#chapter Dialogs and Menus

This chapter describes the PCE classes to build dialogue boxes.  The
classes used to build dialogue boxes are a specialisation of the generic
graphics classes of XPCE.  Class dialog and class dialog_item add
automatic layout and protocols to deal with keyboard accelerators,
`applying changes' and restoring the dialog box.
#end chapter


#class dialog
#exclude ->unlink
#end class

#class dialog_item
#exclude ->unlink
#end class

#class button
#end class

#class label
#end class

#class text_item
#end class

#class slider
#end class

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%		       CLASS MENU			    %%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

#class menu
#exclude ->unlink

#description group modified
This section describes methods that support dialog boxes for editing
(object) attributes.  See `dialog ->apply' and `dialog ->restore' for
a general description of this mechanism.
#end description
#end class

#class menu_item
#end class

#class popup
#end class

#class menu_bar
#end class

#class dialog_group
#end class


#class tab
#end class

#class tab_stack
#end class