A.51 library(statistics): Get information about resource usage

This library provides predicates to obtain information about resource usage by your program. The predicates of this library are for human use at the toplevel: information is printed. All predicates obtain their information using public low-level primitives. These primitives can be use to obtain selective statistics during execution.

[det]statistics
Print information about resource usage using print_message/2.
See also
All statistics printed are obtained through statistics/2.
[det]statistics(-Stats:dict)
Stats is a dict representing the same information as statistics/0. This convience function is primarily intended to pass statistical information to e.g., a web client. Time critical code that wishes to collect statistics typically only need a small subset and should use statistics/2 to obtain exactly the data they need.
[nondet]thread_statistics(?Thread, -Stats:dict)
Obtain statistical information about a single thread. Fails silently of the Thread is no longer alive.
Stats is a dict containing status, time and stack-size information about Thread.
[nondet]time(:Goal)
Execute Goal, reporting statistics to the user. If Goal succeeds non-deterministically, retrying reports the statistics for providing the next answer.

Statistics are retrieved using thread_statistics/3 on the calling thread. Note that not all systems support thread-specific CPU time. Notable, this is lacking on MacOS X.

See also
- statistics/2 for obtaining statistics in your program and understanding the reported values.
- call_time/2, call_time/3 to obtain the timing in a dict.
bug
Inference statistics are often a few off.
call_time(:Goal, -Time:dict)
call_time(:Goal, -Time:dict, -Result)
Call Goal as call/1, unifying Time with a dict that provides information on the resource usage. If Goal succeeds with a choice point, backtracking reports the time used to find the next answer, failure or exception. If Goal succeeds deterministically no choice point is left open. Currently Time contains the keys below. Future versions may provide additional keys.

call_time/2 is defined as below. Note that for call_time/2 the time is only available if Goal succeeds.

call_time(Goal, Time) :-
    call_time(Goal, Time, Result),
    call(Result).
Result is one of true, false or throw(E), depending on whether or not the goal succeeded or raised an exception. Note that Result may be called using call/1 to propagate the failure or exception.