#define player20_width 16 #define player20_height 16 static char player20_bits[] = { 0x01, 0x01, 0x7d, 0x7d, 0x45, 0x45, 0x55, 0x55, 0x45, 0x45, 0x7d, 0x7d, 0x01, 0x01, 0xff, 0xff, 0x01, 0x01, 0x7d, 0x7d, 0x45, 0x45, 0x55, 0x55, 0x45, 0x45, 0x7d, 0x7d, 0x01, 0x01, 0xff, 0xff};