#region References using System; #endregion namespace Server { [Parsable] public struct Point2D : IPoint2D, IComparable, IComparable { internal int m_X; internal int m_Y; public static readonly Point2D Zero = new Point2D(0, 0); public Point2D(int x, int y) { m_X = x; m_Y = y; } public Point2D(IPoint2D p) : this(p.X, p.Y) { } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_X; set => m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Y; set => m_Y = value; } public override string ToString() { return String.Format("({0}, {1})", m_X, m_Y); } public static Point2D Parse(string value) { var start = value.IndexOf('('); var end = value.IndexOf(',', start + 1); var param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); var param2 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Point2D(Convert.ToInt32(param1), Convert.ToInt32(param2)); } public int CompareTo(Point2D other) { var v = m_X.CompareTo(other.m_X); if (v == 0) { v = m_Y.CompareTo(other.m_Y); } return v; } public int CompareTo(object other) { if (other is Point2D) { return CompareTo((Point2D)other); } if (other == null) { return -1; } throw new ArgumentException(); } public override bool Equals(object o) { if (!(o is IPoint2D)) { return false; } var p = (IPoint2D)o; return m_X == p.X && m_Y == p.Y; } public override int GetHashCode() { unchecked { var hash = 1 + Math.Abs(X) + Math.Abs(Y); hash = (hash * 397) ^ X; hash = (hash * 397) ^ Y; return hash; } } public static bool operator ==(Point2D l, Point2D r) { return l.m_X == r.m_X && l.m_Y == r.m_Y; } public static bool operator !=(Point2D l, Point2D r) { return l.m_X != r.m_X || l.m_Y != r.m_Y; } public static bool operator ==(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X == r.X && l.m_Y == r.Y; } public static bool operator !=(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X != r.X || l.m_Y != r.Y; } public static bool operator >(Point2D l, Point2D r) { return l.m_X > r.m_X && l.m_Y > r.m_Y; } public static bool operator >(Point2D l, Point3D r) { return l.m_X > r.m_X && l.m_Y > r.m_Y; } public static bool operator >(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X > r.X && l.m_Y > r.Y; } public static bool operator <(Point2D l, Point2D r) { return l.m_X < r.m_X && l.m_Y < r.m_Y; } public static bool operator <(Point2D l, Point3D r) { return l.m_X < r.m_X && l.m_Y < r.m_Y; } public static bool operator <(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X < r.X && l.m_Y < r.Y; } public static bool operator >=(Point2D l, Point2D r) { return l.m_X >= r.m_X && l.m_Y >= r.m_Y; } public static bool operator >=(Point2D l, Point3D r) { return l.m_X >= r.m_X && l.m_Y >= r.m_Y; } public static bool operator >=(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X >= r.X && l.m_Y >= r.Y; } public static bool operator <=(Point2D l, Point2D r) { return l.m_X <= r.m_X && l.m_Y <= r.m_Y; } public static bool operator <=(Point2D l, Point3D r) { return l.m_X <= r.m_X && l.m_Y <= r.m_Y; } public static bool operator <=(Point2D l, IPoint2D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X <= r.X && l.m_Y <= r.Y; } } [Parsable] public struct Point3D : IPoint3D, IComparable, IComparable { internal int m_X; internal int m_Y; internal int m_Z; public static readonly Point3D Zero = new Point3D(0, 0, 0); public Point3D(int x, int y, int z) { m_X = x; m_Y = y; m_Z = z; } public Point3D(IPoint3D p) : this(p.X, p.Y, p.Z) { } public Point3D(IPoint2D p, int z) : this(p.X, p.Y, z) { } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_X; set => m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Y; set => m_Y = value; } [CommandProperty(AccessLevel.Counselor)] public int Z { get => m_Z; set => m_Z = value; } public override string ToString() { return String.Format("({0}, {1}, {2})", m_X, m_Y, m_Z); } public override bool Equals(object o) { if (!(o is IPoint3D)) { return false; } var p = (IPoint3D)o; return m_X == p.X && m_Y == p.Y && m_Z == p.Z; } public override int GetHashCode() { unchecked { var hash = 1 + Math.Abs(X) + Math.Abs(Y) + Math.Abs(Z); hash = (hash * 397) ^ X; hash = (hash * 397) ^ Y; hash = (hash * 397) ^ Z; return hash; } } public static Point3D Parse(string value) { var start = value.IndexOf('('); var end = value.IndexOf(',', start + 1); var param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param2 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); var param3 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Point3D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3)); } public static bool operator ==(Point3D l, Point3D r) { return l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z; } public static bool operator !=(Point3D l, Point3D r) { return l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z; } public static bool operator ==(Point3D l, IPoint3D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z; } public static bool operator !=(Point3D l, IPoint3D r) { if (ReferenceEquals(r, null)) { return false; } return l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z; } public int CompareTo(Point3D other) { var v = m_X.CompareTo(other.m_X); if (v == 0) { v = m_Y.CompareTo(other.m_Y); if (v == 0) { v = m_Z.CompareTo(other.m_Z); } } return v; } public int CompareTo(object other) { if (other is Point3D) { return CompareTo((Point3D)other); } if (other == null) { return -1; } throw new ArgumentException(); } } [NoSort] [Parsable] [PropertyObject] public struct Rectangle2D { private Point2D m_Start; private Point2D m_End; public Rectangle2D(IPoint2D start, IPoint2D end) { m_Start = new Point2D(start); m_End = new Point2D(end); } public Rectangle2D(int x, int y, int width, int height) { m_Start = new Point2D(x, y); m_End = new Point2D(x + width, y + height); } public void Set(int x, int y, int width, int height) { m_Start = new Point2D(x, y); m_End = new Point2D(x + width, y + height); } public static Rectangle2D Parse(string value) { var start = value.IndexOf('('); var end = value.IndexOf(',', start + 1); var param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param2 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param3 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); var param4 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Rectangle2D( Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3), Convert.ToInt32(param4)); } [CommandProperty(AccessLevel.Counselor)] public Point2D Start { get => m_Start; set => m_Start = value; } [CommandProperty(AccessLevel.Counselor)] public Point2D End { get => m_End; set => m_End = value; } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_Start.m_X; set => m_Start.m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Start.m_Y; set => m_Start.m_Y = value; } [CommandProperty(AccessLevel.Counselor)] public int Width { get => m_End.m_X - m_Start.m_X; set => m_End.m_X = m_Start.m_X + value; } [CommandProperty(AccessLevel.Counselor)] public int Height { get => m_End.m_Y - m_Start.m_Y; set => m_End.m_Y = m_Start.m_Y + value; } public void MakeHold(Rectangle2D r) { if (r.m_Start.m_X < m_Start.m_X) { m_Start.m_X = r.m_Start.m_X; } if (r.m_Start.m_Y < m_Start.m_Y) { m_Start.m_Y = r.m_Start.m_Y; } if (r.m_End.m_X > m_End.m_X) { m_End.m_X = r.m_End.m_X; } if (r.m_End.m_Y > m_End.m_Y) { m_End.m_Y = r.m_End.m_Y; } } public bool Contains(Point3D p) { return m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y; //return ( m_Start <= p && m_End > p ); } public bool Contains(Point2D p) { return m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y; //return ( m_Start <= p && m_End > p ); } public bool Contains(IPoint2D p) { return m_Start <= p && m_End > p; } public override string ToString() { return String.Format("({0}, {1})+({2}, {3})", X, Y, Width, Height); } public override int GetHashCode() { unchecked { var hash = 1 + Math.Abs(Start.X + Start.Y) + Math.Abs(End.X + End.Y); hash = (hash * 397) ^ Start.GetHashCode(); hash = (hash * 397) ^ End.GetHashCode(); return hash; } } } [NoSort] [PropertyObject] public struct Rectangle3D { private Point3D m_Start; private Point3D m_End; public Rectangle3D(Point3D start, Point3D end) { m_Start = start; m_End = end; } public Rectangle3D(int x, int y, int z, int width, int height, int depth) { m_Start = new Point3D(x, y, z); m_End = new Point3D(x + width, y + height, z + depth); } public void Set(int x, int y, int z, int width, int height, int depth) { m_Start = new Point3D(x, y, z); m_End = new Point3D(x + width, y + height, z + depth); } public static Rectangle3D Parse(string value) { var start = value.IndexOf('('); var end = value.IndexOf(',', start + 1); var param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param2 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param3 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param4 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); var param5 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); var param6 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Rectangle3D( Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3), Convert.ToInt32(param4), Convert.ToInt32(param5), Convert.ToInt32(param6)); } [CommandProperty(AccessLevel.Counselor)] public Point3D Start { get => m_Start; set => m_Start = value; } [CommandProperty(AccessLevel.Counselor)] public Point3D End { get => m_End; set => m_End = value; } [CommandProperty(AccessLevel.Counselor)] public int Width => m_End.X - m_Start.X; [CommandProperty(AccessLevel.Counselor)] public int Height => m_End.Y - m_Start.Y; [CommandProperty(AccessLevel.Counselor)] public int Depth => m_End.Z - m_Start.Z; public bool Contains(Point3D p) { return (p.m_X >= m_Start.m_X) && (p.m_X < m_End.m_X) && (p.m_Y >= m_Start.m_Y) && (p.m_Y < m_End.m_Y) && (p.m_Z >= m_Start.m_Z) && (p.m_Z < m_End.m_Z); } public bool Contains(IPoint3D p) { return (p.X >= m_Start.m_X) && (p.X < m_End.m_X) && (p.Y >= m_Start.m_Y) && (p.Y < m_End.m_Y) && (p.Z >= m_Start.m_Z) && (p.Z < m_End.m_Z); } public override string ToString() { return String.Format("({0}, {1}, {2})+({3}, {4}, {5})", Start.X, Start.Y, Start.Z, Width, Height, Depth); } public override int GetHashCode() { unchecked { var hash = 1 + Math.Abs(Start.X + Start.Y + Start.Z) + Math.Abs(End.X + End.Y + End.Z); hash = (hash * 397) ^ Start.GetHashCode(); hash = (hash * 397) ^ End.GetHashCode(); return hash; } } } }