# -*- coding: utf-8 -*- # ***************************************************************************** # Copyright (C) 2003-2006 Gary Bishop. # Copyright (C) 2006-2020 Jorgen Stenarson. # Copyright (C) 2020 Bassem Girgis. # # Distributed under the terms of the BSD License. The full license is in # the file COPYING, distributed as part of this software. # ***************************************************************************** import os import re import IronPythonConsole import System from pyreadline3.console.ansi import AnsiState from pyreadline3.keysyms import ( make_keyinfo, make_KeyPress, make_KeyPress_from_keydescr, make_keysym, ) from pyreadline3.logger import log from .event import Event """Cursor control and color for the .NET console. """ # # Ironpython requires a patch to work do: # # In file PythonCommandLine.cs patch line: # class PythonCommandLine # { # to: # public class PythonCommandLine # { # # # # primitive debug printing that won't interfere with the screen import sys import clr clr.AddReferenceToFileAndPath(sys.executable) color = System.ConsoleColor ansicolor = { "0;30": color.Black, "0;31": color.DarkRed, "0;32": color.DarkGreen, "0;33": color.DarkYellow, "0;34": color.DarkBlue, "0;35": color.DarkMagenta, "0;36": color.DarkCyan, "0;37": color.DarkGray, "1;30": color.Gray, "1;31": color.Red, "1;32": color.Green, "1;33": color.Yellow, "1;34": color.Blue, "1;35": color.Magenta, "1;36": color.Cyan, "1;37": color.White, } winattr = { "black": 0, "darkgray": 0 + 8, "darkred": 4, "red": 4 + 8, "darkgreen": 2, "green": 2 + 8, "darkyellow": 6, "yellow": 6 + 8, "darkblue": 1, "blue": 1 + 8, "darkmagenta": 5, "magenta": 5 + 8, "darkcyan": 3, "cyan": 3 + 8, "gray": 7, "white": 7 + 8, } class Console(object): """Console driver for Windows.""" def __init__(self, newbuffer=0): """Initialize the Console object. newbuffer=1 will allocate a new buffer so the old content will be restored on exit. """ self.serial = 0 self.attr = System.Console.ForegroundColor self.saveattr = winattr[str(System.Console.ForegroundColor).lower()] self.savebg = System.Console.BackgroundColor log("initial attr=%s" % self.attr) def _get(self): top = System.Console.WindowTop log("WindowTop:%s" % top) return top def _set(self, value): top = System.Console.WindowTop log("Set WindowTop:old:%s,new:%s" % (top, value)) WindowTop = property(_get, _set) del _get, _set def __del__(self): """Cleanup the console when finished.""" # I don't think this ever gets called pass def pos(self, x=None, y=None): """Move or query the window cursor.""" if x is not None: System.Console.CursorLeft = x else: x = System.Console.CursorLeft if y is not None: System.Console.CursorTop = y else: y = System.Console.CursorTop return x, y def home(self): """Move to home.""" self.pos(0, 0) # Map ANSI color escape sequences into Windows Console Attributes terminal_escape = re.compile("(\001?\033\\[[0-9;]*m\002?)") escape_parts = re.compile("\001?\033\\[([0-9;]*)m\002?") # This pattern should match all characters that change the cursor position differently # than a normal character. motion_char_re = re.compile("([\n\r\t\010\007])") def write_scrolling(self, text, attr=None): """write text at current cursor position while watching for scrolling. If the window scrolls because you are at the bottom of the screen buffer, all positions that you are storing will be shifted by the scroll amount. For example, I remember the cursor position of the prompt so that I can redraw the line but if the window scrolls, the remembered position is off. This variant of write tries to keep track of the cursor position so that it will know when the screen buffer is scrolled. It returns the number of lines that the buffer scrolled. """ x, y = self.pos() w, h = self.size() scroll = 0 # the result # split the string into ordinary characters and funny characters chunks = self.motion_char_re.split(text) for chunk in chunks: n = self.write_color(chunk, attr) if len(chunk) == 1: # the funny characters will be alone if chunk[0] == "\n": # newline x = 0 y += 1 elif chunk[0] == "\r": # carriage return x = 0 elif chunk[0] == "\t": # tab x = 8 * (int(x / 8) + 1) if x > w: # newline x -= w y += 1 elif chunk[0] == "\007": # bell pass elif chunk[0] == "\010": x -= 1 if x < 0: y -= 1 # backed up 1 line else: # ordinary character x += 1 if x == w: # wrap x = 0 y += 1 if y == h: # scroll scroll += 1 y = h - 1 else: # chunk of ordinary characters x += n l = int(x / w) # lines we advanced x = x % w # new x value y += l if y >= h: # scroll scroll += y - h + 1 y = h - 1 return scroll trtable = { 0: color.Black, 4: color.DarkRed, 2: color.DarkGreen, 6: color.DarkYellow, 1: color.DarkBlue, 5: color.DarkMagenta, 3: color.DarkCyan, 7: color.Gray, 8: color.DarkGray, 4 + 8: color.Red, 2 + 8: color.Green, 6 + 8: color.Yellow, 1 + 8: color.Blue, 5 + 8: color.Magenta, 3 + 8: color.Cyan, 7 + 8: color.White, } def write_color(self, text, attr=None): """write text at current cursor position and interpret color escapes. return the number of characters written. """ log('write_color("%s", %s)' % (text, attr)) chunks = self.terminal_escape.split(text) log("chunks=%s" % repr(chunks)) bg = self.savebg n = 0 # count the characters we actually write, omitting the escapes if attr is None: # use attribute from initial console attr = self.attr try: fg = self.trtable[(0x000F & attr)] bg = self.trtable[(0x00F0 & attr) >> 4] except TypeError: fg = attr for chunk in chunks: m = self.escape_parts.match(chunk) if m: log(m.group(1)) attr = ansicolor.get(m.group(1), self.attr) n += len(chunk) System.Console.ForegroundColor = fg System.Console.BackgroundColor = bg System.Console.Write(chunk) return n def write_plain(self, text, attr=None): """write text at current cursor position.""" log('write("%s", %s)' % (text, attr)) if attr is None: attr = self.attr n = c_int(0) self.SetConsoleTextAttribute(self.hout, attr) self.WriteConsoleA(self.hout, text, len(text), byref(n), None) return len(text) if "EMACS" in os.environ: def write_color(self, text, attr=None): junk = c_int(0) self.WriteFile(self.hout, text, len(text), byref(junk), None) return len(text) write_plain = write_color # make this class look like a file object def write(self, text): log('write("%s")' % text) return self.write_color(text) # write = write_scrolling def isatty(self): return True def flush(self): pass def page(self, attr=None, fill=" "): """Fill the entire screen.""" System.Console.Clear() def text(self, x, y, text, attr=None): """Write text at the given position.""" self.pos(x, y) self.write_color(text, attr) def clear_to_end_of_window(self): oldtop = self.WindowTop lastline = self.WindowTop + System.Console.WindowHeight pos = self.pos() w, h = self.size() length = w - pos[0] + min((lastline - pos[1] - 1), 5) * w - 1 self.write_color(length * " ") self.pos(*pos) self.WindowTop = oldtop def rectangle(self, rect, attr=None, fill=" "): """Fill Rectangle.""" oldtop = self.WindowTop oldpos = self.pos() # raise NotImplementedError x0, y0, x1, y1 = rect if attr is None: attr = self.attr if fill: rowfill = fill[:1] * abs(x1 - x0) else: rowfill = " " * abs(x1 - x0) for y in range(y0, y1): System.Console.SetCursorPosition(x0, y) self.write_color(rowfill, attr) self.pos(*oldpos) def scroll(self, rect, dx, dy, attr=None, fill=" "): """Scroll a rectangle.""" raise NotImplementedError def scroll_window(self, lines): """Scroll the window by the indicated number of lines.""" top = self.WindowTop + lines if top < 0: top = 0 if top + System.Console.WindowHeight > System.Console.BufferHeight: top = System.Console.BufferHeight self.WindowTop = top def getkeypress(self): """Return next key press event from the queue, ignoring others.""" ck = System.ConsoleKey while True: e = System.Console.ReadKey(True) if e.Key == System.ConsoleKey.PageDown: # PageDown self.scroll_window(12) elif e.Key == System.ConsoleKey.PageUp: # PageUp self.scroll_window(-12) elif str(e.KeyChar) == "\000": # Drop deadkeys log("Deadkey: %s" % e) return event(self, e) else: return event(self, e) def title(self, txt=None): """Set/get title.""" if txt: System.Console.Title = txt else: return System.Console.Title def size(self, width=None, height=None): """Set/get window size.""" sc = System.Console if width is not None and height is not None: sc.BufferWidth, sc.BufferHeight = width, height else: return sc.BufferWidth, sc.BufferHeight if width is not None and height is not None: sc.WindowWidth, sc.WindowHeight = width, height else: return sc.WindowWidth - 1, sc.WindowHeight - 1 def cursor(self, visible=True, size=None): """Set cursor on or off.""" System.Console.CursorVisible = visible def bell(self): System.Console.Beep() def next_serial(self): """Get next event serial number.""" self.serial += 1 return self.serial class event(Event): """Represent events from the console.""" def __init__(self, console, input): """Initialize an event from the Windows input structure.""" self.type = "??" self.serial = console.next_serial() self.width = 0 self.height = 0 self.x = 0 self.y = 0 self.char = str(input.KeyChar) self.keycode = input.Key self.state = input.Modifiers log("%s,%s,%s" % (input.Modifiers, input.Key, input.KeyChar)) self.type = "KeyRelease" self.keysym = make_keysym(self.keycode) self.keyinfo = make_KeyPress(self.char, self.state, self.keycode) def make_event_from_keydescr(keydescr): def input(): return 1 input.KeyChar = "a" input.Key = System.ConsoleKey.A input.Modifiers = System.ConsoleModifiers.Shift input.next_serial = input e = event(input, input) del input.next_serial keyinfo = make_KeyPress_from_keydescr(keydescr) e.keyinfo = keyinfo return e CTRL_C_EVENT = make_event_from_keydescr("Control-c") def install_readline(hook): def hook_wrap(): try: res = hook() except KeyboardInterrupt as x: # this exception does not seem to be caught res = "" except EOFError: return None if res[-1:] == "\n": return res[:-1] else: return res class IronPythonWrapper(IronPythonConsole.IConsole): def ReadLine(self, autoIndentSize): return hook_wrap() def Write(self, text, style): System.Console.Write(text) def WriteLine(self, text, style): System.Console.WriteLine(text) IronPythonConsole.PythonCommandLine.MyConsole = IronPythonWrapper() if __name__ == "__main__": import sys import time c = Console(0) sys.stdout = c sys.stderr = c c.page() c.pos(5, 10) c.write("hi there") c.title("Testing console") # c.bell() print() print("size", c.size()) print(" some printed output") for i in range(10): e = c.getkeypress() print(e.Key, chr(e.KeyChar), ord(e.KeyChar), e.Modifiers) del c System.Console.Clear()