/* Part of XPCE --- The SWI-Prolog GUI toolkit Author: Jan Wielemaker and Anjo Anjewierden E-mail: jan@swi.psy.uva.nl WWW: http://www.swi.psy.uva.nl/projects/xpce/ Copyright (c) 1985-2002, University of Amsterdam All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include /* FN will include the following names from this comment. Donot remove it! NAME_northWest NAME_southWest NAME_northEast NAME_southEast */ #define InitAreaA int ax = valInt(a->x), ay = valInt(a->y), \ aw = valInt(a->w), ah = valInt(a->h) #define InitAreaB int bx = valInt(b->x), by = valInt(b->y), \ bw = valInt(b->w), bh = valInt(b->h) #define ExitAreaA assign(a, x, toInt(ax)); \ assign(a, y, toInt(ay)); \ assign(a, w, toInt(aw)); \ assign(a, h, toInt(ah)); static status normaliseArea(Area a); static status inArea(Area a, Int x, Int y); static status initialiseArea(Area a, Int x, Int y, Int w, Int h) { assign(a, x, isDefault(x) ? ZERO : x); assign(a, y, isDefault(y) ? ZERO : y); assign(a, w, isDefault(w) ? ZERO : w); assign(a, h, isDefault(h) ? ZERO : h); succeed; } static status equalArea(Area a, Area b) { InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); if (ax == bx && ay == by && aw == bw && ah == bh) succeed; fail; } status intersectionArea(Area a, Area b) { int x, y, w, h; Name orientation; InitAreaA; InitAreaB; orientation = OrientationArea(aw, ah); NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); x = (ax > bx ? ax : bx); y = (ay > by ? ay : by); w = (ax + aw < bx + bw ? ax + aw : bx + bw) - x; h = (ay + ah < by + bh ? ay + ah : by + bh) - y; if (w < 0 || h < 0) fail; OrientateArea(x, y, w, h, orientation); assign(a, x, toInt(x)); assign(a, y, toInt(y)); assign(a, w, toInt(w)); assign(a, h, toInt(h)); succeed; } static Area getIntersectionArea(Area a, Area b) { Area c; c = answerObject(ClassArea, a->x, a->y, a->w, a->h, EAV); if ( intersectionArea(c, b) ) answer(c); freeObject(c); fail; } static status unionArea(Area a, Area b) { int x, y, w, h; Name orientation; if ( b->w == ZERO && b->h == ZERO ) succeed; if ( a->w == ZERO && a->h == ZERO ) { copyArea(a, b); return normaliseArea(a); } { InitAreaA; InitAreaB; orientation = OrientationArea(aw, ah); NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); x = (ax < bx ? ax : bx); y = (ay < by ? ay : by); w = (ax + aw > bx + bw ? ax + aw : bx + bw) - x; h = (ay + ah > by + bh ? ay + ah : by + bh) - y; OrientateArea(x, y, w, h, orientation); assign(a, x, toInt(x)); assign(a, y, toInt(y)); assign(a, w, toInt(w)); assign(a, h, toInt(h)); } succeed; } status unionNormalisedArea(Area a, Area b) { int x, y, w, h; if ( b->w == ZERO && b->h == ZERO ) succeed; if ( a->w == ZERO && a->h == ZERO ) { copyArea(a, b); return normaliseArea(a); } { InitAreaA; InitAreaB; NormaliseArea(bx, by, bw, bh); x = (ax < bx ? ax : bx); y = (ay < by ? ay : by); w = (ax + aw > bx + bw ? ax + aw : bx + bw) - x; h = (ay + ah > by + bh ? ay + ah : by + bh) - y; assign(a, x, toInt(x)); assign(a, y, toInt(y)); assign(a, w, toInt(w)); assign(a, h, toInt(h)); } succeed; } static Area getUnionArea(Area a, Area b) { Area c; c = answerObject(ClassArea, a->x, a->y, a->w, a->h, EAV); unionArea(c, b); answer(c); } status sizeArea(Area a, Size s) { assign(a, w, s->w); assign(a, h, s->h); succeed; } Size getSizeArea(Area a) { answer(answerObject(ClassSize, a->w, a->h, EAV)); } static Int getMeasureArea(Area a) { int w = valInt(a->w); int h = valInt(a->h); answer(toInt(abs(w) * abs(h))); } status pointInArea(Area a, Point p) { return inArea(a, p->x, p->y); } status overlapArea(Area a, Area b) { InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); if (by >= ay+ah || by+bh <= ay || bx >= ax+aw || bx+bw <= ax) fail; succeed; } status relativeMoveArea(Area a, Point p) { assign(a,x, add(a->x, p->x)); assign(a,y, add(a->y, p->y)); succeed; } status relativeMoveBackArea(Area a, Point p) { assign(a,x, sub(a->x, p->x)); assign(a,y, sub(a->y, p->y)); succeed; } static status positionArea(Area a, Point p) { assign(a, x, p->x); assign(a, y, p->y); succeed; } Point getPositionArea(Area a) { answer(answerObject(ClassPoint, a->x, a->y, EAV)); } static status inArea(Area a, Int x, Int y) { InitAreaA; NormaliseArea(ax, ay, aw, ah); if (valInt(x) >= ax && valInt(x) <= ax+aw && valInt(y) >= ay && valInt(y) <= ay+ah) succeed; fail; } status copyArea(Area a, Area b) { assign(a, x, b->x); assign(a, y, b->y); assign(a, w, b->w); assign(a, h, b->h); succeed; } Area getCopyArea(Area a) { answer(answerObject(classOfObject(a), a->x, a->y, a->w, a->h, EAV)); } status insideArea(Area a, Area b) { InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); if (bx < ax) fail; if (bx+bw > ax+aw-1) fail; if (by < ay) fail; if (by+bh > ay+ah-1) fail; succeed; } Int getDistanceXArea(Area a, Area b) { int ax = valInt(a->x), aw = valInt(a->w); int bx = valInt(b->x), bw = valInt(b->w); if ( aw < 0 ) ax += aw, aw = -aw; if ( bw < 0 ) bx += bw, bw = -bw; if ( ax + aw < bx ) answer(toInt(bx-(ax+aw))); if ( bx + bw < ax ) answer(toInt(ax-(bx+bw))); answer(ZERO); } Int getDistanceYArea(Area a, Area b) { int ay = valInt(a->y), ah = valInt(a->h); int by = valInt(b->y), bh = valInt(b->h); if ( ah < 0 ) ay += ah, ah = -ah; if ( bh < 0 ) by += bh, bh = -bh; if ( ay + ah < by ) answer(toInt(by-(ay+ah))); if ( by + bh < ay ) answer(toInt(ay-(by+bh))); answer(ZERO); } Int getDistanceArea(Area a, Area b) { InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); if (overlapArea(a, b) == SUCCEED) answer(ZERO); if (ay+ah < by) { if (bx+bw < ax) answer(toInt(distance(bx+bw, by, ax, ay+ah))); if (bx > ax+aw) answer(toInt(distance(ax+aw, ay+ah, bx, by))); answer(toInt(by-(ay+ah))); } if (by+bh < ay) { if (ax+aw < bx) answer(toInt(distance(ax+aw, ay, bx, by+bh))); if (bx+bw < ax) answer(toInt(distance(bx+bw, by+bh, ax, ay))); answer(toInt(ay-(by+bh))); } if (ax+aw < bx) answer(toInt(bx-(ax+aw))); answer(toInt(ax-(bx+bw))); } status clearArea(Area a) { assign(a, x, ZERO); assign(a, y, ZERO); assign(a, w, ZERO); assign(a, h, ZERO); succeed; } static status centerArea(Area a, Point pos) { assign(a, x, dif(pos->x,a->w)); assign(a, y, dif(pos->y,a->h)); succeed; } static Int getLeftSideArea(Area a) { if ( valInt(a->w) >= 0 ) answer(a->x); else answer(add(a->x, a->w)); } static Int getRightSideArea(Area a) { if ( valInt(a->w) >= 0 ) answer(add(a->x, a->w)); else answer(a->x); } static Int getTopSideArea(Area a) { if ( valInt(a->h) >= 0 ) answer(a->y); else answer(add(a->y, a->h)); } static Int getBottomSideArea(Area a) { if ( valInt(a->h) >= 0 ) answer(add(a->y, a->h)); else answer(a->y); } static Point getCenterArea(Area a) { answer(answerObject(ClassPoint, mid(a->x,a->w), mid(a->y,a->h), EAV)); } static status cornerArea(Area a, Point pos) { int w, h; w = valInt(pos->x) - valInt(a->x); w += (w>=0 ? 1 : -1); h = valInt(pos->y) - valInt(a->y); h += (h>=0 ? 1 : -1); assign(a, w, toInt(w)); assign(a, h, toInt(h)); succeed; } static Point getCornerArea(Area a) { answer(answerObject(ClassPoint, add(a->x,a->w), add(a->y,a->h), EAV)); } status setArea(Area a, Int x, Int y, Int w, Int h) { if (notDefault(x)) assign(a, x, x); if (notDefault(y)) assign(a, y, y); if (notDefault(w)) assign(a, w, w); if (notDefault(h)) assign(a, h, h); succeed; } status increaseArea(Area a, Int i) { int d = valInt(i); InitAreaA; if (aw >= 0) aw += 2*d, ax -= d; else aw -= 2*d, ax += d; if (ah >= 0) ah += 2*d, ay -= d; else ah -= 2*d, ay += d; ExitAreaA; succeed; } static status decreaseArea(Area a, Int i) { return increaseArea(a, toInt(-valInt(i))); } static status normaliseArea(Area a) { if ( valInt(a->w) < 0 || valInt(a->h) < 0 ) { InitAreaA; NormaliseArea(ax, ay, aw, ah); ExitAreaA; } succeed; } static Area getNormalisedArea(Area a) { InitAreaA; NormaliseArea(ax, ay, aw, ah); answer(answerObject(ClassArea, toInt(ax), toInt(ay), toInt(aw), toInt(ah), EAV)); } status orientationArea(Area a, Name orientation) { InitAreaA; OrientateArea(ax, ay, aw, ah, orientation); ExitAreaA; succeed; } Name getOrientationArea(Area a) { Name orientation; int aw = valInt(a->w); int ah = valInt(a->h); orientation = OrientationArea(aw, ah); answer(orientation); } #undef NEAR #undef SAME #undef LESS #define NEAR(a, b, d, m, p) { if (abs(a-b) <= d) m |= p; } #define SAME(a, b, m, p) { if (a == b) m |= p; } #define LESS(a, b, m, p) { if (a < b) m |= p; } static Int getNearSidesArea(Area a, Area b, Int distance) { int d=valInt(distance); int a_top, a_center, a_bottom, a_left, a_middle, a_right; int b_top, b_center, b_bottom, b_left, b_middle, b_right; register unsigned long mask; InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); a_top = ay; a_bottom = ay+ah-1; a_center = (a_top+a_bottom+1)/2; a_left = ax; a_right = ax+aw-1; a_middle = (a_left+a_right+1)/2; b_top = by; b_bottom = by+bh-1; b_center = (b_top+b_bottom+1)/2; b_left = bx; b_right = bx+bw-1; b_middle = (b_left+b_right+1)/2; mask = 0; NEAR(a_top, b_top, d, mask, 01); NEAR(a_top, b_center, d, mask, 02); NEAR(a_top, b_bottom, d, mask, 04); NEAR(a_center, b_top, d, mask, 010); NEAR(a_center, b_center, d, mask, 020); NEAR(a_center, b_bottom, d, mask, 040); NEAR(a_bottom, b_top, d, mask, 0100); NEAR(a_bottom, b_center, d, mask, 0200); NEAR(a_bottom, b_bottom, d, mask, 0400); NEAR(a_left, b_left, d, mask, 01000); NEAR(a_left, b_middle, d, mask, 02000); NEAR(a_left, b_right, d, mask, 04000); NEAR(a_middle, b_left, d, mask, 010000); NEAR(a_middle, b_middle, d, mask, 020000); NEAR(a_middle, b_right, d, mask, 040000); NEAR(a_right, b_left, d, mask, 0100000); NEAR(a_right, b_middle, d, mask, 0200000); NEAR(a_right, b_right, d, mask, 0400000); answer(toInt(mask)); } static Int sameSidesArea(Area a, Area b) { int a_top, a_center, a_bottom, a_left, a_middle, a_right; int b_top, b_center, b_bottom, b_left, b_middle, b_right; register unsigned long mask; InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); a_top = ay; a_bottom = ay+ah-1; a_center = (a_top+a_bottom+1)/2; a_left = ax; a_right = ax+aw-1; a_middle = (a_left+a_right+1)/2; b_top = by; b_bottom = by+bh-1; b_center = (b_top+b_bottom+1)/2; b_left = bx; b_right = bx+bw-1; b_middle = (b_left+b_right+1)/2; mask = 0; SAME(a_top, b_top, mask, 01); SAME(a_top, b_center, mask, 02); SAME(a_top, b_bottom, mask, 04); SAME(a_center, b_top, mask, 010); SAME(a_center, b_center, mask, 020); SAME(a_center, b_bottom, mask, 040); SAME(a_bottom, b_top, mask, 0100); SAME(a_bottom, b_center, mask, 0200); SAME(a_bottom, b_bottom, mask, 0400); SAME(a_left, b_left, mask, 01000); SAME(a_left, b_middle, mask, 02000); SAME(a_left, b_right, mask, 04000); SAME(a_middle, b_left, mask, 010000); SAME(a_middle, b_middle, mask, 020000); SAME(a_middle, b_right, mask, 040000); SAME(a_right, b_left, mask, 0100000); SAME(a_right, b_middle, mask, 0200000); SAME(a_right, b_right, mask, 0400000); answer(toInt(mask)); } static Int getLessSidesArea(Area a, Area b) { int a_top, a_center, a_bottom, a_left, a_middle, a_right; int b_top, b_center, b_bottom, b_left, b_middle, b_right; register unsigned long mask; InitAreaA; InitAreaB; NormaliseArea(ax, ay, aw, ah); NormaliseArea(bx, by, bw, bh); a_top = ay; a_bottom = ay+ah-1; a_center = (a_top+a_bottom+1)/2; a_left = ax; a_right = ax+aw-1; a_middle = (a_left+a_right+1)/2; b_top = by; b_bottom = by+bh-1; b_center = (b_top+b_bottom+1)/2; b_left = bx; b_right = bx+bw-1; b_middle = (b_left+b_right+1)/2; mask = 0; LESS(a_top, b_top, mask, 01); LESS(a_top, b_center, mask, 02); LESS(a_top, b_bottom, mask, 04); LESS(a_center, b_top, mask, 010); LESS(a_center, b_center, mask, 020); LESS(a_center, b_bottom, mask, 040); LESS(a_bottom, b_top, mask, 0100); LESS(a_bottom, b_center, mask, 0200); LESS(a_bottom, b_bottom, mask, 0400); LESS(a_left, b_left, mask, 01000); LESS(a_left, b_middle, mask, 02000); LESS(a_left, b_right, mask, 04000); LESS(a_middle, b_left, mask, 010000); LESS(a_middle, b_middle, mask, 020000); LESS(a_middle, b_right, mask, 040000); LESS(a_right, b_left, mask, 0100000); LESS(a_right, b_middle, mask, 0200000); LESS(a_right, b_right, mask, 0400000); answer(toInt(mask)); } /******************************* * CLASS DECLARATION * *******************************/ /* Type declaractions */ static char *T_nearSides[] = { "area", "int" }; static char *T_dxdydwdh[] = { "x=[int]", "y=[int]", "width=[int]", "height=[int]" }; /* Instance Variables */ static vardecl var_area[] = { IV(NAME_x, "int", IV_BOTH, NAME_position, "Origin's X-value"), IV(NAME_y, "int", IV_BOTH, NAME_position, "Origin's Y-value"), IV(NAME_width, "int", IV_BOTH, NAME_dimension, "Width in pixels (may be negative)"), IV(NAME_height, "int", IV_BOTH, NAME_dimension, "Height in pixels (may be negative)") }; /* Send Methods */ static senddecl send_area[] = { SM(NAME_initialise, 4, T_dxdydwdh, initialiseArea, DEFAULT, "Create area from X, Y, W and H"), SM(NAME_copy, 1, "area", copyArea, NAME_copy, "Copy X, Y, W and H from argument area"), SM(NAME_equal, 1, "area", equalArea, NAME_equality, "Test if area is equal to the argument"), SM(NAME_normalise, 0, NULL, normaliseArea, NAME_orientation, "Make top-left corner the origin"), SM(NAME_orientation, 1, "{north_west,south_west,north_east,south_east}", orientationArea, NAME_orientation, "Put origin at indicated corner"), SM(NAME_center, 1, "point", centerArea, NAME_position, "Move to make point the center"), SM(NAME_position, 1, "point", positionArea, NAME_position, "Move origin to point"), SM(NAME_relativeMove, 1, "point", relativeMoveArea, NAME_position, "Move origin relative by point"), SM(NAME_in, 1, "point", pointInArea, NAME_relation, "Test if point is in area"), SM(NAME_inside, 1, "area", insideArea, NAME_relation, "Test if argument is entirely in area"), SM(NAME_intersection, 1, "area", intersectionArea, NAME_relation, "Make area the intersection with argument"), SM(NAME_overlap, 1, "area", overlapArea, NAME_relation, "Test whether area overlaps argument"), SM(NAME_clear, 0, NULL, clearArea, NAME_resize, "Set X, Y, W and H to 0"), SM(NAME_corner, 1, "point", cornerArea, NAME_resize, "Resize to make opposite of origin point"), SM(NAME_decrease, 1, "int", decreaseArea, NAME_resize, "Move all sides inwards"), SM(NAME_increase, 1, "int", increaseArea, NAME_resize, "Move all sides outwards"), SM(NAME_set, 4, T_dxdydwdh, setArea, NAME_resize, "Set X, Y, W and H values"), SM(NAME_size, 1, "size", sizeArea, NAME_resize, "Resize area to size"), SM(NAME_union, 1, "area", unionArea, NAME_resize, "Enlarge area to entail argument") }; /* Get Methods */ static getdecl get_area[] = { GM(NAME_normalised, 0, "area", NULL, getNormalisedArea, NAME_copy, "New area with origin at top-left"), GM(NAME_measure, 0, "int", NULL, getMeasureArea, NAME_dimension, "`Area' of the area"), GM(NAME_size, 0, "size", NULL, getSizeArea, NAME_dimension, "New size from size of area"), GM(NAME_orientation, 0, "{north_west,south_west,north_east,south_east}", NULL, getOrientationArea, NAME_orientation, "Current orientation"), GM(NAME_center, 0, "point", NULL, getCenterArea, NAME_position, "New point from center position"), GM(NAME_corner, 0, "point", NULL, getCornerArea, NAME_position, "New point from point opposite origin"), GM(NAME_position, 0, "point", NULL, getPositionArea, NAME_position, "New point from origin"), GM(NAME_distance, 1, "int", "area", getDistanceArea, NAME_relation, "Closest distance between areas"), GM(NAME_distanceX, 1, "int", "area", getDistanceXArea, NAME_relation, "Distance between area's in X-direction"), GM(NAME_distanceY, 1, "int", "area", getDistanceYArea, NAME_relation, "Distance between area's in Y-direction"), GM(NAME_intersection, 1, "area", "area", getIntersectionArea, NAME_relation, "New area from intersection"), GM(NAME_lessSides, 1, "int", "area", getLessSidesArea, NAME_relation, "Bitmask (int) of sides closer to origin"), GM(NAME_nearSides, 2, "int", T_nearSides, getNearSidesArea, NAME_relation, "Bitmask (int) of almost equal sides"), GM(NAME_sameSides, 1, "int", "area", sameSidesArea, NAME_relation, "Bitmask (int) of equal sides"), GM(NAME_union, 1, "area", "area", getUnionArea, NAME_resize, "New area from union"), GM(NAME_bottomSide, 0, "int", NULL, getBottomSideArea, NAME_side, "Bottom-side of area"), GM(NAME_leftSide, 0, "int", NULL, getLeftSideArea, NAME_side, "Left-side of area"), GM(NAME_rightSide, 0, "int", NULL, getRightSideArea, NAME_side, "Right-side of area"), GM(NAME_topSide, 0, "int", NULL, getTopSideArea, NAME_side, "Top-side of area") }; /* Resources */ #define rc_area NULL /* static classvardecl rc_area[] = { }; */ /* Class Declaration */ static Name area_termnames[] = { NAME_x, NAME_y, NAME_width, NAME_height }; ClassDecl(area_decls, var_area, send_area, get_area, rc_area, 4, area_termnames, "$Rev$"); status makeClassArea(Class class) { return declareClass(class, &area_decls); }