EnglishLanguage "The &%Profession of being a news reporter, i.e. investigating and reporting, in a publication or broadcast program, current events.") (=> (attribute ?P Journalist) (and (occupation ?P (OccupationFn ContentDevelopment)) (occupation ?P (OccupationFn Disseminating)))) (subclass ModellingPosition Position) (documentation ModellingPosition EnglishLanguage "Any &%Position which involves posing for an artist or photographer.") (instance Soldier GovernmentPosition) (documentation Soldier EnglishLanguage "This &%Attribute describes someone serving in the armed forces of a &%Nation.") (instance ConfederateSoldier GovernmentPosition) (subAttribute ConfederateSoldier Soldier) (documentation ConfederateSoldier EnglishLanguage "This &%Attribute describes a &%Soldier who served on the Confederate side during the American Civil War.") (instance Sailor SkilledOccupation) (documentation Sailor EnglishLanguage "The class of &%Positions which involve working on a ship, whether a merchant ship or a navy ship.") (subAttribute ShipCaptain Sailor) (documentation ShipCaptain EnglishLanguage "The class of &%Positions which involve the command of a ship.") (subAttribute ShipOfficer Sailor) (documentation ShipOfficer EnglishLanguage "The class of &%Sailors which have a position of responsibility on a &%Ship.") (subAttribute ShipMate Sailor) (documentation ShipMate EnglishLanguage "The class of &%Positions that involve some responsibility on a ship and are lower in rank than &%ShipCaptain.") (instance MilitaryPrivate GovernmentPosition) (subAttribute MilitaryPrivate Soldier) (documentation MilitaryPrivate EnglishLanguage "This &%Attribute describes an enlisted &%Soldier of the lowest rank.") (subAttribute MilitaryOfficer Soldier) (instance MilitaryOfficer GovernmentPosition) (documentation MilitaryOfficer EnglishLanguage "This &%Attribute describes a &%Soldier who has command authority.") (=> (attribute ?OFFICER MilitaryOfficer) (exists (?MANAGE ?PATIENT) (and (instance ?MANAGE Managing) (agent ?MANAGE ?OFFICER) (patient ?MANAGE ?PATIENT) (or (instance ?PATIENT MilitaryOrganization) (attribute ?PATIENT Soldier))))) (subAttribute MilitaryGeneral MilitaryOfficer) (documentation MilitaryGeneral EnglishLanguage "&%MilitaryGeneral is a generic &%Position that indicates holding (or having held) the rank of General in some military force. An indicator that someone uses the title, without committing to his or her exact rank or military affiliation.") (instance Admiral GovernmentPosition) (subAttribute Admiral MilitaryOfficer) (documentation Admiral EnglishLanguage "Admiral is the rank, or part of the name of the ranks, of the highest naval officers, ranks above a vice admiral and below a fleet admiral.") (instance Major GovernmentPosition) (subAttribute Major MilitaryOfficer) (documentation Major EnglishLanguage "In the US, Major is a field grade military officer rank just above the rank of captain and just below the rank of lieutenant colonel.") (subAttribute MajorGeneral MilitaryGeneral) (instance MajorGeneral GovernmentPosition) (documentation MajorGeneral EnglishLanguage "A &%MilitaryGeneral that ranks above a &%BrigadierGeneral.") (subAttribute BrigadierGeneral MilitaryGeneral) (instance BrigadierGeneral GovernmentPosition) (documentation BrigadierGeneral EnglishLanguage "A &%MilitaryGeneral that ranks below a &%MajorGeneral.") (subAttribute Lieutenant MilitaryOfficer) (instance Lieutenant GovernmentPosition) (documentation Lieutenant EnglishLanguage "A commissioned &%MilitaryOfficer.") (subAttribute CaptainOfficer MilitaryOfficer) (instance CaptainOfficer GovernmentPosition) (documentation CaptainOfficer EnglishLanguage "A commissioned &%MilitaryOfficer who ranks above a &%Lieutenant but below a &%MajorOfficer.") (subAttribute Colonel MilitaryOfficer) (instance Colonel GovernmentPosition) (documentation Colonel EnglishLanguage "A commissioned &%MilitaryOfficer who ranks above a lieutenant colonel and below a brigadier general.") (subAttribute Sergeant MilitaryOfficer) (instance Sergeant GovernmentPosition) (documentation Sergeant EnglishLanguage "A noncomissioned &%MilitaryOfficer.") (subAttribute Corporal MilitaryOfficer) (instance Corporal GovernmentPosition) (documentation Corporal EnglishLanguage "A noncomissioned &%MilitaryOfficer.") (instance CenturyDuration UnitOfDuration) (documentation CenturyDuration EnglishLanguage "The &%TimeDuration of 100 years.") (=> (equal ?NUMBER (MultiplicationFn 1 ?NUMBER)) (equal (MeasureFn ?NUMBER CenturyDuration) (MeasureFn (MultiplicationFn ?NUMBER 100) YearDuration))) (instance YardLength UnitOfLength) (documentation YardLength EnglishLanguage "English unit of length, equal to 3 &%FeetLength.") (=> (equal ?NUMBER (MultiplicationFn 1.0 ?NUMBER)) (equal (MeasureFn ?NUMBER YardLength) (MeasureFn (MultiplicationFn 3.0 ?NUMBER) FootLength))) (documentation Nanometer EnglishLanguage "Submultiple of Meter. Symbol: nm. It is a unit of length in the metric system, equal to one billionth of a metre.") (instance Nanometer UnitOfLength) (=> (equal ?NUMBER (MultiplicationFn 1.0 ?NUMBER)) (equal (MeasureFn ?NUMBER Nanometer) (MeasureFn (MultiplicationFn ?NUMBER 0.000000001) Meter))) (subclass AnteMeridiem TimeInterval) (documentation AnteMeridiem EnglishLanguage "The class of &%TimeIntervals that begin at midnight and end at noon.") (=> (instance ?AM AnteMeridiem) (exists (?D ?HOUR1 ?HOUR2) (and (instance ?HOUR1 (HourFn 24 ?D)) (starts ?HOUR1 ?AM) (instance ?HOUR2 (HourFn 12 ?D)) (finishes ?HOUR2 ?AM)))) (subclass PostMeridiem TimeInterval) (documentation PostMeridiem EnglishLanguage "The class of &%TimeIntervals that begin at noon and end at midnight.") (disjoint AnteMeridiem PostMeridiem) (=> (instance ?PM PostMeridiem) (exists (?D ?HOUR1 ?HOUR2) (and (instance ?HOUR1 (HourFn 12 ?D)) (starts ?HOUR1 ?PM) (instance ?HOUR2 (HourFn 24 ?D)) (finishes ?HOUR2 ?PM)))) (subclass Weekend TimeInterval) (documentation Weekend EnglishLanguage "Any &%Saturday and &%Sunday which are contiguous.") (=> (instance ?WEEKEND Weekend) (exists (?SATURDAY ?SUNDAY) (and (instance ?SATURDAY Saturday) (instance ?SUNDAY Sunday) (starts ?SATURDAY ?WEEKEND) (finishes ?SUNDAY ?WEEKEND) (meetsTemporally ?SATURDAY ?SUNDAY)))) (subclass SeasonOfYear TimeInterval) (partition SeasonOfYear WinterSeason SpringSeason SummerSeason FallSeason) (documentation SeasonOfYear EnglishLanguage "&%SeasonOfYear is the class of four seasons correlated with the calendar &%Year and associated with changes in the length of daylight and with overall temperature changes. Depending upon the &%GeographicArea, a &%SeasonOfYear may also be associated with weather patterns (e.g., rainy, dry, windy). The characteristics of seasons (cold vs. hot temperatures, long vs. short days) are reversed from the &%NorthernHemisphere to the &%SouthernHemisphere.") (subclass WinterSeason SeasonOfYear) (documentation WinterSeason EnglishLanguage "The &%SeasonOfYear that begins at the winter solstice and ends at the spring equinox.") (=> (instance ?WINTER WinterSeason) (exists (?SPRING) (and (instance ?SPRING SpringSeason) (meetsTemporally ?WINTER ?SPRING)))) (=> (instance ?WINTER WinterSeason) (exists (?AUTUMN) (and (instance ?AUTUMN FallSeason) (meetsTemporally ?AUTUMN ?WINTER)))) (subclass SpringSeason SeasonOfYear) (documentation SpringSeason EnglishLanguage "The &%SeasonOfYear that begins at the spring equinox and ends at the summer solstice. &%SpringSeason is the class of &%TimeIntervals associated with the calendar months of &%March through &%May.") (=> (instance ?SPRING SpringSeason) (exists (?SUMMER) (and (instance ?SUMMER SummerSeason) (meetsTemporally ?SPRING ?SUMMER)))) (=> (instance ?SPRING SpringSeason) (exists (?WINTER) (and (instance ?WINTER WinterSeason) (meetsTemporally ?WINTER ?SPRING)))) (subclass SummerSeason SeasonOfYear) (documentation SummerSeason EnglishLanguage "The &%SeasonOfYear that begins at the summer solstice and ends at the autumnal equinox.") (=> (instance ?SUMMER SummerSeason) (exists (?SPRING) (and (instance ?SPRING SpringSeason) (meetsTemporally ?SPRING ?SUMMER)))) (=> (instance ?SUMMER SummerSeason) (exists (?AUTUMN) (and (instance ?AUTUMN FallSeason) (meetsTemporally ?SUMMER ?AUTUMN)))) (subclass FallSeason SeasonOfYear) (documentation FallSeason EnglishLanguage "The &%SeasonOfYear that begins at the autumnal equinox and ends at the winter solstice.") (=> (instance ?AUTUMN FallSeason) (exists (?SUMMER) (and (instance ?SUMMER SummerSeason) (meetsTemporally ?SUMMER ?AUTUMN)))) (=> (instance ?AUTUMN FallSeason) (exists (?WINTER) (and (instance ?WINTER WinterSeason) (meetsTemporally ?AUTUMN ?WINTER)))) (instance Upstairs PositionalAttribute) (documentation Upstairs EnglishLanguage "A &%PositionalAttribute to indicate that one thing is one or more floors above a second thing in the same building.") (=> (orientation ?OBJ1 ?OBJ2 Upstairs) (exists (?LEVEL1 ?LEVEL2 ?BUILDING) (and (instance ?LEVEL1 BuildingLevel) (instance ?LEVEL2 BuildingLevel) (instance ?BUILDING Building) (part ?LEVEL1 ?BUILDING) (part ?LEVEL2 ?BUILDING) (located ?OBJ1 ?LEVEL1) (located ?OBJ2 ?LEVEL2) (orientation ?LEVEL1 ?LEVEL2 Above)))) (instance Downstairs PositionalAttribute) (documentation Downstairs EnglishLanguage "A &%PositionalAttribute to indicate that one thing is one or more floors below a second thing in the same building.") (=> (orientation ?OBJ1 ?OBJ2 Downstairs) (exists (?LEVEL1 ?LEVEL2 ?BUILDING) (and (instance ?LEVEL1 BuildingLevel) (instance ?LEVEL2 BuildingLevel) (instance ?BUILDING Building) (part ?LEVEL1 ?BUILDING) (part ?LEVEL2 ?BUILDING) (located ?OBJ1 ?LEVEL1) (located ?OBJ2 ?LEVEL2) (orientation ?LEVEL1 ?LEVEL2 Below)))) (subclass LinguisticAttribute InternalAttribute) (documentation LinguisticAttribute EnglishLanguage "Any &%Attribute that is expressed by a &%Language or class of &%Languages.") (subclass GrammaticalGender LinguisticAttribute) (documentation GrammaticalGender EnglishLanguage "In linguistics, &%GrammaticalGender is a specific form of &%Noun class system in which the division of &%Noun classes forms an agreement system with another aspect of the &%Language, such as &%Adjectives, &%Articles, &%Pronouns, or &%Verbs.") (termFormat EnglishLanguage GrammaticalGender "grammatical gender") (termFormat SwedishLanguage GrammaticalGender "genus") (instance FeminineGrammaticalGender GrammaticalGender) (termFormat EnglishLanguage FeminineGrammaticalGender "feminine") (termFormat EnglishLanguage FeminineGrammaticalGender "female") (instance MaleGrammaticalGender GrammaticalGender) (termFormat EnglishLanguage MaleGrammaticalGender "masculine") (termFormat EnglishLanguage MaleGrammaticalGender "male") (instance NeuterGrammaticalGender GrammaticalGender) (termFormat EnglishLanguage NeuterGrammaticalGender "neuter") (instance AnimateGrammaticalGender GrammaticalGender) (termFormat EnglishLanguage AnimateGrammaticalGender "animate") (instance InanimateGrammaticalGender GrammaticalGender) (termFormat EnglishLanguage InanimateGrammaticalGender "inanimate") (instance nounGender TernaryPredicate) (domain nounGender 1 Noun) (domain nounGender 2 NaturalLanguage) (domain nounGender 3 GrammaticalGender) (instance Happiness EmotionalState) (documentation Happiness EnglishLanguage "The state of being happy, experiencing pleasure, joy or contentment. Note that this &%Attribute covers both active enjoyment, as well as the emotional state of simply being free from anxiety or fear.") (=> (attribute ?PERSON Happiness) (not (exists (?PROP) (fears ?PERSON ?PROP)))) (subAttribute Satisfaction Happiness) (documentation Satisfaction EnglishLanguage "The state of being happy about a state of affairs that occurred in the past. In cases where that state of affairs is the product of one's own doing, this is known as pride.") (subAttribute Tranquility Happiness) (contraryAttribute Tranquility Anxiety) (documentation Tranquility EnglishLanguage "The state of being free from &%Anxiety.") (instance Unhappiness EmotionalState) (contraryAttribute Unhappiness Happiness) (documentation Unhappiness EnglishLanguage "The state of being unhappy, experiencing pain, sorrow or unease.") (subAttribute Excitement Happiness) (documentation Excitement EnglishLanguage "The state of being happy about a state of affairs that might occur in the future.") (subAttribute Anxiety Unhappiness) (documentation Anxiety EnglishLanguage "The state of being worried, troubled or uneasy.") (=> (attribute ?PERSON Anxiety) (exists (?PROP) (fears ?PERSON ?PROP))) (subAttribute Anger Unhappiness) (documentation Anger EnglishLanguage "The state of being wrathful, irate or indignant.") (=> (attribute ?PERSON Anger) (exists (?PROP) (disapproves ?PERSON ?PROP))) (subclass Pain PathologicProcess) (documentation Pain EnglishLanguage "A physical sensation of discomfort which can vary widely in intensity.") (subclass Headache (PainFn Head)) (subclass Headache PathologicProcess) (documentation Headache EnglishLanguage "&%Pain that that is restricted to the &%Head.") (=> (instance ?E Headache) (exists (?H) (and (instance ?H Head) (located ?E ?H)))) (instance Surprise EmotionalState) (documentation Surprise EnglishLanguage "The &%EmotionalState that one experiences when something unexpected and of significance occurs.") (=> (holdsDuring ?TIME (attribute ?AGENT Surprise)) (exists (?PART ?PROP) (and (temporalPart ?PART (PastFn ?TIME)) (holdsDuring ?PART (expects ?AGENT ?PROP)) (holdsDuring ?TIME (truth ?PROP False))))) (instance color BinaryPredicate) (subrelation color attribute) (domain color 1 Object) (domain color 2 ColorAttribute) (=> (and (instance ?ATTR ColorAttribute) (holdsDuring ?T1 (attribute ?OBJ ?ATTR))) (holdsDuring ?T1 (color ?OBJ ?ATTR))) (subclass SpectralColor ColorAttribute) (documentation SpectralColor EnglishLanguage "Colors that can be produced by visible light of a narrow band of wavelengths (monochromatic light) are called pure spectral colors.") (subclass SecondaryColor ColorAttribute) (documentation SecondaryColor EnglishLanguage "A color that is the product of mixing together two or more &%PrimaryColors.") (=> (and (instance ?COLOR SecondaryColor) (attribute ?OBJ ?COLOR)) (exists (?PROCESS ?RESOURCE1 ?RESOURCE2 ?PRIMARY1 ?PRIMARY2) (and (result ?PROCESS ?OBJ) (resource ?PROCESS ?RESOURCE1) (resource ?PROCESS ?RESOURCE2) (attribute ?RESOURCE1 ?PRIMARY1) (attribute ?RESOURCE2 ?PRIMARY2) (instance ?PRIMARY1 PrimaryColor) (instance ?PRIMARY2 PrimaryColor) (not (equal ?PRIMARY1 ?PRIMARY2))))) (instance VioletColor SpectralColor) (instance VioletColor SecondaryColor) (documentation VioletColor EnglishLanguage "The &%Attribute of being violet in color.") (instance GrayColor SecondaryColor) (documentation GrayColor EnglishLanguage "A &%SecondaryColor that results from mixing &%Black and &%White.") (instance Pink SecondaryColor) (documentation Pink EnglishLanguage "A &%SecondaryColor that results from mixing &%Red and &%White.") (instance Brown SecondaryColor) (documentation Brown EnglishLanguage "A &%SecondaryColor that resembles the color of wood or of soil.") (instance OrangeColor SecondaryColor) (instance OrangeColor SpectralColor) (documentation OrangeColor EnglishLanguage "A &%SecondaryColor that results from mixing &%Red and &%Yellow and resembles the color of a ripe orange fruit.") (instance Green SecondaryColor) (instance Green SpectralColor) (documentation Green EnglishLanguage "A &%SecondaryColor that resembles the color of fresh grass.") (instance Purple SecondaryColor) (documentation Purple EnglishLanguage "A &%SecondaryColor that results from mixing &%Red and &%Blue.") (instance LineFormation ShapeAttribute) (documentation LineFormation EnglishLanguage "A &%ShapeAttribute that applies to &%Collections and indicates that all of the &%members of the &%Collection are arrayed in a line, i.e. each &%member (except possibly the first) is behind or to the side of exactly one other &%member.") (=> (attribute ?COLLECTION LineFormation) (instance ?COLLECTION Collection)) (instance Stressed SoundAttribute) (documentation Stressed EnglishLanguage "A &%SoundAttribute of &%Syllables. It denotes the quality of being emphasized over the other &%Syllables in the same &%Word.") (=> (attribute ?SYLLABLE Stressed) (instance ?SYLLABLE Syllable)) (=> (and (attribute ?SYLLABLE Stressed) (instance ?WORD Word) (part ?SYLLABLE ?WORD)) (not (exists (?SYLLABLE2) (and (instance ?SYLLABLE2 Syllable) (part ?SYLLABLE2 ?WORD) (attribute ?SYLLABLE2 Stressed) (not (equal ?SYLLABLE2 ?SYLLABLE)))))) (subclass Syllable SymbolicString) (documentation Syllable EnglishLanguage "A sequence of &%Characters from the same &%Word that denote a single sound.") (=> (instance ?WORD Word) (exists (?SYLLABLE) (and (instance ?SYLLABLE Syllable) (part ?SYLLABLE ?WORD)))) (subclass AlphabeticCharacter Character) (documentation AlphabeticCharacter EnglishLanguage "Any &%Character that is comprised of a single alphabetical character, e.g. A, B, C, D, ...") (subclass DigitCharacter Character) (documentation DigitCharacter EnglishLanguage "Any &%Character that is comprised of a single digit, i.e. one of the numerals 0, 1, 2, 3, 4, 5, 6, 7, 8, 9.") (subclass Consonant AlphabeticCharacter) (documentation Consonant EnglishLanguage "An &%AlphabeticCharacter that denotes a speech sound that results in audible friction when it is pronounced.") (subclass Vowel AlphabeticCharacter) (documentation Vowel EnglishLanguage "An &%AlphabeticCharacter that denotes a speech sound that does not result in audible friction when it is pronounced.") (instance Lost ContestAttribute) (contraryAttribute Lost Won) (documentation Lost EnglishLanguage "The &%ContestAttribute that applies to a &%Contest participant who has lost the &%Contest.") (instance Won ContestAttribute) (documentation Won EnglishLanguage "The &%ContestAttribute that applies to a &%Contest participant who has won the &%Contest.") (instance TieScore ContestAttribute) (documentation TieScore EnglishLanguage "The &%ContestAttribute that applies to all &%contestParticipants in a &%Contest when none of them have &%Won or &%Lost the &%Contest.") (subclass GameAttribute ContestAttribute) (documentation GameAttribute EnglishLanguage "Any &%ContestAttribute that is specific to a &%Game.") (=> (and (property ?THING ?ATTR) (instance ?ATTR GameAttribute)) (exists (?GAME) (and (instance ?GAME Game) (or (agent ?GAME ?THING) (patient ?GAME ?THING) (subProcess ?THING ?GAME))))) (subclass SportsAttribute GameAttribute) (documentation SportsAttribute EnglishLanguage "Any &%GameAttribute that is specific to a &%Sport.") (=> (and (property ?THING ?ATTR) (instance ?ATTR SportsAttribute)) (exists (?SPORT) (and (instance ?SPORT Game) (or (agent ?SPORT ?THING) (patient ?SPORT ?THING) (subProcess ?THING ?SPORT))))) (instance Foul SportsAttribute) (documentation Foul EnglishLanguage "A &%SportsAttribute that indicates that the &%GamePiece of a &%Sport is no longer in play because it has gone beyond the limits of the sports field.") (instance SportsOut SportsAttribute) (documentation SportsOut EnglishLanguage "A &%SportsAttribute that indicates that a player in a &%Sport can no longer compete because he has been tagged with the &%GamePiece.") (subclass PoliticoEconomicAttribute RelationalAttribute) (partition PoliticoEconomicAttribute FormOfGovernment EconomicAttribute) (documentation PoliticoEconomicAttribute EnglishLanguage "Any &%Attribute of a &%Government which specifies some aspect of the political or economic system of the &%Government.") (=> (and (instance ?ATTRIBUTE PoliticoEconomicAttribute) (attribute ?GOVERNMENT ?ATTRIBUTE)) (instance ?GOVERNMENT Government)) (subclass EconomicAttribute PoliticoEconomicAttribute) (documentation EconomicAttribute EnglishLanguage "&%EconomicAttribute is the class of terms including all &%Attributes used to characterize the economic systems or development levels of &%Nations or dependent &%GeopoliticalAreas.") (subclass FormOfGovernment PoliticoEconomicAttribute) (documentation FormOfGovernment EnglishLanguage "&%FormOfGovernment is a class of &%Attributes used to describe the characteristics of a government, especially a &%NationalGovernment. The concept &%FormOfGovernment is interpreted broadly enough to include &%Anarchy and &%Factionalism.") (subclass ChemicalReduction ChemicalSynthesis) (disjoint ChemicalReduction Oxidation) (documentation ChemicalReduction EnglishLanguage "Any &%ChemicalProcess where &%Electrons are added to the substance undergoing the &%ChemicalProcess.") (=> (and (instance ?R ChemicalReduction) (patient ?R ?S) (holdsDuring (BeginFn (WhenFn ?R)) (electronNumber ?S ?L))) (exists (?G) (and (greaterThan ?G ?L) (holdsDuring (EndFn (WhenFn ?R)) (electronNumber ?S ?G))))) (subclass Oxidation ChemicalDecomposition) (documentation Oxidation EnglishLanguage "Any &%ChemicalProcess where &%Electrons are removed from the substance undergoing the &%ChemicalProcess.") (=> (and (instance ?O Oxidation) (patient ?O ?S) (holdsDuring (BeginFn (WhenFn ?O)) (electronNumber ?S ?G))) (exists (?L) (and (lessThan ?L ?G) (holdsDuring (EndFn (WhenFn ?O)) (electronNumber ?S ?L))))) (subclass Dialysis Separating) (documentation Dialysis EnglishLanguage "Any process of &%Separating a &%Solution into two or more constituent &%PureSubstances by means of their unequal diffusion through membranes that are partially permeable.") (=> (instance ?DIALYSIS Dialysis) (exists (?SOLUTION ?SUBSTANCE1 ?SUBSTANCE2) (and (resource ?DIALYSIS ?SOLUTION) (instance ?SOLUTION Solution) (result ?DIALYSIS ?SUBSTANCE1) (instance ?SUBSTANCE1 PureSubstance) (result ?DIALYSIS ?SUBSTANCE2) (instance ?SUBSTANCE2 PureSubstance) (not (equal ?SUBSTANCE1 ?SUBSTANCE2))))) (subclass Diluting Putting) (documentation Diluting EnglishLanguage "Adding a &%Liquid to a &%Solution to decrease the concentration of the &%Solution.") (=> (instance ?D Diluting) (exists (?S) (and (patient ?D ?S) (instance ?S Solution) (attribute ?S Liquid)))) (instance ChemicalEquilibrium InternalAttribute) (documentation ChemicalEquilibrium EnglishLanguage "The &%Attribute of being in a chemically stable state, i.e. the relative proportions of &%resources and &%results will not longer change.") (=> (property ?PROCESS ChemicalEquilibrium) (instance ?PROCESS ChemicalProcess)) (=> (property ?PROCESS ChemicalEquilibrium) (exists (?RATIO ?TIME ?RESOURCE ?RESULT) (=> (and (holdsDuring ?TIME (resource ?PROCESS ?RESOURCE)) (holdsDuring ?TIME (result ?PROCESS ?RESULT))) (equal ?RATIO (DivisionFn ?RESOURCE ?RESULT))))) (subclass Chromatography Separating) (documentation Chromatography EnglishLanguage "&%Processes of &%Separating a &%LiquidMixture or a &%GasMixture into some or all of the &%PureSubstances that comprise it.") (=> (instance ?C Chromatography) (exists (?M) (and (resource ?C ?M) (or (instance ?M LiquidMixture) (instance ?M GasMixture))))) (=> (instance ?C Chromatography) (exists (?S) (and (instance ?S PureSubstance) (result ?C ?S)))) (subclass BreakabilityAttribute InternalAttribute) (documentation BreakabilityAttribute EnglishLanguage "A subclass of &%Attributes for characterizing the breakability of &%CorpuscularObjects.") (instance Fragile BreakabilityAttribute) (documentation Fragile EnglishLanguage "An &%Attribute which indicates that the associated &%Object is very breakable.") (instance Unbreakable BreakabilityAttribute) (contraryAttribute Unbreakable Fragile) (documentation Unbreakable EnglishLanguage "An &%Attribute which indicates that the associated &%Object cannot be broken under normal usage conditions.") (subrelation contestParticipant agent) (instance contestParticipant CaseRole) (instance contestParticipant TotalValuedRelation) (domain contestParticipant 1 Contest) (domain contestParticipant 2 AutonomousAgent) (documentation contestParticipant EnglishLanguage "(&%contestParticipant ?CONTEST ?AGENT) means that ?AGENT is one of the sides in the &%Contest ?CONTEST. For example, if the ?CONTEST is a football game, then ?AGENT would be one of the opposing teams. For another example, if ?CONTEST is a &%Battle, then ?AGENT would be one of the sides fighting each other.") (subclass CivilWar War) (documentation CivilWar EnglishLanguage "A &%War in which the fighting &%GeopoliticalAreas are both part of the same &%Nation.") (=> (instance ?WAR CivilWar) (exists (?NATION) (and (instance ?NATION Nation) (forall (?AGENT) (=> (contestParticipant ?WAR ?AGENT) (geopoliticalSubdivision ?AGENT ?NATION)))))) (subclass Debating Contest) (subclass Debating LinguisticCommunication) (documentation Debating EnglishLanguage "A &%Contest where each participant holds a different view regarding some issue, and each participant attempts to prove, by rhetoric or evidence, that his/her own views about a particular matter are correct and/or that the views of the other participants are incorrect.") (subclass Negotiating Contest) (subclass Negotiating LinguisticCommunication) (documentation Negotiating EnglishLanguage "A &%Contest where each participant attempts to maximize his self-interest in a &%Promise that marks the end of the &%Contest.") (=> (instance ?NEGOTIATE Negotiating) (hasPurpose ?NEGOTIATE (exists (?COMMIT) (and (instance ?COMMIT Committing) (subProcess ?COMMIT ?NEGOTIATE) (finishes (WhenFn ?COMMIT) (WhenFn ?NEGOTIATE)))))) (subclass BusinessCompetition Contest) (documentation BusinessCompetition EnglishLanguage "Any &%Contest where the &%contestParticipants are &%Corporations and the aim is to win as many customers as possible.") (=> (and (instance ?CONTEST BusinessCompetition) (contestParticipant ?CONTEST ?AGENT)) (instance ?AGENT Corporation)) (subclass VisualAcuityAttribute BiologicalAttribute) (documentation VisualAcuityAttribute EnglishLanguage "The &%BiologicalAttributes in this &%Class describe the visual capabilities of an &%Organism.") (instance ColorBlind VisualAcuityAttribute) (documentation ColorBlind EnglishLanguage "This &%VisualAcuityAttribute describes an &%Organism that is unable to perceive a distinction in color between certain wavelength ranges within the larger range of typically visible electro-magnetic radiation (light). Among &%Humans, there are several forms and degrees of color blindness. Color blindness is generally considered to be a mild to moderate disability among &%Humans, but individuals with certain types of color blindness excel at some visual pattern recognition tasks, and it's not clear that the condition should be considered a &%DiseaseOrSyndrome.") (subclass Disability DiseaseOrSyndrome) (documentation Disability EnglishLanguage "&%Disability is a class of &%DiseaseOrSyndrome that describes impairments, activity limitations or participation restriction that may be physical, cognitive, mental, sensory, emotional, developmental or some combination [from Wikipedia]") (termFormat EnglishLanguage Disability "disability") (subclass PhysicalDisability Disability) (documentation PhysicalDisability EnglishLanguage "&%PhysicalDisability is any impairment that limits the physical function of limbs or fine or gross motor ability, or limit the facets of daily living [from Wikipedia]") (termFormat EnglishLanguage PhysicalDisability "physical disability") (subclass SensoryDisability Disability) (documentation SensoryDisability EnglishLanguage "&%SensoryDisability is any impairement of one of the five senses [from Wikipedia]") (termFormat EnglishLanguage SensoryDisability "sensory disability") (instance Blind VisualAcuityAttribute) (instance Blind SensoryDisability) (documentation Blind EnglishLanguage "The &%Attribute that applies to &%Animals and &%Humans that are unable to see.") (=> (attribute ?AGENT Blind) (not (capability Seeing agent ?AGENT))) (instance Deaf SensoryDisability) (documentation Deaf EnglishLanguage "The &%Attribute that applies to &%Animals and &%Humans that are unable to hear.") (=> (attribute ?A Deaf) (not (capability Hearing agent ?A))) (instance Hungry BiologicalAttribute) (documentation Hungry EnglishLanguage "The &%Attribute that applies to &%Animals and &%Humans when they want food.") (=> (attribute ?A Hungry) (desires ?A (exists (?E) (and (instance ?E Eating) (agent ?E ?A))))) (instance Thirsty BiologicalAttribute) (relatedInternalConcept Hungry Thirsty) (documentation Thirsty EnglishLanguage "The &%Attribute that applies to &%Animals and &%Humans when they want to drink.") (=> (attribute ?A Thirsty) (desires ?A (exists (?D) (and (instance ?D Drinking) (agent ?D ?A))))) (instance Tired BiologicalAttribute) (documentation Tired EnglishLanguage "The &%Attribute that applies to &%Humans when they &%desires to be &%Asleep.") (=> (attribute ?A Tired) (desires ?A (exists (?S) (and (instance ?S Sleeping) (agent ?S ?A))))) (instance Bored BiologicalAttribute) (documentation Tired EnglishLanguage "The &%Attribute that applies to &%Humans when they &%desires not to be doing somthing that they are doing now.") (=> (attribute ?A Bored) (exists (?DO) (and (instance ?DO IntentionalProcess) (agent ?DO ?A) (holdsDuring (WhenFn ?DO) (desires ?A (not (agent ?DO ?A))))))) (instance Pregnant BiologicalAttribute) (documentation Pregnant EnglishLanguage "The &%Attribute that applies to &%Female &%Animals and &%Humans that have an embryo or fetus growing inside of them as the result of having one of the &%Female's &%Eggs fertilized.") (=> (attribute ?H Pregnant) (attribute ?H Female)) (subAttribute Puberty NonFullyFormed) (documentation Puberty EnglishLanguage "The &%DevelopmentalAttribute of having functional sex glands which are not fully mature.") (instance Fist BodyPosition) (documentation Fist EnglishLanguage "The &%BodyPosition of having the fingers drawn into the palm so that the hand can be used for striking something.") (=> (attribute ?HAND Fist) (instance ?HAND Hand)) (subclass LyingDown BodyMotion) (subclass LyingDown MotionDownward) (documentation LyingDown EnglishLanguage "The &%BodyMotion of moving from a &%Sitting to a &%Prostrate position.") (=> (and (instance ?LIE LyingDown) (agent ?LIE ?AGENT)) (and (holdsDuring (BeginFn (WhenFn ?LIE)) (attribute ?AGENT Sitting)) (holdsDuring (EndFn (WhenFn ?LIE)) (attribute ?AGENT Prostrate)))) (instance Handstand BodyPosition) (documentation Handstand EnglishLanguage "The &%BodyPosition where one rests on one's hands and extends one's feet in the air.") (instance Kneeling BodyPosition) (documentation Kneeling EnglishLanguage "The &%BodyPosition of resting one's weight on one's &%Knees.") (subclass KneelingDown BodyMotion) (documentation KneelingDown EnglishLanguage "The act of assuming the &%BodyPosition of resting one's weight on one's &%Knees.") (=> (and (instance ?KB KneelingDown) (agent ?KB ?A)) (holdsDuring (EndFn (WhenFn ?KB)) (attribute ?A Kneeling))) (instance Splitting BodyPosition) (documentation Splitting EnglishLanguage "The &%BodyPosition of extending one's &%Legs at right angles to one's &%Torso.") (subAttribute Squatting Sitting) (documentation Squatting EnglishLanguage "&%Sitting on one's heels.") (subclass SittingDown BodyMotion) (subclass SittingDown MotionDownward) (documentation SittingDown EnglishLanguage "The &%BodyMotion of moving from a &%Standing to a &%Sitting position.") (=> (and (instance ?SIT SittingDown) (agent ?SIT ?AGENT)) (and (holdsDuring (BeginFn (WhenFn ?SIT)) (attribute ?AGENT Standing)) (holdsDuring (EndFn (WhenFn ?SIT)) (attribute ?AGENT Sitting)))) (subclass StandingUp BodyMotion) (subclass StandingUp MotionUpward) (documentation StandingUp EnglishLanguage "The &%BodyMotion of moving from a &%Sitting to a &%Standing position.") (=> (and (instance ?STAND StandingUp) (agent ?STAND ?AGENT)) (and (holdsDuring (BeginFn (WhenFn ?STAND)) (attribute ?AGENT Sitting)) (holdsDuring (EndFn (WhenFn ?STAND)) (attribute ?AGENT Standing)))) (subclass EyeMotion BodyMotion) (documentation EyeMotion EnglishLanguage "Any &%Motion where a patient is the agent's own &%Eyelid or &%Eyelids.") (=> (and (instance ?EM EyeMotion) (agent ?EM ?A)) (exists (?E) (and (instance ?E Eyelid) (part ?E ?A) (patient ?EM ?E)))) (subclass OpeningEyes EyeMotion) (subclass OpeningEyes Opening) (disjoint OpeningEyes ClosingEyes) (documentation OpeningEyes EnglishLanguage "The &%BodyMotion of relaxing the eye lids so that the corneas are exposed to light.") (subclass ClosingEyes EyeMotion) (subclass ClosingEyes Closing) (documentation ClosingEyes EnglishLanguage "The &%EyeMotion of tensing the eye lids so that the corneas are not exposed to light.") (subclass Winking ClosingEyes) (subclass Winking Gesture) (documentation Winking EnglishLanguage "Any instance of &%ClosingEyes which is intended to express something to someone else.") (subclass Shrugging BodyMotion) (subclass Shrugging Gesture) (documentation Shrugging EnglishLanguage "Moving the &%Shoulders in such a way that the motion is intended to express something to someone else.") (=> (and (instance ?SHRUG Shrugging) (patient ?SHRUG ?SHOULDER)) (instance ?SHOULDER Shoulder)) (subclass Trembling BodyMotion) (subclass Trembling AutonomicProcess) (subclass Trembling Tremor) (disjoint Trembling IntentionalProcess) (documentation Trembling EnglishLanguage "Any &%BodyMotion which is involuntary and which is repeated many times over a short time frame, e.g. a tremor in the hands, shivering etc.") (subclass ReflexiveProcess AutonomicProcess) (documentation ReflexiveProcess EnglishLanguage "Any &%Muscle reaction which is a response to a specific stimulus and which does not reach the level of consciousness.") (=> (instance ?P ReflexiveProcess) (exists (?M) (and (instance ?M Muscle) (patient ?P ?M)))) (subclass Dismounting BodyMotion) (documentation Dismounting EnglishLanguage "Any &%BodyMotion which results in not being &%On something else.") (=> (and (instance ?D Dismounting) (agent ?D ?A) (patient ?D ?O)) (and (holdsDuring (BeginFn (WhenFn ?D)) (orientation ?A ?O On)) (holdsDuring (EndFn (WhenFn ?D)) (not (orientation ?A ?O On))))) (subclass DomesticAnimal Animal) (disjoint DomesticAnimal Human) (documentation DomesticAnimal EnglishLanguage "Any &%Animal that is kept by a &%Human, as a pet, as livestock, for exhibition, etc.") (=> (instance ?ANIMAL DomesticAnimal) (exists (?KEEP ?PERSON) (and (instance ?KEEP Keeping) (agent ?KEEP ?PERSON) (instance ?PERSON Human) (patient ?KEEP ?ANIMAL)))) (subclass Fodder (FoodForFn DomesticAnimal)) (subclass Fodder OrganicObject) (documentation Fodder EnglishLanguage "&%Fodder is the class of &%OrganicObjects that is used as food for &%DomesticAnimals.") (=> (instance ?FEED Fodder) (hasPurpose ?FEED (exists (?ANIMAL ?EAT) (and (instance ?ANIMAL DomesticAnimal) (instance ?EAT Eating) (agent ?EAT ?ANIMAL) (patient ?EAT ?FEED))))) (subclass Herbivore Mammal) (disjoint Herbivore Carnivore) (documentation Herbivore EnglishLanguage "A plant-eating &%Mammal.") (=> (and (instance ?A Herbivore) (agent ?E ?A) (instance ?E Eating) (patient ?E ?F)) (instance ?F Plant)) (subclass Antelope HoofedMammal) (documentation Antelope EnglishLanguage "A &%HoofedMammal with long legs and backward-facing horns. This class includes gazelles, addax, blackbucks, etc.") (subclass Buffalo HoofedMammal) (documentation Buffalo EnglishLanguage "A &%HoofedMammal with long hair whose habitat is the plains of &%NorthAmerica.") (subclass DomesticCat DomesticAnimal) (subclass DomesticCat Feline) (documentation DomesticCat EnglishLanguage "A variety of &%Feline which has been domesticated by selective breeding.") (subclass Kitten DomesticCat) (documentation Kitten EnglishLanguage "A &%NonFullyFormed &%DomesticCat.") (=> (instance ?K Kitten) (attribute ?K NonFullyFormed)) (subclass DomesticDog DomesticAnimal) (subclass DomesticDog Canine) (documentation DomesticDog EnglishLanguage "Canines which have evolved from the common wolf by selective breeding.") (subclass Puppy DomesticDog) (documentation Puppy EnglishLanguage "A &%NonFullyFormed &%DomesticDog.") (=> (instance ?P Puppy) (attribute ?P NonFullyFormed)) (subclass Poodle DomesticDog) (documentation Poodle EnglishLanguage "The poodle is a group of formal dog breeds, the Standard Poodle, Miniature Poodle and Toy Poodle. The origins of the poodles are still discussed with a dispute over whether the poodle descends from the old French Barbet breed or from Germany as a type of water dog. Ranked second most intelligent dog breed just behind the Border Collie, the poodle is skillful in many dog sports and activities, including agility, obedience, tracking to herding, circus performers or assistance dogs. [courtesy Wikipedia]") (subclass Sheepdog DomesticDog) (documentation Sheepdog EnglishLanguage "A sheep dog or sheepdog is generally a dog or breed of dogs historically used in connection with the raising of sheep. These may include livestock guardian or pastoral dogs used to guard sheep and other livestock in farms for farmers, and herding dogs used to herd sheep and other livestock. [courtesy Wikipedia]") (subclass Dachshund DomesticDog) (documentation Dachshund EnglishLanguage "The dachshund is a short-legged, long-bodied, hound-type dog breed. The standard size dachshund was developed to scent, chase, and flush out badgers and other burrow-dwelling animals, while the miniature dachshund was bred to hunt smaller prey such as rabbits. In the United States, they have also been used to track wounded deer and hunt prairie dogs. Dachshunds also participate in conformation shows, field trials and many other events organized through pure-bred dog organizations such as the American Kennel Club (AKC). According to the AKC, the dachshund remains one of the top 10 dog breeds in the United States. [courtesy Wikipedia]") (subclass Fox Canine) (documentation Fox EnglishLanguage "&%Canines with a bushy tail and pointed ears and nose. &%Foxes tend to be much smaller than most &%DomesticDogs.") (subclass Elephant Herbivore) (documentation Elephant EnglishLanguage "A very large, almost hairless &%Herbivore with a long trunk.") (documentation Goat EnglishLanguage "A domesticated &%HoofedMammal that is raised primarily for &%Milk.") (subclass Horse HoofedMammal) (documentation Horse EnglishLanguage "A domesticated &%HoofedMammal that is used for transportation and work.") (subclass Pig HoofedMammal) (documentation Pig EnglishLanguage "A domesticated &%HoofedMammal that is raised for pork.") (subclass Donkey HoofedMammal) (documentation Donkey EnglishLanguage "A domesticated &%HoofedMammal that is used for work.") (subclass Gastropod Mollusk) (documentation Gastropod EnglishLanguage "A &%Mollusk with a distinct head that has no shell (e.g. slugs) or a univalve shell (e.g. snails).") (subclass Mule HoofedMammal) (subclass Mule DomesticAnimal) (documentation Mule EnglishLanguage "The product of a &%Male &%Donkey and a &%Female &%Horse. &%Mules are always sterile.") (=> (instance ?MULE Mule) (exists (?DONKEY ?HORSE) (and (father ?MULE ?DONKEY) (instance ?DONKEY Donkey) (mother ?MULE ?HORSE) (instance ?HORSE Horse)))) (=> (instance ?MULE Mule) (not (capability SexualReproduction agent ?MULE))) (subclass Sheep HoofedMammal) (subclass Sheep DomesticAnimal) (documentation Sheep EnglishLanguage "A domesticated &%HoofedMammal that is bred for its wool and for its meat (known as mutton).") (subclass Lamb Sheep) (documentation Lamb EnglishLanguage "A young &%Sheep, i.e. a &%Sheep that is &%NonFullyFormed.") (<=> (instance ?L Lamb) (and (instance ?L Sheep) (attribute ?L NonFullyFormed))) (subclass Cow HoofedMammal) (subclass Cow DomesticAnimal) (documentation Cow EnglishLanguage "A domesticated &%HoofedMammal that is raised for milk and beef, and is also used for work.") (subclass Calf Cow) (documentation Calf EnglishLanguage "A young &%Cow, i.e. a &%Cow that is &%NonFullyFormed.") (<=> (instance ?C Calf) (and (instance ?C Cow) (attribute ?C NonFullyFormed))) (subclass Bull Cow) (documentation Bull EnglishLanguage "A &%Cow that is &%Male.") (<=> (instance ?B Bull) (and (instance ?B Cow) (attribute ?B Male))) (subclass FemaleCow Cow) (documentation FemaleCow EnglishLanguage "A &%Cow that is &%Female.") (<=> (instance ?COW FemaleCow) (and (instance ?COW Cow) (attribute ?COW Female))) (subclass Poultry Bird) (subclass Chicken Poultry) (documentation Chicken EnglishLanguage "A subclass of &%Bird that is raised for its meat and for its eggs.") (subclass Hen Chicken) (documentation Hen EnglishLanguage "A &%Female &%Chicken.") (<=> (instance ?H Hen) (and (instance ?H Chicken) (attribute ?H Female))) (subclass Rooster Chicken) (documentation Rooster EnglishLanguage "A &%Male &%Chicken.") (<=> (instance ?R Rooster) (and (instance ?R Chicken) (attribute ?R Male))) (documentation Duck EnglishLanguage "A subclass of &%Bird with webbed feet and a large bill. Some ducks live in the wild, and some are raised for meat and/or eggs.") (subclass Duck Poultry) (subclass Goose Poultry) (documentation Goose EnglishLanguage "A subclass of &%Bird with webbed feet and a long neck and a large body. These &%Birds are often raised for their &%Meat.") (subclass Owl Bird) (documentation Owl EnglishLanguage "A nocturnal bird of prey with a large head and forward-facing eyes.") (subclass Pigeon Bird) (documentation Pigeon EnglishLanguage "A subclass of &%Bird with a stout body and short legs.") (subclass Vulture Bird) (documentation Vulture EnglishLanguage "A diurnal bird of prey with a bald head that feeds on carrion.") (subclass Alligator Reptile) (documentation Alligator EnglishLanguage "An alligator is a crocodilian in the genus Alligator of the family Alligatoridae. The two living species are the American alligator (A. mississippiensis) and the Chinese alligator (A. sinensis). In addition, several extinct species of alligator are known from fossil remains. Alligators first appeared during the Paleocene epoch about 66 million years ago. [courtesy Wikipedia]") (defaultMeasure Alligator (MeasureFn 790.0 PoundMass)) (habitatOfOrganism Alligator UnitedStates) (habitatOfOrganism Alligator China) (subclass Badger Carnivore) (documentation Badger EnglishLanguage "Badgers are short-legged omnivores in the family Mustelidae, which also includes the otters, polecats, weasels, and wolverines. They belong to the caniform suborder of carnivoran mammals. The 11 species of badgers are grouped in three subfamilies: Melinae (Eurasian badgers), Mellivorinae (the honey badger or ratel), and Taxideinae (the American badger). The Asiatic stink badgers of the genus Mydaus were formerly included within Melinae (and thus Mustelidae), but recent genetic evidence[1] indicates these are actually members of the skunk family, placing them in the taxonomic family Mephitidae. [courtesy Wikipedia]") (defaultMeasure Badger (MeasureFn 20.0 PoundMass)) (habitatOfOrganism Badger NorthAmerica) (habitatOfOrganism Badger Europe) (habitatOfOrganism Badger Asia) (habitatOfOrganism Badger Africa) (subclass Bear Carnivore) (documentation Badger EnglishLanguage "Bears are carnivoran mammals of the family Ursidae. They are classified as caniforms, or doglike carnivorans. Although only eight species of bears are extant, they are widespread, appearing in a wide variety of habitats throughout the Northern Hemisphere and partially in the Southern Hemisphere. Bears are found on the continents of North America, South America, Europe, and Asia. Common characteristics of modern bears include large bodies with stocky legs, long snouts, small rounded ears, shaggy hair, plantigrade paws with five nonretractile claws, and short tails. [courtesy Wikipedia]") (defaultMeasure Bear (MeasureFn 500.0 PoundMass)) (habitatOfOrganism Bear NorthAmerica) (habitatOfOrganism Bear Europe) (habitatOfOrganism Bear Asia) (habitatOfOrganism Bear SouthAmerica) (subclass Kangaroo Marsupial) (documentation Kangaroo EnglishLanguage "The kangaroo is a marsupial from the family Macropodidae (macropods, meaning 'large foot'). In common use the term is used to describe the largest species from this family, especially those of the genus Macropus: the red kangaroo, antilopine kangaroo, eastern grey kangaroo, and western grey kangaroo. Kangaroos are endemic to Australia. The Australian government estimates that 34.3 million kangaroos lived within the commercial harvest areas of Australia in 2011, up from 25.1 million one year earlier. [courtesy Wikipedia]") (defaultMeasure Kangaroo (MeasureFn 18.0 PoundMass)) (habitatOfOrganism Kangaroo Australia) (subclass Llama Mammal) (documentation Llama EnglishLanguage "The llama (Lama glama) is a domesticated South American camelid, widely used as a meat and pack animal by Andean cultures since the Pre-Columbian era. [courtesy Wikipedia]") (defaultMeasure Llama (MeasureFn 18.0 PoundMass)) (habitatOfOrganism Llama SouthAmerica) (habitatOfOrganism Llama NorthAmerica) (subclass Skunk Mammal) (documentation Skunk EnglishLanguage "The llama (Lama glama) is a domesticated South American camelid, widely used as a meat and pack animal by Andean cultures since the Pre-Columbian era. [courtesy Wikipedia]") (defaultMeasure Skunk (MeasureFn 5.0 PoundMass)) (habitatOfOrganism Skunk SouthAmerica) (habitatOfOrganism Skunk NorthAmerica) (subclass Feather AnimalAnatomicalStructure) (subclass Feather BodyPart) (documentation Feather EnglishLanguage "Each instance of this class is one of the structures that make up the external covering of &%Birds.") (=> (instance ?F Feather) (exists (?B) (and (instance ?B Bird) (part ?F ?B)))) (instance productOfAnimal BinaryPredicate) (documentation productOfAnimal EnglishLanguage "(&%productOfAnimal ?OBJCLASS ?ANIMALCLASS) means that every instance of ?OBJCLASS was once part of some instance of ?ANIMALCLASS.") (domainSubclass productOfAnimal 1 OrganicObject) (domainSubclass productOfAnimal 2 Animal) (subrelation meatOfAnimal productOfAnimal) (instance meatOfAnimal BinaryPredicate) (documentation meatOfAnimal EnglishLanguage "(&%meatOfAnimal ?MEATCLASS ?ANIMALCLASS) means that every instance of ?MEATCLASS was once part of some instance of ?ANIMALCLASS.") (domainSubclass meatOfAnimal 1 Meat) (domainSubclass meatOfAnimal 2 Animal) (=> (productOfAnimal ?MEATOBJ ?ANIMAL) (exists (?TIME ?A ?M) (and (instance ?A ?ANIMAL) (instance ?M ?MEATOBJ) (during ?TIME (WhenFn ?A)) (part ?M ?A)))) (=> (and (meatOfAnimal ?MEAT ?ANIMAL) (instance ?M ?MEAT)) (exists (?TIME ?A) (and (instance ?A ?ANIMAL) (finishes ?TIME (WhenFn ?A)) (holdsDuring ?TIME (part ?M ?A))))) (subclass Beef Meat) (documentation Beef EnglishLanguage "&%Meat that was originally part of a &%Cow.") (meatOfAnimal Beef Cow) (documentation ChickenMeat EnglishLanguage "&%Meat that was originally part of a &%Chicken.") (subclass ChickenMeat Meat) (meatOfAnimal ChickenMeat Chicken) (subclass Pork Meat) (documentation Pork EnglishLanguage "&%Meat that was originally part of a &%Pig.") (meatOfAnimal Pork Pig) (subclass Mouse Rodent) (documentation Mouse EnglishLanguage "A &%Rodent that has a hairless tail like a rat but that is smaller than a &%Rat.") (subclass Rat Rodent) (documentation Rat EnglishLanguage "A &%Rodent that has a hairless tail like a &%Mouse but that is larger than a &%Mouse.") (subclass Rabbit Rodent) (documentation Rabbit EnglishLanguage "A burrowing &%Rodent with a short tail and long ears.") (subclass Bunny Rabbit) (documentation Bunny EnglishLanguage "A &%NonFullyFormed &%Rabbit.") (=> (instance ?K Bunny) (attribute ?K NonFullyFormed)) (subclass Squirrel Rodent) (documentation Squirrel EnglishLanguage "A tree-dwelling &%Rodent with a bushy tail.") (subclass Hay Fodder) (documentation Hay EnglishLanguage "&%Grass that has been cut and cured for use as &%Fodder.") (=> (instance ?HAY Hay) (exists (?MAKE ?GRASS) (and (instance ?MAKE Making) (resource ?MAKE ?GRASS) (instance ?GRASS Grass) (result ?MAKE ?HAY)))) (subclass Copying Making) (documentation Copying EnglishLanguage "&%Making a &%copy of something.") (=> (and (instance ?COPY Copying) (resource ?COPY ?THING1) (result ?COPY ?THING2)) (copy ?THING1 ?THING2)) (subclass WorkLeave IntentionalProcess) (documentation WorkLeave EnglishLanguage "A temporary leave from &%Working. Note that this is disjoint from being &%Unemployed.") (=> (and (instance ?W WorkLeave) (instance ?WORK Working) (agent ?W ?PERSON) (agent ?WORK ?PERSON) (instance ?PERSON Human)) (not (overlapsTemporally (WhenFn ?W) (WhenFn ?WORK)))) (=> (and (instance ?W WorkLeave) (agent ?W ?PERSON)) (holdsDuring (WhenFn ?W) (not (attribute ?PERSON Unemployed)))) (subclass Vacationing RecreationOrExercise) (subclass Vacationing WorkLeave) (documentation Vacationing EnglishLanguage "Taking time off from &%Working for the purpose of recreation. Note that this is disjoint from just being &%Unemployed.") (subclass SickLeave WorkLeave) (documentation SickLeave EnglishLanguage "A leave from &%Working taken because a &%DiseaseOrSyndrome makes is difficult or impossible to work. Note also that one can take sick leave but not actually be sick, either through &%TellingALie or if work rules allow one to take leave to care for someone else who is sick.") (=> (and (instance ?W SickLeave) (agent ?W ?PERSON)) (exists (?S) (and (instance ?S DiseaseOrSyndrome) (refers ?W ?S)))) (subclass DisabilityLeave WorkLeave) (documentation DisabilityLeave EnglishLanguage "A leave from &%Working taken because a &%DiseaseOrSyndrome makes is difficult or impossible to work for an extended period. ") (=> (and (instance ?W DisabilityLeave) (agent ?W ?PERSON)) (holdsDuring (WhenFn ?W) (exists (?D) (and (instance ?D Disability) (attribute ?PERSON ?D))))) (documentation OccupationFn EnglishLanguage "(OccupationFn ?PROCESS) denotes the subclass of ?PROCESS where instances of ?PROCESS are performed as one's occupation, i.e. as part of a &%FinancialTransaction where one earns money for the performance of ?PROCESS.") (instance OccupationFn UnaryFunction) (domain OccupationFn 1 IntentionalProcess) (rangeSubclass OccupationFn FinancialTransaction) (documentation occupation EnglishLanguage "(occupation ?PERSON ?TYPE) means that the occupation of ?PERSON is ?TYPE. This predicate is most often used in combination with the function &%OccupationFn, e.g. (&%occupation PoliceOfficerWilkins (&%OccupationFn &%LawEnforcement)).") (instance occupation BinaryPredicate) (domain occupation 1 Human) (domainSubclass occupation 2 FinancialTransaction) (subclass Working FinancialTransaction) (documentation Working EnglishLanguage "Any &%FinancialTransaction where someone exchanges his/her labor for an instance of &%CurrencyMeasure.") (subclass Farming Working) (documentation Farming EnglishLanguage "Operating a farm, e.g. planting and harvesting crops, tending livestock, etc.") (=> (and (instance ?FARMING Farming) (agent ?FARMING ?FARMER)) (exists (?FARM) (and (instance ?FARM Farm) (holdsDuring (WhenFn ?FARMING) (located ?FARMER ?FARM))))) (=> (instance ?F Plant) (capability Farming patient ?F)) (subclass Serving Working) (documentation Serving EnglishLanguage "Working as a waiter or servant, either for an &%Organization (e.g. a &%Restaurant) or for a person or family.") (subclass Sales Working) (documentation Sales EnglishLanguage "Any instance of &%Working that involves &%Selling or trying to sell items.") (instance workLocation BinaryPredicate) (domain workLocation 1 Organization) (domain workLocation 2 StationaryArtifact) (documentation workLocation EnglishLanguage "A &%Relation that specifies the typical or primary location where members of an &%Organization work.") (format EnglishLanguage workLocation "members of %1 &%work at %2") (=> (and (workLocation ?O ?S) (member ?P ?O) (instance ?W Working) (agent ?W ?P)) (modalAttribute (located ?W ?S) Likely)) (subclass BuildingUnit StationaryArtifact) (documentation BuildingUnit EnglishLanguage "A functional area of a &%Building that is used by an &%Organization to keep related people and activities physically close. This might be a particular grade level of a school, area of study of a university such as &%Botany department, or the phone sales team of a &%Corporation.") (=> (instance ?BU BuildingUnit) (exists (?O ?B) (and (instance ?B Building) (instance ?O Organization) (part ?BU ?B) (workLocation ?O ?BU)))) (subclass IntensiveCareUnit BuildingUnit) (documentation IntensiveCareUnit EnglishLanguage "A part of a &%Hospital where the sickest patients are cared for.") (termFormat EnglishLanguage IntensiveCareUnit "intensive care unit") (termFormat EnglishLanguage IntensiveCareUnit "ICU") (=> (holdsDuring ?T (and (instance ?ICU IntensiveCareUnit) (stays ?H ?ICU))) (modalAttribute (exists (?D) (and (instance ?D Death) (finishes (WhenFn ?D) ?T))) Possibility)) (subAttribute Retired Unemployed) (documentation Retired EnglishLanguage "Voluntary unemployment toward the end of one's life.") (subAttribute Housewife Unemployed) (documentation Housewife EnglishLanguage "A role occupied by a wife who manages the home while her husband earns income for the family.") (=> (attribute ?W Housewife) (exists (?H) (wife ?W ?H))) (instance Waiter ServicePosition) (documentation Waiter EnglishLanguage "&%Waiter refers to the &%ServicePosition present in &%Restaurant that brings food from the kitchen to the customer's table") (termFormat EnglishLanguage Waiter "waiter") (=> (attribute ?X Waiter) (instance ?X Human)) (=> (and (attribute ?X Waiter) (instance ?X Human) (employs ?REST ?X) (instance ?REST Restaurant) (customer ?CUST ?REST) (located ?CUST ?TABLE) (instance ?TABLE Table)) (exists (?DINING ?C ?FOOD ?KITCHEN) (and (possesses ?REST ?KITCHEN) (instance ?KITCHEN KitchenArea) (instance ?DINING DiningArea) (located ?TABLE ?DINING) (hasPurpose ?X (and (instance ?C Carrying) (agent ?C ?X) (origin ?C ?KITCHEN) (destination ?C ?TABLE) (patient ?C ?FOOD) (instance ?FOOD (FoodForFn Human))))))) (instance Maid ServicePosition) (documentation Maid EnglishLanguage "This &%Attribute describes a &%Woman who works in a &%ServicePosition that entails performing various domestic tasks (cleaning, cooking, child care) for an individual or family over an extended period of time, typically months or years.") (=> (holdsDuring ?T1 (attribute ?MAID Maid)) (exists (?SERVE) (and (during (WhenFn ?SERVE) ?T1) (instance ?SERVE Serving) (agent ?SERVE ?MAID)))) (subclass Janitor UnskilledOccupation) (documentation Janitor EnglishLanguage "Any &%Position which involves cleaning a &%Building or some of the &%Rooms within a &%Building.") (=> (and (instance ?J Janitor) (attribute ?P ?J)) (occupation ?P (OccupationFn Washing))) (subclass TheaterProfession EntertainmentProfession) (documentation TheaterProfession EnglishLanguage "Instances of this &%Class describe the &%Positions of people whose work involves putting on plays (theatrical performanes).") (instance FilmDirector FilmMakingProfession) (documentation FilmDirector EnglishLanguage "A &%Position that describes a person who directs &%MotionPictures as a profession.") (subclass FilmMaking ContentDevelopment) (documentation FilmMaking EnglishLanguage "&%ContentDevelopment where the result is a &%MotionPicture.") (=> (instance ?FM FilmMaking) (exists (?M ?F) (and (instance ?M MotionPicture) (result ?FM ?M) (instance ?F PhotographicFilm) (resource ?FM ?F)))) (subclass FilmMakingProfession EntertainmentProfession) (documentation FilmMakingProfession EnglishLanguage "&%Positions which involve &%FilmMaking, i.e. acting in films, directing films, producing films, etc.") (=> (and (instance ?P FilmMakingProfession) (attribute ?H ?P)) (occupation ?H (OccupationFn FilmMaking))) (instance produced BinaryPredicate) (documentation produced EnglishLanguage "(&%produced ?A ?R) &%Human ?A is responsible for all decision-making processes that resulted in &%Recording ?R") (termFormat EnglishLanguage produced "produced") (domain produced 1 Human) (domain produced 2 Recording) (=> (produced ?R ?A) (exists (?M ?P) (and (instance ?M Managing) (agent ?M ?A) (patient ?M ?P) (instance ?P Process) (result ?P ?R)))) (instance FilmProducer FilmMakingProfession) (documentation FilmProducer EnglishLanguage "A &%Position that describes a person who produces &%MotionPictures as a profession, i.e., who arranges the financing for a &%MotionPicture and supervises its production.") (=> (and (produced ?P ?MOVIE) (instance ?FILMMAKING FilmMaking) (result ?FILMMAKING ?MOVIE)) (holdsDuring (WhenFn ?FILMMAKING) (attribute ?P FilmProducer))) (instance directed BinaryPredicate) (domain directed 1 Human) (domain directed 2 MotionPicture) (documentation directed EnglishLanguage "(directed ?DIRECTOR ?MOVIE) means that the &%Human ?DIRECTOR was in charge of the &%FilmMaking &%Process that produced the &%MotionPicture ?MOVIE") (=> (directed ?DIRECTOR ?MOVIE) (exists (?FILMMAKING ?FILMCREW) (and (instance ?FILMMAKING FilmMaking) (instance ?FILMCREW Organization) (leader ?FILMCREW ?DIRECTOR) (agent ?FILMMAKING ?FILMCREW) (result ?FILMMAKING ?MOVIE)))) (=> (and (directed ?DIRECTOR ?MOVIE) (instance ?FILMMAKING FilmMaking) (instance ?FILMCREW Organization) (leader ?FILMCREW ?DIRECTOR) (agent ?FILMMAKING ?FILMCREW) (result ?FILMMAKING ?MOVIE)) (holdsDuring (WhenFn ?FILMMAKING) (attribute ?DIRECTOR FilmDirector))) (instance actedIn BinaryPredicate) (domain actedIn 1 Human) (domain actedIn 2 ContentBearingPhysical) (documentation actedIn EnglishLanguage "(actedIn ?ACTOR ?O) means that the &%Human ?ACTOR was in the &%Process that produced the entity ?O") (format EnglishLanguage actedIn "%1 &actedIn %2.") (=> (actedIn ?ACTOR ?O) (exists (?PERF) (and (instance ?PERF DramaticActing) (patient ?PERF ?ACTOR) (result ?PERF ?O)))) (=> (and (actedIn ?ACTOR ?O) (instance ?PERF DramaticActing) (patient ?PERF ?ACTOR) (result ?PERF ?O)) (holdsDuring (WhenFn ?PERF) (attribute ?ACTOR Actor))) (instance Coach SkilledOccupation) (documentation Coach EnglishLanguage "Any occupation that involves training an athlete or a sports team.") (instance GameReferee SkilledOccupation) (documentation GameReferee EnglishLanguage "This &%Attribute describes a person who adjudicates &%Maneuvers in a &%Game, i.e., who decides whether or not the &%Maneuvers are permitted by the rules of the &%Game.") (instance Carpenter OccupationalTrade) (documentation Carpenter EnglishLanguage "Any occupation that involves creating and repairing structural and decorative portions of &%Buildings that are made chiefly of &%Wood. This does not include plumbing, roofing, electrical, foundation and site work.") (=> (attribute ?P Carpenter) (hasSkill Carpentry ?P)) (subclass Carpentry Making) (documentation Carpentry EnglishLanguage "&%Making &%Buildings out of &%Wood.") (=> (instance ?C Carpentry) (exists (?B ?W) (and (instance ?B Building) (instance ?W Wood) (part ?W ?B) (result ?C ?B)))) (instance constructionPeriod BinaryPredicate) (domain constructionPeriod 1 StationaryArtifact) (domain constructionPeriod 2 TimeInterval) (documentation constructionPeriod EnglishLanguage "(constructionPeriod ?OBJECT ?INTERVAL) means that some &%StationaryArtifact ?OBJECT was built over &%TimeInterval ?INTERVAL") (termFormat EnglishLanguage constructionPeriod "construction period") (=> (constructionPeriod ?OBJECT ?INTERVAL) (holdsDuring ?INTERVAL (exists (?CONSTRUCTING) (and (instance ?CONSTRUCTING Constructing) (result ?CONSTRUCTING ?OBJECT))))) (instance contractor BinaryPredicate) (domain contractor 1 StationaryArtifact) (domain contractor 2 AutonomousAgent) (documentation contractor EnglishLanguage "(contractor ?BUILDING ?AGENT) means that some &%AutonomousAgent ?AGENT has a contract with another ?AGENT to build a &%StationaryArtifact for the agent.") (=> (contractor ?BUILDING ?CONTRACTOR) (exists (?CONTRACT ?AGENT) (and (property ?CONTRACT Contract) (partyToAgreement ?AGENT ?CONTRACT) (partyToAgreement ?CONTRACTOR ?CONTRACT) (confersObligation (exists (?CONSTRUCT ?BUILDING2) (and (instance ?CONSTRUCT Constructing) (agent ?CONSTRUCT ?CONTRACTOR) (result ?CONSTRUCT ?BUILDING2) (instance ?BUILDING2 StationaryArtifact))) ?AGENT ?CONTRACTOR)))) (subclass Agriculture Maintaining) (documentation Agriculture EnglishLanguage "&%Agriculture is a class of &%Processes in which land, plants, or animals are cultivated in order to produce food or other organic products.") (=> (instance ?AGRO Agriculture) (exists (?GROWTH) (and (instance ?GROWTH Growth) (subProcess ?GROWTH ?AGRO)))) (instance FarmHand OccupationalTrade) (documentation FarmHand EnglishLanguage "&%OccupationalTrades which involve &%Agriculture.") (=> (attribute ?P FarmHand) (exists (?F) (and (instance ?F Agriculture) (agent ?F ?P)))) (instance Plumber OccupationalTrade) (documentation Plumber EnglishLanguage "Any occupation that involves installing, repairing, and replacing pipes and pipe fixtures.") (instance Potter OccupationalTrade) (documentation Potter EnglishLanguage "Any occupation that involves the creation of &%Pottery.") (=> (attribute ?H Potter) (exists (?M ?P) (and (instance ?P Pottery) (instance ?M Making) (agent ?M ?H) (result ?M ?P)))) (subclass ReligiousPosition Position) (documentation ReligiousPosition EnglishLanguage "Any &%Position within a &%ReligousOrganization.") (=> (and (occupiesPosition ?H ?P ?O) (instance ?P ReligiousPosition)) (instance ?O ReligiousOrganization)) (instance Cleric Profession) (instance Cleric ReligiousPosition) (documentation Cleric EnglishLanguage "The profession of being in charge of or ministering to a &%ReligousOrganization.") (=> (occupiesPosition ?PERSON Cleric ?ORG) (and (leader ?ORG ?PERSON) (instance ?ORG ReligiousOrganization))) (instance Deacon ReligiousPosition) (subAttribute Deacon PartTimePosition) (documentation Deacon EnglishLanguage "Any &%Position within a &%ReligiousOrganization that is held by a layman, which is part-time, and which involves assisting a &%Cleric.") (=> (instance ?D Deacon) (exists (?O ?C) (and (instance ?O ReligiousOrganization) (instance ?C Cleric) (subordinateInOrganization ?O ?D ?C)))) (=> (holdsDuring ?TIME (and (occupiesPosition ?PERSON Deacon ?ORG) (instance ?ORG ReligiousOrganization))) (exists (?C) (holdsDuring ?TIME (and (occupiesPosition ?C Cleric ?ORG) (subordinateInOrganization ?ORG ?PERSON ?C))))) (subclass PoliceFacility Building) (documentation PoliceFacility EnglishLanguage "A building designed to house &%PolicePersons.") (instance PoliceOfficer SkilledOccupation) (instance PoliceOfficer GovernmentPosition) (documentation PoliceOfficer EnglishLanguage "The profession of being a police officer, i.e. working for a law enforcement agency that is part of a &%Government.") (=> (attribute ?P PoliceOfficer) (hasSkill PlacingUnderArrest ?P)) (subAttribute PoliceCaptain PoliceOfficer) (documentation PoliceCaptain EnglishLanguage "A &%PoliceOfficer who is in charge of a precinct.") (subAttribute PoliceSergeant PoliceOfficer) (documentation PoliceSergeant EnglishLanguage "A &%PoliceOfficer with the rank of sergeant.") (subAttribute Sheriff PoliceOfficer) (documentation Sheriff EnglishLanguage "A &%PoliceOfficer whose jurisdiction is a &%County.") (subAttribute Marshal PoliceOfficer) (documentation Marshal EnglishLanguage "A &%PoliceOfficer whose responsibility is to enforce the decisions of a law court.") (subAttribute Deputy PoliceOfficer) (documentation Deputy EnglishLanguage "A &%Position which authorizes the holder of the position to act as the sheriff when the sheriff is not available.") (instance Coroner GovernmentPosition) (documentation Coroner EnglishLanguage "A &%GovernmentPosition who investigates deaths that are suspected of being due to something other than natural causes.") (subAttribute PoliceDetective PoliceOfficer) (documentation PoliceDetective EnglishLanguage "The &%Profession of being a police detective, i.e. being a &%PoliceOfficer whose duties include the investigation of crimes.") (instance PrivateDetective SkilledOccupation) (contraryAttribute PrivateDetective PoliceDetective) (documentation PrivateDetective EnglishLanguage "The &%Profession of being a private detective, i.e. a detective who can be hired for a fee to investigate something.") (instance Lawyer Profession) (instance Attorney Profession) (subAttribute Attorney Lawyer) (documentation Lawyer EnglishLanguage "This &%Attribute describes a person whose &%Profession is the practice of law, whether as a &%JudgeAtLaw or as a legal advocate.") (=> (attribute ?P Lawyer) (hasExpertise ?P FieldOfLaw)) (subAttribute AttorneyGeneral Attorney) (instance AttorneyGeneral GovernmentPosition) (documentation AttorneyGeneral EnglishLanguage "This &%Attribute designates the chief law officer of a &%GeopoliticalArea, usually a &%Nation or &%StateOrProvince.") (subAttribute PublicDefender Attorney) (instance PublicDefender GovernmentPosition) (documentation PublicDefender EnglishLanguage "An &%Attorney who defends criminal cases for a &%GovernmentOrganization.") (subAttribute PublicProsecutor Attorney) (instance PublicProsecutor GovernmentPosition) (documentation PublicProsecutor EnglishLanguage "An &%Attorney who prosecutes criminal cases for a &%GovernmentOrganization.") (documentation JudgeAtLaw EnglishLanguage "&%JudgeAtLaw is the &%Position of a person who is a public official with the authority to decide legal matters in a governmental &%JudicialOrganization.") (=> (attribute ?PERSON JudgeAtLaw) (exists (?ORG) (and (instance ?ORG JudicialOrganization) (instance ?ORG GovernmentOrganization) (employs ?ORG ?PERSON)))) (instance JudgeAtLaw GovernmentPosition) (=> (occupiesPosition ?P JudgeAtLaw ?O) (modalAttribute (exists (?D) (and (instance ?D LegalDecision) (agent ?D ?P))) Permission)) (=> (occupiesPosition ?P JudgeAtLaw ?O) (instance ?O JudicialOrganization)) (subAttribute Professor Teacher) (documentation Professor EnglishLanguage "The &%Profession of being a &%teacher at a &%PostSecondarySchool.") (=> (and (attribute ?PROF Professor) (occupiesPosition ?PROF Professor ?ORG)) (and (teacher ?PROF ?ORG) (instance ?ORG PostSecondarySchool))) (instance MedicalDoctor Profession) (documentation MedicalDoctor EnglishLanguage "The &%Profession of being a medical doctor, i.e. having attended medical school and being licensed to practice medicine.") (=> (attribute ?DOCTOR MedicalDoctor) (exists (?PROCESS1 ?PROCESS2) (and (subclass ?PROCESS1 DiagnosticProcess) (subclass ?PROCESS2 TherapeuticProcess) (capability ?PROCESS1 agent ?DOCTOR) (capability ?PROCESS2 agent ?DOCTOR)))) (subAttribute Surgeon MedicalDoctor) (documentation Surgeon EnglishLanguage "The &%Profession of being a surgeon, i.e. being a medical doctor who specializes in performing surgical operations.") (documentation Circumision EnglishLanguage "&%Removing the foreskin of the penis. This is usually performed on infants, but is occasionally performed on adolescents and adults, either for medical reasons, or after religious conversion. It is often conducted as a religious rite, since it is prescribed by both the &%Jewish and &%Muslim religions, although it is prevalent also as a social norm in different nations.") (subclass Circumision Removing) (subclass Circumision Surgery) (subAttribute NewsReporter Journalist) (documentation NewsReporter EnglishLanguage "The &%Profession of being a news reporter, i.e. investigating and reporting, in a publication or broadcast program, current events.") ;; ;; Jennie 13th August 2022 ;; revised the second arguement of authors to a class and added axioms to cover broastcast program (=> (attribute ?H NewsReporter) (hasPurpose ?H (exists (?EV ?T ?NEWS) (and (instance ?EV Process) (overlapsTemporally (WhenFn ?EV) (WhenFn ?H)) (instance ?T ?NEWS) (or (subclass ?NEWS Newspaper) (subclass ?NEWS Newsprogram)) (authors ?H ?NEWS) (refers ?T ?EV))))) (subAttribute ArtCritic Journalist) (documentation ArtCritic EnglishLanguage "The &%Profession of reporting and critiquing current &%ArtWorks.") ;; ;; Jennie 13th August 2022 ;; revised the second arguement of authors to a class and added axioms to cover crtitiqing current work (=> (attribute ?H ArtCritic) (hasPurpose ?H (exists (?AW ?T ?CLASS) (and (instance ?AW ArtWork) (overlapsTemporally (WhenFn ?AW) (WhenFn ?H)) (instance ?T ?CLASS) (subclass ?CLASS Article) (authors ?H ?CLASS) (refers ?T ?AW))))) (instance Accountant Profession) (documentation Accountant EnglishLanguage "The &%Profession of being an &%Accountant.") (=> (attribute ?X Accountant) (capability Calculating agent ?X)) (instance Literature FieldOfStudy) (documentation Literature EnglishLanguage "The study of literature, i.e. instances of &%FictionalText that are regarded as having special merit.") (instance Mathematics FieldOfStudy) (documentation Mathematics EnglishLanguage "The &%FieldOfStudy dealing with quantities and their relations to one another.") (instance InteriorDesign FieldOfStudy) (documentation InteriorDesign EnglishLanguage "The &%FieldOfStudy of designing the interiors of &%Buildings.") (subclass Science FieldOfStudy) (documentation Science EnglishLanguage "Any &%FieldOfStudy which tests theories on the basis of careful observations and/or experiments and which has a cumulative body of results.") (subclass SocialScience Science) (documentation SocialScience EnglishLanguage "Any &%Science which studies human behavior, either in the aggregate, as do, for example, &%Economics and &%Linguistics, or with respect to the individual, as does &%Psychology.") (instance PoliticalScience SocialScience) (documentation PoliticalScience EnglishLanguage "The field of political science.") (instance Anthropology SocialScience) (documentation Anthropology EnglishLanguage "The study of humanity.") (instance ActuaryScience Science) (documentation ActuaryScience EnglishLanguage "Actuarial &%Science is the discipline that applies mathematical (&%MathematicalMethod) and statistical methods to assess risk in the insurance (&%InsuranceCompany) and finance (&%FinancialCompany) industries.") (instance Archeology FieldOfStudy) (documentation Archeology EnglishLanguage "Archeology is a &%FieldOfStudy, its &%Arguments are refering to &%earlier discoverings of old &%Objects burried &%below the &%surface of &%LandArea or a &%BodyOfWater. Note that the minimal age of the &%Object is set arbitrarily.") (=> (and (instance ?X Argument) (instance ?R Reasoning) (subProposition ?X Archeology) (realization ?R ?X)) (exists (?D ?S ?O ?T ?W ?L) (and (instance ?D Discovering) (instance ?O Object) (patient ?D ?O) (refers ?R ?D) (earlier (WhenFn ?D) (WhenFn ?R)) (age ?O (MeasureFn ?T YearDuration)) (greaterThan ?T 50) (holdsDuring (ImmediatePastFn (WhenFn ?D)) (or (and (surface ?S ?W) (instance ?W BodyOfWater) (orientation ?O ?S Below)) (and (surface ?S ?L) (instance ?L LandArea) (orientation ?O ?S Below))))))) (instance Architecture FieldOfStudy) (documentation Architecture EnglishLanguage "The &%FieldOfStudy of designing &%Buildings, i.e. creating &%Blueprints for &%Buildings.") (=> (hasExpertise ?H Architecture) (exists (?D ?P ?B) (and (instance ?D ContentDevelopment) (agent ?D ?H) (result ?D ?P) (instance ?P Blueprint) (represents ?P ?B) (instance ?B Building)))) (instance Astronomy Science) (documentation Astronomy EnglishLanguage "Astronomy is a natural &%Science that deals with the study of celestial objects (or &%AstronomicalBody), such as &%Star s, &%Planet s, comets, nebulae, star clusters and galaxies and phenomena that originate outside the (&%PlanetEarth) Earth's &%Atmosphere") (instance ComputerScience Science) (documentation ComputerScience EnglishLanguage "&%ComputerScience is the study of the theoretical foundations of information and computation and of practical techniques for their implementation and application in computer systems.") (instance Economics SocialScience) (documentation Economics EnglishLanguage "The field of economics.") (instance Geography Science) (documentation Geography EnglishLanguage "Geography is the science that studies the lands, features, inhabitants, and phenomena of Earth. Also Earth's physical environment and human habitat.") (subField Cartography Geography) (instance Cartography Science) (documentation Cartography EnglishLanguage "Cartography is the study and practice of making &%Map s.") (instance Geology Science) (documentation Geology EnglishLanguage "Geology is the science comprising the study of solid (&%PlanetEarth) Earth and the processes by which it evolves.") (instance LibraryScience Science) (documentation LibraryScience EnglishLanguage "&%Library science (or Library and Information science) is an interdisciplinary field that applies the practices, perspectives, and tools of management, information technology, education, and other areas to libraries.") (termFormat EnglishLanguage LibraryScience "Library and Information Science") (termFormat EnglishLanguage LibraryScience "Information Science") (termFormat EnglishLanguage LibraryScience "Library Science") (instance Linguistics SocialScience) (documentation Linguistics EnglishLanguage "The field of linguistics.") (instance Psychology SocialScience) (documentation Psychology EnglishLanguage "The field of psychology.") (instance Biology Science) (documentation Biology EnglishLanguage "The study of the classification, development, and functioning of &%Organisms.") (subField Physiology Biology) (instance Physiology Science) (documentation Physiology EnglishLanguage "The part of &%Biology dealing with the functioning of &%Organisms.") (subField MedicalScience Biology) (instance MedicalScience Science) (documentation MedicalScience EnglishLanguage "The field of medicine.") (subField VeterinaryScience MedicalScience) (instance VeterinaryScience Science) (documentation VeterinaryScience EnglishLanguage "is the branch of science that deals with the application of medical, surgical, public health, dental, diagnostic, and therapeutic principles to non-human animals, including wildlife and domesticated animals.") (subField Botany Biology) (instance Botany Science) (documentation Botany EnglishLanguage "Botany, plant science(s), or plant biology is a branch of &%Biology that involves the scientific study of plant life.") (subField Zoology Biology) (instance Zoology Science) (documentation Zoology EnglishLanguage "Zoology is the branch of &%Biology that relates to the animal kingdom, including the structure, embryology, evolution, classification, habits, and distribution of all animals, both living and extinct.") (instance NaturalSciences Science) (instance Biochemistry Science) (instance Chemistry Science) (documentation Chemistry EnglishLanguage "The study of the compositions, properties, and reactions of &%Substances.") (instance Paleontology Science) (documentation Paleontology EnglishLanguage "The earth science that studies fossil organisms and related remains.") (instance Physics Science) (documentation Physics EnglishLanguage "The study of matter and energy and their relations.") (instance Engineering Science) (documentation Engineering EnglishLanguage "The application of instances of &%Science to the solution of practical problems, i.e. the creation of various forms of technology.") (instance Sociology SocialScience) (documentation Sociology EnglishLanguage "Sociology is the study of society. It is considered one of the &%SocialScience s, together with Political Science and Anthropology.") (instance Statistics FieldOfStudy) (documentation Statistics EnglishLanguage "Statistics is the study of the collection, organization, analysis, and interpretation of data.") (instance ElectricalEngineering FieldOfStudy) (subField ElectricalEngineering Engineering) (documentation Statistics EnglishLanguage "&%ElectricalEngineering is the study of design and application of equipment, devices and systems which use electricity, electronics, and electromagnetism. (Ref to Wikipedia)") (subField Electronics Physics) (subField Electronics Engineering) (instance Electronics FieldOfStudy) (documentation Electronics EnglishLanguage "The branch of &%Physics that deals with the theory and applications of electron emissions.") (subField PowerElectronics Electronics) (instance PowerElectronics FieldOfStudy) (subField Mechanics Mathematics) (subField Mechanics Physics) (instance Mechanics FieldOfStudy) (documentation Mechanics EnglishLanguage "&%Mechanics is the subject area of &%Mathematics and &%Physics concerned with the motions of physical objects, more specifically the relationships among force, matter, and motion.[ref to Wikipedia]") (subField MechanicalEngineering Engineering) (instance MechanicalEngineering FieldOfStudy) (documentation MechanicalEngineering EnglishLanguage "&%MechanicalEngineering an &%Engineering branch that combines engineering &%Physics and &%Mathematics principles with materials &%Science to design, analyze, manufacture, and maintain mechanical systems.[ref to Wikipedia]") (instance Theology FieldOfStudy) (documentation Theology EnglishLanguage "The systematic study of religion.") (=> (instance ?X Theology) (exists (?Y) (and (instance ?Y ReligiousProcess) (refers ?X ?Y)))) (instance MilitaryScience FieldOfStudy) (documentation MilitaryScience EnglishLanguage "The study of the principles of war.") (instance History FieldOfStudy) (documentation History EnglishLanguage "The recording and interpretation of past events involving &%Humans, including political events and cultural practices.") (instance Philosophy FieldOfStudy) (documentation Philosophy EnglishLanguage "The study of first principles, including epistemology, metaphysics, and ethics.") (instance FieldOfLaw FieldOfStudy) (documentation FieldOfLaw EnglishLanguage "The study of legal principles and the framework of national and/or international laws.") (subrelation subField subProposition) (instance subField TransitiveRelation) (instance subField IrreflexiveRelation) (domain subField 1 FieldOfStudy) (domain subField 2 FieldOfStudy) (documentation subField EnglishLanguage "(&%subField ?FIELD1 ?FIELD2) means that ?FIELD1 is a proper part of the &%FieldOfStudy ?FIELD2. For example, &%Physiology is a &%subField of &%Biology.") (instance hasExpertise BinaryPredicate) (domain hasExpertise 1 Human) (domain hasExpertise 2 FieldOfStudy) (documentation hasExpertise EnglishLanguage "(&%hasExpertise ?PERSON ?FIELD) means that ?PERSON has studied the &%FieldOfStudy ?FIELD and is regarded as an expert.") (=> (hasExpertise ?PERSON ?FIELD) (exists (?LEARN) (and (instance ?LEARN Learning) (agent ?LEARN ?PERSON) (realization ?LEARN ?FIELD)))) (instance hasOccupation BinaryPredicate) (domain hasOccupation 1 Human) (domainSubclass hasOccupation 2 IntentionalProcess) (documentation hasOccupation EnglishLanguage "(&%hasOccupation ?PERSON ?WORK) means that ?PERSON engages in activities of the class ?WORK as a means of earning a living.") (=> (hasOccupation ?PERSON ?WORK) (exists (?INST) (and (instance ?INST ?WORK) (instance ?INST Working) (agent ?INST ?PERSON)))) (subclass Bleeding AutonomicProcess) (documentation Bleeding EnglishLanguage "The release of &%Blood from an &%Animal in response to an &%Injuring of some sort.") (=> (instance ?BLEED Bleeding) (exists (?INJURY) (and (instance ?INJURY Injuring) (causes ?INJURY ?BLEED)))) (=> (and (instance ?BLEED Bleeding) (experiencer ?BLEED ?ANIMAL)) (instance ?ANIMAL Animal)) (=> (and (instance ?BLEED Bleeding) (experiencer ?BLEED ?ANIMAL)) (exists (?BLOOD) (and (instance ?BLOOD Blood) (holdsDuring (BeginFn (WhenFn ?BLEED)) (part ?BLOOD ?ANIMAL)) (holdsDuring (EndFn (WhenFn ?BLEED)) (not (part ?BLOOD ?ANIMAL)))))) (subclass Vomiting OrganismProcess) (termFormat EnglishLanguage Vomiting "vomiting") (documentation Vomiting EnglishLanguage "The process by which an &%Organism expells the contents of its &%Stomach. Although usually involuntary, a &%Human can induce vomiting in itself, so this cannot be a purely &%AutonomicProcess.") ;; ;; Jennie 10th August 2022 ;; Changed StartFn to BeginFn (=> (and (instance ?V Vomiting) (experiencer ?V ?A)) (exists (?S ?O) (and (instance ?S Stomach) (part ?S ?A) (holdsDuring (BeginFn (WhenFn ?V)) (located ?O ?S)) (holdsDuring (EndFn (WhenFn ?V)) (not (located ?O ?A)))))) (subclass Nausea OrganismProcess) (termFormat EnglishLanguage Nausea "nausea") (documentation Nausea EnglishLanguage "The feeling that one is likely to begin &%Vomiting.") (=> (and (instance ?N Nausea) (experiencer ?N ?H)) (believes ?H (holdsDuring (ImmediateFutureFn (WhenFn ?N)) (exists (?V) (and (instance ?V Vomiting) (experiencer ?V ?H)))))) (subclass Vomit Mixture) (termFormat EnglishLanguage Vomit "vomit") (documentation Vomit EnglishLanguage "&%Food that was expelled from the &%Stomach of an &%Animal.") ;; ;; Jennie 14th August 2022 ;; Changed StartFn to BeginFn (=> (and (instance ?V Vomiting) (instance ?O Vomit) (patient ?V ?O) (experiencer ?V ?A)) (exists (?S) (and (instance ?S Stomach) (part ?S ?A) (holdsDuring (BeginFn (WhenFn ?V)) (located ?O ?S)) (holdsDuring (EndFn (WhenFn ?V)) (not (located ?O ?A)))))) (subclass Blushing AutonomicProcess) (documentation Blushing EnglishLanguage "The process of turning red in response to a stimulus which has a deep emotional effect.") (=> (and (instance ?B Blushing) (experiencer ?B ?A)) (exists (?T1 ?T2 ?S1 ?S2) (and (instance ?S1 EmotionalState) (instance ?S2 EmotionalState) (not (equal ?S1 ?S2)) (holdsDuring ?T1 (attribute ?A ?S1)) (holdsDuring ?T2 (attribute ?A ?S2)) (starts (WhenFn ?B) ?T2) (finishes (WhenFn ?B) ?T1)))) (subclass Aborting Removing) (documentation Aborting EnglishLanguage "&%Removing a human fetus from a &%Pregnant woman in such a way that the fetus cannot survive.") (=> (and (instance ?A Aborting) (patient ?A ?W) (instance ?W Woman)) (and (holdsDuring (BeginFn (WhenFn ?A)) (attribute ?W Pregnant)) (holdsDuring (EndFn (WhenFn ?A)) (not (attribute ?W Pregnant))))) (subclass ClosingContract Committing) (documentation ClosingContract EnglishLanguage "Completing a &%Contract of some sort, e.g. the purchase of a house, closing a business deal, etc.") (=> (and (instance ?CLOSE ClosingContract) (agent ?CLOSE ?AGENT) (destination ?CLOSE ?CONTRACT)) (partyToAgreement ?CONTRACT ?AGENT)) (subclass Opening Motion) (relatedInternalConcept Opening Closing) (documentation Opening EnglishLanguage "The &%Class of &%Processes where an aperture is created in an &%Object. Note that the aperture may be created intentionally, as when one opens a door, or unintentionally, as when the ground ruptures in a seismic event.") (subclass Closing Motion) (documentation Closing EnglishLanguage "The &%Class of &%Processes where an aperture is closed in an &%Object.") (subclass Diet Plan) (documentation Diet EnglishLanguage "A &%Plan regarding what one is allowed to eat.") (=> (and (instance ?D Diet) (realization ?P ?D)) (exists (?E) (and (subProcess ?E ?P) (instance ?E Eating)))) (subclass PreparedFood Object) (documentation PreparedFood EnglishLanguage "&%PreparedFood refers to anything that undergoes some process intended to result in an object that has &%Nutrient which can be ingested by &%Animal, normally metabolized into energy and body tissue.") (termFormat EnglishLanguage PreparedFood "food") (=> (instance ?X PreparedFood) (instance ?X (FoodForFn Organism))) (=> (instance ?X PreparedFood) (exists (?PROC) (and (instance ?PROC IntentionalProcess) (result ?PROC ?X)))) (subclass SolidFood PreparedFood) (documentation SolidFood EnglishLanguage "&%SolidFood refers to &%PreparedFood that has &%Solid parts.") (termFormat EnglishLanguage SolidFood "solid food") (disjoint SolidFood LiquidFood) (=> (instance ?X SolidFood) (exists (?ING) (and (part ?ING ?X) (attribute ?ING Solid)))) (subclass LiquidFood PreparedFood) (documentation LiquidFood EnglishLanguage "&%LiquidFood refers to &%PreparedFood that has no &%Solid parts, only &%Liquid parts, therefore this does not cover stews, root beer floats or other combinations of solid and liquid foods.") (termFormat EnglishLanguage LiquidFood "liquid food") (=> (instance ?X LiquidFood) (not (exists (?ING) (and (part ?ING ?X) (attribute ?ING Solid))))) (subclass Beverage LiquidFood) (subclass Beverage Substance) (disjoint Meat Beverage) (documentation Beverage EnglishLanguage "Any food that is ingested by &%Drinking. Note that this class is disjoint &%Meat and &%FruitOrVegetable.") (=> (instance ?BEV Beverage) (attribute ?BEV Liquid)) (=> (and (instance ?DRINK Drinking) (patient ?DRINK ?BEV)) (instance ?BEV Beverage)) (instance CookedAttribute RelationalAttribute) (documentation CookedAttribute EnglishLanguage "&%CookedAttribute describes how something is a product of &%Cooking.") (termFormat EnglishLanguage CookedAttribute "cooked") (=> (attribute ?FOOD CookedAttribute) (exists (?PROC) (and (instance ?PROC Cooking) (result ?PROC ?FOOD)))) (instance RawAttribute RelationalAttribute) (documentation RawAttribute EnglishLanguage "&%RawAttribute describes how cooking was not involved in the making of something") (termFormat EnglishLanguage RawAttribute "raw") (=> (attribute ?FOOD RawAttribute) (instance ?FOOD (FoodForFn Organism))) (=> (attribute ?FOOD RawAttribute) (not (exists (?PROC) (and (instance ?PROC Cooking) (result ?PROC ?FOOD))))) (subclass Baking Cooking) (subclass Baking Heating) (documentation Baking EnglishLanguage "Any instance of &%Cooking where the instrument is an &%Oven.") (=> (instance ?B Baking) (exists (?O) (and (instance ?O Oven) (instrument ?B ?O)))) (subclass BreadOrBiscuit PreparedFood) (documentation BreadOrBiscuit EnglishLanguage "Food that consists largely of grain flour and water. Note that this class covers crackers, cookies, as well as any self-connected instance of bread, whether it is a loaf, a slice, a chunk of bread, etc.") (=> (instance ?B BreadOrBiscuit) (exists (?D ?BAKE) (and (instance ?D Dough) (instance ?BAKE Baking) (resource ?BAKE ?D) (result ?BAKE ?B)))) (subclass Sandwich PreparedFood) (documentation Sandwich EnglishLanguage "Any food which consists of two or more pieces of bread and some sort of filling between the two pieces of bread.") (=> (instance ?S Sandwich) (exists (?B1 ?B2 ?F) (and (instance ?B1 BreadOrBiscuit) (instance ?B2 BreadOrBiscuit) (instance ?F (FoodForFn Human)) (between ?B1 ?F ?B2) (not (equal ?B1 ?B2)) (not (equal ?B1 ?F)) (not (equal ?B2 ?F)) (part ?B1 ?S) (part ?B2 ?S) (part ?F ?S)))) (subclass Dough PreparedFood) (subclass Dough Mixture) (documentation Dough EnglishLanguage "A &%Mixture of &%Flour, &%Water, and possibly other ingredients (such as &%Butter and &%Salt), which is used in making &%BreadOrBiscuits.") (=> (instance ?D Dough) (exists (?F ?W) (and (instance ?F Flour) (instance ?W Water) (part ?F ?D) (part ?W ?D)))) (subclass Butter DairyArtifact) (documentation Butter EnglishLanguage "An emulsion of fat which is produced by churning &%Milk.") (=> (instance ?B Butter) (exists (?C ?M) (and (instance ?C Cooking) (resource ?C ?M) (instance ?M Milk) (result ?C ?B)))) (subclass CerealGrain Seed) (documentation CerealGrain EnglishLanguage "Any &%Seed which is produced by the cereal grasses, e.g. rice, corn, wheat, etc.") (subclass RiceGrain CerealGrain) (documentation RiceGrain EnglishLanguage "A &%CerealGrain which has short and long grain varieties and which is usually prepared for eating by steaming.") (subclass WheatGrain CerealGrain) (documentation WheatGrain EnglishLanguage "A long &%CerealGrain which is produced by certain grasses and which is used to make &%BreadOrBiscuits.") (subclass Pea Seed) (subclass Pea (FoodForFn Animal)) (documentation Pea EnglishLanguage "The edible &%Seed of a pea plant.") (subclass Flour PreparedFood) (subclass Flour Powder) (documentation Flour EnglishLanguage "A &%Powder that is prepared from &%CerealGrain, e.g. wheat flour, rice flour, etc. Flour is most often used in the making of &%BreadOrBiscuits.") (=> (instance ?F Flour) (exists (?P ?C) (and (instance ?P IntentionalProcess) (resource ?P ?C) (instance ?C CerealGrain) (result ?P ?F)))) (subclass Honey AnimalSubstance) (subclass Honey (FoodForFn Animal)) (documentation Honey EnglishLanguage "An edible, sweet &%Substance produced by some species of &%Bees.") (=> (instance ?H Honey) (exists (?P ?B) (and (instance ?P PhysiologicProcess) (agent ?P ?B) (instance ?B Bee) (result ?P ?H)))) (subclass Coconut FruitOrVegetable) (subclass Coconut (FoodForFn Animal)) (documentation Coconut EnglishLanguage "A &%FruitOrVegetable that is produced by a type of palm and has an edible white meat.") (subclass MaizeGrain CerealGrain) (documentation MaizeGrain EnglishLanguage "A &%CerealGrain which is found on long ears of a &%Plant native to the Americas.") (subclass SoupStock PreparedFood) (documentation SoupStock EnglishLanguage "Food which is prepared by reducing &%Meat and/or &%FruitOrVegetables to a translucent broth which can be used as a base for soups or sauces.") (instance productOfPlant BinaryPredicate) (domainSubclass productOfPlant 1 PlantAnatomicalStructure) (domainSubclass productOfPlant 2 Plant) (subclass Caffeine Molecule) (subclass Caffeine Stimulant) (subclass Caffeine Diuretic) (termFormat EnglishLanguage Caffeine "caffeine") (documentation Caffeine EnglishLanguage "Caffeine is a central nervous system (CNS) &%Stimulant of the methylxanthine class. It is the world's most widely consumed psychoactive drug. Unlike many other psychoactive substances, it is &%Legal and unregulated in nearly all parts of the world. There are several known mechanisms of action to explain the effects of caffeine. The most prominent is that it reversibly blocks the action of adenosine on its receptors and consequently prevents the onset of drowsiness induced by adenosine. Caffeine also stimulates certain portions of the autonomic &%NervousSystem.[from Wikipedia]") (subclass CoffeePlant FloweringPlant) (documentation CoffeePlant EnglishLanguage "Coffea is a genus of flowering plants in the family Rubiaceae. Coffea species are shrubs or small trees native to tropical and southern Africa and tropical Asia. The seeds of some species, called coffee beans, are used to flavor various beverages and products. The fruits, like the seeds, contain a large amount of caffeine, and have a distinct sweet taste and are often juiced. The plant ranks as one of the world's most valuable and widely traded commodity crops and is an important export product of several countries, including those in Central and South America, the Caribbean and Africa.[from Wikipedia]") (productOfPlant CoffeeBean CoffeePlant) (subclass CoffeeBean Fruit) (subclass Coffee Beverage) (subclass Coffee PreparedFood) (documentation Coffee EnglishLanguage "A &%Beverage which is prepared by infusing ground, roasted coffee beans into hot water.") (=> (instance ?C Coffee) (exists (?CAF) (and (instance ?CAF Caffeine) (piece ?CAF ?C)))) (subclass Apple FruitOrVegetable) (subclass Apple (FoodForFn Animal)) (documentation Apple EnglishLanguage "A &%FruitOrVegetable that has a tart to sweet taste and a spherical shape.") (subclass DateFruit FruitOrVegetable) (subclass DateFruit (FoodForFn Animal)) (documentation DateFruit EnglishLanguage "A &%FruitOrVegetable that is produced by the date palm.") (subclass PearFruit FruitOrVegetable) (subclass PearFruit (FoodForFn Animal)) (documentation PearFruit EnglishLanguage "A &%FruitOrVegetable that has a thick skin and the shape of a tear drop.") (subclass Avocado FruitOrVegetable) (subclass Avocado (FoodForFn Animal)) (documentation Avocado EnglishLanguage "A &%FruitOrVegetable that is shaped like a pear and has a dark green skin and a rich meat.") (subclass Ion PureSubstance) (documentation Ion EnglishLanguage "An electronically charged &%Atom or &%Molecule. In other words, a &%PureSubstance that has lost one of its &%Electrons.") (subclass FreeAtom Atom) (documentation FreeAtom EnglishLanguage "Any &%Atom which is not part of a &%Molecule.") (=> (instance ?A FreeAtom) (not (exists (?M) (and (instance ?M Molecule) (part ?A ?M))))) (instance protonNumber BinaryPredicate) (instance protonNumber SingleValuedRelation) (instance protonNumber TotalValuedRelation) (domain protonNumber 1 PureSubstance) (domain protonNumber 2 PositiveInteger) (documentation protonNumber EnglishLanguage "(&%protonNumber ?SUBSTANCE ?NUMBER) means that the &%PureSubstance ?SUBSTANCE has the number of &%Protons ?NUMBER.") (=> (protonNumber ?SUBSTANCE ?NUMBER) (=> (exists (?PROTON ?ATOM) (and (part ?ATOM ?SUBSTANCE) (or (instance ?ATOM Atom) (instance ?ATOM Molecule))) (equal ?NUMBER (CardinalityFn (KappaFn ?PROTON (and (part ?PROTON ?ATOM) (instance ?PROTON Proton)))))))) (instance electronNumber BinaryPredicate) (instance electronNumber SingleValuedRelation) (instance electronNumber TotalValuedRelation) (domain electronNumber 1 PureSubstance) (domain electronNumber 2 PositiveInteger) (documentation electronNumber EnglishLanguage "(&%electronNumber ?SUBSTANCE ?NUMBER) means that the &%PureSubstance ?SUBSTANCE has the number of &%Electrons ?NUMBER.") (=> (electronNumber ?SUBSTANCE ?NUMBER) (=> (exists (?ATOM ?ELECTRON) (and (part ?ATOM ?SUBSTANCE) (or (instance ?ATOM Atom) (instance ?ATOM Molecule))) (equal ?NUMBER (CardinalityFn (KappaFn ?ELECTRON (and (part ?ELECTRON ?ATOM) (instance ?ELECTRON Electron)))))))) (subclass AtomicGroup CompoundSubstance) (documentation AtomicGroup EnglishLanguage "Two or more &%Atoms that are bound together and comprise part of a &%Molecule.") (=> (instance ?G AtomicGroup) (exists (?ATOM1 ?ATOM2) (and (instance ?ATOM1 Atom) (instance ?ATOM2 Atom) (not (equal ?ATOM1 ?ATOM2)) (part ?ATOM1 ?G) (part ?ATOM2 ?G)))) (=> (instance ?G AtomicGroup) (exists (?M) (and (instance ?M Molecule) (part ?G ?M)))) (subclass Ambush Maneuver) (documentation Ambush EnglishLanguage "Any &%Maneuver in a &%ViolentContest where one &%contestParticipant attempts to conceal himself from another contestParticipant so that he can &%Attack the other &%contestParticipant.") (=> (and (instance ?AMBUSH Ambush) (agent ?AMBUSH ?AG)) (exists (?C) (and (instance ?C Concealing) (subProcess ?C ?AMBUSH) (hasPurpose ?C (exists (?ATTACK) (and (instance ?ATTACK Attack) (agent ?ATTACK ?AG))))))) (subclass Blockade Maneuver) (documentation Blockade EnglishLanguage "Any &%Maneuver in a &%Contest where one &%contestParticipant attempts to deny access to something that is wanted by another &%contestParticipant.") (=> (and (instance ?B Blockade) (instance ?C Contest) (subProcess ?B ?C) (contestParticipant ?C ?A1) (agent ?B ?A1)) (exists (?C1 ?A2) (and (prevents ?C1 Translocation) (instance ?B ?C1) (contestParticipant ?C ?A2) (not (equal ?A1 ?A2)) (desires ?A2 (exists (?I) (and (instance ?I ?C1) (agent ?I ?A1) (subProcess ?I ?C))))))) (subclass MilitaryManeuver Maneuver) (documentation MilitaryManeuver EnglishLanguage "Any &%Maneuver which takes place in a &%Battle and which is intended to secure a tactical advantage for one of the agents of the &%Battle.") (=> (instance ?M MilitaryManeuver) (exists (?B) (and (instance ?B Battle) (subProcess ?M ?B)))) (subclass Fire Combustion) (documentation Fire EnglishLanguage "&%Fire is the subclass of &%Combustion events in which flames are present. Fires are slower combustion processes than explosions, though some fires may include explosive episodes.") (subclass Arson Fire) (subclass Arson Destruction) (documentation Arson EnglishLanguage "An act where an agent sets something which it does not possess on fire in order to destroy it or its contents.") (subclass Bombing Destruction) (documentation Bombing EnglishLanguage "An act of &%Destruction where the thing destroyed is destroyed by means of an explosive device.") (subclass Bomb Weapon) (subclass Bomb ExplosiveDevice) (documentation Bomb EnglishLanguage "A weapon that explodes in order to cause damage.") (=> (instance ?X Bombing) (exists (?BOMB) (and (instance ?BOMB Bomb) (instrument ?X ?BOMB)))) (subclass CarBombing Bombing) (documentation CarBombing EnglishLanguage "A car bombing is an attack in which a car is used as the delivery mechanism for a bomb. The car is usually destroyed in the blast if the bomb detonates successfully.") (=> (instance ?X CarBombing) (exists (?BOMB ?CAR) (and (instance ?BOMB Bomb) (instance ?CAR TransportationDevice) (instrument ?X ?CAR) (instrument ?X ?BOMB) (connected ?CAR ?BOMB)))) (subclass ChemicalAttack ViolentContest) (documentation ChemicalAttack EnglishLanguage "An attack against people or property in which a chemical agent is used as the active ingredient of the attack.") (=> (instance ?X ChemicalAttack) (exists (?CHEM) (and (instance ?CHEM Substance) (instrument ?X ?CHEM)))) (subclass HandgrenadeAttack Bombing) (documentation HandgrenadeAttack EnglishLanguage "An attack in which a &%HandGrenade is employed as an explosive device for the purpose of &%Destruction. A case in which a hand grenade is used as a blunt striking object in an attack would not be in this class.") (subclass HandGrenade Bomb) (documentation HandGrenade EnglishLanguage "A hand grenade is a small explosive device with a simple trigger mechanism, usually lasting a few seconds, designed to be propelled by a human to its target.") (=> (instance ?X HandGrenade) (exists (?N) (and (measure ?X (MeasureFn ?N PoundMass)) (lessThan ?N 10.0)))) (=> (instance ?X HandgrenadeAttack) (exists (?HG) (and (instance ?HG HandGrenade) (instrument ?X ?HG)))) (subclass Hijacking Robbing) (documentation Hijacking EnglishLanguage "&%Robbing a &%Vehicle and then driving or piloting it away.") (=> (instance ?H Hijacking) (exists (?V) (and (instance ?V Vehicle) (patient ?H ?V)))) (=> (instance ?H Hijacking) (exists (?D) (and (subProcess ?D ?H) (instance ?D Driving)))) (=> (instance ?X Hijacking) (exists (?V ?A) (and (agent ?X ?A) (instance ?V TransportationDevice) (holdsDuring (ImmediatePastFn (WhenFn ?X)) (not (possesses ?A ?V))) (holdsDuring (WhenFn ?X) (possesses ?A ?V))))) (subclass HostageTaking UnilateralGetting) (documentation HostageTaking EnglishLanguage "An event in which one agent keeps another against his or her will, in order to force it or a third agent to accede to some demand. The hostages are typically kept in the place where they are first taken hostage, in contrast to a &%Kidnapping. Hostage taking often involves a number of people (although it may be just one), again, in contrast to a &%Kidnapping.") (=> (instance ?X HostageTaking) (exists (?A) (and (instance ?A SentientAgent) (patient ?X ?A)))) (subclass IncendiaryDeviceAttack Combustion) (subclass IncendiaryDeviceAttack ViolentContest) (documentation IncendiaryDeviceAttack EnglishLanguage "An attack in which an agent uses a device which causes fire in order to destroy life or property.") (subclass Infiltration JoiningAnOrganization) (documentation Infiltration EnglishLanguage "An event in which an agent joins an organization under false pretenses. The objective of such an act is often to gather information helpful to a rival organization.") (subclass Kidnapping Robbing) (documentation Kidnapping EnglishLanguage "An event in which one agent keeps another against his or her will, in order to force it or a third agent to accede to some demand. The kidnapped party is normally removed from the location where first attacked. In contrast to a &%HostageTaking, a kidnapping normally involves an attack on one, or a very small number of people, such as a couple.") (=> (and (instance ?X Kidnapping) (instance ?G GroupOfPeople) (memberCount ?G ?N) (patient ?X ?G)) (lessThan ?N 3)) (=> (instance ?X Kidnapping) (exists (?A ?LOC1 ?LOC2) (and (instance ?A SentientAgent) (instance ?LOC1 GeographicArea) (instance ?LOC2 GeographicArea) (not (equal ?LOC1 ?LOC2)) (holdsDuring (ImmediatePastFn (WhenFn ?X)) (located ?A ?LOC1)) (holdsDuring (WhenFn ?X) (located ?A ?LOC2))))) (subclass KnifeAttack ViolentContest) (documentation KnifeAttack EnglishLanguage "An attack in which a knife is used.") (subclass Knife CuttingDevice) (documentation Knife EnglishLanguage "A sharp object used for cutting. The object must have at least single blade or major protrusion which may be sharp at its end as well. It may be sharp on both sides, or just one. Unlike an awl it has a sharp edge rather than a point. Unlike scissors, it is a single blade without additional articulated parts. Unlike an axe, a knife is well-designed for slicing rather than chopping, although a heavy knife such as a broadsword can also be used for chopping, whereas a non-knife is not well designed for slicing meat for example. A knife can be small like a pocket knife, or large like a two-handed broadsword. A knife may also include other protrusions such as in the split swords and trident-like objects (that also possess a long sharp edge) in Chinese weaponry.") (subclass CuttingDevice Device) (documentation CuttingDevice EnglishLanguage "Any &%Device whose purpose is &%Cutting something else. This class covers knives of all times, axes, saws, razors, chisels etc.") (=> (instance ?X CuttingDevice) (capability Cutting ?X instrument)) (=> (instance ?X KnifeAttack) (exists (?HG) (and (instance ?HG Knife) (instrument ?X ?HG)))) (subclass Blade CuttingDevice) (documentation Blade EnglishLanguage "The &%Flat cutting part of a &%CuttingDevice.") (=> (instance ?B Blade) (exists (?CD) (and (instance ?CD CuttingDevice) (part ?B ?CD)))) (=> (and (instance ?B Blade) (instance ?CUT Cutting) (instance ?OBJ Object) (instrument ?CUT ?B) (patient ?CUT ?OBJ)) (meetsSpatially ?B ?OBJ)) (subclass Slicing Cutting) (subclass Slicing Separating) (documentation Slicing EnglishLanguage "A &%Cutting that is also a &%Separating. This distinguishes stabbing and slashing from events where something is cut through and separated into parts. It also distinguishes &%Separatings where there is not &%Cutting involved.") (subclass LetterBombAttack Bombing) (documentation LetterBombAttack EnglishLanguage "An attack with a bomb that is concealed in a letter or package, which is typically designed to explode upon opening.") (subclass Lynching Killing) (documentation Lynching EnglishLanguage "A lynching is a form of &%Killing conducted under a thin guise of legitimacy by a vigilante group. It may be a purge of an individual from the group who is perceived to have gone astray, or it may be the summary execution of an individual outside the group that the group has determined has violated some law or code, either of the group, or the larger society. A lynching is distinguished from a legal execution in that the laws of a government are not followed in carrying out the killing. A lynching is distinguished from a murder in that there is the pretense of some process carried out by a group in the name of their own group or a higher power.") (subclass MortarAttack Bombing) (documentation MortarAttack EnglishLanguage "An attack in which a &%Mortar weapon is used.") (subclass Mortar Weapon) (documentation Mortar EnglishLanguage "A mortar is a bomb that is shot at a location. A howitzer is a weapon that fires mortars. The mortar may not include the propelling charge that provides the motive force for delivering it to its target, which distinguishes it from a rocket. A mortar is distinguished from other bombs in that it is propelled rather than exploded in place, or dropped, or propelled by human power.") (=> (instance ?X MortarAttack) (exists (?MA) (and (instance ?MA Mortar) (instrument ?X ?MA)))) (subclass RocketMissileAttack Bombing) (documentation RocketMissileAttack EnglishLanguage "An attack in which a rocket or missile is used.") (subclass Rocket Projectile) (subclass Stoning ViolentContest) (documentation Stoning EnglishLanguage "An act where a victim or victims is attacked with stones. The stones may either be placed on top of a victim in order to cause death by pressure and suffocation, in which case the act is typically part of a ritualized legal sentence, or where the victim is pelted with stones causing injury or death by trauma. The intent of such an act is usually the death of the victim.") (=> (instance ?X Stoning) (exists (?ST) (and (instance ?ST Rock) (instrument ?X ?ST)))) (subclass SuicideBombing Bombing) (subclass SuicideBombing Killing) (documentation SuicideBombing EnglishLanguage "A bomb attack in which the bomber intends to blow himself up during the course of the attack. The bomber is the delivery mechanism for the explosive and the bomb is typically in close contact with the bomber, such as being strapped around his torso. This action is distinguished from actions in which the bomber merely happens to be blown up by his own bomb in that the bomber knows that he is committing suicide.") (=> (instance ?X SuicideBombing) (exists (?A) (and (agent ?X ?A) (holdsDuring (FutureFn (WhenFn ?X)) (attribute ?A Dead))))) (=> (and (instance ?X SuicideBombing) (agent ?X ?P)) (believes ?P (holdsDuring (FutureFn (WhenFn ?X)) (attribute ?P Dead)))) (subclass Vandalism Destruction) (documentation Vandalism EnglishLanguage "An event where the objective of the agent is to damage or destroy some property of another agent. This is distinguished from acts where the prime objective is damage or loss of life of another agent.") (=> (instance ?X Vandalism) (not (exists (?A) (and (instance ?A AutonomousAgent) (patient ?X ?A))))) (subclass VehicleAttack ViolentContest) (documentation VehicleAttack EnglishLanguage "An event in which a vehicle is used by an agent in order to inflict injury, death or damage to people or property.") (=> (instance ?X VehicleAttack) (exists (?V) (and (instance ?V TransportationDevice) (instrument ?X ?V)))) (instance BusinessPerson OccupationalRole) (documentation BusinessPerson EnglishLanguage "Any of a class of people in a professional occupation such as banking, finance, management, or engineering. This is distinguished from blue collar jobs that primarily involve manual labor rather than thought as the effort expended to derive remuneration. It is also distinguished from professions that may be outwardly similar but are done in a non-profit organization.") (subAttribute BusinessExecutive BusinessPerson) (documentation BusinessExecutive EnglishLanguage "&%BusinessExecutive refers to a person responsible for the management of a business") (termFormat EnglishLanguage BusinessExecutive "business executive") (=> (attribute ?X BusinessExecutive) (exists (?BUSINESS ?MANAGE) (and (instance ?MANAGE Managing) (instance ?BUSINESS Organization) (patient ?MANAGE ?BUSINESS) (agent ?MANAGE ?X)))) (instance Celebrity SocialRole) (documentation Celebrity EnglishLanguage "Anyone who is known by a large number of people, either explicitly by name, or by action.") (=> (attribute ?X Celebrity) (greaterThan (CardinalityFn (KappaFn ?A (knows ?A (exists (?P) (equal ?P ?X))))) 1000)) (instance Knight SocialRole) (documentation Knight EnglishLanguage "A &%SocialRole that is assigned by the United Kingdom to persons for reasons of personal merit.") (subclass Musician ArtisticOccupation) (documentation Musician EnglishLanguage "A Musician is someone who is capable of giving a &%MusicalPerformance. This includes amateurs and others who don't formally make a living at the activity or choose it as a profession.") (=> (and (attribute ?X ?M) (instance ?M Musician)) (hasSkill MusicalPerformance ?X)) (instance Veteran SocialRole) (documentation Veteran EnglishLanguage "The &%Attribute that applies to someone who was a &%Soldier at one time, but is not currently a &%Soldier.") (=> (holdsDuring ?T1 (attribute ?H Veteran)) (exists (?T2) (and (temporalPart ?T2 (PastFn (WhenFn ?T1))) (holdsDuring ?T2 (attribute ?H Soldier)) (not (holdsDuring ?T1 (attribute ?H Soldier)))))) (subclass Road Region) (subclass Road Roadway) (documentation Road EnglishLanguage "A path along which vehicles travel. It is typically, although not necessarily, paved and intended for cars.") (=> (instance ?X Road) (hasPurpose ?X (exists (?EV ?VEH) (and (instance ?EV Transportation) (eventLocated ?EV ?X) (instance ?VEH LandVehicle) (instrument ?EV ?VEH))))) (contraryAttribute Civilian MilitaryPerson) (subclass OccupationalRole SocialRole) (documentation OccupationalRole EnglishLanguage "&%RelationalAttribute ascribing to a &%CognitiveAgent a &%relation towards some activity or a set of activities he or she performs during a &%TimeInterval as his or her main activity. Be it for a longer period of time as a means of earning a living, a leisure activity or an activity the person is engaged in for a short period of time.") (comment OccupationalRole "This term is being defined in this more general way so that it corresponds to the way words describing occupations work in natural langueage. For example a &%Driver might be a &%Professional or just basically any person &%Driving since for the &%TimeInterval he or she is &%Driving it is his or her main activity and in the &%GroupOfPeople on board of the &%Car the &%Driver has a different role then the passengers. Whether a person is a professional driver would be by a more specific &%OccupationalRole like &%ProfessionalDriver that would be a &%subAttribute also of the &%RelationalAttribute &%Professional." "MSV") (=> (and (instance ?O OccupationalRole) (property ?X ?O)) (instance ?X CognitiveAgent)) (=> (instance ?O OccupationalRole) (exists (?PCLASS) (typicalAction ?PCLASS (AttrFn CognitiveAgent ?O)))) (=> (and (instance ?O OccupationalRole) (typicalAction ?PCLASS (AttrFn CognitiveAgent ?O))) (exists (?X ?T ?P ?PT) (and (instance ?X CognitiveAgent) (holdsDuring ?T (attribute ?X ?O)) (instance ?P ?PCLASS) (agent ?X ?P) (time ?P ?PT) (temporalPart ?PT ?T)))) (subclass OccupationalDomain OccupationalRole) (documentation OccupationalDomain EnglishLanguage "A &%Class of &%OccupationalRoles defined as having at least one &%Process &%Class being a &%typicalAction and also the purpose of the occupation.") (=> (and (instance ?OCCD OccupationalDomain) (instance ?X (AttrFn CognitiveAgent ?OCCD))) (exists (?PCLASS) (and (typicalAction ?PCLASS (AttrFn CognitiveAgent ?OCCD)) (hasPurpose ?X (exists (?P) (and (instance ?P ?PCLASS) (agent ?X ?P))))))) (instance Civilian SocialRole) (documentation Civilian EnglishLanguage "Someone who is not a member of an active &%MilitaryOrganization.") (=> (holdsDuring ?T1 (attribute ?X Civilian)) (holdsDuring ?T1 (not (attribute ?X MilitaryPerson)))) (instance Widowed SocialRole) (documentation Widowed EnglishLanguage "The &%Attribute that applies to someone who was married to someone who has died, and who has not remarried.") (=> (holdsDuring ?NOW (attribute ?P Widowed)) (and (exists (?BEFORE ?SPOUSE) (and (earlier ?BEFORE ?NOW) (holdsDuring ?BEFORE (spouse ?SPOUSE ?P)) (holdsDuring ?NOW (attribute ?SPOUSE Dead)))) (not (exists (?OTHER) (holdsDuring ?NOW (spouse ?OTHER ?P)))))) (subclass Convoy Collection) (documentation Convoy EnglishLanguage "A group of vehicles that all are being driven in formation (e.g., lines, rows, columns) to the same destination. That destination may be an intermediate destination on the way to a final destination for some of the vehicles however. This is distinguished from vehicles that have no common purpose, such as traffic on a freeway. This includes cases where some of the agents driving the vehicles intend to reach a point but fail to do so.") (=> (instance ?C Convoy) (exists (?V1 ?V2 ?TIME) (and (not (equal ?V1 ?V2)) (instance ?V1 Vehicle) (instance ?V2 Vehicle) (instance ?TIME TimeInterval) (temporalPart ?TIME (WhenFn ?C)) (holdsDuring ?TIME (and (member ?V1 ?C) (member ?V2 ?C)))))) (=> (and (instance ?C Convoy) (member ?VEH ?C)) (exists (?DRIVE) (and (instance ?DRIVE Driving) (overlapsTemporally (WhenFn ?DRIVE) (WhenFn ?C)) (patient ?DRIVE ?VEH)))) (=> (instance ?C Convoy) (attribute ?C LineFormation)) (instance Diplomat OccupationalRole) (subAttribute Diplomat GovernmentPerson) (documentation Diplomat EnglishLanguage "A person who works as a facilitator for communication between countries, in the official employ of one of the countries.") (instance Dissident SocialRole) (documentation Dissident EnglishLanguage "Someone who is opposed to the leadership of a particular country. Typically, a dissident suffers punishment at the hands of the country whose leadership he is opposing.") (subclass EmbassyBuilding GovernmentBuilding) (documentation EmbassyBuilding EnglishLanguage "An embassy is a &%Building that is owned by a &%Government to house its diplomatic and consular staff that is in another country.") (=> (instance ?X EmbassyBuilding) (exists (?EGOV ?OTHERGOV) (and (instance ?EGOV Nation) (instance ?OTHERGOV Nation) (not (equal ?EGOV ?OTHERGOV)) (possesses ?EGOV ?X) (located ?X ?OTHERGOV)))) (subclass EntertainmentBuilding Building) (documentation EntertainmentBuilding EnglishLanguage "A building that has the primary purpose of entertaining people.") (=> (instance ?BUILDING EntertainmentBuilding) (hasPurpose ?BUILDING (exists (?REC) (and (instance ?REC RecreationOrExercise) (eventLocated ?REC ?BUILDING))))) (subclass GovernmentBuilding Building) (documentation GovernmentBuilding EnglishLanguage "A building belonging to a &%Government") (=> (instance ?X GovernmentBuilding) (exists (?G) (and (instance ?G Government) (possesses ?G ?X)))) (instance GovernmentPerson OccupationalRole) (documentation GovernmentPerson EnglishLanguage "A person who works for a &%Government.") (=> (holdsDuring ?T1 (attribute ?X GovernmentPerson)) (exists (?GOV) (and (instance ?GOV Government) (holdsDuring ?T1 (employs ?GOV ?X))))) (subclass Renting FinancialTransaction) (subclass Renting Borrowing) (documentation Renting EnglishLanguage "Giving money to the owner of an &%Object in exchange for the right to use the &%Object for a fixed time period.") (=> (and (instance ?R Renting) (agent ?R ?A) (patient ?R ?O)) (holdsDuring (WhenFn ?R) (modalAttribute (uses ?O ?A) Permission))) (subclass Marketplace GeographicArea) (documentation Marketplace EnglishLanguage "An area, building, or set of buildings where &%FinancialTransactions are intended to take place. There should be more than one owner or renter of space or buildings within the marketplace.") (=> (instance ?X Marketplace) (hasPurpose ?X (exists (?EV) (and (instance ?EV FinancialTransaction) (eventLocated ?EV ?X))))) (instance StoreOwner OccupationalRole) (subAttribute StoreOwner BusinessPerson) (documentation StoreOwner EnglishLanguage "Someone who operates a store which he either owns or rents.") (instance Militant SocialRole) (documentation Militant EnglishLanguage "A militant is someone who is not officially authorized by a government to engage in combat, but who does so on behalf of a &%PoliticalOrganization.") (instance MilitaryPerson OccupationalRole) (documentation MilitaryPerson EnglishLanguage "Someone who is a member of a &%ModernMilitaryOrganization.") (=> (holdsDuring ?T1 (attribute ?X MilitaryPerson)) (exists (?ORG) (and (instance ?ORG MilitaryOrganization) (holdsDuring ?T1 (member ?X ?ORG))))) (=> (and (instance ?ORG MilitaryOrganization) (holdsDuring ?T1 (member ?X ?ORG)) (instance ?X Human)) (holdsDuring ?T1 (attribute ?X MilitaryPerson))) (subclass OfficeBuilding Building) (documentation OfficeBuilding EnglishLanguage "A building in which work activities take place which is not primarily designed for manufacturing or retail sales.") (subclass SchoolBuilding Building) (documentation SchoolBuilding EnglishLanguage "A building where people receive education.") (=> (instance ?X SchoolBuilding) (hasPurpose ?X (exists(?P) (and (instance ?P EducationalProcess) (eventLocated ?P ?X))))) (=> (instance ?X SchoolBuilding) (exists (?L ?P) (and (instance ?L Learning) (patient ?L ?P) (attribute ?P Student) (eventLocated ?L ?X)))) (subclass Cinema Auditorium) (documentation Cinema EnglishLanguage "An &%Auditorium where &%MotionPicture are shown.") (=> (instance ?C Cinema) (hasPurpose ?C (exists (?FILM ?P) (and (instance ?P Performance) (instance ?FILM MotionPicture) (patient ?P ?FILM) (eventLocated ?P ?C))))) (subclass PeaceKeepingMission MilitaryOrganization) (documentation PeaceKeepingMission EnglishLanguage "A military deployment which is intended to prevent hostilities between two other entities located in the same rough geographic area.") (subclass PlaceOfWorship Building) (documentation PlaceOfWorship EnglishLanguage "Any place designed for &%ReligiousProcesses.") (=> (instance ?X PlaceOfWorship) (hasPurpose ?X (exists (?EV) (and (instance ?EV ReligiousProcess) (eventLocated ?EV ?X))))) (subAttribute PoliticalFigure Celebrity) (documentation PoliticalFigure EnglishLanguage "A well known person who participates in a PoliticalProcess. This must either be the person's principal occupation, or what is intended to become his principal occupation (for example, after an election).") (=> (attribute ?X PoliticalFigure) (exists (?EV) (and (agent ?EV ?X) (instance ?EV PoliticalProcess)))) (=> (attribute ?X PoliticalFigure) (exists (?GOV) (and (instance ?GOV Government) (or (member ?X ?GOV) (desires ?X (member ?X ?GOV)))))) (subAttribute ReligiousFigure Celebrity) (documentation ReligiousFigure EnglishLanguage "A well-known leader of a religious group.") (subclass RestaurantBuilding Building) (documentation RestaurantBuilding EnglishLanguage "A &%Building where people pay to be served food and eat. Some restaurants may also offer entertainment.") (=> (instance ?X RestaurantBuilding) (hasPurpose ?X (exists (?OWN ?EMP ?EV ?P ?PAY) (and (employs ?OWN ?EMP) (possesses ?OWN ?X) (instance ?P Human) (instance ?PAY FinancialTransaction) (agent ?PAY ?P) (patient ?PAY ?EMP) (confersRight ?EMP ?EV ?P) (instance ?EV Eating) (agent ?EV ?P) (eventLocated ?EV ?X))))) (subclass EducationalFacility StationaryArtifact) (documentation EducationalFacility EnglishLanguage "A building or campus, owned by an &%EducationalOrganization, which is intended as the location for &%EducationalProcesses.") (=> (instance ?X EducationalFacility) (exists (?ORG) (and (instance ?ORG EducationalOrganization) (possesses ?ORG ?X)))) (=> (instance ?X EducationalFacility) (hasPurpose ?X (exists (?EV) (and (instance ?EV EducationalProcess) (eventLocated ?EV ?X))))) (instance Student SocialRole) (documentation Student EnglishLanguage "A person who participates in an &%EducationalProcess in order to learn something.") (=> (attribute ?X Student) (exists (?EV) (and (instance ?EV EducationalProcess) (patient ?EV ?X)))) (instance Tourist SocialRole) (documentation Tourist EnglishLanguage "A tourist is a person who is travelling to a place primarily for reasons of entertainment or education, rather than business, although business transaction may take place during the trip.") (subclass TouristSite GeographicArea) (documentation TouristSite EnglishLanguage "A tourist site is a location that has some feature of interest to &%Tourists, which entertains or informs them.") (subclass TerroristOrganization PoliticalOrganization) (=> (instance ?X TerroristOrganization) (exists (?EV) (and (instance ?EV ViolentContest) (agent ?EV ?X)))) (documentation TerroristOrganization EnglishLanguage "A group that uses violent means in an attempt to bring about their political aims. Those violent means are distinguished from a war between nations, or a civil war in that the group is at least partially clandestine and a significant proportion of its acts are against non-military targets.") (instance memberCount BinaryPredicate) (domain memberCount 1 Collection) (domain memberCount 2 Integer) (documentation memberCount EnglishLanguage "(&%memberCount ?ORG ?NUMBER) means that there is a total ?NUMBER of &%members in the &%Collection ?ORG.") (=> (memberCount ?ORG ?NUM) (equal ?NUM (CardinalityFn (KappaFn ?MEM (member ?MEM ?ORG))))) (instance memberType BinaryPredicate) (domain memberType 1 Collection) (domain memberType 2 SetOrClass) (documentation memberType EnglishLanguage "(&%memberType ?GROUP ?TYPE) means that all the members of the &%Collection ?GROUP belong to the &%SetOrClass ?TYPE.") (=> (and (memberType ?GROUP ?TYPE) (member ?MEMBER ?GROUP)) (instance ?MEMBER ?TYPE)) (instance memberTypeCount TernaryPredicate) (domain memberTypeCount 1 Collection) (domain memberTypeCount 2 SetOrClass) (domain memberTypeCount 3 NonnegativeInteger) (documentation memberTypeCount EnglishLanguage "(&%memberTypeCount ?GROUP ?TYPE ?NUMBER) means that the &%Collection ?GROUP has ?NUMBER members of the kind ?TYPE.") (=> (memberTypeCount ?GROUP ?TYPE ?NUMBER) (exists (?SUBGROUP) (and (subCollection ?SUBGROUP ?GROUP) (memberCount ?SUBGROUP ?NUMBER) (memberType ?SUBGROUP ?TYPE)))) (=> (and (memberCount ?GROUP ?NUMBER1) (memberTypeCount ?GROUP ?TYPE ?NUMBER2)) (greaterThanOrEqualTo ?NUMBER1 ?NUMBER2)) (=> (and (memberTypeCount ?GROUP ?TYPE ?NUMBER) (equal ?NUMBER 0)) (not (exists (?ITEM) (and (instance ?ITEM ?TYPE) (member ?ITEM ?GROUP))))) (instance memberAtTime TernaryPredicate) (documentation memberAtTime EnglishLanguage "(&%memberAtTime ?MEMBER ?COLLECTION ?TIME) means that during the time period denoted by ?TIME, ?MEMBER is a &%member of ?COLLECTION.") (domain memberAtTime 1 SelfConnectedObject) (domain memberAtTime 2 Collection) (domain memberAtTime 3 TimePosition) (<=> (memberAtTime ?OBJ ?COLLECTION ?TIME) (holdsDuring ?TIME (member ?OBJ ?COLLECTION))) (=> (and (locatedAtTime ?COLLECTION ?TIME ?PLACE) (memberAtTime ?OBJ ?COLLECTION ?TIME)) (locatedAtTime ?OBJ ?TIME ?PLACE)) (documentation inventory EnglishLanguage "(inventory ?CBO ?COLLECTION) means that the &%ContentBearingObject ?CBO contains a list or enumeration of the members of the &%Collection ?COLLECTION.") (instance inventory BinaryPredicate) (domain inventory 1 ContentBearingObject) (domain inventory 2 Collection) (=> (and (inventory ?O ?C) (member ?I ?C)) (refers ?O ?I)) (instance subordinateInOrganization TernaryPredicate) (domain subordinateInOrganization 1 Organization) (domain subordinateInOrganization 2 Human) (domain subordinateInOrganization 3 Human) (documentation subordinateInOrganization EnglishLanguage "(&%subordinateInOrganization ?ORG ?PERSON1 ?PERSON2) means that in the &%Organization ?ORG, ?PERSON1 is subordinate to ?PERSON2.") (=> (subordinateInOrganization ?ORG ?PERSON1 ?PERSON2) (employs ?ORG ?PERSON1)) (=> (subordinateInOrganization ?ORG ?PERSON1 ?PERSON2) (employs ?ORG ?PERSON2)) (instance subordinatePosition TernaryPredicate) (domain subordinatePosition 1 Organization) (domain subordinatePosition 2 Position) (domain subordinatePosition 3 Position) (documentation subordinatePosition EnglishLanguage "(&%subordinatePosition ?ORG ?SUB ?SUPER) means that in the &%Organization ?ORG, the holder of role ?SUB is subordinate to the holder of role ?SUPER.") (=> (and (subordinatePosition ?ORG ?ROLE1 ?ROLE2) (occupiesPosition ?PERSON1 ?ROLE1 ?ORG)) (exists (?PERSON2) (and (instance ?PERSON2 Human) (occupiesPosition ?PERSON2 ?ROLE2 ?ORG) (subordinateInOrganization ?ORG ?PERSON1 ?PERSON2)))) (instance operator BinaryPredicate) (instance operator AsymmetricRelation) (instance operator IrreflexiveRelation) (domain operator 1 Object) (domain operator 2 AutonomousAgent) (documentation operator EnglishLanguage "(&%operator ?OBJECT ?AGENT) means that ?AGENT determines how ?OBJECT is used, either by directly or indirectly operating it.") (subclass ClassificationScheme Proposition) (documentation ClassificationScheme EnglishLanguage "A &%ClassificationScheme is a conceptual structure, an abstract arrangement of concepts and the relations that link them.") (subclass Taxonomy ClassificationScheme) (documentation Taxonomy EnglishLanguage "A &%Taxonomy is a &%ClassificationScheme that typically includes the salient concepts of a domain of interest, plus, minimally, a binary `broader than'/`narrower than' relation by which the concepts are linked. The `broader than'/`narrower than' relation is usually conceived as set- or class-based subsumption, but taxonomies are notorious for conflating the set membership and set subsumption (i.e., subset/superset) relations into a single `IS-A' relation. Some taxonomies include additional binary relations, such as `subpart'/`superpart'.") (documentation abstractPart EnglishLanguage "A meronymy relation similar to &%part, but for abstract rather than physical things.") (termFormat EnglishLanguage abstractPart "part") (instance abstractPart PartialOrderingRelation) (instance abstractPart BinaryPredicate) (domain abstractPart 1 Abstract) (domain abstractPart 2 Abstract) (format EnglishLanguage abstractPart "%1 is %n a &%part of %2") (subclass Ontology ClassificationScheme) (documentation Ontology EnglishLanguage "An &%Ontology is a &%ClassificationScheme that links concepts via many different relations. Ontologies typically are not restricted to binary relations and are structured by several kinds of conceptual hierarchies, including set- or class-based subsumption, spatial containment, mereology (theory of parts and wholes), and logical contexts. Thus, an ontology typically includes multiple taxonomies.") (=> (instance ?ONT Ontology) (exists (?TAX) (and (instance ?TAX Taxonomy) (abstractPart ?TAX ?ONT)))) (instance typicalAction CaseRole) (domainSubclass typicalAction 1 Process) (domainSubclass typicalAction 2 AutonomousAgent) (relatedInternalConcept typicalAction agent) (relatedInternalConcept typicalAction typicallyContainsTemporalPart) (documentation typicalAction EnglishLanguage "(&%typicalAction ?PROCESS ?CLASS) means that instances of the class ?AGENT are typically an active determinant of instances of the &%Process class ?PROCESS.") (=> (typicalAction ?PROCESS ?AGENT) (exists (?P ?A) (and (instance ?P ?PROCESS) (instance ?A ?AGENT) (agent ?P ?A)))) (=> (and (typicalAction ?PROCESS ?AGENT) (instance ?A ?AGENT) (equal ?PPROB (ProbabilityFn (exists (?X) (and (instance ?X ?PROCESS) (agent ?X ?A))))) (equal ?NOTPPROB (ProbabilityFn (not (exists (?Y) (and (instance ?Y ?PROCESS) (agent ?Y ?A))))))) (greaterThan ?PPROB ?NOTPPROB)) (instance transported BinaryPredicate) (instance transported AsymmetricRelation) (documentation transported EnglishLanguage "(&%transported ?EVENT ?OBJ) means that ?OBJ is transported (carried/moved to a different physical location) in the &%Transportation ?EVENT.") (domain transported 1 Transportation) (domain transported 2 Object) (subrelation transported patient) (instance transported CaseRole) (instance cargo BinaryPredicate) (instance cargo AsymmetricRelation) (documentation cargo EnglishLanguage "(&%cargo ?EVENT ?OBJ) means that ?OBJ is transported as cargo in the &%Shipping event ?EVENT.") (domain cargo 1 Shipping) (domain cargo 2 Object) (subrelation cargo transported) (instance cargo CaseRole) (instance serviceProvider BinaryPredicate) (instance serviceProvider AsymmetricRelation) (instance serviceProvider IntentionalRelation) (domain serviceProvider 1 ServiceProcess) (domain serviceProvider 2 CognitiveAgent) (subrelation serviceProvider agent) (instance serviceProvider CaseRole) (documentation serviceProvider EnglishLanguage "(&%serviceProvider ?EVENT ?AGENT) means that ?AGENT is the supplier of the service provided in ?EVENT.") (instance serviceRecipient BinaryPredicate) (instance serviceRecipient AsymmetricRelation) (instance serviceRecipient IntentionalRelation) (domain serviceRecipient 1 ServiceProcess) (domain serviceRecipient 2 CognitiveAgent) (subrelation serviceRecipient experiencer) (instance serviceRecipient CaseRole) (documentation serviceRecipient EnglishLanguage "(&%serviceRecipient ?EVENT ?AGENT) means that ?AGENT is the receiver of the service provided in ?EVENT.") (=> (instance ?EVENT ServiceProcess) (exists (?PROVIDER) (and (instance ?PROVIDER CognitiveAgent) (serviceProvider ?EVENT ?PROVIDER)))) (=> (instance ?EVENT ServiceProcess) (exists (?RECEIVER) (and (instance ?RECEIVER CognitiveAgent) (serviceRecipient ?EVENT ?RECEIVER)))) (instance benefits BinaryPredicate) (instance benefits AsymmetricRelation) (domain benefits 1 Process) (domain benefits 2 AutonomousAgent) (documentation benefits EnglishLanguage "(&%benefits ?PROCESS ?AGENT) means that ?AGENT somehow derives benefit as a result of ?PROCESS. This is a very general relation, and does not entail that ?AGENT is a participant in ?PROCESS.") (=> (and (equal ?PROCESSSTART (BeginFn (WhenFn ?PROCESS))) (equal ?AGENTEND (EndFn (WhenFn ?AGENT))) (benefits ?PROCESS ?AGENT)) (before ?PROCESSSTART ?AGENTEND)) (instance areaOfResponsibility TernaryPredicate) (domain areaOfResponsibility 1 AutonomousAgent) (domainSubclass areaOfResponsibility 2 Process) (domain areaOfResponsibility 3 GeographicArea) (documentation areaOfResponsibility EnglishLanguage "(&%areaOfResponsibility ?AGENT ?PROCESS-TYPE ?AREA) means that ?AGENT (typically an instance of &%Organization) is responsible or accountable for actions or undertakings of type ?PROCESS-TYPE in the &%GeographicArea denoted by ?AREA.") ;; ------------------------------------------------------ ;; Social relationships (instance friend BinaryPredicate) (instance friend SymmetricRelation) (instance friend IntentionalRelation) (documentation friend EnglishLanguage "(&%holdsDuring ?T1 (&%friend ?H1 ?H2)) means that during time ?T1, ?H1 and ?H2 know each other, share a relationship of mutual care and concern, and probably also share some common interests.") (domain friend 1 Human) (domain friend 2 Human) (subrelation friend mutualAcquaintance) (instance coworker BinaryPredicate) (instance coworker SymmetricRelation) (documentation coworker EnglishLanguage "(&%holdsDuring ?T1 (&%coworker ?H1 ?H2)) means that during time ?T1, ?H1 and ?H2 are both employed by the same agent, are of roughly the same job status, and come into contact at least part of the time at the same work location.") (domain coworker 1 Human) (domain coworker 2 Human) (subrelation coworker mutualAcquaintance) (=> (holdsDuring ?T1 (coworker ?H1 ?H2)) (exists (?ORG) (and (instance ?ORG Organization) (holdsDuring ?T1 (and (employs ?ORG ?H1) (employs ?ORG ?H2)))))) (instance cohabitant BinaryPredicate) (instance cohabitant SymmetricRelation) (instance cohabitant IntentionalRelation) (documentation cohabitant EnglishLanguage "(&%holdsDuring ?T1 (&%cohabitant ?H1 ?H2)) means that during the time ?T1, ?H1 and ?H2 have the same home.") (domain cohabitant 1 Human) (domain cohabitant 2 Human) (subrelation cohabitant mutualAcquaintance) (=> (holdsDuring ?T1 (cohabitant ?H1 ?H2)) (exists (?UNIT) (and (instance ?UNIT SocialUnit) (holdsDuring ?T1 (and (member ?UNIT ?H1) (member ?UNIT ?H2)))))) (=> (and (instance ?UNIT SocialUnit) (holdsDuring ?T1 (and (member ?UNIT ?H1) (member ?UNIT ?H2)))) (holdsDuring ?T1 (cohabitant ?H1 ?H2))) (instance grandparent BinaryPredicate) (instance grandparent AsymmetricRelation) (domain grandparent 1 Human) (domain grandparent 2 Human) (documentation grandparent EnglishLanguage "(&%grandparent ?YOUNGER ?OLDER) means that ?OLDER is a &%parent of ?YOUNGER's &%parent.") (subrelation grandmother grandparent) (instance grandmother BinaryPredicate) (subrelation grandfather grandparent) (instance grandfather BinaryPredicate) (=> (and (parent ?CHILD ?PARENT) (instance ?PARENT Man)) (father ?CHILD ?PARENT)) (=> (and (parent ?CHILD ?PARENT) (instance ?CHILD Man)) (son ?CHILD ?PARENT)) (=> (and (parent ?CHILD ?PARENT) (instance ?CHILD Woman)) (daughter ?CHILD ?PARENT)) (documentation aunt EnglishLanguage "(aunt ?AUNT ?PERSON) means that ?AUNT is the sister of a parent of ?PERSON.") (domain aunt 1 Woman) (domain aunt 2 Human) (subrelation aunt familyRelation) (instance aunt BinaryPredicate) (<=> (aunt ?A ?H) (exists (?P) (and (sister ?A ?P) (parent ?H ?P)))) (documentation cousin EnglishLanguage "(cousin ?PERSON1 ?PERSON2) means that ?PERSON1 and ?PERSON2 are cousins, i.e. ?PERSON1 and ?PERSON2 have grandparents (but not parents) in common.") (domain cousin 1 Human) (domain cousin 2 Human) (subrelation cousin familyRelation) (instance cousin BinaryPredicate) (<=> (cousin ?P1 ?P2) (and (exists (?G1 ?G2) (and (grandmother ?P1 ?G1) (grandfather ?P1 ?G2) (grandmother ?P2 ?G1) (grandfather ?P2 ?G2))) (not (exists (?M ?F) (and (mother ?P1 ?M) (father ?P1 ?F) (mother ?P2 ?M) (father ?P2 ?F)))))) (documentation grandfather EnglishLanguage "(grandfather ?PERSON ?PARENT) means that ?PARENT is the grandfather of ?PERSON.") (domain grandfather 1 Human) (domain grandfather 2 Man) (=> (grandfather ?H ?P) (exists (?C) (and (father ?C ?P) (parent ?H ?C)))) (documentation grandmother EnglishLanguage "(grandmother ?PERSON ?PARENT) means that ?PARENT is the grandmother of ?PERSON.") (domain grandmother 1 Human) (domain grandmother 2 Woman) (=> (grandmother ?H ?P) (exists (?C) (and (mother ?C ?P) (parent ?H ?C)))) (documentation nephew EnglishLanguage "(nephew ?NEPHEW ?PERSON) means that ?NEPHEW is the &%son of a &%sibling of ?PERSON.") (domain nephew 1 Man) (domain nephew 2 Human) (subrelation nephew familyRelation) (instance nephew BinaryPredicate) (<=> (nephew ?N ?H) (exists (?S) (and (sibling ?S ?H) (son ?N ?S)))) (documentation niece EnglishLanguage "(niece ?NIECE ?PERSON) means that ?NIECE is the &%daughter of a &%sibling of ?PERSON.") (domain niece 1 Woman) (domain niece 2 Human) (subrelation niece familyRelation) (instance niece BinaryPredicate) (<=> (niece ?N ?H) (exists (?S) (and (sibling ?S ?H) (daughter ?N ?S)))) (documentation uncle EnglishLanguage "(uncle ?UNCLE ?PERSON) means that ?UNCLE is the brother of a parent of ?PERSON.") (domain uncle 1 Man) (domain uncle 2 Human) (subrelation uncle familyRelation) (instance uncle BinaryPredicate) (<=> (uncle ?U ?H) (exists (?P) (and (brother ?U ?P) (parent ?H ?P)))) (documentation stepfather EnglishLanguage "(stepfather ?PERSON ?FATHER) means that ?FATHER is the stepfather of ?PERSON, i.e. ?FATHER is the &%spouse of the &%mother of ?PERSON, without also being the &%father of ?PERSON.") (domain stepfather 1 Human) (domain stepfather 2 Man) (subrelation stepfather legalRelation) (instance stepfather BinaryPredicate) (<=> (stepfather ?P ?F) (exists (?M) (and (mother ?P ?M) (spouse ?F ?M) (not (father ?P ?F))))) (documentation stepmother EnglishLanguage "(stepmother ?PERSON ?MOTHER) means that ?MOTHER is the &%stepmother of ?PERSON, i.e. ?MOTHER is the spouse of the &%father of ?PERSON, without also being the &%mother of ?PERSON.") (domain stepmother 1 Human) (domain stepmother 2 Woman) (subrelation stepmother legalRelation) (instance stepmother BinaryPredicate) (<=> (stepmother ?P ?M) (exists (?F) (and (father ?P ?F) (spouse ?M ?F) (not (mother ?P ?M))))) (subclass NuclearFamily FamilyGroup) (subclass NuclearFamily SocialUnit) (documentation NuclearFamily EnglishLanguage "A &%NuclearFamily is a &%SocialUnit composed of at least two and not more than three generations of &%familyRelations: &%parents, their children, and possibly the parents' parents (children's &%grandparents).") (=> (and (parent ?CHILD ?PARENT1) (parent ?CHILD ?PARENT2) (holdsDuring ?T1 (and (spouse ?PARENT1 ?PARENT2) (cohabitant ?PARENT1 ?PARENT2) (cohabitant ?CHILD ?PARENT1)))) (exists (?FAM) (and (instance ?FAM NuclearFamily) (holdsDuring ?T1 (and (member ?CHILD ?FAM) (member ?PARENT1 ?FAM) (member ?PARENT2 ?FAM)))))) (instance alias BinaryPredicate) (instance alias AsymmetricRelation) (instance alias PartialValuedRelation) (domain alias 1 SymbolicString) (domain alias 2 AutonomousAgent) (documentation alias EnglishLanguage "(&%alias ?STRING ?AGENT) means that ?STRING is an alternate identifier for ?AGENT, and is likely being used to hide or obscure ?AGENT's true identity.") (subrelation alias names) (instance workAddress BinaryPredicate) (instance workAddress AsymmetricRelation) (subrelation workAddress postContactSite) (documentation workAddress EnglishLanguage "(&%holdsDuring ?T1 (&%workAddress ?AGENT ?ADDRESS)) means that during the time specified by ?T1, ?ADDRESS identifies one of the locations at which ?AGENT works.") (domain workAddress 1 PostalPlace) (domain workAddress 2 CognitiveAgent) (instance homeAddress BinaryPredicate) (instance homeAddress AsymmetricRelation) (domain homeAddress 1 PermanentResidence) (domain homeAddress 2 Human) (subrelation homeAddress postContactSite) (documentation homeAddress EnglishLanguage "(&%holdsDuring ?T1 (&%homeAddress ?PLACE ?AGENT)) means that during the time specified by ?T1, the &%PostalPlace ?PLACE is ?AGENT's &%home.") (instance playsRoleInEvent TernaryPredicate) (domain playsRoleInEvent 1 Object) (domain playsRoleInEvent 2 CaseRole) (domain playsRoleInEvent 3 Process) (documentation playsRoleInEvent EnglishLanguage "(&%playsRoleInEvent ?OBJ ?ROLE ?EVENT) means that the &%Object ?OBJ is involved in the &%Process ?EVENT in a way specified by the &%CaseRole predicate ?ROLE.") (=> (and (playsRoleInEvent ?OBJ ?ROLE ?EVENT) (subrelation ?ROLE ?ROLE2)) (playsRoleInEvent ?OBJ ?ROLE2 ?EVENT)) (=> (and (?ROLE ?EVENT ?OBJ) (instance ?ROLE CaseRole) (instance ?EVENT Process) (instance ?OBJ Object)) (playsRoleInEvent ?OBJ ?ROLE ?EVENT)) (=> (and (playsRoleInEvent ?OBJ ?ROLE ?EVENT) (instance ?EVENT ?CLASS) (subclass ?CLASS Process) (time ?EVENT ?TIME) (eventLocated ?EVENT ?PLACE)) (playsRoleInEventOfType ?OBJ ?ROLE ?CLASS ?TIME ?PLACE)) (instance playsRoleInEventOfType QuintaryPredicate) (domain playsRoleInEventOfType 1 Object) (domain playsRoleInEventOfType 2 CaseRole) (domainSubclass playsRoleInEventOfType 3 Process) (domain playsRoleInEventOfType 4 TimePosition) (domain playsRoleInEventOfType 5 Object) (documentation playsRoleInEventOfType EnglishLanguage "(&%playsRoleInEventOfType ?OBJ ?ROLE ?TYPE ?TIME ?PLACE) means that ?OBJ plays the role specified by ?ROLE in an instance of ?TYPE, which occurs at ?TIME and ?PLACE.") (=> (playsRoleInEventOfType ?OBJ ?ROLE ?TYPE ?TIME ?PLACE) (exists (?EVENT) (and (instance ?EVENT ?TYPE) (time ?EVENT ?TIME) (eventLocated ?EVENT ?PLACE) (playsRoleInEvent ?OBJ ?ROLE ?EVENT)))) (=> (and (playsRoleInEvent ?OBJ ?ROLE ?EVENT) (instance ?EVENT ?TYPE) (subclass ?TYPE Process) (time ?EVENT ?TIME) (eventLocated ?EVENT ?PLACE)) (playsRoleInEventOfType ?OBJ ?ROLE ?TYPE ?TIME ?PLACE)) (instance locatedAtTime TernaryPredicate) (domain locatedAtTime 1 Object) (domain locatedAtTime 2 TimePosition) (domain locatedAtTime 3 Object) (documentation locatedAtTime EnglishLanguage "(&%locatedAtTime ?OBJ ?TIME ?PLACE) means that during the time specified by ?TIME, ?OBJ was in the location specified by ?PLACE.") (<=> (locatedAtTime ?OBJ ?TIME ?PLACE) (holdsDuring ?TIME (located ?OBJ ?PLACE))) (=> (and (playsRoleInEvent ?OBJ ?ROLE ?EVENT) (time ?EVENT ?TIME) (eventLocated ?EVENT ?PLACE)) (locatedAtTime ?OBJ ?TIME ?PLACE)) (instance deceptiveIdentifier BinaryPredicate) (instance deceptiveIdentifier AsymmetricRelation) (domain deceptiveIdentifier 1 ContentBearingObject) (domain deceptiveIdentifier 2 AutonomousAgent) (subrelation deceptiveIdentifier refers) (subrelation alias deceptiveIdentifier) (documentation deceptiveIdentifier EnglishLanguage "(&%deceptiveIdentifier ?OBJ ?AGENT) means that ?AGENT presents ?OBJ as a representation of ?AGENT's `true' identity, when in fact it is not.") (instance stranger BinaryPredicate) (documentation stranger EnglishLanguage "(&%stranger ?H1 ?H2) means that ?H1 has not met ?H2, or, in other words, (&%not (&%acquaintance ?H1 ?H2)). Statements made with &%stranger should be temporally specified with &%holdsDuring. Note that &%stranger is not symmetric, meaning that ?H2 might know ?H1. For the symmetric version, see &%mutualStranger.") (domain stranger 1 Human) (domain stranger 2 Human) (disjointRelation stranger acquaintance) (instance mutualStranger BinaryPredicate) (instance mutualStranger SymmetricRelation) (documentation mutualStranger EnglishLanguage "(&%mutualStranger ?H1 ?H2) means that ?H1 and ?H2 have not met each other and do not know each other. Statements made with this predicate should be temporally specified with &%holdsDuring. See also the weaker, non-symmetric version of this predicate, &%stranger.") (domain mutualStranger 1 Human) (domain mutualStranger 2 Human) (subrelation mutualStranger stranger) (disjointRelation mutualStranger mutualAcquaintance) (instance domesticPartner BinaryPredicate) (instance domesticPartner SymmetricRelation) (instance domesticPartner IntentionalRelation) (documentation domesticPartner EnglishLanguage "(&%holdsDuring ?T1 (&%domesticPartner ?H1 ?H2)) means that during the time ?T1, ?H1 and ?H2 live together and share a common domestic life but are not joined in a traditional marriage, a common-law marriage, or a civil union.") (domain domesticPartner 1 Human) (domain domesticPartner 2 Human) (disjointRelation spouse domesticPartner) (subrelation domesticPartner cohabitant) (instance legalGuardian BinaryPredicate) (instance legalGuardian AntisymmetricRelation) (instance legalGuardian PartialValuedRelation) (documentation legalGuardian EnglishLanguage "(&%holdsDuring ?T1 (&%legalGuardian ?H1 ?H2)) means that during the time ?T1, ?H2 has legal authority over ?H1, and is responsible for looking after ?H1's interests.") (domain legalGuardian 1 Human) (domain legalGuardian 2 Human) (=> (and (locatedAtTime ?OBJ ?TIME ?PLACE) (geographicSubregion ?PLACE ?REGION)) (locatedAtTime ?OBJ ?TIME ?REGION)) (subclass Seating Guiding) (documentation Seating EnglishLanguage "Guiding someone to a &%Seat, e.g. as when an usher shows someone to a &%Seat in an &%Auditorium.") (=> (instance ?S Seating) (exists (?P ?H) (and (experiencer ?S ?H) (instance ?H Human) (destination ?S ?P) (instance ?P Seat)))) (subclass Signalling Guiding) (documentation Signalling EnglishLanguage "Signalling is the subclass of &%Guiding processes in which an agent, animate or inanimate, sends a signal to another &%Object. In many cases, this signal will be an electrical or electronic one. Some signals may directly control the behavior of the object signalled, while others may merely cause information to be presented. Instances of electrical Signalling are typically more complex than simply than operation of a &%DeviceSwitch, though in some cases, Signalling involves remote activation of such a switch by another device.") (subclass AchievingControl Guiding) (documentation AchievingControl EnglishLanguage "&%AchievingControl is the class of all events in which an &%AutonomousAgent gains physical control over some object.") (instance controlled CaseRole) (documentation controlled EnglishLanguage "(&%controlled ?EVENT ?OBJECT) means that during the &%AchievingControl denoted by ?EVENT, ?OBJECT comes to be physically controlled by an &%AutonomousAgent.") (subrelation controlled patient) (domain controlled 1 AchievingControl) (domain controlled 2 Object) (instance gainsControl CaseRole) (documentation gainsControl EnglishLanguage "(&%gainsControl ?EVENT ?AGENT) means that during ?EVENT, ?AGENT gains control of the &%patient (object).") (subrelation gainsControl agent) (domain gainsControl 1 AchievingControl) (domain gainsControl 2 AutonomousAgent) (subclass ChangeOfControl AchievingControl) (documentation ChangeOfControl EnglishLanguage "A &%ChangeOfControl is an event in which an &%agent gains physical control over some object that was previously controlled by a different &%agent.") (instance losesControl CaseRole) (subrelation losesControl experiencer) (documentation losesControl EnglishLanguage "(&%losesControl ?EVENT ?AGENT) means that during ?EVENT, ?AGENT loses physical control of the &%controlled object.") (domain losesControl 1 ChangeOfControl) (domain losesControl 2 AutonomousAgent) (subclass Capturing ChangeOfControl) (documentation Capturing EnglishLanguage "A &%Capturing is a &%ChangeOfControl event in which an &%Agent gains physical control over another &%AutonomousAgent.") (=> (and (instance ?CAPTURE Capturing) (controlled ?CAPTURE ?OBJ)) (instance ?OBJ AutonomousAgent)) (subclass PlacingUnderArrest Capturing) (subclass PlacingUnderArrest LawEnforcement) (documentation PlacingUnderArrest EnglishLanguage "&%PlacingUnderArrest is the class of events in which a &%CognitiveAgent, typically a law enforcement professional, legally takes into custody a human or group of humans.") (subclass PlacingUnderArrest SocialInteraction) (subclass PlacingUnderArrest LegalAction) (instance arrested CaseRole) (documentation arrested EnglishLanguage "(&%arrested ?EVENT ?AGENT) means that during ?EVENT, ?AGENT is taken into custody, typically by a representative of a law enforcement organization.") (domain arrested 1 PlacingUnderArrest) (domain arrested 2 AutonomousAgent) (subrelation arrested controlled) (=> (and (instance ?ARREST PlacingUnderArrest) (agent ?ARREST ?AGENT)) (instance ?AGENT CognitiveAgent)) (=> (arrested ?ARREST ?OBJ) (or (instance ?OBJ Human) (instance ?OBJ GroupOfPeople))) (=> (and (instance ?ARREST PlacingUnderArrest) (arrested ?ARREST ?AGENT) (instance ?AGENT GroupOfPeople) (member ?MEMBER ?AGENT)) (exists (?ARREST1) (and (instance ?ARREST1 PlacingUnderArrest) (arrested ?ARREST1 ?MEMBER) (subProcess ?ARREST1 ?ARREST)))) (=> (and (instance ?PROC Process) (eventLocated ?PROC ?LOC) (subProcess ?SUB ?PROC)) (eventLocated ?SUB ?LOC)) (=> (and (instance ?IMPRISON Imprisoning) (detainee ?IMPRISON ?AGENT) (instance ?AGENT Human) (time ?IMPRISON ?INTERVAL) (instance ?INTERVAL TimeInterval)) (exists (?ARREST ?TIME) (and (instance ?TIME TimeInterval) (time ?ARREST ?TIME) (earlier ?TIME ?INTERVAL) (instance ?ARREST PlacingUnderArrest) (arrested ?ARREST ?AGENT)))) (instance conveyance CaseRole) (documentation conveyance EnglishLanguage "(&%conveyance ?EVENT ?OBJ) means that ?OBJ is the &%Vehicle or other transportation device used in ?EVENT.") (subrelation conveyance instrument) (domain conveyance 1 Transportation) (domain conveyance 2 TransportationDevice) (=> (and (instance ?TRANSPORT Transportation) (instrument ?TRANSPORT ?VEHICLE) (instance ?VEHICLE RoadVehicle)) (instance ?TRANSPORT TransportViaRoadVehicle)) (=> (and (instance ?TRANSPORT TransportViaRoadVehicle) (conveyance ?TRANSPORT ?VEHICLE)) (instance ?VEHICLE RoadVehicle)) (=> (instance ?TRANSPORT TransportViaRoadVehicle) (exists (?DRIVING) (and (instance ?DRIVING Driving) (subProcess ?TRANSPORT ?DRIVING)))) (=> (and (instance ?TRANSPORT Transportation) (subProcess ?TRANSPORT ?DRIVE) (instance ?DRIVE Driving) (instrument ?TRANSPORT ?VEHICLE) (instance ?VEHICLE TransportationDevice)) (patient ?DRIVE ?VEHICLE)) (=> (and (instance ?DRIVE Driving) (patient ?DRIVE ?VEHICLE) (instance ?VEHICLE RoadVehicle)) (exists (?TRANSPORT) (and (instance ?TRANSPORT TransportViaRoadVehicle) (subProcess ?TRANSPORT ?DRIVE)))) (=> (and (instance ?DRIVING Driving) (subProcess ?TRANSPORT ?DRIVING) (instance ?TRANSPORT Transportation) (agent ?DRIVING ?DRIVER)) (transported ?TRANSPORT ?DRIVER)) (=> (and (instance ?DRIVING Driving) (subProcess ?TRANSPORT ?DRIVING) (instance ?TRANSPORT Transportation) (destination ?DRIVING ?DEST)) (destination ?TRANSPORT ?DEST)) (=> (and (instance ?DRIVING Driving) (subProcess ?TRANSPORT ?DRIVING) (instance ?TRANSPORT Transportation) (instance ?VEHICLE Vehicle) (patient ?DRIVING ?VEHICLE)) (conveyance ?TRANSPORT ?VEHICLE)) (subclass GasolineEngine InternalCombustionEngine) (documentation GasolineEngine EnglishLanguage "&%GasolineEngine is the subclass of &%InternalCombustionEngines that use &%Gasoline as their resource.") (=> (instance ?R (OperatingFn GasolineEngine)) (exists (?F) (and (instance ?F Gasoline) (resource ?R ?F)))) (subclass DieselEngine InternalCombustionEngine) (documentation DieselEngine EnglishLanguage "&%DieselEngine is the subclass of &%InternalCombustionEngines that use &%DieselFuel as their resource.") (=> (instance ?P (OperatingFn DieselEngine)) (exists (?F) (and (instance ?F DieselFuel) (resource ?P ?F)))) (instance typicalPart BinaryPredicate) (instance typicalPart SpatialRelation) (relatedInternalConcept typicalPart part) (documentation typicalPart EnglishLanguage "An instance of the first argument is typically found as part of an instance of the second argument. This is a class-level relation roughly corresponding to &%part. Note that this does not imply that such wholes typically have such parts.") (domainSubclass typicalPart 1 Object) (domainSubclass typicalPart 2 Object) (=> (typicalPart ?PART ?WHOLE) (exists (?X ?Y) (and (instance ?X ?WHOLE) (instance ?Y ?PART) (part ?Y ?X)))) (=> (and (typicalPart ?PART ?WHOLE) (instance ?X ?PART) (equal ?PARTPROB (ProbabilityFn (exists (?Y) (and (instance ?Y ?WHOLE) (part ?X ?Y))))) (equal ?NOTPARTPROB (ProbabilityFn (not (exists (?Z) (and (instance ?Z ?WHOLE) (part ?X ?Z))))))) (greaterThan ?PARTPROB ?NOTPARTPROB)) (instance typicallyContainsPart BinaryPredicate) (instance typicallyContainsPart SpatialRelation) (relatedInternalConcept typicallyContainsPart part) (documentation typicallyContainsPart EnglishLanguage "An instance of the second argument typically contains an instance of the first argument. This is a class-level relation roughly corresponding to &%part. Note that this does not imply that such parts typically have such wholes.") (domainSubclass typicallyContainsPart 1 Object) (domainSubclass typicallyContainsPart 2 Object) (=> (typicallyContainsPart ?PART ?WHOLE) (exists (?X ?Y) (and (instance ?X ?WHOLE) (instance ?Y ?PART) (part ?Y ?X)))) (=> (and (typicallyContainsPart ?PART ?WHOLE) (instance ?Y ?WHOLE) (equal ?PARTPROB (ProbabilityFn (exists (?X1) (and (instance ?X1 ?PART) (part ?X1 ?Y))))) (equal ?NOTPARTPROB (ProbabilityFn (not (exists (?X2) (and (instance ?X2 ?PART) (part ?X2 ?Y))))))) (greaterThan ?PARTPROB ?NOTPARTPROB)) (instance initialPart BinaryPredicate) (instance initialPart SpatialRelation) (relatedInternalConcept initialPart part) (documentation initialPart EnglishLanguage "Every instance of the first argument is initially found as part of an instance of the second argument, even though it might lose that part later in its lifetime. While the part must initially exist as part of a whole, this does not say that each whole necessarily initially contains such a part. For example, a thumb must at some time have been part of a hand, but every hand need not have a thumb, even at birth. This is a class-level relation roughly corresponding to &%part.") (domainSubclass initialPart 1 Object) (domainSubclass initialPart 2 Object) (=> (and (initialPart ?C2 ?C1) (instance ?PART ?C2)) (exists (?WHOLE) (and (instance ?WHOLE ?C1) (holdsDuring (BeginFn (WhenFn ?PART)) (part ?PART ?WHOLE))))) (initialPart AnimalAnatomicalStructure Animal) (instance initiallyContainsPart BinaryPredicate) (instance initiallyContainsPart SpatialRelation) (relatedInternalConcept initiallyContainsPart part) (documentation initiallyContainsPart EnglishLanguage "Every instance of the second argument initially contains an instance of the first argument, even though it might lose that part later in its lifetime. Every normal human starts life with an appendix for example. While the whole must initially contain such a part, this does not say that each part necessarily initially exists as part of such a whole. This is a class-level relation roughly corresponding to &%part.") (domainSubclass initiallyContainsPart 1 Object) (domainSubclass initiallyContainsPart 2 Object) (=> (and (initiallyContainsPart ?C2 ?C1) (instance ?WHOLE ?C1)) (exists (?PART) (and (instance ?PART ?C2) (holdsDuring (BeginFn (WhenFn ?WHOLE)) (part ?PART ?WHOLE))))) (instance havePartTypes BinaryPredicate) (instance havePartTypes SpatialRelation) (domainSubclass havePartTypes 1 Object) (domainSubclass havePartTypes 2 Object) (relatedInternalConcept havePartTypes part) (documentation havePartTypes EnglishLanguage "(havePartTypes ?PART_TYPE ?WHOLE_TYPE) means that every instance of ?WHOLE_TYPE has as &%parts an instance of ?PART_TYPE.") (=> (and (havePartTypes ?PART_TYPE ?WHOLETYPE) (instance ?WHOLE ?WHOLETYPE)) (exists (?PART) (and (instance ?PART ?PART_TYPE) (part ?PART ?WHOLE)))) (instance partTypes BinaryPredicate) (domainSubclass partTypes 1 Object) (domainSubclass partTypes 2 Object) (subrelation partTypes typicalPart) (relatedInternalConcept partTypes part) (documentation partTypes EnglishLanguage "(partTypes ?PART_TYPE ?WHOLE_TYPE) means that every instance of ?PART_TYPE is &%parts of an instance of ?WHOLE_TYPE.") (=> (and (partTypes ?PARTTYPE ?WHOLETYPE) (instance ?PART ?PARTTYPE)) (exists (?WHOLE) (and (instance ?WHOLE ?WHOLETYPE) (part ?PART ?WHOLE)))) (subclass CausingHappiness Process) (documentation CausingHappiness EnglishLanguage "Any &%Process whose result is that the patient of the process is happy.") (=> (and (instance ?C CausingHappiness) (patient ?C ?P)) (and (holdsDuring (BeginFn (WhenFn ?C)) (not (attribute ?P Happiness))) (holdsDuring (EndFn (WhenFn ?C)) (attribute ?P Happiness)))) (subclass CausingPain CausingUnhappiness) (documentation CausingPain EnglishLanguage "Any &%Process whose result is that the patient of the process is in &%Pain.") (subclass CausingUnhappiness Process) (documentation CausingUnhappiness EnglishLanguage "Any &%Process whose result is that the patient of the process is unhappy.") (=> (and (instance ?C CausingHappiness) (patient ?C ?P)) (and (holdsDuring (BeginFn (WhenFn ?C)) (not (attribute ?P Unhappiness))) (holdsDuring (EndFn (WhenFn ?C)) (attribute ?P Unhappiness)))) (subclass Lengthening Increasing) (documentation Lengthening EnglishLanguage "&%Increasing the length of something.") (=> (and (instance ?L Lengthening) (patient ?L ?O)) (exists (?L1 ?L2 ?U) (and (instance ?U UnitOfLength) (holdsDuring (BeginFn (WhenFn ?L)) (length ?O (MeasureFn ?L1 ?U))) (holdsDuring (EndFn (WhenFn ?L)) (length ?O (MeasureFn ?L2 ?U))) (greaterThan ?L2 ?L1)))) (subclass Saving Increasing) (documentation Saving EnglishLanguage "Any instance of &%Increasing where the &%PhysicalQuantity involved is a &%CurrencyMeasure. This includes saving in a financial account as well as stuffing gold bars under the matress, or a squirrel saving nuts for winter.") (=> (and (instance ?S Saving) (patient ?S ?O) (agent ?S ?A)) (exists (?Q1 ?Q2 ?U) (and (instance ?U UnitOfCurrency) (holdsDuring (BeginFn (WhenFn ?S)) (monetaryValue ?O (MeasureFn ?Q1 ?U))) (holdsDuring (EndFn (WhenFn ?S)) (monetaryValue ?O (MeasureFn ?Q2 ?U))) (possesses ?A ?O) (lessThan ?Q1 ?Q2)))) (documentation financialAsset EnglishLanguage "A predicate that relates an &%AutonomousAgent to any item of economic value owned by the &%AutonomousAgent. Examples of financial assets are cash, securities, accounts receivable, inventory, office equipment, a house, a car, and other property.") (domain financialAsset 1 AutonomousAgent) (domain financialAsset 2 Object) (subrelation financialAsset possesses) (instance financialAsset BinaryPredicate) (=> (financialAsset ?P ?A) (exists (?V) (monetaryValue ?A ?V))) (subclass Barking RadiatingSound) (documentation Barking EnglishLanguage "Any instance of &%RadiatingSound which is produced by a &%Canine.") (=> (instance ?B Barking) (exists (?D) (and (instance ?D Canine) (agent ?B ?D)))) (subclass Menstruation OrganOrTissueProcess) (documentation Menstruation EnglishLanguage "A periodic discharge of &%Blood and other &%BiologicalSubstances by &%Females that is part of a readjustment of the uterus.") (termFormat EnglishLanguage Menstruation "menstruation") (termFormat EnglishLanguage Menstruation "menstruating") (termFormat EnglishLanguage Menstruation "period") (=> (and (instance ?M Menstruation) (experiencer ?M ?F)) (and (attribute ?F Female) (not (attribute ?F Menopausal)))) (=> (and (holdsDuring ?T1 (attribute ?F Menopausal)) (equal ?BEFORE (SubtractionFn (YearDuration 1) (BeginFn ?T1))) (equal ?YBEFORE (TimeIntervalFn ?YBEFORE (BeginFn ?T1)))) (not (exists (?M) (and (instance ?M Menstruation) (experiencer ?M ?F))))) (instance Menopausal BiologicalAttribute) (documentation Menopausal EnglishLanguage "Menopause, also known as the climacteric, is the time in women's lives when menstrual periods stop permanently, and they are no longer able to bear children. Menopause typically occurs between 49 and 52 years of age. Medical professionals often define menopause as having occurred when a woman has not had any menstrual bleeding for a year. [from Wikipedia]") (termFormat EnglishLanguage Menopausal "menopause") (=> (and (holdsDuring ?T (attribute ?F Menopausal)) (birthdate ?F ?B) (equal ?A1 (AdditionFn (YearDuration 49) ?B)) (equal ?A2 (AdditionFn (YearDuration 52) ?B)) (equal ?START (BeginFn ?T))) (modalAttribute (and (greaterThan ?START ?A1) (greaterThan ?A2 ?START)) Likely)) (=> (attribute ?F Menopausal) (attribute ?F Female)) (subclass Gamete Cell) (subclass Ovum Gamete) (subclass Sperm Gamete) (subclass Fertilisation OrganOrTissueProcess) (subclass Fertilisation Attaching) (documentation Fertilisation EnglishLanguage "Fertilisation or fertilization, also known as generative fertilisation, syngamy and impregnation, is the fusion of gametes to give rise to a new individual organism or offspring and initiate its development. Processes such as insemination or pollination which happen before the fusion of gametes are also sometimes informally called fertilization. [from Wikipedia]") (termFormat EnglishLanguage Fertilisation "fertilizing") (termFormat EnglishLanguage Fertilisation "conceiving") (=> (instance ?F Fertilisation) (exists (?G1 ?G2) (and (instance ?G1 Gamete) (instance ?G2 Gamete) (not (equal ?G1 ?G2)) (objectAttached ?F ?G1) (objectAttached ?F ?G2)))) (=> (subclass ?F Fertilizing) (capability ?F patient Organism)) (subclass Zygote Cell) (termFormat EnglishLanguage Zygote "zygote") (documentation Zygote EnglishLanguage "A zygote is a &%EukaryoticCell formed by a &%Fertilization event between two &%Gametes. The zygote's genome is a combination of the DNAMolecule in each gamete, and contains all of the genetic information necessary to form a new individual &%Organism. [from Wikipedia]") (=> (instance ?F Fertilisation) (exists (?Z) (and (instance ?Z Zygote) (result ?F ?Z)))) (subclass Birth Removing) (=> (instance ?B Birth) (exists (?M ?BABY) (and (attribute ?M Female) (origin ?B ?M) (objectTransferred ?B ?BABY) (attribute ?BABY NonFullyFormed)))) (=> (and (instance ?B Birth) (origin ?B ?F)) (exists (?Z ?T) (and (instance ?Z Zygote) (earlier ?T (WhenFn ?B)) (holdsDuring ?T (located ?Z ?F))))) (subclass Organification OrganOrTissueProcess) (documentation Organification EnglishLanguage "Any &%BiologicalProcess that results in the formation of an &%Organ.") (=> (instance ?P Organification) (exists (?O) (and (instance ?O Organ) (result ?P ?O)))) (subclass BiologicalConception OrganOrTissueProcess) (relatedInternalConcept BiologicalConception SexualReproduction) (relatedInternalConcept BiologicalConception Birth) (relatedInternalConcept BiologicalConception Mating) (documentation BiologicalConception EnglishLanguage "The production of a zygote from the fusion of a male and female gamete.") (=> (instance ?SR SexualReproduction) (exists (?C) (and (instance ?C BiologicalConception) (subProcess ?C ?SR)))) (subclass ContraceptiveDevice Device) (documentation ContraceptiveDevice EnglishLanguage "&%Devices which permit sexual intercourse but which reduce the likelihood of conception.") (=> (instance ?C ContraceptiveDevice) (hasPurpose ?C (exists (?M) (and (instance ?M Mating) (patient ?M ?C) (not (exists (?SR) (and (instance ?SR BiologicalConception) (result ?M ?SR)))))))) (subclass BirdEgg Egg) (documentation BirdEgg EnglishLanguage "Any &%Egg that is produced by a &%Bird.") (=> (instance ?E BirdEgg) (exists (?SR ?B) (and (instance ?SR SexualReproduction) (agent ?SR ?B) (instance ?B Bird) (result ?SR ?E)))) (subclass Biopsy DiagnosticProcess) (subclass Biopsy Removing) (documentation Biopsy EnglishLanguage "Any &%DiagnosticProcess which involves the examination of &%BodySubstances taken from a living &%Organism.") (=> (and (instance ?B Biopsy) (patient ?B ?BS)) (instance ?BS BodySubstance)) (subclass Mating OrganismProcess) (documentation Mating EnglishLanguage "Any process of sexual intercourse between two &%Humans or &%Animals.") (subclass Raping Mating) (subclass Raping CriminalAction) (documentation Raping EnglishLanguage "Any instance of &%Mating where one participant does not consent. This is limited to acts between &%Humans.") (=> (instance ?R Raping) (exists (?A) (and (experiencer ?R ?A) (not (wants ?A ?R))))) (subclass LayingEggs OrganismProcess) (documentation LayingEggs EnglishLanguage "Any &%OrganismProcess where an &%Egg is expelled from the body of a &%Animal, e.g. a &%Bird or &%Reptile laying eggs.") (=> (and (instance ?L LayingEggs) (experiencer ?L ?A)) (exists (?E) (and (instance ?E Egg) (patient ?L ?E) (holdsDuring (BeginFn (WhenFn ?L)) (part ?E ?A)) (holdsDuring (EndFn (WhenFn ?L)) (not (part ?E ?A)))))) (=> (and (instance ?L LayingEggs) (experiencer ?L ?A)) (and (instance ?A Animal) (attribute ?A Female))) (instance affiliatedOrganization BinaryPredicate) (domain affiliatedOrganization 1 Organization) (domain affiliatedOrganization 2 Organization) (documentation ideologicalAffiliationOfOrganization EnglishLanguage "(ideologicalAffiliationOfOrganization ?ORG ?GOV) means that one of the goals of ?ORG is to realize the &%FormOfGovernment ?GOV.") (instance ideologicalAffiliationOfOrganization BinaryPredicate) (domain ideologicalAffiliationOfOrganization 1 Organization) (domain ideologicalAffiliationOfOrganization 2 FormOfGovernment) (documentation religiousAffiliationOfOrganization EnglishLanguage "(religiousAffiliationOfOrganization ?ORG ?BELIEF) means that one of the goals of ?ORG is to advance the religious teachings of the &%BeliefGroup ?BELIEF.") (instance religiousAffiliationOfOrganization BinaryPredicate) (domain religiousAffiliationOfOrganization 1 Organization) (domain religiousAffiliationOfOrganization 2 BeliefGroup) (documentation allegiance EnglishLanguage "(allegiance ?AGENT ?ENTITY) means that the &%CognitiveAgent ?AGENT owes its allegiance to the political entity ?ENTITY.") (instance allegiance BinaryPredicate) (domain allegiance 1 CognitiveAgent) (domain allegiance 2 CognitiveAgent) (documentation ancestorOrganization EnglishLanguage "(ancestorOrganization ?ORG1 ?ORG2) means that the &%Organization ?ORG1 descended from the &%Organization ?ORG2.") (instance ancestorOrganization BinaryPredicate) (instance ancestorOrganization TransitiveRelation) (instance ancestorOrganization IrreflexiveRelation) (instance ancestorOrganization PartialValuedRelation) (domain ancestorOrganization 1 Organization) (domain ancestorOrganization 2 Organization) (disjointRelation ancestorOrganization subOrganization) (documentation anniversary EnglishLanguage "(anniversary ?PHYSICAL ?TIME) means that ?TIME is the class of TimeIntervals which mark the anniversary of ?PHYSICAL. For example, (anniversary Christmas (&%DayFn 35 &%December)) means that Christmas is celebrated each year on the 25th of &%December.") (instance anniversary BinaryPredicate) (instance anniversary TemporalRelation) (domain anniversary 1 Physical) (domain anniversary 2 TimeInterval) (documentation birthday EnglishLanguage "(birthday ?PERSON ?DAY) means that ?DAY is the anniversary each year of the birth of ?PERSON. For example, (birthday &%WilliamJeffersonClinton (&%DayFn 19 &%August)) means that Bill Clinton's birthday is &%August 19th.") (instance birthday BinaryPredicate) (domain birthday 1 Human) (domain birthday 2 Day) (subrelation birthday anniversary) (documentation birthplace EnglishLanguage "(birthplace ?INDIV ?PLACE) means that the &%Animal ?INDIV was born at the location ?PLACE. The location may be a geographic area or a building, such as a hospital.") (instance birthplace BinaryPredicate) (domain birthplace 1 Animal) (domain birthplace 2 Object) (=> (birthplace ?INDIV ?PLACE) (exists (?BIRTH) (and (instance ?BIRTH Birth) (experiencer ?BIRTH ?INDIV) (eventLocated ?BIRTH ?PLACE)))) (documentation birthdate EnglishLanguage "(birthdate ?PERSON ?DAY) means that ?DAY is the &%Day on which the ?PERSON was born.") (instance birthdate BinaryPredicate) (domain birthdate 1 Human) (domain birthdate 2 Day) (=> (birthdate ?P ?D) (exists (?B) (and (instance ?B Birth) (experiencer ?B ?P) (date ?B ?D)))) (documentation deathdate EnglishLanguage "(deathdate ?PERSON ?DAY) means that ?DAY is the &%Day on which the ?PERSON died.") (domain deathdate 1 Human) (domain deathdate 2 Day) (instance deathdate BinaryPredicate) (=> (deathdate ?P ?T) (exists (?D) (and (instance ?D Death) (experiencer ?D ?P) (date ?D ?T)))) (documentation deathplace EnglishLanguage "(deathplace ?INDIV ?PLACE) means that the &%Animal ?INDIV died at the location ?PLACE. The location may be a geographic area or a building, such as a hospital.") (instance deathplace BinaryPredicate) (domain deathplace 1 Animal) (domain deathplace 2 Object) (=> (deathplace ?P ?L) (exists (?D) (and (instance ?D Death) (experiencer ?D ?P) (eventLocated ?D ?L)))) (instance equipmentCount TernaryPredicate) (domain equipmentCount 1 Object) (domainSubclass equipmentCount 2 Device) (domain equipmentCount 3 Quantity) (documentation equipmentCount EnglishLanguage "(&%equipmentCount ?OBJECT ?TYPE ?QUANTITY) means that ?OBJECT is equipped with devices of the type ?TYPE, in the number ?QUANTITY. Equipment associated with an ?OBJECT may be a &%component of ?OBJECT (such as the emergency oxygen system built into passenger jets) or it may be a device simply located on or with ?OBJECT (such as a first aid kit).") (documentation equipmentType EnglishLanguage "(equipmentType ?THING ?TYPE) means that the &%Artifact ?THING has a component or attachment of &%Device ?TYPE. See also &%equipmentTypeCount.") (instance equipmentType BinaryPredicate) (domain equipmentType 1 Artifact) (domain equipmentType 2 Device) ;; ;; Jennie 10th August 2022 ;; revised the second arguement of equipmentType to ?DEVICE, an instance of the class ?T (=> (equipmentType ?O ?T) (exists (?D) (and (instance ?D ?T) (or (part ?D ?O) (connected ?D ?O))))) (=> (equipmentCount ?O ?T ?C) (exists (?DEVICE) (and (instance ?DEVICE ?T) (equipmentType ?O ?DEVICE)))) ;; ;; Jennie 10th August 2022 ;; added ?D as a class of Device for the second arguement of equipmentCount (=> (equipmentType ?O ?T) (exists (?C ?D) (and (instance ?T ?D) (greaterThanOrEqualTo ?C 1) (equipmentCount ?O ?D ?C)))) (documentation grammaticalRelation EnglishLanguage "(grammaticalRelation ?PHRASE ?SENTENCE) means that the &%Phrase ?PHRASE has a grammatical relation to the Sentence ?SENTENCE, i.e. it is a subject, object, main verb, etc. of the ?SENTENCE.") (instance grammaticalRelation BinaryPredicate) (domain grammaticalRelation 1 Phrase) (domain grammaticalRelation 2 Sentence) (instance distanceOnPath BinaryPredicate) (documentation distanceOnPath EnglishLanguage "(distanceOnPath ?DIST ?PATH) means that for a given path (which is a pathInSystem) that the distance of the route is the measurement ?DIST.") (domain distanceOnPath 1 ConstantQuantity) (domain distanceOnPath 2 Transitway) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Start: General relations on SymbolicStrings ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (instance inString BinaryPredicate) (domain inString 1 Character) (domain inString 2 SymbolicString) (documentation inString EnglishLanguage "(&%inString ?&%Character ?&%SymbolicString) means that ?&%Character is &%part of ?&%SymbolicString. See also &%subString.") (subrelation inString part) (=> (and (instance ?STRING SymbolicString) (part ?CHAR ?STRING) (instance ?CHAR Character)) (inString ?CHAR ?STRING)) (instance subString AntisymmetricRelation) (instance subString ReflexiveRelation) (instance subString BinaryPredicate) (instance subString TotalValuedRelation) (domain subString 1 SymbolicString) (domain subString 2 SymbolicString) (documentation subString EnglishLanguage "(&%subString ?&%SymbolicString-1 ?&%SymbolicString-2) means that ?&%SymbolicString-1 is &%part of ?&%SymbolicString-2. ?&%SymbolicString-2 includes all the same &%Characters as ?&%SymbolicString-1 and in the same order, but ?&%SymbolicString-2 may include more &%Characters than ?&%SymbolicString-1. See also &%inString.") (subrelation subString part) (=> (and (subString ?S1 ?S2) (equal ?L1 (StringLengthFn ?S1)) (equal ?L2 (StringLengthFn ?S2))) (lessThanOrEqualTo ?L1 ?L2)) (=> (and (subString ?S1 ?S2) (inString ?CH ?S1)) (inString ?CH ?S2)) (instance SubstringFn TernaryFunction) (instance SubstringFn PartialValuedRelation) (instance SubstringFn SingleValuedRelation) (domain SubstringFn 1 SymbolicString) (domain SubstringFn 2 NonnegativeInteger) (domain SubstringFn 3 NonnegativeInteger) (range SubstringFn SymbolicString) (documentation SubstringFn EnglishLanguage "(&%SubstringFn ?&%SymbolicString ?&%NonnegativeInteger-1 ?&%NonnegativeInteger-2) denotes a string that is a &%subString of ?&%SymbolicString, begins with the &%Character at the index ?&%NonnegativeInteger-1, and ends with the &%Character at the index (&%SubtractionFn ?&%NonnegativeInteger-2 1). The first &%Character in ?&%SymbolicString is denoted by the index 0. If the value of ?&%NonnegativeInteger-1 or ?&%NonnegativeInteger-2 is greater than the value of (&%StringLengthFn ?&%SymbolicString), or if ?&%NonnegativeInteger-1 is greater than ?&%NonnegativeInteger-2, the result of evaluating the &%SubstringFn expression is undefined. Example: (&%equal "Charle" (&%SubstringFn "Charles Darwin" 0 6)).") ; (=> ; (and ; (equal ?SUB (SubstringFn ?STRING ?START ?END)) ; (equal ?LEN (StringLengthFn ?STRING))) ; (and ; (lessThanOrEqualTo ?START ?END) ; (lessThan ?START ?LEN) ; (lessThanOrEqualTo ?END ?LEN))) (instance StringLengthFn UnaryFunction) (instance StringLengthFn TotalValuedRelation) (instance StringLengthFn SingleValuedRelation) (domain StringLengthFn 1 SymbolicString) (range StringLengthFn NonnegativeInteger) (documentation StringLengthFn EnglishLanguage "This &%UnaryFunction takes a &%SymbolicString as its sole argument. The result of evaluating a term formed with &%StringLengthFn is a &%NonnegativeInteger that denotes the number of &%Characters in the &%SymbolicString. Example: (&%equal 14 (&%StringLengthFn "Charles Darwin")).") (instance stringLength BinaryPredicate) (instance stringLength TotalValuedRelation) (instance stringLength SingleValuedRelation) (domain stringLength 1 NonnegativeInteger) (domain stringLength 2 SymbolicString) (documentation stringLength EnglishLanguage "(&%stringLength ?&%NonnegativeInteger ?&%SymbolicString) means that the number of &%Characters in ?&%SymbolicString is ?&%NonnegativeInteger. Example: (&%stringLength 14 "Charles Darwin"), which is a &%True &%Sentence.") (<=> (stringLength ?INT ?STRING) (equal ?INT (StringLengthFn ?STRING))) (instance StringConcatenateFn BinaryFunction) (instance StringConcatenateFn TotalValuedRelation) (instance StringConcatenateFn SingleValuedRelation) (domain StringConcatenateFn 1 SymbolicString) (domain StringConcatenateFn 2 SymbolicString) (range StringConcatenateFn SymbolicString) (documentation StringConcatenateFn EnglishLanguage "The result of applying this &%Function to two &%SymbolicString arguments is a third &%SymbolicString that is the concatenation of the two arguments. Example: (&%equal "Charles Darwin" (&%StringConcatenateFn "Charles " "Darwin")).") (instance stringConcatenation TernaryPredicate) (instance stringConcatenation TotalValuedRelation) (instance stringConcatenation SingleValuedRelation) (domain stringConcatenation 1 SymbolicString) (domain stringConcatenation 2 SymbolicString) (domain stringConcatenation 3 SymbolicString) (documentation stringConcatenation EnglishLanguage "(&%stringConcatenation ?&%SymbolicString-1 ?&%SymbolicString-2 ?&%SymbolicString-3) means that ?&%SymbolicString-3 can be formed by appending ?&%SymbolicString-1 and ?&%SymbolicString-2, in order. Example: (&%stringConcatenation "Charles " "Darwin" "Charles Darwin") is a &%True &%Sentence.") (<=> (stringConcatenation ?S1 ?S2 ?S3) (equal ?S3 (StringConcatenateFn ?S1 ?S2))) (instance precedesInString TernaryPredicate) (domain precedesInString 1 SymbolicString) (domain precedesInString 2 SymbolicString) (domain precedesInString 3 SymbolicString) (documentation precedesInString EnglishLanguage "(&%precedesInString ?&%SymbolicString-1 ?&%SymbolicString-2 ?&%SymbolicString-3) means that ?&%SymbolicString-1 and ?&%SymbolicString-2 are &%subStrings of ?&%SymbolicString-3, and ?&%SymbolicString-1 occurs sequentially before ?&%SymbolicString-2 in ?&%SymbolicString-3. Example: (&%precedesInString "Johann" "Bach" "Johann Sebastian Bach").") (subrelation stringConcatenation precedesInString) (=> (precedesInString ?S1 ?S2 ?S3) (and (subString ?S1 ?S3) (subString ?S2 ?S3))) (=> (and (precedesInString ?S1 ?S2 ?S4) (precedesInString ?S2 ?S3 ?S4)) (precedesInString ?S1 ?S3 ?S4)) (subclass Descriptor ContentBearingObject) (subclass Name Descriptor) (documentation Name EnglishLanguage "&%Name denotes the &%Class of &%ContentBearingObjects that identify an &%Entity, typically in some linguistic form such as an epithet, given name, street address, etc.") (subclass Identifier Name) (documentation Identifier EnglishLanguage "&%Identifier is the &%Class of &%ContentBearingObjects that identify some entity, such as a bank account, a person, or a location (e.g., as identified by a specific street address or GPS coordinates), perhaps uniquely under some circumstances.") (termFormat EnglishLanguage Identifier "identifier") (subclass PlaceDescriptor Descriptor) (subclass DescriptorPart ContentBearingObject) (subclass NamePart DescriptorPart) (subclass IdentifierPart NamePart) (subclass PlaceID PlaceDescriptor) (subclass LocalizablePlaceID PlaceID) (subclass PlaceAddress PlaceID) (subclass ContactSite Object) (documentation ContactSite EnglishLanguage "A &%ContactSite is an &%Object, typically a &%Place or a &%Residence or a &%CommunicationDevice such as a &%Telephone, that has some kind of address identifier and can serve as a point of contact for a &%Human or &%Organization.") (termFormat EnglishLanguage ContactSite "contact site") (subclass TelephonyDevice ContactSite) (subclass TelephonyDevice CommunicationDevice) (subclass TelephonyDevice ElectricDevice) (documentation TelephonyDevice EnglishLanguage "A &%TelephonyDevice is a &%CommunicationDevice that, when connected to a &%TelephoneSystem, functions as an access point allowing end users (&%Humans or other &%Agents, such as autonomous/scheduled &%ComputerPrograms) to send or receive signals via the system. &%Telephones and &%FaxMachines are &%TelephonyDevices. A given &%Computer may or may not function as a &%TelephonyDevice, depending on the &%ComputerPrograms it runs and the &%ComputerComponents that are part of it.") (subclass Telephone TelephonyDevice) (instance canonicalPlaceName TernaryPredicate) (documentation canonicalPlaceName EnglishLanguage "(&%canonicalPlaceName ?PLACE ?LANG ?STRING) means that in the &%Language ?LANG, the &%SymbolicString ?STRING is a canonical name for the &%GeographicArea ?PLACE") (domain canonicalPlaceName 1 Region) (domain canonicalPlaceName 2 Language) (domain canonicalPlaceName 3 SymbolicString) (=> (canonicalPlaceName ?PLACE ?LANG ?STR) (names ?STR ?PLACE)) (subclass PostalPlace StationaryArtifact) (subclass PostalPlace LocalizablePlace) (subclass PostalPlace ContactSite) (documentation PostalPlace EnglishLanguage "A &%PostalPlace is any &%LocalizablePlace that can have a postal address, and to which hardcopy mail (letters, packages, etc.) can be delivered.") (termFormat EnglishLanguage PostalPlace "postal place") (subclass MilitaryInstallation PostalPlace) (subclass Residence PostalPlace) (subclass PlaceOfCommerce PostalPlace) (instance siteForContact AsymmetricRelation) (instance siteForContact BinaryPredicate) (domain siteForContact 1 ContactSite) (domain siteForContact 2 AutonomousAgent) (documentation siteForContact EnglishLanguage "(&%siteForContact ?&%ContactSite ?&%AutonomousAgent) means that the &%Human or &%Organization ?&%AutonomousAgent can be reached at or via the point of contact ?&%ContactSite.") (instance postContactSite AsymmetricRelation) (instance postContactSite BinaryPredicate) (domain postContactSite 1 PostalPlace) (domain postContactSite 2 AutonomousAgent) (documentation postContactSite EnglishLanguage "(&%postContactSite ?&%PostalPlace ?&%AutonomousAgent) means that the &%Human or &%Organization ?&%AutonomousAgent can be contacted by post (mail) at the location ?&%PostalPlace.") (subrelation postContactSite siteForContact) (instance unitNumber BinaryPredicate) (documentation unitNumber EnglishLanguage "(&%unitNumber ?STR ?PLACE) means that ?STR represents the particular unit or space within the building that a &%PostalPlace is located") (domain unitNumber 1 SymbolicString) (domain unitNumber 2 PostalPlace) (instance floorCode BinaryPredicate) (documentation floorCode EnglishLanguage "(&%floorCode ?STR ?PLACE) means that ?STR represents the &%BuildingLevel that a particular &%PostalPlace can be found at") (domain floorCode 1 SymbolicString) (domain floorCode 2 PostalPlace) (=> (and (unitNumber ?UNITSTR ?PLACE) (floorCode ?FLRCODE ?PLACE)) (exists (?UNIT ?FLOOR) (and (instance ?FLOOR BuildingLevel) (instance ?UNIT Room) (located ?UNIT ?FLOOR) (part ?FLOOR ?PLACE) (names ?UNITSTR ?UNIT) (names ?FLRCODE ?FLOOR)))) (=> (and (unitNumber ?UNITSTR ?PLACE) (not (exists (?FLR) (floorCode ?FLR ?PLACE)))) (exists (?UNIT) (and (instance ?UNIT Room) (names ?UNITSTR ?UNIT) (located ?UNIT ?PLACE)))) (subclass Neighborhood GeographicArea) (documentation Neighborhood EnglishLanguage "&%Neighborhood refers to a &%GeographicArea that is a subregion of a larger geographic area, such as a &%City, normally with a distinctive feature") (termFormat EnglishLanguage Neighborhood "neighborhood") (=> (instance ?PLACE Neighborhood) (exists (?AREA) (geographicSubregion ?PLACE ?AREA))) (instance postNeighborhood BinaryPredicate) (instance postNeighborhood AsymmetricRelation) (subrelation postNeighborhood located) (documentation postNeighborhood EnglishLanguage "(&%postNeighborhood ?PLACE ?NEIGHBORHOOD) means that ?PLACE is located in ?NEIGHBORHOOD") (domain postNeighborhood 1 PostalPlace) (domain postNeighborhood 2 Neighborhood) (<=> (and (located ?PLACE ?GEO) (instance ?PLACE PostalPlace) (instance ?GEO Neighborhood)) (postNeighborhood ?PLACE ?GEO)) (=> (and (postNeighborhood ?PLACE ?NEIGHBORHOOD) (geographicSubregion ?NEIGHBORHOOD ?CITY) (instance ?CITY City)) (postCity ?PLACE ?CITY)) (=> (and (postNeighborhood ?PLACE ?NEIGHBORHOOD) (geographicSubregion ?NEIGHBORHOOD ?STATE) (instance ?STATE StateOrProvince)) (postDistrict ?PLACE ?STATE)) (instance postCountry AsymmetricRelation) (instance postCountry BinaryPredicate) (domain postCountry 1 PostalPlace) (domain postCountry 2 GeopoliticalArea) (subrelation postCountry located) (documentation postCountry EnglishLanguage "(&%postCountry ?&%PostalPlace ?&%GeopoliticalArea) means that ?&%PostalPlace is located in the &%Nation or &%DependencyOrSpecialSovereigntyArea ?&%GeopoliticalArea.") (=> (postCountry ?PLACE ?COUNTRY) (or (instance ?COUNTRY Nation) (instance ?COUNTRY DependencyOrSpecialSovereigntyArea))) (<=> (and (located ?PLACE ?GEO) (instance ?PLACE PostalPlace) (or (instance ?GEO Nation) (instance ?GEO DependencyOrSpecialSovereigntyArea))) (postCountry ?PLACE ?GEO)) (=> (and (postCity ?PLACE ?CITY) (geographicSubregion ?CITY ?AREA) (instance ?AREA StateOrProvince)) (postDistrict ?PLACE ?AREA)) (=> (and (postCity ?PLACE ?CITY) (geographicSubregion ?CITY ?AREA) (or (instance ?AREA Nation) (instance ?AREA DependencyOrSpecialSovereigntyArea))) (postCountry ?PLACE ?AREA)) (instance postDistrict AsymmetricRelation) (instance postDistrict BinaryPredicate) (domain postDistrict 1 PostalPlace) (domain postDistrict 2 StateOrProvince) (subrelation postDistrict located) (documentation postDistrict EnglishLanguage "(&%postDistrict ?&%PostalPlace ?&%StateOrProvince) means that ?&%PostalPlace is located in ?&%StateOrProvince.") (<=> (and (located ?PLACE ?GEO) (instance ?PLACE PostalPlace) (instance ?GEO StateOrProvince)) (postDistrict ?PLACE ?GEO)) (instance postCity AsymmetricRelation) (instance postCity BinaryPredicate) (domain postCity 1 PostalPlace) (domain postCity 2 City) (subrelation postCity located) (documentation postCity EnglishLanguage "(&%postCity ?&%PostalPlace ?&%City) means that ?&%PostalPlace is located in ?&%City.") (<=> (and (located ?PLACE ?GEO) (instance ?PLACE PostalPlace) (instance ?GEO City)) (postCity ?PLACE ?GEO)) (subclass PostcodeArea LocalizablePlace) (documentation PostcodeArea EnglishLanguage "An &%instance of &%PostcodeArea is a &%LocalizablePlace that is identified by a &%Postcode.") (=> (instance ?AREA PostcodeArea) (exists (?GEO) (geographicSubregion ?AREA ?GEO))) (instance postPostcodeArea AsymmetricRelation) (instance postPostcodeArea BinaryPredicate) (domain postPostcodeArea 1 PostalPlace) (domain postPostcodeArea 2 PostcodeArea) (subrelation postPostcodeArea located) (documentation postPostcodeArea EnglishLanguage "(&%postPostcodeArea ?&%PostalPlace ?&%PostcodeArea) means that ?&%PostalPlace is located in ?&%PostcodeArea.") (<=> (and (located ?PLACE ?AREA) (instance ?PLACE PostalPlace) (instance ?AREA PostcodeArea)) (postPostcodeArea ?PLACE ?AREA)) (=> (and (postPostcodeArea ?PLACE ?AREA) (geographicSubregion ?AREA ?CITY) (instance ?CITY City)) (postCity ?PLACE ?CITY)) (=> (and (postPostcodeArea ?PLACE ?AREA) (geographicSubregion ?AREA ?GEO) (instance ?GEO StateOrProvince)) (postDistrict ?PLACE ?GEO)) (instance postStreet AsymmetricRelation) (instance postStreet BinaryPredicate) (domain postStreet 1 PostalPlace) (domain postStreet 2 Roadway) (documentation postStreet EnglishLanguage "(&%postStreet ?&%PostalPlace ?&%Roadway) means that ?&%PostalPlace is &%Adjacent to ?&%Roadway.") (=> (postStreet ?POSTPLACE ?ROADWAY) (orientation ?POSTPLACE ?ROADWAY Adjacent)) (instance postStreetNumber AsymmetricRelation) (instance postStreetNumber BinaryPredicate) (domain postStreetNumber 1 SymbolicString) (domain postStreetNumber 2 PostalPlace) (documentation postStreetNumber EnglishLanguage "(&%postStreetNumber ?&%SymbolicString ?&%PostalPlace) means that ?&%SymbolicString identifies the sub-city block or building level location of a ?&%PostalPlace. ?&%SymbolicString need not consist exclusively of &%DigitCharacters.") (instance postPostOfficeBox AsymmetricRelation) (instance postPostOfficeBox BinaryPredicate) (domain postPostOfficeBox 1 SymbolicString) (domain postPostOfficeBox 2 PostalPlace) (documentation postPostOfficeBox EnglishLanguage "(&%postPostOfficeBox ?&%SymbolicString ?&%PostalPlace) means that ?&%SymbolicString identifies the post office box of a ?&%PostalPlace. ?&%SymbolicString need not consist exclusively of &%DigitCharacters.") (subclass PostalAddressText PlaceAddress) (subclass PostalAddressText LocalizablePlaceID) (subclass PostalAddressText SymbolicString) (subclass PostalAddressText LinguisticExpression) (termFormat EnglishLanguage PostalAddressText "postal address text") (instance postAddressText AsymmetricRelation) (instance postAddressText BinaryPredicate) (domain postAddressText 1 PostalAddressText) (domain postAddressText 2 PostalPlace) (documentation postAddressText EnglishLanguage "(&%postAddressText ?&%PostalAddressText ?&%PostalPlace) means that the &%ContactSite ?&%PostalPlace is identified by ?&%PostalAddressText.") (instance telecomContactDevice AsymmetricRelation) (instance telecomContactDevice BinaryPredicate) (domain telecomContactDevice 1 TelephonyDevice) (domain telecomContactDevice 2 AutonomousAgent) (documentation telecomContactDevice EnglishLanguage "(&%telecomContactDevice ?&%TelephonyDevice ?&%AutonomousAgent) means that ?&%TelephonyDevice is a &%ContactSite for the &%Human or &%Organization ?&%AutonomousAgent.") (subrelation telecomContactDevice siteForContact) (subclass VirtualPlaceID PlaceID) (subclass VirtualAddress PlaceAddress) (subclass VirtualAddress VirtualPlaceID) (subclass TelecomNumber VirtualAddress) (subclass TelecomNumber SymbolicString) (subclass TelecomNumber ContactSite) (termFormat EnglishLanguage TelecomNumber "telecom number") (instance deviceTelecomNumber BinaryPredicate) (instance deviceTelecomNumber AsymmetricRelation) (domain deviceTelecomNumber 1 TelecomNumber) (domain deviceTelecomNumber 2 TelephonyDevice) (documentation deviceTelecomNumber EnglishLanguage "(&%deviceTelecomNumber ?&%TelecomNumber ?&%TelephonyDevice) means that ?&%TelephonyDevice is identified, and can be accessed, by ?&%TelecomNumber.") (instance telecomCoreNumber BinaryPredicate) (instance telecomCoreNumber AsymmetricRelation) (domain telecomCoreNumber 1 SymbolicString) (domain telecomCoreNumber 2 TelecomNumber) (subrelation telecomCoreNumber subString) (documentation telecomCoreNumber EnglishLanguage "(&%telecomCoreNumber ?&%SymbolicString ?&%TelecomNumber) means that ?&%SymbolicString is the &%part of a &%TelecomNumber that identifies an individual subscriber line, not including the area code and any possible extensions.") (instance telecomCountryCode BinaryPredicate) (instance telecomCountryCode AsymmetricRelation) (domain telecomCountryCode 1 SymbolicString) (domain telecomCountryCode 2 TelecomNumber) (documentation telecomCountryCode EnglishLanguage "(&%telecomCountryCode ?&%SymbolicString &%TelecomNumber) means that ?&%SymbolicString is the &%part of ?&%TelecomNumber that identifies the &%Nation in which the device identified by ?&%TelecomNumber is located (or registered). ?&%SymbolicString will be standard code conforming to, and assigned by, ITU-T Recommendation E.164.") (subrelation telecomCountryCode subString) (instance telecomAreaCode BinaryPredicate) (instance telecomAreaCode AsymmetricRelation) (domain telecomAreaCode 1 SymbolicString) (domain telecomAreaCode 2 TelecomNumber) (documentation telecomAreaCode EnglishLanguage "(&%telecomAreaCode ?&%SymbolicString &%TelecomNumber) means that ?&%SymbolicString is the &%part of ?&%TelecomNumber that follows the country code. ?&%SymbolicString may denote a &%GeographicArea in which the &%TelephonyDevice identified by ?&%TelecomNumber is located (registered), but it may also denote a call billing plan or status, as for 800 numbers in the North American Numbering Plan.") (subrelation telecomAreaCode subString) (instance telecomCode2 BinaryPredicate) (instance telecomCode2 AsymmetricRelation) (domain telecomCode2 1 SymbolicString) (domain telecomCode2 2 TelecomNumber) (documentation telecomCode2 EnglishLanguage "(&%telecomCode2 ?&%SymbolicString ?&%TelecomNumber) means that ?&%SymbolicString is the second code (if there is one, such as a sub-area code) following the part of ?&%TelecomNumber denoted by &%telecomCountryCode.") (subrelation telecomCode2 subString) (instance telecomExtension BinaryPredicate) (instance telecomExtension AsymmetricRelation) (domain telecomExtension 1 SymbolicString) (domain telecomExtension 2 TelecomNumber) (documentation telecomExtension EnglishLanguage "(&%telecomExtension ?&%SymbolicString ?&%TelecomNumber) means that ?&%SymbolicString is a &%part of ?&%TelecomNumber that identifies a &%TelephonyDevice within a group of such &%Devices, the members of which share a local subscriber line.") (=> (and (telecomCoreNumber ?CN ?WHOLE) (telecomAreaCode ?AC ?WHOLE)) (precedesInString ?AC ?CN ?WHOLE)) (=> (and (telecomCoreNumber ?CN ?WHOLE) (telecomCountryCode ?CC ?WHOLE)) (precedesInString ?CC ?CN ?WHOLE)) (=> (and (telecomAreaCode ?AC ?WHOLE) (telecomCountryCode ?CC ?WHOLE)) (precedesInString ?CC ?AC ?WHOLE)) (=> (and (telecomCoreNumber ?CN ?WHOLE) (telecomExtension ?EX ?WHOLE)) (precedesInString ?CN ?EX ?WHOLE)) (=> (and (telecomCode2 ?C2 ?WHOLE) (telecomAreaCode ?AC ?WHOLE)) (precedesInString ?AC ?C2 ?WHOLE)) (=> (and (telecomCode2 ?C2 ?WHOLE) (telecomCountryCode ?CC ?WHOLE)) (precedesInString ?CC ?C2 ?WHOLE)) (instance telephoneNumber BinaryPredicate) (instance telephoneNumber AsymmetricRelation) (domain telephoneNumber 1 TelecomNumber) (domain telephoneNumber 2 AutonomousAgent) (documentation telephoneNumber EnglishLanguage "(%&telephoneNumber ?NUMBER ?AGENT) means that ?&%AutonomousAgent identifies a &%TelecomeNumber at which ?&%AutonomousAgent can be contacted") (=> (telephoneNumber ?NUMBER ?AGENT) (siteForContact ?NUMBER ?AGENT)) (instance personalPhoneNumber BinaryPredicate) (instance personalPhoneNumber AsymmetricRelation) (domain personalPhoneNumber 1 TelecomNumber) (domain personalPhoneNumber 2 Human) (subrelation personalPhoneNumber telephoneNumber) (documentation personalPhoneNumber EnglishLanguage "(&%personalPhoneNumber ?&%TelecomNumber ?&%Human) means that ?&%TelecomNumber identifies a &%Telephone at which ?&%Human can be contacted when not a work, or for purposes other than work.") (=> (and (instance ?DEVICE Telephone) (holdsDuring ?TIME (and (possesses ?AGENT ?DEVICE) (deviceTelecomNumber ?NUMBER ?DEVICE)))) (holdsDuring ?TIME (telephoneNumber ?NUMBER ?AGENT))) (instance homePhoneNumber BinaryPredicate) (instance homePhoneNumber AsymmetricRelation) (domain homePhoneNumber 1 TelecomNumber) (domain homePhoneNumber 2 Human) (subrelation homePhoneNumber telephoneNumber) (documentation homePhoneNumber EnglishLanguage "(&%homePhoneNumber ?&%TelecomNumber ?&%Human) means that ?&%TelecomNumber identifies a &%Telephone located at ?&%Human's &%PermanentResidence.") (=> (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (homePhoneNumber ?NUMBER ?AGENT) (located ?DEVICE ?PLACE) (instance ?PLACE PermanentResidence))) (holdsDuring ?TIME (home ?AGENT ?PLACE))) (=> (and (instance ?AGENT Human) (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (telephoneNumber ?NUMBER ?AGENT) (located ?DEVICE ?PLACE) (instance ?PLACE Residence)))) (holdsDuring ?TIME (inhabits ?AGENT ?PLACE))) (instance workPhoneNumber BinaryPredicate) (instance workPhoneNumber AsymmetricRelation) (domain workPhoneNumber 1 TelecomNumber) (domain workPhoneNumber 2 AutonomousAgent) (subrelation workPhoneNumber telephoneNumber) (documentation workPhoneNumber EnglishLanguage "(&%workPhoneNumber ?&%TelecomNumber ?&%AutonomousAgent) means that ?&%TelecomNumber identifies a &%Telephone at which ?&%AutonomousAgent can be contacted when at work, or for business purposes.") (documentation FixedPhone EnglishLanguage "An &%instance of &%FixedPhone is a &%Telephone that must be connected to the telephone network via a cord.") (subclass FixedPhone Telephone) (subclass MobileCellPhone ReceiverDevice) (subclass MobileCellPhone Telephone) (documentation MobileCellPhone EnglishLanguage "A &%MobileCellPhone is a &%Telephone that connects to the telephone network by sending and receiving radio transmissions, rather than via a cord, and so is portable.") (subclass Hotline TelecomNumber) (documentation Hotline EnglishLanguage "A &%TelecomNumber that has some degree of priority over other numbers for an organization. It can be a government phone that when picked up connects directly to some other top level of a &%Government or it could be simply a regular phone number that connects to some special customer service center at an &%Organization.") (termFormat EnglishLanguage Hotline "hotline") (=> (and (instance ?H Hotline) (telephoneNumber ?H ?O) (instance ?O Organization)) (hasPurpose ?H (exists (?T) (and (instance ?T Telephoning) (destination ?T ?O) (modalAttribute (exists (?C) (and (instance ?C Communication) (instrument ?C ?H) (equal (BeginFn (WhenFn ?C)) (BeginFn (ImmediateFutureFn (WhenFn ?T)))))) Likely))))) (instance mobilePhoneNumber BinaryPredicate) (instance mobilePhoneNumber AsymmetricRelation) (domain mobilePhoneNumber 1 TelecomNumber) (domain mobilePhoneNumber 2 AutonomousAgent) (subrelation mobilePhoneNumber telephoneNumber) (documentation mobilePhoneNumber EnglishLanguage "(&%mobilePhoneNumber ?&%TelecomNumber ?&%AutonomousAgent) means that ?&%TelecomNumber identifies a &%MobileCellPhone at which ?&%AutonomousAgent can be contacted.") (=> (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (mobilePhoneNumber ?NUMBER ?AGENT))) (instance ?DEVICE MobileCellPhone)) (=> (and (instance ?DEVICE MobileCellPhone) (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (telephoneNumber ?NUMBER ?AGENT)))) (holdsDuring ?TIME (mobilePhoneNumber ?NUMBER ?AGENT))) (=> (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (instance ?DEVICE MobileCellPhone) (mobilePhoneNumber ?NUMBER ?AGENT))) (holdsDuring ?TIME (possesses ?AGENT ?DEVICE))) (instance faxNumber BinaryPredicate) (instance faxNumber AsymmetricRelation) (domain faxNumber 1 TelecomNumber) (domain faxNumber 2 AutonomousAgent) (documentation faxNumber EnglishLanguage "(&%faxNumber ?&%TelecomNumber ?&%AutonomousAgent) means that ?&%TelecomNumber identifies a &%FaxMachine at which ?&%AutonomousAgent can be contacted.") (=> (and (instance ?DEVICE FaxMachine) (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (possesses ?AGENT ?DEVICE)))) (holdsDuring ?TIME (faxNumber ?NUMBER ?AGENT))) (=> (holdsDuring ?TIME (and (deviceTelecomNumber ?NUMBER ?DEVICE) (faxNumber ?NUMBER ?AGENT))) (instance ?DEVICE FaxMachine)) (termFormat EnglishLanguage FabricIron "iron") (subclass FabricIron ElectricDevice) (subclass FabricIron HeatingDevice) (subclass FabricIron HouseUtilityAppliance) (documentation FabricIron EnglishLanguage "An iron is a small appliance used in %&Ironing to remove wrinkles from %&Fabric.") (=> (instance ?I FabricIron) (hasPurpose ?I (exists (?IRON) (and (instance ?IRON Ironing) (instrument ?IRON ?I))))) (=> (instance ?IRON FabricIron) (exists (?BASE) (and (bottom ?BASE ?IRON) (material Metal ?BASE) (attribute ?BASE Flat)))) (subclass IroningBoard Device) (documentation IroningBoard EnglishLanguage "&%IroningBoard is a type of &%Device consisting of a flat, padded board used as a surface for ironing") (termFormat EnglishLanguage IroningBoard "ironing board") (=> (instance ?BOARD IroningBoard) (hasPurpose ?BOARD (exists (?IRON ?FABRIC ?OBJ) (and (instance ?IRON Ironing) (patient ?IRON ?OBJ) (part ?FABRIC ?OBJ) (instance ?FABRIC Fabric) (holdsDuring (WhenFn ?IRON) (orientation ?OBJ ?BOARD On)))))) (subclass Smoothing SurfaceChange) (documentation Smoothing EnglishLanguage "&%Smoothing is a type of &%SurfaceChange to make something &%Smooth") (termFormat EnglishLanguage Smoothing "smoothing") (=> (and (instance ?SMOOTH Smoothing) (patient ?SMOOTH ?OBJ)) (exists (?PART) (and (superficialPart ?PART ?OBJ) (holdsDuring (EndFn (WhenFn ?SMOOTH)) (attribute ?PART Smooth))))) (subclass Roughening SurfaceChange) (documentation Roughening EnglishLanguage "&%Roughening is a type of &%SurfaceChange to make something &%Rough.") (termFormat EnglishLanguage Roughening "roughening") (=> (and (instance ?P Roughening) (patient ?P ?OBJ)) (exists (?PART) (and (superficialPart ?PART ?OBJ) (holdsDuring (EndFn (WhenFn ?P)) (attribute ?PART Rough))))) (subclass Ironing Smoothing) (documentation Ironing EnglishLanguage "&%Ironing refers to a &%Smoothing process where a heated &%Device is used to smooth something") (termFormat EnglishLanguage Ironing "ironing") (=> (and (instance ?I Ironing) (patient ?I ?OBJ)) (exists (?HEAT ?IRON ?PART) (and (superficialPart ?PART ?OBJ) (instance ?HEAT Heating) (patient ?HEAT ?IRON) (patient ?I ?PART) (instrument ?I ?IRON)))) (=> (and (instance ?I Ironing) (patient ?I ?OBJ) (part ?FABRIC ?OBJ) (instance ?FABRIC Fabric)) (exists (?IRON ?HEAT) (and (instance ?HEAT Heating) (patient ?HEAT ?IRON) (instance ?IRON FabricIron) (instrument ?I ?IRON)))) (subclass WhirlpoolTub FluidContainer) (documentation WhirlpoolTub EnglishLanguage "&%WhirlpoolTub refers to a &%FluidContainer used by &%Humans for relaxation with jets used to create water currents to massage the body") (termFormat EnglishLanguage WhirlpoolTub "whirlpool tub") (=> (instance ?TUB WhirlpoolTub) (exists (?VALVE) (and (instance ?VALVE PressureControlValve) (part ?VALVE ?TUB) (hasPurpose ?VALVE (exists (?WATER ?CREATION ?MOTION) (and (instance ?WATER Water) (located ?WATER ?TUB) (instance ?CREATION Creation) (instrument ?CREATION ?VALVE) (result ?CREATION ?MOTION) (instance ?MOTION Motion) (located ?MOTION ?WATER))))))) (subclass HotTub WhirlpoolTub) (documentation HotTub EnglishLanguage "&%HotTub refers to a &%WhirlpoolTub that is capable of heating the water located in it") (termFormat EnglishLanguage HotTub "hot tub") (=> (and (instance ?X HotTub) (located ?WATER ?X) (instance ?WATER Water)) (modalAttribute (exists (?HEAT) (and (instance ?HEAT Heating) (instrument ?HEAT ?X) (patient ?HEAT ?WATER))) Possibility)) (subclass SizeAttribute RelationalAttribute) (documentation SizeAttribute EnglishLanguage "&%SizeAttribute refers to attributes that pertain to the &%measure of some &%Object") (termFormat EnglishLanguage SizeAttribute "size attribute") (=> (and (attribute ?X ?ATTR) (instance ?ATTR SizeAttribute)) (instance ?X Object)) (instance DoubleSize SizeAttribute) (documentation DoubleSize EnglishLanguage "&%DoubleSize refers to how an &%Object can fit 2 of its target users at the same time") (termFormat EnglishLanguage DoubleSize "double size") (=> (and (instance ?X WhirlpoolTub) (attribute ?X DoubleSize)) (modalAttribute (exists (?T1) (holdsDuring ?T1 (exists (?P1 ?P2) (and (instance ?P1 Human) (instance ?P2 Human) (not (equal ?P1 ?P2)) (located ?P1 ?X) (located ?P2 ?X))))) Possibility)) (subclass Kennel TrapOrCage) (documentation Kennel EnglishLanguage "&%Kennel is a &%TrapOrCage where a &%DomesticAnimal is &%Confining by its owner") (termFormat EnglishLanguage Kennel "kennel") (=> (instance ?KENNEL Kennel) (hasPurpose ?KENNEL (exists (?ANIMAL ?CONFINING) (and (instance ?ANIMAL DomesticAnimal) (instance ?CONFINING Confining) (patient ?CONFINING ?ANIMAL) (eventLocated ?CONFINING ?KENNEL))))) (subclass DryingDevice Device) (documentation DryingDevice EnglishLanguage "&%DryingDevice refers to any &%Device used as an instrument in the &%Drying process") (termFormat EnglishLanguage DryingDevice "drying device") (=> (instance ?D DryingDevice) (hasPurpose ?D (exists (?DRYING) (and (instance ?DRYING Drying) (instrument ?DRYING ?D))))) (subclass ClothesDryer DryingDevice) (subclass ClothesWashingMachine WashingDevice) (subclass HairDryer DryingDevice) (subclass HairDryer ElectricDevice) (documentation HairDryer EnglishLanguage "&%HairDryer is a type of &%DryingDevice used specifically for &%Drying &%Hair") (termFormat EnglishLanguage HairDryer "hair dryer") (=> (instance ?HD HairDryer) (hasPurpose ?HD (exists (?HAIR ?DRYING) (and (instance ?HAIR Hair) (instance ?DRYING Drying) (patient ?DRYING ?HAIR) (instrument ?DRYING ?HD))))) (subclass SelfServiceLaundry Room) (documentation SelfServiceLaundry EnglishLanguage "&%SelfServiceLaundry is a &%Room where a collection of coin-operatend washing machines and dryers are available for customers") (termFormat EnglishLanguage SelfServiceLaundry "self-service laundry") (=> (instance ?ROOM SelfServiceLaundry) (exists (?WASHER ?DRYER) (and (instance ?WASHER Collection) (memberType ?WASHER ClothesWashingMachine) (located ?WASHER ?ROOM) (instance ?DRYER Collection) (memberType ?DRYER ClothesDryer) (located ?DRYER ?ROOM)))) (=> (instance ?ROOM SelfServiceLaundry) (attribute ?ROOM CommunalAttribute)) (subclass Microwave ElectricDevice) (documentation Microwave EnglishLanguage "&%Microwave is an &%ElectricDevice that heats food by passing an electromagnetic wave through it") (termFormat EnglishLanguage Microwave "microwave") (=> (instance ?M Microwave) (hasPurpose ?M (exists (?FOOD ?HEATING) (and (instance ?FOOD PreparedFood) (instance ?HEATING Heating) (instrument ?HEATING ?M) (patient ?HEATING ?FOOD))))) (=> (and (instance ?M Microwave) (attribute ?M DeviceOn)) (exists (?PROC) (and (instance ?PROC RadiatingElectromagnetic) (instrument ?PROC ?M)))) (subclass SmokeDetector Device) (documentation SmokeDetector EnglishLanguage "&%SmokeDetector is a &%Device that is able to &%Discovering the presence of &%Smoke") (termFormat EnglishLanguage SmokeDetector "smoke detector") (=> (instance ?D SmokeDetector) (hasPurpose ?D (exists (?DISCOVER ?SMOKE) (and (instance ?DISCOVER Discovering) (instrument ?DISCOVER ?D) (patient ?DISCOVER ?SMOKE) (instance ?SMOKE Smoke))))) (subclass Sprinkler Device) (documentation Sprinkler EnglishLanguage "&%Sprinkler is a type of &%Device that loosely distributes a substance, either solid (e.g. Salt or herbs) or liquid (e.g. water sprinkler)") (termFormat EnglishLanguage Sprinkler "sprinkler") (subclass WaterSprinkler Sprinkler) (documentation WaterSprinkler EnglishLanguage "&%WaterSprinkler is a type of &%Sprinkler that releases &%Water") (termFormat EnglishLanguage WaterSprinkler "water sprinkler") (=> (instance ?W WaterSprinkler) (hasPurpose ?W (exists (?WM) (and (instance ?WM WaterMotion) (origin ?WM ?W))))) (subclass FireSprinklerSystem Collection) (documentation FireSprinklerSystem EnglishLanguage "&%FireSprinklerSystem is a &%Collection of &%Devices that allow water to be released when a &%Fire is detected") (termFormat EnglishLanguage FireSprinklerSystem "sprinkler system") (=> (instance ?X FireSprinklerSystem) (exists (?DETECT ?SPRINKLER) (and (instance ?DETECT SmokeDetector) (instance ?SPRINKLER WaterSprinkler) (member ?DETECT ?X) (member ?SPRINKLER ?X)))) (=> (instance ?X FireSprinklerSystem) (exists (?FIRE ?DISCOVER ?WM) (and (instance ?DISCOVER Discovering) (instance ?FIRE Fire) (instrument ?DISCOVER ?X) (patient ?DISCOVER ?FIRE) (instance ?WM WaterMotion) (origin ?WM ?X) (causes ?DISCOVER ?WM)))) (subclass FireExtinguisher Device) (documentation FireExtinguisher EnglishLanguage "A &%Device used to &%StopFn small &%Fire which is possible for &%Human to carry") (=> (instance ?FE FireExtinguisher) (hasPurpose ?FE (exists (?PROC) (and (instance ?PROC (StopFn Fire)) (instrument ?PROC ?FE))))) (=> (instance ?FE FireExtinguisher) (exists (?PERSON) (and (instance ?PERSON Human) (capability Carrying instrument ?PERSON)))) (subclass AirPump Pump) (termFormat EnglishLanguage AirPump "air pump") (documentation AirPump EnglishLanguage "Any &%Pump designed to move &%Air.") (=> (instance ?AP AirPump) (hasPurpose ?AP (exists (?T ?A) (and (instance ?T Transportation) (instance ?A Air) (instrument ?T ?AP) (patient ?T ?A))))) (subclass IceMachine Machine) (documentation IceMachine EnglishLanguage "&%IceMachine is a type of &%Machine that produces &%Ice") (termFormat EnglishLanguage IceMachine "ice machine") (=> (instance ?IM IceMachine) (hasPurpose ?IM (exists (?PROC ?ICE) (and (instrument ?PROC ?IM) (result ?PROC ?ICE) (instance ?ICE Ice))))) (subclass AlarmClock Clock) (documentation AlarmClock EnglishLanguage "&%AlarmClock is a type of &%Clock that will radiate sound when a certain time is set") (termFormat EnglishLanguage AlarmClock "alarm clock") (=> (instance ?AC AlarmClock) (hasPurpose ?AC (exists (?TIME ?M ?Q) (and (instance ?M Measuring) (agent ?M ?AC) (result ?M ?Q) (equal ?Q ?TIME) (holdsDuring (WhenFn ?M) (exists (?S) (and (instance ?S RadiatingSound) (agent ?S ?AC)))))))) (subclass AMFMAlarmClock AlarmClock) (subclass AMFMAlarmClock RadioReceiver) (documentation AMFMAlarmClock EnglishLanguage "&%AMFMAlarmClock is a type of &%AlarmClock that is also a &%RadioReceiver, meaning it can get &%RadioBroadcast from &%RadioStation") (termFormat EnglishLanguage AMFMAlarmClock "am / fm alarm clock") (subclass ElectricCoffeeMaker ElectricDevice) (documentation ElectricCoffeeMaker EnglishLanguage "&%ElectricCoffeeMaker is a &%Device that makes &%Coffee") (termFormat EnglishLanguage ElectricCoffeeMaker "coffee maker") (=> (instance ?C ElectricCoffeeMaker) (hasPurpose ?C (exists (?COFFEE ?M) (and (instance ?M Making) (instrument ?M ?C) (result ?M ?COFFEE) (instance ?COFFEE Coffee))))) (instance Clean SubjectiveAssessmentAttribute) (documentation Clean EnglishLanguage "&%Clean describes how something is free from dirt or impurities") (termFormat EnglishLanguage Clean "clean") (instance Dirty SubjectiveAssessmentAttribute) (documentation Dirty EnglishLanguage "&%Dirty describes how something has been soiled with dirt, dust or grime") (termFormat EnglishLanguage Dirty "dirty") (=> (attribute ?X Clean) (instance ?X Object)) (=> (attribute ?X Dirty) (instance ?X Object)) (contraryAttribute Dirty Clean) (instance shape BinaryPredicate) (subrelation shape property) (domain shape 1 Physical) (domain shape 2 ShapeAttribute) (documentation shape EnglishLanguage "(shape ?OBJECT ?SHAPE) means that the shape of ?OBJECT is ?SHAPE.") (=> (and (property ?OBJ ?SHAPE) (instance ?OBJ Physical) (instance ?SHAPE ShapeAttribute)) (shape ?OBJ ?SHAPE)) (instance RoundTwoDimensional ShapeAttribute) (documentation RoundTwoDimensional EnglishLanguage "The attribute of being round in two dimensions.") (instance Elliptical ShapeAttribute) (subAttribute Elliptical RoundTwoDimensional) (documentation Elliptical EnglishLanguage "The attribute of being elliptical or oval in two dimensions.") (=> (instance ?SHAPE Oval) (shape ?SHAPE Elliptical)) (instance Circular ShapeAttribute) (subAttribute Circular RoundTwoDimensional) (documentation Circular EnglishLanguage "The attribute of being circular in two dimensions.") (=> (instance ?SHAPE Circle) (shape ?SHAPE Circular)) (instance DiskShaped ShapeAttribute) (documentation DiskShaped EnglishLanguage "The attribute of being circular in one dimension and flat in the other.") (subAttribute DiskShaped Circular) (subAttribute DiskShaped Flat) (subclass SphericalObject Object) (documentation SphericalObject EnglishLanguage "An object with the attribute of being spherical.") (=> (instance ?SHAPE SphericalObject) (shape ?SHAPE Sphere)) (subclass DataStorageDevice Device) (documentation DataStorageDevice EnglishLanguage "An &%instance of &%DataStorageDevice is a &%Device intended to be used for storing data (information).") (subclass Whiteboard DataStorageDevice) (subclass Whiteboard DisplayArtifact) (documentation Whiteboard EnglishLanguage "%&Whiteboard refers to flat surface where information can be encoded using erasable pens. This baord is normally colored White") (termFormat EnglishLanguage Whiteboard "whiteboard") (=> (instance ?OBJ Whiteboard) (color ?OBJ White)) (=> (instance ?OBJ Whiteboard) (shape ?OBJ Flat)) (=> (instance ?OBJ Whiteboard) (hasPurpose ?OBJ (exists (?WRITE) (and (instance ?WRITE Writing) (destination ?WRITE ?OBJ))))) (subclass Steam Water) (documentation Steam EnglishLanguage "&%Steam refers to the &%Gas form of &%Water that is a result of &%Boiling it and diffusing it into the air") (termFormat EnglishLanguage Steam "steam") (=> (instance ?STEAM Steam) (exists (?BOIL ?WATER) (and (instance ?BOIL Boiling) (instance ?WATER Water) (patient ?BOIL ?WATER) (result ?BOIL ?STEAM) (attribute ?STEAM Gas)))) (subclass WaterHeater HeatingDevice) (=> (instance ?X WaterHeater) (hasPurpose ?X (exists (?HEAT ?WATER) (and (instance ?HEAT Heating) (instance ?WATER Water) (patient ?HEAT ?WATER) (instrument ?HEAT ?X))))) (instance airTemperature BinaryPredicate) (domain airTemperature 1 Object) (domain airTemperature 2 TemperatureMeasure) (subrelation airTemperature measure) (documentation airTemperature EnglishLanguage "(&%airTemperature ?AREA ?TEMP) means that the temperature of the air at ?AREA is ?TEMP. Temperature may be expressed in units of &%TemperatureMeasure, including &%CelsiusDegree and &%FahrenheitDegree, among others.") (subclass TemperatureAttribute SubjectiveAssessmentAttribute) (documentation TemperatureAttribute EnglishLanguage "&%TemperatureAttribute is an attribute that describes the temperature of a certain object") (termFormat EnglishLanguage TemperatureAttribute "temperature attribute") (=> (and (attribute ?X ?Y) (instance ?Y TemperatureAttribute) (instance ?X Object)) (exists (?TEMP) (and (measure ?X ?TEMP) (instance ?TEMP TemperatureMeasure) (attribute ?TEMP ?Y)))) (instance ColdTemperature TemperatureAttribute) (documentation ColdTemperature EnglishLanguage "&%ColdTemperature is a type of &%TemperatureAttribute that has a low or inadequate temperature") (termFormat EnglishLanguage ColdTemperature "cold") (successorAttributeClosure ColdTemperature HotTemperature) (instance CoolTemperature TemperatureAttribute) (documentation CoolTemperature EnglishLanguage "&%CoolTemperature describes how there is some relief from heat but not very cold, is between cold and warm") (termFormat EnglishLanguage CoolTemperature "cool") (successorAttribute ColdTemperature CoolTemperature) (instance WarmTemperature TemperatureAttribute) (documentation WarmTemperature EnglishLanguage "&%WarmTemperature describes how there is a comfortable or agreeable degree of heat") (termFormat EnglishLanguage WarmTemperature "warm") (successorAttribute CoolTemperature WarmTemperature) (instance HotTemperature TemperatureAttribute) (documentation HotTemperature EnglishLanguage "&%HotTemperature describes how something has a high temperature") (termFormat EnglishLanguage HotTemperature "hot") (successorAttribute WarmTemperature HotTemperature) (=> (and (immediateInstance ?X ?CLASS) (immediateInstance ?Y ?CLASS) (attribute ?X ColdTemperature) (attribute ?Y HotTemperature)) (exists (?TEMPX ?TEMPY ?UNIT) (and (measure ?X (MeasureFn ?TEMPX ?UNIT)) (instance ?UNIT UnitOfTemperature) (instance ?TEMPX TemperatureMeasure) (measure ?Y (MeasureFn ?TEMPY ?UNIT)) (instance ?TEMPY TemperatureMeasure) (greaterThan ?TEMPY ?TEMPX)))) (instance Multilingual RelationalAttribute) (documentation Multilingual EnglishLanguage "&%Multilingual describes a person who is able to speak more than one language fluently") (termFormat EnglishLanguage Multilingual "multilingual") (=> (attribute ?X Multilingual) (instance ?X Human)) (=> (and (attribute ?X Multilingual) (instance ?SPEAK Speaking) (agent ?SPEAK ?X)) (modalAttribute (exists (?LANG1 ?LANG2) (and (instance ?LANG1 SpokenHumanLanguage) (instance ?LANG2 SpokenHumanLanguage) (not (equal ?LANG1 ?LANG2)) (or (patient ?SPEAK ?LANG1) (patient ?SPEAK ?LANG2)))) Possibility)) (subclass RecreationalVehicle Vehicle) (subclass RecreationalVehicle MobileResidence) (documentation RecreationalVehicle EnglishLanguage "A &%RecreationalVehicle is a type of motorized &%Vehicle that is used for camping or can serve as a &%Residence that is mobile") (termFormat EnglishLanguage RecreationalVehicle "rv") (=> (instance ?RV RecreationalVehicle) (modalAttribute (exists (?BED ?DINING ?KITCHEN) (and (instance ?BED Bed) (instance ?DINING DiningArea) (instance ?KITCHEN KitchenArea) (located ?BED ?RV) (located ?DINING ?RV) (located ?KITCHEN ?RV))) Likely)) (subclass ElectronicLock Lock) (documentation ElectronicLock EnglishLanguage "&%ElectronicLock is a type of &%Lock that depends on some &%ElectronicSignalling process to open") (termFormat EnglishLanguage ElectronicLock "electronic lock") (=> (instance ?LOCK ElectronicLock) (hasPurpose ?LOCK (exists (?ES ?PROC) (and (instance ?ES ElectronicSignalling) (destination ?ES ?LOCK) (instance ?PROC Opening) (instrument ?PROC ?LOCK) (before (BeginFn (WhenFn ?ES)) (BeginFn (WhenFn ?PROC))))))) (subclass RunningTrack StationaryArtifact) (subclass RunningTrack LandTransitway) (documentation RunningTrack EnglishLanguage "&%RunningTrack is a &%StationaryArtifact which serves as a path for people running") (termFormat EnglishLanguage RunningTrack "running track") (=> (instance ?TRACK RunningTrack) (hasPurpose ?TRACK (exists (?RUN ?HUMAN) (and (instance ?HUMAN Human) (instance ?RUN Running) (agent ?RUN ?HUMAN) (path ?RUN ?TRACK))))) (subclass KnockLight Device) (documentation KnockLight EnglishLanguage "&%KnockLight is a type of &%Device that &%hasPurpose to flash light when a door knock is made. It is used by the hearing impaired") (termFormat EnglishLanguage KnockLight "knock light") (=> (and (instance ?KL KnockLight) (located ?KL ?ROOM) (instance ?ROOM Room) (instance ?DOOR Door) (part ?DOOR ?ROOM)) (hasPurpose ?KL (exists (?KNOCK ?SOUND ?LIGHT) (and (instance ?KNOCK Impacting) (patient ?KNOCK ?DOOR) (causes ?KNOCK ?SOUND) (instance ?SOUND RadiatingSound) (agent ?SOUND ?DOOR) (causes ?SOUND ?LIGHT) (instance ?LIGHT RadiatingVisibleLight) (instrument ?LIGHT ?KL))))) (=> (and (instance ?KL KnockLight) (instance ?A Human) (attribute ?A Deaf) (uses ?KL ?A)) (hasPurpose ?KL (exists (?KNOCK ?DOOR) (and (instance ?KNOCK Impacting) (patient ?KNOCK ?DOOR) (instance ?DOOR Door) (knows ?A ?KNOCK))))) (subclass PrayerMat Rug) (documentation PrayerMat EnglishLanguage "&%PrayerMat is a type of &%Rug which is used in &%Praying") (termFormat EnglishLanguage PrayerMat "prayer mat") (=> (instance ?MAT PrayerMat) (hasPurpose ?MAT (exists (?PRAY ?PERSON) (and (instance ?PRAY Praying) (agent ?PRAY ?PERSON) (instance ?PERSON Human) (holdsDuring (WhenFn ?PRAY) (orientation ?PERSON ?MAT On)))))) (subclass VideoGame Game) (documentation VideoGame EnglishLanguage "&%VideoGame is a &%Game in &%VideoRecording form") (termFormat EnglishLanguage VideoGame "video game") (termFormat EnglishLanguage VideoGame "videogame") (=> (instance ?GAME VideoGame) (exists (?VIDEO) (and (instance ?VIDEO VideoRecording) (represents ?VIDEO ?GAME)))) (subclass VideoGamePlayer MediaSystem) (documentation VideoGamePlayer EnglishLanguage "&%VideoGamePlayer is a &%MediaSystem that enables the playing of a &%VideoGame") (termFormat EnglishLanguage VideoGamePlayer "video game player") (=> (instance ?X VideoGamePlayer) (hasPurpose ?X (exists (?GAME ?RL ?MOVE ?CONTROLLER ?PLAYER) (and (instance ?GAME VideoGame) (instrument ?GAME ?X) (agent ?GAME ?PLAYER) (instance ?MOVE Maneuver) (instrument ?MOVE ?CONTROLLER) (agent ?MOVE ?PLAYER) (subProcess ?MOVE ?GAME) (part ?CONTROLLER ?X) (instance ?RL RadiatingLight) (agent ?RL ?X) (patient ?RL ?GAME))))) (subclass ElectricalOutlet Device) (documentation ElectricalOutlet EnglishLanguage "&%ElectricalOutlet refers to a &%Device that is used to connect a plug to a power source so that &%Electricity can flow from the source to an &%ElectricDevice") (termFormat EnglishLanguage ElectricalOutlet "electrical outlet") (=> (instance ?X ElectricalOutlet) (exists (?HOLE) (and (instance ?HOLE Collection) (memberType ?HOLE Hole) (part ?HOLE ?X)))) (=> (instance ?X ElectricalOutlet) (hasPurpose ?X (exists (?POWER ?WIRE) (and (instance ?POWER PowerSource) (instance ?WIRE Collection) (memberType ?WIRE WireLine) (connectsEngineeringComponents ?WIRE ?X ?POWER))))) (subclass ElectricalPlug Plug) (documentation ElectricalPlug EnglishLanguage "&%ElectricalPlug is a type of &%Plug made of metal that is normally used to conduct electricity from an &%ElectricalOutlet to an &%ElectricDevice") (termFormat EnglishLanguage ElectricalPlug "electrical plug") (=> (instance ?X ElectricalPlug) (material Metal ?X)) (=> (instance ?X ElectricalPlug) (hasPurpose ?X (exists (?OUTLET) (and (instance ?OUTLET ElectricalOutlet) (completelyFills ?X ?OUTLET))))) (=> (and (instance ?PLUG ElectricalPlug) (instance ?DEVICE ElectricDevice) (instance ?OUTLET ElectricalOutlet) (connectedEngineeringComponents ?DEVICE ?PLUG) (completelyFills ?PLUG ?OUTLET) (instance ?POWER PowerSource) (connectedEngineeringComponents ?POWER ?OUTLET)) (exists (?RE) (and (instance ?RE RadiatingElectromagnetic) (origin ?RE ?POWER) (destination ?RE ?DEVICE)))) (subclass OutletAdapter Device) (documentation OutletAdapter EnglishLanguage "An &%OutletAdapter is a device that, on one side has &%Hole and on another side has metal prongs so that an &%ElectricalPlug can fit into an &%ElectricalOutlet") (termFormat EnglishLanguage OutletAdapter "outlet adapter") (=> (instance ?ADAPT OutletAdapter) (exists (?HOLE) (and (instance ?HOLE Collection) (memberType ?HOLE Hole) (part ?HOLE ?ADAPT) (material Metal ?ADAPT)))) (=> (instance ?ADAPT OutletAdapter) (hasPurpose ?ADAPT (exists (?OUTLET ?PLUG) (and (instance ?PLUG ElectricalPlug) (instance ?OUTLET ElectricalOutlet) (completelyFills ?PLUG ?ADAPT) (completelyFills ?ADAPT ?OUTLET) (connectsEngineeringComponents ?ADAPT ?PLUG ?OUTLET))))) (subclass AirConditioner ElectricDevice) (documentation AirConditioner EnglishLanguage "&%AirConditioner is a type of &%ElectricDevice that is designed to provide comfort during hot or cold weather by keeping the air in an area a specific temperature") (termFormat EnglishLanguage AirConditioner "air conditioner") (=> (instance ?X AirConditioner) (hasPurpose ?X (exists (?PROC ?TEMP ?AREA) (and (located ?X ?AREA) (instance ?PROC Process) (instrument ?PROC ?X) (result ?PROC (airTemperature ?AREA ?TEMP)))))) (instance Surrounded PositionalAttribute) (documentation Surrounded EnglishLanguage "&%Surrounded describes how an object or a collection of objects &%meetsSpatially with all sides of another object") (termFormat EnglishLanguage Surrounded "surrounded") (=> (orientation ?OBJ1 ?OBJ2 Surrounded) (forall (?X) (=> (side ?X ?OBJ1) (meetsSpatially ?X ?OBJ2)))) (subclass Courtyard StationaryArtifact) (documentation Courtyard EnglishLanguage "&%Courtyard is an unroofed area wholly or partly surrounded by walls or buildings") (termFormat EnglishLanguage Courtyard "courtyard") (=> (instance ?X Courtyard) (and (not (exists (?ROOF) (and (instance ?ROOF Roof) (top ?ROOF ?X)))) (exists (?BLDG) (and (instance ?BLDG Building) (orientation ?X ?BLDG Surrounded))))) (subclass SpeakerDevice ElectricDevice) (documentation SpeakerDevice EnglishLanguage "&%SpeakerDevice is a type of device that converts electrical signals into sounds loud enough to be heard at a distance") (termFormat EnglishLanguage SpeakerDevice "speaker") (=> (instance ?X SpeakerDevice) (hasPurpose ?X (exists (?RS) (and (instance ?RS RadiatingSound) (instrument ?RS ?X) (attribute ?RS Audible))))) (subclass Earphone Device) (documentation Earphone EnglishLanguage "&%Earphone is a type of &%Device that that converts electric signals into sound and is usually held over or inserted in the ear") (termFormat EnglishLanguage Earphone "earphone") (=> (instance ?X Earphone) (hasPurpose ?X (exists (?ES ?RS ?SIGNAL ?EAR ?PROC) (and (instance ?ES ElectricalSignalling) (patient ?ES ?SIGNAL) (destination ?ES ?X) (instance ?PROC Process) (instrument ?PROC ?X) (patient ?PROC ?SIGNAL) (result ?PROC ?RS) (instance ?RS RadiatingSound) (origin ?RS ?X) (before (BeginFn (WhenFn ?ES)) (BeginFn (WhenFn ?PROC))) (before (BeginFn (WhenFn ?PROC)) (BeginFn (WhenFn ?RS))) (instance ?EAR Ear) (orientation ?X ?EAR Adjacent))))) (subclass Public GroupOfPeople) (documentation Public EnglishLanguage "a body of people sharing some common interest; example: the reading public.") (=> (holdsDuring ?T1 (and (member ?AGENT1 Public) (member ?AGENT2 Public) (not (equal ?AGENT1 ?AGENT2)))) (exists (?INTEREST) (holdsDuring ?T1 (and (desires ?AGENT1 ?INTEREST) (desires ?AGENT2 ?INTEREST))))) (subclass PublicAddressSystem CommunicationSystem) (documentation PublicAddressSystem EnglishLanguage "&%PublicAddressSystem refers to an electronic amplification system used as a communication system in public areas") (termFormat EnglishLanguage PublicAddressSystem "public address system") (=> (instance ?X PublicAddressSystem) (and (memberType ?X Microphone) (memberType ?X SpeakerDevice))) (=> (instance ?X PublicAddressSystem) (hasPurpose ?X (exists (?RS ?AREA ?GRP) (and (instance ?AREA LandArea) (located ?X ?AREA) (instance ?GRP GroupOfPeople) (located ?GRP ?AREA) (instance ?RS RadiatingSound) (instrument ?RS ?X) (forall (?PERSON) (=> (member ?PERSON ?GRP) (exists (?HEAR) (and (instance ?HEAR Hearing) (patient ?HEAR ?RS) (agent ?HEAR ?PERSON))))))))) (subclass Wheelchair TransportationDevice) (documentation Wheelchair EnglishLanguage "&%Wheelchair is a type of &%LandVehicle that is used to individually transport those who cannot walk") (termFormat EnglishLanguage Wheelchair "wheelchair") (=> (instance ?X Wheelchair) (exists (?WHEEL ?SEAT) (and (instance ?SEAT Seat) (instance ?WHEEL Wheel) (part ?SEAT ?X) (part ?WHEEL ?X)))) (=> (instance ?X Wheelchair) (hasPurpose ?X (exists (?TRANSPORT ?HUMAN) (and (instance ?HUMAN Human) (not (capability Walking agent ?HUMAN)) (instance ?TRANSPORT Transportation) (agent ?TRANSPORT ?HUMAN) (instrument ?TRANSPORT ?X))))) (instance WheelchairAccessible ObjectiveNorm) (documentation WheelchairAccessible EnglishLanguage "&%WheelchairAccessible describes how a location lets a person using a wheelchair move around without interference and with access to all features of that place.") (termFormat EnglishLanguage WheelchairAccessible "wheelchair accessible") (=> (attribute ?X WheelchairAccessible) (attribute ?X HandicappedFriendly)) (=> (and (attribute ?X WheelchairAccessible) (or (instance ?X Building) (instance ?X Room))) (modalAttribute (exists (?MOTION ?WHEELCHAIR) (and (instance ?MOTION Motion) (instrument ?MOTION ?WHEELCHAIR) (instance ?WHEELCHAIR Wheelchair) (eventLocated ?MOTION ?X))) Possibility)) (instance HandicappedFriendly SubjectiveAssessmentAttribute) (documentation HandicappedFriendly EnglishLanguage "&%HandicappedFriendly describes an object that can be easily used by somebody who has some &%Disability") (termFormat EnglishLanguage HandicappedFriendly "handicapped friendly") (=> (attribute ?X HandicappedFriendly) (instance ?X Object)) (=> (attribute ?X HandicappedFriendly) (exists (?ATTR ?PERSON) (and (instance ?ATTR Disability) (instance ?PERSON Human) (attribute ?PERSON ?ATTR) (inScopeOfInterest ?PERSON ?X)))) (subclass Recliner Seat) (documentation Recliner EnglishLanguage "&%Recliner is a type of &%Seat whose back can be lowered and the foot can be rasied to allow the sitter to recline in it.") (termFormat EnglishLanguage Recliner "recliner") (=> (instance ?X Recliner) (modalAttribute (exists (?INCLINE) (and (instance ?INCLINE Inclining) (patient ?INCLINE ?X))) Possibility)) (subclass VisualContentBearingPhysical ContentBearingPhysical) (documentation VisualContentBearingPhysical EnglishLanguage "Instances of &%VisualContentBearingPhysical are &%ContentBearingPhysicals that are intended to convey meaning as the result of being seen.") (subclass VisualContentBearingObject ContentBearingObject) (subclass VisualContentBearingObject VisualContentBearingPhysical) (documentation VisualContentBearingObject EnglishLanguage "Instances of &%VisualContentBearingObject are &%ContentBearingObjects that are intended to convey meaning as the result of being seen.") (subclass Image VisualContentBearingObject) (documentation Image EnglishLanguage "Instances of &%Image are &%VisualContentBearingObjects that convey their meaning primarily in non-textual form.") (termFormat EnglishLanguage Image "image") (subclass MultimediaProjector MediaSystem) (documentation MultimediaProjector EnglishLanguage "&%MultimediaProjector is a type of &%MediaSystem that projects images on a screen") (termFormat EnglishLanguage MultimediaProjector "multimedia projector") (=> (instance ?X MultimediaProjector) (hasPurpose ?X (exists (?RS ?SCREEN ?VIDEO) (and (instance ?RS RadiatingLight) (instrument ?RS ?X) (patient ?RS ?VIDEO) (or (instance ?VIDEO VideoRecording) (instance ?VIDEO Image)) (destination ?RS ?SCREEN) (instance ?SCREEN Artifact) (attribute ?SCREEN Flat) (not (connected ?X ?SCREEN)))))) (subclass AudioRecorder Device) (documentation AudioRecorder EnglishLanguage "&%AudioRecorder is a type of &%Device that creates an &%AudioRecording by capturing sound and storing it in a &%DataStorageDevice") (termFormat EnglishLanguage AudioRecorder "audio recorder") (=> (instance ?X AudioRecorder) (hasPurpose ?X (exists (?RS ?RECORD ?PROC) (and (instance ?RS RadiatingSound) (instance ?PROC IntentionalProcess) (instrument ?PROC ?X) (patient ?PROC ?RS) (result ?PROC ?RECORD) (instance ?RECORD AudioRecording))))) (subclass VideoDisplay ElectricDevice) (documentation VideoDisplay EnglishLanguage "&%VideoDisplay is a type of &%ElectricDevice that can &%RadiatingLight to show &%VideoRecording") (termFormat EnglishLanguage VideoDisplay "video display") (=> (instance ?X VideoDisplay) (hasPurpose ?X (exists (?RL ?VIDEO) (and (instance ?RL RadiatingLight) (instance ?VIDEO VideoRecording) (patient ?RL ?VIDEO) (instrument ?RL ?X))))) (subclass TDDPhone Telephone) (documentation TDDPhone EnglishLanguage "&%TDDPhone, which stands for Telecommunications Device for the Deaf, describes a &%Telephone that is designed so that &%Deaf people can use it") (=> (instance ?TDD TDDPhone) (hasPurpose ?TDD (exists (?AGENT ?PHONING) (and (instance ?PHONING Telephoning) (instrument ?PHONING ?TDD) (agent ?PHONING ?AGENT) (attribute ?AGENT Deaf))))) (subclass Photocopier ElectricDevice) (documentation Photocopier EnglishLanguage "An &%ElectricDevice designed for &%Making a two dimensional representation of an &%Object or a copy of a &%TwoDimensionalObject. Note that it is not necessarily used for &%Copying because it doesn't preserve all the &%Attributes of the original.") ;; ;; Jennie 17th August 2022 ;; further streamlined the first set of axioms because the second set has already covered hasPurpose (=> (and (instance ?X Photocopier) (instrument ?COPY ?X) (instance ?COPY Photocopying) (patient ?COPY ?OBJ1) (instance ?OBJ1 TwoDimensionalObject) (instance ?OBJ1 VisualContentBearingObject) (containsInformation ?OBJ1 ?INFO)) (exists (?OBJ2 ?SHEET) (and (result ?COPY ?OBJ2) (instance ?OBJ2 TwoDimensionalObject) (instance ?OBJ2 VisualContentBearingObject) (containsInformation ?OBJ2 ?INFO) (located ?OBJ2 ?SHEET) (instance ?SHEET PrintedSheet)))) (=> (instance ?X Photocopier) (hasPurpose ?X (exists (?COPY) (and (instance ?COPY Photocopying) (instrument ?COPY ?X))))) (subclass Photocopying Making) (documentation Photocopying EnglishLanguage "The &%Process of &%Making a two dimensional representation of an &%Object. Note the difference between &%Photocopying and &%Copying, the result of &%Copying is an exact copy.") (<=> (and (instance ?COPY Photocopying) (patient ?COPY ?OBJ1) (instance ?OBJ1 VisualContentBearingObject) (containsInformation ?OBJ1 ?INFO1)) (exists (?OBJ2 ?INFO2) (and (result ?COPY ?OBJ2) (instance ?OBJ2 VisualContentBearingObject) (containsInformation ?OBJ2 ?INFO2) (equal ?INFO1 ?INFO2)))) (subclass Sail Artifact) (documentation Sail EnglishLanguage "&%Sail refers to an &%Artifact made of some type of &%Fabric which by means of which wind is used to propel a sailing vessel") (termFormat EnglishLanguage Sail "sail") (=> (instance ?SAIL Sail) (exists (?MAST) (and (material Fabric ?SAIL) (instance ?MAST Mast) (connected ?SAIL ?MAST)))) (subclass ACPowerSource PowerSource) (documentation ACPowerSource EnglishLanguage "&%ACPowerSource refers to an alternating current &%PowerSource") (termFormat EnglishLanguage ACPowerSource "ac power source") (subclass SinglePhasePowerSource ACPowerSource) (subclass ThreePhasePowerSource ACPowerSource) (instance voltageMeasure BinaryPredicate) (documentation voltageMeasure EnglishLanguage "(&%voltageMeasure ?OBJ ?MEAS) describes how much electricity ?OBJ, a power source, generates") (termFormat EnglishLanguage voltageMeasure "voltage measure") (domain voltageMeasure 1 PowerSource) (domain voltageMeasure 2 PhysicalQuantity) (=> (voltageMeasure ?OBJ ?MEAS) (exists (?QUANT) (equal ?MEAS (MeasureFn ?QUANT Volt)))) (=> (voltageMeasure ?OBJ ?MEAS) (exists (?ELEC ?PROC) (and (instance ?ELEC Electricity) (instance ?PROC Process) (instrument ?PROC ?OBJ) (result ?PROC ?ELEC) (measure ?ELEC ?MEAS)))) (subclass Document ContentBearingObject) (subclass Document Artifact) (documentation Document EnglishLanguage "Instances of &%Document are &%ContentBearingObjects that are intended to convey propositional content via &%Text (&%LinguisticExpressions, seen or heard), &%Images, or some combination of these (e.g., an audio clip included in an electronic document consisting mostly of &%VisualText and some &%Images). Formally, a &%Document constitutes any &%ContentBearingObject that is an &%Artifact conventionally typically intended to be transmitted and assimilated as a meaningful whole. An &%Article or a &%Book would be a &%Document, but a &%Word or &%Paragraph typically would not.") (=> (instance ?DOC Document) (hasPurpose ?DOC (exists (?COMM) (and (instance ?COMM Communication) (instrument ?COMM ?DOC))))) (subclass Book Document) (documentation Book EnglishLanguage "A &%Document that has pages and is bound.") (subclass GuideBook Book) (documentation GuideBook EnglishLanguage "&%GuideBook is a type of &%Book that offers basic information about a place, normally designed for the use of visitors or tourists.") (termFormat EnglishLanguage GuideBook "guide book") (=> (instance ?X GuideBook) (exists (?LOC) (and (instance ?LOC GeographicArea) (refers ?X ?LOC)))) (subclass DiningGuide GuideBook) (documentation DiningGuide EnglishLanguage "&%DiningGuide is a type of &%GuideBook that offers information about dining places around a specific location") (termFormat EnglishLanguage DiningGuide "dining guide") (=> (instance ?X DiningGuide) (exists (?LOC ?REST) (and (instance ?LOC GeographicArea) (refers ?X ?LOC) (instance ?REST Restaurant) (located ?REST ?LOC) (refers ?X ?REST)))) (subclass TelephoneHandset Device) (documentation TelephoneHandset EnglishLanguage "&%TelephoneHandset is the part of the &%Telephone that has a &%Earphone and a &%Microphone for the transmission and reception of sound") (termFormat EnglishLanguage TelephoneHandset "telephone handset") (=> (instance ?X TelephoneHandset) (exists (?EARPHONE ?MIC) (and (instance ?EARPHONE Earphone) (instance ?MIC Microphone) (part ?EARPHONE ?X) (part ?MIC ?X)))) (subclass FireAlarm Device) (documentation FireAlarm EnglishLanguage "&%FireAlarm is a &%Device that releases a distinctive noise to inform people that there is a &%Fire") (termFormat EnglishLanguage FireAlarm "fire alarm") (=> (and (instance ?X FireAlarm) (attribute ?X DeviceOn) (located ?X ?LOC)) (exists (?RS) (and (instance ?RS RadiatingSound) (instrument ?RS ?X) (hasPurpose ?RS (exists (?GRP) (and (instance ?GRP GroupOfPeople) (located ?GRP ?LOC) (knows ?GRP (exists (?FIRE) (and (instance ?FIRE Fire) (eventLocated ?FIRE ?LOC)))))))))) (subclass GrabBar Artifact) (documentation GrabBar EnglishLanguage "&%GrabBar is a bar attached to a &%Wall to provide a handgrip for steadying yourself") (termFormat EnglishLanguage GrabBar "grab bar") (=> (instance ?X GrabBar) (and (exists (?WALL) (and (instance ?WALL Wall) (connected ?X ?WALL))) (hasPurpose ?X (exists (?GRAB) (and (instance ?GRAB Grabbing) (instrument ?GRAB ?X)))))) (=> (instance ?X GrabBar) (modalAttribute (exists (?HUMAN) (and (attribute ?HUMAN PhysicalDisability) (inScopeOfInterest ?HUMAN ?X))) Likely)) (subclass HighRise Building) (documentation HighRise EnglishLanguage "&%HighRise refers to a type of &%Building that has greater than 10 &%BuildingLevel") (termFormat EnglishLanguage HighRise "high rise") (=> (instance ?X HighRise) (exists (?LEVELS ?NUM) (and (instance ?LEVELS Collection) (forall (?FLR) (=> (and (instance ?FLR BuildingLevel) (part ?FLR ?X)) (member ?FLR ?LEVELS))) (memberCount ?LEVELS ?NUM) (greaterThanOrEqualTo ?NUM 10)))) (subclass Soaking Wetting) (documentation Soaking EnglishLanguage "&%Soaking refers to the process of &%Wetting wherein an &%Object is &%Surrounded by &%Water") (termFormat EnglishLanguage Soaking "soaking") (=> (instance ?SOAK Soaking) (exists (?WATER ?OBJ) (and (instance ?OBJ Object) (patient ?SOAK ?OBJ) (instance ?WATER Water) (resource ?SOAK ?WATER) (holdsDuring ?SOAK (orientation ?OBJ ?WATER Surrounded))))) (subclass GrecianTub BathTub) (documentation GrecianTub EnglishLanguage "&%GrecianTub is a combination of soaking tubs and standard tubs, meaning it has inreased depth for soaking, but can fit into tight spaces by not being as long as standard tubs") (termFormat EnglishLanguage GrecianTub "grecian tub") (=> (instance ?X GrecianTub) (hasPurpose ?X (exists (?HUMAN ?SOAK) (and (instance ?SOAK Soaking) (instance ?HUMAN Human) (agent ?SOAK ?HUMAN) (patient ?SOAK ?HUMAN) (eventLocated ?SOAK ?X))))) (subclass HemisphereFigure ThreeDimensionalFigure) (documentation HemisphereFigure EnglishLanguage "&%HemisphereFigure describes a figure that is half of a &%Sphere") (termFormat EnglishLanguage HemisphereFigure "hemisphere") (=> (and (attribute ?X ?HEMI) (instance ?HEMI HemisphereFigure)) (exists (?Y) (and (instance ?Y Sphere) (half ?X ?Y)))) (subclass Dome Ceiling) (documentation Dome EnglishLanguage "&%Dome is a type of &%Ceiling with a &%HemisphereFigure shape") (termFormat EnglishLanguage Dome "dome") (=> (instance ?X Dome) (exists (?HEMI) (and (attribute ?X ?HEMI) (instance ?HEMI HemisphereFigure)))) (instance Historical RelationalAttribute) (documentation Historical EnglishLanguage "&%Historical describes something that was important in &%History") (termFormat EnglishLanguage Historical "historical") (=> (attribute ?X Historical) (instance ?X Physical)) (=> (attribute ?X Historical) (refers History ?X)) (=> (and (attribute ?X Historical) (instance ?X City)) (exists (?EV) (and (instance ?EV Physical) (attribute ?EV Historical) (eventLocated ?EV ?X)))) (instance Rural RelationalAttribute) (documentation Rural EnglishLanguage "&%Rural describes that is characteristic of country life as opposed to the city life") (termFormat EnglishLanguage Rural "rural") (instance Suburban RelationalAttribute) (documentation Suburban EnglishLanguage "&%Suburban describes something that is characteristic of a residential district on the outskirts of a city") (termFormat EnglishLanguage Suburban "suburban") (instance Urban RelationalAttribute) (documentation Urban EnglishLanguage "&%Urban describes something that is characteristic of a city or city life") (termFormat EnglishLanguage Urban "urban") (subclass Patio Region) (documentation Patio EnglishLanguage "&%Patio refers to an &%Region adjoining a building, usually &%Paved, that is used for outdoor activities") (termFormat EnglishLanguage Patio "patio") (=> (instance ?X Patio) (and (modalAttribute (attribute ?X Paved) Likely) (exists (?BLDG) (and (instance ?BLDG Building) (orientation ?X ?BLDG Adjacent) (located ?X Outdoors))))) (subclass Lanai Patio) (subclass Lanai StationaryArtifact) (documentation Lanai EnglishLanguage "&%Lanai refers to a roofed outdoor area %&Adjacent to a &%Building often furnished and used as a living room") (=> (instance ?X Lanai) (exists (?ROOF) (and (instance ?ROOF Roof) (part ?ROOF ?X) (modalAttribute (exists (?AREA) (and (instance ?AREA SittingArea) (located ?AREA ?X))) Likely)))) (instance hasUniform BinaryPredicate) (documentation hasUniform EnglishLanguage "(&%hasUniform ?GRP ?UNIFORM) means that ?GRP is associated or identified by ?UNIFORM and members of ?GRP are expected to wear ?UNIFORM") (termFormat EnglishLanguage hasUniform "has uniform") (domain hasUniform 1 Group) (domainSubclass hasUniform 2 UniformClothing) (=> (hasUniform ?GRP ?UNIFORM) (modalAttribute (exists (?PERS ?CLOTHING ?TIME) (and (member ?PERS ?GRP) (instance ?CLOTHING ?UNIFORM) (holdsDuring ?TIME (wears ?PERS ?CLOTHING)))) Likely)) (subclass UniformClothing Clothing) (documentation UniformClothing EnglishLanguage "&%UniformClothing is a type of clothing with a distinctive design worn by members of a particular group as a means of identification") (termFormat EnglishLanguage UniformClothing "uniform") (=> (subclass ?X UniformClothing) (exists (?GRP) (hasUniform ?GRP ?X))) (=> (instance ?X UniformClothing) (exists (?PROC ?DESIGN) (and (instance ?PROC IntentionalProcess) (result ?PROC ?DESIGN) (represents ?X ?DESIGN)))) (subclass Tripod Device) (documentation Tripod EnglishLanguage "&%Tripod refers to a &%Device with 3 legs to support some other &%Object") (termFormat EnglishLanguage Tripod "tripod") (=> (instance ?X Tripod) (exists (?LEG1 ?LEG2 ?LEG3) (and (part ?LEG1 ?X) (part ?LEG2 ?X) (part ?LEG3 ?X) (meetsSpatially ?LEG1 ?LEG2) (meetsSpatially ?LEG2 ?LEG3) (meetsSpatially ?LEG1 ?LEG3)))) (=> (instance ?X Tripod) (hasPurpose ?X (exists (?OBJ ?PUT ?PROC) (and (instance ?OBJ Artifact) (instance ?PUT Putting) (patient ?PUT ?OBJ) (destination ?PUT ?X) (instance ?PROC Process) (instrument ?PROC ?OBJ) (before (EndFn (WhenFn ?PUT)) (BeginFn (WhenFn ?PROC))))))) (subclass Easel Tripod) (documentation Easel EnglishLanguage "&%Easel is a type of &%Tripod that supports a flat object such as a canvas or a flipboard") (termFormat EnglishLanguage Easel "easel") (=> (instance ?X Easel) (hasPurpose ?X (exists (?OBJ ?PUT) (and (instance ?OBJ Artifact) (attribute ?OBJ Flat) (instance ?PUT Putting) (patient ?PUT ?OBJ) (destination ?PUT ?X))))) (subclass Solarium Room) (documentation Solarium EnglishLanguage "&%Solarium is a type of &%Room part of which is made with &%Transparent material like glass to afford exposure to the sun.") (termFormat EnglishLanguage Solarium "solarium") (=> (instance ?X Solarium) (exists (?WALL) (and (instance ?WALL Wall) (part ?WALL ?X) (attribute ?WALL Transparent)))) (subclass ExerciseCenter SportsFacility) (documentation ExerciseCenter EnglishLanguage "&%ExerciseCenter refers to a type of &%SportsFacility that has equipment and services for physical training and keeping fit") (termFormat EnglishLanguage ExerciseCenter "exercise center") (=> (instance ?X ExerciseCenter) (hasPurpose ?X (exists (?DEVICE) (and (or (instance ?DEVICE AerobicExerciseDevice) (instance ?DEVICE AnaerobicExerciseDevice)) (located ?DEVICE ?X))))) (subclass GameRoom Room) (documentation GameRoom EnglishLanguage "&%GameRoom refers to a type of &%Room that have facilities for &%Game that can be played") (termFormat EnglishLanguage GameRoom "game room") (=> (instance ?X GameRoom) (hasPurpose ?X (exists (?GAME) (and (instance ?GAME Game) (eventLocated ?GAME ?X))))) (subclass Nursery Room) (documentation Nursery EnglishLanguage "&%Nursery refers to a &%Room for babies") (termFormat EnglishLanguage Nursery "nursery") (=> (instance ?X Nursery) (exists (?CRIB) (and (instance ?CRIB Crib) (located ?CRIB ?X)))) (subclass SteamBath Room) (documentation SteamBath EnglishLanguage "&%SteamBath refers to a room that is filled with &%Steam in order to make people sweat") (termFormat EnglishLanguage SteamBath "steam bath") (=> (instance ?X SteamBath) (exists (?STEAM) (and (instance ?STEAM Steam) (located ?STEAM ?X)))) (=> (instance ?X SteamBath) (hasPurpose ?X (exists (?BATH) (and (instance ?BATH Bathing) (eventLocated ?BATH ?X))))) (subclass HeatedPool SwimmingPool) (documentation HeatedPool EnglishLanguage "&%HeatedPool is a type of &%SwimmingPool that has &%HotWaterHeater so that the &%Water in the pool is constantly kept at a certain warm temperature") (termFormat EnglishLanguage HeatedPool "heated pool") (=> (and (instance ?X HeatedPool) (contains ?X ?WATER) (instance ?WATER Water) (part ?X ?HEATER) (instance ?HEATER WaterHeater) (attribute ?HEATER DeviceOn)) (attribute ?WATER WarmTemperature)) (subclass RoomHeater HeatingDevice) (documentation RoomHeater EnglishLanguage "&%RoomHeater is a type of &%HeatingDevice that heats the air in a confined space") (termFormat EnglishLanguage RoomHeater "room heater") (=> (instance ?X RoomHeater) (hasPurpose ?X (exists (?AIR ?HEATING ?ROOM) (and (instance ?AIR Air) (instance ?ROOM Room) (located ?AIR ?ROOM) (instance ?HEATING Heating) (patient ?HEATING ?AIR) (instrument ?HEATING ?X))))) (subclass DanceHall StationaryArtifact) (documentation DanceHall EnglishLanguage "&%DanceHall is a &%StationaryArtifact equipped with floors amenable to &%Dancing and devices that blare out &%MakingMusic") (termFormat EnglishLanguage DanceHall "dance hall") (=> (instance ?DISCO DanceHall) (hasPurpose ?DISCO (exists (?DANCE ?MUSIC) (and (instance ?MUSIC MakingMusic) (instance ?DANCE Dancing) (cooccur ?MUSIC ?DANCE) (eventLocated ?MUSIC ?DISCO) (eventLocated ?DANCE ?DISCO))))) (subclass NightClub DanceHall) (documentation NightClub EnglishLanguage "&%NightClub is a type of &%DanceHall that typically opens at &%NightTime and has a &%Tavern located in it") (termFormat EnglishLanguage NightClub "night club") (=> (instance ?X NightClub) (exists (?BAR) (and (instance ?BAR Tavern) (located ?BAR ?X)))) (subclass Bartender SkilledOccupation) (documentation Bartender EnglishLanguage "A bartender is a person who serves &%AlcoholicBeverages behind a counter (or similar) in a bar, pub, tavern, or similar establishment. Bartending requires certification in the US .") (=> (attribute ?P Bartender) (exists (?S ?B) (and (instance ?S Serving) (instance ?B AlcoholicBeverage) (agent ?S ?P) (patient ?S ?B)))) (subclass ScubaDiving Swimming) (documentation ScubaDiving EnglishLanguage "&%ScubaDiving is &%Swimming &%Below a &%WaterArea with the aid of some &%Device to help in &%Breathing") (termFormat EnglishLanguage ScubaDiving "scuba diving") (=> (instance ?SCUBA ScubaDiving) (exists (?WATER ?DEVICE ?BREATH) (and (instance ?WATER WaterArea) (orientation ?SCUBA ?WATER Below) (instance ?DEVICE Device) (instance ?BREATH Breathing) (instrument ?BREATH ?DEVICE) (subProcess ?BREATH ?SCUBA)))) (instance AmericansWithDisabilitiesAct Proposition) (documentation AmericansWithDisabilitiesAct EnglishLanguage "The &%AmericansWithDisabilitiesAct is a &%Proposition promulgated by the US Employment Opportunity Commission to give civil right protections to individuals with &%Disability similar to those provided to individuals on the basis of race, color, sex, national origin, age and religion. It guarantees equal opportunities for individuals with &%Disability in public accommodation, employment, transportation, State and local government services and telecommunications") (termFormat EnglishLanguage AmericansWithDisabilitiesAct "ADA") (subrelation conforms represents) (instance conforms BinaryPredicate) (documentation conforms EnglishLanguage "(&%conforms ?OBJ ?PROP) describes how ?OBJ follows the ideas outlined by ?PROP") (termFormat EnglishLanguage conforms "conforms") (domain conforms 1 Object) (domain conforms 2 Proposition) (=> (conforms ?OBJ AmericansWithDisabilitiesAct) (attribute ?OBJ HandicappedFriendly)) (instance USFEMA GovernmentOrganization) (documentation USFEMA EnglishLanguage "&%USFEMA, which stands for Federal Emergency Management Agency, is a &%GovernmentOrganization in charge of disaster mitigation, preparedness, response, recovery, education and references") (termFormat EnglishLanguage USFEMA "fema") (subrelation approves inScopeOfInterest) (instance approves BinaryPredicate) (documentation approves EnglishLanguage "(&%approves ?AGENT1 ?AGENT2) means that ?AGENT1 is satisfied that ?AGENT2 has met some requirement or proposition, and publicly declares such") (termFormat EnglishLanguage approves "approves") (domain approves 1 CognitiveAgent) (domain approves 2 CognitiveAgent) (=> (approves ?AGENT1 ?AGENT2) (exists (?PROP) (believes ?AGENT1 (conforms ?AGENT2 ?PROP)))) (subclass WetBar Artifact) (documentation WetBar EnglishLanguage "&%WetBar is a place for preparing food and beverage that has a sink with running water") (termFormat EnglishLanguage WetBar "wet bar") (=> (instance ?X WetBar) (exists (?SINK ?OBJ) (and (instance ?SINK WashBasin) (part ?SINK ?X) (instance ?OBJ Object) (attribute ?OBJ Flat) (hasPurpose ?OBJ (exists (?PREP ?FOOD) (and (instance ?PREP Making) (result ?PREP ?FOOD) (or (instance ?FOOD PreparedFood) (instance ?FOOD Beverage)) (eventLocated ?PREP ?OBJ)))) (part ?OBJ ?X)))) (subclass SurveillanceSystem Collection) (documentation SurveillanceSystem EnglishLanguage "&%SurveillanceSystem is a &%Collection of devices that work together to provide security by recording sound or video in a certain location and showing it instantly to people, presumably a &%SecurityUnit") (termFormat EnglishLanguage SurveillanceSystem "surveillance system") (=> (instance ?X SurveillanceSystem) (and (memberType ?X Camera) (memberType ?X VideoDisplay))) (=> (and (instance ?X SurveillanceSystem) (member ?X ?VIDEO) (member ?X ?DISPLAY) (located ?VIDEO ?LOC1) (instance ?VIDEO Camera) (located ?DISPLAY ?LOC2) (not (equal ?LOC1 ?LOC2)) (instance ?DISPLAY VideoDisplay)) (hasPurpose ?X (exists (?PROC ?VID ?RL ?CAPTURE) (and (instance ?PROC Process) (eventLocated ?PROC ?LOC1) (represents ?VID ?PROC) (instrument ?CAPTURE Camera) (result ?CAPTURE ?VID) (instance ?RL RadiatingLight) (instrument ?RL ?DISPLAY) (patient ?RL ?VID) (before (BeginFn ?PROC) (BeginFn ?CAPTURE)) (before (BeginFn ?CAPTURE) (BeginFn ?RL)))))) (=> (instance ?X SecurityUnit) (modalAttribute (exists (?S) (and (instance ?S SurveillanceSystem) (inScopeOfInterest ?X ?S))) Likely)) (subclass ArtifactMediatedCommunication Communication) (documentation ArtifactMediatedCommunication EnglishLanguage "&%ArtifactMediatedCommunication refers to &%Communication that uses some &%Artifact as an &%instrument or &%path for the &%Transfer of messages or information") (termFormat EnglishLanguage ArtifactMediatedCommunication "artifact mediated communication") (=> (instance ?X ArtifactMediatedCommunication) (exists (?OBJ) (and (instance ?OBJ Artifact) (instrument ?X ?OBJ)))) (subclass TelephoneCommunication ArtifactMediatedCommunication) (documentation TelephoneCommunication EnglishLanguage "&%TelephoneCommunication refers to a &%Communication that is done through the use of the &%TelephoneSystem") (termFormat EnglishLanguage TelephoneCommunication "telephone communication") (=> (instance ?X TelephoneCommunication) (exists (?TEL1 ?TEL2 ?ORIGIN ?DEST) (and (origin ?X ?ORIGIN) (destination ?X ?DEST) (siteForContact ?ORIGIN ?TEL1) (siteForContact ?DEST ?TEL2) (instance ?TEL1 Telephone) (instance ?TEL2 Telephone) (instrument ?X ?TEL1) (instrument ?X ?TEL2)))) (subclass OperatorAssistedTelephoneCommunication TelephoneCommunication) (documentation OperatorAssistedTelephoneCommunication EnglishLanguage "&%OperatorAssistedTelephoneCommunication refers to &%TelephoneCommunication where an intermediary person connects origin and destination") (termFormat EnglishLanguage OperatorAssistedTelephoneCommunication "operator assisted telephone communication") (=> (instance ?X OperatorAssistedTelephoneCommunication) (exists (?ORIGIN ?DEST ?OPERATOR) (and (origin ?X ?ORIGIN) (destination ?X ?DEST) (instance ?OPERATOR Human) (hasPurpose ?OPERATOR (exists (?PROC) (and (instance ?PROC IntentionalProcess) (agent ?PROC ?OPERATOR) (subProcess ?PROC ?X) (holdsDuring (ImmediateFutureFn (WhenFn ?PROC)) (modalAttribute (exists (?COMM) (and (instance ?COMM Communication) (origin ?COMM ?ORIGIN) (destination ?COMM ?DEST))) Possibility)))))))) (subclass DirectDialTelephoneCommunication TelephoneCommunication) (documentation DirectDialTelephoneCommunication EnglishLanguage "&%DirectDialTelephoneCommunication refers to &%TelephoneCommunication where there is no operator.") (termFormat EnglishLanguage DirectDialTelephoneCommunication "direct dial telephone communication") (=> (instance ?X DirectDialTelephoneCommunication) (not (exists (?OPERATOR) (and (instance ?OPERATOR Human) (hasPurpose ?OPERATOR (exists (?PROC) (and (agent ?PROC ?OPERATOR) (subProcess ?PROC ?X) (instance ?PROC TelephoneCommunication)))))))) (subclass VoiceMail AudioRecording) (documentation VoiceMail EnglishLanguage "&%VoiceMail refers to an &%AudioRecording that is done through the &%TelephoneSystem") (=> (instance ?X VoiceMail) (exists (?TEL) (and (instance ?TEL TelephoneCommunication) (patient ?TEL ?X)))) (instance Local RelationalAttribute) (documentation Local EnglishLanguage "&%Local refers to something within the same region or area") (termFormat EnglishLanguage Local "local") (=> (and (instance ?X TelephoneCommunication) (attribute ?X Local)) (exists (?TEL1 ?TEL2 ?ORIGIN ?DEST ?CODE) (and (origin ?X ?ORIGIN) (destination ?X ?DEST) (telephoneNumber ?TEL1 ?ORIGIN) (telephoneNumber ?TEL2 ?DEST) (telecomAreaCode ?CODE ?TEL1) (telecomAreaCode ?CODE ?TEL2)))) (instance Domestic RelationalAttribute) (documentation Domestic EnglishLanguage "&%Domestic refers to something within the same &%Nation") (termFormat EnglishLanguage Domestic "domestic") (=> (and (instance ?X TelephoneCommunication) (attribute ?X Domestic)) (exists (?ORIGIN ?DEST ?COUNTRY) (and (origin ?X ?ORIGIN) (destination ?X ?DEST) (located ?ORIGIN ?COUNTRY) (located ?DEST ?COUNTRY) (instance ?COUNTRY Nation)))) (instance International RelationalAttribute) (documentation International EnglishLanguage "&%International refers to something outside of the country") (termFormat EnglishLanguage International "international") (=> (and (instance ?X TelephoneCommunication) (attribute ?X International)) (exists (?ORIGIN ?DEST ?CTRY1 ?CTRY2) (and (origin ?X ?ORIGIN) (destination ?X ?DEST) (located ?ORIGIN ?CTRY1) (located ?DEST ?CTRY2) (instance ?CTRY1 Nation) (instance ?CTRY2 Nation) (not (equal ?CTRY1 ?CTRY2))))) (instance CommunalAttribute RelationalAttribute) (documentation CommunalAttribute EnglishLanguage "&%CommunalAttribute describes how an &%Object is shared by many") (termFormat EnglishLanguage CommunalAttribute "communal") (instance PrivateAttribute RelationalAttribute) (documentation PrivateAttribute EnglishLanguage "&%PrivateAttribute describes how an object is not available to other people without the consent of the current owner") (=> (attribute ?X CommunalAttribute) (instance ?X Object)) (=> (attribute ?X PrivateAttribute) (modalAttribute (not (attribute ?X CommunalAttribute)) Likely)) (=> (attribute ?X CommunalAttribute) (modalAttribute (not (attribute ?X PrivateAttribute)) Likely)) (documentation Policy EnglishLanguage "&%Policy is (the contents of) a type of &%Declaring created and enforced by an &%Organization such as a government or a business, which contains guiding principles or a plan or course of action adopted by that organization.") (termFormat EnglishLanguage Policy "policy") (subclass Policy Proposition) (=> (instance ?POLICY Policy) (exists (?ORG) (policyOwner ?ORG ?POLICY))) (instance policyOwner BinaryPredicate) (documentation policyOwner EnglishLanguage "(&%policyOwner ?&%Organization ?&%Policy) describes how ?&%Policy is adopted and enforced by ?&%Organization") (termFormat EnglishLanguage policyOwner "policy owner") (domain policyOwner 1 Organization) (domain policyOwner 2 Policy) (=> (policyOwner ?AGENT ?POLICY) (exists (?CREATE) (and (instance ?CREATE Creation) (agent ?CREATE ?AGENT) (result ?CREATE ?POLICY)))) (instance conventionalLongName BinaryPredicate) (documentation conventionalLongName EnglishLanguage "(&%conventionalLongName ?NAME ?THING) means that the string ?NAME is the long form of the name conventionally used for ?THING.") (domain conventionalLongName 1 SymbolicString) (domain conventionalLongName 2 Entity) (termFormat EnglishLanguage conventionalLongName "official name" ) (subrelation conventionalLongName names) (instance conventionalShortName BinaryPredicate) (documentation conventionalShortName EnglishLanguage "(&%conventionalShortName ?NAME ?THING) means that the string ?NAME is the short form of the name conventionally used for ?THING. For a more specialized subset of short names, see &%abbreviation.") (domain conventionalShortName 1 SymbolicString) (domain conventionalShortName 2 Entity) (subrelation conventionalShortName names) (instance abbreviation BinaryPredicate) (domain abbreviation 1 SymbolicString) (domain abbreviation 2 Entity) (subrelation abbreviation conventionalShortName) (documentation abbreviation EnglishLanguage "(&%abbreviation ?STRING ?THING) means that ?STRING is an abbreviation used to refer to ?THING. Abbreviations include acronyms and other abbreviated forms.") (termFormat EnglishLanguage conventionalShortName "acronym") ;; ----------------------------------------------------------------------------- ;; Import from elements.kif ;; ----------------------------------------------------------------------------- ; This dictionary database was created by Jay F. Kominek ; (Feel free to send any comments, additions, ; corrections, money to that address) It was compiled from a variety of ; sources, and is in my opinion, a work of my own. (The only stuff that ; was really copied verbatim was the atomic numbers and weights, please, ; I'd like to see someone try and exert a copyright on the values of ; atoms.) So, I place this in the public domain, if it somehow breaks, ; you get to keep both pieces. It'd be nice if you kept the fact that I ; compiled the information in here, but is not needed. ; Up to date copies can probably be found on the web at: ; http://www.miranda.org/~jkominek/elements/ ; This information has been converted to KIF by Adam Pease adampease@earthlink.net. ; This file (unlike many of our other ontology files, which are released ; under GNU license) is being released in the public domain, in keeping ; with the view of the original compiler of the material. ; This file depends on Merge.kif. ; The original information has since been augmented with data for melting ; and boiling points. (subclass Hydrogen ElementalSubstance) (names Hydrogen "Hydrogen") (conventionalShortName "H" Hydrogen) (atomicNumber Hydrogen 1) (=> (and (instance ?ATOM Hydrogen) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 1.0079 Amu))) (documentation Hydrogen EnglishLanguage "Colourless, odourless gaseous chemical element. Lightest and most abundant element in the universe. Present in water and in all organic compounds. Chemically reacts with most elements. Discovered by Henry Cavendish in 1776.") (subclass Helium ElementalSubstance) (names Helium "Helium") (conventionalShortName "He" Helium) (atomicNumber Helium 2) (=> (and (instance ?ATOM Helium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 4.0026 Amu))) (documentation Helium EnglishLanguage "Colourless, odourless gaseous nonmetallic element. Belongs to group 18 of the periodic table. Lowest boiling point of all elements and can only be solidified under pressure. Chemically inert, no known compounds. Discovered in the solar spectrum in 1868 by Lockyer.") (subclass Lithium ElementalSubstance) (names Lithium "Lithium") (conventionalShortName "Li" Lithium) (atomicNumber Lithium 3) (=> (and (instance ?ATOM Lithium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 6.939 Amu))) (documentation Lithium EnglishLanguage "Socket silvery metal. First member of group 1 of the periodic table. Lithium salts are used in psychomedicine.") (subclass Beryllium ElementalSubstance) (names Beryllium "Beryllium") (conventionalShortName "Be" Beryllium) (atomicNumber Beryllium 4) (=> (and (instance ?ATOM Beryllium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 9.0122 Amu))) (documentation Beryllium EnglishLanguage "Grey metallic element of group 2 of the periodic table. Is toxic and can cause severe lung diseases and dermatitis. Shows high covalent character. It was isolated independently by F. Wohler and A.A. Bussy in 1828.") (subclass Boron ElementalSubstance) (names Boron "Boron") (conventionalShortName "B" Boron) (atomicNumber Boron 5) (=> (and (instance ?ATOM Boron) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 10.811 Amu))) (documentation Boron EnglishLanguage "An element of group 13 of the periodic table. There are two allotropes, amorphous boron is a brown power, but metallic boron is black. The metallic form is hard (9.3 on Mohs' scale) and a bad conductor in room temperatures. It is never found free in nature. Boron-10 is used in nuclear reactor control rods and shields. It was discovered in 1808 by Sir Humphry Davy and by J.L. Gay-Lussac and L.J. Thenard.") (subclass Carbon ElementalSubstance) (names Carbon "Carbon") (conventionalShortName "C" Carbon) (atomicNumber Carbon 6) (=> (and (instance ?ATOM Carbon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 12.01115 Amu))) (documentation Carbon EnglishLanguage "Carbon is a member of group 14 of the periodic table. It has three allotropic forms of it, diamonds, graphite and fullerite. Carbon-14 is commonly used in radioactive dating. Carbon occurs in all organic life and is the basis of organic chemistry. Carbon has the interesting chemical property of being able to bond with itself, and a wide variety of other elements.") (subclass Nitrogen ElementalSubstance) (names Nitrogen "Nitrogen") (conventionalShortName "N" Nitrogen) (atomicNumber Nitrogen 7) (=> (and (instance ?ATOM Nitrogen) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 14.0067 Amu))) (documentation Nitrogen EnglishLanguage "Colourless, gaseous element which belongs to group 15 of the periodic table. Constitutes ~78 percent of the atmosphere and is an essential part of the ecosystem. Nitrogen for industrial purposes is acquired by the fractional distillation of liquid air. Chemically inactive, reactive generally only at high temperatures or in electrical discharges. It was discovered in 1772 by D. Rutherford.") (subclass Oxygen ElementalSubstance) (names Oxygen "Oxygen") (conventionalShortName "O" Oxygen) (atomicNumber Oxygen 8) (=> (and (instance ?ATOM Oxygen) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 15.9994 Amu))) (documentation Oxygen EnglishLanguage "A colourless, odourless gaseous element belonging to group 16 of the periodic table. It is the most abundant element present in the earth's crust. It also makes up 20.8 percent of the Earth's atmosphere. For industrial purposes, it is separated from liquid air by fractional distillation. It is used in high temperature welding, and in breathing. It commonly comes in the form of Oxygen, but is found as Ozone in the upper atmosphere. It was discovered by Priestley in 1774.") (subclass Fluorine ElementalSubstance) (names Fluorine "Fluorine") (conventionalShortName "F" Fluorine) (atomicNumber Fluorine 9) (=> (and (instance ?ATOM Fluorine) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 18.9984 Amu))) (documentation Fluorine EnglishLanguage "A poisonous pale yellow gaseous element belonging to group 17 of the periodic table (The halogens). It is the most chemically reactive and electronegative element. It is highly dangerous, causing severe chemical burns on contact with flesh. Fluorine was identified by Scheele in 1771 and first isolated by Moissan in 1886.") (subclass Neon ElementalSubstance) (names Neon "Neon") (conventionalShortName "Ne" Neon) (atomicNumber Neon 10) (=> (and (instance ?ATOM Neon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 20.183 Amu))) (documentation Neon EnglishLanguage "Colourless gaseous element of group 18 on the periodic table (noble gases). Neon occurs in the atmosphere, and comprises 0.0018 percent of the volume of the atmosphere. It has a distinct reddish glow when used in discharge tubes and neon based lamps. It forms almost no chemical compounds. Neon was discovered in 1898 by Sir William Ramsey and M.W. Travers. ") (subclass Sodium ElementalSubstance) (names Sodium "Sodium") (conventionalShortName "Na" Sodium) (atomicNumber Sodium 11) (=> (and (instance ?ATOM Sodium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 22.9898 Amu))) (documentation Sodium EnglishLanguage "Soft silvery reactive element belonging to group 1 of the periodic table (alkali metals). It is highly reactive, oxidizing in air and reacting violently with water, forcing it to be kept under oil. It was first isolated by Humphrey Davy in 1807.") (subclass Magnesium ElementalSubstance) (names Magnesium "Magnesium") (conventionalShortName "Mg" Magnesium) (atomicNumber Magnesium 12) (=> (and (instance ?ATOM Magnesium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 24.312 Amu))) (documentation Magnesium EnglishLanguage "Silvery metallic element belonging to group 2 of the periodic table (alkaline-earth metals). It is essential for living organisms, and is used in a number of light alloys. Chemically very reactive, it forms a protective oxide coating when exposed to air and burns with an intense white flame. It also reacts with sulphur, nitrogen and the halogens. First isolated by Bussy in 1828.") (subclass Aluminum ElementalSubstance) (names Aluminum "Aluminum") (conventionalShortName "Al" Aluminum) (atomicNumber Aluminum 13) (=> (and (instance ?ATOM Aluminum) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 26.9815 Amu))) (documentation Aluminum EnglishLanguage "Silvery-white lustrous metallic element of group 3 of the periodic table. Highly reactive but protected by a thin transparent layer of the oxide which quickly forms in air. There are many alloys of aluminum, as well as a good number of industrial uses. Makes up 8.1 percent of the Earth's crust, by weight. Isolated in 1825 by H.C. Oersted.") (subclass Silicon ElementalSubstance) (names Silicon "Silicon") (conventionalShortName "Si" Silicon) (atomicNumber Silicon 14) (=> (and (instance ?ATOM Silicon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 28.086 Amu))) (documentation Silicon EnglishLanguage "Metalloid element belonging to group 14 of the periodic table. It is the second most abundant element in the Earth's crust, making up 25.7 percent of it by weight. Chemically less reactive than carbon. First identified by Lavoisier in 1787 and first isolated in 1823 by Berzelius.") (subclass Phosphorus ElementalSubstance) (names Phosphorus "Phosphorus") (conventionalShortName "P" Phosphorus) (atomicNumber Phosphorus 15) (=> (and (instance ?ATOM Phosphorus) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 30.9738 Amu))) (documentation Phosphorus EnglishLanguage "Non-metallic element belonging to group 15 of the periodic table. Has a multiple allotropic forms. Essential element for living organisms. It was discovered by Brandt in 1669.") (subclass Sulphur ElementalSubstance) (names Sulphur "Sulphur") (conventionalShortName "S" Sulphur) (atomicNumber Sulphur 16) (=> (and (instance ?ATOM Sulphur) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 32.064 Amu))) (documentation Sulphur EnglishLanguage "Yellow, nonmetallic element belonging to group 16 of the periodic table. It is an essential element in living organisms, needed in the amino acids cysteine and methionine, and hence in many proteins. Absorbed by plants from the soil as sulphate ion.") (subclass Chlorine ElementalSubstance) (names Chlorine "Chlorine") (conventionalShortName "Cl" Chlorine) (atomicNumber Chlorine 17) (=> (and (instance ?ATOM Chlorine) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 35.453 Amu))) (documentation Chlorine EnglishLanguage "Halogen element. Poisonous greenish-yellow gas. Occurs widely in nature as sodium chloride in seawater. Reacts directly with many elements and compounds, strong oxidizing agent. Discovered by Karl Scheele in 1774. Humphrey David confirmed it as an element in 1810.") (subclass Argon ElementalSubstance) (names Argon "Argon") (conventionalShortName "Ar" Argon) (atomicNumber Argon 18) (=> (and (instance ?ATOM Argon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 39.948 Amu))) (documentation Argon EnglishLanguage "Monatomic noble gas. Makes up 0.93 percent of the air. Colourless, odorless. Is inert and has no true compounds. Lord Rayleigh and Sir william Ramsey identified argon in 1894.") (subclass Potassium ElementalSubstance) (names Potassium "Potassium") (conventionalShortName "K" Potassium) (atomicNumber Potassium 19) (=> (and (instance ?ATOM Potassium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 39.0983 Amu))) (documentation Potassium EnglishLanguage "Soft silvery metallic element belonging to group 1 of the periodic table (alkali metals). Occurs naturally in seawater and a many minerals. Highly reactive, chemically, it resembles sodium in its behavior and compounds. Discovered by Sir Humphry Davy in 1807.") (subclass Calcium ElementalSubstance) (names Calcium "Calcium") (conventionalShortName "Ca" Calcium) (atomicNumber Calcium 20) (=> (and (instance ?ATOM Calcium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 40.08 Amu))) (documentation Calcium EnglishLanguage "Soft grey metallic element belonging to group 2 of the periodic table. Used a reducing agent in the extraction of thorium, zirconium and uranium. Essential element for living organisms.") (subclass Scandium ElementalSubstance) (names Scandium "Scandium") (conventionalShortName "Sc" Scandium) (atomicNumber Scandium 21) (=> (and (instance ?ATOM Scandium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 44.956 Amu))) (documentation Scandium EnglishLanguage "Rare soft silvery metallic element belonging to group 3 of the periodic table. There are ten isotopes, nine of which are radioactive and have short half-lives. Predicted in 1869 by Mendeleev, isolated by Nilson in 1879.") (subclass Titanium ElementalSubstance) (names Titanium "Titanium") (conventionalShortName "Ti" Titanium) (atomicNumber Titanium 22) (=> (and (instance ?ATOM Titanium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 47.90 Amu))) (documentation Titanium EnglishLanguage "White metallic transition element. Occurs in numerous minerals. Used in strong, light corrosion-resistant alloys. Forms a passive oxide coating when exposed to air. First discovered by Gregor in 1789.") (subclass Vanadium ElementalSubstance) (names Vanadium "Vanadium") (conventionalShortName "V" Vanadium) (atomicNumber Vanadium 23) (=> (and (instance ?ATOM Vanadium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 50.9415 Amu))) (documentation Vanadium EnglishLanguage "Soft and ductile, bright white metal. Good resistance to corrosion by alkalis, sulphuric and hydrochloric acid. It oxidizes readily about 933K. There are two naturally occurring isotopes of vanadium, and 5 radioisotopes, V-49 having the longest half-life at 337 days. Vanadium has nuclear applications, the foil is used in cladding titanium to steel, and vanadium-gallium tape is used to produce a superconductive magnet. Originally discovered by Andres Manuel del Rio of Mexico City in 1801. His discovery went unheeded, however, and in 1820, Nils Gabriel Sefstron of Sweden rediscovered it. Metallic vanadium was isolated by Henry Enfield Roscoe in 1867. The name vanadium comes from {Vanadis}, a goddess of Scandinavian mythology. Silvery-white metallic transition element. Vanadium is essential to {ascidian}s. Rats and chickens are also known to require it. Metal powder is a fire hazard, and vanadium compounds should be considered highly toxic. May cause lung cancer if inhaled.") (subclass Chromium ElementalSubstance) (names Chromium "Chromium") (conventionalShortName "Cr" Chromium) (atomicNumber Chromium 24) (=> (and (instance ?ATOM Chromium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 51.996 Amu))) (documentation Chromium EnglishLanguage "Hard silvery transition element. Used in decorative electroplating. Discovered in 1797 by Vauquelin.") (subclass Manganese ElementalSubstance) (names Manganese "Manganese") (conventionalShortName "Mn" Manganese) (atomicNumber Manganese 25) (=> (and (instance ?ATOM Manganese) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 54.938 Amu))) (documentation Manganese EnglishLanguage "Grey brittle metallic transition element. Rather electropositive, combines with some non-metals when heated. Discovered in 1774 by Scheele.") (subclass Iron ElementalSubstance) (names Iron "Iron") (conventionalShortName "Fe" Iron) (atomicNumber Iron 26) (=> (and (instance ?ATOM Iron) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 55.847 Amu))) (documentation Iron EnglishLanguage "Silvery malleable and ductile metallic transition element. Has nine isotopes and is the fourth most abundant element in the earth's crust. Required by living organisms as a trace element (used in hemoglobin in humans.) Quite reactive, oxidizes in moist air, displaces hydrogen from dilute acids and combines with nonmetallic elements.") (subclass Cobalt ElementalSubstance) (names Cobalt "Cobalt") (conventionalShortName "Co" Cobalt) (atomicNumber Cobalt 27) (=> (and (instance ?ATOM Cobalt) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 58.993 Amu))) (documentation Cobalt EnglishLanguage "Light grey transition element. Some meteorites contain small amounts of metallic cobalt. Generally alloyed for use. Mammals require small amounts of cobalt salts. Cobalt-60, an artificially produced radioactive isotope of Cobalt is an important radioactive tracer and cancer-treatment agent. Discovered by G. Brandt in 1737.") (subclass Nickel ElementalSubstance) (names Nickel "Nickel") (conventionalShortName "Ni" Nickel) (atomicNumber Nickel 28) (=> (and (instance ?ATOM Nickel) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 58.71 Amu))) (documentation Nickel EnglishLanguage "Malleable ductile silvery metallic transition element. Discovered by A.F. Cronstedt in 1751.") (subclass Copper ElementalSubstance) (names Copper "Copper") (conventionalShortName "Cu" Copper) (atomicNumber Copper 29) (=> (and (instance ?ATOM Copper) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 63.54 Amu))) (documentation Copper EnglishLanguage "Red-brown transition element. Known by the Romans as 'cuprum.' Extracted and used for thousands of years. Malleable, ductile and an excellent conductor of heat and electricity. When in moist conditions, a greenish layer forms on the outside.") (subclass Zinc ElementalSubstance) (names Zinc "Zinc") (conventionalShortName "Zn" Zinc) (atomicNumber Zinc 30) (=> (and (instance ?ATOM Zinc) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 65.38 Amu))) (documentation Zinc EnglishLanguage "Blue-white metallic element. Occurs in multiple compounds naturally. Five stable isotopes are six radioactive isotopes have been found. Chemically a reactive metal, combines with oxygen and other non-metals, reacts with dilute acids to release hydrogen.") (subclass Gallium ElementalSubstance) (names Gallium "Gallium") (conventionalShortName "Ga" Gallium) (atomicNumber Gallium 31) (=> (and (instance ?ATOM Gallium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 69.72 Amu))) (documentation Gallium EnglishLanguage "Soft silvery metallic element, belongs to group 13 of the periodic table. The two stable isotopes are Ga-69 and Ga-71. Eight radioactive isotopes are known, all having short half-lives. Gallium Arsenide is used as a semiconductor. Corrodes most other metals by diffusing into their lattice. First identified by Francois Lecoq de Boisbaudran in 1875.") (subclass Germanium ElementalSubstance) (names Germanium "Germanium") (conventionalShortName "Ge" Germanium) (atomicNumber Germanium 32) (=> (and (instance ?ATOM Germanium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 72.59 Amu))) (documentation Germanium EnglishLanguage "Lustrous hard metalloid element, belongs to group 14 of the periodic table. Forms a large number of organometallic compounds. Predicted by Mendeleev in 1871, it was actually found in 1886 by Winkler.") (subclass Arsenic ElementalSubstance) (names Arsenic "Arsenic") (conventionalShortName "As" Arsenic) (atomicNumber Arsenic 33) (=> (and (instance ?ATOM Arsenic) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 74.922 Amu))) (documentation Arsenic EnglishLanguage "Metalloid element of group 15. There are three allotropes, yellow, black, and grey. Reacts with halogens, concentrated oxidizing acids and hot alkalis. Albertus Magnus is believed to have been the first to isolate the element in 1250.") (subclass Selenium ElementalSubstance) (names Selenium "Selenium") (conventionalShortName "Se" Selenium) (atomicNumber Selenium 34) (=> (and (instance ?ATOM Selenium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 78.96 Amu))) (documentation Selenium EnglishLanguage "Metalloid element, belongs to group 16 of the periodic table. Multiple allotropic forms exist. Chemically resembles sulphur. Discovered in 1817 by Jons J. Berzelius.") (subclass Bromine ElementalSubstance) (names Bromine "Bromine") (conventionalShortName "Br" Bromine) (atomicNumber Bromine 35) (=> (and (instance ?ATOM Bromine) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 79.909 Amu))) (documentation Bromine EnglishLanguage "Halogen element. Red volatile liquid at room temperature. Its reactivity is somewhere between chlorine and iodine. Harmful to human tissue in a liquid state, the vapour irritates eyes and throat. Discovered in 1826 by Antoine Balard.") (subclass Krypton ElementalSubstance) (names Krypton "Krypton") (conventionalShortName "Kr" Krypton) (atomicNumber Krypton 36) (=> (and (instance ?ATOM Krypton) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 83.80 Amu))) (documentation Krypton EnglishLanguage "Colorless gaseous element, belongs to the noble gases. Occurs in the air, 0.0001 percent by volume. It can be extracted from liquid air by fractional distillation. Generally not isolated, but used with other inert gases in fluorescent lamps. Five natural isotopes, and five radioactive isotopes. Kr-85, the most stable radioactive isotope, has a half-life of 10.76 years and is produced in fission reactors. Practically inert, though known to form compounds with {fluorine}.") (subclass Rubidium ElementalSubstance) (names Rubidium "Rubidium") (conventionalShortName "Rb" Rubidium) (atomicNumber Rubidium 37) (=> (and (instance ?ATOM Rubidium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 85.47 Amu))) (documentation Rubidium EnglishLanguage "Soft silvery metallic element, belongs to group 1 of the periodic table. Rb-97, the naturally occurring isotope, is radioactive. It is highly reactive, with properties similar to other elements in group 1, like igniting spontaneously in air. Discovered spectroscopically in 1861 by W. Bunsen and G.R. Kirchoff.") (subclass Strontium ElementalSubstance) (names Strontium "Strontium") (conventionalShortName "Sr" Strontium) (atomicNumber Strontium 38) (=> (and (instance ?ATOM Strontium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 87.62 Amu))) (documentation Strontium EnglishLanguage "Soft yellowish metallic element, belongs to group 2 of the periodic table. Highly reactive chemically. Sr-90 is present in radioactive fallout and has a half-life of 28 years. Discovered in 1798 by Klaproth and Hope, isolated in 1808 by Humphry Davy.") (subclass Yttrium ElementalSubstance) (names Yttrium "Yttrium") (conventionalShortName "Y" Yttrium) (atomicNumber Yttrium 39) (=> (and (instance ?ATOM Yttrium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 88.905 Amu))) (documentation Yttrium EnglishLanguage "Silvery-grey metallic element of group 3 on the periodic table. Found in uranium ores. The only natural isotope is Y-89, there are 14 other artificial isotopes. Chemically resembles the lanthanoids. Stable in the air below 400 degrees, celsius. Discovered in 1828 by Friedrich Wohler.") (subclass Zirconium ElementalSubstance) (names Zirconium "Zirconium") (conventionalShortName "Zr" Zirconium) (atomicNumber Zirconium 40) (=> (and (instance ?ATOM Zirconium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 91.22 Amu))) (documentation Zirconium EnglishLanguage "Grey-white metallic transition element. Five natural isotopes and six radioactive isotopes are known. Used in nuclear reactors for a {neutron} absorber. Discovered in 1789 by Martin Klaproth, isolated in 1824 by Berzelius.") (subclass Niobium ElementalSubstance) (names Niobium "Niobium") (conventionalShortName "Nb" Niobium) (atomicNumber Niobium 41) (=> (and (instance ?ATOM Niobium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 92.906 Amu))) (documentation Niobium EnglishLanguage "Soft, ductile grey-blue metallic transition element. Used in special steels and in welded joints to increase strength. Combines with halogens and oxidizes in air at 200 degrees celsius. Discovered by Charles Hatchett in 1801 and isolated by Blomstrand in 1864. Called {columbium} originally.") (subclass Molybdenum ElementalSubstance) (names Molybdenum "Molybdenum") (conventionalShortName "Mo" Molybdenum) (atomicNumber Molybdenum 42) (=> (and (instance ?ATOM Molybdenum) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 95.94 Amu))) (documentation Molybdenum EnglishLanguage "Silvery-white, hard metallic transition element. It is chemically unreactive and is not affected by most acids. It oxidizes at high temperatures. There are seven natural isotopes, and four radioisotopes, Mo-93 being the most stable with a half-life of 3500 years. Molybdenum is used in almost all high-strength steels, it has nuclear applications, and is a catalyst in petroleum refining. Discovered in 1778 by Carl Welhelm Scheele of Sweden. Impure metal was prepared in 1782 by Peter Jacob Hjelm. The name comes from the Greek word molybdos which means lead. Trace amounts of molybdenum are required for all known forms of life. All molybdenum compounds should be considered highly toxic, and will also cause severe birth defects.") (subclass Technetium ElementalSubstance) (names Technetium "Technetium") (conventionalShortName "Tc" Technetium) (atomicNumber Technetium 43) (=> (and (instance ?ATOM Technetium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 98 Amu))) (documentation Technetium EnglishLanguage "Radioactive metallic transition element. Can be detected in some stars and the fission products of uranium. First made by Perrier and Segre by bombarding molybdenum with deutrons, giving them Tc-97. Tc-99 is the most stable isotope with a half-life of 2.6*10^6 years. Sixteen isotopes are known. Organic technetium compounds are used in bone imaging. Chemical properties are intermediate between rhenium and manganese.") (subclass Ruthenium ElementalSubstance) (names Ruthenium "Ruthenium") (conventionalShortName "Ru" Ruthenium) (atomicNumber Ruthenium 44) (=> (and (instance ?ATOM Ruthenium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 101.07 Amu))) (documentation Ruthenium EnglishLanguage "Hard white metallic transition element. Found with platinum, used as a catalyst in some platinum alloys. Dissolves in fused alkalis, and is not attacked by acids. Reacts with halogens and oxygen at high temperatures. Isolated in 1844 by K.K. Klaus.") (subclass Rhodium ElementalSubstance) (names Rhodium "Rhodium") (conventionalShortName "Rh" Rhodium) (atomicNumber Rhodium 45) (=> (and (instance ?ATOM Rhodium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 102.905 Amu))) (documentation Rhodium EnglishLanguage "Silvery white metallic transition element. Found with platinum and used in some platinum alloys. Not attacked by acids, dissolves only in aqua regia. Discovered in 1803 by W.H. Wollaston.") (subclass Palladium ElementalSubstance) (names Palladium "Palladium") (conventionalShortName "Pd" Palladium) (atomicNumber Palladium 46) (=> (and (instance ?ATOM Palladium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 106.4 Amu))) (documentation Palladium EnglishLanguage "Soft white ductile transition element. Found with some copper and nickel ores. Does not react with oxygen at normal temperatures. Dissolves slowly in hydrochloric acid. Discovered in 1803 by W.H. Wollaston.") (subclass Silver ElementalSubstance) (names Silver "Silver") (conventionalShortName "Ag" Silver) (atomicNumber Silver 47) (=> (and (instance ?ATOM Silver) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 107.870 Amu))) (documentation Silver EnglishLanguage "White lustrous soft metallic transition element. Found in both its elemental form and in minerals. Used in jewellery, tableware and so on. Less reactive than silver, chemically.") (subclass Cadmium ElementalSubstance) (names Cadmium "Cadmium") (conventionalShortName "Cd" Cadmium) (atomicNumber Cadmium 48) (=> (and (instance ?ATOM Cadmium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 112.40 Amu))) (documentation Cadmium EnglishLanguage "Soft bluish metal belonging to group 12 of the periodic table. Extremely toxic even in low concentrations. Chemically similar to zinc, but lends itself to more complex compounds. Discovered in 1817 by F. Stromeyer.") (subclass Indium ElementalSubstance) (names Indium "Indium") (conventionalShortName "In" Indium) (atomicNumber Indium 49) (=> (and (instance ?ATOM Indium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 114.82 Amu))) (documentation Indium EnglishLanguage "Soft silvery element belonging to group 13 of the periodic table. The most common natural isotope is In-115, which has a half-life of 6*10^4 years. Five other radioisotopes exist. Discovered in 1863 by Reich and Richter.") (subclass Tin ElementalSubstance) (names Tin "Tin") (conventionalShortName "Sn" Tin) (atomicNumber Tin 50) (=> (and (instance ?ATOM Tin) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 118.69 Amu))) (documentation Tin EnglishLanguage "Silvery malleable metallic element belonging to group 14 of the periodic table. Twenty-six isotopes are known, five of which are radioactive. Chemically reactive. Combines directly with chlorine and oxygen and displaces hydrogen from dilute acids. ") (subclass Antimony ElementalSubstance) (names Antimony "Antimony") (conventionalShortName "Sb" Antimony) (atomicNumber Antimony 51) (=> (and (instance ?ATOM Antimony) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 121.75 Amu))) (documentation Antimony EnglishLanguage "Element of group 15. Multiple allotropic forms. The stable form of antimony is a blue-white metal. Yellow and black antimony are unstable non-metals. Used in flame-proofing, paints, ceramics, enamels, and rubber. Attacked by oxidizing acids and halogens. First reported by Tholden in 1450.") (subclass Tellurium ElementalSubstance) (names Tellurium "Tellurium") (conventionalShortName "Te" Tellurium) (atomicNumber Tellurium 52) (=> (and (instance ?ATOM Tellurium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 127.60 Amu))) (documentation Tellurium EnglishLanguage "Silvery metalloid element of group 16. Eight natural isotopes, nine radioactive isotopes. Used in semiconductors and to a degree in some steels. Chemistry is similar to {sulphur}. Discovered in 1782 by Franz Miller.") (subclass Iodine ElementalSubstance) (names Iodine "Iodine") (conventionalShortName "I" Iodine) (atomicNumber Iodine 53) (=> (and (instance ?ATOM Iodine) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 126.904 Amu))) (documentation Iodine EnglishLanguage "Dark violet nonmetallic element, belongs to group 17 of the periodic table. Insoluble in water. Required as a trace element for living organisms. One stable isotope, I-127 exists, in addition to fourteen radioactive isotopes. Chemically the least reactive of the halogens, and the most electropositive metallic halogen. Discovered in 1812 by Courtois. ") (subclass Xenon ElementalSubstance) (names Xenon "Xenon") (conventionalShortName "Xe" Xenon) (atomicNumber Xenon 54) (=> (and (instance ?ATOM Xenon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 131.30 Amu))) (documentation Xenon EnglishLanguage "Colourless, odourless gas belonging to group 18 on the periodic table (the noble gases.) Nine natural isotopes and seven radioactive isotopes are known. Xenon was part of the first noble-gas compound synthesized. Several others involving Xenon have been found since then. Xenon was discovered by Ramsey and Travers in 1898.") (subclass Caesium ElementalSubstance) (names Caesium "Caesium") (conventionalShortName "Cs" Caesium) (atomicNumber Caesium 55) (=> (and (instance ?ATOM Caesium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 132.90545 Amu))) (documentation Caesium EnglishLanguage "Soft silvery-white metallic element belonging to group 1 of the periodic table. One of the three metals which are liquid at room temperature. Cs-133 is the natural, and only stable, isotope. Fifteen other radioisotopes exist. Caesium reacts explosively with cold water, and ice at temperatures above 157K. Caesium hydroxide is the strongest base known. Caesium is the most electropositive, most alkaline and has the least ionization potential of all the elements. Known uses include the basis of atomic clocks, catalyst for the hydrogenation of some organic compounds, and in photoelectric cells. Caesium was discovered by Gustav Kirchoff and Robert Bunsen in Germany in 1860 spectroscopically. Its identification was based upon the bright blue lines in its spectrum. The name comes from the latin word caesius, which means sky blue. Caesium should be considered highly toxic. Some of the radioisotopes are even more toxic.") (subclass Barium ElementalSubstance) (names Barium "Barium") (conventionalShortName "Ba" Barium) (atomicNumber Barium 56) (=> (and (instance ?ATOM Barium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 137.34 Amu))) (documentation Barium EnglishLanguage "Silvery-white reactive element, belonging to group 2 of the periodic table. Soluble barium compounds are extremely poisonous. Identified in 1774 by Karl Scheele and extracted in 1808 by Humphry Davy.") (subclass Lanthanum ElementalSubstance) (names Lanthanum "Lanthanum") (conventionalShortName "La" Lanthanum) (atomicNumber Lanthanum 57) (=> (and (instance ?ATOM Lanthanum) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 138.9055 Amu))) (documentation Lanthanum EnglishLanguage "(From the Greek word lanthanein, to line hidden) Silvery metallic element belonging to group 3 of the periodic table and oft considered to be one of the lanthanoids. Found in some rare-earth minerals. Twenty-five natural isotopes exist. La-139 which is stable, and La-138 which has a half-life of 10^10 to 10^15 years. The other twenty-three isotopes are radioactive. It resembles the lanthanoids chemically. Lanthanum has a low to moderate level of toxicity, and should be handled with care. Discovered in 1839 by C.G. Mosander.") (subclass Cerium ElementalSubstance) (names Cerium "Cerium") (conventionalShortName "Ce" Cerium) (atomicNumber Cerium 58) (=> (and (instance ?ATOM Cerium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 140.12 Amu))) (documentation Cerium EnglishLanguage "Silvery metallic element, belongs to the lanthanoids. Four natural isotopes exist, and fifteen radioactive isotopes have been identified. Used in some rare-earth alloys. The oxidized form is used in the glass industry. Discovered by Martin .H. Klaproth in 1803.") (subclass Praseodymium ElementalSubstance) (names Praseodymium "Praseodymium") (conventionalShortName "Pr" Praseodymium) (atomicNumber Praseodymium 59) (=> (and (instance ?ATOM Praseodymium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 140.907 Amu))) (documentation Praseodymium EnglishLanguage "Soft silvery metallic element, belongs to the lanthanoids. Only natural isotope is Pr-141 which is not radioactive. Fourteen radioactive isotopes have been artificially produced. Used in rare-earth alloys. Discovered in 1885 by C.A. von Welsbach.") (subclass Neodymium ElementalSubstance) (names Neodymium "Neodymium") (conventionalShortName "Nd" Neodymium) (atomicNumber Neodymium 60) (=> (and (instance ?ATOM Neodymium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 144.24 Amu))) (documentation Neodymium EnglishLanguage "Soft bright silvery metallic element, belongs to the lanthanoids. Seven natural isotopes, Nd-144 being the only radioactive one with a half-life of 10^10 to 10^15 years. Six artificial radioisotopes have been produced. The metal is used in glass works to color class a shade of violet-purple and make it dichroic. One of the more reactive rare-earth metals, quickly reacts with air. Used in some rare-earth alloys. Neodymium is used to color the glass used in welder's glasses. Neodymium is also used in very powerful, permanent magnets (Nd2Fe14B). Discovered by Carl F. Auer von Welsbach in Austria in 1885 by separating didymium into its elemental components {praseodymium} and neodymium. The name comes from the Greek words 'neos didymos' which means 'new twin'. Neodymium should be considered highly toxic, however evidence would seem to show that it acts as little more than a skin and eye irritant. The dust however, presents a fire and explosion hazard.") (subclass Promethium ElementalSubstance) (names Promethium "Promethium") (conventionalShortName "Pm" Promethium) (atomicNumber Promethium 61) (=> (and (instance ?ATOM Promethium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 147 Amu))) (documentation Promethium EnglishLanguage "Soft silvery metallic element, belongs to the lanthanoids. Pm-147, the only natural isotope, is radioactive and has a half-life of 252 years. Eighteen radioisotopes have been produced, but all have very short half-lives. Found only in nuclear decay waste. Pm-147 is of interest as a beta-decay source, however Pm-146 and Pm-148 have to be removed from it first, as they generate gamma radiation. Discovered by J.A. Marinsky, L.E. Glendenin and C.D. Coryell in 1947.") (subclass Samarium ElementalSubstance) (names Samarium "Samarium") (conventionalShortName "Sm" Samarium) (atomicNumber Samarium 62) (=> (and (instance ?ATOM Samarium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 150.35 Amu))) (documentation Samarium EnglishLanguage "Soft silvery metallic element, belongs to the lanthanoids. Seven natural isotopes, Sm-147 is the only radioisotope, and has a half-life of 2.5*10^11 years. Used for making special alloys needed in the production of nuclear reactors. Also used as a neutron absorber. Small quantities of samarium oxide is used in special optical glasses. The largest use of the element is its ferromagnetic alloy which produces permanent magnets that are five times stronger than magnets produced by any other material. Discovered by Francois Lecoq de Boisbaudran in 1879.") (subclass Europium ElementalSubstance) (names Europium "Europium") (conventionalShortName "Eu" Europium) (atomicNumber Europium 63) (=> (and (instance ?ATOM Europium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 151.25 Amu))) (documentation Europium EnglishLanguage "Soft silvery metallic element belonging to the lanthanoids. Eu-151 and Eu-153 are the only two stable isotopes, both of which are {neutron} absorbers. Discovered in 1889 by Sir William Crookes.") (subclass Gadolinium ElementalSubstance) (names Gadolinium "Gadolinium") (conventionalShortName "Gd" Gadolinium) (atomicNumber Gadolinium 64) (=> (and (instance ?ATOM Gadolinium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 157.25 Amu))) (documentation Gadolinium EnglishLanguage "Soft silvery metallic element belonging to the lanthanoids. Seven natural, stable isotopes are known in addition to eleven artificial isotopes. Gd-155 and Gd-157 and the best neutron absorbers of all elements. Gadolinium compounds are used in electronics. Discovered by J.C.G Marignac in 1880.") (subclass Terbium ElementalSubstance) (names Terbium "Terbium") (conventionalShortName "Tb" Terbium) (atomicNumber Terbium 65) (=> (and (instance ?ATOM Terbium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 158.924 Amu))) (documentation Terbium EnglishLanguage "Silvery metallic element belonging to the lanthanoids. Tb-159 is the only stable isotope, there are seventeen artificial isotopes. Discovered by G.G. Mosander in 1843.") (subclass Dysprosium ElementalSubstance) (names Dysprosium "Dysprosium") (conventionalShortName "Dy" Dysprosium) (atomicNumber Dysprosium 66) (=> (and (instance ?ATOM Dysprosium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 162.50 Amu))) (documentation Dysprosium EnglishLanguage "Metallic with a bright silvery-white lustre. Dysprosium belongs to the lanthanoids. It is relatively stable in air at room temperatures, it will however dissolve in mineral acids, evolving hydrogen. It is found in from rare-earth minerals. There are seven natural isotopes of dysprosium, and eight radioisotopes, Dy-154 being the most stable with a half-life of 3*10^6 years. Dysprosium is used as a neutron absorber in nuclear fission reactions, and in compact disks. It was discovered by Paul Emile Lecoq de Boisbaudran in 1886 in France. Its name comes from the Greek word dysprositos, which means hard to obtain.") (subclass Holmium ElementalSubstance) (names Holmium "Holmium") (conventionalShortName "Ho" Holmium) (atomicNumber Holmium 67) (=> (and (instance ?ATOM Holmium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 167.26 Amu))) (documentation Holmium EnglishLanguage "Relatively soft and malleable silvery-white metallic element, which is stable in dry air at room temperature. It oxidizes in moist air and at high temperatures. It belongs to the lanthanoids. A rare-earth metal, it is found in the minerals monazite and gadolinite. It possesses unusual magnetic properties. One natural isotope, Ho-165 exists, six radioisotopes exist, the most stable being Ho-163 with a half-life of 4570 years. Holmium is used in some metal alloys, it is also said to stimulate the metabolism. Discovered by Per Theodor Cleve and J.L. Soret in Switzerland in 1879. The name homium comes from the Greek word Holmia which means Sweden. While all holmium compounds should be considered highly toxic, initial evidence seems to indicate that they do not pose much danger. The metal's dust however, is a fire hazard.") (subclass Erbium ElementalSubstance) (names Erbium "Erbium") (conventionalShortName "Er" Erbium) (atomicNumber Erbium 68) (=> (and (instance ?ATOM Erbium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 167.26 Amu))) (documentation Erbium EnglishLanguage "Soft silvery metallic element which belongs to the lanthanoids. Six natural isotopes that are stable. Twelve artificial isotopes are known. Used in nuclear technology as a neutron absorber. It is being investigated for other possible uses. Discovered by Carl G. Mosander in 1843.") (subclass Thulium ElementalSubstance) (names Thulium "Thulium") (conventionalShortName "Tm" Thulium) (atomicNumber Thulium 69) (=> (and (instance ?ATOM Thulium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 168.934 Amu))) (documentation Thulium EnglishLanguage "Soft grey metallic element that belongs to the lanthanoids. One natural isotope exists, Tm-169, and seventeen artificial isotopes have been produced. No known uses for the element. Discovered in 1879 by Per Theodor Cleve.") (subclass Ytterbium ElementalSubstance) (names Ytterbium "Ytterbium") (conventionalShortName "Yb" Ytterbium) (atomicNumber Ytterbium 70) (=> (and (instance ?ATOM Ytterbium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 173.04 Amu))) (documentation Ytterbium EnglishLanguage "Silvery metallic element of the lanthanoids. Seven natural isotopes and ten artificial isotopes are known. Used in certain steels. Discovered by J.D.G. Marignac in 1878.") (subclass Lutetium ElementalSubstance) (names Lutetium "Lutetium") (conventionalShortName "Lu" Lutetium) (atomicNumber Lutetium 71) (=> (and (instance ?ATOM Lutetium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 194.967 Amu))) (documentation Lutetium EnglishLanguage "Silvery-white rare-earth metal which is relatively stable in air. It happens to be the most expensive rare-earth metal. Its found with almost all rare-earth metals, but is very difficult to separate from other elements. Least abundant of all natural elements. Used in metal alloys, and as a catalyst in various processes. There are two natural, stable isotopes, and seven radioisotopes, the most stable being Lu-174 with a half-life of 3.3 years. The separation of lutetium from {ytterbium} was described by Georges Urbain in 1907. It was discovered at approximately the same time by Carl Auer von Welsbach. The name comes from the Greek word lutetia which means Paris.") (subclass Hafnium ElementalSubstance) (names Hafnium "Hafnium") (conventionalShortName "Hf" Hafnium) (atomicNumber Hafnium 72) (=> (and (instance ?ATOM Hafnium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 178.49 Amu))) (documentation Hafnium EnglishLanguage "Silvery lustrous metallic transition element. Used in tungsten alloys in filaments and electrodes, also acts as a neutron absorber. First reported by Urbain in 1911, existence was finally established in 1923 by D. Coster, G.C. de Hevesy in 1923.") (subclass Tantalum ElementalSubstance) (names Tantalum "Tantalum") (conventionalShortName "Ta" Tantalum) (atomicNumber Tantalum 73) (=> (and (instance ?ATOM Tantalum) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 180.948 Amu))) (documentation Tantalum EnglishLanguage "Heavy blue-grey metallic transition element. Ta-181 is a stable isotope, and Ta-180 is a radioactive isotope, with a half-life in excess of 10^7 years. Used in surgery as it is unreactive. Forms a passive oxide layer in air. Identified in 1802 by Ekeberg and isolated in 1820 by Jons J. Berzelius.") (subclass Tungsten ElementalSubstance) (names Tungsten "Tungsten") (conventionalShortName "W" Tungsten) (atomicNumber Tungsten 74) (=> (and (instance ?ATOM Tungsten) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 183.85 Amu))) (documentation Tungsten EnglishLanguage "White or grey metallic transition element, formerly called {wolfram}. Forms a protective oxide in air and can be oxidized at high temperature. First isolated by Jose and Fausto de Elhuyer in 1783.") (subclass Rhenium ElementalSubstance) (names Rhenium "Rhenium") (conventionalShortName "Re" Rhenium) (atomicNumber Rhenium 75) (=> (and (instance ?ATOM Rhenium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 186.2 Amu))) (documentation Rhenium EnglishLanguage "Silvery-white metallic transition element. Obtained as a by-product of molybdenum refinement. Rhenium-molybdenum alloys are superconducting.") (subclass Osmium ElementalSubstance) (names Osmium "Osmium") (conventionalShortName "Os" Osmium) (atomicNumber Osmium 76) (=> (and (instance ?ATOM Osmium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 190.2 Amu))) (documentation Osmium EnglishLanguage "Hard blue-white metallic transition element. Found with platinum and used in some alloys with platinum and iridium.") (subclass Iridium ElementalSubstance) (names Iridium "Iridium") (conventionalShortName "Ir" Iridium) (atomicNumber Iridium 77) (=> (and (instance ?ATOM Iridium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 192.217 Amu))) (documentation Iridium EnglishLanguage "Very hard and brittle, silvery metallic transition element. It has a yellowish cast to it. Salts of iridium are highly colored. It is the most corrosion resistant metal known, not attacked by any acid, but is attacked by molten salts. There are two natural isotopes of iridium, and 4 radioisotopes, the most stable being Ir-192 with a half-life of 73.83 days. Ir-192 decays into {platinum}, while the other radioisotopes decay into {osmium}. Iridium is used in high temperature apparatus, electrical contacts, and as a hardening agent for platinum. Discovered in 1803 by Smithson Tennant in England. The name comes from the Greek word iris, which means rainbow. Iridium metal is generally non-toxic due to its relative unreactivity, but iridium compounds should be considered highly toxic.") (subclass Platinum ElementalSubstance) (names Platinum "Platinum") (conventionalShortName "Pt" Platinum) (atomicNumber Platinum 78) (=> (and (instance ?ATOM Platinum) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 195.078 Amu))) (documentation Platinum EnglishLanguage "Attractive greyish-white metal. When pure, it is malleable and ductile. Does not oxidize in air, insoluble in hydrochloric and nitric acid. Corroded by halogens, cyandies, sulphur and alkalis. {Hydrogen} and {oxygen} react explosively in the presence of platinum. There are six stable isotopes and three radioisotopes, the most stable being Pt-193 with a half-life of 60 years. Platinum is used in jewelry, laboratory equipment, electrical contacts, dentistry, and anti-pollution devices in cars. PtCl2(NH3)2 is used to treat some forms of cancer. Platinum-{cobalt} alloys have magnetic properties. It is also used in the definition of the Standard Hydrogen Electrode. Discovered by Antonio de Ulloa in South America in 1735. The name comes from the Spanish word platina which means silver. Platinum metal is generally not a health concern due to its unreactivity, however platinum compounds should be considered highly toxic.") (subclass Gold ElementalSubstance) (names Gold "Gold") (conventionalShortName "Au" Gold) (atomicNumber Gold 79) (=> (and (instance ?ATOM Gold) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 196.96655 Amu))) (documentation Gold EnglishLanguage "Gold is gold colored. It is the most malleable and ductile metal known. There is only one stable isotope of gold, and five radioisotopes of gold, Au-195 being the most stable with a half-life of 186 days. Gold is used as a monetary standard, in jewelry, dentistry, electronics. Au-198 is used in treating cancer and some other medical conditions. Gold has been known to exist as far back as 2600 BC. Gold comes from the Anglo-Saxon word gold. Its symbol, Au, comes from the Latin word aurum, which means gold. Gold is not particularly toxic, however it is known to cause damage to the liver and kidneys in some.") (subclass Mercury ElementalSubstance) (names Mercury "Mercury") (conventionalShortName "Hg" Mercury) (atomicNumber Mercury 80) (=> (and (instance ?ATOM Mercury) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 200.59 Amu))) (documentation Mercury EnglishLanguage "Heavy silvery liquid metallic element, belongs to the zinc group. Used in thermometers, barometers and other scientific apparatus. Less reactive than zinc and cadmium, does not displace hydrogen from acids. Forms a number of complexes and organomercury compounds.") (subclass Thallium ElementalSubstance) (names Thallium "Thallium") (conventionalShortName "Tl" Thallium) (atomicNumber Thallium 81) (=> (and (instance ?ATOM Thallium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 204.3833 Amu))) (documentation Thallium EnglishLanguage "Pure, unreacted thallium appears silvery-white and exhibits a metallic lustre. Upon reacting with air, it begins to turn bluish-grey and looks like lead. It is very malleable, and can be cut with a knife. There are two stable isotopes, and four radioisotopes, Tl-204 being the most stable with a half-life of 3.78 years. Thallium sulphate was used as a rodenticide. Thallium sulphine's conductivity changes with exposure to infrared light, this gives it a use in infrared detectors. Discovered by Sir William Crookes via spectroscopy. Its name comes from the Greek word thallos, which means green twig. Thallium and its compounds are toxic and can cause cancer.") (subclass Lead ElementalSubstance) (names Lead "Lead") (conventionalShortName "Pb" Lead) (atomicNumber Lead 82) (=> (and (instance ?ATOM Lead) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 207.19 Amu))) (documentation Lead EnglishLanguage "Heavy dull grey ductile metallic element, belongs to group 14. Used in building construction, lead-place accumulators, bullets and shot, and is part of solder, pewter, bearing metals, type metals and fusible alloys.") (subclass Bismuth ElementalSubstance) (names Bismuth "Bismuth") (conventionalShortName "Bi" Bismuth) (atomicNumber Bismuth 83) (=> (and (instance ?ATOM Bismuth) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 208.980 Amu))) (documentation Bismuth EnglishLanguage "White crystalline metal with a pink tinge, belongs to group 15. Most diamagnetic of all metals and has the lowest thermal conductivity of all the elements except mercury. Lead-free bismuth compounds are used in cosmetics and medical procedures. Burns in the air and produces a blue flame. In 1753, C.G. Junine first demonstrated that it was different from lead.") (subclass Polonium ElementalSubstance) (names Polonium "Polonium") (conventionalShortName "Po" Polonium) (atomicNumber Polonium 84) (=> (and (instance ?ATOM Polonium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 210 Amu))) (documentation Polonium EnglishLanguage "Rare radioactive metallic element, belongs to group 16 of the periodic table. Over 30 known isotopes exist, the most of all elements. Po-209 has a half-life of 103 years. Possible uses in heating spacecraft. Discovered by Marie Curie in 1898 in a sample of pitchblende.") (subclass Astatine ElementalSubstance) (names Astatine "Astatine") (conventionalShortName "At" Astatine) (atomicNumber Astatine 85) (=> (and (instance ?ATOM Astatine) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 210 Amu))) (documentation Astatine EnglishLanguage "Radioactive halogen element. Occurs naturally from uranium and thorium decay. At least 20 known isotopes. At-210, the most stable, has a half-life of 8.3 hours. Synthesized by nuclear bombardment in 1940 by D.R. Corson, K.R. MacKenzie and E. Segre at the University of California.") (subclass Radon ElementalSubstance) (names Radon "Radon") (conventionalShortName "Rn" Radon) (atomicNumber Radon 86) (=> (and (instance ?ATOM Radon) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 222 Amu))) (documentation Radon EnglishLanguage "Colorless radioactive gaseous element, belongs to the noble gases. Of the twenty known isotopes, the most stable is Rn-222 with a half-life of 3.8 days. Formed by the radioactive decay of {Radium}-226. Radon itself decays into {polonium}. Used in radiotherapy. As a noble gas, it is effectively inert, though radon fluoride has been synthesized. First isolated in 1908 by Ramsey and Gray.") (subclass Francium ElementalSubstance) (names Francium "Francium") (conventionalShortName "Fr" Francium) (atomicNumber Francium 87) (=> (and (instance ?ATOM Francium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 223 Amu))) (documentation Francium EnglishLanguage "Radioactive element, belongs to group 1 of the periodic table. Found in uranium and thorium ores. The 22 known isotopes are all radioactive, with the most stable being Fr-223. Its existence was confirmed in 1939 by Marguerite Perey.") (subclass Radium ElementalSubstance) (names Radium "Radium") (conventionalShortName "Ra" Radium) (atomicNumber Radium 88) (=> (and (instance ?ATOM Radium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 226 Amu))) (documentation Radium EnglishLanguage "Radioactive metallic transuranic element, belongs to group 2 of the periodic table. Most stable isotope, Ra-226 has a half-life of 1602 years, which decays into radon. Isolated from pitchblende in 1898 Marie and Pierre Curie.") (subclass Actinium ElementalSubstance) (names Actinium "Actinium") (conventionalShortName "Ac" Actinium) (atomicNumber Actinium 89) (=> (and (instance ?ATOM Actinium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 227 Amu))) (documentation Actinium EnglishLanguage "Silvery radioactive metallic element, belongs to group 3 of the periodic table. The most stable isotope, Ac-227, has a half-life of 217 years. Ac-228 (half-life of 6.13 hours) also occurs in nature. There are 22 other artificial isotopes, all radioactive and having very short half-lives. Chemistry similar to lanthanum. Used as a source of alpha particles. Discovered by A. Debierne in 1899.") (subclass Thorium ElementalSubstance) (names Thorium "Thorium") (conventionalShortName "Th" Thorium) (atomicNumber Thorium 90) (=> (and (instance ?ATOM Thorium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 232.038 Amu))) (documentation Thorium EnglishLanguage "Grey radioactive metallic element. Belongs to actinoids. Found in monazite sand in Brazil, India and the US. Thorium-232 has a half-life of 1.39x10^10 years. Can be used as a nuclear fuel for breeder reactors. Thorium-232 captures slow {neutron}s and breeds uranium-233. Discovered by Jons J. Berzelius in 1829.") (subclass Protactinium ElementalSubstance) (names Protactinium "Protactinium") (conventionalShortName "Pa" Protactinium) (atomicNumber Protactinium 91) (=> (and (instance ?ATOM Protactinium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 231 Amu))) (documentation Protactinium EnglishLanguage "Radioactive metallic element, belongs to the actinoids. The most stable isotope, Pa-231 has a half-life of 2.43*10^4 years. At least 10 other radioactive isotopes are known. No practical applications are known. Discovered in 1917 by Lise Meitner and Otto Hahn.") (subclass Uranium ElementalSubstance) (names Uranium "Uranium") (conventionalShortName "U" Uranium) (atomicNumber Uranium 92) (=> (and (instance ?ATOM Uranium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 231 Amu))) (documentation Uranium EnglishLanguage "White radioactive metallic element belonging to the actinoids. Three natural isotopes, U-238, U-235 and U-234. Uranium-235 is used as the fuel for nuclear reactors and weapons. Discovered by Martin H. Klaproth in 1789.") (subclass Neptunium ElementalSubstance) (names Neptunium "Neptunium") (conventionalShortName "Np" Neptunium) (atomicNumber Neptunium 93) (=> (and (instance ?ATOM Neptunium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 237 Amu))) (documentation Neptunium EnglishLanguage "Radioactive metallic transuranic element, belongs to the actinoids. Np-237, the most stable isotope, has a half-life of 2.2*10^6 years and is a by product of nuclear reactors. The other known isotopes have mass numbers 229 through 236, and 238 through 241. Np-236 has a half-life of 5*10^3 years. First produced by Edwin M. McMillan and P.H. Abelson in 1940.") (subclass Plutonium ElementalSubstance) (names Plutonium "Plutonium") (conventionalShortName "Pu" Plutonium) (atomicNumber Plutonium 94) (=> (and (instance ?ATOM Plutonium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 242 Amu))) (documentation Plutonium EnglishLanguage "Dense silvery radioactive metallic transuranic element, belongs to the actinoids. Pu-244 is the most stable isotope with a half-life of 7.6*10^7 years. Thirteen isotopes are known. Pu-239 is the most important, it undergoes nuclear fission with slow neutrons and is hence important to nuclear weapons and reactors. Plutonium production is monitored down to the gram to prevent military misuse. First produced by Gleen T. Seaborg, Edwin M. McMillan, J.W. Kennedy and A.C. Wahl in 1940.") (subclass Americium ElementalSubstance) (names Americium "Americium") (conventionalShortName "Am" Americium) (atomicNumber Americium 95) (=> (and (instance ?ATOM Americium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 243 Amu))) (documentation Americium EnglishLanguage "Radioactive metallic transuranic element, belongs to the actinoids. Ten known isotopes. Am-243 is the most stable isotope, with a half-life of 7.95*10^3 years. Discovered by Glenn T. Seaborg and associates in 1945, it was obtained by bombarding {uranium}-238 with alpha particles.") (subclass Curium ElementalSubstance) (names Curium "Curium") (conventionalShortName "Cm" Curium) (atomicNumber Curium 96) (=> (and (instance ?ATOM Curium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 247 Amu))) (documentation Curium EnglishLanguage "Radioactive metallic transuranic element. Belongs to actinoid series. Nine known isotopes, Cm-247 has a half-life of 1.64*10^7 years. First identified by Glenn T. Seaborg and associates in 1944, first produced by L.B. Werner and I. Perlman in 1947 by bombarding americium-241 with {neutron}s. Named for Marie Curie.") (subclass Berkelium ElementalSubstance) (names Berkelium "Berkelium") (conventionalShortName "Bk" Berkelium) (atomicNumber Berkelium 97) (=> (and (instance ?ATOM Berkelium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 247 Amu))) (documentation Berkelium EnglishLanguage "Radioactive metallic transuranic element. Belongs to actinoid series. Eight known isotopes, the most common Bk-247, has a half-life of 1.4*10^3 years. First produced by Glenn T. Seaborg and associates in 1949 by bombarding americium-241 with alpha particles.") (subclass Californium ElementalSubstance) (names Californium "Californium") (conventionalShortName "Cf" Californium) (atomicNumber Californium 98) (=> (and (instance ?ATOM Californium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 249 Amu))) (documentation Californium EnglishLanguage "Radioactive metallic transuranic element. Belongs to actinoid series. Cf-251 has a half life of about 700 years. Nine isotopes are known. Cf-252 is an intense {neutron} source, which makes it an intense {neutron} source and gives it a use in {neutron} activation analysis and a possible use as a radiation source in medicine. First produced by Glenn T. Seaborg and associates in 1950.") (subclass Einsteinium ElementalSubstance) (names Einsteinium "Einsteinium") (conventionalShortName "Es" Einsteinium) (atomicNumber Einsteinium 99) (=> (and (instance ?ATOM Einsteinium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 254 Amu))) (documentation Einsteinium EnglishLanguage "Appearance is unknown, however it is most probably metallic and silver or gray in color. Radioactive metallic transuranic element belonging to the actinoids. Es-254 has the longest half-life of the eleven known isotopes at 270 days. First identified by Albert Ghiorso and associates in the debris of the 1952 hydrogen bomb explosion. In 1961 the first microgram quantities of Es-232 were separated. While einsteinium never exists naturally, if a sufficient amount was assembled, it would pose a radiation hazard.") (subclass Fermium ElementalSubstance) (names Fermium "Fermium") (conventionalShortName "Fm" Fermium) (atomicNumber Fermium 100) (=> (and (instance ?ATOM Fermium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 253 Amu))) (documentation Fermium EnglishLanguage "Radioactive metallic transuranic element, belongs to the actinoids. Ten known isotopes, most stable is Fm-257 with a half-life of 10 days. First identified by Albert Ghiorso and associates in the debris of the first hydrogen-bomb explosion in 1952.") (subclass Mendelevium ElementalSubstance) (names Mendelevium "Mendelevium") (conventionalShortName "Md" Mendelevium) (atomicNumber Mendelevium 101) (=> (and (instance ?ATOM Mendelevium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 256 Amu))) (documentation Mendelevium EnglishLanguage "Radioactive metallic transuranic element. Belongs to the actinoid series. Only known isotope, Md-256 has a half-life of 1.3 hours. First identified by Glenn T. Seaborg, Albert Ghiorso and associates in 1955. Alternative name {unnilunium} has been proposed. Named after the 'inventor' of the periodic table, Dmitri Mendeleev.") (subclass Nobelium ElementalSubstance) (names Nobelium "Nobelium") (conventionalShortName "No" Nobelium) (atomicNumber Nobelium 102) (=> (and (instance ?ATOM Nobelium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 254 Amu))) (documentation Nobelium EnglishLanguage "Radioactive metallic transuranic element, belongs to the actinoids. Seven known isotopes exist, the most stable being No-254 with a half-life of 255 seconds. First identified with certainty by Albert Ghiorso and Glenn T. Seaborg in 1966. {Unnilbium} has been proposed as an alternative name.") (subclass Lawrencium ElementalSubstance) (names Lawrencium "Lawrencium") (conventionalShortName "Lr" Lawrencium) (atomicNumber Lawrencium 103) (=> (and (instance ?ATOM Lawrencium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 262 Amu))) (documentation Lawrencium EnglishLanguage "Appearance unknown, however it is most likely silvery-white or grey and metallic. Lawrencium is a synthetic rare-earth metal. There are eight known radioisotopes, the most stable being Lr-262 with a half-life of 3.6 hours. Due to the short half-life of lawrencium, and its radioactivity, there are no known uses for it. Identified by Albert Ghiorso in 1961 at Berkeley. It was produced by bombarding californium with boron ions. The name is temporary {IUPAC} nomenclature, the origin of the name comes from Ernest O. Lawrence, the inventor of the cyclotron. If sufficient amounts of lawrencium were produced, it would pose a radiation hazard.") (subclass Unnilquadium ElementalSubstance) (names Unnilquadium "Unnilquadium") (conventionalShortName "Unq" Unnilquadium) (atomicNumber Unnilquadium 104) (=> (and (instance ?ATOM Unnilquadium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 261 Amu))) (documentation Unnilquadium EnglishLanguage "Radioactive transactinide element. Expected to have similar chemical properties to those displayed by hafnium. Rf-260 was discovered by the Joint Nuclear Research Institute at Dubna (U.S.S.R.) in 1964. Researchers at Berkeley discovered Unq-257 and Unq-258 in 1964.") (subclass Unnilpentium ElementalSubstance) (names Unnilpentium "Unnilpentium") (conventionalShortName "Unp" Unnilpentium) (atomicNumber Unnilpentium 105) (=> (and (instance ?ATOM Unnilpentium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 262 Amu))) (documentation Unnilpentium EnglishLanguage "Radioactive transactinide element. Half-life of 1.6s. Discovered in 1970 by Berkeley researchers. So far, seven isotopes have been discovered.") (subclass Unnilhexium ElementalSubstance) (names Unnilhexium "Unnilhexium") (atomicNumber Unnilhexium 106) (=> (and (instance ?ATOM Unnilhexium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 263 Amu))) (documentation Unnilhexium EnglishLanguage "Half-life of 0.9 +/- 0.2 s. Discovered by the Joint Institute for Nuclear Research at Dubna (U.S.S.R.) in June of 1974. Its existence was confirmed by the Lawrence Berkeley Laboratory and Livermore National Laboratory in September of 1974.") (subclass Unnilseptium ElementalSubstance) (names Unnilseptium "Unnilseptium") (atomicNumber Unnilseptium 107) (=> (and (instance ?ATOM Unnilseptium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 262 Amu))) (documentation Unnilseptium EnglishLanguage "Radioactive transition metal. Half-life of approximately 1/500 s. Discovered by the Joint Institute for Nuclear Research at Dubna (U.S.S.R.) in 1976. Confirmed by West German physicists at the Heavy Ion Research Laboratory at Darmstadt.") (subclass Unniloctium ElementalSubstance) (names Unniloctium "Unniloctium") (conventionalShortName "Uno" Unniloctium) (atomicNumber Unniloctium 108) (=> (and (instance ?ATOM Unniloctium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 265 Amu))) (documentation Unniloctium EnglishLanguage "Radioactive transition metal.") (subclass Meitnerium ElementalSubstance) (names Meitnerium "Meitnerium") (conventionalShortName "Mt" Meitnerium) (atomicNumber Meitnerium 109) (=> (and (instance ?ATOM Meitnerium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 266 Amu))) (documentation Meitnerium EnglishLanguage "Half-life of approximately 5ms. The creation of this element demonstrated that fusion techniques could indeed be used to make new, heavy nuclei. Made and identified by physicists of the Heavy Ion Research Laboratory, Darmstadt, West Germany in 1982. Named in honor of Lise Meitner the Austrian physicist.") (subclass Unnildecium ElementalSubstance) (names Unnildecium "Unnildecium") (conventionalShortName "Unn" Unnildecium) (atomicNumber Unnildecium 110) (=> (and (instance ?ATOM Unnildecium) (instance ?ATOM Atom)) (measure ?ATOM (MeasureFn 272 Amu))) (documentation Unnildecium EnglishLanguage "Half-life of approximately 10ms. Reported in 1994 by German researchers at Darmstadt, Germany.") (meltingPoint Hydrogen (MeasureFn 14.01 KelvinDegree)) (boilingPoint Hydrogen (MeasureFn 20.28 KelvinDegree)) (meltingPoint Helium (MeasureFn 0.95 KelvinDegree)) (boilingPoint Helium (MeasureFn 4.216 KelvinDegree)) (meltingPoint Lithium (MeasureFn 453.69 KelvinDegree)) (boilingPoint Lithium (MeasureFn 1590.0 KelvinDegree)) (meltingPoint Beryllium (MeasureFn 1551.0 KelvinDegree)) (boilingPoint Beryllium (MeasureFn 3243.0 KelvinDegree)) (meltingPoint Boron (MeasureFn 2573.0 KelvinDegree)) (boilingPoint Boron (MeasureFn 2823.0 KelvinDegree)) (meltingPoint Carbon (MeasureFn 3823.0 KelvinDegree)) (boilingPoint Carbon (MeasureFn 5100.0 KelvinDegree)) (meltingPoint Nitrogen (MeasureFn 63.29 KelvinDegree)) (boilingPoint Nitrogen (MeasureFn 77.4 KelvinDegree)) (meltingPoint Oxygen (MeasureFn 54.75 KelvinDegree)) (boilingPoint Oxygen (MeasureFn 90.188 KelvinDegree)) (meltingPoint Fluorine (MeasureFn 53.53 KelvinDegree)) (boilingPoint Fluorine (MeasureFn 85.01 KelvinDegree)) (meltingPoint Neon (MeasureFn 24.48 KelvinDegree)) (boilingPoint Neon (MeasureFn 27.1 KelvinDegree)) (meltingPoint Sodium (MeasureFn 370.95 KelvinDegree)) (boilingPoint Sodium (MeasureFn 1165.0 KelvinDegree)) (meltingPoint Magnesium (MeasureFn 921.95 KelvinDegree)) (boilingPoint Magnesium (MeasureFn 1380.0 KelvinDegree)) (meltingPoint Aluminum (MeasureFn 933.52 KelvinDegree)) (boilingPoint Aluminum (MeasureFn 2740.0 KelvinDegree)) (meltingPoint Silicon (MeasureFn 1683.0 KelvinDegree)) (boilingPoint Silicon (MeasureFn 2628.0 KelvinDegree)) (meltingPoint Phosphorus (MeasureFn 317.3 KelvinDegree)) (boilingPoint Phosphorus (MeasureFn 553.0 KelvinDegree)) (meltingPoint Sulphur (MeasureFn 386.0 KelvinDegree)) (boilingPoint Sulphur (MeasureFn 717.824 KelvinDegree)) (meltingPoint Chlorine (MeasureFn 172.17 KelvinDegree)) (boilingPoint Chlorine (MeasureFn 238.55 KelvinDegree)) (meltingPoint Argon (MeasureFn 83.78 KelvinDegree)) (boilingPoint Argon (MeasureFn 87.29 KelvinDegree)) (meltingPoint Potassium (MeasureFn 336.8 KelvinDegree)) (boilingPoint Potassium (MeasureFn 1047.0 KelvinDegree)) (meltingPoint Calcium (MeasureFn 1112.0 KelvinDegree)) (boilingPoint Calcium (MeasureFn 1760.0 KelvinDegree)) (meltingPoint Scandium (MeasureFn 1812.0 KelvinDegree)) (boilingPoint Scandium (MeasureFn 3105.0 KelvinDegree)) (meltingPoint Titanium (MeasureFn 1933.0 KelvinDegree)) (boilingPoint Titanium (MeasureFn 3533.0 KelvinDegree)) (meltingPoint Vanadium (MeasureFn 2163.0 KelvinDegree)) (boilingPoint Vanadium (MeasureFn 3653.0 KelvinDegree)) (meltingPoint Chromium (MeasureFn 2130.0 KelvinDegree)) (boilingPoint Chromium (MeasureFn 2755.0 KelvinDegree)) (meltingPoint Manganese (MeasureFn 1517.0 KelvinDegree)) (boilingPoint Manganese (MeasureFn 2370.0 KelvinDegree)) (meltingPoint Iron (MeasureFn 1808.0 KelvinDegree)) (boilingPoint Iron (MeasureFn 3023.0 KelvinDegree)) (meltingPoint Cobalt (MeasureFn 1768.0 KelvinDegree)) (boilingPoint Cobalt (MeasureFn 3143.0 KelvinDegree)) (meltingPoint Nickel (MeasureFn 1726.0 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(relatedInternalConcept Door VehicleDoor) ;; ;; Jennie Pease 16th September 2022 ;; swapped the first and second argument of capability to the correct order ;; (=> (instance ?VD VehicleDoor) (hasPurpose ?VD (exists (?O) (and (instance ?O Opening) (patient ?O ?VD))))) (=> (instance ?VD VehicleDoor) (hasPurpose ?VD (exists (?C) (and (instance ?C Closing) (patient ?C ?VD))))) (=> (and (instance ?VD VehicleDoor) (attribute ?VD DeviceNormal)) (and (capability Opening patient ?VD) (capability Closing patient ?VD))) (typicalPart VehicleDoor Automobile) (instance DeviceNormal InternalAttribute) (documentation DeviceNormal EnglishLanguage "An &%Attribute stating that the &%Device has not be subject to &%Damaging, at least not without a &%Repairing, and can function as to its intended &%hasPurpose.") (=> (attribute ?D DeviceNormal) (not (exists (?DAM) (and (instance ?DAM Damaging) (patient ?DAM ?D) (not (exists (?R) (and (instance ?R Repairing) (patient ?R ?D) (earlier ?D ?R)))))))) (=> (and (attribute ?D DeviceNormal) (hasPurpose ?D ?F)) (modalAttribute ?F Possibility)) (instance DeviceDamaged InternalAttribute) (contraryAttribute DeviceDamaged DeviceNormal) (documentation DeviceDamaged EnglishLanguage "An &%Attribute stating that the &%Device has been subjected to a &%Damaging, and has not had a subsequent succesful &%Repairing, and cannot function as to its intended &%hasPurpose. Note that this does not include cosmetic damage that does not change the function of the &%Object.") (=> (attribute ?D DeviceDamaged) (exists (?DAM) (and (instance ?DAM Damaging) (patient ?DAM ?D) (not (exists (?R) (and (instance ?R Repairing) (patient ?R ?D) (earlier ?D ?R))))))) (=> (and (attribute ?D DeviceDamaged) (hasPurpose ?D ?F)) (not (modalAttribute ?F Possibility))) (instance objectTransferred CaseRole) (subrelation objectTransferred patient) (domain objectTransferred 1 Transfer) (domain objectTransferred 2 Object) (format EnglishLanguage objectTransferred "the object transferred in %1 is %n %2") (documentation objectTransferred EnglishLanguage "A relation that specifies the object that is transferred during the process. For example, in a &%Mailing process, the object transferred is a letter or package.") (=> (objectTransferred ?P ?OBJ) (exists (?O ?D) (and (origin ?P ?O) (destination ?P ?D) (holdsDuring (ImmediatePastFn ?P) (located ?OBJ ?O)) (holdsDuring (ImmediateFutureFn ?P) (located ?OBJ ?D))))) (instance CoinOperated RelationalAttribute) (documentation CoinOperated EnglishLanguage "An &%Attribute stating that a &%Machine is operated by its intended &%customer only by receive one or more &%CurrencyCoins.") (=> (attribute ?M CoinOperated) (instance ?M Machine)) (=> (attribute ?M CoinOperated) (hasPurpose ?M (exists (?C ?FT ?A ?ACT) (and (instance ?C CurrencyCoin) (instance ?FT FinancialTransaction) (destination ?FT ?M) (patient ?FT ?C) (origin ?FT ?A) (causes ?FT ?ACT) (wants ?A ?ACT))))) (subclass FishTank FluidContainer) (documentation FishTank EnglishLanguage "A &%Container designed to hold &%Water and &%Fish. Note that many such tanks can be repurposed to hold reptiles or insects.") (=> (instance ?FT FishTank) (hasPurpose ?FT (exists (?W ?F) (and (instance ?W Water) (instance ?F Fish) (contains ?FT ?W) (contains ?FT ?F))))) (instance Collectible RelationalAttribute) (documentation Collectible EnglishLanguage "Something that an agent wants that is not primarily based on its utility. Note that this includes &%ArtWorks.") (=> (and (attribute ?C Collectible) (hasPurpose ?C ?P)) (exists (?H ?P2) (and (instance ?H Human) (wants ?H ?C) (desires ?H ?P2) (entails ?P2 (possesses ?H ?C)) (not (equal ?P ?P2))))) (subclass TradingCard Icon) (documentation TradingCard EnglishLanguage "A &%Collectible that depicts some &%Human (such as a professional sports star) or imaginary &%AutonomousAgent (in the case of fantasy trading cards like Pokemon).") (=> (instance ?TC TradingCard) (attribute ?TC Collectible)) (subclass PortableComputer Computer) (documentation PortableComputer EnglishLanguage "A &%Computer that is designed to be tranferred easily by a &%Human from one location to another.") (=> (instance ?PC PortableComputer) (hasPurpose ?PC (exists (?T ?H) (and (instance ?T Carrying) (instance ?H Human) (patient ?T ?PC) (agent ?T ?H))))) (subclass Laptop PortableComputer) (documentation Laptop EnglishLanguage "A &%PortableComputer that includes a standard sized &%ComputerKeyboard.") (initiallyContainsPart ComputerKeyboard Laptop) (initiallyContainsPart ComputerScreen Laptop) (subclass TabletComputer PortableComputer) (documentation TabletComputer EnglishLanguage "A &%PortableComputer lacking a physical &%ComputerKeyboard, but having a touch-sensitive screen.") (=> (instance ?T TabletComputer) (not (exists (?K) (and (instance ?K ComputerKeyboard) (part ?K ?T))))) (=> (instance ?T TabletComputer) (exists (?K) (and (instance ?K ComputerTouchscreen) (part ?K ?T)))) (subclass SmartPhone MobileCellPhone) (subclass SmartPhone PortableComputer) (documentation SmartPhone EnglishLanguage "A &%MobileCellPhone with a user-accessible computing capabality. A phone that simply has a computer in it, but where the user is not able to program it or install new programs, does not constitute a smart phone.") (instance suffers CaseRole) (instance suffers BinaryRelation) (instance suffers PartialValuedRelation) (domain suffers 1 Process) (domain suffers 2 AutonomousAgent) (documentation suffers EnglishLanguage "The opposite of &%benefits. The &%Agent does not want the action to occur.") (=> (suffers ?A ?B) (not (benefits ?A ?B))) (=> (benefits ?A ?B) (not (suffers ?A ?B))) (=> (and (equal ?PROCESSSTART (BeginFn (WhenFn ?PROCESS))) (equal ?AGENTEND (EndFn (WhenFn ?AGENT))) (suffers ?PROCESS ?AGENT)) (before ?PROCESSSTART ?AGENTEND)) (=> (benefits ?A ?B) (wants ?B ?A)) (=> (suffers ?A ?B) (not (wants ?B ?A))) (subclass Apologizing Stating) (documentation Apologizing EnglishLanguage "The speaker states that some action he or she took previously was wrong in some way, that it caused harm to the hearer.") (=> (and (instance ?A Apologizing) (agent ?A ?AG) (destination ?A ?P)) (exists (?ACT) (and (suffers ?ACT ?P) (agent ?ACT ?AG) (holdsDuring (WhenFn ?A) (not (wants ?AG ?ACT)))))) (subclass Confirming Stating) (documentation Confirming EnglishLanguage "An utterance in which the speaker is part of a &%ReachingAgreement and in which the &%Proposition under consideration has already been &%Stated.") (=> (and (instance ?C Confirming) (agent ?C ?A) (containsInformation ?C ?P)) (exists (?S ?RA ?A2) (and (instance ?S Stating) (earlier ?S ?C) (instance ?RA ReachingAgreement) (agent ?S ?A2) (containsInformation ?RA ?P) (containsInformation ?S ?P) (partyToAgreement ?RA ?A) (partyToAgreement ?RA ?A2)))) (subclass Elaborating LinguisticCommunication) (documentation Elaborating EnglishLanguage "A &%LinguisticCommunication in which the &%agent adds additional content beyond the original utterance.") (=> (instance ?E Elaborating) (exists (?L ?EP ?LP) (and (instance ?L LinguisticCommunication) (earlier ?L ?E) (containsInformation ?E ?EP) (containsInformation ?L ?LP) (subsumesContentInstance ?EP ?LP)))) (subclass Restating LinguisticCommunication) (documentation Restating EnglishLanguage "A &%Communication act in which the speaker reiterates the same &%Proposition as a previous speech act. Note that this is not a &%Stating, since the speaker may simply be saying what someone else said, and not actually committing to the truth of what that person said.") (=> (instance ?R Restating) (exists (?L ?LP ?RP) (and (instance ?L LinguisticCommunication) (earlier ?L ?R) (containsInformation ?R ?RP) (containsInformation ?L ?LP) (equivalentContentInstance ?RP ?LP)))) (subclass Correcting Stating) (documentation Correcting EnglishLanguage "A &%Correcting is a part of a &%Disagreeing in which the speaker explicitly &%refers to a prior statement.") (=> (instance ?C Correcting) (exists (?D ?S ?SP ?CP) (and (instance ?D Disagreeing) (subProcess ?C ?D) (instance ?S Stating) (subProcess ?S ?D) (containsInformation ?S ?SP) (containsInformation ?C ?CP) (refers ?CP ?SP) (not (consistent ?CP ?SP))))) (subclass Prompting Requesting) (documentation Prompting EnglishLanguage "A &%Prompting is an implied sort of &%Requesting, in which the speaker begins an utterance, asking the hearer to complete it.") (=> (instance ?P Prompting) (exists (?H ?A) (and (destination ?P ?H) (agent ?P ?A) (desires ?A (exists (?LC) (and (instance ?LC LinguisticCommunication) (agent ?LC ?H) (earlier ?P ?LC) (subsumesContentInstance ?LC ?P))))))) (instance CoveringFn UnaryFunction) (domainSubclass CoveringFn 1 BodyPart) (rangeSubclass CoveringFn WearableItem) (documentation CoveringFn EnglishLanguage "A &%Function that produces the class of all things intended to be used in &%Covering a particular &%BodyPart.") (=> (subclass ?C (CoveringFn ?B)) (hasPurpose ?C (exists (?P ?BI ?CI) (and (instance ?P Covering) (instance ?BI ?B) (instance ?CI ?C) (destination ?P ?BI) (patient ?P ?CI))))) (instance covers BinaryPredicate) (instance covers TransitiveRelation) (instance covers SpatialRelation) (domain covers 1 Object) (domain covers 2 Object) (format EnglishLanguage covers "%1 covers %2") (documentation covers EnglishLanguage "A relationship of partial or complete physical covering, which may be the result of a &%Covering. To cover an object, the first object must at least roughly conform to the surface of the second object. ") (=> (and (covers ?A ?B) (superficialPart ?S ?B)) (meetsSpatially ?A ?S)) (=> (and (instance ?C Covering) (patient ?C ?P) (instrument ?C ?I)) (holdsDuring (ImmediateFutureFn (WhenFn ?C)) (covers ?I ?P))) (documentation beforeOnPath EnglishLanguage "(beforeOnPath ?OBJ1 ?OBJ2 ?PATH ?PROC) means that ?OBJ1 is spatially before ?OBJ2 on the path ?PATH with respect to a particular &%Transfer &%Process.") (domain beforeOnPath 1 Object) (domain beforeOnPath 2 Object) (domain beforeOnPath 3 Object) (domain beforeOnPath 4 Transfer) (instance beforeOnPath QuaternaryPredicate) (instance beforeOnPath SpatialRelation) (format EnglishLanguage beforeOnPath "%1 %n before %2 on path %3 during %4") (termFormat EnglishLanguage betweenOnPath "before on path") (=> (and (betweenOnPath ?O1 ?O2 ?O3 ?PATH) (instance ?T Transfer) (path ?T ?PATH) (origin ?T ?O1) (destination ?T ?O3)) (and (beforeOnPath ?O1 ?O2 ?PATH ?T) (beforeOnPath ?O2 ?O3 ?PATH ?T))) (=> (orientation ?O1 ?O2 Upstream) (exists (?T ?L ?P) (and (instance ?T Transfer) (attribute ?L Liquid) (path ?T ?P) (origin ?T ?O1) (beforeOnPath ?O1 ?O2 ?P ?T) (destination ?T ?O2)))) (=> (orientation ?O1 ?O2 Downstream) (exists (?T ?L ?P) (and (instance ?T Transfer) (attribute ?L Liquid) (path ?T ?P) (origin ?T ?O2) (beforeOnPath ?O2 ?O1 ?P ?T) (destination ?T ?O1)))) (=> (orientation ?O1 ?O2 Upwind) (exists (?T ?L ?P) (and (instance ?T Transfer) (attribute ?L Liquid) (path ?T ?P) (origin ?T ?O1) (beforeOnPath ?O1 ?O2 ?P ?T) (destination ?T ?O2)))) (=> (orientation ?O1 ?O2 Downwind) (exists (?T ?L ?P) (and (instance ?T Transfer) (attribute ?L Liquid) (path ?T ?P) (origin ?T ?O2) (beforeOnPath ?O2 ?O1 ?P ?T) (destination ?T ?O1)))) (instance approximateValue BinaryPredicate) (domain approximateValue 1 RealNumber) (domain approximateValue 2 RealNumber) (format EnglishLanguage approximateValue "the approximate value of %1 is %n %2") (documentation approximateValue EnglishLanguage "A relation that specifies two numbers are equal or nearly so.") (=> (approximateValue ?N1 ?N2) (modalAttribute (equal ?N1 ?N2) Likely)) (=> (approximateValue ?N1 ?N2) (modalAttribute (greaterThan 0.9 (DivisionFn ?N1 ?N2)) Unlikely)) (=> (approximateValue ?N1 ?N2) (modalAttribute (greaterThan 0.9 (DivisionFn ?N2 ?N1)) Unlikely)) (subclass Invoice FinancialText) (documentation Invoice EnglishLanguage "A &%FinancialText which refers to the &%Selling of physical goods and &%confersRight to a buyer to purchase goods according to agreed upon terms. An &%Invoice can occur before or after buyer's receipt of goods, but only before before a seller's receipt of payment.") (=> (instance ?INVOICE Invoice) (exists (?NUMBER ?BUYER ?SELLER ?ENT ?PRODUCT) (and (uniqueIdentifier ?NUMBER ?INVOICE) (buys ?BUYER ?SELLER ?ENT) (confersRight (exists (?SELLING) (and (before (BeginFn (WhenFn ?INVOICE)) (BeginFn (WhenFn ?SELLING))) (instance ?SELLING Selling) (instance ?PRODUCT Product) (objectTransferred ?SELLING ?PRODUCT) (refers ?INVOICE ?PRODUCT) (agent ?SELLING ?SELLER) (patient ?SELLING ?BUYER))) ?SELLER ?BUYER)))) (subclass PurchaseOrder FinancialText) (documentation PurchaseOrder EnglishLanguage "A &%FinancialText which refers to the &%Selling of physical goods and &%confersObligation to a buyer to purchase goods according to agreed upon terms. A &%PurchaseOrder always occurs before &%Buying.") (=> (instance ?PO PurchaseOrder) (exists (?NUMBER ?BUYER ?SELLER ?PRODUCT) (and (uniqueIdentifier ?NUMBER ?PO) (buys ?BUYER ?SELLER ?PRODUCT) (confersObligation (exists (?BUYING) (and (before (BeginFn (WhenFn ?PO)) (BeginFn (WhenFn ?BUYING))) (instance ?BUYING Buying) (instance ?PRODUCT Product) (objectTransferred ?BUYING ?PRODUCT) (refers ?PO ?PRODUCT) (agent ?BUYING ?BUYER) (patient ?BUYING ?SELLER))) ?BUYER ?SELLER)))) (instance uniqueIdWithRespectTo TernaryPredicate) (domain uniqueIdWithRespectTo 1 Physical) (domain uniqueIdWithRespectTo 2 Physical) (domain uniqueIdWithRespectTo 3 SymbolicString) (documentation uniqueIdWithRespectTo EnglishLanguage "Any ID which is unique within some context, though not globally unique. This relation may be used in situations such as a user account, in which a &%SymbolicString is unique to a relationship between one particular &%Human and one particular &%Corporation, or a unique home address with respect to a given &%Street.") (documentation AccountNumber EnglishLanguage "A unique &%SymbolicString for a relationship between a &%Corporation and &%AutonomousAgent.") (subclass AccountNumber SymbolicString) (=> (instance ?NUMBER AccountNumber) (exists (?CORPORATION ?AGENT ?HUMAN) (and (instance ?CORPORATION Corporation) (instance ?AGENT AutonomousAgent) (uniqueIdWithRespectTo ?CORPORATION ?HUMAN ?NUMBER)))) (documentation InvoiceNumber EnglishLanguage "A &%SymbolicString for an &%Invoice which is unique to &%Seller.") (subclass InvoiceNumber SymbolicString) (=> (instance ?AN InvoiceNumber) (exists (?INVOICE ?SELLER ?SELLING) (and (instance ?INVOICE Invoice) (instance ?SELLING Selling) (agent ?SELLING ?SELLER) (uniqueIdWithRespectTo ?INVOICE ?SELLER ?AN)))) (instance buys TernaryPredicate) (documentation buys EnglishLanguage "(&%buys ?CUST ?AGENT ?ENT) means that &%AutonomousAgent ?CUST performs &%Buying of &%Entity ?ENT from &%AutonomousAgent ?AGENT") (termFormat EnglishLanguage buys "buys") ;; ;; Jennie 1st August 2022 ;; Change from (domain buys 2 CognitiveAgent) ;; to (domain buys 2 AutonomousAgent) (domain buys 1 CognitiveAgent) (domain buys 2 AutonomousAgent) (domain buys 3 Entity) (=> (and (buys ?CUST ?AGENT ?ITEM) (instance ?ITEM Physical)) (exists (?TRANS) (and (instance ?TRANS Buying) (patient ?TRANS ?ITEM) (agent ?TRANS ?CUST) (origin ?TRANS ?AGENT)))) (=> (and (buys ?CUST ?AGENT ?ITEM) (instance ?ITEM Proposition)) (exists (?TRANS ?PROC) (and (agent ?TRANS ?CUST) (realization ?PROC ?ITEM) (instance ?TRANS Buying) (patient ?TRANS ?PROC) (origin ?TRANS ?AGENT)))) (instance rents QuaternaryPredicate) (documentation rents EnglishLanguage "(&%rents ?CUST ?AGENT ?OBJ ?TI) means that for &%TimeInterval ?TI, &%CognitiveAgent ?CUST is &%Renting &%Object ?OBJ from &%CognitiveAgent ?AGENT") (termFormat EnglishLanguage rents "rents") ;; ;; Jennie 1st August 2022 ;; Change from (domain rents 1 CognitiveAgent) and (domain rents 2 CognitiveAgent) ;; to (domain rents 1 AutonomousAgent) and (domain rents 2 AutonomousAgent) (domain rents 1 AutonomousAgent) (domain rents 2 AutonomousAgent) (domain rents 3 Object) (domain rents 4 TimeInterval) (=> (rents ?CUST ?AGENT ?OBJ ?TI) (holdsDuring ?TI (exists (?RENT) (and (instance ?RENT Renting) (patient ?RENT ?OBJ) (agent ?RENT ?CUST) (possesses ?AGENT ?OBJ))))) (documentation PurchaseOrderNumber EnglishLanguage "A &%SymbolicString for a &%Purchase which is unique to a buyer.") (subclass PurchaseOrderNumber SymbolicString) (=> (instance ?AN PurchaseOrderNumber) (exists (?PO ?BUYER ?SELLER ?ENT) (and (instance ?PO PurchaseOrder) (buys ?BUYER ?SELLER ?ENT) (uniqueIdWithRespectTo ?PO ?BUYER ?AN)))) (documentation BreakingRecord EnglishLanguage "A &%Process where the &%AutonomousAgent takes a specific &%CaseRole in a &%Process of a specific &%Class which no other &%AutonomousAgent of the same &%Class had undertaken in the same &%CaseRole in a specific &%TimeInterval preceeding the moment when the record was broken and in a specific &%Region. &%BreakingRecord &%refers to a &%Quantity which &%refers to the &%Process &%Class.") (subclass BreakingRecord Process) ;; ;; Jennie 13th August 2022 ;; changed ?L from a class to an instant t match the requirement fo the second arguement of eventLocated (=> (and (instance ?X BreakingRecord) (agent ?X ?A1)) (exists (?AC ?PC ?P1 ?TP ?ROLE ?L ?Q) (and (instance ?AC Set) (instance ?A1 ?AC) (subclass ?PC Process) (instance ?L Region) (instance ?TP TimePoint) (instance ?Q Quantity) (instance ?P1 ?PC) (refers ?X ?Q) (refers ?Q ?P1) (playsRoleInEvent ?A1 ?ROLE ?P1) (eventLocated ?P1 ?L) (not (exists (?A2 ?P2) (and (instance ?A2 ?AC) (not (equal ?A2 ?A1)) (instance ?P2 ?PC) (holdsDuring (TimeIntervalFn ?TP (EndFn (WhenFn ?X))) (and (playsRoleInEvent ?A2 ?ROLE ?P2) (eventLocated ?P2 ?L))))))))) (subclass CargoShip Ship) (documentation CargoShip EnglishLanguage "CargoShip is the subclass of Ships that transport goods in exchange for payment. CargoShip includes ships that carry all kinds of cargo, including oil and bulk products as well as packaged, palletized, or containerized goods.") (=> (instance ?F CargoShip) (exists (?T ?OBJ) (and (instance ?T Transportation) (instance ?OBJ Object) (hasPurpose ?F (and (agent ?T ?F) (patient ?T ?OBJ)))))) (=> (and (instance ?DAM Damaging) (instance ?OBJ Device) (patient ?DAM ?OBJ)) (holdsDuring (ImmediateFutureFn (WhenFn ?DAM)) (attribute ?OBJ DeviceDamaged))) (documentation DamagedVehicle EnglishLanguage "&%DamagedVehicle is the class of &%Vehicle, that can't be used for their original purpose because of &%Damaging") (subclass DamagedVehicle Vehicle) (<=> (instance ?DV DamagedVehicle) (and (instance ?DV Vehicle) (attribute ?DV DeviceDamaged))) (instance Uninhabited RelationalAttribute) (documentation Uninhabited EnglishLanguage "&%Attribute of a &%Region in which no &%Humans exist.") (=> (and (attribute ?U Uninhabited) (instance ?U Region)) (not (exists (?H) (and (instance ?H Human) (inhabits ?H ?U))))) (instance Inhabited RelationalAttribute) (contraryAttribute Inhabited Uninhabited) (documentation Inhabited EnglishLanguage "&%Attribute of a &%Region in which &%Humans exist.") (=> (and (attribute ?I Inhabited) (instance ?I Region)) (exists (?H) (and (instance ?H Human) (inhabits ?H ?I)))) (instance Barefoot RelationalAttribute) (documentation Barefoot EnglishLanguage "A state where someone doesn't &%wears &%Shoes.") (<=> (holdsDuring ?T (attribute ?A Barefoot)) (holdsDuring ?T (not (exists (?S) (and (instance ?S Shoe) (wears ?A ?S)))))) (instance Naked RelationalAttribute) (documentation Naked EnglishLanguage "A state where someone doesn't &%wears &%Clothing.") (<=> (holdsDuring ?T (attribute ?A Naked)) (holdsDuring ?T (not (exists (?C) (and (instance ?C Clothing) (wears ?A ?C)))))) (contraryAttribute Naked Clothed) (documentation Clothed EnglishLanguage "A state where at least the &%ReproductiveBody parts of an &%Organism are covered by &%Clothing.") (instance Clothed RelationalAttribute) (=> (holdsDuring ?T (attribute ?A Clothed)) (holdsDuring ?T (not (exists (?P) (and (instance ?P ReproductiveBody) (part ?P ?A) (not (exists (?C) (and (instance ?C Clothing) (covers ?C ?P))))))))) (instance Bare RelationalAttribute) (documentation Bare EnglishLanguage "A state where no &%Clothing &%covers a particular &%BodyPart.") (<=> (and (instance ?B BodyPart) (holdsDuring ?T (attribute ?B Bare))) (holdsDuring ?T (not (exists (?C) (and (instance ?C Clothing) (covers ?C ?B)))))) (instance Undamaged RelationalAttribute) (documentation Undamaged EnglishLanguage "A state where no &%Damaging has occurred to an object. Note that this would exclude cases where some damage occurred and was repaired.") (=> (holdsDuring ?T (attribute ?O Undamaged)) (not (exists (?D) (and (instance ?D Damaging) (patient ?D ?O) (earlier (WhenFn ?D) ?T))))) (instance Solely RelationalAttribute) (documentation Solely EnglishLanguage "A &%manner of action in which only one &%AutonomousAgent participated.") (=> (manner ?P Solely) (and (exists (?H) (and (involvedInEvent ?P ?H) (instance ?H AutonomousAgent))) (not (exists (?H2) (and (involvedInEvent ?P ?H2) (instance ?H2 AutonomousAgent)))))) (instance Alone RelationalAttribute) (documentation Alone EnglishLanguage "A state of being without another &%AutonomousAgent present.") (<=> (holdsDuring ?T (attribute ?H Alone)) (not (exists (?H2 ?SI) (and (not (equal ?H ?H2)) (instance ?H2 AutonomousAgent) (instance ?SI SocialInteraction) (during (WhenFn ?SI) ?T) (involvedInEvent ?SI ?H) (involvedInEvent ?SI ?H2))))) (instance Motionless RelationalAttribute) (documentation Motionless EnglishLanguage "A state of being without any intentional motion for an &%AutonomousAgent or any macroscopic-level motion for an &%Object") (=> (and (instance ?A AutonomousAgent) (holdsDuring ?T (attribute ?A Motionless))) (not (exists (?P) (and (instance ?P BodyMotion) (instance ?P IntentionalProcess) (agent ?P ?A) (during (WhenFn ?P) ?T))))) (=> (and (not (instance ?A AutonomousAgent)) (holdsDuring ?T (attribute ?A Motionless))) (not (exists (?P) (and (instance ?P Motion) (patient ?P ?A) (during (WhenFn ?P) ?T))))) (instance Mute RelationalAttribute) (documentation Mute EnglishLanguage "The state of not &%Speaking.") (<=> (holdsDuring ?T (attribute ?P Mute)) (not (exists (?S) (and (instance ?S Speaking) (during (WhenFn ?S) ?T) (agent ?S ?P))))) (instance Healthy BiologicalAttribute) (documentation Healthy EnglishLanguage "The state of not having any &%DiseaseOrSyndrome.") (=> (attribute ?X Healthy) (not (exists (?Y) (and (instance ?Y DiseaseOrSyndrome) (attribute ?X ?Y))))) (instance Harmless RelationalAttribute) (documentation Harmless EnglishLanguage "An &%Attribute stating that the &%Process did not cause harm - in effect, that it was not a case of &%Damaging.") (<=> (manner ?P Harmless) (and (not (instance ?P Damaging)) (not (exists (?P2) (and (instance ?P2 Damaging) (subProcess ?P2 ?P)))) (not (exists (?P2) (and (instance ?P2 Damaging) (causes ?P ?P2)))))) (instance Cloudy RelationalAttribute) (documentation Cloudy EnglishLanguage "A &%Region in which at an interval of time, &%Clouds are present.") (=> (holdsDuring ?T (attribute ?L Cloudy)) (exists (?C) (and (instance ?C Cloud) (holdsDuring ?T (orientation ?C ?L Above))))) (subclass ConservationStatus RelationalAttribute) (documentation ConservationStatus EnglishLanguage "The conservation status of a group of organisms (for instance, a species) indicates whether the group still exists and how likely the group is to become extinct in the near future. [Wikipedia]") (instance ExtinctSpecies ConservationStatus) (documentation EndangeredSpecies EnglishLanguage "No known individuals remaining [Wikipedia]") (instance ExtinctInTheWildSpecies ConservationStatus) (documentation EndangeredSpecies EnglishLanguage "Known only to survive in captivity, or as a naturalized population outside its historic range [Wikipedia]") (instance CriticallyEndangeredSpecies ConservationStatus) (documentation EndangeredSpecies EnglishLanguage "Extremely high risk of extinction in the wild [Wikipedia]") (instance EndangeredSpecies ConservationStatus) (documentation EndangeredSpecies EnglishLanguage "&%EndangeredSpecies is an &%attribute of a &%Class of &%Organism (that includes plants and animals) that is in danger of extinction from destruction of individuals or of habitat.") (instance VulnerableSpecies ConservationStatus) (documentation VulnerableSpecies EnglishLanguage "High risk of endangerment in the wild [Wikipedia]") (instance NearThreatenedSpecies ConservationStatus) (documentation NearThreatenedSpecies EnglishLanguage "Likely to become endangered in the near future [Wikipedia]") (instance ConservationDependentSpecies ConservationStatus) (documentation ConservationDependentSpecies EnglishLanguage "dependent on conservation efforts to prevent it from becoming threatened with extinction [Wikipedia]") (instance LeastConcernSpecies ConservationStatus) (documentation LeastConcernSpecies EnglishLanguage "Lowest risk; does not qualify for a higher risk category. Widespread and abundant taxa are included in this category. [Wikipedia]") (documentation Lion EnglishLanguage "The lion (Panthera leo) is one of the big cats in the genus Panthera and a member of the family Felidae. The commonly used term African lion collectively denotes the several subspecies in Africa. With some males exceeding 250 kg (550 lb) in weight, it is the second-largest living cat after the tiger. [Wikipedia]") (subclass Lion Feline) (defaultMaximumMeasure Lion (MeasureFn 600.0 PoundMass)) (habitatOfOrganism Lion Africa) (habitatOfOrganism Lion India) (property Lion VulnerableSpecies) (termFormat EnglishLanguage Lion "lion") (instance habitatOfOrganism BinaryPredicate) (domainSubclass habitatOfOrganism 1 Organism) (domain habitatOfOrganism 2 GeographicArea) (documentation habitatOfOrganism EnglishLanguage "A relation between a particular &%GeographicalRegion and an &%Organism likely to inhabit that region. Although it is possible that the organism inhabits other regions that are not mentioned, either through incidental momentary migration, or in captivity, the likelihood is that it only appears within the given region or regions. In this sense, the relation embodies a closed world assumption.") (=> (habitatOfOrganism ?O ?L) (modalAttribute (exists (?OI) (and (instance ?OI ?O) (inhabits ?OI ?L))) Likely)) (=> (habitatOfOrganism ?O ?L) (not (subclass ?O DomesticAnimal))) (documentation Tiger EnglishLanguage "The tiger (Panthera tigris) is the largest cat species, most recognisable for their pattern of dark vertical stripes on reddish-orange fur with a lighter underside. The species is classified in the genus Panthera with the lion, leopard, jaguar and snow leopard. Tigers are apex predators, primarily preying on ungulates such as deer and bovids. They are territorial and generally solitary but social animals, often requiring large contiguous areas of habitat that support their prey requirements. This, coupled with the fact that they are indigenous to some of the more densely populated places on Earth, has caused significant conflicts with humans. [Wikipedia]") (subclass Tiger Feline) (property Tiger EndangeredSpecies) (habitatOfOrganism Tiger Asia) (termFormat EnglishLanguage Tiger "tiger") (documentation Rhinoceros EnglishLanguage "A rhinoceros, often abbreviated to rhino, is one of any five extant species of odd-toed ungulates in the family Rhinocerotidae, as well as any of the numerous extinct species. Two of these extant species are native to Africa and three to Southern Asia. Members of the rhinoceros family are characterized by their large size (they are some of the largest remaining megafauna, with all of the species able to reach one tonne or more in weight); as well as by an herbivorous diet; a thick protective skin, 1.5–5 cm thick, formed from layers of collagen positioned in a lattice structure; relatively small brains for mammals this size (400–600 g); and a large horn. They generally eat leafy material, although their ability to ferment food in their hindgut allows them to subsist on more fibrous plant matter, if necessary. Unlike other perissodactyls, the two African species of rhinoceros lack teeth at the front of their mouths, relying instead on their lips to pluck food. [Wikipedia]") (subclass Rhinoceros Mammal) (property Rhinoceros EndangeredSpecies) (habitatOfOrganism Rhinoceros Asia) (habitatOfOrganism Rhinoceros Africa) (defaultMaximumMeasure Rhinoceros (MeasureFn 2200.0 PoundMass)) (termFormat EnglishLanguage Rhinoceros "rhinoceros") (documentation Parrot EnglishLanguage "Parrots, also known as psittacines are birds of the roughly 393 species in 92 genera that make up the order Psittaciformes, found in most tropical and subtropical regions. The order is subdivided into three superfamilies: the Psittacoidea ('true' parrots), the Cacatuoidea (cockatoos), and the Strigopoidea (New Zealand parrots). Parrots have a generally pantropical distribution with several species inhabiting temperate regions in the Southern Hemisphere, as well. The greatest diversity of parrots is in South America and Australasia. [Wikipedia]") (subclass Parrot Bird) (defaultMaximumMeasure Parrot (MeasureFn 9.0 PoundMass)) (defaultMinimumMeasure Parrot (MeasureFn 0.4 Ounce)) (habitatOfOrganism Parrot Asia) (habitatOfOrganism Parrot Africa) (habitatOfOrganism Parrot NorthAmerica) (habitatOfOrganism Parrot SouthAmerica) (habitatOfOrganism Parrot Australia) (property Parrot LeastConcernSpecies) (termFormat EnglishLanguage Parrot "parrot") (documentation Lemur EnglishLanguage "Lemurs are a clade of strepsirrhine primates endemic to the island of Madagascar. The word lemur derives from the word lemures (ghosts or spirits) from Roman mythology and was first used to describe a slender loris due to its nocturnal habits and slow pace, but was later applied to the primates on Madagascar. As with other strepsirrhine primates, such as lorises, pottos, and galagos (bush babies), lemurs share resemblance with basal primates. In this regard, lemurs are often confused with ancestral primates, when in actuality, lemurs did not give rise to monkeys and apes, but evolved independently. [Wikipedia]") (defaultMaximumMeasure Lemur (MeasureFn 20.0 PoundMass)) (defaultMinimumMeasure Lemur (MeasureFn 1.0 Ounce)) (subclass Lemur Primate) (habitatOfOrganism Lemur Madagascar) (property Lemur CriticallyEndangeredSpecies) (termFormat EnglishLanguage Lemur "lemur") (documentation Panda EnglishLanguage "The giant panda (Ailuropoda melanoleuca, literally 'black and white cat-foot'; Chinese: 大熊猫; pinyin: dà xióng māo, literally 'big bear cat'), also known as panda bear or simply panda, is a bear native to south central China. It is easily recognized by the large, distinctive black patches around its eyes, over the ears, and across its round body. The name 'giant panda' is sometimes used to distinguish it from the unrelated red panda. Though it belongs to the order Carnivora, the giant panda's diet is over 99% bamboo. Giant pandas in the wild will occasionally eat other grasses, wild tubers, or even meat in the form of birds, rodents or carrion. In captivity, they may receive honey, eggs, fish, yams, shrub leaves, oranges, or bananas along with specially prepared food. [Wikipedia]") (defaultMeasure Panda (MeasureFn 240.0 PoundMass)) (habitatOfOrganism Panda China) (property Panda VulnerableSpecies) (subclass Panda Herbivore) (termFormat EnglishLanguage Panda "panda") (documentation Octopus EnglishLanguage "The octopus is a cephalopod mollusc of the order Octopoda. It has two eyes and four pairs of arms and, like other cephalopods, it is bilaterally symmetric. It has a beak, with its mouth at the center point of the arms. It has no internal or external skeleton (although some species have a vestigial remnant of a shell inside their mantles), allowing it to squeeze through tight places. Octopuses are among the most intelligent and behaviorally diverse of all invertebrates. [Wikipedia]") (defaultMeasure Octopus (MeasureFn 33.0 PoundMass)) (property Octopus LeastConcernSpecies) (subclass Octopus Mollusk) (meatOfAnimal OctopusMeat Octopus) (termFormat EnglishLanguage Octopus "octopus") (documentation Reindeer EnglishLanguage "The reindeer (Rangifer tarandus), also known as caribou in North America, is a species of deer with circumpolar distribution, native to arctic, subarctic, tundra, boreal, and mountainous regions of northern Europe, Siberia, and North America. This includes both sedentary and migratory populations. While overall widespread and numerous, some of its subspecies are rare and at least one has already become extinct. For this reason, it is considered to be vulnerable by the IUCN. Reindeer vary considerably in colour and size. Both sexes can grow antlers annually, although the proportion of females that grow antlers varies greatly between population and season. Antlers are typically larger on males. Hunting of wild reindeer and herding of semi-domesticated reindeer (for meat, hides, antlers, milk and transportation) are important to several Arctic and Subarctic peoples. In Lapland, reindeer pull pulks. In traditional festive legend, Santa Claus's reindeer pull a sleigh through the night sky to help Santa Claus deliver gifts to children on Christmas Eve. [Wikipedia]") (defaultMeasure Reindeer (MeasureFn 300.0 PoundMass)) (property Reindeer VulnerableSpecies) (subclass Reindeer Deer) (habitatOfOrganism Reindeer Europe) (habitatOfOrganism Reindeer Asia) (habitatOfOrganism Reindeer NorthAmerica) (termFormat EnglishLanguage Reindeer "reindeer") (documentation Crocodile EnglishLanguage "Crocodiles (subfamily Crocodylinae) or true crocodiles are large aquatic reptiles that live throughout the tropics in Africa, Asia, the Americas and Australia. Crocodylinae, all of whose members are considered true crocodiles, is classified as a biological subfamily. The term crocodile here applies only to the species within the subfamily of Crocodylinae. The term is sometimes used even more loosely to include all extant members of the order Crocodilia, which includes Tomistoma, the alligators and caimans (family Alligatoridae), the gharials (family Gavialidae), and all other living and fossil Crocodylomorpha. [Wikipedia]") (defaultMeasure Crocodile (MeasureFn 2000.0 PoundMass)) (property Crocodile LeastConcernSpecies) (subclass Crocodile Reptile) (habitatOfOrganism Crocodile Europe) (habitatOfOrganism Crocodile Asia) (habitatOfOrganism Crocodile NorthAmerica) (habitatOfOrganism Crocodile Africa) (habitatOfOrganism Crocodile Australia) (habitatOfOrganism Crocodile SouthAmerica) (termFormat EnglishLanguage Crocodile "crocodile") (documentation Cheetah EnglishLanguage "The cheetah (Acinonyx jubatus) is a large felid of the subfamily Felinae that occurs mainly in eastern and southern Africa and a few parts of Iran. The only extant member of the genus Acinonyx, the cheetah was first described by Johann Christian Daniel von Schreber in 1775. The cheetah is characterised by a slender body, deep chest, spotted coat, a small rounded head, black tear-like streaks on the face, long thin legs and a long spotted tail. Its lightly built, slender form is in sharp contrast with the robust build of the big cats, making it more similar to the cougar. The cheetah reaches nearly 70 to 90 cm (28 to 35 in) at the shoulder, and weighs 21–72 kg (46–159 lb). Though taller than the leopard, it is notably smaller than the lion. Basically yellowish tan or rufous to greyish white, the coat is uniformly covered with nearly 2,000 solid black spots. [Wikipedia]") (defaultMeasure Cheetah (MeasureFn 150.0 PoundMass)) (property Cheetah VulnerableSpecies) (subclass Cheetah Feline) (habitatOfOrganism Cheetah Asia) (habitatOfOrganism Cheetah Africa) (termFormat EnglishLanguage Cheetah "cheetah") (documentation Ferret EnglishLanguage "The ferret (Mustela putorius furo) is the domesticated form of the European polecat, a mammal belonging to the same genus as the weasel, Mustela of the family Mustelidae. They typically have brown, black, white, or mixed fur. They have an average length of 51 cm (20 in) including a 13 cm (5.1 in) tail, weigh about 1.5–4 pounds (0.7–2 kg), and have a natural lifespan of 7 to 10 years. Ferrets are sexually dimorphic predators with males being substantially larger than females. Several other Mustelids also have the word ferret in their common names, including an endangered species, the black-footed ferret. Distinct from the nearly extinct wild American ferret. [Wikipedia]") (defaultMeasure Ferret (MeasureFn 2.0 PoundMass)) (property Ferret LeastConcernSpecies) (subclass Ferret Mammal) (subclass Ferret DomesticAnimal) (termFormat EnglishLanguage Ferret "ferret") (documentation GuineaPig EnglishLanguage "The guinea pig (Cavia porcellus), cavy or domestic guinea pig, or cuy for livestock breeds, is a species of rodent belonging to the family Caviidae and the genus Cavia. Despite their common name, these animals are not in the pig family Suidae, nor do they come from Guinea. They originated in the Andes, and earlier studies based on biochemistry and hybridization suggest they are domesticated descendants of a closely related species of cavy such as Cavia aperea, C. fulgida, or C. tschudii and, therefore, do not exist naturally in the wild. Recent studies applying molecular markers, in addition to studying the skull and skeletal morphology of current and mummified animals, revealed that the ancestor is most likely Cavia tschudii. [Wikipedia]") (defaultMeasure GuineaPig (MeasureFn 2.0 PoundMass)) (property GuineaPig LeastConcernSpecies) (subclass GuineaPig Rodent) (subclass GuineaPig DomesticAnimal) (termFormat EnglishLanguage GuineaPig "guinea pig") (documentation Hamster EnglishLanguage "Hamsters are rodents belonging to the subfamily Cricetinae. The subfamily contains about 25 species, classified in six or seven genera. They have become established as popular small house pets, and, partly because they are easy to breed in captivity, hamsters are often used as laboratory animals. [Wikipedia]") (defaultMaximumLength Hamster (MeasureFn 10.0 Centimeter)) (defaultMinimumLength Hamster (MeasureFn 5.0 Centimeter)) (property Hamster LeastConcernSpecies) (subclass Hamster Rodent) (subclass Hamster DomesticAnimal) (termFormat EnglishLanguage Hamster "hamster") (documentation MammalCub EnglishLanguage "A &%NonFullyFormed &%Mammal.") (subclass MammalCub Mammal) (termFormat EnglishLanguage MammalCub "cub") (=> (instance ?M MammalCub) (attribute ?M NonFullyFormed)) (subclass NationalPerson GroupOfPeople) (instance DemonymFn UnaryFunction) (domain DemonymFn 1 GeographicArea) (rangeSubclass DemonymFn NationalPerson) (documentation DemonymFn EnglishLanguage "A &%GroupOfPeople defined by their &%birthplace or where the &%Residence they &%inhabit is &%located.") (format EnglishLanguage DemonymFn "%1-ian") (=> (instance ?P (DemonymFn ?N)) (or (exists (?R) (and (located ?R ?N) (inhabits ?P ?R))) (birthplace ?P ?N))) (instance Fasting RelationalAttribute) (documentation Fasting EnglishLanguage "A state of not &%Eating.") (termFormat EnglishLanguage Fasting "fasting") (=> (holdsDuring ?T (attribute ?H Fasting)) (not (exists (?P) (and (instance ?P Eating) (agent ?P ?H) (overlapsTemporally ?T (WhenFn ?P)))))) (instance Dieting RelationalAttribute) (documentation Dieting EnglishLanguage "A state of reducing one's normal or desired intake of &%Food.") (termFormat EnglishLanguage Dieting "dieting") (=> (and (holdsDuring ?T1 (attribute ?H Dieting)) (holdsDuring ?T2 (not (attribute ?H Dieting))) (instance ?M1 Meal) (instance ?E1 Eating) (agent ?E1 ?H) (resource ?E1 ?M1) (during (WhenFn ?E1) ?T1) (measure ?M1 (MeasureFn ?C1 Calorie)) (instance ?M2 Meal) (instance ?E2 Eating) (agent ?E2 ?H) (resource ?E2 ?M2) (during (WhenFn ?E2) ?T2) (measure ?M2 (MeasureFn ?C2 Calorie))) (modalAttribute (greaterThan ?C2 ?C1) Likely)) (instance firstInstanceCreated BinaryPredicate) (documentation firstInstanceCreated EnglishLanguage "The time when the first instance of the given class was created. Note that this can refer to Processes as well as Objects.") (domainSubclass firstInstanceCreated 1 Physical) (domain firstInstanceCreated 2 TimePoint) (format EnglishLanguage firstInstanceCreated "%1 was %n &%firstInstanceCreated at %2") (=> (and (firstInstanceCreated ?C ?T) (instance ?I ?C)) (beforeOrEqual ?T (BeginFn (WhenFn ?I)))) (subclass SafetyPosition SkilledOccupation) (documentation SafetyPosition EnglishLanguage "A &%SkilledOccupation where the purpose of the job is to prevent &%Injuring to another &%Human.") (termFormat EnglishLanguage SafetyPosition "safety position") (=> (holdsDuring ?T (attribute ?X SafetyPosition)) (holdsDuring ?T (hasPurpose ?X (exists (?P ?H) (and (instance ?H Human) (instance ?P Process) (patient ?P ?H) (agent ?P ?X) (prevents ?P (KappaFn ?I (and (instance ?I Injuring) (=> (holdsDuring ?T2 (experiencer ?I ?H)) (not (holdsDuring ?T2 (patient ?P ?H)))))))))))) (instance FlightSteward ServicePosition) (instance FlightSteward SafetyPosition) (documentation FlightSteward EnglishLanguage "A job on an %&Airplane where the worker takes care of the passengers, proving safety briefings and refreshments.") (termFormat EnglishLanguage FlightSteward "flight steward") (=> (holdsDuring ?T (attribute ?X FlightSteward)) (holdsDuring ?T (exists (?P) (and (instance ?P Airplane) (located ?X ?P))))) (=> (holdsDuring ?T (attribute ?X FlightSteward)) (hasPurpose ?X (holdsDuring ?T (exists (?P) (and (instance ?P Airplane) (not (exists (?G) (and (instance ?G Guiding) (agent ?G ?X) (instrument ?G ?P))))))))) (instance passenger CaseRole) (subrelation passenger objectTransferred) (documentation passenger EnglishLanguage "The &%CaseRole of being a passenger on a vehicle, rather than its driver or power source.") (format EnglishLanguage passenger "%2 is a passenger in %1") (termFormat EnglishLanguage passenger "passenger") (=> (passenger ?PROC ?PASS) (instance ?PROC Transportation)) (=> (and (passenger ?PROC ?PASS) (instance ?V Vehicle) (instrument ?PROC ?V)) (not (exists (?G) (and (during (WhenFn ?G) (WhenFn ?PROC)) (instance ?G Guiding) (agent ?G ?PASS) (instrument ?G ?V))))) (subclass Carabiner Device) (documentation Carabiner EnglishLanguage "A carabiner or karabiner is a specialized type of shackle, a metal loop with a spring-loaded gate used to quickly and reversibly connect components, most notably in safety-critical systems. [from Wikipedia] Some carabiners have locking gates, or wire gates, or bent gates.") (termFormat EnglishLanguage Carabiner "carabiner") (termFormat EnglishLanguage Carabiner "karabiner") (=> (instance ?C Carabiner) (material Metal ?C)) (=> (instance ?C Carabiner) (exists (?H ?S) (and (instance ?H Hinge) (part ?H ?C) (instance ?S Spring) (part ?S ?C)))) (=> (and (instance ?C Carabiner) (holdsDuring ?T (attribute ?C DeviceClosed))) (holdsDuring ?T (attribute ?C RingTorus))) (=> (and (instance ?C Carabiner) (holdsDuring ?T (attribute ?C DeviceClosed))) (holdsDuring ?T (modalAttribute (exists (?R) (and (instance ?R ClimbingRope) (contains ?C ?R))) Possibility))) (=> (and (instance ?C Carabiner) (holdsDuring ?T (attribute ?C DeviceOpen))) (holdsDuring ?T (not (attribute ?C RingTorus)))) (subclass ClimbingCarabiner Carabiner) (subclass ClimbingCarabiner SafetyDevice) (documentation ClimbingCarabiner EnglishLanguage "A &%Carabiner that has the purpose of and is certified for use as protection in rock climbing.") (=> (instance ?CC ClimbingCarabiner) (hasPurpose ?CC (exists (?RC) (and (instance ?RC RockClimbing) (instrument ?RC ?CC))))) (subclass UncertifiedCarabiner Carabiner) (disjoint UncertifiedCarabiner ClimbingCarabiner) (subclass Rope String) (documentation Rope EnglishLanguage "Any &%String that is a &%Collection of strings woven together.") (termFormat EnglishLanguage Rope "rope") (=> (instance ?R Rope) (exists (?S1 ?S2) (and (instance ?S1 String) (instance ?S2 String) (not (equal ?S1 ?S2)) (part ?S1 ?R) (part ?S2 ?R)))) (subclass ClimbingRope Rope) (documentation Rope EnglishLanguage "Any &%Rope that is designed to be used in &%RockClimbing. This can include dynamic and static rope.") (termFormat EnglishLanguage ClimbingRope "climbing rope") (documentation shortage EnglishLanguage "A relation between an &%AutonomousAgent and a number of instances or a quantity of a class of &%Object at a particular price or cost. The cost should include transport from the &%origin to the &%agent.") (termFormat EnglishLanguage shortage "shortage") (format EnglishLanguage shortage "there is a &%shortage of %5 of %2 for %1 at %3 during %4") (instance shortage QuintaryRelation) (domain shortage 1 AutonomousAgent) (domainSubclass shortage 2 Object) (domain shortage 3 CurrencyMeasure) (domain shortage 4 TimeInterval) (domain shortage 5 Quantity) (=> (shortage ?A ?O ?C ?T ?Q) (desires ?A (exists (?I) (and (instance ?I ?O) (possesses ?A ?I))))) (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N Integer)) (desires ?A (exists (?G) (and (instance ?G Collection) (memberType ?G ?O) (memberCount ?G ?N) (possesses ?A ?G))))) ;; ;; Jennie 13th August 2022 ;; Revised the first arguement of measure to ?G as ?O is a class (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N PhysicalQuantity)) (desires ?A (exists (?G) (and (instance ?G ?O) (measure ?G ?N) (possesses ?A ?G))))) (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N Integer)) (not (exists (?B ?G) (and (instance ?B Buying) (during (WhenFn ?B) ?T) (objectTransferred ?B ?G) (transactionAmount ?B ?C) (agent ?B ?A) (instance ?G Collection) (memberType ?G ?O) (memberCount ?G ?N) (possesses ?A ?G))))) (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N PhysicalQuantity)) (not (exists (?B ?G) (and (instance ?B Buying) (during (WhenFn ?B) ?T) (objectTransferred ?B ?G) (transactionAmount ?B ?C) (agent ?B ?A) (instance ?G ?O) (measure ?G ?N) (possesses ?A ?G))))) (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N Integer)) (desires ?A (exists (?B ?G) (and (instance ?B Buying) (during (WhenFn ?B) ?T) (objectTransferred ?B ?G) (transactionAmount ?B ?C) (agent ?B ?A) (instance ?G Collection) (memberType ?G ?O) (memberCount ?G ?N) (possesses ?A ?G))))) (=> (and (shortage ?A ?O ?C ?T ?N) (instance ?N PhysicalQuantity)) (desires ?A (exists (?B ?G) (and (instance ?B Buying) (during (WhenFn ?B) ?T) (objectTransferred ?B ?G) (transactionAmount ?B ?C) (agent ?B ?A) (instance ?G ?O) (measure ?G ?N) (possesses ?A ?G))))) (termFormat EnglishLanguage ElectricalEquipmentApplianceAndComponentManufacturing "electrical") (subAttribute ElectricalProductAttribute ElectricalEquipmentApplianceAndComponentManufacturing) (instance CivilProductAttribute IndustryAttribute) (termFormat EnglishLanguage CivilProductAttribute "civil") (instance MechanicalProductAttribute IndustryAttribute) (termFormat EnglishLanguage MechanicalProductAttribute "mechanical") (instance memberMeasure TernaryPredicate) (documentation memberMeasure EnglishLanguage "A relation between a &%SetOrClass, a &%MeasureAttribute and a Quantity. It states that all members of the set or class have the following measure. Note that for classes this only applies to manufactured objects where a particular measurement can be engineering into the product.") (format EnglishLanguage memberMeasure "members of %1 have the measure %3 in terms of %2") (domain memberMeasure 1 SetOrClass) (domain memberMeasure 2 MeasurementAttribute) (domain memberMeasure 3 Quantity) (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (measure ?O ?Q)) (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Class) (instance ?O ?S)) (instance ?O Artifact)) (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Class) (instance ?O ?S)) (measure ?O ?Q)) (subclass MeasurementAttribute RelationalAttribute) (documentation MeasurementAttribute EnglishLanguage "An &%Attribute that indicates what about a particular object is being measured. This is most commonly used for &%LengthMeasures, where it would not otherwise be clear as to whether the measure applied to the objects width, height, diagonal etc.") (termFormat EnglishLanguage MeasurementAttribute "measurement attribute") (instance DefaultMeasure MeasurementAttribute) (documentation DefaultMeasure EnglishLanguage "The default measure when there is no other value of a given quantity provided in a &%memberMeasure relationship that would require a more specific argument to disambiguate what is being measured.") (termFormat EnglishLanguage DefaultMeasure "default measure") (instance Length MeasurementAttribute) (documentation Length EnglishLanguage "As with &%length, this is the measure of an &%Object along its longest span.") (termFormat EnglishLanguage Length "length") (=> (and (memberMeasure ?S Length ?Q) (instance ?S Class) (instance ?O ?S)) (length ?O ?Q)) (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (length ?O ?Q)) (instance Width MeasurementAttribute) (documentation Width EnglishLanguage "As with &%Width, this is the measure of an Object from side to side at its widest span.") (termFormat EnglishLanguage Width "width") (=> (and (memberMeasure ?S Width ?Q) (instance ?S Class) (instance ?O ?S)) (width ?O ?Q)) (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (width ?O ?Q)) (instance Height MeasurementAttribute) (documentation Height EnglishLanguage "As with &%height, the height of an &%Object is the distance between its &%top and its &%bottom.") (termFormat EnglishLanguage Height "height") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (height ?O ?Q)) (=> (and (memberMeasure ?S Width ?Q) (instance ?S Class) (instance ?O ?S)) (height ?O ?Q)) (instance Circumfrence MeasurementAttribute) (documentation Circumfrence EnglishLanguage "As with &%circumfrence, the Circumfrence of an &%Object is the length of the boundary of circle.") (termFormat EnglishLanguage Circumfrence "Circumfrence") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (circumfrence ?O ?Q)) (=> (and (memberMeasure ?S Circumfrence ?Q) (instance ?S Class) (instance ?O ?S)) (circumfrence ?O ?Q)) (instance circumfrence BinaryPredicate) (documentation circumfrence EnglishLanguage "(circumfrence ?CIRCLE ?LENGTH) means that the circumfrence of the Circle ?CIRCLE has a circumfrence of ?LENGTH.") (domain circumfrence 1 Circle) (domain circumfrence 2 LengthMeasure) (termFormat EnglishLanguage circumfrence "circumfrence") (=> (circumfrence ?CIRCLE ?LENGTH) (exists (?D ?UNIT) (and (diameter ?CIRCLE (MeasureFn ?D ?UNIT)) (equal (MeasureFn (MultiplicationFn ?D 3.14) ?UNIT) ?LENGTH)))) (instance Diameter MeasurementAttribute) (documentation Diameter EnglishLanguage "As with &%diameter, the diameter of an &%Object is twice the distance between its center and point on the circle.") (termFormat EnglishLanguage Diameter "Diameter") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (diameter ?O ?Q)) (=> (and (memberMeasure ?S Diameter ?Q) (instance ?S Class) (instance ?O ?S)) (diameter ?O ?Q)) (instance ApproximateDiameter MeasurementAttribute) (documentation ApproximateDiameter EnglishLanguage "As with &%diameter, the diameter of an &%Object is twice the distance between its center and point on the circle.") (termFormat EnglishLanguage ApproximateDiameter "ApproximateDiameter") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (approximateDiameter ?O ?Q)) (=> (and (memberMeasure ?S ApproximateDiameter ?Q) (instance ?S Class) (instance ?O ?S)) (approximateDiameter ?O ?Q)) (instance Area MeasurementAttribute) (documentation Area EnglishLanguage "As with &%diameter, the diameter of an &%Object is twice the distance between its center and point on the circle.") (termFormat EnglishLanguage Area "Area") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (totalArea ?O ?Q)) (=> (and (memberMeasure ?S Area ?Q) (instance ?S Class) (instance ?O ?S)) (totalArea ?O ?Q)) (instance VoltageRatingPrimary MeasurementAttribute) (documentation VoltageRatingPrimary EnglishLanguage "&%VoltageRatingPrimary is the primary rating voltage of an &%ElectricalTransformer. It is the power the transfrmer can pass on its receiving side (input).") (termFormat EnglishLanguage VoltageRatingPrimary "Primary Voltage Rating") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (voltageRatingPrimary ?O ?Q)) (=> (and (memberMeasure ?S VoltageRatingPrimary ?Q) (instance ?S Class) (instance ?O ?S)) (voltageRatingPrimary ?O ?Q)) (instance voltageRatingPrimary BinaryPredicate) (domain voltageRatingPrimary 1 ElectricalTransformer) (domain voltageRatingPrimary 2 FunctionQuantity) (documentation voltageRatingPrimary EnglishLanguage "&%voltageRatingPrimary is a &%PrimaryPredicate which maps the &%MeasurementAttribute, &%VoltageRatingPrimary of an &%ElectricTransmission to a value of &%FunctionQuantity it can receive (input).") (format EnglishLanguage voltageRatingPrimary "the &%FunctionQuantity of %1 is %2") (termFormat EnglishLanguage voltageRatingPrimary "primary voltage rating") (=> (voltageRatingPrimary ?O ?Q) (exists (?P ?EC ?P ?E) (and (part ?P ?O) (instance ?EC ElectricTransmission) (destination ?EC ?P) (objectTransferred ?EC ?E) (instance ?E Electricity) (measure ?E ?Q)))) (instance VoltageRatingSecondary MeasurementAttribute) (documentation VoltageRatingSecondary EnglishLanguage "&%VoltageRatingSecondary is the secondary rating voltage of an &%ElectricalTransformer. It is the power the transformer can pass on its distributing side (output).") (termFormat EnglishLanguage VoltageRatingSecondary "Secondary Voltage Rating") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (voltageRatingSecondary ?O ?Q)) (=> (and (memberMeasure ?S VoltageRatingSecondary ?Q) (instance ?S Class) (instance ?O ?S)) (voltageRatingSecondary ?O ?Q)) (instance voltageRatingSecondary BinaryPredicate) (domain voltageRatingSecondary 1 ElectricalTransformer) (domain voltageRatingSecondary 2 FunctionQuantity) (documentation voltageRatingSecondary EnglishLanguage "&%voltageRatingSecondary is a &%BinaryPredicate which maps the &%MeasurementAttribute, &%VoltageRatingSecondary of an &%ElectricalTransformer to a value of &%FunctionQuantity it distribute (output).") (format EnglishLanguage voltageRatingSecondary "the &%FunctionQuantity of %1 is %2") (termFormat EnglishLanguage voltageRatingSecondary "seconary voltage rating") (=> (voltageRatingSecondary ?O ?Q) (exists (?S ?EC ?E) (and (part ?S ?O) (instance ?EC ElectricTransmission) (origin ?EC ?S) (objectTransferred ?EC ?E) (instance ?E Electricity) (measure ?E ?Q)))) (instance Frequency MeasurementAttribute) (documentation Frequency EnglishLanguage "The &%Frequency of an &%Object is the number of time a %Process occurs in a unit of time (&%frequency).") (termFormat EnglishLanguage Frequency "Frequency") ;; ;; Jennie 10th August 2022 ;; revised the first arguement of frequency to a class instead of an instant (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S) (instance ?P Process) (agent ?P ?O)) (frequency Process ?Q)) (=> (and (memberMeasure ?S Frequency ?Q) (instance ?S Class) (instance ?O ?S) (instance ?P Process) (agent ?P ?O)) (frequency Process ?Q)) (instance transformerCapacity BinaryPredicate) (termFormat EnglishLanguage transformerCapacity "transformer capacity") (format EnglishLanguage transformerCapacity "the &%capacity of %1 is %2") (domain transformerCapacity 1 ElectricalTransformer) (domain transformerCapacity 2 FunctionQuantity) (instance TransformerCapacity MeasurementAttribute) (documentation TransformerCapacity EnglishLanguage "As with &%transformerCapacity, the capacity of an &%ElectricalTransformer is the maximum power it can receive and distribute.") (termFormat EnglishLanguage TransformerCapacity "Transformer Capacity") (=> (and (memberMeasure ?S ?M ?Q) (instance ?S Set) (member ?O ?S)) (transformerCapacity ?O ?Q)) (=> (and (memberMeasure ?S TransformerCapacity ?Q) (instance ?S Class) (instance ?O ?S)) (transformerCapacity ?O ?Q)) (instance allowableValue TernaryPredicate) (domain allowableValue 1 Object) (domain allowableValue 2 MeasurementAttribute) (domain allowableValue 3 Quantity) (documentation allowableValue EnglishLanguage "A relationship used in creating user interfaces from SUO-KIF that indicates a value that is allowed, and selectable by the user, for the given &%Object. Note that the type of the &%Quantity must conform to the requirements of the &%MeasurementAttribute.") (format EnglishLanguage allowableValue "%3 is an allowableValue in term of %2 for %1") (instance applicableRelation BinaryPredicate) (domain applicableRelation 1 Object) (domain applicableRelation 2 Relation) (documentation applicableRelation EnglishLanguage "A relationship used in creating user interfaces from SUO-KIF that indicates where a relation should be presented as a value that a user can set for an &%Object. Note that this is more specific that &%domain, although it must be consistent with that type specification.") (format EnglishLanguage applicableRelation "%1 can be an argument to %2") (=> (and (applicableRelation ?O ?R) (instance ?O ?OC) (domain ?R 1 ?DC)) (or (equal ?OC ?DC) (subclass ?OC ?DC)))